Heterogeneous Modalities

Recent momentum

emerging

3 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this topic, kept on the site without email delivery.

Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Heterogeneous Modalities.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Heterogeneous Modalities.

20 papers

Latest in Heterogeneous Modalities

Sep 15, 2026cs.RO

Modality-Autoregressive World-Action Models

World-action models (WAMs) jointly model future observations and actions, typically predicting the future as RGB images. Other visual modalities such as depth, pretrained visual features, and point tracks can more efficiently capture geometric, semantic, and motion features. However, how best to combine these modalities within WAMs remains an open question. We introduce ModAR, the first WAM to autoregressively denoise multiple future modalities before predicting actions. This allows each prediction to condition on previously generated modalities. We train from scratch to systematically study how training-data mixtures, predicted modalities, and WAM formulations affect performance. In our evaluations, WAMs benefit from predicting point tracks, DINO features, and depth maps, while additionally predicting future RGB does not provide a consistent benefit. We also find that ModAR's sequential generation outperforms existing WAM formulations, with the highest average success rate at all evaluated data scales. We also fine-tune the video-model-initialized WAM Flex-ππ on the same data; ModAR achieves a slightly higher observed average success rate (75% vs. 72%) while using approximately 20×20\times fewer training FLOPs and no pretraining. On three real-world bimanual tasks, ModAR outperforms baselines and improves with human videos.
Adam Hung, Bardienus P. Duisterhof, Deva Ramanan +1
Sep 11, 2026cs.CV

MMGait: Benchmarking and Unifying Gait Recognition across Heterogeneous Modalities

Gait recognition is commonly studied using RGB videos or their derived silhouettes and poses. Yet human walking produces heterogeneous photometric, geometric, and motion cues that cannot be systematically examined with RGB-centered benchmarks. We present MMGait, a large-scale multi-sensor benchmark that brings visible, infrared, depth, LiDAR, and radar observations into sequence-level correspondence. It provides diverse modalities spanning appearance, contours, geometry, motion, and body structure. Under a shared impostor-augmented protocol, we evaluate single-modal recognition, cross-modal recognition via directed retrieval, and multi-modal recognition using task-specific experts. Across settings, modality rankings vary with probe conditions, cross-modal alignment remains difficult, and fusion often provides complementary gains. This analysis exposes a scalability problem: individual modalities, modality pairs, and fusion configurations are typically handled by separately trained experts. We formulate Omni-Modal Gait Recognition, which unifies single-modal, cross-modal, and multi-modal recognition within a shared identity space. OmniGait++ uses modality-specific front ends followed by a shared identity encoder to preserve modality-dependent cues while learning comparable identity descriptors. An anchor-guided fusion module aggregates modality subsets of varying size without frame-level synchronization. A jointly trained checkpoint covers all three recognition settings and accommodates modality subsets of different compositions and cardinalities. Experiments show OmniGait++ remains competitive with task-specific experts in many shared settings and extends to higher-cardinality fusion unavailable to fixed-pair models. The results establish MMGait as a common testbed for heterogeneous gait sensing and demonstrate the feasibility of unified recognition under varying modality availability.
Saihui Hou, Chenye Wang, Qingyuan Cai +2
Sep 11, 2026cs.CV

Multi-Modal Controlled Coherent Motion Generation

It is natural for humans to walk and talk simultaneously. This paper tackles the challenge of replicating such natural behaviors in 3D avatar motion generation driven by concurrent multimodal inputs, such as a text description of a man walking alongside speech audio. Existing methods, constrained by the scarcity of aligned multimodal data, typically combine motions from individual modalities sequentially or through weighted sums. However, they often result in mismatched or unrealistic movements. To overcome these limitations, we propose MOCO, a novel diffusion-based framework capable of processing multiple simultaneous inputs, including speech audio, text descriptions, and trajectory data, to generate coherent and lifelike motions without requiring aligned multimodal data. Our key innovation lies in decoupling the motion generation process. During each denoising step, the diffusion model independently generates motions for each modality from the input noise and assembles the body parts according to predefined spatial rules. The resulting combined motion is then diffused and serves as the input noise for the subsequent denoising step. This iterative approach enables each modality to refine its contribution within the context of the overall motion, progressively harmonizing movements across modalities. Consequently, the generated motions become increasingly natural and fluid with each iteration, achieving coherent and synchronized behaviors. We evaluate our approach using a purpose-built multimodal benchmark. Experimental results demonstrate that MOCO outperforms existing baselines, advancing the field of multimodal motion generation for 3D avatars.
Yifei Liu, Qiong Cao, Hongwei Yi +2
Aug 4, 2026cs.SD

AI-Based Sound Effect Generation: A Narrative Review of Generative Models Across Input Modalities

Sound effects play a crucial role in conveying actions, events, and environmental cues across digital applications, often requiring a high degree of variation and contextual adaptability. Artificial intelligence (AI)-driven audio generative models are rapidly growing in popularity and have the potential to transform the way sound is synthesized and used across various applications. In response to this growing momentum, this chapter reviews and analyzes recent AI-based generative models for sound effect synthesis, with a focus on how different input modalities (text, visual, audio, and multimodal) affect the quality, controllability, and contextual relevance of the generated audio. It examines 30 peer-reviewed articles sourced from Google Scholar, IEEE Xplore, and the ACM Digital Library, exploring the evolution of AI generative models over the past five years. The results show that multiple models achieved state-of-the-art performance, producing high-fidelity, semantically aligned, and increasingly temporally coherent sound effects across tasks. However, despite these advances, the review identifies persistent challenges, including limitations in temporal synchronization for complex multi-event scenarios, gaps between objective metrics and human perception, and trade-offs between controllability and generative diversity. Overall, the chapter highlights that AI-driven sound effect generation is progressing toward more adaptive, scalable, and context-aware systems, offering significant implications for future sound design workflows and interactive media applications.
Sandy Abdo, Bill Kapralos, Priyamvada Tripathi +2
Jul 21, 2026cs.LG

One Model, Many Graphs: Learning over Attributed Graphs across Heterogeneous Modalities with Vision-Language Models

Vision-language models (VLMs) provide a unified representation space for textual and visual information, yet their potential as general-purpose backbones for graph-structured data remains largely unexplored. In practice, attributed graphs exhibit substantial modality heterogeneity: some graphs contain only textual node attributes, others only visual attributes, while still others provide both. Existing graph learning approaches are typically designed for fixed modality schemas, requiring separate models for different settings and limiting scalability and cross-graph generalization. To bridge this gap, we present OMG-VLM (One Model, Many Graphs with Vision-Language Models), a unified framework for learning over attributed graphs across heterogeneous modality schemas. OMG-VLM leverages a pretrained VLM as a shared backbone and introduces structure-aware graph adapters that integrate neighborhood information while remaining compatible with the VLM's native embedding space. This design enables effective learning over text-attributed, image-attributed, and multimodal-attributed graphs within a single model. Extensive experiments across diverse domains show that OMG-VLM consistently outperforms state-of-the-art GNN- and LLM-based baselines on attributed graph learning tasks such as node classification and link prediction, while exhibiting strong generalization to unseen graphs and varying modality schemas. The source code is available at https://github.com/Jo-eyang/OMG-VLM.
Jiayi Yang, Yifang Chen, Yuanfu Sun +2
Jul 9, 2026cs.CV

Mixture of Probes: Learning from Privileged Modalities in Multimodal LLMs Through Probing

Multimodal Large Language Models (MLLMs) are typically designed under the assumption that all modalities available during training will also be accessible at inference. However, many real-world settings violate this assumption, requiring models to operate under a privileged modality setting, where auxiliary modalities are available only during training. While these modalities contain valuable information, existing MLLMs largely fail to leverage them effectively, as they treat modalities as interchangeable inputs rather than sources of complementary supervision. We propose Mixture of Probes (MoP), a novel framework that disentangles modality-specific and modality-general signals within the MLLM, allowing the model to preserve modality-dependent structure while learning transferable representations across modalities. At its core, MoP achieves this through a structured probing mechanism that extracts and organizes information from intermediate representations of a shared modality encoder, rather than relying only on final-layer alignment as done in existing MLLMs. To support this disentanglement, we further introduce MoP Cross-modal Training (MoP-X), a training strategy for MoP centered around a probe disentanglement loss that prevents probe collapse and encourages cross-modal learning. We evaluate MoP across two domains spanning eight tasks and four modalities under a comprehensive evaluation protocol tailored to the privileged modality setting, where each modality is independently treated as the sole input at inference time. MoP consistently outperforms strong MLLM baselines, achieving up to 65% relative improvement, demonstrating that auxiliary modalities, even when unavailable at inference, can provide substantial gains when effectively leveraged during training. Code, model checkpoints, and evaluation protocols will be made available at https://github.com/Sony/MoP.
Dominick Reilly, Qiyu Wu, Hiromi Wakaki +2
Jul 9, 2026cs.LG

Multi-Modal, Multi-Environment Machine Teaching for Robust Reward Learning

As autonomous agents are increasingly deployed across diverse operational contexts, aligning their behavior with human intent demands reward functions that remain robust to such changes rather than overfitting to any single environment. Inverse reinforcement learning (IRL) provides a principled way to infer such objectives from human feedback. However, existing analyses of optimal teaching approaches for IRL focus on single-environment, demonstration-only settings, leaving underexplored how heterogeneous feedback modalities and environment dynamics jointly constrain reward functions that generalize across multiple environments. Because demonstrations in one MDP entangle reward information with that environments specific structure, the resulting rewards frequently fail to generalize when the agent is deployed in a new setting. We first analyze how different feedback modalities constrain rewards, showing that, in the unlimited-data regime, comparisons impose strictly stronger global constraints than other modalities. Beyond this theoretical analysis, we introduce a hierarchical machine teaching algorithm for reward learning that operates across multiple MDPs. The algorithm first greedily selects informative environments that expose complementary reward constraints, then strategically queries low-cost feedback within those environments. Empirically, our method achieves substantially lower regret and stronger generalization to held-out environments than uniform teaching baselines under identical feedback budgets, demonstrating the importance of multi-environment, multi-modal teaching for learning dynamics-robust reward functions.
Ali Larian, Qian Lin, Chang Zong Wu +1
Jul 6, 2026cs.CV

Enhancing Video Physical Consistency via Role-aware Joint Training and Modality-decoupled Denoising

While modern video diffusion models excel in visual fidelity, maintaining long-range physical consistency remains a formidable challenge. Conventional pixel-reconstruction objectives mainly focus on appearance details and often fail to capture the underlying dynamics of a scene. To mitigate this, recent efforts have integrated auxiliary modalities (e.g., optical flow) to introduce physics priors via joint training with video appearance. However, these methods have three main limitations: (1) they do not distinguish the different motion patterns of different entity types; (2) joint modeling of visual and auxiliary modalities can cause capacity conflicts and weaken the pretrained visual prior; and (3) auxiliary modalities may accumulate errors during inference. To address these issues, we propose \textbf{VPT}, a fine-tuning framework for improving physical consistency in video diffusion models. VPT introduces a role-aware signal that groups entities into agents, controlled objects, passive objects, and background, so that different physical roles can be modeled more clearly. We further propose a modality-decoupled denoising strategy, where the visual and auxiliary channels are assigned independent noise levels. Together with a loss-weight decay strategy, this design makes auxiliary modalities serve as soft constraints rather than strong dependencies, mitigating recursive prediction errors during inference. We also introduce cross-step auto-guidance to further strengthen physical dynamics. Experiments show that VPT improves physical consistency while preserving visual quality, achieving relative gains of 39.4% in SA and 17.9% in PC on VideoPhy benchmark over Wan2.1-T2V-1.3B, and consistent improvements on VideoPhy-2 benchmark. The project page is available at https://tom-zgt.github.io/VPT.
Guangting Zheng, Haojing Chen, Hao Li +6
Jun 30, 2026cs.CL

Building a Multimodal Dataset of Academic Paper for Keyword Extraction

Up to this point, keyword extraction task typically relies solely on textual data. Neglecting visual details and audio features from image and audio modalities leads to deficiencies in information richness and overlooks potential correlations, thereby constraining the model's ability to learn representations of the data and the accuracy of model predictions. Furthermore, the currently available multimodal datasets for keyword extraction task are particularly scarce, further hindering the progress of research on multimodal keyword extraction task. Therefore, this study constructs a multimodal dataset of academic paper consisting of 1000 samples, with each sample containing paper text, images, audios and keywords. Based on unsupervised and supervised methods of keyword extraction, experiments are conducted using textual data from papers, as well as text extracted from images and audio. The aim is to investigate the differences in performance in keyword extraction task with respect to different modal information and the fusion of multimodal information. The experimental results indicate that text from different modalities exhibits distinct characteristics in the model. The concatenation of paper text, image text and audio text can effectively enhance the keyword extraction performance of academic papers.
Jingyu Zhang, Xinyi Yan, Yi Xiang +2
Jun 13, 2026cs.RO

Reinforcement Learning-Guided Retrieval with Soft Fusion for Robust Multimodal Imitation Learning under Missing Modalities

Robotic systems perceive the world through multiple input modalities -- including visual camera streams and natural language instructions -- and must select appropriate actions based on these signals. However, assuming the permanent availability of all input devices is unrealistic, as sensors may fail, become occluded, or drop out entirely during deployment. Robust handling of such missing-modality scenarios is therefore essential for real-world robot operation. This paper introduces RL4IL, a reinforcement learning guided method for imitation learning that selects the most suitable action for a given observation by identifying the most relevant expert demonstrations from a training library. A reinforcement learning policy, trained via Proximal Policy Optimisation over Breadth-First Search candidate sets, ranks candidate demonstrations and a soft cross-attention fusion head aggregates their action signals to produce the final prediction. When a modality is missing at inference time, a dedicated per-modality RL retrieval policy identifies donor demonstrations from the training library, and a soft imputation head reconstructs the missing embedding via cross-attention over the top-ranked donors -- without requiring any retraining of the system. Experiments on three LIBERO benchmark suites demonstrate that RL4IL substantially outperforms state-of-the-art imitation learning methods under sensor dropout conditions, while requiring no policy network training. The code can be found at https://github.com/h-ismkhan/Reinforcement-Learning-via-kNN-for-Robotic-Learning-with-Missing-Camera
Hassan Ismkhan, Hamid Bouchahcia
Jun 3, 2026cs.RO

M3imic: Learning a Versatile Whole-Body Controller for Multimodal Motion Mimicking

Building a general-purpose whole-body controller is essential for enabling diverse motion capabilities in humanoid robots across a wide range of downstream tasks, including locomotion and loco-manipulation. Different tasks rely on distinct motion reference modalities: locomotion primarily depends on coordinated robot joint trajectories, whereas manipulation requires precise end-effector trajectory tracking. Existing methods often overlook the representational mismatch between dense robot joint angles and sparse end-effector poses. To address this, we propose Multi-Modal Mimic (M3imic), a versatile multi-modal whole-body control framework that unifies heterogeneous motion reference modalities, including robot joint angles, human pose trajectories, and end-effector poses, using modality-specific encoders to map them into a shared latent space. Leveraging large-scale reinforcement learning in the simulator, we train a single policy that achieves sim-to-real transfer across multiple motion reference modalities without modality-specific retraining. Extensive simulation and real-world experiments on the Unitree G1 robot are conducted to evaluate the proposed framework. In simulation, the policy achieves a peak success rate of 98.42% on an unseen test dataset, demonstrating its exceptional generalization capability. The code is available at https://github.com/Renforce-Dynamics/MultiModalWBC
Zuxing Lu, Ziang Zheng, Yao Lyu +7
May 22, 2026cs.IR

RE-TRIANGLE: Does TRIANGLE Enable Multimodal Alignment Beyond Cosine Similarity in Retrieval?

Multimodal alignment is critical for bridging the semantic gap in information retrieval. However, traditional pairwise strategies introduce a geometric blind spot: while they align anchor modalities (e.g., text) with others, they lack constraints to enforce mutual consistency between peripheral modalities (e.g., video and audio). The TRIANGLE framework addresses this by minimizing the area of modality triplets on a hypersphere to enforce holistic alignment. In this reproducibility study, we verify the robustness of this geometric objective for retrieval tasks. We confirm that TRIANGLE outperforms pairwise baselines in zero-shot settings, achieving Recall@1 gains of up to +8.7 points, though benefits are domain-dependent. However, we fail to reproduce the reported learning-from-scratch results. Analysis using a synthetic toy dataset attributes this to instability when jointly optimizing geometric alignment with Data-Text Matching (DTM) loss. Furthermore, we find that cosine regularization primarily stabilizes text-to-video retrieval, and fine-tuning with domain supervision amplifies geometric benefits but reduces cross-dataset generalization. Our findings support the efficacy of geometric alignment while highlighting critical optimization sensitivities. Code available at https://github.com/ARIJIT00171/RE-TRIANGLE.
Arijit Ghosh, Aritra Bandyopadhyay, Chiranjeev Bindra +1
May 9, 2026cs.SD

Omni-DeepSearch: A Benchmark for Audio-Driven Omni-Modal Deep Search

Current omni-modal benchmarks mainly evaluate models under settings where multiple modalities are provided simultaneously, while the ability to start from audio alone and actively search for cross-modal evidence remains underexplored. In this paper, we introduce \textbf{Omni-DeepSearch}, a benchmark for audio-driven omni-modal deep search. Given one or more audio clips and a related question, models must infer useful clues from audio, invoke text, image, and video search tools, and perform multi-hop reasoning to produce a short, objective, and verifiable answer. Omni-DeepSearch contains 640 samples across 15 fine-grained categories, covering four retrieval target modalities and four audio content types. A multi-stage filtering pipeline ensures audio dependence, retrieval necessity, visual modality necessity, and answer uniqueness. Experiments on recent closed-source and open-source omni-modal models show that this task remains highly challenging: the strongest evaluated model, Gemini-3-Pro, achieves only 43.44% average accuracy. Further analyses illustrate key bottlenecks in audio entity inference, query formulation, tool-use reliability, multi-hop retrieval, and cross-modal verification. These results highlight audio-driven omni-modal deep search as an important and underexplored direction for future multimodal agents.
Tao Yu, yiming ding, Shenghua Chai +16
May 8, 2026cs.CV

Towards Billion-scale Multi-modal Biometric Search

Searching a multi-biometric database of a billion records for a country-level identity system requires pushing the limits of all aspects of a biometric system, including acquisition, preprocessing, feature extraction, accuracy, matching speed, presentation attack detection, and handling of special cases (e.g., missing finger digits). This is the first paper that gives insights into such a large-scale multimodal biometric search system, called Bharat ABIS, based on open-source architectures. The end-to-end pipeline of Bharat ABIS processes fingerprint, face and iris modalities through modality-specific stages of preprocessing (segmentation), quality assessment, presentation attack detection, and learning an embedding (feature extraction), producing a concatenated template of 13.5KB per person. We present a detailed analysis of the modalities and how they are integrated to create an efficient and effective solution for 1:N search (de-duplication). Evaluations on a demographically stratified gallery of 220 million identities, randomly sampled from 1.55 billion records in India's Aadhaar database, yield an FNIR of 0.3% at an FPIR of 0.5%, for adult probes (over 18 years). We also compare the performance of Bharat ABIS against three state-of-the-art COTS systems on a 20M gallery. Our system achieves a throughput of 100 searches per second on a gallery of 40M on a single server (8xNvidia H100 GPUs, 2TB RAM).
Arka Koner, Chetan S. Naik, Lokesh Kurre +5
May 7, 2026eess.IV

LiVeAction: a Lightweight, Versatile, and Asymmetric Neural Codec Design for Real-time Operation

Modern sensors generate rich, high-fidelity data, yet applications operating on wearable or remote sensing devices remain constrained by bandwidth and power budgets. Standardized codecs such as JPEG and MPEG achieve efficient trade-offs between bitrate and perceptual quality but are designed for human perception, limiting their applicability to machine-perception tasks and non-traditional modalities such as spatial audio arrays, hyperspectral images, and 3D medical images. General-purpose compression schemes based on scalar quantization or resolution reduction are broadly applicable but fail to exploit inherent signal redundancies, resulting in suboptimal rate-distortion performance. Recent generative neural codecs, or tokenizers, model complex signal dependencies but are often over-parameterized, data-hungry, and modality-specific, making them impractical for resource-constrained environments. We introduce a Lightweight, Versatile, and Asymmetric neural codec architecture (LiVeAction), that addresses these limitations through two key ideas. (1) To reduce the complexity of the encoder to meet the resource constraints of the execution environments, we impose an FFT-like structure and reduce the overall size and depth of the neural-network-based analysis transform. (2) To allow arbitrary signal modalities and simplify training, we replace adversarial and perceptual losses with a variance-based rate penalty. Our design produces codecs that deliver superior rate-distortion performance compared to state-of-the-art generative tokenizers, while remaining practical for deployment on low-power sensors. We release our code, experiments, and python library at https://github.com/UT-SysML/liveaction .
Dan Jacobellis, Neeraja J. Yadwadkar
May 4, 2026cs.LG

HARMES: A Multi-Modal Dataset for Wearable Human Activity Recognition with Motion, Environmental Sensing and Sound

With each sensing modality exhibiting inherent strengths and limitations, multi-modal approaches for wearable Human Activity Recognition (HAR) are becoming increasingly relevant -- particularly for recognizing Activities of Daily Living (ADLs), where individual modalities often produce ambiguous signals for similar or complex activities. This work introduces HARMES, a multi-modal wearable dataset combining three wrist-recorded modalities: motion sensing via an Inertial Measurement Unit (IMU), atmospheric environmental sensors (humidity, temperature, and pressure), and audio. Collected from 20 participants performing household activities in their own homes, HARMES totals over 80 hours of recorded data, with approximately three hours of labeled activity data per participant across 15 ADL classes. To the best of our knowledge, HARMES is the first dataset to combine this particular sensor trio, and it is nearly six times larger than the previously largest wrist-inertial-acoustic HAR dataset. In an extensive benchmark, we evaluate cross-subject generalization and conduct an ablation study revealing that modality contributions are activity-dependent and can provide complementary value, particularly for activities that are ambiguous from motion data alone. HARMES is freely available at Zenodo, alongside example code for loading the dataset and training models on GitHub.
Robin Burchard, Pascal-André Brückner, Marius Bock +2
Apr 23, 2026cs.LG

Towards Understanding the Expressive Power of GNNs with Global Readout

We study the expressive power of message-passing aggregate-combine-readout graph neural networks (ACR-GNNs). Particularly, we focus on the first-order (FO) properties expressible by this formalism. While a tight logical characterisation remains a difficult open question, we make two contributions towards answering it. First, we show that sum aggregation and readout suffice for GNNs to capture FO properties that cannot be expressed in the logic C2 on both directed and undirected graphs. This strengthens known results by Hauke and Wał{\k e}ga (2026) where aggregation and readout functions are specially crafted for the task. Second, we identify two natural ways of restoring characterisability (with regard to C2) for ACR-GNNs. One option is to limit local aggregation (without imposing restrictions on global readout), whilst the second is to run ACR-GNNs over graphs of bounded degree (but unbounded size). In both cases, the FO properties captured by GNNs are exactly those definable by a formula in graded modal logic with global counting modalities. Our results thus establish an innate lower- and upper-bound in terms of how far (fragments of) C2 can be taken to characterise GNNs, and imply that is indeed the unbounded interaction of aggregation and readout that pushes the logical expressive power of GNNs above C2.
Maurice Funk, Daumantas Kojelis
Apr 17, 2026cs.CV

MMGait: Towards Multi-Modal Gait Recognition

Gait recognition has emerged as a powerful biometric technique for identifying individuals at a distance without requiring user cooperation. Most existing methods focus primarily on RGB-derived modalities, which fall short in real-world scenarios requiring multi-modal collaboration and cross-modal retrieval. To overcome these challenges, we present MMGait, a comprehensive multi-modal gait benchmark integrating data from five heterogeneous sensors, including an RGB camera, a depth camera, an infrared camera, a LiDAR scanner, and a 4D Radar system. MMGait contains twelve modalities and 334,060 sequences from 725 subjects, enabling systematic exploration across geometric, photometric, and motion domains. Based on MMGait, we conduct extensive evaluations on single-modal, cross-modal, and multi-modal paradigms to analyze modality robustness and complementarity. Furthermore, we introduce a new task, Omni Multi-Modal Gait Recognition, which aims to unify the above three gait recognition paradigms within a single model. We also propose a simple yet powerful baseline, OmniGait, which learns a shared embedding space across diverse modalities and achieves promising recognition performance. The MMGait benchmark, codebase, and pretrained checkpoints are publicly available at https://github.com/BNU-IVC/MMGait.
Chenye Wang, Qingyuan Cai, Saihui Hou +2
Apr 17, 2026cs.CV

Robust Multispectral Semantic Segmentation under Missing or Full Modalities via Structured Latent Projection

Multimodal remote sensing data provide complementary information for semantic segmentation, but in real-world deployments, some modalities may be unavailable due to sensor failures, acquisition issues, or challenging atmospheric conditions. Existing multimodal segmentation models typically address missing modalities by learning a shared representation across inputs. However, this approach can introduce a trade-off by compromising modality-specific complementary information and reducing performance when all modalities are available. In this paper, we tackle this limitation with CBC-SLP, a multimodal semantic segmentation model designed to preserve both modality-invariant and modality-specific information. Inspired by the theoretical results on modality alignment, which state that perfectly aligned multimodal representations can lead to sub-optimal performance in downstream prediction tasks, we propose a novel structured latent projection approach as an architectural inductive bias. Rather than enforcing this strategy through a loss term, we incorporate it directly into the architecture. In particular, to use the complementary information effectively while maintaining robustness under random modality dropout, we structure the latent representations into shared and modality-specific components and adaptively transfer them to the decoder according to the random modality availability mask. Extensive experiments on three multimodal remote sensing image sets demonstrate that CBC-SLP consistently outperforms state-of-the-art multimodal models across full and missing modality scenarios. Besides, we empirically demonstrate that the proposed strategy can recover the complementary information that may not be preserved in a shared representation. The code is available at https://github.com/iremulku/Multispectral-Semantic-Segmentation-via-Structured-Latent-Projection-CBC-SLP-.
Irem Ulku, Erdem Akagündüz, Ömer Özgür Tanrıöver
Mar 5, 2026cs.RO

Safe-Night VLA: Seeing the Unseen via Thermal-Perceptive Vision-Language-Action Models for Safety-Critical Manipulation

Current Vision-Language-Action (VLA) models rely primarily on RGB perception, preventing them from capturing modalities such as thermal signals that are imperceptible to conventional visual sensors. Moreover, end-to-end generative policies lack explicit safety constraints, making them fragile when encountering obstacles and novel scenarios outside the training distribution. To address these limitations, we propose Safe-Night VLA, a multimodal manipulation framework that enables robots to see the unseen while enforcing rigorous safety constraints for thermal-aware manipulation in unstructured environments. Specifically, Safe-Night VLA integrates long-wave infrared thermal perception into a pre-trained vision-language backbone, enabling semantic reasoning grounded in thermodynamic properties. To ensure safe execution under out-of-distribution conditions, we incorporate a safety filter via control barrier functions, which provide deterministic workspace constraint enforcement during policy execution. We validate our framework through real-world experiments on a Franka manipulator, introducing a novel evaluation paradigm featuring temperature-conditioned manipulation, subsurface target localization, and reflection disambiguation, while maintaining constrained execution at inference time. Results demonstrate that Safe-Night VLA outperforms RGB-only baselines and provide empirical evidence that foundation models can effectively leverage non-visible physical modalities for robust manipulation.
Dian Yu, Qingchuan Zhou, Bingkun Huang +2