Imitation

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7 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

5 new papers

A weekly snapshot of new work published in Imitation.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Imitation.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Imitation.

77 papers

Latest in Imitation

May 12, 2026cs.RO

NavOL: Navigation Policy with Online Imitation Learning

Learning robust navigation policies remains a core challenge in robotics. Offline imitation learning suffers from distribution shift and compounding errors at rollout, while reinforcement learning requires reward engineering and learns inefficiently. In this paper, we propose NavOL, an online imitation learning paradigm that interacts with a simulator and updates itself using expert demonstrations gathered online. Built upon a pretrained navigation diffusion policy that maps local observations to future waypoints, NavOL trains in a rollout update loop: during rollout, the policy acts in the simulator and queries a global planner which has privileged access to the global environment for the optimal path segment as ground truth trajectory labels; during update, the policy is trained on the online collected observation trajectory pairs. This online imitation loop removes the need for reward design, improves learning efficiency, and mitigates distribution shift by training on the policy own explored rollouts. Built on IsaacLab with fast, high-fidelity parallel rendering and domain randomization of camera pose and start-goal pairs, our system scales across 50 scenes on 8 RTX 4090 GPUs, collecting over 2,000 new trajectories per hour, each averaging more than 400 steps. We also introduce an indoor visual navigation benchmark with predefined start and goal positions for zero-shot generalization. Extensive evaluations on simulation benchmarks, including the NavDP benchmark and our proposed benchmark, as well as carefully designed real-world experiments, demonstrate the effectiveness of NavOL, showing consistent performance gains in online imitation learning.
Xiaofei Wei, Chun Gu, Li Zhang
May 8, 2026cs.LG

Zero-shot Imitation Learning by Latent Topology Mapping

Imitation learning is effective for training agents when expert demonstrations are available, but collecting demonstrations for every complex task in an environment is costly. We study the long-horizon, goal-conditioned setting where a fixed demonstration dataset contains useful behavior, but not complete examples for every task the agent must solve. Existing imitation learning methods can learn strong policies from demonstrations, but when solving long-horizon tasks, small errors accumulate over long primitive-action trajectories and make zero-shot adaptation to new tasks unreliable. We introduce Zero-shot Agents from Latent Topologies (ZALT), an imitation-learning method that solves unseen start-goal tasks beyond those demonstrated during training. ZALT identifies latent hub states where trajectories converge or diverge, learns policies and a dynamics model over hub-to-hub transitions, and plans over the hub topology to complete new tasks. This topology makes demonstrated behaviors explicitly composable while compressing long tasks into shorter sequences of abstract transitions -- combined, these enable ZALT to perform zero-shot adaptation. In a complex 3D maze environment, ZALT achieves 55% zero-shot success on unseen tasks, compared to 6% for the strongest baseline.
Maxwell J. Jacobson, Yexiang Xue
May 8, 2026cs.AI

On Distinguishing Capability Elicitation from Capability Creation in Post-Training: A Free-Energy Perspective

Debates about large language model post-training often treat supervised fine-tuning (SFT) as imitation and reinforcement learning (RL) as discovery. But this distinction is too coarse. What matters is whether a training procedure increases the probability of behaviors the pretrained model could already produce, or whether it changes what the model can practically reach. We argue that post-training research should distinguish between capability elicitation and capability creation. We make this distinction operational by introducing the notion of accessible support: the set of behaviors that a model can practically produce under finite budgets. Post-training that reweights behaviors within this support is capability elicitation; whereas changing the support itself corresponds to capability creation. We develop this argument through a free-energy view of post-training. SFT and RL can both be seen as reweighting a pretrained reference distribution, only with different external signals. Demonstration signals define low-energy behavior for SFT, and reward signals define low-energy behavior for RL. When the update remains close to the base model, the main effect is local reweighting, not capability creation. Within this framework, the central question is no longer whether post-training is framed as SFT or RL, but whether it reweights behaviors already within reach, or instead expands the model's reachable behavioral space through search, interaction, tool use, or the incorporation of new information.
Yuhao Li, Shengchao Liu
May 7, 2026cs.LG

Asymmetric On-Policy Distillation: Bridging Exploitation and Imitation at the Token Level

On-policy distillation (OPD) trains a student on its own trajectories with token-level teacher feedback and often outperforms off-policy distillation and standard reinforcement learning. However, we find that its standard advantage weighted policy gradient suffers from three structural weaknesses, including high variance updates, vanishing gradients in zero-advantage regions, and exploration bottlenecks when corrective signals are insufficient. We therefore propose Asymmetric On-Policy Distillation (AOPD), which replaces ineffective negative reinforcement with localized divergence minimization in non-positive advantage regions while preserving positive reinforcement learning. Experiments on mathematical reasoning benchmarks show that AOPD consistently outperforms standard OPD, with average gains of 4.09 / 8.34 under strong / weak initialization, respectively. AOPD also maintains higher policy entropy during training and better capability retention during sequential tool-use adaptation.
Nan Jia, Haojin Yang, Xing Ma +6
May 6, 2026cs.LG

Provable imitation learning for control of instability in partially-observed Vlasov--Poisson equations

We consider the stabilization of Vlasov--Poisson plasma dynamics, a central control problem in nuclear fusion. Our focus is the gap between what an ideal controller would use and what experiments can actually observe: while optimal policy may rely on the full phase-space state, practical feedback is typically limited to sparse macroscopic diagnostics. We therefore study imitation learning methods that distill a fully observed expert policy into controllers operating only on macroscopic measurements. We show the stability guarantees of the learned policy, where the error floor depends on the minimal behavior cloning loss achievable under the observation constraints. We further characterize this minimal loss in terms of a notion of entropy that quantifies the complexity of the initial distribution. Our results demonstrates the theoretical feasibility of learning stabilizing feedback policies for kinetic plasma dynamics from macroscopic observations, and exhibits the adaptivity of the learning approach to low-complexity structures. Through extensive numerical experiments, we validate our theory and show that the learned policies can stabilize the system using only macroscopic observations, within a significantly longer time horizon than non-adaptive baseline controllers.
Xiaofan Xia, Qin Li, Wenlong Mou
May 2, 2026cs.RO

An Efficient Metric for Data Quality Measurement in Imitation Learning

Imitation learning (IL) has seen remarkable progress, yet field deployment of IL-powered robots remains hindered by the challenge of out-of-distribution (OOD) scenarios. Fine-tuning pre-trained policies with end-user demonstrations collected in deployment environments is a promising strategy to address this challenge. However, end-user demonstrations are frequently of poor quality, characterized by excessive corrective motions, oscillations, and abrupt adjustments that degrade both learned and fine-tuned policy performance. Existing automated approaches for curating demonstration data require policy rollouts in the environment, making them computationally expensive and impractical for real-world deployment. In this paper, we propose a fast, efficient, and fully automated demonstration ranking metric based on the power spectral density (PSD) of demonstration trajectories. The PSD metric requires no policy learning, environment interaction, or expert labeling, making it well-suited for scalable, in-the-field data curation. Lower PSD values correspond to smoother, higher-quality demonstrations, while higher PSD values indicate erratic, artifact-laden trajectories. We evaluate the proposed metric on two benchmark imitation learning datasets comprising expert and lay-user demonstrations, and through a user study with older adults at a retirement facility, where collected demonstrations are used to fine-tune π0.5\pi0.5 \cite{intelligence2025pi_} for a daily living task. Results demonstrate that PSD-curated data yields policies with higher task success rates and smoother execution trajectories compared to uncurated baselines and two competitive data-ranking methods.
Noushad Sojib, Momotaz Begum
Apr 23, 2026cs.LG

Do Not Imitate, Reinforce: Iterative Classification via Belief Refinement

Standard supervised classification trains models to imitate the exact labels provided by a perfect oracle. This imitation happens in a single pass, restricting the model to a fixed compute budget even when inputs vary in complexity. Moreover, the rigid training objective forces the model to express absolute certainty on its training data, resulting in overconfident predictions during evaluation. We propose Reinforced Iterative Classification (RIC), which replaces the imitative objective with Reinforcement Learning (RL). RIC deploys a recurrent agent that iteratively updates a predictive distribution over classes, receiving reward for stepwise improvement in prediction quality. The value function provides a natural halting criterion by estimating the remaining scope for improvement. We prove that the iterative formulation recovers the same optimal predictions as cross-entropy while yielding an anytime classifier. On image classification benchmarks, RIC matches the accuracy of supervised baselines with improved calibration and learns to allocate computation adaptively across inputs.
Mahdi Kallel, Johannes Tölle, Ahmed Hendawy +1
Apr 23, 2026cs.HC

Aesthetic Perspectives in Information Systems Research: A Hermeneutic Analysis

How might implicit aesthetic perspectives shape what Information Systems (IS) scholarship recognises as worthy of study (or not)? In this hermeneutic literature analysis, we surface foundational aesthetic assumptions underpinning IS research. We identify four perspectives (aesthetics as imitation, sensory experience, world-making, and political doing) that guide how IS scholars perceive and appreciate sociotechnical phenomena. These perspectives influence what becomes recognisable as legitimate research and what remains unseen. By making aesthetic assumptions explicit, we show how they form epistemic infrastructure that conditions horizons of inquiry. We apply this framework to algorithmic management and digitally mediated intimacy, revealing how alternative perspectives open new research questions whilst exposing dimensions that dominant framings overlook. This analysis foregrounds the importance of aesthetic philosophy to IS literature, offering a vocabulary for articulating how aesthetic perspectives shape theorising, method, and contribution.
Angelina Chen, Rick Sullivan, Raffaele F Ciriello
Apr 20, 2026cs.CL

SignDPO: Multi-level Direct Preference Optimisation for Skeleton-based Gloss-free Sign Language Translation

We present SignDPO, a novel multi-level Direct Preference Optimisation (DPO) framework designed to enhance the alignment of skeleton-based Sign Language Translation. While current skeleton-based models have made significant progress using Maximum Likelihood Estimation, they are primarily constrained by an imitation-based paradigm that lacks discriminative sensitivity to the fine-grained spatio-temporal nuances of sign language, often leading to semantic drift. To address this, SignDPO shifts the optimisation goal from simple sequence mimicry to structured preference alignment across spatial, temporal, and linguistic dimensions. Our framework involves three key designs. First, we introduce a hierarchical perturbation strategy to construct spatial and temporal non-preferred samples at both global and local granularities automatically. Second, we propose a self-guiding mechanism that leverages decoder cross-attention scores to identify and perturb semantically salient skeletal regions, forcing the model to distinguish genuine sign signals from structural distortions. Third, we establish an automated language-level preference generator by fine-tuning a dedicated perturbation model, capturing complex output-level failure modes without manual annotation. Extensive experiments on three widely adopted benchmarks, CSL-Daily, How2Sign, and OpenASL, demonstrate that SignDPO consistently outperforms state-of-the-art gloss-free methods and even rivals established gloss-based ones. Our results suggest that multi-level preference alignment is a powerful paradigm for bridging the gap between high-entropy skeletal trajectories and discrete linguistic semantics.
Muxin Pu, Xiao-Ming Wu, Mei Kuan Lim +3
Apr 16, 2026cs.LG

Adaptive Test-Time Compute Allocation for Reasoning LLMs via Constrained Policy Optimization

Test-time compute scaling, the practice of spending extra computation during inference via repeated sampling, search, or extended reasoning, has become a powerful lever for improving large language model performance. Yet deploying these techniques under finite inference budgets requires a decision that current systems largely ignore: which inputs deserve more compute, and which can be answered cheaply? We formalize this as a constrained optimization problem (maximize expected accuracy subject to an average compute budget) and solve it with a two-stage Solve-then-Learn pipeline. In the solve stage, Lagrangian relaxation decomposes the global constraint into per-instance sub-problems, each admitting a closed-form oracle action that optimally prices accuracy against cost. We prove that the induced cost is monotone in the dual variable, enabling exact budget targeting via binary search. In the learn stage, a lightweight classifier is trained to predict oracle actions from cheap input features, amortizing the allocation rule for real-time deployment. We establish that the task-level regret of the learned policy is bounded by its imitation error times the worst-case per-instance gap, yielding a clean reduction from constrained inference to supervised classification. Experiments on MATH and GSM8K with three LLMs (DeepSeek-V3, GPT-4o-mini, Qwen2.5-7B) show that our method consistently outperforms uniform and heuristic allocation baselines, achieving up to 12.8% relative accuracy improvement on MATH under matched budget constraints, while closely tracking the Lagrangian oracle upper bound with over 91% imitation accuracy.
Zhiyuan Zhai, Bingcong Li, Bingnan Xiao +2
Mar 5, 2026cs.RO

Task Parameter Extrapolation via Learning Inverse Tasks from Forward Demonstrations

Generalizing skill policies to novel conditions remains a key challenge in robot learning. Imitation learning methods, while data-efficient, are largely confined to the training region and consistently fail on input data outside it, leading to unpredictable policy failures. Alternatively, transfer learning approaches offer methods for trajectory generation robust to both changes in environment and tasks, but they remain data-hungry and lack accuracy in zero-shot generalization. We address these challenges in the context of task inversion learning and propose a novel joint learning approach to achieve accurate and efficient knowledge transfer. Our method constructs a common representation of the forward and inverse tasks, and leverages auxiliary forward demonstrations from novel configurations to successfully execute the corresponding inverse tasks, without any direct supervision. We demonstrate the extrapolation capabilities of our framework through ablation studies and experiments in simulated and real-world environments that require complex manipulation skills with a diverse set of objects and tools, where we outperform diffusion-based and multimodal VAE alternatives.
Serdar Bahar, Fatih Dogangun, Matteo Saveriano +2
Oct 30, 2025cs.LG

Can machines think efficiently?

The Turing Test is no longer adequate for distinguishing human and machine intelligence. With advanced artificial intelligence systems already passing the original Turing Test and contributing to serious ethical and environmental concerns, we urgently need to update the test. This work expands upon the original imitation game by accounting for an additional factor: the energy spent answering the questions. By adding the constraint of energy, the new test forces us to evaluate intelligence through the lens of efficiency, connecting the abstract problem of thinking to the concrete reality of finite resources. Further, this proposed new test ensures the evaluation of intelligence has a measurable, practical finish line that the original test lacks. This additional constraint compels society to weigh the time savings of using artificial intelligence against its total resource cost.
Adam Winchell
Aug 12, 2025cs.RO

Rational Inverse Reasoning: Few-Shot Imitation by Inferring Intent through Planning

Humans can learn a new manipulation task from one or two demonstrations and then perform it in a new room, with new objects, under new constraints. Modern robot imitation learning, in contrast, typically needs hundreds to thousands of demonstrations and still degrades under modest shifts in layout, geometry, object set or task constraints. We argue this gap is not just about data, but also about the level of abstraction at which learning occurs; generalization requires inferring the latent intent underlying why a demonstrator behaved in a certain way, rather than reproducing how they moved. We present Rational Inverse Reasoning (RIR), which casts few-shot imitation as inference over latent explanation programs: compact, executable descriptions of intent that map an object-centric scene to a structured task-and-motion-planning (TAMP) specification of goals, subgoals and constraints. A vision-language model proposes candidate programs, and a hierarchical planner supplies a bounded-rational likelihood. By combining VLM program proposals, and planner-grounded feedback, RIR iteratively refines the candidate set to approximate a posterior over concise, executable programs. On a 2D reasoning benchmark and a real Franka FR3, RIR recovers transferable task structure from as little as one demonstration. Generalizing to substantially new layouts and object sets, RIR outperforms VLM-planning baselines that lack explicit rationality and planning-grounded inference, increasing downstream success rate by 3434 and 2828 percentage points in the one- and three-shot settings.
Ben Zandonati, Tomás Lozano-Pérez, Leslie Pack Kaelbling
Jul 5, 2025cs.CV

DIVER: Reinforced Diffusion Breaks Imitation Bottlenecks in End-to-End Autonomous Driving

Most end-to-end autonomous driving methods rely on imitation learning from single expert demonstrations, often leading to conservative and homogeneous behaviors that limit generalization in complex real-world scenarios. In this work, we propose DIVER, an end-to-end driving framework that integrates reinforcement learning with diffusion-based generation to produce diverse and feasible trajectories. At the core of DIVER lies a reinforced diffusion-based generation mechanism. First, the model conditions on map elements and surrounding agents to generate multiple reference trajectories from a single ground-truth trajectory, alleviating the limitations of imitation learning that arise from relying solely on single expert demonstrations. Second, reinforcement learning is employed to guide the diffusion process, where reward-based supervision enforces safety and diversity constraints on the generated trajectories, thereby enhancing their practicality and generalization capability. Furthermore, to address the limitations of L2-based open-loop metrics in capturing trajectory diversity, we propose a novel Diversity metric to evaluate the diversity of multi-mode predictions.Extensive experiments on the closed-loop NAVSIM and Bench2Drive benchmarks, as well as the open-loop nuScenes dataset, demonstrate that DIVER significantly improves trajectory diversity, effectively addressing the mode collapse problem inherent in imitation learning.
Ziying Song, Lin Liu, Hongyu Pan +7
Jun 10, 2025cs.RO

Towards Biosignals-Free Autonomous Prosthetic Hand Control via Imitation Learning

Limb loss affects millions globally, impairing physical function and reducing quality of life. Most traditional surface electromyographic (sEMG) and semi-autonomous methods require users to generate myoelectric signals for each control, imposing physically and mentally taxing demands. This study aims to develop a fully autonomous control system that enables a prosthetic hand to automatically grasp and release objects of various shapes using only a camera attached to the wrist. By placing the hand near an object, the system will automatically execute grasping actions with a proper grip force in response to the hand's movements and the environment. To release the object being grasped, just naturally place the object close to the table and the system will automatically open the hand. Such a system would provide individuals with limb loss with a very easy-to-use prosthetic control interface and may help reduce mental effort while using. To achieve this goal, we developed a teleoperation system to collect human demonstration data for training the prosthetic hand control model using imitation learning, which mimics the prosthetic hand actions from human. By training the model on data from a limited set of objects collected from a single participant's demonstration, we showed that the imitation learning algorithm can achieve high success rates and generalize effectively to new users and previously unseen objects with varying weights. The demonstrations are available at https://sites.google.com/view/autonomous-prosthetic-hand.
Kaijie Shi, Wanglong Lu, Hanli Zhao +3
Oct 24, 2024cs.RO

Data Scaling Laws in Imitation Learning for Robotic Manipulation

Data scaling has revolutionized fields like natural language processing and computer vision, providing models with remarkable generalization capabilities. In this paper, we investigate whether similar data scaling laws exist in robotics, particularly in robotic manipulation, and whether appropriate data scaling can yield single-task robot policies that can be deployed zero-shot for any object within the same category in any environment. To this end, we conduct a comprehensive empirical study on data scaling in imitation learning. By collecting data across numerous environments and objects, we study how a policy's generalization performance changes with the number of training environments, objects, and demonstrations. Throughout our research, we collect over 40,000 demonstrations and execute more than 15,000 real-world robot rollouts under a rigorous evaluation protocol. Our findings reveal several intriguing results: the generalization performance of the policy follows a roughly power-law relationship with the number of environments and objects. The diversity of environments and objects is far more important than the absolute number of demonstrations; once the number of demonstrations per environment or object reaches a certain threshold, additional demonstrations have minimal effect. Based on these insights, we propose an efficient data collection strategy. With four data collectors working for one afternoon, we collect sufficient data to enable the policies for two tasks to achieve approximately 90% success rates in novel environments with unseen objects.
Fanqi Lin, Yingdong Hu, Pingyue Sheng +3
Sep 1, 2024cs.CV

Zero-Shot Paragraph-level Handwriting Imitation with Latent Diffusion Models

The imitation of cursive handwriting is mainly limited to generating handwritten words or lines. Multiple synthetic outputs must be stitched together to create paragraphs or whole pages, whereby consistency and layout information are lost. To close this gap, we propose a method for imitating handwriting at the paragraph level that also works for unseen writing styles. Therefore, we introduce a modified latent diffusion model that enriches the encoder-decoder mechanism with specialized loss functions that explicitly preserve the style and content. We enhance the attention mechanism of the diffusion model with adaptive 2D positional encoding and the conditioning mechanism to work with two modalities simultaneously: a style image and the target text. This significantly improves the realism of the generated handwriting. We set a new benchmark in our comprehensive evaluation, achieving 61 % mAP and 56 % top-1 accuracy in style preservation, significantly outperforming the previous best method (37 % mAP, 30 % top-1). We are making our code publicly available for reproducibility, supporting research in this area and research into potential countermeasures: https://github.com/M4rt1nM4yr/paragraph_handwriting_imitation_ldm
Martin Mayr, Marcel Dreier, Florian Kordon +5