Latest papers 332

48 papers in the last four weeks, up 109% on the four weeks before. 0.3% of all new papers.

Feb 16, 2026

Replicable Constrained Bandits

Algorithmic replicability has recently been introduced to address the need for reproducible experiments in machine learning. A replicable online learning algorithm is one that takes the same sequence of decisions across different executions in the same environment, with high probability. We initiate the study of algorithmic replicability in constrained MAB problems, where a learner interacts with an unknown stochastic environment for TT rounds, seeking not only to maximize reward but also to satisfy multiple constraints. Our main result is that replicability can be achieved in constrained MABs. Specifically, we design replicable algorithms whose regret and constraint violation match those of non-replicable ones in terms of TT. As a key step toward these guarantees, we develop the first replicable UCB-like algorithm for unconstrained MABs, showing that algorithms that employ the optimism in-the-face-of-uncertainty principle can be replicable, a result that we believe is of independent interest.
Feb 16, 2026

One Good Source is All You Need: Near-Optimal Regret for Bandits under Heterogeneous Noise

We study KK-armed Multiarmed Bandit (MAB) problem with MM heterogeneous data sources, each exhibiting unknown and distinct noise variances {σj2}j=1M\{σ_j^2\}_{j=1}^M. The learner's objective is standard MAB regret minimization, with the additional complexity of adaptively selecting which data source to query from at each round. We propose Source-Optimistic Adaptive Regret minimization (SOAR), a novel algorithm that quickly prunes high-variance sources using sharp variance-concentration bounds, followed by a `balanced min-max LCB-UCB approach' that seamlessly integrates the parallel tasks of identifying the best arm and the optimal (minimum-variance) data source. Our analysis shows SOAR achieves an instance-dependent regret bound of O~(σ∗2∑i=2Klog⁡TΔi+K∑j=1Mσj2)\tilde{O}\left({σ^*}^2\sum_{i=2}^K \frac{\log T}{Δ_i} + \sqrt{K \sum_{j=1}^M σ_j^2}\right), up to preprocessing costs depending only on problem parameters, where σ∗2:=min⁡jσj2{σ^*}^2 := \min_j σ_j^2 is the minimum source variance and ΔiΔ_i denotes the suboptimality gap of the ii-th arm. This result is both surprising as despite lacking prior knowledge of the minimum-variance source among MM alternatives, SOAR attains the optimal instance-dependent regret of standard single-source MAB with variance σ∗2{σ^*}^2, while incurring only an small (and unavoidable) additive cost of O~(K∑j=1Mσj2)\tilde O(\sqrt{K \sum_{j=1}^M σ_j^2}) towards the optimal (minimum variance) source identification. Our theoretical bounds represent a significant improvement over some proposed baselines, e.g. Uniform UCB or Explore-then-Commit UCB, which could potentially suffer regret scaling with σmax⁡2σ_{\max}^2 in place of σ∗2{σ^*}^2-a gap that can be arbitrarily large when σmax⁡≫σ∗σ_{\max} \gg σ^*. Experiments on multiple synthetic problem instances and the real-world MovieLens;25M dataset, demonstrating the superior performance of SOAR over the baselines.
Feb 16, 2026

Frequentist Regret Analysis of Gaussian Process Thompson Sampling via Fractional Posteriors

We study Gaussian Process Thompson Sampling (GP-TS) for sequential decision-making over compact, continuous action spaces and provide a frequentist regret analysis based on fractional Gaussian process posteriors, without relying on domain discretization as in prior work. We show that the variance inflation commonly assumed in existing analyses of GP-TS can be interpreted as Thompson Sampling with respect to a fractional posterior with tempering parameter α∈(0,1)α\in (0,1). We derive a kernel-agnostic regret bound expressed in terms of the information gain parameter γtγ_t and the posterior contraction rate εtε_t, and identify conditions on the Gaussian process prior under which εtε_t can be controlled. As special cases of our general bound, we recover regret of order O~(T12)\tilde{\mathcal{O}}(T^{\frac{1}{2}}) for the squared exponential kernel, O~(T2ν+3d2(2ν+d))\tilde{\mathcal{O}}(T^{\frac{2ν+3d}{2(2ν+d)}} ) for the Matérn-νν kernel, and a bound of order O~(T2ν+3d2(2ν+d))\tilde{\mathcal{O}}(T^{\frac{2ν+3d}{2(2ν+d)}}) for the rational quadratic kernel. Overall, our analysis provides a unified and discretization-free regret framework for GP-TS that applies broadly across kernel classes.
Feb 11, 2026

A Jointly Efficient and Optimal Algorithm for Heteroskedastic Generalized Linear Bandits with Adversarial Corruptions

We consider the problem of heteroskedastic generalized linear bandits (GLBs) with adversarial corruptions, which subsumes heteroskedastic linear bandits and logistic/Poisson bandits, in the presence of adversarial corruptions. We propose HCW-GLB-OMD, which consists of two components: an online mirror descent (OMD)-based estimator and Hessian-based confidence weights to achieve corruption robustness. This is computationally efficient in that it only requires O(1){O}(1) space and time complexity per iteration. Under the self-concordance assumption on the link function, we show a regret bound of O~(d∑tg(τt)μ˙t,⋆+d2gmax⁡κ+d(gmax⁡+κ)C)\tilde{O}\left( d \sqrt{\sum_t g(τ_t) \dotμ_{t,\star}} + d^2 g_{\max} κ+ d (g_{\max} + κ) C \right), where μ˙t,⋆\dotμ_{t,\star} is the slope of μμ around the optimal arm at time tt, g(τt)g(τ_t)'s are potentially exogenously time-varying dispersions (e.g., g(τt)=σt2g(τ_t) = σ_t^2 for heteroskedastic linear bandits, g(τt)=1g(τ_t) = 1 for Bernoulli and Poisson), gmax⁡=max⁡t∈[T]g(τt)g_{\max} = \max_{t \in [T]} g(τ_t) is the maximum dispersion, and C≥0C \geq 0 is the total corruption budget of the adversary. We complement this with a lower bound of Ω~(d∑tg(τt)μ˙t,⋆+dC)\tildeΩ(d \sqrt{\sum_t g(τ_t) \dotμ_{t,\star}} + d C), unifying previous problem-specific lower bounds. Thus, our algorithm achieves, up to a κκ-factor in the corruption term, instance-wise minimax optimality simultaneously across various instances of heteroskedastic GLBs with adversarial corruptions.
Feb 11, 2026

Rising Multi-Armed Bandits with Known Horizons

Rising Multi-Armed Bandits (RMABs) model sequential decision problems where each arm's expected reward improves with repeated pulls. In such problems, the value of investing in an arm depends on how much time remains, making knowledge of the horizon useful side information, yet its benefit remains underexplored. We investigate this benefit through CURE-UCB, a horizon-aware algorithm that estimates each arm's cumulative reward over the remaining horizon. Theoretically, under structured assumptions, we prove that CURE-UCB uniformly dominates a representative horizon-agnostic algorithm and show that the advantage of horizon awareness can be substantial: on some instances, CURE-UCB incurs only O(1)O(1) regret whereas the horizon-agnostic algorithm suffers Ω(T)Ω(T). Furthermore, we establish a regret upper bound for the general concave rising bandit setting whose growth-dependent term matches the known lower bound in its dependence on TT. Empirically, across synthetic benchmarks and real-world model selection tasks, CURE-UCB achieves lower regret than both rising and non-stationary baselines over a wide range of horizons.
Jan 30, 2026

Improved Algorithms for Nash Welfare in Linear Bandits

Nash regret has recently emerged as a principled fairness-aware performance metric for stochastic multi-armed bandits, motivated by the Nash Social Welfare objective. Although this notion has been extended to linear bandits, existing results suffer from suboptimality in ambient dimension dd, stemming from proof techniques that rely on restrictive concentration inequalities. In this work, we resolve this open problem by introducing new analytical tools that yield an order-optimal Nash regret bound in linear bandits. Beyond Nash regret, we initiate the study of pp-means regret in linear bandits, a unifying framework that interpolates between fairness and utility objectives and strictly generalizes Nash regret. We propose a generic algorithmic framework, FairLinBandit, that works as a meta-algorithm on top of any linear bandit strategy. We instantiate this framework using two bandit algorithms: Phased Elimination and Upper Confidence Bound, and prove that both achieve sublinear pp-means regret for the entire range of pp. Extensive experiments on linear bandit instances generated from real-world datasets demonstrate that our methods consistently outperform the existing state-of-the-art baseline.
Jan 12, 2026

Nonparametric Kernel Clustering with Bandit Feedback

Clustering with bandit feedback refers to the problem of partitioning the arms of an NN-armed stochastic bandit according to their underlying distributions, based on noisy observations collected sequentially and adaptively. This setting has attracted growing interest for its applicability in recommendation systems, crowdsourcing, and adaptive trials. Existing works rely on the strong assumption that arm distributions are sub-Gaussian, which can only distinguish arms whose distributions differ in mean - missing realistic settings where distributional differences lie in shape or higher moments. % We introduce a framework of nonparametric clustering with bandit feedback, free of any parametric assumptions regarding the arm distributions. We adopt a kernel-based approach and reformulate the problem as clustering arms according to their kernel mean embeddings in a reproducing kernel Hilbert space (RKHS). Building on this formulation, we introduce the \kabc\ algorithm, prove that it is δδ-PAC, and derive a non-asymptotic high-probability upper bound on its sampling complexity. The bound is governed by a variance-aware signal-to-noise ratio defined as the minimum over pairs of arms in distinct clusters of the ratio between their squared MMD and their RKHS variance. \kabc\ achieves instance-dependent guarantees while being adaptive to this unknown ratio. We validate our approach empirically on synthetic and real-world datasets, demonstrating that \kabc\ succeeds in distributional clustering settings where mean-based methods fail.
Jan 5, 2026

Prior Diffusiveness and Regret in the Linear-Gaussian Bandit

We prove that Thompson sampling exhibits O~(σdT+drTr(Σ0))\tilde{O}(σd \sqrt{T} + d r \sqrt{\mathrm{Tr}(Σ_0)}) Bayesian regret in the linear-Gaussian bandit with a N(μ0,Σ0)\mathcal{N}(μ_0, Σ_0) prior distribution on the coefficients, where dd is the dimension, TT is the time horizon, rr is the maximum ℓ2\ell_2 norm of the actions, and σ2σ^2 is the noise variance. In contrast to existing regret bounds, this shows that to within logarithmic factors, the prior-dependent burn-in'' term $d r \sqrt{\mathrm{Tr}(Σ_0)}$ decouples additively from the minimax (long run) regret $σd \sqrt{T}$. Previous regret bounds exhibit a multiplicative dependence on these terms. We establish these results via a new elliptical potential'' lemma, and also provide a lower bound indicating that the burn-in term is unavoidable.
Nov 29, 2025

No-Regret Gaussian Process Optimization of Time-Varying Functions

Sequential optimization of black-box functions from noisy evaluations has been widely studied, with Gaussian Process bandit algorithms such as GP-UCB guaranteeing no-regret in stationary settings. However, for time-varying objectives, no-regret is unattainable under pure bandit feedback unless strong and often unrealistic assumptions are imposed. We propose a novel method for optimizing time-varying rewards in the frequentist setting, where the objective has bounded RKHS norm almost surely. Time variations are captured through uncertainty injection, enabling heteroscedastic Gaussian process regression that adapts past observations to the current time step. As no-regret is unattainable in general in the strict bandit setting, we relax the latter allowing additional queries on previously observed points. Building on sparse inference and the effect of uncertainty injection on regret, we propose W-SparQ-GP-UCB, an online algorithm that achieves no-regret with a vanishing number of additional queries per iteration. To assess the theoretical limits of this approach, we establish a lower bound on the number of additional queries required for no-regret, proving the efficiency of our method. Finally, we provide a comprehensive analysis linking the temporal regime of the function to achievable regret rates, together with upper and lower bounds on the number of additional queries needed in each regime.
Oct 28, 2025

Self-Concordant Perturbations for Linear Bandits

We consider the adversarial linear bandits setting and present a unified algorithmic framework that bridges Follow-the-Regularized-Leader (FTRL) and Follow-the-Perturbed-Leader (FTPL) methods, extending the known connection between them from the full-information setting. Within this framework, we introduce self-concordant perturbations, a family of probability distributions that mirror the role of self-concordant barriers previously employed in the FTRL-based SCRiBLe algorithm. Using this idea, we design a novel FTPL-based algorithm that combines self-concordant regularization with efficient stochastic exploration. Our approach achieves a regret of O(dnln⁡n)\mathcal{O}(d\sqrt{n \ln n}) on both the dd-dimensional hypercube and the ℓ2\ell_2 ball. On the ℓ2\ell_2 ball, this matches the rate attained by SCRiBLe. For the hypercube, this represents a d\sqrt{d} improvement over these methods and matches the optimal bound up to logarithmic factors.
Oct 26, 2025

Managing Self-Learning Experts under Per-Round Budget Constraints

This paper addresses the problem of sequential decision-making under learning budget constraints. Such settings naturally arise in applications like managing a portfolio of bandit or reinforcement learning (RL) algorithms. We propose a novel UCB-type algorithm, M-LCB, designed to manage a pool of KK self-learning experts in a stochastic environment while accounting for a limited per-round learning budget MM. At each round, M-LCB selects one expert to make a decision and at most M≤KM \le K experts to learn. For selection, M-LCB uses confidence bounds constructed from limited prior knowledge about the experts (i.e., mild assumptions) and their observed training losses. We derive anytime regret bounds for M-LCB that scale with the individual regrets of the experts. In particular, if each expert has regret O~(Tα)\tilde O(T^α) by round TT, then M-LCB guarantees an overall regret of O~(KT/M+(K/M)1−αTα)\tilde O\left(\sqrt{KT/M} + (K/M)^{1-α}T^α\right) relative to the best expert in hindsight. Finally, we demonstrate the applicability of M-LCB using self-learning experts instantiated as (i) parametric models and (ii) bandit algorithms.
Oct 21, 2025

Learning Peer Influence Probabilities with Linear Contextual Bandits

In networked environments, it is common for users to share recommendations about content, products, services, and possible courses of action. Whether these recommendations are accepted and acted upon is highly context-dependent, influenced by the characteristics of the sender and recipient, the nature of their relationship, the attributes of the recommended item, and the communication context. Consequently, probabilities of peer influence exhibit substantial heterogeneity across individuals and settings. Accurate estimation of these probabilities is key to understanding information diffusion processes and to improving the effectiveness of viral marketing strategies. However, learning these probabilities from data is challenging; static data may capture correlations between peer recommendations and peer actions but fails to reveal influence relationships. Online learning algorithms can learn these probabilities from interventions but either waste resources by learning from random exploration or optimize for rewards, thus favoring exploration of the space with higher influence probabilities. In this work, we study learning peer influence probabilities under a contextual linear bandit framework. We show that a fundamental trade-off can arise between regret minimization and estimation error, characterize all achievable rate pairs, and propose an uncertainty-guided exploration algorithm that, by tuning a parameter, attains any pair within this trade-off. Our experiments on semi-synthetic network datasets show the advantages of our method over static methods and contextual bandits that ignore this trade-off.
Oct 8, 2025

Best-of-Both Worlds for linear contextual bandits with paid observations

We study linear contextual bandits with paid observations, where at each round the learner observes a context, selects an action, and may pay a fixed cost to observe feedback from a subset of arms. We propose two Follow-the-Regularized-Leader algorithms with Best-of-Both-Worlds guarantees. The first, Agg-SPB, extends the SPB-matching framework of Tsuchiya and Ito (2024) by aggregating context-dependent stability terms, achieving the characteristic T2/3T^{2/3} adversarial regret rate and logarithmic dependence on TT in stochastic environments. The second, CE-SPB, combines arm-dependent observation probabilities with an entropy-adaptive learning rate inspired by Kuroki et al. (2024). It achieves an entropy-adaptive O~(T2/3)\widetilde{O}(T^{2/3}) adversarial guarantee and polylogarithmic stochastic regret, while avoiding the minimum-context-mass dependence arising in the stochastic analysis of Agg-SPB. Both algorithms further extend to corrupted stochastic environments with explicit corruption-dependent guarantees. These results establish that logarithmic stochastic regret is compatible with the T2/3T^{2/3} adversarial regime for linear contextual bandits with paid observations, while highlighting a tradeoff between sharper horizon dependence in stochastic settings and path-dependent matching without explicit minimum-context-mass dependence.
Oct 6, 2025

Rethinking Langevin Thompson Sampling from A Stochastic Approximation Perspective

Langevin-based Thompson Sampling (TS) methods for multi-armed bandits use likelihood gradients to approximate posterior samples when exact sampling is intractable. As new rewards arrive, the posterior changes, and these methods run an inner Markov chain to approximate the updated target. To simplify this repeated sampling procedure, we introduce TS-SA, which incorporates stochastic approximation (SA) within the TS framework. In each round, TS-SA takes one Langevin step using the newly observed reward and applies an SA update to combine the noisy proposal with the current parameter estimate. By retaining this estimate across rounds, TS-SA maintains one continuing Markov chain for each arm, preserving the influence of past observations without storing or sampling them again. Within this recursion, the proposal step size remains fixed across rounds, while the SA weights decrease as observations accumulate to control the effect of noise on the estimate. This continuing-chain formulation simplifies the theoretical analysis, allowing us to establish a near-optimal worst-case regret bound of O~(KT)\widetilde{\mathcal O}(\sqrt{KT}) under log-concavity and smoothness assumptions with one update per new reward. Our experiments further demonstrate that TS-SA, using a single-step Langevin update after an initial warm-up, achieves strong performance against standard baselines.
Oct 4, 2025

Batched Bandits with Heavy-Tailed Rewards

The batched multi-armed bandit (MAB) problem, where rewards are collected in batches, is pivotal in applications like clinical trials. While prior work assumes light-tailed reward distributions, real-world scenarios often exhibit heavy-tailed outcomes. This paper addresses this gap by introducing robust batched bandit algorithms for heavy-tailed rewards in both multi-arm and Lipschitz settings. We uncover somewhat surprising phenomena for such problems -- heavier tails require fewer batches to achieve near-optimal regret in the instance-independent setting, as well as the Lipschitz setting. In sharp contrast, in the instance-dependent setting, the number of batches required to achieve near-optimal regret does not depend on the tail heaviness.
Sep 2, 2025

Non-Linear Model-Based Sequential Decision-Making in Agriculture

Agricultural decision-making faces a dual challenge: sustaining high yields to meet global food security needs while reducing the environmental impacts of input use, including fertilizer losses and other agrochemical applications such as herbicides, insecticides, and fungicides. Nitrogen inputs are central to this tension. They are indispensable for crop growth yet major drivers of greenhouse gas emissions, nutrient runoff, and escalating production costs. Addressing these intertwined pressures requires adaptive decision-support tools that are statistically principled, economically sustainable and interpretable for practitioners. We develop nonlinear model-based bandit algorithms as a framework for adaptive fertilizer management under uncertainty. Building on classical mechanistic yield-response models, our approach links algorithmic exploration-exploitation strategies directly to interpretable biological processes such as maximum yield and nutrient efficiency. This grounding makes recommendations transparent for practitioners while supporting cost-effective and sustainable input use. Methodologically, we establish regret and sample complexity results for the well-specified nonlinear case, examine robustness under misspecification, and evaluate the proposed methods through profit-oriented simulations and an offline replay case study on publicly available multi-site corn nitrogen field trials from the U.S. Midwest. The results show that incorporating biologically meaningful mechanistic structure enables faster learning and higher profit as evidence accumulates, with flexible nonparametric baselines providing a competitive alternative in pooled and heterogeneous settings. Our findings illustrate how interpretable, uncertainty-aware sequential decision rules can support economically sustainable fertilizer recommendations and contribute to more efficient agricultural input use.
Aug 16, 2025

DynamixSFT: Dynamic Mixture Optimization of Instruction Tuning Collections

As numerous instruction-tuning datasets continue to emerge, dynamically balancing and optimizing their mixtures has become a critical challenge. To address this, we propose DynamixSFT, a dynamic and automated method for instruction-tuning dataset mixture optimization. We formulate the problem as a multi-armed bandit setup and introduce a Prior-scaled Boltzmann Exploration that softly anchors the updated sampling distribution to the original dataset proportions, thereby preserving the inherent diversity and coverage of the collection. Sampling probabilities are updated using a lightweight 1-Step Look-ahead Reward, reflecting how much the dataset contributes to improving the model's performance at its current state. We demonstrate that DynamixSFT effectively optimizes the Tulu-2-mixture and Tulu-3-mixture collections across 10 benchmarks, while introducing minimal computational overhead over naive sampling. Furthermore, we provide a comprehensive analysis and visualizations to offer deeper insights into the adaptive dynamics of our method.
May 6, 2025

Rethinking the Global Convergence of Softmax Policy Gradient with Linear Function Approximation: The Case of Multi-Armed Bandits

Policy gradient (PG) methods have played an essential role in the empirical successes of reinforcement learning. In order to handle large state-action spaces, PG methods are typically used with function approximation. In this setting, the approximation error in modeling problem-dependent quantities is a key notion for characterizing the global convergence of PG methods. We study Softmax PG with linear function approximation (referred to as Lin-SPG\texttt{Lin-SPG}) and demonstrate that the approximation error is irrelevant to the algorithm's global convergence even in the bandit setting. Consequently, we rethink the effect of approximation error in the standard stochastic multi-armed bandit problem. We first identify the conditions on the policy feature representation that can guarantee the asymptotic global convergence of Lin-SPG\texttt{Lin-SPG}. Under these feature conditions, we further prove that TT iterations of Lin-SPG\texttt{Lin-SPG} with a problem-specific learning rate result in an O(1/T)O(1/T) convergence to the optimal policy. Moreover, we prove that Lin-SPG\texttt{Lin-SPG} with an arbitrary constant learning rate can ensure asymptotic convergence to the optimal policy.
Apr 12, 2025

Towards More Efficient, Robust, Instance-adaptive, and Generalizable Sequential Decision making

The primary goal of my Ph.D. study is to develop provably efficient and practical algorithms for data-driven sequential decision-making under uncertainty. My work focuses on reinforcement learning (RL), multi-armed bandits, and their applications, including recommendation systems, computer networks, video analytics, and large language models (LLMs). Sequential decision-making methods, such as bandits and RL, have demonstrated remarkable success - ranging from outperforming human players in complex games like Atari and Go to advancing robotics, recommendation systems, and fine-tuning LLMs. Despite these successes, many established algorithms rely on idealized models that can fail under model misspecifications or adversarial perturbations, particularly in settings where accurate prior knowledge of the underlying model class is unavailable or where malicious users operate within dynamic systems. These challenges are pervasive in real-world applications, where robust and adaptive solutions are critical. Furthermore, while worst-case guarantees provide theoretical reliability, they often fail to capture instance-dependent performance, which can lead to more efficient and practical solutions. Another key challenge lies in generalizing to new, unseen environments, a crucial requirement for deploying these methods in dynamic and unpredictable settings. To address these limitations, my research aims to develop more efficient, robust, instance-adaptive, and generalizable sequential decision-making algorithms for both reinforcement learning and bandits. Towards this end, I focus on developing more efficient, robust, instance-adaptive, and generalizable for both general reinforcement learning (RL) and bandits.
Feb 19, 2025

On the Sublinear Regret of Continuous K-Max Bandits

The KK-Max combinatorial multi-armed bandit problem arises in applications such as recommendation and distributed decision making, where the reward is determined by the maximum outcome among KK selected arms. When outcomes are continuous and only the maximum value together with the winner's index is observed, this problem introduces unprecedented difficulties including discretization errors, non-deterministic tie-breaking, and severe estimation biases. To overcome these barriers, we introduce DCK-UCB, an efficient algorithm combining adaptive discretization with bias-corrected confidence bounds. We prove that DCK-UCB achieves a O~(T3/4)\widetilde{O}(T^{3/4}) regret bound, the first sublinear guarantee in this setting. Numerical experiments show strong performance over baseline methods. Furthermore, for the specific case of exponential distributions under full-bandit feedback, we propose the MLE-Exp algorithm that attains a near-optimal O~(T)\widetilde{O}(\sqrt{T}) regret bound. This work establishes fundamental theoretical guarantees and provides a powerful algorithmic solution for continuous combinatorial bandits.
Feb 11, 2025

Linear Bandits beyond Inner Product Spaces, the case of Bandit Optimal Transport

Linear bandits have long been a central topic in online learning, with applications ranging from recommendation systems to adaptive clinical trials. Their general learnability has been established when the objective is to minimise the inner product between a cost parameter and the decision variable. While this is highly general, this reliance on an inner product structure belies the name of linear bandits, and fails to account for problems such as Optimal Transport. Using the Kantorovich formulation of Optimal Transport as an example, we show that an inner product structure is not necessary to achieve efficient learning in linear bandits. We propose a refinement of the classical OFUL algorithm that operates by embedding the action set into a Hilbertian subspace, where confidence sets can be built via least-squares estimation. Actions are then constrained to this subspace by penalising optimism. The analysis is completed by leveraging convergence results from penalised (entropic) transport to the Kantorovich problem. Up to this approximation term, the resulting algorithm achieves the same trajectorial regret upper bounds as the OFUL algorithm, which we turn into worst-case regret using functional regression techniques. Its regret interpolates between O~(T)\tilde{\mathcal O}(\sqrt{T}) and O(T){\mathcal O}(T), depending on the regularity of the cost function, and recovers the parametric rate O~(dT)\tilde{\mathcal O}(\sqrt{dT}) in finite-dimensional settings.
Feb 10, 2025

The Minimal Search Space for Conditional Causal Bandits

Causal knowledge can be used to support decision-making problems. This has been recognized in the causal bandits literature, where a causal (multi-armed) bandit is characterized by a causal graphical model and a target variable. The arms are then interventions on the causal model, and rewards are samples of the target variable. Causal bandits were originally studied with a focus on hard interventions. We focus instead on cases where the arms are conditional interventions, which more accurately model many real-world decision-making problems by allowing the value of the intervened variable to be chosen based on the observed values of other variables. This paper presents a graphical characterization of the minimal set of nodes guaranteed to contain the optimal conditional intervention, which maximizes the expected reward. We then propose an efficient algorithm with a time complexity of O(∣V∣+∣E∣)O(|V| + |E|) to identify this minimal set of nodes. We prove that the graphical characterization and the proposed algorithm are correct. Finally, we empirically demonstrate that our algorithm significantly prunes the search space and substantially accelerates convergence rates when integrated into standard multi-armed bandit algorithms.
Jan 30, 2025

Bandits with Anytime Knapsacks

We consider bandits with anytime knapsacks (BwAK), a novel version of the BwK problem where there is an anytime cost constraint instead of a total cost budget. This problem setting introduces additional complexities as it mandates adherence to the constraint throughout the decision-making process. We propose SUAK (Strategic Under-utilization for Anytime Knapsacks), an algorithm that utilizes upper confidence bounds to identify the optimal mixture of arms while maintaining a balance between exploration and exploitation. SUAK is an adaptive algorithm that strategically utilizes the available budget in each round in the decision-making process and skips a round when it is possible to violate the anytime cost constraint. In particular, SUAK slightly under-utilizes the available cost budget to reduce the need for skipping rounds. We show that SUAK attains the same problem-dependent regret upper bound of O(Klog⁡T) O(K \log T) established in prior work under the simpler BwK framework, where KK denotes the number of arms, and TT denotes the time horizon. We also establish an instance-dependent lower bound showing that the O(Klog⁡T)O(K\log T) dependence is unavoidable. Finally, we show via extensive simulations that SUAK achieves considerably higher rewards than naive adaptations of BwK algorithms that do not optimize learning under anytime cost constraints.
Jan 14, 2025

Impatient Bandits: Optimizing for the Long-Term Without Delay

Increasingly, recommender systems are tasked with improving users' long-term satisfaction. In this context, we study a content exploration task, which we formalize as a bandit problem with delayed rewards. There is an apparent trade-off in choosing the learning signal: waiting for the full reward to become available might take several weeks, slowing the rate of learning, whereas using short-term proxy rewards reflects the actual long-term goal only imperfectly. First, we develop a predictive model of delayed rewards that incorporates all information obtained to date. Rewards as well as shorter-term surrogate outcomes are combined through a Bayesian filter to obtain a probabilistic belief. Second, we devise a bandit algorithm that quickly learns to identify content aligned with long-term success using this new predictive model. We prove a regret bound for our algorithm that depends on the Value of Progressive Feedback, an information-theoretic metric that captures the quality of short-term leading indicators that are observed prior to the long-term reward. We apply our approach to a podcast recommendation problem, where we seek to recommend shows that users engage with repeatedly over two months. We empirically validate that our approach significantly outperforms methods that optimize for short-term proxies or rely solely on delayed rewards, as demonstrated by an A/B test in a recommendation system that serves hundreds of millions of users.
Dec 12, 2024

Allocation Stability and Wald Inference under Variance-Aware UCB

Allocation stability is often used to justify Gaussian inference from bandit data, but when is it necessary? In this paper, we address this question for a two-armed, fixed-horizon variance-aware UCB policy with bounded reward distributions that may vary with the horizon. We find a sharp criterion in terms of the reward gap and variances that determines whether the optimal-arm count admits a deterministic approximation with vanishing relative error, while the suboptimal-arm count is always stable. Despite the possible instability of the optimal-arm count, we show that the ordinary Wald statistic for a linear combination of the arm means has a standard normal limit for every fixed nonzero coefficient vector, provided the product of the pull count and reward variance diverges in probability for each arm. Under the same condition, however, this Gaussian approximation holds uniformly over deterministic nonzero coefficient vectors if and only if the optimal-arm count is stable. The analysis relies on two main ingredients: (i) a pathwise comparison with an auxiliary policy whose final optimal-arm count is asymptotically equivalent to the original count and independent of the optimal-arm reward sequence; and (ii) joint limits for the rescaled optimal-arm count and the two studentized sample-mean errors under the original policy, which yield nonstandard Wald limits for certain linear combinations of the arm means with coefficients that vary with the horizon.
Sep 9, 2024

Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rotting

Rested and Restless Bandits are two well-known bandit settings that are useful to model real-world sequential decision-making problems in which the expected reward of an arm evolves over time due to the actions we perform or due to the nature. In this work, we propose Graph-Triggered Bandits (GTBs), a unifying framework to generalize and extend rested and restless bandits. In this setting, the evolution of the arms' expected rewards is governed by a graph defined over the arms. An edge connecting a pair of arms (i,j)(i,j) represents the fact that a pull of arm ii triggers the evolution of arm jj, and vice versa. Interestingly, rested and restless bandits are both special cases of our model for some suitable (degenerated) graph. As relevant case studies for this setting, we focus on two specific types of monotonic bandits: rising, where the expected reward of an arm grows as the number of triggers increases, and rotting, where the opposite behavior occurs. For these cases, we study the optimal policies. We provide suitable algorithms for all scenarios and discuss their theoretical guarantees, highlighting the complexity of the learning problem concerning instance-dependent terms that encode specific properties of the underlying graph structure.
Jun 10, 2024

Satisficing Regret Minimization in Bandits: Constant Rate and Light-Tailed Distribution

Motivated by the concept of satisficing in decision-making, we consider the problem of satisficing regret minimization in bandit optimization. In this setting, the learner aims at selecting satisficing arms (arms with mean reward exceeding a certain threshold value) as frequently as possible. The performance is measured by satisficing regret, which is the cumulative deficit of the chosen arm's mean reward compared to the threshold. We propose SELECT, a general algorithmic template for Satisficing REgret Minimization via SampLing and LowEr Confidence bound Testing, that attains constant expected satisficing regret for a wide variety of bandit optimization problems in the realizable case (i.e., a satisficing arm exists). As a complement, SELECT also enjoys the same (standard) regret guarantee as the oracle in the non-realizable case. To further ensure stability of the algorithm, we introduce SELECT-LITE that achieves a light-tailed satisficing regret distribution plus a constant expected satisficing regret in the realizable case and a sub-linear expected (standard) regret in the non-realizable case. Notably, SELECT-LITE can operate on learning oracles with heavy-tailed (standard) regret distribution. More importantly, our results reveal the surprising compatibility between constant expected satisficing regret and light-tailed satisficing regret distribution, which is in sharp contrast to the case of (standard) regret. Finally, we conduct numerical experiments to validate the performance of SELECT and SELECT-LITE on both synthetic datasets and a real-world dynamic pricing case study.
Feb 12, 2024

Replicability is Asymptotically Free in Multi-armed Bandits

We consider a replicable stochastic multi-armed bandit algorithm that ensures, with high probability, that the algorithm's sequence of actions is not affected by the randomness inherent in the dataset. Replicability allows third parties to reproduce published findings and assists the original researcher in applying standard statistical tests. We observe that existing algorithms require O(K2/ρ2)O(K^2/ρ^2) times more regret than nonreplicable algorithms, where KK is the number of arms and ρρ is the level of nonreplication. However, we demonstrate that this additional cost is unnecessary when the time horizon TT is sufficiently large for a given K,ρK, ρ, provided that the magnitude of the confidence bounds is chosen carefully. Therefore, for a large TT, our algorithm only requires K2/ρ2K^2/ρ^2 times smaller amount of exploration than existing algorithms. To ensure the replicability of the proposed algorithms, we incorporate randomness into their decision-making processes. We propose a principled approach to limiting the probability of nonreplication. This approach elucidates the steps that existing research has implicitly followed. Furthermore, we derive the first lower bound for the two-armed replicable bandit problem, which implies the optimality of the proposed algorithms up to a log⁡log⁡T\log\log T factor for the two-armed case.
Dec 24, 2023

Semi-Bandit Learning for Monotone Stochastic Optimization

Stochastic optimization is a widely used approach for optimization under uncertainty, where uncertain input parameters are modeled by random variables. Exact or approximation algorithms have been obtained for several fundamental problems in this area. However, a significant limitation of this approach is that it requires full knowledge of the underlying probability distributions. Can we still get good (approximation) algorithms if these distributions are unknown, and the algorithm needs to learn them through repeated interactions? In this paper, we resolve this question for a large class of ''monotone'' stochastic problems, by providing a generic online learning algorithm with Tlog⁡(T)\sqrt{T\log(T)} regret relative to the best approximation algorithm (under known distributions). Importantly, our online algorithm works in a semi-bandit setting, where in each period, the algorithm only observes samples from the random variables that were actually probed. Moreover, our result extends to settings with censored and binary feedback, where the policy only observes truncated or thresholded versions of the probed variables. Our framework applies to several fundamental problems such as prophet inequality, Pandora's box, stochastic knapsack, single-resource revenue management and sequential posted pricing.
Sep 12, 2023

Generalized Regret Analysis of Thompson Sampling using Fractional Posteriors

Thompson sampling (TS) is one of the most popular and earliest algorithms to solve stochastic multi-armed bandit problems. We consider a variant of TS, named αα-TS, where we use a fractional or αα-posterior (α∈(0,1)α\in(0,1)) instead of the standard posterior distribution. To compute an αα-posterior, the likelihood in the definition of the standard posterior is tempered with a factor αα. For αα-TS we obtain both instance-dependent O(∑k≠i∗Δk(log⁡(T)C(α)Δk2+12))\mathcal{O}\left(\sum_{k \neq i^*} Δ_k\left(\frac{\log(T)}{C(α)Δ_k^2} + \frac{1}{2} \right)\right) and instance-independent O(KTlog⁡K)\mathcal{O}(\sqrt{KT\log K}) frequentist regret bounds under very mild conditions on the prior and reward distributions, where ΔkΔ_k is the gap between the true mean rewards of the kthk^{th} and the best arms, and C(α)C(α) is a known constant. Both the sub-Gaussian and exponential family models satisfy our general conditions on the reward distribution. Our conditions on the prior distribution can be easily satisfied by a density that is positive, continuous, and bounded. We also establish another instance-dependent regret upper bound that matches (up to constants) to that of improved UCB [Auer and Ortner, 2010]. Our regret analysis carefully adapts and combines recent theoretical developments in the non-asymptotic concentration analysis and Bernstein-von Mises type results for the αα-posterior distribution. Moreover, our analysis does not require additional structural properties such as closed-form posteriors or conjugate priors.