Music Generation Evaluation
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4 papers in the last four weeks, down 33% on the four weeks before. 0.0% of all new papers.
Latest papers 26
Text-to-music systems produce increasingly convincing audio, yet evaluation reveals little about whether the result matches user intent. A global text-audio relevance score can overlook the implicit intent in underspecified prompts and mask failures in specific requirements, such as instrumentation, structure, rhythm, or mood progression. To bridge this gap, we formulate text-to-music intent alignment as satisfying a per-request rubric of independently verifiable items covering both a request's explicit requirements and its implied musical intent. Scoring items individually makes evaluation diagnostic by intent source and musical dimension, rather than a single opaque score. We instantiate this as MuRA-Bench, a benchmark of real-world platform requests curated by music experts. We further propose MIRA (Musical Intent Refinement Agent), a test-time agent that first grounds a request's intent into rubrics, then searches over prompt revisions for a black-box generator under a bounded budget, iteratively generating music, verifying it against the rubrics, and using this feedback to guide a trajectory-aware tree search. Experiments across open-source and commercial backends show that MIRA improves intent alignment, enabling an open-source generator to achieve performance comparable to representative commercial systems (e.g. Suno and Mureka). Project page: https://mirareview.github.io/.
Tracing Inputs, Verifying Outputs: Validating Attribution in Music Generation
How can we verify whose music contributed to an AI-generated output? This paper demonstrates how input-based attribution can provide verifiable evidence of which audio sources were used in a generation and whether they shaped the output. To do so, we condition the generation solely on audio without any text input, then trace the inputs behind each output, and establish their musical effect. In prompt adherence tests and controlled input swaps, the stems generated by our generator, MixAudio, follow the prompt audio in timbre and the context audio in harmony. Yet these outputs may still reproduce training data not supplied as inputs. We therefore audit memorization with our musical version identification model, musicDNA, and find few reproductions outside the input records. On human-judged cases within the flagged pool, it achieves higher precision and recall than the other tested memorization detectors. The two evaluations suggest that input records and output analysis provide complementary evidence for attribution, on which rights-holder reporting and compensation can draw as the AI music economy takes shape. Audio examples are available at https://neutune.github.io/attr2027demo/
Sobolev Norms in Neural Embeddings Measure Audio Morphing Regularity
Morphing has recently gained renewed interest with the emergence of generative models, particularly in audio and image generation. In musical sound synthesis, morphing can generate intermediate sounds between two targets, helping musicians and sound engineers explore new sounds with interesting perceptual properties. As morphing is inherently defined in perceptual terms, evaluating this task is challenging. In this work, we introduce Sobolev Distances to Ideal Morphing (SDIM), a novel objective metric to quantify the regularity of audio morphing trajectories in perceptually relevant audio embedding spaces. Leveraging a physics-based sound synthesizer, we evaluate the discriminative power of SDIM on controlled morphing trajectories with varying degrees of regularity and compare it with that of existing audio morphing metrics. Results show that, contrary to state-of-the-art metrics, the proposed metric reliably discriminates desirable trajectories from adversarial ones.
Adapting a Latent Audio Diffusion Model to Historical Guqin Recordings: A Listening-Driven Case Study
We report a small-data case study in adapting a pretrained latent audio diffusion model to the guqin, the seven-string Chinese zither, aiming at an "AI radio" that plays guqin-style music without end. From a library of historical recordings we curate 412 solo performances (42.5 h, 61 performers) and split them by composition. We fine-tune a rank-16 DoRA adapter on Stable Audio 3 Medium using its continuous latents, masking weighted towards continuation, captions that combine researched notes on each piece with mood tags and an automatically estimated pentatonic mode, and random-length crops, stopping when held-out loss stops improving. Seven blind listening studies by one expert listener guided every decision. The final adapter was rated highest for continuing unseen pieces (3.9/5, against 3.4 for the best earlier adapter) and 4.6/5 for generating from free-written scene descriptions. Negative results are equally informative: a from-scratch autoregressive model over the same latents produced no recognisable timbre, a signal-level friction-noise measure correlated with the listener's complaints in the wrong direction, and a pentatonic-fit measure tracked ratings overall but barely within a group of candidates. Chaining continuations for long playback exposed a silent tail on every generated clip and a loudness feedback loop, both with simple fixes. With one listener and at most ten clips per condition, no paired difference is statistically significant; we present an exploratory record of what helped, what did not, and why.
Do Music Generative Models Understand Musical Qualities? Automatic Music Evaluation with Model-Intrinsic Signals
Current music generative models can produce high-quality music, but does this ability imply that they ``understand'' the musical qualities of their outputs, and is that understanding aligned with human evaluation? Previous attempts to use the likelihood of a generative model to evaluate music, an approach commonly used in text, have proven unsuccessful, leading researchers to rely on standalone supervised music evaluation models. In this paper, we answer this question affirmatively: we show that a model's intrinsic signals---derived from its hidden representations and predictions---are strongly correlated with human ratings. In particular, we study MusicGen and consider three types of features: (1) prediction loss, (2) prediction entropy, and (3) concepts extracted from the model using a sparse autoencoder (SAE). Using these features, we train a lightweight prediction model to estimate subjective ratings. We evaluate these features both individually and in combination. We hypothesize that these signals parallel the listening process: the temporal and frequency-domain structure of loss and entropy reflects listeners' expectation and surprise, while gradient directions in SAE latent space predict perceived quality. Experiments on five human-evaluation benchmarks spanning continuous ratings and pairwise preferences confirm this hypothesis, with SAE latents carrying most of the predictive signal.
From Human Narrative to Harmonic Structure: A Human-Centered Investigation of Algorithmic Music Generation through the Chord Wheel Diagram
Contemporary AI-based music generation can produce compositions that satisfy formal requirements of tonality and musical coherence. However, whether musical expression can be described by mathematical properties alone remains a fundamental question. Human composers operate within personal and cultural contexts that influence harmonic decisions and deliberate departures from established patterns. This study investigates six narrative-driven popular songs by Bob Dylan, Johnny Cash, and Ritchie Valens. Original human harmonies are compared with outputs of an explainable computational harmonizer operating on the same melodies without access to the original chord progressions. We examine harmonic vocabulary, functional persistence, repetition, non-diatonic events, and tension-resolution patterns using Chord Wheel Diagrams and BPMN-based representations. Results show that high melody-chord compatibility does not necessarily imply preservation of the original human harmonic decision pattern. Some generated harmonizations retain the economical structure of the reference, while others alter harmonic diversity or suppress distinctive events while remaining compatible with the melody. Rather than quantifying artistic quality, the study introduces narrative-conditioned harmonic structure as a complementary perspective for computational music analysis. The findings suggest that generative systems may benefit from modeling not only harmonic correctness, but also structural identity, context, and human compositional intention.
Do Language Models Need Music Supervision? Verifiable Rewards for Multi-Constraint Symbolic Music Generation
Language models now generate symbolic music from text, and research has focused on musicality. However, many applications require a score that meets explicit constraints, which models struggle to satisfy jointly: on MusicConstraintBench, our benchmark of 2,180 items over eight families of programmatically verifiable constraints, Llama-3.1-70B satisfies 0.630 of single-constraint items but only 0.044 of four-constraint ones. As a remedy, we introduce MusicRLVR, which trains a language model with group relative policy optimisation (GRPO) on verifier rewards alone, needing no human annotation, reward model or music-domain supervised fine-tuning. MusicRLVR incorporates (1) a hard validation gate that rejects malformed scores, (2) graded per-family credit that, unlike a binary reward, separates partially correct outputs, and (3) an all-satisfied bonus for meeting every constraint at once. Extensive experiments show that, in under four hours of training, MusicRLVR raises Qwen3-4B-Instruct-2507 from 0.160 to 0.797 on mixed constraints, outperforming Llama-3.1-70B, and generalises to unseen property combinations, out-of-range parameters and more constraints than any training prompt. The recipe transfers to Qwen3-8B, and neither trained model loses significant accuracy on general benchmarks.
TTM-Bench: A Framework for Text-to-Music System Performance Benchmarking
Text-to-music (TTM) systems are increasingly used to generate musical audio from natural-language descriptions. Robust evaluation is therefore essential, yet reliable performance comparison remains challenging. This difficulty stems from differences in system architecture, supported conditioning information, and access mode, as well as heterogeneous and fragmented metrics that cannot be applied uniformly across systems. To address these challenges, we introduce TTM-Bench, a framework that defines a common protocol for systematic, reproducible performance benchmarking of contemporary TTM systems. It evaluates performance along two dimensions: musical-content alignment, quantified by interpretable semantic, genre, and musical-descriptor agreement scores against a common musical specification and summarized by an aggregate score; and computational efficiency, characterized by generation latency and real-time factor, alongside resource use for local models and cost for hosted services. We demonstrate the framework through a preliminary comparative case study, illustrating the complementary evidence captured by these dimensions. The results show that higher musical-content alignment does not systematically coincide with lower computational demands, highlighting the importance of assessing TTM performance through distinct, interpretable measures rather than a reductive overall indicator.
Local Chord Corruption Is Not Recognizer Replay: Structure-Matched Calibration for Chord-Conditioned Generation
Synthetic chord substitutions offer controlled tests of music generation, but their effects can differ from those of a complete recognized chord sequence. We propose structure-matched calibration, which constructs synthetic chord sequences that preserve the locations and harmonic relations of recognizer-induced changes. Paired generation measures how closely these sequences reproduce the response to complete recognizer replay. On 29 of 30 MUSDB18-HQ songs, central four-second tritone corruption produces a larger target response than complete recognizer replay. On 24 held-out MoisesDB songs, structure matching reduces response distance to replay by 81% for MIDI-SAG and 77% for MusicGen-Chord. Distance to replay decreases on every song in both models. Joint matching also brings output chord sequences closer to replay than either temporal or relational matching alone. Calibration extends to AccoMontage's native beat-based interface, improving 23 of 24 songs. These results establish a method for making synthetic chord tests representative of recognized harmony, while distinguishing response magnitude from the harmonic structure of generated music.
On the Human and Computer Alignment of Attribute-Based Music Matches
Recent advances in generative AI are raising ethical concerns regarding the originality of generated content and the potential replication of training data, with further implications for transparency, attribution, and intellectual property. In music, several computational approaches have been proposed to identify potential replication, using audio-based similarity metrics. Yet, their alignment with human judgments across distinct musical attributes remains underexplored. To address this gap, we conduct a perceptual experiment on music matches, defined as strongly similar musical excerpts. We focus on five musical attributes: melody, harmony, rhythm, voice, and timbre. We design a triplet-based forced-choice task comprising 300 cases, including plagiarism examples, cover songs, and AI-generated music. From this experiment, we introduce the MATCHA (Musical Attribute-based Triplet Comparison with Human Annotations) dataset: a collection of 1105 perceptual assessments of attribute-based music matches from 83 expert participants. Our findings reveal measurable agreement among participants in identifying matches across attributes. We further observe partial alignment between human judgments and computational similarity measures. Overall, this work underscores the importance of domain-specific and perceptually grounded evaluation frameworks for generative AI in creative practice.
MusGU+: Toward a Musician-Centered Evaluation Framework and Discovery Tool for Generative Music AI
Generative music systems are increasingly presented as tools that democratize music creation, yet their practical suitability for musicians remains underexplored. Prior work includes openness-focused evaluation frameworks, such as MusGO (Music-Generative Open AI), as well as qualitative studies of musicians' experiences with generative systems. However, these approaches do not support systematic comparison or early-stage discovery of models for creative use. Motivated by such limitations, we introduce MusGU+, a musician-centered evaluation framework organized around three dimensions: Adaptability, Usability, and Controllability. Together, these capture whether a model can be feasibly trained or fine-tuned on personal data, integrated into real-world music workflows, and controlled in musically meaningful ways. We evaluate 10 representative generative music systems and present an interactive discovery tool that enables musicians to explore and filter models according to these criteria. While MusGO remains valuable for promoting responsible research practices, MusGU+ supports informed selection and practical adoption of generative systems by musicians.
How Well Do Generative Music Models Follow Emotion Conditioning?
Recent generative music models offer increasingly fine-grained control through text and audio conditioning, yet how faithfully they follow intended emotional cues remains an open question. We address this gap with a unified evaluation pipeline for emotion-following in generated music. Using all 1000 tracks in GTZAN, we extract semantic audio descriptions with DashengLM, an audio captioning model, and estimate source-track valence and arousal with Music2Emotion, a music emotion recognition model. We construct affect-aware text prompts by combining descriptions with top-ranked emotion tags and generate 30-second outputs with three systems, Stable Audio Open, MusicGen, and InspireMusic, evaluating both text- and audio-conditioned generation. To measure emotion-following, we compute valence and arousal on generated audio and compare them with the source tracks using absolute error and Euclidean distance in valence-arousal space. Text-conditioned generation consistently outperforms audio conditioning, with MusicGen (text) and InspireMusic (text) achieving the best performance, while audio-conditioned variants prove less stable. We further find that valence is preserved more reliably than arousal and that emotion-following varies substantially across genres. These findings underscore the importance of evaluating affective controllability directly rather than relying solely on general quality or prompt-relevance metrics.
Do Text-to-Music Models Really Follow Instructions? A Counterfactual Evaluation of Key and Beat Grouping
Prompted attribute agreement is widely used as evidence of text-to-music controllability, yet a requested attribute may occur simply because it is already common in the model's output distribution. We introduce a matched counterfactual evaluation that separates target occurrence from instruction-attributable control. Each family contains a neutral input that omits the scored attribute and two otherwise matched inputs that swap the requested target. All three are rendered through frozen native-interface adapters with a shared seed. Applied to global key and beat grouping in three open systems, this design changes the empirical conclusion. ACE-Step 1.5 and Stable Audio 3 Medium exhibit substantial key control, whereas LeVo2 does not. For beat grouping, the same models redirect toward the rare three-beat target, but high four-beat agreement is largely inherited from neutral outputs: Stable Audio 3 produces four-beat grouping in 0.97 of neutral cases but only 0.56 under its explicit four-beat treatment. Off-attribute placebos, external recognizer validation, blind expert annotation, and multi-seed sentinels support the attribution. When targets have unequal output priors, agreement describes what a model produced, while matched neutral and target-swap contrasts test whether the instruction changed it.
MuseCritic: Learning Multi-Aspect Song Rewards through Natural-Language Aesthetic Critiques
Long-form song generation models continue to improve in duration, structural coherence, and acoustic complexity, increasing the need for reliable aesthetic rewards aligned with human preferences. However, reward models for complete songs remain limited, and existing evaluators typically predict scores in a single forward pass without readable explanations. To this end, we introduce MuseCritic, a semi-scalar reward model that generates a natural-language critique covering five aesthetic dimensions and uses it as an intermediate representation to predict continuous reward scores. MuseCritic follows a two-stage training pipeline: a teacher model first provides high-quality critiques for supervised fine-tuning, then the fine-tuned model generates its own critiques for reward learning, mitigating training-inference distribution shift. On an in-domain test set of 200 SongEval songs, MuseCritic reduces macro-averaged mean squared error from 0.2875 to 0.2316 and improves macro-averaged LCC, SRCC, and Kendall's tau to 0.9068, 0.8838, and 0.7178, respectively. On the out-of-domain Music Arena benchmark with 733 preference pairs, it achieves 71.35% accuracy and remains competitive with strong music-specific reward models. Using MuseCritic with GRPO also improves Muse-0.6B on all nine aesthetic metrics from SongEval and Audiobox Aesthetics. These results show that critique-conditioned reward modeling reduces scoring error and provides an effective optimization signal for song generation. The project repository is available at https://github.com/WuqnEl/MuseCritic.
InvFlowFD: Reference-Free and Background-Set-Free Perceptual Music Quality Metric with Flow Matching Inversion
Existing reference-free methods for evaluating music perceptual quality alleviate the need for paired noisy-clean data, but they still rely on a background set, which is used to compute aggregated statistics of clean audio samples. In this work, we propose a novel approach that eliminates this requirement, achieving background-set-free and reference-free quality estimation using only a pre-trained Flow Matching backbone. We demonstrate that unconditional Flow Matching inversion via simple Euler integration is sufficient to detect various artificial distortions and accurately rank music generation models against human perceptual judgments. We introduce InvFlowFD, which performs flow inversion and compares a group of inverted samples to the prior distribution. We evaluate our method against prior work, quantitatively and with a thorough human study. Results suggest that InvFlowFD is highly correlated with human perception of sound distortions, as well as generative models' quality, while being more flexible and less restrictive than existing metrics.
Agogic: Performance-Timed Music Tokens for LLM-Native Text-to-Symbolic-Music Generation
Text-to-music language models begin with a choice usually made by default: how to tokenize music. Normally entangled with backbone, data, and recipe, its effect has never been measured in isolation. We fix pretrained Qwen3.5 (0.8B-27B), data, budget, and decoding, and swap only the representation across seven tokenizations, anchoring texture metrics to each representation's model-free ceiling. The ordering is clean and surprising: representation, not model size, is the binding variable for distributional fidelity. Scaling the backbone 34x barely moves Frechet Music Distance (FMD), whereas switching representation halves it. PMT, a performance-resolution stream we release (10 ms timing, per-note velocity, multi-track texture; 609 symbols), reaches FMD 159 at 0.8B against 272-286 for beat grids (1.7-1.8x lower, up to 2.8x elsewhere; non-overlapping bootstrap CIs), so a 0.8B performance-resolution model beats a 27B beat grid. It reappears on a 26M from-scratch backbone and a second performance-resolution tokenizer: a property of the class, not one lucky vocabulary. Nor is it a finer-lattice artifact: snapping PMT's onsets to the beat grids' resolution still leaves it 67-129 FMD ahead of both (n=500). The effect is distributional; whether it is audible is a separate question, left open by our probe, with a human study pre-registered. Native caption adherence is weak but separable: a lightweight decode-time constraint doubles instrument-F1 (.28 to .60) and Correct-Key (.16 to .35) at no distributional cost. We release the harness, 25+ checkpoints, two corpora (86.6k aligned across caption/MIDI/ABC/audio; 6.25M captioned, the largest for music), and an imprinting diagnostic: published text-to-MIDI systems reproduce their training distribution near-invariant to the caption (72% vs. 71% chord-time on disjoint domains). The field's next representation claim can now be measured, not asserted.
A Diagnostic Evaluation Framework for AI-Generated Cover Songs Using Music-Theoretic and Acoustic Features
AI-generated covers often fail through local musical errors that a global quality score cannot locate: the vocal contour may remain recognizable while the accompaniment uses the wrong harmonic function, or the output may stay in key while the arrangement remains incomplete. We present a five-dimensional diagnostic framework covering melodic pitch, harmonic progression, key consistency, style consistency, and arrangement/production quality. The benchmark contains 30 covers generated from 5 source songs by 6 systems, with expert severity ratings and 9 symbolic or acoustic features. Harmonic progression and arrangement had the highest severe-error rates (53% and 47%), whereas key consistency was better preserved. Six covers combined acceptable key consistency with severe harmonic errors. Large-leap ratio had a nominal association with melodic ratings (Spearman rho = -0.429, uncorrected p = 0.018), but no feature correlation survived the nine-test multiplicity reference. An interpretable percentile-rule pilot likewise failed to outperform a fixed majority baseline reliably across 16 dimension-level comparisons. The results separate useful diagnostic evidence from dependable automatic scoring: low-level and symbolic summaries can expose particular symptoms, but they do not replace context-aware musical judgment.
Predicting Timbre Traits for Interpretable Assessment of Musical Sound Synthesizers
Measuring neural audio synthesizers' performance is now routinely conducted using distribution based metrics such as the Fréchet Audio Distance (FAD). Although this metric can be correlated with human perception, it offers limited interpretability beyond ranking different approaches. In this paper, we introduce a deep neural timbre trait predictor composed of a pretrained audio neural embedding (CLAP), and a shallow learnable component. The latter is trained using the RWC musical instrument database and human judgments of 20 timbre descriptions (e.g., woody, percussive, rumbling, etc.) for 31 instruments. The resulting model shows strong correlation with average human ratings (r = 0.66, p < 0.001). We then demonstrate the benefit of this predictor for evaluating the performance of TokenSynth, a neural sound synthesizer. First, the Mean Absolute Error (MAE) computed over the set of generated sounds under different conditioning modalities of the model provides the same ranking as a FAD computed with the RWC database as a reference, suggesting that the proposed predictors are able to provide equivalent information on a distributional basis. Second, because the model is able to qualitatively analyze isolated sounds, we can determine which generated sounds could be improved and identify specific timbral dimensions that need adjustment.
TuneJury: An Open Metric for Improving Music Generation Preference Alignment
We introduce TuneJury, an open, instance-level pairwise reward model for text-to-music that predicts a music preference score from a text prompt and an audio clip. The released checkpoint is trained on publicly available human-preference labels covering arena-style (A vs. B) votes, metric-alignment preference pairs, crowdsourced pairwise comparisons, and expert aesthetic ratings. The predicted score margin between two clips is well calibrated on our held-out test split, supporting data filtering via a simple score threshold. TuneJury generalizes to both held-out test pairs and out-of-distribution benchmarks, remaining competitive with prior baselines on the latter. For generators released after training, we introduce anchor calibration, a post-hoc, per-system Bradley-Terry calibration that recovers agreement at substantially better data efficiency than from-scratch retraining. The same frozen reward drives consistent reward-axis gains across three downstream applications: inference-time best-of-N selection, DITTO-style latent optimization, and expert-iteration post-training. TuneJury is available at https://github.com/yonghyunk1m/TuneJury.
DeRA-MOS: Optimizing Text-to-Music Evaluation via Decoupled Listwise Ranking and Modality Alignment
Evaluating text-to-music (TTM) systems remains expensive because music impression (MI) and text alignment (TA) scores rely on human mean opinion scores (MOS). Most automatic MOS estimators are trained with point-wise regression or distributional classification. These objectives do not directly optimize rank-based metrics and provide weak geometric constraints for cross-modal coherence. To address these gaps, we propose DeRA-MOS, a decoupled optimization framework for TTM evaluation. For MI, we introduce a batch-aware listwise ranking loss that models relative order within each mini-batch and better aligns with evaluation based on Spearman's rank correlation coefficient (SRCC). For TA, we introduce a score-anchored modality alignment loss that maps human scores to target audio-text similarity and regularizes the latent space before fusion. By effectively mitigating the point-wise training mismatch and modality drift, experiments on MusicEval demonstrate that our decoupled framework yields substantial improvements in both MI and TA ranking metrics, establishing a robust paradigm for large-scale TTM evaluation.
Can LLMs understand LilyPond? A benchmark for symbolic music generation and understanding
Symbolic music evaluation for large language models remains fragmented across representations, datasets, and metrics. We introduce LilyBench, a LilyPond-based benchmark that jointly evaluates symbolic music generation and music understanding on the same family of open-weight LLMs. The benchmark includes a 200-prompt generation suite and ten understanding tasks adapted from ABC-Eval, covering syntax, metadata prediction, structural sequencing, and music recognition. Generation quality is evaluated using compile rate, MusPy descriptor distributions via Jensen-Shannon similarity, and LilyBERT-based Fréchet Music Distance (FMD). Experiments on four open-weight models show that executable LilyPond generation is achievable in zero-shot settings, while structural understanding tasks remain challenging despite strong performance on composer and genre recognition. Our experiments also reveal systematic disagreements between descriptor-based and embedding-based metrics, suggesting that symbolic music evaluation benefits from metric triangulation rather than single-score ranking. We release the benchmark, prompt bank, and evaluation code to support future research in symbolic music generation and understanding at https://github.com/CSCPadova/lilybench
Exploring LLMs for South Asian Music Understanding and Generation
Recent advancements in Large Language Models (LLMs) have shown promising results in music understanding and generation tasks. However, existing works remain confined to Western tonal traditions, offering little insight into whether current LLMs can handle structurally distinct low-resource musical traditions. We present the first systematic evaluation of LLM competence in South Asian classical music, a tradition governed by raga, tala-based melodic constraints that impose fundamentally different structural principles from Western harmony-driven music. We ground our evaluation in Hindustani classical theory and Bengali classical forms, including Rabindra and Nazrul Sangeet -- representative low-resource traditions within South Asian classical music. For music understanding evaluation, we introduce a 504-question-answer benchmark spanning raga grammar, cultural knowledge, and symbolic notation reasoning, evaluating 33 LLMs where frontier models such as Gemini 2.5 Pro achieve 85-90% accuracy, while most open-source models remain in the 23-40% range. For music generation, we design a five-level controlled prompting framework and find that even the strongest model produces stylistically faithful outputs only 40% of the time. These results reveal that structural validity and stylistic faithfulness in music generation are distinct objectives and highlight an open challenge for culturally grounded music modeling.
Academic Text-to-Music Grand Challenge: Datasets, Baselines, and Evaluation Methods
This paper presents an overview and the technical framework of the ICME 2026 Grand Challenge on Academic Text-to-Music Generation (ATTM). Despite the rapid progress in text-to-music generation (TTM) systems, the field is currently dominated by models trained on massive proprietary datasets with industrial-scale computational resources, creating a significant barrier for academic research. To address this, the ATTM Challenge establishes a fair-play benchmark that requires participants to train generative models strictly from scratch using a standardized, CC-licensed subset of the MTG-Jamendo dataset containing only instrumental music. The challenge is divided into two tracks: the Efficiency Track (limited to 500M parameters) and the Performance Track (no parameter limit). Submissions are evaluated through a multi-stage process involving objective metrics, including Frechet Audio Distance, CLAP score, and a novel Concept Coverage Score (CCS), followed by a subjective listening test. By providing open-source baselines, preprocessing pipelines, reference captions, and public evaluation code for computing FAD and CLAP, this challenge aims to facilitate and promote TTM research in academic contexts.
Text2Score: Generating Sheet Music From Textual Prompts
Developing text-driven symbolic music generation models remains challenging due to the scarcity of aligned text-music datasets and the unreliability of automated captioning pipelines. While most efforts have focused on MIDI, sheet music representations are largely underexplored in text-driven generation. We present Text2Score, a two-stage framework comprising a planning stage and an execution stage for generating sheet music from natural language prompts. By deriving supervision signals directly from symbolic XML data, we propose an alternative training paradigm that bypasses noisy or scarce text-music pairs. In the planning stage, an LLM orchestrator translates a natural language prompt into a structured measure-wise plan defining musical attributes such as instruments, key, time signatures, harmony, etc. This plan is then consumed by a generative model in the execution stage to produce interleaved ABC notation conditioned on the plan's structural constraints. To assess output quality, we introduce an evaluation framework covering playability, readability, instrument utilization, structural complexity, and prompt adherence, validated by expert musicians. Text2Score consistently outperforms both a pure LLM-based agentic framework and three end-to-end baselines across objective and subjective dimensions. We open-source the dataset, code, evaluation set and LLM prompts used in this work; a demo is available on our project page (https://keshavbhandari.github.io/portfolio/text2score).
SongBench: A Fine-Grained Multi-Aspect Benchmark for Song Quality Assessment
Recent advancements in Text-to-Song generation have enabled realistic musical content production, yet existing evaluation benchmarks lack the professional granularity to capture multi-dimensional aesthetic nuances. In this paper, we propose SongBench, a specialized framework for fine-grained song assessment across seven key dimensions: Vocal, Instrument, Melody, Structure, Arrangement, Mixing, and Musicality. Utilizing this framework, we construct an expert-annotated database comprising 11,717 samples from state-of-the-art models, labeled by music professionals. Extensive experimental results demonstrate that SongBench achieves high correlation with expert ratings. By revealing fine-grained performance gaps in current state-of-the-art models, SongBench serves as a diagnostic benchmark to steer the development toward more professional and musically coherent song generation.
Evaluating Prompt Robustness in Text-to-Audio Systems for Adaptive Virtual Agents and Game Soundtracks
Recent text-to-audio models enable adaptive game soundtracks, but small prompt changes can cause abrupt musical shifts. We evaluate MusicGen-small, MusicGen-large, and Stable Audio 2.5 under Minimal Lexical Substitution, Intensity Shifts, and Structural Rephrasing using log-Mel distance, MFCC/chroma-DTW, and CLAP similarity. Stable Audio 2.5 achieves the lowest pooled acoustic distances and the highest audio-audio CLAP similarity under structural rephrasing, while MusicGen-large has the highest audio-audio CLAP similarity under lexical substitutions and intensity shifts. Stable Audio 2.5 also shows the greatest between-seed variation in prompt-to-audio alignment, demonstrating the importance of multi-seed robustness evaluation for adaptive game audio.