Procedural Content Generation

Momentum

7 papers in the last four weeks, up 133% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 42

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  1. Procedural Generation of First Person Shooter Maps using Map-Elites

    May 28, 2026Simone de Donato, Pier Luca Lanzi, Daniele LoiaconoGenerative ModelingProcedural Content Generation

  2. Learning Local Constraints for Reinforcement-Learned Content Generators

    May 13, 2026Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis +1Constrained Generative ModelingConstrained RL

  3. The Garden of Forking Paths: Threading Narrative Archetype as a Semantic Signal Through Gameplay Planning

    May 2, 2026Yunge Wen, Chenliang Huang, Hangyu Zhou +6Interactive StorytellingProcedural Content Generation

  4. ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python

    Apr 29, 2026Alexander Raistrick, Karhan Kayan, Jack Nugent +83D Asset GenerationSynthetic Data Generation

  5. From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generation

    Apr 28, 2026Dominik Borawski, Marta Szulc, Robert Chudy +2LLM PromptingGenerative Modeling

  6. Authoring for Living Worlds: Tool-Constrained LLM Agents for Executable Multi-Actor Scenarios

    Apr 11, 2026Nicolae Cudlenco, Mihai Masala, Marius LeordeanuLLM Agent OrchestrationTool-Using Agents

  7. DiscoGen: Procedural Generation of Algorithm Discovery Tasks in Machine Learning

    Mar 18, 2026Alexander D. Goldie, Zilin Wang, Adrian Hayler +17Automated Algorithm DiscoverySynthetic Benchmark Generation

  8. Programmable Cellular Automata

    Date pendingAhmed Khalifa, Muhammad Umair Nasir, Matthew Siper +2Cellular AutomataGenerative Modeling