Interactive Storytelling
Overview
Interactive storytelling studies narratives that respond to audience choices, dialogue, actions, or context, and how systems can support participation and authorship. Current approaches combine large language models with branching plans, explicit world-state and knowledge representations, memory and verification, or multimodal interfaces for games, writing, education, and embodied play. Authoring tools offer controls such as narrative constraints, keyframes, and strategy visualizations, while benchmarks test long-horizon consistency, pacing, personalization, and grounding rather than prose alone. The central tension is enabling open-ended, creative interaction while preserving coherent worlds, character commitments, reliable disclosures, and meaningful player agency; robust evaluation and usable human control remain open challenges.
Latest papers
25 papers5 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.