Overview

Reward modeling turns comparisons, ratings, demonstrations, rubrics, or verifiable outcomes into signals for judging responses and actions. Methods range from pairwise preference models and scalar outcome or process critics to generative rubric judges, tool-based verifiers, and uncertainty-aware or personalized models. These signals guide preference optimization, best-of-N selection, test-time search, and training in language, image and video generation, robotics, and agents. A central challenge is that high preference accuracy may not capture diverse or shifting human intent, while optimization can exploit scoring biases, so evaluation must consider calibration and downstream behavior as well as ranking accuracy.

Latest papers

325 papers49 papers in the last four weeks, up 69% on the four weeks before. 0.3% of all new papers.

Feb 13, 2026

Learning Ordinal Probabilistic Reward from Preferences

Reward models are crucial for aligning large language models (LLMs) with human values and intentions. Existing approaches follow either Generative (GRMs) or Discriminative (DRMs) paradigms, yet both suffer from limitations: GRMs typically demand costly point-wise supervision, while DRMs produce uncalibrated relative scores that lack probabilistic interpretation. To address these challenges, we introduce a novel reward modeling paradigm: Probabilistic Reward Model (PRM). Instead of modeling reward as a deterministic scalar, our approach treats it as a random variable, learning a full probability distribution for the quality of each response. To make this paradigm practical, we present its closed-form, discrete realization: the Ordinal Probabilistic Reward Model (OPRM), which discretizes the quality score into a finite set of ordinal ratings. Building on OPRM, we propose a data-efficient training strategy called Region Flooding Tuning (RgFT). It enables rewards to better reflect absolute text quality by incorporating quality-level annotations, which guide the model to concentrate the probability mass within corresponding rating sub-regions. Experiments on various reward model benchmarks show that our method improves accuracy by \textbf{2.9%}\sim\textbf{7.4%} compared to prior reward models, demonstrating strong performance and data efficiency. Analysis of the score distribution provides evidence that our method captures not only relative rankings but also absolute quality.
Feb 11, 2026

Next-token Preference: Scaling Unsupervised Reward Modeling

Learning from feedback advances the capabilities and safety of frontier models, but preference supervision remains costly and difficult to scale. We introduce next-token preference (NTP), an unsupervised reward-modeling method that constructs preference pairs from the continuation structure of raw web text. NTP uses each prefix's original continuation as the chosen response and nearby continuations as in-batch negatives, without candidate generation or human or model-generated preference annotations. Training on 11M tokens of math-focused web data yields steady gains on RewardBench and RewardBench 2, with gains across model families and sizes. Across mathematical and general-domain web corpora, our method improves overall RewardBench 2 accuracy by 7.6-8.3 percentage points over initialization under the same token budget. Training on math-focused text yields gains of up to +16.1 on in-domain math subsets and consistent improvements on out-of-domain safety and general subsets. These reward models improve best-of-N selection on math, code, safety, and instruction following, and support math policy optimization competitive with supervised reward models of similar size. NTP also improves the label efficiency of subsequent supervised fine-tuning. Using half the labeled pairs from a curated preference dataset, NTP initialization surpasses base initialization trained on the full dataset. These results suggest that web text contains transferable preference signals that can reduce dependence on costly preference annotations.
Feb 10, 2026

Reward Modeling for Reinforcement Learning-Based LLM Reasoning: Design, Challenges, and Evaluation

Large Language Models (LLMs) demonstrate transformative potential, yet their reasoning remains inconsistent and unreliable. Reinforcement learning (RL)-based fine-tuning is a key mechanism for improvement, but its effectiveness is fundamentally governed by reward design. Despite its importance, the relationship between reward modeling and core LLM challenges--such as evaluation bias, hallucination, distribution shift, and efficient learning--remains poorly understood. This work argues that reward modeling is not merely an implementation detail but a central architect of reasoning alignment, shaping what models learn, how they generalize, and whether their outputs can be trusted. We introduce Reasoning-Aligned Reinforcement Learning (RARL), a reasoning-centric taxonomic perspective that organizes diverse reward paradigms for multi-step reasoning. Within this perspective, we present a taxonomy of reward mechanisms, analyze reward hacking as a pervasive failure mode, and examine how reward signals unify challenges ranging from inference-time scaling to hallucination mitigation. We further critically evaluate existing benchmarks, highlighting vulnerabilities such as data contamination and reward misalignment, and outline directions for more robust evaluation. By integrating fragmented research threads and clarifying the interplay between reward design and fundamental reasoning capabilities, this work provides a foundational roadmap for building reasoning models that are robust, verifiable, and trustworthy.
Feb 9, 2026

Bayesian Preference Learning for Test-Time Steerable Reward Models

Reward models are central to aligning language models with human preferences via reinforcement learning (RL). As RL is increasingly applied to settings such as verifiable rewards and multi-objective alignment, RMs are expected to encode more complex and multifaceted preference distributions. However, classifier RMs remain static once trained, limiting their adaptability at test time. We propose Variational In-Context Reward Modeling (ICRM), a novel Bayesian reward modeling objective that enables test-time steerability via in-context preference demonstrations. ICRM casts reward modeling as amortized variational inference over a latent preference probability under the Bradley-Terry model using a conjugate Beta prior. We show that ICRM adapts to unseen preference distributions at test time for both single and multi-objective settings. With more demonstrations, ICRM improves RM-Bench accuracy from 60.5 to 70.8, achieves lower calibration error than a generative judge on moral dilemma preferences, and expands the attainable Pareto frontier under conflicting preferences. We further study the practical applicability of ICRM for RL training, showing that it can effectively encode verifiable rewards by outperforming a conventional RM in math reasoning. Finally, we provide theoretical guarantees that the variational objective admits a global interior optimum with finite confidence, followed by an ablation study on its role for the test-time steerability, and we analyze how KL regularization mitigates reward over-optimization.
Feb 7, 2026

Joint Reward Modeling: Internalizing Chain-of-Thought for Efficient Visual Reward Models

Reward models are critical for reinforcement learning from human feedback, as they determine the alignment quality and reliability of generative models. For complex tasks such as image editing, reward models are required to capture global semantic consistency and implicit logical constraints beyond local similarity. Existing reward modeling approaches have clear limitations. Discriminative reward models align well with human preferences but struggle with complex semantics due to limited reasoning supervision. Generative reward models offer stronger semantic understanding and reasoning, but they are costly at inference time and difficult to align directly with human preferences. To this end, we propose Joint Reward Modeling (JRM), which jointly optimizes preference learning and language modeling on a shared vision-language backbone. This approach internalizes the semantic and reasoning capabilities of generative models into efficient discriminative representations, enabling fast and accurate evaluation. JRM achieves state-of-the-art results on MMRB2 and EditReward-Bench, and significantly improves stability and performance in downstream online reinforcement learning. These results show that joint training effectively bridges efficiency and semantic understanding in reward modeling.
Feb 4, 2026

CodeScaler: Scaling Code LLM Training and Test-Time Inference via Reward Models

Reinforcement Learning from Verifiable Rewards (RLVR) has driven recent progress in code large language models by leveraging execution-based feedback from unit tests, but its scalability is fundamentally constrained by the availability and reliability of high-quality test cases. We propose CodeScaler, a reward model designed to scale both reinforcement learning training and test-time inference for code generation. CodeScaler is trained on carefully curated preference data derived from verified code problems and incorporates syntax-aware code extraction and validity-preserving reward shaping to ensure stable and robust optimization. Across four coding benchmarks, CodeScaler consistently outperforms execution-based RL by +1.55 points on Qwen3-8B-Base and +4.23 points on Qwen3-14B-Base. By further scaling to 44K problems with additional synthetic data, CodeScaler yields +14.64 points improvement over the base model without requiring any test cases. At inference time, CodeScaler serves as an effective test-time scaling method, achieving performance comparable to unit test approaches while providing a 10-fold reduction in latency. Moreover, CodeScaler surpasses existing reward models on RM-Bench not only in the code domain (+3.3 points), but also in general and reasoning domains (+2.7 points on average).
Jan 31, 2026

Omni-RRM: Advancing Omni Reward Modeling via Automatic Rubric-Grounded Preference Synthesis

Multimodal large language models (MLLMs) struggle with alignment due to the limitations of existing reward models (RMs), which are predominantly vision-centric, dependent on costly human labels, and provide opaque scalar scores that fail to capture nuanced reasoning, leading to brittle alignment. We present Omni-RRM, an Omni-modal Rubric-grounded Reward Model that generates multi-dimensional reward signals across text, image, video, and audio. To overcome the high cost and inherent inconsistency of human-centric evaluation in multi-dimensional reasoning, we introduce Omni-Preference, a high-quality dataset constructed via automatic rubric-grounded preference synthesis. In this pipeline, teacher models reconcile raw preferences into explicit justifications, ensuring that the synthesized supervision is both high-fidelity and interpretable. Omni-RRM is trained using a progressive SFT + GRPO regimen, specifically optimized to sharpen reward discrimination on low-margin, hard preference pairs. It achieves state-of-the-art accuracy on video (80.2% on ShareGPT-Video) and audio benchmarks (66.8% on Audio-HH-RLHF and 65.0% on TA2T), yielding a five-benchmark Overall accuracy of 70.4% and a +17.0% relative gain over its backbone. Furthermore, Omni-RRM effectively guides Best-of-NN selection and exhibits robust transfer to text-only alignment. All resources, including the dataset, training and inference code, and model checkpoints are available at https://tmfk418.github.io/Omni-RRM.
Jan 6, 2026

P-Check: Advancing Personalized Reward Model via Learning to Generate Dynamic Checklist

Recent approaches in personalized reward modeling have primarily focused on leveraging user interaction history to align model judgments with individual preferences. However, existing approaches largely treat user context as a static or implicit conditioning signal, failing to capture the dynamic and multi-faceted nature of human judgment. In this paper, we propose P-Check, a novel personalized reward modeling framework, designed to train a plug-and-play checklist generator that synthesizes dynamic evaluation criteria for guiding the reward prediction. To better align these checklists with personalized nuances, we introduce Preference-Contrastive Criterion Weighting, a training strategy that assigns saliency scores to criteria based on their discriminative power for personalized judgment. We conduct extensive experiments and demonstrate that P-Check not only improves reward accuracy but also enhances downstream personalized generation, and remains robust in OOD scenarios.
Jan 6, 2026

HAL: Inducing Human-likeness in LLMs with Alignment

Aligning language models to qualitative behavioral traits, such as human-likeness, remains difficult because they are hard to define, measure, and optimize. As a result, improvements in human-like behavior are largely driven by scale or broad supervised training, rather than targeted alignment. We introduce Human Aligning LLMs (HAL), a framework for aligning language models to conversational human-likeness using an interpretable, data-driven reward. HAL derives explicit conversational traits from contrastive dialogue data, combines them into a compact scalar score, and uses this score as a transparent reward signal for alignment with standard preference optimization methods. Using this approach, we align models of varying sizes without affecting their overall performance. In large-scale Chatbot Arena-style human evaluations, a model aligned with HAL is more frequently perceived as human-like in conversation. Because HAL operates over explicit, interpretable traits, it enables inspection of alignment behavior and diagnosis of unintended effects. More broadly, HAL demonstrates how soft, qualitative properties of language--previously outside the scope for alignment--can be made measurable and aligned in an interpretable and explainable way.
Jan 2, 2026

IRPM: Intergroup Relative Preference Modeling for Pointwise Generative Reward Models

Generative Reward Models (GRMs) have demonstrated strong performance in reward modeling, due to their interpretability and potential for refinement through reinforcement learning (RL). However, widely used pairwise GRMs create a computational bottleneck in reinforcement learning from human feedback (RLHF), when calibrating or aggregating preference signals over n candidates, often incurring O(n^2) pairwise judgments. To address this issue, we propose Intergroup Relative Preference Modeling (IRPM), an RL-based method that extends the Bradley-Terry preference-learning paradigm via intergroup comparisons to train pointwise GRMs from pairwise preference data. IRPM derives a pointwise reward for each response by contrasting groups of chosen vs. rejected samples, enabling pointwise scores comparable across candidate sets and O(n) reward evaluation for a variable number of candidates during RL training, while preserving interpretability and scalability. Experiments show that IRPM achieves state-of-the-art performance among pointwise GRMs on JudgeBench and RewardBench, and approaches the performance of leading pairwise GRMs. In addition, IRPM achieves substantial gains in post-training evaluations, demonstrating its effectiveness. Our models and code are available at https://github.com/XINGYUN-AI-LAB/IRPM.
Dec 19, 2025

AdvJudge-Zero: Binary Decision Flips in LLM-as-a-Judge via Adversarial Control Tokens

LLM-as-a-Judge systems supply the reward signal in modern RLHF and RLVR pipelines, but their binary verdict reduces to a single linear readout F_gap on one hidden state. We show this readout is shallow enough that short, low-perplexity tokens flip the verdict from "No" to "Yes". These tokens are sampled from the judge's own next-token distribution at the response position, with no manual seed set and no gradient-based optimization. Our procedure, AdvJudge-Zero, reaches >>90% ensemble false-positive rate on 22 of 24 (model, dataset) cells across six Qwen, Llama, and Gemma judges, versus 54-72% for the prior curated 10-token benchmark, and the discovered surface transfers cross-format to a 70B scalar reward model. The same discovered pool enables a defense: a LoRA fine-tune stratified by a 9-class mechanism taxonomy hardens cross-family generalization where naive sampling on the same pool fails, with mechanism breadth rather than pool size carrying the gain. Under GRPO training, the hardened judge eliminates the reward-collapse failures (false-positive spikes and length collapse) we observe in the unhardened baseline on both MATH and GSM8K at ten seeds per condition. The discovered pool, the mechanism taxonomy, and per-prompt flip records will be released under responsible disclosure.
Dec 7, 2025

Statistical analysis of Inverse Entropy-regularized Reinforcement Learning

Inverse reinforcement learning aims to infer the reward function that explains expert behavior observed through trajectories of state--action pairs. A long-standing difficulty in classical IRL is the non-uniqueness of the recovered reward: many reward functions can induce the same optimal policy, rendering the inverse problem ill-posed. In this paper, we develop a statistical framework for Inverse Entropy-regularized Reinforcement Learning that resolves this ambiguity by combining entropy regularization with a least-squares reconstruction of the reward from the soft Bellman residual. This combination yields a unique and well-defined so-called least-squares reward consistent with the expert policy. We model the expert demonstrations as a Markov chain with the invariant distribution defined by an unknown expert policy π⋆π^\star and estimate the policy by a penalized maximum-likelihood procedure over a class of conditional distributions on the action space. We establish high-probability bounds for the excess Kullback--Leibler divergence between the estimated policy and the expert policy, accounting for statistical complexity through covering numbers of the policy class. These results lead to non-asymptotic minimax optimal convergence rates for the least-squares reward function, revealing the interplay between smoothing (entropy regularization), model complexity, and sample size. Our analysis bridges the gap between behavior cloning, inverse reinforcement learning, and modern statistical learning theory.
Nov 30, 2025

UMM-RM: An Upcycle-and-Merge MoE Reward Model for Mitigating Reward Hacking

Reward models (RMs) are critical to reinforcement learning from human feedback (RLHF). However, policy models can exploit biases or spurious correlations in dense RMs, causing reward hacking: RM scores rise while alignment with human preferences deteriorates, especially under distribution shift. We propose UMM-RM (Upcycle-and-Merge MoE Reward Model), which copies the feed-forward layers of an SFT checkpoint to initialize shared and routed experts, then trains the model on preference data. The always-active shared expert captures instruction-agnostic preference signals, while routed experts model fine-grained preferences across instructions or tasks. The experts are then merged into a single dense RM using learnable weights, preserving the robustness and exploitation resistance of expert diversity without MoE or ensemble inference overhead. Across multiple base models and preference datasets, UMM-RM improves preference accuracy, reduces reward hacking during PPO training, and achieves more stable preference alignment than standard dense RMs.
Nov 25, 2025

RubricRL: Simple Generalizable Rewards for Text-to-Image Generation

Reinforcement learning (RL) has recently emerged as a promising approach for aligning text-to-image generative models with human preferences. A key challenge, however, lies in designing effective and interpretable rewards. Existing methods often rely on either composite metrics (e.g., CLIP, OCR, and realism scores) with fixed weights or a single scalar reward distilled from human preference models, which can limit interpretability and flexibility. We propose RubricRL, a simple and general framework for rubric-based reward design that offers greater interpretability, composability, and user control. Instead of using a black-box scalar signal, RubricRL dynamically constructs a structured rubric for each prompt--a decomposable checklist of fine-grained visual criteria such as object correctness, attribute accuracy, OCR fidelity, and realism--tailored to the input text. Each criterion is independently evaluated by a multimodal judge (e.g., o4-mini), and a prompt-adaptive weighting mechanism emphasizes the most relevant dimensions. This design not only produces interpretable and modular supervision signals for policy optimization (e.g., GRPO or PPO), but also enables users to directly adjust which aspects to reward or penalize. Experiments with an autoregressive text-to-image model demonstrate that RubricRL improves prompt faithfulness, visual detail, and generalizability, while offering a flexible and extensible foundation for interpretable RL alignment across text-to-image architectures.
Oct 28, 2025

OpenReward: Learning to Reward Long-form Agentic Tasks via Reinforcement Learning

Reward models (RMs) have become essential for aligning large language models (LLMs), serving as scalable proxies for human evaluation in both training and inference. However, existing RMs struggle on knowledge-intensive and long-form tasks, where evaluating correctness requires grounding beyond the model's internal knowledge. This limitation hinders them from reliably discriminating subtle quality differences, especially when external evidence is necessary. To address this, we introduce OpenRM, a tool-augmented long-form reward model that systematically judges open-ended responses by invoking external tools to gather relevant evidence. We train OpenRM with Group Relative Policy Optimization (GRPO) on over 27K synthesized pairwise examples generated through a controllable data synthesis framework. The training objective jointly supervises intermediate tool usage and final outcome accuracy, incentivizing our reward model to learn effective evidence-based judgment strategies. Extensive experiments on three newly-collected datasets and two widely-used benchmarks demonstrate that OpenRM substantially outperforms existing reward modeling approaches. As a further step, we integrate OpenRM into both inference-time response selection and training-time data selection. This yields consistent gains in downstream LLM alignment tasks, highlighting the potential of tool-augmented reward models for scaling reliable long-form evaluation.
Oct 10, 2025

TripScore: Aligning LLMs for Real-World Travel Planning via Expert-Calibrated Reward

In our deployed travel-planning service, most users give minimal inputs or free-form requests rather than the structured constraint checklists assumed by existing benchmarks. We therefore present TripScore, a behavior-grounded benchmark and evaluation framework built from real user logs and calibrated against 1,468 pairwise judgments by 203 travel experts. TripScore couples a hierarchical feasibility gate (format and commonsense) with a unified, point-wise reward that aggregates soft quality and preference fulfillment. Using TripScore as both evaluator and reward signal, we benchmark direct prompting, test-time compute, neuro-symbolic solvers, code agents, and fine-tuning. We find that reinforcement learning fine-tuning (e.g., GRPO) provides consistent gains over other approaches under the same base model and practical latency.
Oct 1, 2025

Rethinking Reward Models for Multi-Domain Test-Time Scaling

The reliability of large language models (LLMs) during test-time scaling is often assessed with external verifiers or reward models that distinguish correct reasoning from flawed logic. Prior work has studied both outcome reward models (ORMs), which assess only the final answer, and process reward models (PRMs), which score intermediate reasoning steps. Although PRMs are often viewed as advantageous due to their finer-grained supervision, much of the supporting evidence comes from math-adjacent settings, and their relative benefits across broader domains remain unclear. We present the first unified evaluation of four reward model variants, discriminative ORM and PRM (dORM, dPRM) and generative ORM and PRM (gORM, gPRM), across 14 diverse domains. Contrary to conventional wisdom, we find that (i) dORM performs on par with dPRM, (ii) gPRM is not competitive, and (iii) overall, gORM is the most robust, yielding significant and consistent gains across every tested domain. We attribute the worse performance of gPRM to the stepwise scoring process, which inherits label noise from LLM-based automatic labeling, leading to difficulties in evaluating long reasoning trajectories, including those involving self-correcting reasoning. Both our theoretical analysis and empirical observations indicate that stepwise aggregation compounds errors as reasoning length increases. These findings challenge the common assumption that fine-grained supervision is always better and support generative outcome verification for multi-domain deployment. Our code is publicly available to facilitate future research in multi-domain settings.
Sep 26, 2025

Adaptive Margin RLHF via Preference over Preferences

Margin-based optimization is fundamental to improving generalization and robustness in classification tasks. In the context of reward model learning from preferences within Reinforcement Learning from Human Feedback (RLHF), existing methods typically rely on no margins, fixed margins, or margins that are simplistic functions of preference ratings. However, such formulations often fail to account for the varying strengths of different preferences or they rely on noisy margin information derived from preference ratings. Furthermore, many existing methods that use adaptive margins assume access to accurate preference scores, which can be difficult for humans to provide reliably. We propose leveraging preferences over preferences, that is, annotations indicating which of two preferences reflects a stronger distinction, to infer adaptive margins on a per-datapoint basis. Such preference-over-preference annotations are general and can be incorporated into both standard RLHF reward modeling objectives and direct alignment losses. As a concrete instantiation, we introduce DPO-PoP, an extension to Direct Preference Optimization (DPO) that incorporates adaptive margins from preference-over-preference supervision, enabling improved discriminative and generative performance. Additionally, we show a tradeoff between discriminative and generative performance and propose two sampling strategies for gathering preference-over-preference labels to navigate it.
Sep 18, 2025

Aligning Audio Captions with Human Preferences

Current audio captioning relies on supervised learning with paired audio-caption data, which is costly to curate and may not reflect human preferences in real-world scenarios. To address this, we propose a preference-aligned audio captioning framework based on Reinforcement Learning from Human Feedback (RLHF). To capture nuanced preferences, we train a Contrastive Language-Audio Pretraining (CLAP) based reward model using human-labeled pairwise preference data. This reward model is integrated into an RL framework to fine-tune any baseline captioning system without ground-truth annotations. Extensive human evaluations across multiple datasets show that our method produces captions preferred over baseline models, particularly when baselines fail to provide correct and natural captions. Furthermore, our framework achieves performance comparable to supervised approaches with ground-truth data, demonstrating effective alignment with human preferences and scalability in real-world use.
May 30, 2025

MiCRo: Mixture Modeling and Context-aware Routing for Personalized Preference Learning

Reward modeling is a key step in building safe foundation models when applying reinforcement learning from human feedback (RLHF) to align Large Language Models (LLMs). However, reward modeling based on the Bradley-Terry (BT) model assumes a global reward function, failing to capture the inherently diverse and heterogeneous human preferences. Hence, such oversimplification limits LLMs from supporting personalization and pluralistic alignment. Theoretically, we show that when human preferences follow a mixture distribution of diverse subgroups, a single BT model has an irreducible error. While existing solutions, such as multi-objective learning with fine-grained annotations, help address this issue, they are costly and constrained by predefined attributes, failing to fully capture the richness of human values. In this work, we introduce MiCRo, a two-stage framework that enhances personalized preference learning by leveraging large-scale binary preference datasets without requiring explicit fine-grained annotations. In the first stage, MiCRo introduces context-aware mixture modeling approach to capture diverse human preferences. In the second stage, MiCRo integrates an online routing strategy that dynamically adapts mixture weights based on specific context to resolve ambiguity, allowing for efficient and scalable preference adaptation with minimal additional supervision. Experiments on multiple preference datasets demonstrate that MiCRo effectively captures diverse human preferences and significantly improves downstream personalization.
May 19, 2025

R3: Robust Rubric-Agnostic Reward Models

Reward models are essential for aligning language model outputs with human preferences, yet existing approaches often lack both controllability and interpretability. These models are typically optimized for narrow objectives, limiting their generalizability to broader downstream tasks. Moreover, their scalar outputs are difficult to interpret without contextual reasoning. To address these limitations, we introduce R3, a novel reward modeling framework that is rubric-agnostic, generalizable across evaluation dimensions, and provides interpretable, reasoned score assignments. R3 enables more transparent and flexible evaluation of language models, supporting robust alignment with diverse human values and use cases. Our models, data, and code are available as open source at https://github.com/rubricreward/r3.
May 19, 2025

Bias Fitting to Mitigate Length Bias of Reward Model in RLHF

Reinforcement Learning from Human Feedback (RLHF) relies on reward models to align large language models with human preferences. However, RLHF often suffers from reward hacking, wherein policy learning exploits flaws in the trained reward model to maximize reward scores without genuinely aligning with human preferences. A significant example of such reward hacking is length bias, where reward models usually favor longer responses irrespective of actual response quality. Previous works on tackling length bias have notable limitations, these approaches either mitigate bias without characterizing the bias form, or simply assume a linear length-reward relation. To accurately model the intricate nature of length bias and facilitate more effective bias mitigation, we propose FiMi-RM (Bias Fitting to Mitigate Length Bias of Reward Model), a framework that autonomously learns and corrects underlying bias patterns. Our approach consists of three stages: First, we warm up by training a standard reward model which inherently contains length bias. Next, we deploy a lightweight fitting model to capture the non-linear relation between length and reward. Finally, we incorporate this learned relation into the reward model, effectively decoupling length from reward while preserving preference modeling capabilities. Experimental results demonstrate that FiMi-RM achieves a more balanced length-reward distribution. Furthermore, when applied to alignment algorithms such as Direct Preference Optimization (DPO) and Best-of-N (BoN), our debiased reward model improves length-controlled win rate and reduces verbosity without compromising its performance.
May 15, 2025

Two Minds Better Than One: Collaborative Reward Modeling for LLM Alignment

Reward models (RMs) are central to aligning large language models (LLMs) with human values, yet noisy preference feedback can induce reward misgeneralization through spurious correlations and overfitting. We characterize the training dynamics of preference pairs and uncover a distinctive optimization signature of noise: persistently high losses, sharp temporal fluctuations, and irregular gradient updates. Our analyses further show that excluding such pairs improves downstream alignment. In practice, however, reliable preferences are not known a priori, and self-filtering based on a model's own training signals can amplify confirmation bias. To address this challenge, we introduce Collaborative Reward Modeling (CRM), an online framework for identifying reliable preferences. CRM couples cross-model peer review with curriculum learning: two RMs evaluate each other's sample selections, while curriculum keeps their learning progress synchronized. Across extensive experiments, CRM improves RM generalization by up to 9.94 points on RewardBench under 40% preference noise. CRM further generalizes to implicit-reward alignment, offering a robust and broadly applicable approach to learning from imperfect feedback.
Feb 25, 2025

Supervised Reward Inference

Existing approaches to reward inference typically assume that humans provide demonstrations according to specific behavior models. However, humans often indicate their goals through a wide range of behaviors, from actions that are suboptimal due to poor planning or execution to behaviors intended to communicate goals rather than achieve them. One existing solution for inferring rewards from such behavior \unicodex2013\unicode{x2013} provided it is drawn from the same distribution at training and deployment \unicodex2013\unicode{x2013} is to construct a dataset of behavior paired with known rewards, and to learn the mapping from behavior to rewards; however, prior methods in this family face notable limitations, such as restrictions to tabular settings. Given such a dataset, we propose instead that supervised learning offers a parsimonious yet powerful solution, which we term Supervised Reward Inference (SRI). Theoretically, we prove that SRI is asymptotically Bayes-optimal under standard assumptions. Empirically, SRI achieves near-ceiling performance on a prior benchmark for reward inference from suboptimal behavior, while on Meta-World robotics tasks, it infers rewards from even arbitrarily suboptimal demonstrations as accurately as those demonstrations allow. Finally, we demonstrate our framework's universality with straightforward generalizations to action- and goal-prediction.
Feb 25, 2025

AgentRM: Enhancing Agent Generalization with Reward Modeling

Existing LLM-based agents have achieved strong performance on held-in tasks, but their generalizability to unseen tasks remains poor. Hence, some recent work focus on fine-tuning the policy model with more diverse tasks to improve the generalizability. In this work, we find that finetuning a reward model to guide the policy model is more robust than directly finetuning the policy model. Based on this finding, we propose AgentRM, a generalizable reward model, to guide the policy model for effective test-time search. We comprehensively investigate three approaches to construct the reward model, including explicit reward modeling, implicit reward modeling and LLM-as-a-judge. We then use AgentRM to guide the answer generation with Best-of-N sampling and step-level beam search. On four types of nine agent tasks, AgentRM enhances the base policy model by 8.88.8 points on average, surpassing the top general agent by 4.04.0. Moreover, it demonstrates weak-to-strong generalization, yielding greater improvement of 12.612.6 on LLaMA-3-70B policy model. As for the specializability, AgentRM can also boost a finetuned policy model and outperform the top specialized agent by 11.411.4 on three held-in tasks. Further analysis verifies its effectiveness in test-time scaling. Codes will be released to facilitate the research in this area.