RL for VLMs

RL: Reinforcement Learning · VLM: Vision-Language Model

Latest papers 287

Apr 24, 2026cs.LG

SOLAR-RL: Semi-Online Long-horizon Assignment Reinforcement Learning

As Multimodal Large Language Models (MLLMs) mature, GUI agents are evolving from static interactions to complex navigation. While Reinforcement Learning (RL) has emerged as a promising paradigm for training MLLM agents on dynamic GUI tasks, its effective application faces a dilemma. Standard Offline RL often relies on static step-level data, neglecting global trajectory semantics such as task completion and execution quality. Conversely, Online RL captures the long-term dynamics but suffers from high interaction costs and potential environmental instability. To bridge this gap, we propose SOLAR-RL (Semi-Online Long-horizon Assignment Reinforcement Learning). Instead of relying solely on expensive online interactions, our framework integrates global trajectory insights directly into the offline learning process. Specifically, we reconstruct diverse rollout candidates from static data, detect the first failure point using per-step validity signals, and retroactively assign dense step-level rewards with target-aligned shaping to reflect trajectory-level execution quality, effectively simulating online feedback without interaction costs. Extensive experiments demonstrate that SOLAR-RL significantly improves long-horizon task completion rates and robustness compared to strong baselines, offering a sample-efficient solution for autonomous GUI navigation.
Apr 23, 2026cs.CL

ProcessThinker: Enhancing Multi-modal Large Language Models Reasoning via Rollout-based Process Reward

Visual question answering increasingly requires multi-step reasoning. Recent post-training with reinforcement learning under verifiable rewards (RLVR) and Group Relative Policy Optimization (GRPO) can improve multimodal reasoning, but most approaches rely on sparse outcome-only rewards. As a result, they struggle to tell whether an incorrect answer comes from a small mistake late in the reasoning or from an unhelpful trajectory from the start. A common solution is to train a process reward model (PRM) for step-level supervision, but this typically requires large-scale high-quality chain-of-thought annotations and additional training cost. We propose ProcessThinker, a practical post-training pipeline that provides step-level process rewards without training an explicit PRM. ProcessThinker first rewrites reasoning traces into a step-tagged format for cold-start supervised fine-tuning, then applies GRPO with a standard format reward and our rollout-based process reward. Concretely, for each intermediate step, we sample multiple continuations from that step and use the empirical success rate (final-answer verification) as the step reward. This gives dense credit assignment and encourages reasoning steps that more reliably support a correct conclusion, helping reduce inconsistent or self-contradictory progress across steps -- a key issue in logical reasoning. Across four challenging video benchmarks (Video-MMMU, MMVU, VideoMathQA, and LongVideoBench), ProcessThinker consistently improves over the baseline model Qwen3-VL-8B-Instruct
Apr 23, 2026cs.CL

Incentivizing Neuro-symbolic Language-based Reasoning in VLMs via Reinforcement Learning

There are 7,407 languages in the world. But, what about the languages that are not there in the world? Are humans so narrow minded that we don't care about the languages aliens communicate in? Aliens are humans too! In the 2016 movie Arrival, Amy Adams plays a linguist, Dr. Louise Banks who, by learning to think in an alien language (Heptapod) formed of non-sequential sentences, gains the ability to transcend time and look into the future. In this work, I aim to explore the representation and reasoning of vision-language concepts in a neuro-symbolic language, and study improvement in analytical reasoning abilities and efficiency of "thinking systems". With Qwen3-VL-2B-Instruct as base model and 4 ×\times Nvidia H200 GPU nodes, I achieve an accuracy improvement of 3.33% on a vision-language evaluation dataset consisting of math, science, and general knowledge questions, while reducing the reasoning tokens by 75% over SymPy. I've documented the compute challenges faced, scaling possibilities, and the future work to improve thinking in a neuro-symbolic language in vision-language models. The training and inference setup can be found here: https://github.com/i-like-bfs-and-dfs/wolfram-reasoning.
Apr 23, 2026cs.CV

Reinforcing 3D Understanding in Point-VLMs via Geometric Reward Credit Assignment

Point-Vision-Language Models promise to empower embodied agents with executable spatial reasoning, yet they frequently succumb to geometric hallucination where predicted 3D structures contradict the observed 2D reality. We identify a key cause of this failure not as a representation bottleneck but as a structural misalignment in reinforcement learning, where sparse geometric tokens are drowned out by noisy and broadcasted sequence-level rewards. To resolve this causal dilution, we propose Geometric Reward Credit Assignment, a framework that disentangles holistic supervision into field-specific signals and routes them exclusively to their responsible token spans. This mechanism transforms vague feedback into precise gradient updates and effectively turns generic policy optimization into targeted structural alignment. Furthermore, we internalize physical constraints via a Reprojection-Consistency term which serves as a cross-modal verifier to penalize physically impossible geometries. Validated on a calibrated benchmark derived from ShapeNetCore, our approach bridges the reliability gap by boosting 3D KPA from 0.64 to 0.93, increasing 3D bounding box intersection over union to 0.686, and raising reprojection consistency scores to 0.852. Crucially, these gains are achieved while maintaining robust 2D localization performance, marking a meaningful step from plausible textual outputs toward physically verifiable spatial predictions.
Apr 22, 2026cs.AI

V-tableR1: Process-Supervised Multimodal Table Reasoning with Critic-Guided Policy Optimization

We introduce V-tableR1, a process-supervised reinforcement learning framework that elicits rigorous, verifiable reasoning from multimodal large language models (MLLMs). Current MLLMs trained solely on final outcomes often treat visual reasoning as a black box, relying on superficial pattern matching rather than performing rigorous multi-step inference. While Reinforcement Learning with Verifiable Rewards could enforce transparent reasoning trajectories, extending it to visual domains remains severely hindered by the ambiguity of grounding abstract logic into continuous pixel space. We solve this by leveraging the deterministic grid structure of tables as an ideal visual testbed. V-tableR1 employs a specialized critic VLM to provide dense, step-level feedback on the explicit visual chain-of-thought generated by a policy VLM. To optimize this system, we propose Process-Guided Direct Alignment Policy Optimization (PGPO), a novel RL algorithm integrating process rewards, decoupled policy constraints, and length-aware dynamic sampling. Extensive evaluations demonstrate that V-tableR1 explicitly penalizes visual hallucinations and shortcut guessing. By fundamentally shifting multimodal inference from black-box pattern matching to verifiable logical derivation, V-tableR1 4B establishes state-of-the-art accuracy among open-source models on complex tabular benchmarks, outperforming models up to 18x its size and improving over its SFT baseline
Apr 22, 2026cs.CV

SSL-R1: Self-Supervised Visual Reinforcement Post-Training for Multimodal Large Language Models

Reinforcement learning (RL) with verifiable rewards (RLVR) has demonstrated the great potential of enhancing the reasoning abilities in multimodal large language models (MLLMs). However, the reliance on language-centric priors and expensive manual annotations prevents MLLMs' intrinsic visual understanding and scalable reward designs. In this work, we introduce SSL-R1, a generic self-supervised RL framework that derives verifiable rewards directly from images. To this end, we revisit self-supervised learning (SSL) in visual domains and reformulate widely-used SSL tasks into a set of verifiable visual puzzles for RL post-training, requiring neither human nor external model supervision. Training MLLMs on these tasks substantially improves their performance on multimodal understanding and reasoning benchmarks, highlighting the potential of leveraging vision-centric self-supervised tasks for MLLM post-training. We think this work will provide useful experience in devising effective self-supervised verifiable rewards to enable RL at scale. Project page: https://github.com/Jiahao000/SSL-R1.
Apr 22, 2026cs.CV

ProMMSearchAgent: A Generalizable Multimodal Search Agent Trained with Process-Oriented Rewards

Training multimodal agents via reinforcement learning for knowledge-intensive visual reasoning is fundamentally hindered by the extreme sparsity of outcome-based supervision and the unpredictability of live web environments. To resolve these algorithmic and environmental bottlenecks, we introduce ProMMSearchAgent, establishing a novel Sim-to-Real training paradigm for multimodal search. We decouple policy learning into a deterministic, local static sandbox. Crucially, to learn effectively within this constrained environment, we propose an introspective process-oriented reward. By probing the agent's own parametric knowledge boundaries, we generate dense behavioral metadata that explicitly rewards the correct cognitive decision, initiating a multimodal or text search only when visually or factually uncertain. Extensive experiments demonstrate that our locally-trained policy transfers zero-shot to the live Google Search API. ProMMSearchAgent achieves new SOTA performance, outperforming MMSearch-R1 by +5.1% on FVQA-test, +6.3% on InfoSeek, and +11.3% on MMSearch.
Apr 22, 2026cs.CV

Video-ToC: Video Tree-of-Cue Reasoning

Existing Video Large Language Models (Video LLMs) struggle with complex video understanding, exhibiting limited reasoning capabilities and potential hallucinations. In particular, these methods tend to perform reasoning solely relying on the pretrained inherent reasoning rationales whilst lacking perception-aware adaptation to the input video content. To address this, we propose \textbf{Video-ToC}, a novel video reasoning framework that enhances video understanding through tree-of-cue reasoning. Specifically, our approach introduces three key innovations: (1) A tree-guided visual cue localization mechanism, which endows the model with enhanced fine-grained perceptual capabilities through structured reasoning patterns; (2) A reasoning-demand reward mechanism, which dynamically adjusts the reward value for reinforcement learning (RL) based on the estimation of reasoning demands, enabling on-demand incentives for more effective reasoning strategies; and (3) An automated annotation pipeline that constructs the Video-ToC-SFT-1k and Video-ToC-RL-2k datasets for supervised fine-tuning (SFT) and RL training, respectively. Extensive evaluations on six video understanding benchmarks and a video hallucination benchmark demonstrate the superiority of Video-ToC over baselines and recent methods. Code is available at https://github.com/qizhongtan/Video-ToC.
Apr 22, 2026cs.CV

HyLaR: Hybrid Latent Reasoning with Decoupled Policy Optimization

Chain-of-Thought (CoT) reasoning significantly elevates the complex problem-solving capabilities of multimodal large language models (MLLMs). However, adapting CoT to vision typically discretizes signals to fit LLM inputs, causing early semantic collapse and discarding fine-grained details. While external tools can mitigate this, they introduce a rigid bottleneck, confining reasoning to predefined operations. Although recent latent reasoning paradigms internalize visual states to overcome these limitations, optimizing the resulting hybrid discrete-continuous action space remains challenging. In this work, we propose HyLaR (Hybrid Latent Reasoning), a framework that seamlessly interleaves discrete text generation with continuous visual latent representations. Specifically, following an initial cold-start supervised fine-tuning (SFT), we introduce DePO (Decoupled Policy Optimization) to enable effective reinforcement learning within this hybrid space. DePO decomposes the policy gradient objective, applying independent trust-region constraints to the textual and latent components, alongside an exact closed-form von Mises-Fisher (vMF) KL regularizer. Extensive experiments demonstrate that HyLaR outperforms standard MLLMs and state-of-the-art latent reasoning approaches across fine-grained perception and general multimodal understanding benchmarks. Code is available at https://github.com/EthenCheng/HyLaR.
Apr 21, 2026cs.CV

Visual Reasoning through Tool-supervised Reinforcement Learning

In this paper, we investigate the problem of how to effectively master tool-use to solve complex visual reasoning tasks for Multimodal Large Language Models. To achieve that, we propose a novel Tool-supervised Reinforcement Learning (ToolsRL) framework, with direct tool supervision for more effective tool-use learning. We focus on a series of simple, native, and interpretable visual tools, including zoom-in, rotate, flip, and draw point/line, whose tool supervision is easy to collect. A reinforcement learning curriculum is developed, where the first stage is solely optimized by a set of well motivated tool-specific rewards, and the second stage is trained with the accuracy targeted rewards while allowing calling tools. In this way, tool calling capability is mastered before using tools to complete visual reasoning tasks, avoiding the potential optimization conflict among those heterogeneous tasks. Our experiments have shown that the tool-supervised curriculum training is efficient and ToolsRL can achieve strong tool-use capabilities for complex visual reasoning tasks.
Apr 21, 2026cs.LG

Rethinking Reinforcement Fine-Tuning in LVLM: Convergence, Reward Decomposition, and Generalization

Reinforcement fine-tuning with verifiable rewards (RLVR) has emerged as a powerful paradigm for equipping large vision-language models (LVLMs) with agentic capabilities such as tool use and multi-step reasoning. Despite striking empirical successes, most notably Visual Agentic Reinforcement Fine-Tuning (Visual-ARFT), the theoretical underpinnings of this paradigm remain poorly understood. In particular, two critical questions lack rigorous answers: (i)how does the composite structure of verifiable rewards (format compliance, answer accuracy, tool executability) affect the convergence of Group Relative Policy Optimization (GRPO), and (ii)why does training on a small set of tool-augmented tasks transfer to out-of-distribution domains? We address these gaps by introducing the \emph{Tool-Augmented Markov Decision Process} (TA-MDP), a formal framework that models multimodal agentic decision-making with bounded-depth tool calls. Within this framework, we establish three main results. First, we prove that GRPO under composite verifiable rewards converges to a first-order stationary point at rate O(1/T)O(1/\sqrt{T}) with explicit dependence on the number of reward components and group size (\textbf{Theorem1}). Second, we derive a \emph{Reward Decomposition Theorem} that bounds the sub-optimality gap between decomposed per-component optimization and joint optimization, providing a precise characterization of when reward decomposition is beneficial (\textbf{Theorem2}). Third, we establish a PAC-Bayes generalization bound for tool-augmented policies that explains the strong out-of-distribution transfer observed in Visual-ARFT (\textbf{Theorem~3}).
Apr 21, 2026cs.AI

Multi-modal Reasoning with LLMs for Visual Semantic Arithmetic

Reinforcement learning (RL) as post-training is crucial for enhancing the reasoning ability of large language models (LLMs) in coding and math. However, their capacity for visual semantic arithmetic, inferring relationships from images, remains underexplored. The classic text analogy "king"-"man"+"woman" = "queen" illustrates relational reasoning, yet replacing text with images of "king" and "man" significantly reduces performance because it requires commonsense knowledge and the extraction of concise concepts from irrelevant visual details. This capability is important for service and domestic robotics in unstructured environments, where robots must infer semantic relationships among objects, agents, and actions. In a kitchen, recognizing from images that "powder" and "cake" are related by "is made of" grounds symbolic relations in perception, enabling tool substitution, task generalization, and improved semantic reasoning. Prior work approaches semantic arithmetic by decoding image features after vector arithmetic, but suffers from modality gaps and lacks systematic evaluation. In this paper, we formulate two novel tasks, two-term subtraction and three-term operations, and construct the Image-Relation-Pair Dataset (IRPD) for benchmarking. We further propose Semantic Arithmetic Reinforcement Fine-Tuning (SAri-RFT), which post-trains large vision-language models (LVLMs) using a verifiable function and Group Relative Policy Optimization (GRPO). Our method achieves state-of-the-art results on IRPD and the real-world Visual7W-Telling dataset. By equipping LVLMs with robust cross-modal relational reasoning, this work advances domestic robots' ability to ground symbolic reasoning in perception, enhancing decision-making, tool adaptability, and human-robot interaction in complex environments. Datasets and source code are provided in the supplementary material.
Apr 20, 2026cs.CV

EVE: Verifiable Self-Evolution of MLLMs via Executable Visual Transformations

Self-evolution of multimodal large language models (MLLMs) remains a critical challenge: pseudo-label-based methods suffer from progressive quality degradation as model predictions drift, while template-based methods are confined to a static set of transformations that cannot adapt in difficulty or diversity. We contend that robust, continuous self-improvement requires not only deterministic external feedback independent of the model's internal certainty, but also a mechanism to perpetually diversify the training distribution. To this end, we introduce EVE (Executable Visual transformation-based self-Evolution), a novel framework that entirely bypasses pseudo-labels by harnessing executable visual transformations continuously enriched in both variety and complexity. EVE adopts a Challenger-Solver dual-policy architecture. The Challenger maintains and progressively expands a queue of visual transformation code examples, from which it synthesizes novel Python scripts to perform dynamic visual transformations. Executing these scripts yields VQA problems with absolute, execution-verified ground-truth answers, eliminating any reliance on model-generated supervision. A multi-dimensional reward system integrating semantic diversity and dynamic difficulty calibration steers the Challenger to enrich its code example queue while posing progressively more challenging tasks, preventing mode collapse and fostering reciprocal co-evolution between the two policies. Extensive experiments demonstrate that EVE consistently surpasses existing self-evolution methods, establishing a robust and scalable paradigm for verifiable MLLM self-evolution. The code is available at https://github.com/0001Henry/EVE .
Apr 19, 2026cs.CV

RS-HyRe-R1: A Hybrid Reward Mechanism to Overcome Perceptual Inertia for Remote Sensing Images Understanding

Reinforcement learning (RL) post-training substantially improves remote sensing vision-language models (RS-VLMs). However, when handling complex remote sensing imagery (RSI) requiring exhaustive visual scanning, models tend to rely on localized salient cues for rapid inference. We term this RL-induced bias "perceptual inertia". Driven by reward maximization, models favor quick outcome fitting, leading to two limitations: cognitively, overreliance on specific features impedes complete evidence construction; operationally, models struggle to flexibly shift visual focus across tasks. To address this bias and encourage comprehensive visual evidence mining, we propose RS-HyRe-R1, a hybrid reward framework for RSI understanding. It introduces: (1) a spatial reasoning activation reward that enforces structured visual reasoning; (2) a perception correctness reward that provides adaptive quality anchors across RS tasks, ensuring accurate geometric and semantic alignment; and (3) a visual-semantic path evolution reward that penalizes repetitive reasoning and promotes exploration of complementary cues to build richer evidence chains. Experiments show RS-HyRe-R1 effectively mitigates "perceptual inertia", encouraging deeper, more diverse reasoning. With only 3B parameters, it achieves state-of-the-art performance on REC, OVD, and VQA tasks, outperforming models up to 7B parameters. It also demonstrates strong zero-shot generalization, surpassing the second-best model by 3.16%, 3.97%, and 2.72% on VQA, OVD, and REC, respectively. Code and datasets are available at https://github.com/geox-lab/RS-HyRe-R1.
Apr 19, 2026cs.AI

Waking Up Blind: Cold-Start Optimization of Supervision-Free Agentic Trajectories for Grounded Visual Perception

Small Vision-Language Models (SVLMs) are efficient task controllers but often suffer from visual brittleness and poor tool orchestration. They typically require expensive supervised trajectory tuning to mitigate these deficits. In this work, we propose Self-supervised Perception Enabled by Cascaded Tool Rollout Alignment (SPECTRA), a supervision-free framework that bootstraps agentic capabilities via Coldstart Reinforcement Learning for SVLMs. SPECTRA enforces Soft Structured Multi-turn Rollouts, a topological constraint that directs agents to explicitly sequence tool derived evidence before synthesis, effectively grounding reasoning in visual observations. We employ a multi-objective reward signal that simultaneously maximizes task correctness, rollout structure, and tool utility, enabling agent to self-discover robust behaviors without human preference labels. We further introduce Tool Instrumental Utility (TIU), a novel metric to quantify tool efficacy in the absence of ground truth. Extensive evaluations across composite and out-of-distribution (MMMU-Pro) benchmarks demonstrate that SPECTRA boosts agentic trajectories, improving task accuracy by up to 5% and tool efficiency by 9%, enabling more efficient multimodal agents that learn effectively from environmental interaction alone.
Apr 18, 2026cs.CL

Freshness-Aware Prioritized Experience Replay for LLM/VLM Reinforcement Learning

Reinforcement Learning (RL) has achieved impressive success in post-training Large Language Models (LLMs) and Vision-Language Models (VLMs), with on-policy algorithms such as PPO, GRPO, and REINFORCE++ serving as the dominant paradigm. However, these methods discard all collected trajectories after a single gradient update, resulting in poor sample efficiency, particularly wasteful for agentic tasks where multi-turn environment interactions are expensive. While Experience Replay drives sample efficiency in classic RL by allowing agents to reuse past trajectories and prioritize informative ones, directly applying Prioritized Experience Replay (PER) to LLMs fails. The rapid policy evolution of billion-parameter models renders stored priorities stale, causing old high-priority trajectories to dominate sampling long after they have become uninformative. We propose Freshness-Aware PER, which addresses this priority staleness problem by augmenting any PER-based priority with a multiplicative exponential age decay grounded in effective sample size analysis. To the best of our knowledge, Freshness-Aware PER is the first work to successfully apply PER to LLM/VLM reinforcement learning. We evaluate on eight multi-step agentic, reasoning, and math competition tasks with 0.5B, 3B, and 7B models. Freshness-Aware PER significantly outperforms on-policy baselines, achieving +46% on NQ Search, +367% on Sokoban, and +133% on VLM FrozenLake, while standard PER without age decay consistently degrades performance. Our code is publicly available at https://github.com/Vision-CAIR/Freshness-Aware-PER.
Apr 18, 2026cs.CV

EasyVideoR1: Easier RL for Video Understanding

Reinforcement learning from verifiable rewards (RLVR) has demonstrated remarkable effectiveness in improving the reasoning capabilities of large language models. As models evolve into natively multimodal architectures, extending RLVR to video understanding becomes increasingly important yet remains largely unexplored, due to the diversity of video task types, the computational overhead of repeatedly decoding and preprocessing high-dimensional visual inputs, and the difficulty of reproducible evaluation across numerous sensitive hyperparameters. Existing open-source RL training frameworks provide solid infrastructure for text and image scenarios but lack systematic optimizations tailored for video modality. In this work, we present \textbf{EasyVideoR1}, a complete and efficient reinforcement learning framework specifically designed for training large vision-language models on video understanding tasks. EasyVideoR1 makes the following contributions: (1) a full video RL training pipeline with offline preprocessing and tensor caching that eliminates redundant video decoding and yields a 1.47 ×\times throughput improvement; (2) a comprehensive, task-aware reward system covering 11 distinct video and image problem types with unified routing and modular extension; (3) a mixed offline-online data training paradigm that combines curated high-quality trajectories with on-policy exploration, benefiting the learning of more challenging tasks; (4) joint image-video training with independently configurable pixel budgets, allowing the two modalities to mutually reinforce each other; and (5) an asynchronous multi-benchmark evaluation framework covering 22 mainstream video understanding benchmarks, with reproduced accuracy closely aligned with officially reported scores.
Apr 18, 2026cs.CV

Q-DeepSight: Incentivizing Thinking with Images for Image Quality Assessment and Refinement

Image Quality Assessment (IQA) models are increasingly deployed as perceptual critics to guide generative models and image restoration. This role demands not only accurate scores but also actionable, localized feedback. However, current MLLM-based methods adopt a single-look, language-only paradigm, which departs from human evidence-seeking judgment and yields weakly grounded rationales, limiting their reliability for in-the-loop refinement. We propose Q-DeepSight, a think-with-image framework that emulates this human-like process. It performs interleaved Multimodal Chain-of-Thought (iMCoT) with tool-augmented evidence acquisition (e.g., crop-and-zoom) to explicitly determine where quality degrades and why. To train these long iMCoT trajectories via reinforcement learning, we introduce two techniques: Perceptual Curriculum Reward (PCR) to mitigate reward sparsity and Evidence Gradient Filtering (EGF) to improve credit assignment for visually-grounded reasoning. Q-DeepSight achieves state-of-the-art performance across diverse benchmarks, including natural, restored, and AI-generated content. Furthermore, we demonstrate its practical value with Perceptual-in-Generation (PiG), a training-free framework where Q-DeepSight's diagnoses guide iterative image enhancement, effectively closing the loop between assessment and refinement.
Apr 17, 2026cs.LG

S-GRPO: Unified Post-Training for Large Vision-Language Models

Current post-training methodologies for adapting Large Vision-Language Models (LVLMs) generally fall into two paradigms: Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL). Despite their prevalence, both approaches suffer from inefficiencies when applied in isolation. SFT forces the model's generation along a single expert trajectory, often inducing catastrophic forgetting of general multimodal capabilities due to distributional shifts. Conversely, RL explores multiple generated trajectories but frequently encounters optimization collapse - a cold-start problem where an unaligned model fails to spontaneously sample any domain-valid trajectories in sparse-reward visual tasks. In this paper, we propose Supervised Group Relative Policy Optimization (S-GRPO), a unified post-training framework that integrates the guidance of imitation learning into the multi-trajectory exploration of preference optimization. Tailored for direct-generation visual tasks, S-GRPO introduces Conditional Ground-Truth Trajectory Injection (CGI). When a binary verifier detects a complete exploratory failure within a sampled group of trajectories, CGI injects the verified ground-truth trajectory into the candidate pool. By assigning a deterministic maximal reward to this injected anchor, S-GRPO enforces a positive signal within the group-relative advantage estimation. This mechanism reformulates the supervised learning objective as a high-advantage component of the policy gradient, compelling the model to dynamically balance between exploiting the expert trajectory and exploring novel visual concepts. Theoretical analysis and empirical results demonstrate that S-GRPO gracefully bridges the gap between SFT and RL, drastically accelerates convergence, and achieves superior domain adaptation while preserving the base model's general-purpose capabilities.
Apr 16, 2026cs.CV

UniDoc-RL: Coarse-to-Fine Visual RAG with Hierarchical Actions and Dense Rewards

Retrieval-Augmented Generation (RAG) extends Large Vision-Language Models (LVLMs) with external visual knowledge. However, existing visual RAG systems typically rely on generic retrieval signals that overlook the fine-grained visual semantics essential for complex reasoning. To address this limitation, we propose UniDoc-RL, a unified reinforcement learning framework in which an LVLM agent jointly performs retrieval, reranking, active visual perception, and reasoning. UniDoc-RL formulates visual information acquisition as a sequential decision-making problem with a hierarchical action space. Specifically, it progressively refines visual evidence from coarse-grained document retrieval to fine-grained image selection and active region cropping, allowing the model to suppress irrelevant content and attend to information-dense regions. For effective end-to-end training, we introduce a dense multi-reward scheme that provides task-aware supervision for each action. Based on Group Relative Policy Optimization (GRPO), UniDoc-RL aligns agent behavior with multiple objectives without relying on a separate value network. To support this training paradigm, we curate a comprehensive dataset of high-quality reasoning trajectories with fine-grained action annotations. Experiments on three benchmarks demonstrate that UniDoc-RL consistently surpasses state-of-the-art baselines, yielding up to 17.7% gains over prior RL-based methods.
Apr 16, 2026cs.AI

Targeted Exploration via Unified Entropy Control for Reinforcement Learning

Recent advances in reinforcement learning (RL) have improved the reasoning capabilities of large language models (LLMs) and vision-language models (VLMs). However, the widely used Group Relative Policy Optimization (GRPO) consistently suffers from entropy collapse, causing the policy to converge prematurely and lose diversity. Existing exploration methods introduce additional bias or variance during exploration, making it difficult to maintain optimization stability. We propose Unified Entropy Control for Reinforcement Learning (UEC-RL), a framework that provides targeted mechanisms for exploration and stabilization. UEC-RL activates more exploration on difficult prompts to search for potential and valuable reasoning trajectories. In parallel, a stabilizer prevents entropy from growing uncontrollably, thereby keeping training stable as the model consolidates reliable behaviors. Together, these components expand the search space when needed while maintaining robust optimization throughout training. Experiments on both LLM and VLM reasoning tasks show consistent gains over RL baselines on both Pass@1 and Pass@kk. On Geometry3K, UEC-RL achieves a 37.9% relative improvement over GRPO, indicating that it sustains effective exploration without compromising convergence and underscoring UEC-RL as a key for scaling RL-based reasoning in large models. Our code is available at https://github.com/597358816/UEC-RL.
Apr 16, 2026cs.CV

Learning Adaptive Reasoning Paths for Efficient Visual Reasoning

Visual reasoning models (VRMs) have recently shown strong cross-modal reasoning capabilities by integrating visual perception with language reasoning. However, they often suffer from overthinking, producing unnecessarily long reasoning chains for any tasks. We attribute this issue to \textbf{Reasoning Path Redundancy} in visual reasoning: many visual questions do not require the full reasoning process. To address this, we propose \textbf{AVR}, an adaptive visual reasoning framework that decomposes visual reasoning into three cognitive functions: visual perception, logical reasoning, and answer application. It further enables models to dynamically choose among three response formats: Full Format, Perception-Only Format, and Direct Answer. AVR is trained with FS-GRPO, an adaptation of Group Relative Policy Optimization that encourages the model to select the most efficient reasoning format while preserving correctness. Experiments on multiple vision-language benchmarks show that AVR reduces token usage by 50--90% while maintaining overall accuracy, especially in perception-intensive tasks. These results demonstrate that adaptive visual reasoning can effectively mitigate overthinking in VRMs. Code and data are available at: https://github.com/RunRiotComeOn/AVR.
Apr 8, 2026cs.CL

Decompose, Look, and Reason: Reinforced Latent Reasoning for VLMs

Vision-Language Models often struggle with complex visual reasoning due to the visual information loss in textual CoT. Existing methods either add the cost of tool calls or rely on localized patch-based embeddings that are insufficient to extract semantics in multi-step reasoning. We propose "Decompose, Look, and Reason" (DLR), a reinforced latent reasoning framework that dynamically decomposes queries into textual premises, extracts premise-conditioned continuous visual latents, and deduces answers through grounded rationales. We introduce a three-stage training pipeline and propose a novel Spherical Gaussian Latent Policy, to enable effective exploration in the latent space. Extensive experiments on vision-centric benchmarks show that DLR consistently outperforms strong baselines, including text-only, interleaved multimodal CoT, and latent reasoning methods, while providing superior stepwise interpretability.
Mar 29, 2026cs.CV

TIR-Agent: Training an Explorative and Efficient Agent for Image Restoration

Vision-language agents that orchestrate specialized tools for image restoration (IR) have emerged as a promising method, yet most existing frameworks operate in a training-free manner. They rely on heuristic task scheduling and exhaustive tool traversal, resulting in sub-optimal restoration paths and prohibitive computational cost. We argue that the core bottleneck lies in the absence of a learned policy to make decision, as a vision-language model cannot efficiently handle degradation-aware task ordering and tool composition. To this end, we propose TIR-Agent, a trainable image restoration agent that performs a direct tool-calling policy through a two-stage training pipeline of supervised fine-tuning (SFT) followed by reinforcement learning (RL). Two key designs underpin effective RL training: (i) a random perturbation strategy applied to the SFT data, which broadens the policy's exploration over task schedules and tool compositions, and (ii) a multi-dimensional adaptive reward mechanism that dynamically re-weights heterogeneous image quality metrics to mitigate reward hacking. To support high-throughput, asynchronous GPU-based tool invocation during training, we further develop a globally shared model-call pool. Experiments on both in-domain and out-of-domain degradations show that TIR-Agent outperforms 12 baselines, including 6 all-in-one models, 3 training-free agents, and 3 proprietary models, and achieves over 2.5×\times inference speedup by eliminating redundant tool executions.
Mar 26, 2026cs.CV

VideoTIR: Accurate Understanding for Long Videos with Efficient Tool-Integrated Reasoning

Existing Multimodal Large Language Models (MLLMs) often suffer from hallucinations in long video understanding (LVU), primarily due to the imbalance between textual and visual tokens. Observing that MLLMs handle short visual inputs well, recent LVU works alleviate hallucinations by automatically parsing the vast visual data into manageable segments that can be effectively processed by MLLMs. SFT-based tool-calling methods can serve this purpose, but they typically require vast amounts of fine-grained, high-quality data and suffer from constrained tool-calling trajectories. We propose a novel VideoTIR that leverages Reinforcement Learning (RL) to encourage proper usage of comprehensive multi-level toolkits for efficient long video understanding. VideoTIR explores both Zero-RL and SFT cold-starting to enable MLLMs to retrieve and focus on meaningful video segments/images/regions, enhancing long video understanding both accurately and efficiently. To reduce redundant tool-calling, we propose Toolkit Action Grouped Policy Optimization (TAGPO), which enhances the efficiency of the calling process through stepwise reward assignment and reuse of failed rollouts. Additionally, we develop a sandbox-based trajectory synthesis framework to generate high-quality trajectories data. Extensive experiments on three long-video QA benchmarks demonstrate the effectiveness and efficiency of our method.
Mar 21, 2026cs.CV

Clinical Cognition Alignment for Gastrointestinal Diagnosis with Multimodal LLMs

Multimodal Large Language Models (MLLMs) have demonstrated remarkable potential in medical image analysis. However, their application in gastrointestinal endoscopy is currently hindered by two critical limitations: the misalignment between general model reasoning and standardized clinical cognitive pathways, and the lack of causal association between visual features and diagnostic outcomes. In this paper, we propose a novel Clinical-Cognitive-Aligned (CogAlign) framework to address these challenges. First, we endow the model with rigorous clinical analytical capabilities by constructing the hierarchical clinical cognition dataset and employing Supervised Fine-Tuning (SFT). Unlike conventional approaches, this strategy internalizes the hierarchical diagnostic logic of experts, ranging from anatomical localization and morphological evaluation to microvascular analysis, directly into the model. Second, to eliminate visual bias, we provide a theoretical analysis demonstrating that standard supervised tuning inevitably converges to spurious background correlations. Guided by this insight, we propose a counterfactual-driven reinforcement learning strategy to enforce causal rectification. By generating counterfactual normal samples via lesion masking and optimizing through clinical-cognition-centric rewards, we constrain the model to strictly ground its diagnosis in causal lesion features. Extensive experiments demonstrate that our approach achieves State-of-the-Art (SoTA) performance across multiple benchmarks, significantly enhancing diagnostic accuracy in complex clinical scenarios.
Mar 19, 2026cs.RO

Scaling Sim-to-Real VLA Reinforcement Learning with Generative 3D Worlds

The strong performance of large vision-language models (VLMs) trained with reinforcement learning (RL) has motivated similar approaches for fine-tuning vision-language-action (VLA) models in robotics. Many recent works fine-tune VLAs directly in the real world to avoid addressing the sim-to-real gap. While real-world RL circumvents sim-to-real issues, it inherently limits the generality of the resulting VLA, as scaling scene and object diversity in the physical world is prohibitively difficult. This leads to the paradoxical outcome of transforming a broadly pretrained model into an overfitted, scene-specific policy. Training in simulation can instead provide access to diverse scenes, but designing those scenes is also costly. In this work, we show that VLAs can be RL fine-tuned across broad scene and object distributions and with reduced labor by leveraging 3D world generative models. Using these models together with a language-driven scene designer, we generate 100 diverse interactive scenes containing unique objects and backgrounds, enabling scalable and highly parallel policy learning. Starting from a pretrained imitation baseline, our approach increases simulation success from 9.7% up to 79.8% while achieving a 1.25×\times speedup in task completion time. We further demonstrate successful sim-to-real transfer enabled by the quality of the generated scenes together with domain randomization, improving real-world success from 21.7% to 75% and achieving a 1.13×\times speedup. Finally, we further highlight the benefits of leveraging the effectively unlimited data from 3D world generative models through an ablation study showing that increasing scene diversity directly improves zero-shot generalization.
Mar 16, 2026cs.RO

From Passive Observer to Active Critic: Reinforcement Learning Elicits Process Reasoning for Robotic Manipulation

Accurate process supervision remains a critical challenge for long-horizon robotic manipulation. A primary bottleneck is that current video MLLMs, trained primarily under a Supervised Fine-Tuning (SFT) paradigm, function as passive "Observers" that recognize ongoing events rather than evaluating the current state relative to the final task goal. In this paper, we introduce PRIMO R1 (Process Reasoning Induced Monitoring), a 7B framework that transforms video MLLMs into active "Critics". We leverage outcome-based Reinforcement Learning to incentivize explicit Chain-of-Thought generation for progress estimation. Furthermore, our architecture constructs a structured temporal input by explicitly anchoring the video sequence between initial and current state images. Supported by the proposed PRIMO Dataset and Benchmark, extensive experiments across diverse in-domain environments and out-of-domain real-world humanoid scenarios demonstrate that PRIMO R1 achieves state-of-the-art performance. Quantitatively, our 7B model achieves a 50% reduction in the mean absolute error of specialized reasoning baselines, demonstrating significant relative accuracy improvements over 72B-scale general MLLMs. Furthermore, PRIMO R1 exhibits strong zero-shot generalization on difficult failure detection tasks. We establish state-of-the-art performance on RoboFail benchmark with 67.0% accuracy, surpassing closed-source models like OpenAI o1 by 6.0%.
Mar 11, 2026cs.CV

Are Video Reasoning Models Ready to Go Outside?

In real-world deployment, vision-language models often encounter disturbances such as weather, occlusion, and camera motion. Under such conditions, their understanding and reasoning degrade substantially, revealing a gap between clean, controlled (i.e., unperturbed) evaluation settings and real-world robustness. To address this limitation, we propose ROVA, a novel training framework that improves robustness by modeling a robustness-aware consistency reward under spatio-temporal corruptions. ROVA introduces a difficulty-aware online training strategy that prioritizes informative samples based on the model's evolving capability. Specifically, it continuously re-estimates sample difficulty via self-reflective evaluation, enabling adaptive training with a robustness-aware consistency reward. We also introduce PVRBench, a new benchmark that injects real-world perturbations into embodied video datasets to assess both accuracy and reasoning quality under realistic disturbances. We evaluate ROVA and baselines on PVRBench, UrbanVideo, and VisBench, where open-source and proprietary models suffer up to 35% and 28% drops in accuracy and reasoning under realistic perturbations. ROVA effectively mitigates performance degradation, boosting relative accuracy by at least 24% and reasoning by over 9% compared with baseline models (QWen2.5/3-VL, InternVL2.5, Embodied-R). These gains transfer to clean standard benchmarks, yielding consistent improvements.
Mar 5, 2026cs.CV

Wiki-R1: Incentivizing Multimodal Reasoning for Knowledge-based VQA via Data and Sampling Curriculum

Knowledge-Based Visual Question Answering (KB-VQA) requires models to answer questions about an image by integrating external knowledge, posing significant challenges due to noisy retrieval and the structured, encyclopedic nature of the knowledge base. These characteristics create a distributional gap from pretrained multimodal large language models (MLLMs), making effective reasoning and domain adaptation difficult in the post-training stage. In this work, we propose \textit{Wiki-R1}, a data-generation-based curriculum reinforcement learning framework that systematically incentivizes reasoning in MLLMs for KB-VQA. Wiki-R1 constructs a sequence of training distributions aligned with the model's evolving capability, bridging the gap from pretraining to the KB-VQA target distribution. We introduce \textit{controllable curriculum data generation}, which manipulates the retriever to produce samples at desired difficulty levels, and a \textit{curriculum sampling strategy} that selects informative samples likely to yield non-zero advantages during RL updates. Sample difficulty is estimated using observed rewards and propagated to unobserved samples to guide learning. Experiments on two KB-VQA benchmarks, Encyclopedic VQA and InfoSeek, demonstrate that Wiki-R1 achieves new state-of-the-art results, improving accuracy from 35.5% to 37.1% on Encyclopedic VQA and from 40.1% to 44.1% on InfoSeek. The project page is available at https://artanic30.github.io/project_pages/WikiR1/.