Overview

Video generation models synthesize or edit sequences while aiming to keep content, motion, and scene structure coherent over time. Common approaches use diffusion or flow-matching Transformers, autoregressive models, and conditioning from text, reference images or videos, audio, camera paths, and 3D geometry. Researchers also use memory, physical simulation, reward-based post-training, and inference-time guidance to improve identity, controllability, and long-horizon consistency, while distillation and sparse attention reduce generation costs. A central challenge is that visual quality and prompt alignment do not guarantee physical or geometric coherence, so evaluation is expanding beyond perceptual scores to test consistency, reasoning, safety, and task outcomes.

Latest papers

365 papers65 papers in the last four weeks, up 132% on the four weeks before. 0.4% of all new papers.

Apr 28, 2026

DATAREEL: Automated Data-Driven Video Story Generation with Animations

Data videos are a powerful medium for visual data based storytelling, combining animated, chart-centric visualizations with synchronized narration. Widely used in journalism, education, and public communication, they help audiences understand complex data through clear and engaging visual explanations. Despite their growing impact, generating data-driven video stories remains challenging, as it requires careful coordination of visual encoding, temporal progression, and narration and substantial expertise in visualization design, animation, and video-editing tools. Recent advances in large language models offer new opportunities to automate this process; however, there is currently no benchmark for rigorously evaluating models on animated visualization-based video storytelling. To address this gap, we introduce DataReel, a benchmark for automated data-driven video story generation comprising 328 real-world stories. Each story pairs structured data, a chart visualization, and a narration transcript, enabling systematic evaluation of models' abilities to generate animated data video stories. We further propose a multi-agent framework that decomposes the task into planning, generation, and verification stages, mirroring key aspects of the human storytelling process. Experiments show that this multi-agent approach outperforms direct prompting baselines under both automatic and human evaluations, while revealing persistent challenges in coordinating animation, narration, and visual emphasis. We release DataReel at https://github.com/vis-nlp/DataReel.
Apr 27, 2026

Alice v1: Distillation-Enhanced Video Generation Surpassing Closed-Source Models

Wepresent Alice v1, a 14-billion parameter open-source video generation model that achieves state-of-the-art quality through consistency distillation with score regularization (rCM). Contrary to conventional distillation-which trades quality for speed-we demonstrate that rCM-based distillation can exceed teacher model quality. We attribute this to three mechanisms: (1) the score regularization term acts as a mode-seeking objective that concentrates probability mass on high-quality outputs rather than covering the full teacher distribution, (2) our targeted synthetic data pipeline with hard example mining provides training signal specifically for failure modes (physics, hands, faces) that the teacher handles inconsistently, and (3) consistency enforcement acts as implicit regularization, eliminating "lucky path" dependence on specific noise samples. Alice v1 generates 5-second 720p videos at 24fps in 4 denoising steps (~8 seconds on H100), a 7x speedup over the 50-step teacher while improving VBench score from 84.0 (Wan2.2) to 91.2. This surpasses both the teacher and closed-source systems including Veo3 (~90) and Sora2 (~88) on automated benchmarks, with competitive results in human preference studies. We release all model weights, training code, synthetic data pipelines, and evaluation scripts to advance open research in video generation.
Apr 26, 2026

MuSS: A Large-Scale Dataset and Cinematic Narrative Benchmark for Multi-Shot Subject-to-Video Generation

While video foundation models excel at single-shot generation, real-world cinematic storytelling inherently relies on complex multi-shot sequencing. Further progress is constrained by the absence of datasets that address three core challenges: authentic narrative logic, spatiotemporal text-video alignment conflicts, and the "copy-paste" dilemma prevalent in Subject-to-Video (S2V) generation. To bridge this gap, we introduce MuSS, a large-scale, dual-track dataset tailored for multi-shot video and S2V generation. Sourced from over 3,000 movies, MuSS explicitly supports both complex montage transitions and subject-centric narratives. To construct this dataset, we pioneer a progressive captioning pipeline that eliminates contextual conflicts by ensuring local shot-level accuracy before enforcing global narrative coherence. Crucially, we implement a cross-shot matching mechanism to fundamentally eradicate the S2V copy-paste shortcut. Alongside the dataset, we propose the Cinematic Narrative Benchmark, featuring a visual-logic-driven paradigm and a novel Anti-Copy-Paste Variance (ACP-Var) metric to rigorously assess continuous storytelling and 3D structural consistency. Extensive experiments demonstrate that while current baselines struggle with continuous narrative logic or degenerate into trivial 2D sticker generators, our MuSS-augmented model achieves state-of-the-art narrative effectiveness and cross-shot identity preservation.
Apr 26, 2026

PhysLayer: Language-Guided Layered Animation with Depth-Aware Physics

Existing image-to-video generation methods often produce physically implausible motions and lack precise control over object dynamics. While prior approaches have incorporated physics simulators, they remain confined to 2D planar motions and fail to capture depth-aware spatial interactions. We introduce PhysLayer, a novel framework enabling language-guided, depth-aware layered animation of static images. PhysLayer consists of three key components: First, a language-guided scene understanding module that utilizes vision foundation models to decompose scenes into depth-based layers by analyzing object composition, material properties, and physical parameters. Second, a depth-aware layered physics simulation that extends 2D rigid-body dynamics with depth motion and perspective-consistent scaling, enabling more realistic object interactions without requiring full 3D reconstruction. Third, a physics-guided video synthesis module that integrates simulated trajectories with scene-aware relighting for temporally coherent results. Experimental results demonstrate improvements in CLIP-Similarity (+2.2%), FID score (+9.3%), and Motion-FID (+3%), with human evaluation showing enhanced physical plausibility (+24%) and text-video alignment (+35%). Our approach provides a practical balance between physical realism and computational efficiency for controllable image animation.
Apr 25, 2026

EAD-Net: Emotion-Aware Talking Head Generation with Spatial Refinement and Temporal Coherence

Emotionally talking head video generation aims to generate expressive portrait videos with accurate lip synchronization and emotional facial expressions. Current methods rely on simple emotional labels, leading to insufficient semantic information. While introducing high-level semantics enhances expressiveness, it easily causes lip-sync degradation. Furthermore, mainstream generation methods struggle to balance computational efficiency and global motion awareness in long videos and suffer from poor temporal coherence. Therefore, we propose an Emotion-Aware Diffusion model-based Network, called EAD-Net. We introduce SyncNet supervision and Temporal Representation Alignment (TREPA) to mitigate lip-sync degradation caused by multi-modal fusion. To model complex spatio-temporal dependencies in long video sequences, we propose a Spatio-Temporal Directional Attention (STDA) mechanism that captures global motion patterns through strip attention. Additionally, we design a Temporal Frame graph Reasoning Module (TFRM) to explicitly model temporal coherence between video frames through graph structure learning. To enhance emotional semantic control, a large language model is employed to extract textual descriptions from real videos, serving as high-level semantic guidance. Experiments on the HDTF and MEAD datasets demonstrate that our method outperforms existing methods in terms of lip-sync accuracy, temporal consistency, and emotional accuracy.
Apr 23, 2026

KD-CVG: A Knowledge-Driven Approach for Creative Video Generation

Creative Generation (CG) leverages generative models to automatically produce advertising content that highlights product features, and it has been a significant focus of recent research. However, while CG has advanced considerably, most efforts have concentrated on generating advertising text and images, leaving Creative Video Generation (CVG) relatively underexplored. This gap is largely due to two major challenges faced by Text-to-Video (T2V) models: (a) ambiguous semantic alignment, where models struggle to accurately correlate product selling points with creative video content, and (b) inadequate motion adaptability, resulting in unrealistic movements and distortions. To address these challenges, we develop a comprehensive Advertising Creative Knowledge Base (ACKB) as a foundational resource and propose a knowledge-driven approach (KD-CVG) to overcome the knowledge limitations of existing models. KD-CVG consists of two primary modules: Semantic-Aware Retrieval (SAR) and Multimodal Knowledge Reference (MKR). SAR utilizes the semantic awareness of graph attention networks and reinforcement learning feedback to enhance the model's comprehension of the connections between selling points and creative videos. Building on this, MKR incorporates semantic and motion priors into the T2V model to address existing knowledge gaps. Extensive experiments have demonstrated KD-CVG's superior performance in achieving semantic alignment and motion adaptability, validating its effectiveness over other state-of-the-art methods. The code and dataset will be open source at https://kdcvg.github.io/KDCVG/.
Apr 22, 2026

Building a Precise Video Language with Human-AI Oversight

Video-language models (VLMs) learn to reason about the dynamic visual world through natural language. We introduce a suite of open datasets, benchmarks, and recipes for scalable oversight that enable precise video captioning. First, we define a structured specification for describing subjects, scenes, motion, spatial, and camera dynamics, grounded by hundreds of carefully defined visual primitives developed with professional video creators such as filmmakers. Next, to curate high-quality captions, we introduce CHAI (Critique-based Human-AI Oversight), a framework where trained experts critique and revise model-generated pre-captions into improved post-captions. This division of labor improves annotation accuracy and efficiency by offloading text generation to models, allowing humans to better focus on verification. Additionally, these critiques and preferences between pre- and post-captions provide rich supervision for improving open-source models (Qwen3-VL) on caption generation, reward modeling, and critique generation through SFT, DPO, and inference-time scaling. Our ablations show that critique quality in precision, recall, and constructiveness, ensured by our oversight framework, directly governs downstream performance. With modest expert supervision, the resulting model outperforms closed-source models such as Gemini-3.1-Pro. Finally, we apply our approach to re-caption large-scale professional videos (e.g., films, commercials, games) and fine-tune video generation models such as Wan to better follow detailed prompts of up to 400 words, achieving finer control over cinematography including camera motion, angle, lens, focus, point of view, and framing. Our results show that precise specification and human-AI oversight are key to professional-level video understanding and generation. Data and code are available on our project page: https://linzhiqiu.github.io/papers/chai/
Apr 21, 2026

ReImagine: Rethinking Controllable High-Quality Human Video Generation via Image-First Synthesis

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited controllability or reduced visual quality. We revisit this problem from an image-first perspective, where high-quality human appearance is learned via image generation and used as a prior for video synthesis, decoupling appearance modeling from temporal consistency. We propose a pose- and viewpoint-controllable pipeline that combines a pretrained image backbone with SMPL-X-based motion guidance, together with a training-free temporal refinement stage based on a pretrained video diffusion model. Our method produces high-quality, temporally consistent videos under diverse poses and viewpoints. We also release a canonical human dataset and an auxiliary model for compositional human image synthesis. Code and data are publicly available at https://github.com/Taited/ReImagine.
Apr 21, 2026

TS-Attn: Temporal-wise Separable Attention for Multi-Event Video Generation

Generating high-quality videos from complex temporal descriptions that contain multiple sequential actions is a key unsolved problem. Existing methods are constrained by an inherent trade-off: using multiple short prompts fed sequentially into the model improves action fidelity but compromises temporal consistency, while a single complex prompt preserves consistency at the cost of prompt-following capability. We attribute this problem to two primary causes: 1) temporal misalignment between video content and the prompt, and 2) conflicting attention coupling between motion-related visual objects and their associated text conditions. To address these challenges, we propose a novel, training-free attention mechanism, Temporal-wise Separable Attention (TS-Attn), which dynamically rearranges attention distribution to ensure temporal awareness and global coherence in multi-event scenarios. TS-Attn can be seamlessly integrated into various pre-trained text-to-video models, boosting StoryEval-Bench scores by 33.5% and 16.4% on Wan2.1-T2V-14B and Wan2.2-T2V-A14B with only a 2% increase in inference time. It also supports plug-and-play usage across models for multi-event image-to-video generation. The source code and project page are available at https://github.com/Hong-yu-Zhang/TS-Attn.
Apr 21, 2026

AutoAWG: Adverse Weather Generation with Adaptive Multi-Controls for Automotive Videos

Perception robustness under adverse weather remains a critical challenge for autonomous driving, with the core bottleneck being the scarcity of real-world video data in adverse weather. Existing weather generation approaches struggle to balance visual quality and annotation reusability. We present AutoAWG, a controllable Adverse Weather video Generation framework for Autonomous driving. Our method employs a semantics-guided adaptive fusion of multiple controls to balance strong weather stylization with high-fidelity preservation of safety-critical targets; leverages a vanishing point-anchored temporal synthesis strategy to construct training sequences from static images, thereby reducing reliance on synthetic data; and adopts masked training to enhance long-horizon generation stability. On the nuScenes validation set, AutoAWG significantly outperforms prior state-of-the-art methods: without first-frame conditioning, FID and FVD are relatively reduced by 50.0% and 16.1%; with first-frame conditioning, they are further reduced by 8.7% and 7.2%, respectively. Extensive qualitative and quantitative results demonstrate advantages in style fidelity, temporal consistency, and semantic--structural integrity, underscoring the practical value of AutoAWG for improving downstream perception in autonomous driving. Our code is available at: https://github.com/higherhu/AutoAWG
Apr 20, 2026

OmniHuman: A Large-scale Dataset and Benchmark for Human-Centric Video Generation

Recent advancements in audio-video joint generation models have demonstrated impressive capabilities in content creation. However, generating high-fidelity human-centric videos in complex, real-world physical scenes remains a significant challenge. We identify that the root cause lies in the structural deficiencies of existing datasets across three dimensions: limited global scene and camera diversity, sparse interaction modeling (both person-person and person-object), and insufficient individual attribute alignment. To bridge these gaps, we present OmniHuman, a large-scale, multi-scene dataset designed for fine-grained human modeling. OmniHuman provides a hierarchical annotation covering video-level scenes, frame-level interactions, and individual-level attributes. To facilitate this, we develop a fully automated pipeline for high-quality data collection and multi-modal annotation. Complementary to the dataset, we establish the OmniHuman Benchmark (OHBench), a three-level evaluation system that provides a scientific diagnosis for human-centric audio-video synthesis. Crucially, OHBench introduces metrics that are highly consistent with human perception, filling the gaps in existing benchmarks by providing a comprehensive diagnosis across global scenes, relational interactions, and individual attributes.
Apr 19, 2026

FlowC2S: Flowing from Current to Succeeding Frames for Fast and Memory-Efficient Video Continuation

This paper introduces a novel methodology for generating fast and memory-efficient video continuations. Our method, dubbed FlowC2S, fine-tunes a pre-trained text-to-video flow model to learn a vector field between the current and succeeding video chunks. Two design choices are key. First, we introduce inherent optimal couplings, utilizing temporally adjacent video chunks during training as a practical proxy for true optimal couplings, resulting in straighter flows. Second, we incorporate target inversion, injecting the inverted latent of the target chunk into the input representation to strengthen correspondences and improve visual fidelity. By flowing directly from current to succeeding frames, instead of the common combination of current frames with noise to generate a video continuation, we reduce the dimensionality of the model input by a factor of two. The proposed method, fine-tuned from LTXV and Wan, surpasses the state-of-the-art scores across quantitative evaluations with FID and FVD, with as few as five neural function evaluations.
Apr 19, 2026

DreamShot: Personalized Storyboard Synthesis with Video Diffusion Prior

Storyboard synthesis plays a crucial role in visual storytelling, aiming to generate coherent shot sequences that visually narrate cinematic events with consistent characters, scenes, and transitions. However, existing approaches are mostly adapted from text-to-image diffusion models, which struggle to maintain long-range temporal coherence, consistent character identities, and narrative flow across multiple shots. In this paper, we introduce DreamShot, a video generative model based storyboard framework that fully exploits powerful video diffusion priors for controllable multi-shot synthesis. DreamShot supports both Text-to-Shot and Reference-to-Shot generation, as well as story continuation conditioned on previous frames, enabling flexible and context-aware storyboard generation. By leveraging the spatial-temporal consistency inherent in video generative models, DreamShot produces visually and semantically coherent sequences with improved narrative fidelity and character continuity. Furthermore, DreamShot incorporates a multi-reference role conditioning module that accepts multiple character reference images and enforces identity alignment via a Role-Attention Consistency Loss, explicitly constraining attention between reference and generated roles. Extensive experiments demonstrate that DreamShot achieves superior scene coherence, role consistency, and generation efficiency compared to state-of-the-art text-to-image storyboard models, establishing a new direction toward controllable video model-driven visual storytelling.
Apr 15, 2026

ANVIL: Analogies and Videos for Lecturers

We present ANVIL, a multimodal generative system that automates the production of analogy-based instructional animations for computer science topics. Given a concept definition, ANVIL generates a textual analogy, compiles it into a structured visual screenplay, and produces executable manim code to render an animation, with an automated repair mechanism to improve robustness. Evaluating such systems at scale requires balancing pedagogical validity with scalability. We begin with a teacher evaluation to ground the quality assessment and use its findings to guide automated screening. For textual analogies, we introduce an LLM-based evaluator for scalable quality screening; for videos, where subjective judgments are difficult to automate, we instead assess fidelity to the intended screenplay using an automated proxy for auditing and error analysis. We further conduct a user study with educators to examine adoption requirements and risks. Our findings suggest that ANVIL can produce materials that are frequently rated as adequate, and that educators respond positively to its perceived value and usability.
Apr 11, 2026

Prompt Relay: Inference-Time Temporal Control for Multi-Event Video Generation

Video diffusion models have achieved remarkable progress in generating high-quality videos. However, these models struggle to represent the temporal succession of multiple events in real-world videos and lack explicit mechanisms to control when semantic concepts appear, how long they persist, and the order in which multiple events occur. Such control is especially important for movie-grade video synthesis, where coherent storytelling depends on precise timing, duration, and transitions between events. When using a single paragraph-style prompt to describe a sequence of complex events, models often exhibit semantic entanglement, where concepts intended for different moments in the video bleed into one another, resulting in poor text-video alignment. To address these limitations, we propose Prompt Relay, an inference-time, plug-and-play method to enable fine-grained temporal control in multi-event video generation, requiring no architectural modifications and no additional computational overhead. Prompt Relay introduces a penalty into the cross-attention mechanism, so that each temporal segment attends only to its assigned prompt, allowing the model to represent one semantic concept at a time and thereby improving temporal prompt alignment, reducing semantic interference, and enhancing visual quality.
Apr 10, 2026

Camera Artist: A Multi-Agent Framework for Cinematic Language Storytelling Video Generation

We propose Camera Artist, a multi-agent framework that models a real-world filmmaking workflow to generate narrative videos with explicit cinematic language. While recent multi-agent systems have made substantial progress in automating filmmaking workflows from scripts to videos, they often lack explicit mechanisms to structure narrative progression across adjacent shots and deliberate use of cinematic language, resulting in fragmented storytelling and limited filmic quality. To address this, Camera Artist builds upon established agentic pipelines and introduces a dedicated Cinematography Shot Agent, which integrates recursive storyboard generation to strengthen shot-to-shot narrative continuity and cinematic language injection to produce more expressive, film-oriented shot designs. Extensive quantitative and qualitative results demonstrate that our approach consistently outperforms existing baselines in narrative consistency, dynamic expressiveness, and perceived film quality.
Apr 10, 2026

ELT: Elastic Looped Transformers for Visual Generation

We introduce Elastic Looped Transformers (ELT), a highly parameter-efficient class of visual generative models based on a recurrent transformer architecture. While conventional generative models rely on deep stacks of unique transformer layers, our approach employs iterative, weight-shared transformer blocks to drastically reduce parameter counts while maintaining high synthesis quality. To effectively train these models for image and video generation, we propose the idea of Intra-Loop Self Distillation (ILSD), where student configurations (intermediate loops) are distilled from the teacher configuration (maximum training loops) to ensure consistency across the model's depth in a single training step. Our framework yields a family of elastic models from a single training run, enabling Any-Time inference capability with dynamic trade-offs between computational cost and generation quality, with the same parameter count. ELT significantly shifts the efficiency frontier for visual synthesis. With 4×4\times reduction in parameter count under iso-inference-compute settings, ELT achieves a competitive FID of 2.02.0 on class-conditional ImageNet 256×256256 \times 256 and FVD of 72.872.8 on class-conditional UCF-101.
Apr 9, 2026

Uni-ViGU: Towards Unified Video Generation and Understanding via A Diffusion-Based Video Generator

Unified multimodal models integrating visual understanding and generation face a fundamental challenge: visual generation incurs substantially higher computational costs than understanding, particularly for video. This imbalance motivates us to invert the conventional paradigm: rather than extending understanding-centric MLLMs to support generation, we propose Uni-ViGU, a framework that unifies video generation and understanding by extending a video generator as the foundation. We introduce a unified flow method that performs continuous flow matching for video and discrete flow matching for text within a single process, enabling coherent multimodal generation. We further propose a modality-driven MoE-based framework that augments Transformer blocks with lightweight layers for text generation while preserving generative priors. To repurpose generation knowledge for understanding, we design a bidirectional training mechanism with two stages: Knowledge Recall reconstructs input prompts to leverage learned text-video correspondences, while Capability Refinement fine-tunes on detailed captions to establish discriminative shared representations. Experiments demonstrate that Uni-ViGU achieves competitive performance on both video generation and understanding, validating generation-centric architectures as a scalable path toward unified multimodal intelligence. Project Page and Code: https://fr0zencrane.github.io/uni-vigu-page/.
Apr 9, 2026

MotionScape: A Motion-Stratified UAV Video Benchmark for World Modeling and Future Video Generation

Unmanned aerial vehicles (UAVs) are increasingly crucial for low-altitude autonomy and complex environment understanding. World models enable UAVs to anticipate how future states may evolve under potential actions, providing predictive support for autonomous decision-making. For video world models, future video generation serves as a means of simulating future visual states, providing a direct basis for evaluating their predictive capability. However, existing UAV video resources typically focus on specific control signals or simulated environments. Standardized benchmarks for multi-condition UAV-view future video generation are still limited. To bridge this gap, we introduce MotionScape, a real-world UAV-view benchmark comprising 228 high-resolution video clips totaling 62,700 frames, with semantic annotations of weather and illumination conditions, scene environment, and camera-viewpoint motion. The clips are stratified into low-, medium-, and high-motion strata using optical-flow-based motion intensity. MotionScape supports Text2World, Image2World, and Video2World evaluation under a unified future-generation protocol. Technical validation with representative baseline models assesses performance across conditioning settings and motion strata, providing a unified platform for evaluating the future visual simulation capabilities of UAV world models.
Apr 8, 2026

MoRight: Motion Control Done Right

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangled motion control, allowing users to separately control the object motion and adjust camera viewpoint; and (2) motion causality, ensuring that user-driven actions trigger coherent reactions from other objects rather than merely displacing pixels. Existing methods fall short on both fronts: they entangle camera and object motion into a single tracking signal and treat motion as kinematic displacement without modeling causal relationships between object motion. We introduce MoRight, a unified framework that addresses both limitations through disentangled motion modeling. Object motion is specified in a canonical static-view and transferred to an arbitrary target camera viewpoint via temporal cross-view attention, enabling disentangled camera and object control. We further decompose motion into active (user-driven) and passive (consequence) components, training the model to learn motion causality from data. At inference, users can either supply active motion and MoRight predicts consequences (forward reasoning), or specify desired passive outcomes and MoRight recovers plausible driving actions (inverse reasoning), all while freely adjusting the camera viewpoint. Experiments on three benchmarks demonstrate state-of-the-art performance in generation quality, motion controllability, and interaction awareness.
Apr 7, 2026

Evolution of Video Generative Foundations

The rapid advancement of Artificial Intelligence Generated Content (AIGC) has revolutionized video generation, enabling systems ranging from proprietary pioneers like OpenAI's Sora, Google's Veo3, and Bytedance's Seedance to powerful open-source contenders like Wan and HunyuanVideo to synthesize temporally coherent and semantically rich videos. These advancements pave the way for building "world models" that simulate real-world dynamics, with applications spanning entertainment, education, and virtual reality. However, existing reviews on video generation often focus on narrow technical fields, e.g., Generative Adversarial Networks (GAN) and diffusion models, or specific tasks (e. g., video editing), lacking a comprehensive perspective on the field's evolution, especially regarding Auto-Regressive (AR) models and integration of multimodal information. To address these gaps, this survey firstly provides a systematic review of the development of video generation technology, tracing its evolution from early GANs to dominant diffusion models, and further to emerging AR-based and multimodal techniques. We conduct an in-depth analysis of the foundational principles, key advancements, and comparative strengths/limitations. Then, we explore emerging trends in multimodal video generation, emphasizing the integration of diverse data types to enhance contextual awareness. Finally, by bridging historical developments and contemporary innovations, this survey offers insights to guide future research in video generation and its applications, including virtual/augmented reality, personalized education, autonomous driving simulations, digital entertainment, and advanced world models, in this rapidly evolving field. For more details, please refer to the project at https://github.com/sjtuplayer/Awesome-Video-Foundations.
Apr 7, 2026

OmniCamera: A Unified Framework for Multi-task Video Generation with Arbitrary Camera Control

Video fundamentally intertwines two crucial axes: the dynamic content of a scene and the camera motion through which it is observed. However, existing generation models often entangle these factors, limiting independent control. In this work, we introduce OmniCamera, a unified framework designed to explicitly disentangle and command these two dimensions. This compositional approach enables flexible video generation by allowing arbitrary pairings of camera and content conditions, unlocking unprecedented creative control. To overcome the fundamental challenges of modality conflict and data scarcity inherent in such a system, we present two key innovations. First, we construct OmniCAM, a novel hybrid dataset combining curated real-world videos with synthetic data that provides diverse paired examples for robust multi-task learning. Second, we propose a Dual-level Curriculum Co-Training strategy that mitigates modality interference and synergistically learns from diverse data sources. This strategy operates on two levels: first, it progressively introduces control modalities by difficulties (condition-level), and second, trains for precise control on synthetic data before adapting to real data for photorealism (data-level). As a result, OmniCamera achieves state-of-the-art performance, enabling flexible control for complex camera movements while maintaining superior visual quality.
Apr 7, 2026

HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generation

Despite tremendous recent progress in human video generation, generative video diffusion models still struggle to capture the dynamics and physics of human motions faithfully. In this paper, we propose a new framework for human video generation, HumANDiff, which enhances the human motion control with three key designs: 1) Articulated motion-consistent noise sampling that correlates the spatiotemporal distribution of latent noise and replaces the unstructured random Gaussian noise with 3D articulated noise sampled on the dense surface manifold of a statistical human body template. It inherits body topology priors for spatially and temporally consistent noise sampling. 2) Joint appearance-motion learning that enhances the standard training objective of video diffusion models by jointly predicting pixel appearances and corresponding physical motions from the articulated noises. It enables high-fidelity human video synthesis, e.g., capturing motion-dependent clothing wrinkles. 3) Geometric motion consistency learning that enforces physical motion consistency across frames via a novel geometric motion consistency loss defined in the articulated noise space. HumANDiff enables scalable controllable human video generation by fine-tuning video diffusion models with articulated noise sampling. Consequently, our method is agnostic to diffusion model design, and requires no modifications to the model architecture. During inference, HumANDiff enables image-to-video generation within a single framework, achieving intrinsic motion control without requiring additional motion modules. Extensive experiments demonstrate that our method achieves state-of-the-art performance in rendering motion-consistent, high-fidelity humans with diverse clothing styles. Project page: https://taohuumd.github.io/projects/HumANDiff/
Apr 5, 2026

OP-GRPO: Efficient Off-Policy GRPO for Flow-Matching Models

Post training via GRPO has demonstrated remarkable effectiveness in improving the generation quality of flow-matching models. However, GRPO suffers from inherently low sample efficiency due to its on-policy training paradigm. To address this limitation, we present OP-GRPO, the first Off-Policy GRPO framework tailored for flow-matching models. First, we actively select high-quality trajectories and adaptively incorporate them into a replay buffer for reuse in subsequent training iterations. Second, to mitigate the distribution shift introduced by off-policy samples, we propose a sequence-level importance sampling correction that preserves the integrity of GRPO's clipping mechanism while ensuring stable policy updates. Third, we theoretically and empirically show that late denoising steps yield ill-conditioned off-policy ratios, and mitigate this by truncating trajectories at late steps. Across image and video generation benchmarks, OP-GRPO achieves comparable or superior performance to Flow-GRPO with only 34.2% of the training steps on average, yielding substantial gains in training efficiency while maintaining generation quality.
Apr 3, 2026

Salt: Self-Consistent Distribution Matching with Cache-Aware Training for Fast Video Generation

Distilling video generation models to extremely low inference budgets (e.g., 2--4 NFEs) is crucial for real-time deployment, yet remains challenging. Trajectory-style consistency distillation often becomes conservative under complex video dynamics, yielding an over-smoothed appearance and weak motion. Distribution matching distillation (DMD) can recover sharp, mode-seeking samples, but its local training signals do not explicitly regularize how denoising updates compose across timesteps, making composed rollouts prone to drift. To overcome this challenge, we propose Self-Consistent Distribution Matching Distillation (SC-DMD), which explicitly regularizes the endpoint-consistent composition of consecutive denoising updates. For real-time autoregressive video generation, we further treat the KV cache as a quality parameterized condition and propose Cache-Distribution-Aware training. This training scheme applies SC-DMD over multi-step rollouts and introduces a cache-conditioned feature alignment objective that steers low-quality outputs toward high-quality references. Across extensive experiments on both non-autoregressive backbones (e.g., Wan~2.1) and autoregressive real-time paradigms (e.g., Self Forcing), our method, dubbed Salt, consistently improves low-NFE video generation quality while remaining compatible with diverse KV-cache memory mechanisms. Project page: https://xingtongge.github.io/Salt
Apr 3, 2026

Generative AI for Video Trailer Synthesis: From Extractive Heuristics to Autoregressive Creativity

The domain of automatic video trailer generation is currently undergoing a profound paradigm shift, transitioning from heuristic-based extraction methods to deep generative synthesis. While early methodologies relied heavily on low-level feature engineering, visual saliency, and rule-based heuristics to select representative shots, recent advancements in Large Language Models (LLMs), Multimodal Large Language Models (MLLMs), and diffusion-based video synthesis have enabled systems that not only identify key moments but also construct coherent, emotionally resonant narratives. This survey provides a comprehensive technical review of this evolution, with a specific focus on generative techniques including autoregressive Transformers, LLM-orchestrated pipelines, and text-to-video foundation models like OpenAI's Sora and Google's Veo. We analyze the architectural progression from Graph Convolutional Networks (GCNs) to Trailer Generation Transformers (TGT), evaluate the economic implications of automated content velocity on User-Generated Content (UGC) platforms, and discuss the ethical challenges posed by high-fidelity neural synthesis. By synthesizing insights from recent literature, this report establishes a new taxonomy for AI-driven trailer generation in the era of foundation models, suggesting that future promotional video systems will move beyond extractive selection toward controllable generative editing and semantic reconstruction of trailers.
Apr 1, 2026

ONE-SHOT: Compositional Human-Environment Video Synthesis via Spatial-Decoupled Motion Injection and Hybrid Context Integration

Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer environment control through rigid 3D geometric compositions often encounter a stark trade-off between precise control and generative flexibility. Furthermore, the heavy 3D pre-processing still limits practical scalability. In this paper, we propose ONE-SHOT, a parameter-efficient framework for compositional human-environment video generation. Our key insight is to factorize the generative process into disentangled signals. Specifically, we introduce a canonical-space injection mechanism that decouples human dynamics from environmental cues via cross-attention. We also propose Dynamic-Grounded-RoPE, a novel positional embedding strategy that establishes spatial correspondences between disparate spatial domains without any heuristic 3D alignments. To support long-horizon synthesis, we introduce a Hybrid Context Integration mechanism to maintain subject and scene consistency across minute-level generations. Experiments demonstrate that our method significantly outperforms state-of-the-art methods, offering superior structural control and creative diversity for video synthesis. Our project has been available on: https://martayang.github.io/ONE-SHOT/.
Mar 31, 2026

OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation

Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthesize only limited observations of a scene, leading to issues of completeness and global consistency. We propose OmniRoam, a controllable panoramic video generation framework that exploits the rich per-frame scene coverage and inherent long-term spatial and temporal consistency of panoramic representation, enabling long-horizon scene wandering. Our framework begins with a preview stage, where a trajectory-controlled video generation model creates a quick overview of the scene from a given input image or video. Then, in the refine stage, this video is temporally extended and spatially upsampled to produce long-range, high-resolution videos, thus enabling high-fidelity world wandering. To train our model, we introduce two panoramic video datasets that incorporate both synthetic and real-world captured videos. Experiments show that our framework consistently outperforms state-of-the-art methods in terms of visual quality, controllability, and long-term scene consistency, both qualitatively and quantitatively. We further showcase several extensions of this framework, including real-time video generation and 3D reconstruction. Code is available at https://github.com/yuhengliu02/OmniRoam.
Mar 31, 2026

Gloria: Consistent Character Video Generation via Content Anchors

Digital characters are central to modern media, yet generating character videos with long-duration, consistent multi-view appearance and expressive identity remains challenging. Existing approaches either provide insufficient context to preserve identity or leverage non-character-centric information as the memory, leading to suboptimal consistency. Recognizing that character video generation inherently resembles an outside-looking-in scenario. In this work, we propose representing the character visual attributes through a compact set of anchor frames. This design provides stable references for consistency, while reference-based video generation inherently faces challenges of copy-pasting and multi-reference conflicts. To address these, we introduce two mechanisms: Superset Content Anchoring, providing intra- and extra-training clip cues to prevent duplication, and RoPE as Weak Condition, encoding positional offsets to distinguish multiple anchors. Furthermore, we construct a scalable pipeline to extract these anchors from massive videos. Experiments show our method generates high-quality character videos exceeding 10 minutes, and achieves expressive identity and appearance consistency across views, surpassing existing methods.
Mar 31, 2026

VecAttention: Vector-wise Sparse Attention for Accelerating Long Context Inference

Long-context video understanding and generation pose a significant computational challenge for Transformer-based video models due to the quadratic complexity of self-attention. While existing sparse attention methods employ coarse-grained patterns to improve efficiency, they typically incur redundant computation and suboptimal performance. To address this issue, in this paper, we propose VecAttention, a novel framework of vector-wise sparse attention that achieves superior accuracy-efficiency trade-offs for video models. We observe that video attention maps exhibit a strong vertical-vector sparse pattern, and further demonstrate that this vertical-vector pattern offers consistently better accuracy-sparsity trade-offs compared with existing coarse-grained sparse patterns. Based on this observation, VecAttention dynamically selects and processes only informative vertical vectors through a lightweight important-vector selection that minimizes memory access overhead and an optimized kernel of vector sparse attention. Comprehensive evaluations on video understanding (VideoMME, LongVideoBench, and VCRBench) and generation (VBench) tasks show that VecAttention delivers a 2.65×\times speedup over full attention and a 1.83×\times speedup over state-of-the-art sparse attention methods, with comparable accuracy to full attention. Our code is available at https://github.com/anminliu/VecAttention.