Video-Language Models
Momentum
12 papers in the last four weeks, up 200% on the four weeks before. 0.1% of all new papers.
Latest papers 110
Video vision-language models (VLMs) keep paying for visual state the stream already told us was stable. The factory wall did not move, but most VLM pipelines still hand the model dense RGB frames or a fresh prefix again. We study that waste as training-free anti-recomputation: reuse state when validation says it survives, and buy fresh evidence when the scene, query, or cache topology requires it. The largest measured win is after ingest. On frozen Qwen2.5-VL-7B-Instruct-4bit, adaptive same-video follow-up reuse preserves paired choices and correctness on a 93-query VideoMME breadth setting while reducing follow-up latency by 14.90-35.92x. The first query is still cold; the win starts when later questions reuse the same video state. Stress tests bound the result: repeated-question schedules hold through 50 turns, while dense-answer-anchored prompt variation separates conservative fixed K=1 repair from faster aggressive policies that drift. Fresh-video pruning is smaller but real. C-VISION skips timed vision-tower work before the first answer is generated. On Gemma 4-E4B-4bit, the clean 32f short cell reaches 1.316x first-query speedup with no paired drift or parse failures on 20 items; Qwen shows the fidelity/speed boundary. Stage-share ceiling (C-CEILING) is the accounting guardrail: a component speedup becomes an end-to-end speedup only in proportion to the wall-clock share it accelerates, so C-VISION and after-ingest follow-up reuse do not multiply. Candidate C-STREAM remains a native-rate target, not a headline result here. The broader direction is VLM-native media that expose change, motion, uncertainty, object state, sensor time, and active tiles directly, so models do not have to rediscover the world from dense RGB every frame.
HY-Himmel Technical Report: Hierarchical Interleaved Multi-stream Motion Encoding for Long Video Understanding
Long-video understanding with multimodal language models suffers from three compounding bottlenecks: heavy decode cost to obtain dense RGB frames, quadratic token growth with frame count, and weak motion perception under sparse keyframe sampling. We present HY-Himmel, a hierarchical video-language framework that allocates semantic and motion capacity separately. A small set of sparse anchor I-frames is routed to the expensive host ViT to ground object identity and scene layout, while the far denser inter-frame intervals are encoded by a lightweight compressed-domain tri-stream adapter that distils motion evidence from motion-vector maps, residual maps, and I-frame context into aligned motion tokens. These tokens are injected into the LLM via a differentiable placeholder mechanism after a dedicated Stage-1 contrastive alignment that places the motion representation in a geometry compatible with the frozen visual backbone. On Video-MME, HY-Himmel surpasses the dense 32-frame baseline by +2.3 pp (61.2 to 63.5%) while using 3.6x fewer context tokens. Extensive ablations over stream composition, motion encoder family, fusion mode, alignment objective, anchor count, LoRA rank, and video duration confirm that the full tri-stream is necessary and sufficient for the observed gains.
WindowQuant: Mixed-Precision KV Cache Quantization based on Window-Level Similarity for VLMs Inference Optimization
Recently, video language models (VLMs) have been applied in various fields. However, the visual token sequence of the VLM is too long, which may cause intolerant inference latency and GPU memory usage. Existing methods propose mixed-precision quantization to the key-value (KV) cache in VLMs based on token granularity, which is time-consuming in the search process and hardware inefficient during computation. This paper introduces a novel approach called WindowQuant, which employs window-adaptive mixed-precision quantization to optimize the KV cache. WindowQuant consists of two modules: window-level quantization search and window-level KV cache computation. Window-level quantization search quickly determines the optimal bit-width configuration of the KV cache windows based on the similarity scores between the corresponding visual token windows and the text prompt, maintaining the model accuracy. Furthermore, window-level KV cache computation reorders the KV cache windows before quantization, avoiding the hardware inefficiency caused by mixed-precision quantization in inference computation. Extensive experiments demonstrate that WindowQuant outperforms state-of-the-art VLM models and KV cache quantization methods on various datasets.
IntentVLM: Open-Vocabulary Intention Recognition through Forward-Inverse Modeling with Video-Language Models
Improving the effectiveness of human-robot interaction requires social robots to accurately infer human goals through robust intention understanding. This challenge is particularly critical in multimodal settings, where agents must integrate heterogeneous signals including text, visual cues to form a coherent interpretation of user intent. This paper presents IntentVLM, a novel two-stage video-language framework designed for open-vocabulary human intention recognition. The approach is inspired by forward-inverse modeling in cognitive science by decomposing intention understanding into goal candidate generation followed by structured inference through selection, effectively reducing hallucinations in latent reasoning. Evaluated on the IntentQA and Inst-IT Bench datasets, IntentVLM achieves state-of-the-art results with up to 80% accuracy, notably surpassing the baseline performance by 30% and matches human performance. Our findings demonstrate that this structured reasoning approach enhances open-vocabulary intention understanding without catastrophic forgetting, offering a robust foundation for human-centered robotics.
Building a Precise Video Language with Human-AI Oversight
Video-language models (VLMs) learn to reason about the dynamic visual world through natural language. We introduce a suite of open datasets, benchmarks, and recipes for scalable oversight that enable precise video captioning. First, we define a structured specification for describing subjects, scenes, motion, spatial, and camera dynamics, grounded by hundreds of carefully defined visual primitives developed with professional video creators such as filmmakers. Next, to curate high-quality captions, we introduce CHAI (Critique-based Human-AI Oversight), a framework where trained experts critique and revise model-generated pre-captions into improved post-captions. This division of labor improves annotation accuracy and efficiency by offloading text generation to models, allowing humans to better focus on verification. Additionally, these critiques and preferences between pre- and post-captions provide rich supervision for improving open-source models (Qwen3-VL) on caption generation, reward modeling, and critique generation through SFT, DPO, and inference-time scaling. Our ablations show that critique quality in precision, recall, and constructiveness, ensured by our oversight framework, directly governs downstream performance. With modest expert supervision, the resulting model outperforms closed-source models such as Gemini-3.1-Pro. Finally, we apply our approach to re-caption large-scale professional videos (e.g., films, commercials, games) and fine-tune video generation models such as Wan to better follow detailed prompts of up to 400 words, achieving finer control over cinematography including camera motion, angle, lens, focus, point of view, and framing. Our results show that precise specification and human-AI oversight are key to professional-level video understanding and generation. Data and code are available on our project page: https://linzhiqiu.github.io/papers/chai/
Leveraging Vision-Language Models to Detect Attention in Educational Videos
Educational videos are a cornerstone of remote and blended learning. However, learners' fluctuating attention remains a significant barrier to effective information retention. Prior research has attempted to mitigate this by detecting and reacting to attention loss at runtime using eye tracking. Such detection has been based so far on classical machine learning classifiers trained on engineered features, such as summary statistics over learners' fixations and saccades. These methods have struggled to capture the complex, temporal nature of learner engagement, thus exhibiting moderate prediction performance. In this study, we aim to advance the detection of attention by shifting from standard engineered features to a multimodal foundation models. Using an educational eye-tracking dataset (N = 70), we investigate a novel methodology that utilizes a Vision-Language Model (VLM) to analyze video content directly with superimposed gaze data. This approach aims to leverage the semantic reasoning capabilities of foundation models to contextualize learner focus within the video stream. We evaluate the performance of this VLM-based approach using several prompting strategies with Gemini 3, but ultimately found that none of them could outperform statistical baselines. Our results provide new insights into the limitations of using VLMs for real-time educational diagnostics.
EasyVideoR1: Easier RL for Video Understanding
Reinforcement learning from verifiable rewards (RLVR) has demonstrated remarkable effectiveness in improving the reasoning capabilities of large language models. As models evolve into natively multimodal architectures, extending RLVR to video understanding becomes increasingly important yet remains largely unexplored, due to the diversity of video task types, the computational overhead of repeatedly decoding and preprocessing high-dimensional visual inputs, and the difficulty of reproducible evaluation across numerous sensitive hyperparameters. Existing open-source RL training frameworks provide solid infrastructure for text and image scenarios but lack systematic optimizations tailored for video modality. In this work, we present \textbf{EasyVideoR1}, a complete and efficient reinforcement learning framework specifically designed for training large vision-language models on video understanding tasks. EasyVideoR1 makes the following contributions: (1) a full video RL training pipeline with offline preprocessing and tensor caching that eliminates redundant video decoding and yields a 1.47 throughput improvement; (2) a comprehensive, task-aware reward system covering 11 distinct video and image problem types with unified routing and modular extension; (3) a mixed offline-online data training paradigm that combines curated high-quality trajectories with on-policy exploration, benefiting the learning of more challenging tasks; (4) joint image-video training with independently configurable pixel budgets, allowing the two modalities to mutually reinforce each other; and (5) an asynchronous multi-benchmark evaluation framework covering 22 mainstream video understanding benchmarks, with reproduced accuracy closely aligned with officially reported scores.
Think in Latent Thoughts: A New Paradigm for Gloss-Free Sign Language Translation
Many SLT systems quietly assume that brief chunks of signing map directly to spoken-language words. That assumption breaks down because signers often create meaning on the fly using context, space, and movement. We revisit SLT and argue that it is mainly a cross-modal reasoning task, not just a straightforward video-to-text conversion. We thus introduce a reasoning-driven SLT framework that uses an ordered sequence of latent thoughts as an explicit middle layer between the video and the generated text. These latent thoughts gradually extract and organize meaning over time. On top of this, we use a plan-then-ground decoding method: the model first decides what it wants to say, and then looks back at the video to find the evidence. This separation improves coherence and faithfulness. We also built and released a new large-scale gloss-free SLT dataset with stronger context dependencies and more realistic meanings. Experiments across several benchmarks show consistent gains over existing gloss-free methods. Our code and data are available at https://github.com/fletcherjiang/SignThought.
Do Vision Language Models Understand Human Engagement in Games?
Inferring human engagement from gameplay video is important for game design and player-experience research, yet it remains unclear whether vision--language models (VLMs) can infer such latent psychological states from visual cues alone. Using the GameVibe Few-Shot dataset across nine first-person shooter games, we evaluate three VLMs under six prompting strategies, including zero-shot prediction, theory-guided prompts grounded in Flow, GameFlow, Self-Determination Theory, and MDA, and retrieval-augmented prompting. We consider both pointwise engagement prediction and pairwise prediction of engagement change between consecutive windows. Results show that zero-shot VLM predictions are generally weak and often fail to outperform simple per-game majority-class baselines. Memory- or retrieval-augmented prompting improves pointwise prediction in some settings, whereas pairwise prediction remains consistently difficult across strategies. Theory-guided prompting alone does not reliably help and can instead reinforce surface-level shortcuts. These findings suggest a perception--understanding gap in current VLMs: although they can recognize visible gameplay cues, they still struggle to robustly infer human engagement across games.
Real-Time Generation of Game Video Commentary with Multimodal LLMs: Pause-Aware Decoding Approaches
Real-time video commentary generation provides textual descriptions of ongoing events in videos. It supports accessibility and engagement in domains such as sports, esports, and livestreaming. Commentary generation involves two essential decisions: what to say and when to say it. While recent prompting-based approaches using multimodal large language models (MLLMs) have shown strong performance in content generation, they largely ignore the timing aspect. We investigate whether in-context prompting alone can support real-time commentary generation that is both semantically relevant and well-timed. We propose two prompting-based decoding strategies: 1) a fixed-interval approach, and 2) a novel dynamic interval-based decoding approach that adjusts the next prediction timing based on the estimated duration of the previous utterance. Both methods enable pause-aware generation without any fine-tuning. Experiments on Japanese and English datasets of racing and fighting games show that the dynamic interval-based decoding can generate commentary more closely aligned with human utterance timing and content using prompting alone. We release a multilingual benchmark dataset, trained models, and implementations to support future research on real-time video commentary generation.
DynaTokens: Controlling Token Dynamics for Continual Video-Language Understanding
Continual VideoQA with multimodal LLMs remains challenging because sequential adaptation induces task interference, while storing task-specific prompts becomes impractical as task sequences grow. We introduce DynaTokens, a transformer-based token generator that dynamically produces fine-tuning tokens on demand, enabling task-adaptive prompt updates through shared generation weights. To mitigate forgetting, we introduce meta-learning-inspired regularisers that look ahead to avoid task-specific sharp update directions while anchoring the evolving generator to prior-task behaviours. We theoretically connect this objective to sharpness-aware optimisation, showing how it favours flatter cross-task minima and improves retention. DynaTokens combines gradient-free routing based on robust pretrained token and visual embeddings with lightweight auxiliary multimodal supervision, reducing router drift during continual adaptation. Across standard continual VideoQA benchmarks, DynaTokens achieves higher average accuracy and substantially lower forgetting than strong baselines. It also improves zero-shot generalisation and remains effective in longer domain-incremental sequences with extended task shifts. Finally, we introduce a challenging ImageQA->VideoQA protocol and show that DynaTokens enables robust cross-modal continual transfer.
Stateful Token Reduction for Long-Video Hybrid VLMs
Token reduction accelerates long-video vision--language models (VLMs), but existing methods target Transformers, where reduction is treated as token pruning. We study token reduction in hybrid Mamba--Transformer VLMs and find that it is \emph{stateful}: Mamba layers maintain a recurrent state that accumulates information from earlier tokens, allowing discarded tokens to persist, so reduction behaves more like compression than dropping.We support this view with a representation-based probing method measuring how much information from discarded tokens is retained, and analyze layer-wise sparsity and cross-layer importance stability. Our findings show importance is sparse within layers but unstable across layers, making aggressive early pruning unreliable while hybrids remain robust to later reduction.Motivated by this, we propose a hybrid-aware token reduction framework with a low-to-high progressive schedule and a unified query-conditioned importance score for attention and Mamba layers. For Mamba, excluding the position-dependent decay from the recurrence produces a stronger selection signal. Across long-video benchmarks, our method achieves -- prefilling speedups at a 25% token budget while maintaining near-baseline accuracy and improving with light finetuning. Hybrid models benefit from aggressive reduction, improving both efficiency and accuracy, whereas Transformers exhibit the standard trade-off. Our method also outperforms prior baselines on the same hybrid backbone and combines effectively with visual redundancy reduction methods.
Stress Tests REVEAL Fragile Temporal and Visual Grounding in Video-Language Models
Video-Language Models (VidLMs) achieve strong benchmark scores, yet these scores often hide whether models use the video at all. We show that VidLM failures follow two pathways: some visual signals are never reliably encoded, while others are encoded but overridden by model priors. We introduce REVEAL, a diagnostic stress-test benchmark for quantifying when and why VidLMs under-use visual evidence. REVEAL contains five controlled probes: camera-motion sensitivity, cross-frame integration, video sycophancy, language-only shortcuts, and temporal expectation bias. Together, they test whether models encode basic video signals, combine evidence across frames, and preserve visual evidence against user assertions, language cues, and learned event expectations. Across 12 VidLMs we find systematic failures along both pathways, with most models falling below chance on the binary and six-way probes that humans solve at 78--100% accuracy. Under assertive prompts, a model's output distribution becomes nearly invariant to whether it is shown a real video or random noise, making visual evidence effectively causally inert. We further carry out mechanistic probes to identify where these failures arise in the model pipeline and why visual evidence is lost. REVEAL provides a scalable, human-verified framework for moving beyond aggregate scores toward structured, reproducible evaluation of multimodal reliability.
VideoSTF: Stress-Testing Output Repetition in Video Large Language Models
Video Large Language Models (VideoLLMs) have achieved strong performance on video understanding tasks, yet existing benchmarks evaluate only what models predict, leaving the stability of how they generate largely unexamined. We surface a previously underexplored generation failure of VideoLLMs, defined as output repetition, in which the decoder collapses into self-reinforcing loops of repeated phrases or sentences, and present VideoSTF, a benchmarking framework for systematically measuring, stress-testing, and exploiting this failure mode. VideoSTF formalizes repetition with three complementary -gram-based metrics, ships a standardized testbed of 10,000 diverse videos, and provides a library of controlled temporal stressors. Across 10 advanced VideoLLMs, VideoSTF reveals four key findings: (i) repetition is pervasive on unperturbed videos and stable across commonly used frame counts, with repetition rates up to 91%; (ii) it spans a severity spectrum from mild redundancy to token-cap loops, and is highly amplified by temporal perturbations; (iii) temporal stressors form a practical black-box attack surface, flipping benign videos into repetitive ones with tens of queries and high attack success rates (up to 98%), and (iv) repetition is not explained by visual redundancy, its amplification tracks local temporal disruption, and only repetition penalties reduce it among common mitigations such as top- sampling, input filtering, and prompt variation, but increasing the penalty weakens visual grounding. VideoSTF reframes generation stability as a useful and complementary evaluation axis for VideoLLMs and provides the tools to study it. The project page is available at https://videostf.github.io/.
Oracle-RLAIF: An Improved Fine-Tuning Framework for Multi-modal Video Models using Reinforcement Learning from Ranking Feedback
Recent advances in large video-language models (VLMs) rely on extensive fine-tuning techniques that strengthen alignment between textual and visual comprehension. Leading pipelines typically pair supervised fine-tuning (SFT) with reinforcement learning from preference data to enhance video comprehension. However, as VLMs scale in parameter size, so does the cost of gathering enough human feedback. To make fine-tuning more cost-effective, recent frameworks explore reinforcement learning with AI feedback (RLAIF), which replace human preference with AI as a judge. Current RLAIF frameworks rely on a specialized reward model trained with video narratives to create calibrated scalar rewards -- an expensive and restrictive pipeline. We propose Oracle-RLAIF, a novel framework that replaces the trained reward model with a more general Oracle ranker which acts as a drop-in model ranking candidate model responses rather than scoring them. Alongside Oracle-RLAIF, we introduce , a novel rank-based loss function based on Group Relative Policy Optimization (GRPO) that directly optimizes ordinal feedback with rank-aware advantages. Empirically, we demonstrate that Oracle-RLAIF consistently outperforms leading VLMs using existing fine-tuning methods when evaluated across various video comprehension benchmarks. Oracle-RLAIF paves the path to creating flexible and data-efficient frameworks for aligning large multi-modal video models with reinforcement learning from rank rather than score.
Do Modern Video-LLMs Need to Listen? A Benchmark Audit and Scalable Remedy
Speech and audio encoders developed over years of community effort are routinely excluded from video understanding pipelines, not because they fail, but because benchmarks never required listening. We audit 10 video benchmarks and find items largely solvable from visual cues alone: a single-frame probe answers about 76% of AVQA without audio, suggesting poor measurement of audio-visual reasoning. Building on LLaVA-OneVision, we attach a speech/audio encoder and compare five compressor architectures under 25-fold token reduction (25 Hz to 1 Hz). Across 10 benchmarks, with and without filtering, audio yields clear gains on tasks requiring speech comprehension or cross-modal grounding, while vision-centric suites remain largely unaffected. Our results show that speech encoders play a larger role in video understanding than current benchmarks suggest. We will open-source our work at https://github.com/naver-ai/unimambamia-av.
Diffusion-grounded VideoLLM for Entity-aware temoporal grounding
Precise temporal grounding requires distinguishing when a queried event occurs from when its participating entities are merely visible. We propose Diffusion-Grounded VideoLLM, which conditions temporal feature extraction on query-relevant entities before language reasoning. The framework tracks entities named in the query and uses their masks to condition a frozen video diffusion backbone. Intermediate spatiotemporal features are extracted through truncated denoising and combined with entity tokens and timestamp embeddings. The language model uses this evidence together with the full query to generate temporal intervals and answers to grounded questions. On Charades-STA and NExT-GQA, the model obtains 43.5 mIoU and 28.4 Acc@GQA, improving the reported Grounded-VideoLLM reference by 6.7 and 1.7 points, respectively. Component and entity-pathway ablations support the usefulness of conditioning diffusion features on query-relevant entities for temporal grounding.
VIBE: Annotation-Free Video-to-Text Information Bottleneck Evaluation for TL;DR
Many decision-making tasks, where both accuracy and efficiency matter, still require human supervision. For example, tasks like traffic officers reviewing hour-long dashcam footage or researchers screening conference videos can benefit from concise summaries that reduce cognitive load and save time. Yet current vision-language models (VLMs) often produce verbose, redundant outputs that hinder task performance. Existing video caption evaluation depends on costly human annotations and overlooks the summaries' utility in downstream tasks. We address these gaps with Video-to-text Information Bottleneck Evaluation (VIBE), an annotation-free method that scores VLM outputs using two metrics: grounding (how well the summary aligns with visual content) and utility (how informative it is for the task). VIBE selects from randomly sampled VLM outputs by ranking them according to the two scores to support effective human decision-making. Human studies on LearningPaper24, SUTD-TrafficQA, and LongVideoBench show that summaries selected by VIBE consistently improve performance-boosting task accuracy by up to 61.23% and reducing response time by 75.77% compared to naive VLM summaries or raw video.
Zero-shot Video Moment Retrieval via Off-the-shelf Multimodal Large Language Models
The target of video moment retrieval (VMR) is predicting temporal spans within a video that semantically match a given linguistic query. Existing VMR methods based on multimodal large language models (MLLMs) overly rely on expensive high-quality datasets and time-consuming fine-tuning. Although some recent studies introduce a zero-shot setting to avoid fine-tuning, they overlook inherent language bias in the query, leading to erroneous localization. To tackle the aforementioned challenges, this paper proposes Moment-GPT, a tuning-free pipeline for zero-shot VMR utilizing frozen MLLMs. Specifically, we first employ LLaMA-3 to correct and rephrase the query to mitigate language bias. Subsequently, we design a span generator combined with MiniGPT-v2 to produce candidate spans adaptively. Finally, to leverage the video comprehension capabilities of MLLMs, we apply VideoChatGPT and span scorer to select the most appropriate spans. Our proposed method substantially outperforms the state-ofthe-art MLLM-based and zero-shot models on several public datasets, including QVHighlights, ActivityNet-Captions, and Charades-STA.
Video2Reaction: Training Foundation Video Models to Predict Audience Reaction
We introduce Video2Reaction, a multimodal dataset that maps short movie segments to the induced emotional reactions of viewers in the wild, as expressed through social media comments. Video2Reaction captures the natural diversity of emotional responses by aggregating reactions from online comments at scale, modeling labels as distributions over categorical emotions to better reflect the subjective and ambiguous nature of emotional perception. We benchmark two vision-language models (VLMs) finetuned with LoRA, showing that VLMs learn effectively from Video2Reaction and outperform specialized baselines on dominant reaction prediction. We further demonstrate that VLMs pre-finetuned on Video2Reaction transfer effectively to VCE, another induced emotion dataset with a different taxonomy and video domain. Notably, LLaVA-NeXT-Video-7B pre-finetuned on Video2Reaction and adapted on only 1% of VCE training data achieves a top-3 accuracy of 0.682, on par with the best reported VCE performance trained on the full dataset. The dataset is available at https://huggingface.co/datasets/infofusionlab/Video2Reaction