Video Restoration
Momentum
4 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Latest papers 33
As video capture moves to handheld and edge devices, motion blur from camera shake has become a pervasive degradation that lowers perceptual quality and harms downstream vision tasks. The strongest deblurring networks recover impressive detail, yet they remain computationally heavy and overwhelmingly complex, so their quality comes at a cost that consumer hardware cannot pay in real time. This gap between restoration quality and on-device speed is exactly what makes real-time deblurring difficult. We developed and implemented TSRN-RTVD, an efficient video deblurring system that explicitly reconstructs the underlying camera trajectory during exposure and uses the recovered motion to guide restoration. This approach turns the physical cause of blur into a signal that drives sharpening. Our system runs on a single consumer GPU and restores the video at 30 FPS while reaching 30.08 dB PSNR on the GoPro dataset. We demonstrate TSRN-RTVD on consumer devices with interactive side-by-side visualization of the blurry input and the deblurred output, live throughput, and an on-screen view of the recovered camera trajectory. Demo video is available at https://youtu.be/3alMwVrVALU.
LoopMoEVR: Loop-Based Degradation-Aware Mixture-of-Experts for Unified UHD Video Restoration
Recently, unified high-definition image restoration has attracted considerable attention; however, existing models tend to excessively increase their depth in pursuit of improved generalization, which often yields only limited gains. Meanwhile, loop-based learning paradigms have drawn widespread attention due to their low parameter counts and strong regression capability, as exemplified by GPT-6 and looped Transformers. In this paper, we introduce the loop learning paradigm to address restoration tasks that require cross-domain learning. Specifically, we propose LoopMoEVR, a loop-based mixture-of-experts model capable of handling degraded ultra-high-definition (UHD) inputs. First, a degradation-conditioned low-rank loop embedding is designed to construct input-dependent stage conditions. Second, a spatio-temporal iterative adaptive normalization module, termed IterAda3DN, is developed to fuse local features with global loop context, thereby performing position-wise affine modulation. Finally, the expert branches further integrate the attention-updated local and global video states with the loop conditions to generate dedicated modulation parameters, while an input-conditioned depth predictor adaptively configures the number of loop iterations. With only approximately 0.884M trainable parameters, the proposed model uniformly handles UHD video dehazing, deraining, denoising, and low-light enhancement tasks, achieving state-of-the-art restoration performance on both public benchmarks and real-world scenarios.
FastVR: Efficient Streaming Video Restoration with One-Step Diffusion
Diffusion-based video restoration recovers realistic details, but its practical deployment is limited by two efficiency bottlenecks: costly VAE encoding and decoding, and the quadratic cost of full self-attention in diffusion transformers (DiTs). This paper presents FastVR, a streaming video restoration framework built on a one-step diffusion model, which delivers strong restoration quality and temporal consistency while processing 1080p video at 11 FPS on a single H20 GPU. To improve inference efficiency, FastVR combines a lightweight VAE with chunk-wise causal attention, which substantially reduces the computational cost. During training, it further adopts velocity consistency regularization and continuous trajectory learning, which improve restoration quality. Extensive experiments show that FastVR is more efficient than the evaluated diffusion baselines while achieving state-of-the-art performance on synthetic and real-world benchmarks. We hope that this work supports further progress in the community.
High Dynamic Range Video Reconstruction from Single-Exposure Raw Sequences
Due to the limited dynamic range of conventional image sensors, captured low dynamic range (LDR) video often suffers from highlight clipping and shadow detail loss, making high-quality high dynamic range (HDR) reconstruction from single-exposure sequences highly challenging without alternating exposures or extra hardware. Alternating-exposure HDR methods sacrifice frame rate and struggle with motion alignment, making them impractical for real-world capture. To address this, we propose RawHDRV, an end-to-end framework for single-exposure Raw video HDR reconstruction, that fundamentally exploits the linear response and channel-specific characteristics of Bayer data. Specifically, it features a channel-decomposition temporal alignment and fusion strategy that processes Bayer channels separately to exploit their distinct exposure characteristics, together with exposure-aware weighted fusion. It further incorporates an exposure complementarity mask-guided restoration module that leverages inter-frame exposure redundancy to adaptively fuse reliable information and suppress saturation artifacts, and introduces a mask-guided color loss that combines normalized error constraints with gradient smoothing to enhance highlight recovery. Furthermore, we construct a large-scale mobile Raw-HDR video dataset with per-frame HDR annotations. Experiments show that our method achieves the state-of-the-art results in all metrics, demonstrating superior spatial quality and temporal stability under extreme exposure conditions. The code is available at https://github.com/supeixian/RawHDRV.
Perceptual Refinement of an End-to-End Video Streaming Pipeline via Generative AI Layers
Traditional codecs treat every region of a frame alike; a generative layer can instead degrade the regions a viewer attends to least and reconstruct them at the client. We present PRESLEY, which extends the prior conference work ELVIS by replacing destructive block removal with adaptive in-place degradation under a removability mask, signaling per-block strength in a bit-packed side channel, and restoring via generative backbones conditioned on transmitted visual priors rather than unconditioned in-painting. We separate the problem into three goals: choosing which blocks to degrade, degrading them so the encoder spends fewer bits, and restoring them. Against its predecessor at matched rate, PRESLEY achieves a decisive mean -56.4% BD-rate reduction on delivered background quality across 13 rate ladders spanning multiple codecs and dataset families. Against pristine baselines, PRESLEY defines the operating regime of generative transport: delivering substantial bitrate savings (up to -29.4% BD-rate) and superior background quality (17/23 sequences) in the target bit-starved regime, while maintaining foreground fidelity bit-exact. We further map where the theoretical headroom in this class of architecture lies. Using an exact leave-one-superblock-out combinatorial oracle as an additive empirical bound, we show that existing complexity heuristics already capture 83.3% of bit-cost savings, bounding remaining cost-axis headroom at about 5% of total bitrate. We then identify and model the primary unaddressed axis -- post-restoration damage -- which disperses widely (4.9-8.4 dB). We prove that this damage is predictable before transmission (held-out rho = +0.400), establishing the feasibility of transmit-time restorability modeling and defining the roadmap for joint rate-distortion-restoration selection rules.
From Synthesis to Removal: Physics-Grounded Reflection Simulation and Diffusion-Based Video Dereflection
Videos captured through glass often contain reflections that degrade visual quality and interfere with downstream vision tasks. Although single-image reflection removal has been extensively studied, video reflection removal remains largely underexplored due to the lack of paired video data, temporally coherent removal models, and dedicated evaluation benchmarks. We present a closed-loop framework that unifies physics-grounded reflection simulation, diffusion-based video dereflection, and benchmark evaluation. Our S2R-Synthesis pipeline generates paired reflected and reflection-free videos by performing physics-grounded augmentation in the structure space and rendering realistic reflected videos with a trained video diffusion renderer; the augmentation models key glass-related effects including roughness-induced blur, thickness-induced ghosting, and reflectance variation. Based on the synthesized data, we introduce S2R-Removal, the first diffusion-based video reflection removal model, which adapts a pretrained video diffusion prior through reflection-aware latent adaptation and one-step pixel-geometric refinement, recovering the clean transmission in a single denoising step. We further build S2R-Bench, the first benchmark for video reflection removal, supporting both full-reference evaluation and real-world human perceptual assessment. Experiments on S2R-Bench and multiple public image benchmarks demonstrate state-of-the-art performance and faster inference than even non-diffusion baselines, and validate the effectiveness of S2R-Synthesis. Project page: https://codingwzp.github.io/VideoDereflection_S2R.
Revisiting the Current Frame: Physical-Trace-Guided Network Output Correction for Video Restoration
Video restoration methods exploit temporal information to recover information missing from degraded observations. However, reference frames within the sequence may introduce inconsistent degradation, content discrepancy, or reconstruction errors due to physical image-formation variations, occlusion, and imperfect temporal aggregation. Existing approaches mainly focus on improving restoration networks, while the reliability of the generated outputs at different spatial locations remains largely unexplored. In this work, we propose ANCHOR, a model-agnostic framework that revisits the low-quality current frame as a temporally aligned anchor for video restoration correction. Specifically, ANCHOR estimates a spatial trust field from heterogeneous physical-trace evidence and adaptively balances the restoration proposal with the original observation. Experiments on High Dynamic Range video reconstruction and video deraining demonstrate consistent improvements across various state-of-the-art restoration models, validating the effectiveness of reliability-aware output correction for video restoration.
EffectLearner: World-Aware Object-Effect Reasoning for Real-World Video Object Removal
Video object removal must eliminate not only the target object but also its induced effects while maintaining high-fidelity and spatiotemporally coherent restoration. Existing methods mainly learn object-effect correspondences implicitly from predefined effect categories and fixed data distributions, limiting their generalization to complex real-world scenes involving compositional effects, spatially detached or weakly correlated effects, long-tail physical phenomena, and dynamically evolving interactions. We propose EffectLearner, a semantic-reasoning-enhanced framework that combines a VLM-based Object-Effect Reasoner with a DiT-based Video Eraser. Guided by a structured effect-analysis prompt, the Reasoner performs cross-modal reasoning over a target-highlighted video and extracts compact effect-aware context, which guides the Video Eraser toward comprehensive object-effect removal. Motion-aware mask guidance and motion-consistency supervision further improve removal coverage and spatiotemporal stability under object motion and evolving scene dynamics. To fully exploit the framework in challenging real-world scenarios, we further construct EffectWorld, a paired video dataset specifically designed for complex object-induced effects, and introduce a progressive training curriculum that combines common supervision with complex-effect data. On the standard ROSE-Bench, EffectLearner outperforms existing baselines on most metrics and achieves clear advantages on both EffectWorld-Eval and the challenging EffectWorld-Wild, demonstrating its ability to deliver high-quality video object removal in complex real-world scenes.
OmniVR: Audio-Video Conditional Generation for Archival Footage Restoration
Archival footage often suffers from coupled visual and acoustic degradations, yet most restoration systems process the two modalities separately. To address this problem, we present OmniVR, the first systematic framework for joint audio-video restoration, covering data construction, model adaptation, efficient inference, and evaluation. We construct a high-quality audio-video corpus with detailed captions and use a joint degradation pipeline to produce aligned clean and degraded pairs. Using these pairs, we adapt a pretrained text-to-audio-video model (T2AV) by introducing degraded audio-video conditions (TAV2AV), then progressively replace sample captions with a fixed restoration prompt while retaining caption/null rehearsal. The resulting AV2AV model requires no user-provided text. Under a compatible residual-learning model, we prove that this condition-annealing schedule reduces gradient variance and expected restoration risk relative to direct fixed-prompt adaptation at the same training budget. For efficient deployment, OmniVR-Flash combines reduced-resolution video conditioning, MeanFlow-based one-step distillation, and Turbo VAE, achieving approximately 38 fps at 1K and 18 fps at 2K on a single B200 GPU. We further introduce OmniVRBench to evaluate four complementary dimensions: visual quality, audio quality, temporal consistency, and audio-visual synchrony. OmniVR achieves state-of-the-art results on public benchmarks and OmniVRBench. Data, code, and model weights will be released. Project Page: https://xin1u.github.io/OminiVR_PAGE/
MoCRA: Mixture of Compositional Rank-1 Atoms for 4K All-in-One Video Restoration
Real-world video arrives hazy, rainy, dark, or noisy, and a deployable restorer faces three demands at once: no degradation label, native 4K output, and stability in playback. Existing methods answer them separately and break on the joint problem, because per-frame degradation readings flip between frames, downsampled proxies erase the rain and noise they are meant to remove, and dense temporal alignment does not fit 4K memory. No paired benchmark even poses that problem, so we build one. UHV-4K-AIO renders physically modeled haze, rain, sensor noise, and low light over the same 100 clean 4K clips with shared depth and motion, and its construction exposes the split MoCRA is built on: haze and low light survive aggressive downsampling, while rain and noise exist only at native scale. Band-matched compositional conditioning follows, spending conditioning capacity, computation, and supervision in the band where each degradation lives. One dictionary of rank-1 atoms, recomposed sparsely per frame, conditions both a once-per-clip coarse branch and a shallow native-resolution refiner, in 3.6M parameters and with no optical flow. Trained once for all four tasks, MoCRA takes the best task-mean PSNR of eleven retrained image and video baselines, holds warping error at the level of the flow-based video models while never estimating motion, and restores native 4K in under half a second, against 1.7 seconds for the fastest baseline.
WildShadowRemover: In-the-Wild Video Shadow Removal via Detail-Preserving Video Diffusion Models
Video shadow removal in the wild remains challenging due to complex illumination, diverse shadow appearances, and limited training data. Despite its importance to numerous vision and graphics applications, it remains largely unexplored in unconstrained real-world scenarios. To address this gap, we present WildShadowRemover, a framework that adapts a pretrained video diffusion model for robust video shadow removal via LoRA fine-tuning. To preserve fine image details while retaining the model's powerful generative prior, we augment the frozen VAE decoder with a detail injection module and introduce a shadow-mask-guided frequency-decomposed modulation module to selectively restore high-frequency textures while suppressing shadow artifacts. Monocular depth priors from Depth Anything 3 further provide geometry-aware guidance under challenging lighting conditions. We also construct WildShadow, a large-scale paired video shadow removal dataset and benchmark, covering diverse synthetic scenes. Extensive experiments demonstrate that our method outperforms existing approaches in shadow removal quality and temporal consistency, producing temporally coherent shadow-free videos with superior visual quality and strong generalization across challenging in-the-wild scenarios.
DART: A Degradation-Aware Recurrent Transformer for Archival Film Restoration
Archival film restoration is a challenging problem because historical footage contains compound degradations such as scratches, dust, blur, noise, flicker, and photometric aging, while clean reference videos are unavailable. Existing video restoration methods largely treat these degradations implicitly, reconstructing frames without explicit knowledge of where damage occurs or how severe it is. We propose DART, a degradation-aware recurrent transformer for archival film restoration. DART predicts and propagates a soft defect mask through time, using it to guide temporal fusion and condition the restoration network on both damage location and severity. This makes the restoration process explicitly aware of film artifacts rather than relying only on reconstruction losses. Experiments on real archival benchmarks show that DART improves no-reference perceptual quality over prior restoration architectures while remaining compact and efficient, producing cleaner and more temporally consistent restorations of structured film damage.
RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring
Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction. This work presents \textbf{RealVDeblur}, an efficient generative framework designed to improve in-the-wild robustness under diverse real capture conditions. First, a large-scale, physically grounded blur synthesis pipeline is constructed from scene-level 3D Gaussian Splatting (3DGS) assets and high-frame-rate videos, providing realistic training data covering both camera-induced and object-motion blur. Second, a video diffusion prior is leveraged for restoration; to better accommodate frame-dependent blur variations, temporal compression in the VAE is disabled and a frame-wise encoding scheme is adopted. For practical deployment on long videos, multi-step diffusion sampling is distilled into an efficient one-step generator, and a training-free Temporal Window Mask stabilizes inference beyond the training horizon with constant memory usage. Extensive experiments on diverse real-world benchmarks demonstrate strong perceptual quality, semantic fidelity, and temporal consistency on unseen videos, as well as improved robustness in downstream 3D reconstruction under severe motion blur. Project page: https://rbjin.github.io/RealVDeblur
LPM: Industrial-Scale Generative Video Restoration
We present the Large Processing Model (LPM), a diffusion-based generative framework for photorealistic video restoration under complex, in-the-wild degradations. To our knowledge, LPM is the first generative video restoration model deployed at industrial scale. LPM addresses the diverse degradations in user-generated content (UGC) through a unified system encompassing large-scale data engineering, foundation-model training, and efficient inference. Its enhanced architecture, progressive training strategy, and temporal-pyramid inference mechanism jointly enable high-fidelity, temporally consistent restoration of arbitrarily long videos across the broad content distribution encountered on UGC platforms. LPM has been deployed in production at Kuaishou, where videos processed by the model account for approximately 45% of total viewing time, delivering consistent improvements across key quality-of-experience metrics. Beyond perceptual enhancement, LPM delivers substantial system-level benefits: at comparable perceptual quality, it reduces bitrate by 20% relative to Kuaishou's in-house codec, yielding annual bandwidth cost savings on the order of hundreds of millions. Its low serving cost also enables integration into products such as Kling, demonstrating that generative restoration can be practical, scalable, and cost-effective for large-scale video processing.
FADRA: Frequency-Aware Diffusion with Residual Adaptation for Video Face Restoration
Video face restoration (VFR) aims to recover high-quality and temporally consistent facial details from severely degraded video sequences; however, existing methods still struggle to balance spatial fidelity and temporal coherence under complex degradations. To address this, we propose FADRA, a frequency-aware diffusion framework with iterative residual adaptation specifically tailored for robust VFR. We first leverage the strong temporal consistency of a pre-trained text-to-video diffusion model and introduce lightweight LoRA adapters together with a Low-Quality (LQ) Pixel-Alignment Feature Fusion module to efficiently adapt the frozen generative prior to the VFR task. To further adapt the frozen diffusion backbone to the downstream VFR task beyond LoRA-based adaptation, we introduce a Repeated Residual Adaptation Head (RRAH) for step-wise residual refinement after the diffusion backbone. To make this refinement explicitly guided by the degraded observation, RRAH further takes the LQ latent together with the current velocity prediction as input, allowing the model to repeatedly revisit LQ cues and predict residual updates at each flow-matching step. This LQ-guided repeated residual adaptation helps recover fine facial details while preserving the inherent temporal priors of the pre-trained model. Furthermore, to ensure the structural integrity of perceptually important details, we introduce a Frequency-Aware Loss that provides explicit supervision across multiple spectral bands, emphasizing visually sensitive frequency components that are crucial for perceptual quality and prone to temporal jittering. Extensive experiments demonstrate that FADRA recovers better facial structures and produces more temporally consistent videos than state-of-the-art methods, leading to clear gains in both quantitative metrics and visual perception.
AbsoluteDegradation: A Physics-Inspired Synthetic Film-Degradation Pipeline and Archival Film Restoration Benchmark
Restoring archival film remains a fundamentally challenging problem due to the absence of paired training data and the lack of standardized evaluation benchmarks. Pristine versions of deteriorated footage are physically unrecoverable, requiring supervised methods to rely on synthetic data that often fail to capture the complex, temporally coherent nature of real film degradation. At the same time, existing real-world datasets are limited in scale, quality, and accessibility, hindering reliable evaluation and fair comparison across methods. We address both limitations with AbsoluteDegradation, a physics-inspired, modular pipeline for synthesizing realistic film degradations, and a new large-scale archival benchmark. The proposed pipeline models the analog-to-digital process as a structured composition of artifact families, incorporating signal-dependent grain, parametric scratches, and temporally coherent camera motion, enabling controlled generation of diverse degradation regimes. In parallel, we introduce a curated dataset of 81,576 high-resolution frames sourced from real archival footage, designed for consistent evaluation under real-world conditions. Together, these contributions provide a unified framework for training and benchmarking restoration models. Extensive experiments across multiple architectures show that models trained with AbsoluteDegradation generalize better to real-world footage, while the proposed benchmark reveals systematic failure modes of current methods. We hope this work establishes a foundation for reproducible and domain-authentic evaluation in archival film restoration.
SATB-VR: Training Few-Step Video Restoration Diffusion Model using SNR-Aware Trajectory Blending
While diffusion models excel in video restoration, their reliance on extensive iterative steps limits efficiency. Conversely, aggressive single-step distillation often compromises fine texture recovery. To achieve an optimal balance, we present SATB-VR, a few-step paradigm that jump-starts the denoising process via an auxiliary predictor, explicitly bypassing early low signal-to-noise ratio (SNR) steps. However, naive joint training of the predictor and the denoiser inherently introduces a severe train-inference discrepancy. To resolve this, we propose the SNR-Aware Trajectory Blending (SATB) strategy. During the forward process, SATB constructs the noisy input by dynamically blending the predictor's output with the ground-truth trajectory based on the SNRs. This forces the denoiser to robustly compensate for initial prediction errors while smoothly converging to the clean data manifold. Furthermore, we introduce a Denoiser-Driven Consistency (DDC) loss, leveraging the concurrently updated denoiser as a dynamic evaluator to explicitly align internal features and boost predictor accuracy. Extensive experiments demonstrate that, under flexible few-step inference regimes (\eg, steps), SATB-VR performs favorably against existing approaches on synthetic, real-world, and AIGC benchmarks.
DeLux: Cross-Modal Local Artifact Restoration in Video Using Neuromorphic Data
Conventional RGB cameras suffer from lighting artifacts such as flare, glare, flicker, and overexposure, leading to irrecoverable information loss that necessitates computational restoration. However, existing approaches treat these problems in isolation, failing to recover structural details completely obscured by complex spatially discrete image degradations. In this paper, we propose a novel cross-modal restoration paradigm and present DeLux, a modular proof-of-concept pipeline that leverages neuromorphic event streams as a structural prior to guide the targeted detection and inpainting of lighting artifacts in RGB video. Validation on synthetic benchmarks and real-world automotive footage demonstrates that DeLux effectively suppresses local artifacts and restores affected regions. The proposed approach outperforms existing RGB-only baselines and event-guided HDR models, achieving an average MS-SSIM of over 0.99 across all artifact types and demonstrating up to an 88% reduction in artifact severity in real-world automotive footage. The synthetic artifact generation tools and curated real-world evaluation datasets are made publicly available to foster future research on cross-modal restoration.
TIGER: Taming Identity, Geometry, and Generative Priors for High-Quality Face Video Restoration
Face Video Restoration (FVR) aims to recover high-fidelity facial videos from degraded input while preserving identity and semantic consistency across frames. Existing methods often struggle to simultaneously address three key challenges: identity shift, viewpoint-entangled guidance, and perceptual realism. To tackle these issues, we propose TIGER, a structured tri-prior fusion framework that Tames Identity, Geometry, and gEnerative pRiors for high-quality FVR. Specifically, an Identity Prior is first established by injecting subject-discriminative embeddings into the latent space, effectively anchoring the subject's identity against severe degradations. Then, to provide temporally consistent structural guidance for dynamic videos, TIGER constructs a Geometry Prior by lifting 2D reference cues into a disentangled 3D parameter space, creating a geometric anchor through cross-source parameter fusion. Moreover, to achieve maximum efficiency without compromising realism, we harness the video generation model's Generative Prior through a one-step rectified flow. We further design a progressive three-stage training optimization strategy that refines structural fidelity, textural reconstruction, and distribution-level realism to ensure robust optimization. We also construct a large-scale FVR dataset to facilitate robust training and standardized evaluation. Extensive experiments demonstrate that TIGER achieves state-of-the-art performance in both identity fidelity and temporal stability, delivering a high-quality, efficient and identity-consistent FVR. Project page: https://yzhoulv.github.io/Tiger/.
Gaussian Process Prior Variational Autoencoder for Endoscopic Videos
Endoscopic video analysis is essential for gastrointestinal diagnosis and computer-assisted interventions, but video sequences are routinely degraded by specular reflections, motion artifacts, and missing frames. These transient corruptions can distract clinicians, reduce image interpretability, and disrupt downstream tasks such as 3D reconstruction and navigation. Effective restoration therefore requires methods that exploit temporal continuity rather than treating frames in isolation. We introduce a Gaussian Process Prior Variational Autoencoder (GPVAE) framework for endoscopic video restoration that replaces the standard factorized latent prior with a temporal Gaussian process prior, enabling interpolation of missing frames with uncertainty-aware reconstruction. The framework combines endoscopy-specific encoders, including a convolutional EndoVAE backbone and pretrained Vision Transformer encoders from GastroNet-5M, with two scalable GP approximations: Hierarchical Prior Approximation (HPA) and Sparse Precision Approximation (SPA). Specular reflections are handled using a DUCKNet-based masking pipeline that excludes corrupted pixels from the reconstruction objective. On the C3VDv2 colonoscopy dataset, the best GPVAE variants reduced image reconstruction RMSE by 21.9% on average, and by up to 26.1%, relative to matched VAE baselines. Downstream trajectory RMSE was reduced by 12.7% on average across classical visual odometry and a pretrained PoseNet, at an average increase of 27.3% in training time per epoch. Finally, the GP posterior provides per-frame uncertainty estimates that reflect temporal support and offer a confidence signal for restored frames.
RGFVR: Reference-Guided Face Video Restoration with Flow Matching
Face video restoration from degraded observations is challenging, as it requires simultaneously recovering visual fidelity, temporal consistency, and subject identity. Existing approaches are often either reference-free, which can lead to identity loss when person-specific facial details are lost, or subject-specific, which limits generalization to unseen identities. We propose a subject-agnostic, reference-guided framework for identity-preserving face video restoration. Our method introduces bimodal perceptual-descriptive identity conditioning into a pretrained flow-based text-to-video generator and employs a two-stage training strategy to strengthen identity guidance during restoration. Experiments show that our approach improves restoration fidelity, temporal consistency, and identity preservation, achieving superior performance under challenging video degradations, including downsampling, blur, noise, and compression artifacts. The code is available under: https://github.com/batuhanntosun/RG-FVR.
RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos
Long-tail hazardous scenarios are essential for safety-oriented autonomous driving, yet they are difficult to collect and reproduce at scale. Editable 3D Gaussian Splatting (3DGS) simulation offers a promising alternative by reconstructing real driving scenes and supporting controllable scene editing. However, edited 3DGS-rendered videos still suffer from a significant Sim-to-Real gap, including rendering artifacts, degraded foreground assets, inconsistent illumination, and temporal flickering. Existing restoration and video generation methods are insufficient for this task, as they often fail to jointly repair 3DGS-specific artifacts, improve visual realism, and ensure temporal consistency. To fill this gap, we propose RealityBridge, a structure-preserving and asset-aware Sim-to-Real framework for edited 3DGS driving videos. RealityBridge uses multimodal controls, including rendered videos, foreground masks, edge maps, and semantic masks, together with a lightweight GateNet for adaptive condition allocation across backbone layers. We further construct targeted training data and introduce autoregressive long-video training with reward-guided post-training to improve restoration quality, temporal stability, and hallucination suppression. Extensive experiments on internal and public driving datasets show that RealityBridge outperforms existing methods in artifact removal, illumination harmonization, and long-sequence temporal consistency.
SwiftVR: Real-Time One-Step Generative Video Restoration
Real-time video restoration (VR) for live streams requires high-resolution outputs under strict per-frame latency constraints. Existing one-step diffusion-based VR models remain difficult to deploy on consumer-grade GPUs due to two main bottlenecks: quadratic spatial attention at high resolutions and the latency-memory overhead of large video autoencoders. We present SwiftVR, a streaming one-step generative VR framework that reduces both bottlenecks under a causal chunk-wise protocol. For attention, mask-free shifted-window self-attention gathers each spatial window into a dense tensor via deterministic indexing, keeping all attention calls on the dense scaled dot-product attention path without masks, cyclic shifts, padding, or hardware-specific sparse kernels. Because SwiftVR uses only standard dense SDPA calls, the trained model transfers to consumer GPUs without retraining or custom kernels. For autoencoding, a lightweight Restoration-aware Autoencoder enables fast chunk-wise decoding while preserving reconstruction quality. On a single H100, SwiftVR sustains 31FPS at 2560x1440 and 14FPS at 3840x2160, whereas all compared diffusion-based VR baselines exceed the memory limit at 4K. On a consumer RTX5090, SwiftVR reaches 26FPS at 1920x1080. To our knowledge, SwiftVR is the first generative VR model to achieve real-time 1080p streaming on a consumer-grade GPU, while attaining strong no-reference perceptual quality with lower inference cost. Project is available at https://h-oliday.github.io/SwiftVR.
LiteVSR: Lightweight Adaptation of Frozen Diffusion Transformers for Video Super-Resolution
Adapting large-scale pre-trained video generators for Video Super-Resolution (VSR) in novel domains remains computationally prohibitive. Methods that reformulate generation as direct Low-Quality to High-Quality mappings deviate from the original generative formulation, demanding extensive fine-tuning. ControlNet-style adapters lose their efficiency under modern Diffusion Transformers since the absence of encoder-decoder hierarchy forces duplication of the entire backbone. We observe that flow matching offers a principled alternative for cross-domain VSR adaptation. By predicting a constant velocity field across all timesteps, the adaptation task reduces to learning a fixed injection pattern rather than time-varying transformations. Building on this insight, we propose LiteVSR, a minimalist framework that performs VSR using a completely frozen Diffusion Transformer with a lightweight State-Aware Adapter. The adapter employs a dual-stream architecture that extracts static structural cues from the LQ input and dynamic cues from intermediate denoising states, aligning them through time-dependent cross-attention to enable adaptive transition from structural alignment to texture refinement as denoising proceeds. LiteVSR achieves competitive restoration quality with only 11.25% trainable parameters and 12 GPU-hours of training on a single A100, while maintaining fast sampling (down to a single step) compatibility.
DTG-Restore: Training-Free Diffusion Refinement for Generative Video Super-Resolution
Recent progress in video diffusion models has enabled remarkable generative fidelity, yet leveraging these priors for restoration remains limited by the strong coupling between conditional and unconditional branches in standard classifier-free guidance. We introduce a training-free framework that enhances distorted and low-resolution videos by decoupling these signals in time. Our proposed Decoupled Time Guidance (DTG) evaluates the unconditional branch at a cleaner diffusion timestep, providing a lookahead prior that preserves geometry while suppressing replication of warped content. This temporal bias is annealed throughout sampling, allowing the model to transition from structure correction to detail refinement without retraining. Combined with any off-the-shelf restoration module in a plug-and-play manner, our approach improves perceptual coherence and restores plausible structure in AIgenerated and real-world videos alike. To facilitate evaluation, we curate GenWarp480, a benchmark of 4,400 distorted 480p videos synthesized from diverse text-to-video models. GenWarp480 focuses on characteristic generative degradations such as warped faces, body misalignments, and spatial artifacts, providing a purpose-built testbed for assessing robustness to generative errors. Extensive experiments demonstrate that our method achieves significant improvements in structural fidelity and temporal stability without any model training.
ReMATF: Recurrent Motion-Adaptive Multi-scale Turbulence Mitigation for Dynamic Scenes
Atmospheric turbulence severely degrades video quality by introducing distortions such as geometric warping, blur, and temporal flickering, posing significant challenges to both visual clarity and temporal consistency. Current state-of-the-art methods are based on transformer, 3D architectures and require multi-frame input, but their large computational cost and memory usage limit real-time deployment, especially in resource-constrained scenarios. In this work, we propose ReMATF, a lightweight recurrent framework that restores videos using only two frames at a time while preserving spatial detail and temporal stability. ReMATF combines a multi-scale encoder-decoder with temporal warping and a motion-adaptive temporal fusion module that performs per-pixel fusion between the warped previous output and the current prediction to enhance coherence without enlarging the temporal window. This design reduces flicker, sharpens details, and remains efficient. Experiments on synthetic and real turbulence datasets show consistent improvements in PSNR/SSIM and perceptual quality (LPIPS), along with substantially faster inference than multi-frame transformer baselines, making ReMATF suitable turbulence mitigation in resource-constrained scenarios.
VDFP: Video Deflickering with Flicker-banding Priors
Capturing digital screens with smartphones frequently induces severe banding due to hardware synchronization mismatches. Existing video restoration methods struggle with these structured, periodic luminance fluctuations, often resulting in residual artifacts or over-smoothed textures. We firstly construct DeViD, a real-world dataset in various scenes to deal with the lack of available datasets. Then we propose VDFP (Video Deflickering with Flicker-banding Priors), a novel perception-guided generation framework. First, we introduce a Degradation Field Modeling Based on Rolling Shutter Mechanism (DFM) capable of synthesizing complex multi-banding scenarios. Second, we present a spatial-temporal continuous prior perception (CPP). Unlike traditional binary segmentation, this module is optimized via a Flicker-Aware Mean Squared Error (FA-MSE) to capture the luminance transitions. By zero-initializing an augmented input layer, our model preserves pre-trained generative priors as well as spatial-temporal prior perception. Extensive experiments demonstrate that VDFP significantly outperforms other methods, eliminating complex banding with high-fidelity spatial details and temporal consistency. Our dataset and code will be released at https://github.com/ZhiyiZZhou/VDFP.
Accelerating Video Inverse Problem Solvers with Autoregressive Diffusion Models
Diffusion models provide powerful priors for zero-shot video inverse problems, but their real-time deployment is hindered by two inefficiencies: high initial latency caused by holistic video restoration, and low throughput resulting from multiple VAE passes to enforce measurement consistency in pixel space. To overcome these limitations, we propose Autoregressive Video Inverse problem Solver (AVIS). The AVIS framework leverages autoregressive video diffusion models to restore videos in a streaming manner, naturally eliminating latency bottlenecks. Specifically, AVIS initializes reverse diffusion with a measurement-consistent estimate, reducing the required sampling steps. Compared to leading non-autoregressive solvers, AVIS drastically reduces initial latency from 114s to 4s and increases throughput from 0.71 to 1.18 FPS while achieving superior restoration quality. We further introduce a highly accelerated variant, dubbed AVIS Flash, that enforces measurement consistency solely on the first chunk. AVIS Flash substantially boosts throughput to 5.91 FPS on a single RTX 4090 GPU while maintaining competitive performance and achieving a favorable efficiency-performance trade-off, paving the way toward real-time deployment.
A unified Benchmark for Multi-Frame Image Restoration under Severe Refractive Warping
Video sequence capturing through refractive dynamic media, such as a turbulent air or water surface, often suffer from severe geometric distortions and temporal instability. While recent advances address mild atmospheric turbulence, no existing benchmarks systematically evaluate restoration methods under strong and highly nonuniform refractive conditions. We present a comprehensive benchmark for geometric distortion removal in video, covering a range from turbulence-like mild warping to strong discontinuous refractive deformations. The benchmark includes both laboratory-captured real data and synthetic sequences generated for static scenes via physics-based light refraction modeling across four distortion levels and multiple surface wave types. We evaluate a spectrum of methods from simple baselines and classical registration algorithms to advanced learning-based approaches including DATUM and our proposed diffusion based V-cache for high and extreme distortions regimes. Evaluation uses both pixel-level (PSNR, SSIM), and perceptual (LPIPS, DINO, CLIP) metrics providing the first large scale analysis of geometric distortion removal. Our benchmark establishes a new foundation for developing and evaluating algorithms capable of reconstructing video from highly distorted optical environments. Our code and datasets are available at https://github.com/iafoss/refractive-mfir-benchmark.
Multi-frame Restoration for High-rate Lissajous Confocal Laser Endomicroscopy
Lissajous confocal laser endomicroscopy (CLE) is a promising solution for high speed in vivo optical biopsy for handheld scenarios. However, Lissajous scanning traces a resonant trajectory and samples only the visited pixels per frame; at high frame rates, many pixels remain unvisited, creating structured holes. In this work, we introduce the first benchmark for high-rate Lissajous CLE, consisting of low-quality video clips paired with high-quality reference images. The reference images are wide-FOV mosaics obtained by stitching stabilized, slow-scan frames of the same tissue, enabling temporally aligned supervision. Using this dataset, we propose MIRA, a lightweight recurrent framework for Lissajous CLE restoration that iteratively aggregates temporal context through feature reuse and displacement alignment. Our experiments demonstrate that MIRA outperforms both lightweight and high-complexity baselines in restoration quality while maintaining a favorable computational efficiency suitable for clinical deployment.