Video Super-Resolution

Latest papers 22

Sep 30, 2026cs.CV

FANVIDv2: Evaluating Video Super-Resolution by Face and Licence-Plate Recognition Under Compound Degradation

Video super-resolution (VSR) is normally judged by PSNR and SSIM on clips that were downsampled bicubically, although in surveillance its purpose is to make faces and licence plates \emph{recognisable}. We present FANVIDv2, a benchmark that scores VSR by what a recognition pipeline can do with its output. FANVIDv2 provides 320×180320\times180 low-resolution (LR) clips with high-resolution (HR) references for 48 public figures (with one HR gallery image each) and 375 licence-plate clips covering 360 distinct plate strings. LR clips are generated with a randomised compound degradation (blur, resize jitter, sensor noise, JPEG compression, final downsampling) rather than bicubic downsampling alone. Two metrics score recognition \emph{inside} detections: FaceRecBox rewards a face only if it is localised and correctly identified, and TextRecBox scores plate transcriptions by normalised edit distance weighted by localisation quality. With a 2.3,M-parameter VSR baseline (RCDM), FaceRecBox rises from 0.6864 to 0.7222, identity accuracy on matched faces from 84.35% to 86.93%, and TextRecBox from 0.3088 to 0.3667; a residual-map gated variant (RCDM-RMGF) reaches 0.3801 on plates. We describe the degradation model, the baseline architectures and the scorers in detail, and release annotations, metadata, download and degradation scripts and evaluation code.
Sep 29, 2026cs.CV

SoL-Refiner: Speed-of-Light One-Step Refinement for High-Resolution Video

High-resolution video generation is expensive, as its cost grows rapidly with the number of spatiotemporal tokens. A practical alternative first generates a lower-resolution video and then applies a refiner, but conventional multi-step refinement introduces a second sampling bottleneck. We present SoL-Refiner, a one-step video refiner that transforms low-resolution model outputs into 4K videos with a single denoising step. Our three-stage recipe combines high-resolution continual training, reinforcement learning (RL) post-training, and a final one-step distillation. We introduce Refiner-Bench, a video refinement benchmark constructed from the outputs of different video generators, and use a shared-input protocol to compare refiners at approximately 2K output resolution. At 2K, the one-step SoL-Refiner outperforms all external refiners on the VBench and UniPercept averages, while at 3840 ⁣× ⁣21763840\!\times\!2176 it improves both metrics over the three-step LTX-2.3 Refiner. With the complete acceleration stack, SoL-Refiner achieves an 8.91×8.91\times speedup in refinement latency over the same baseline in our 2K latency setting.
Sep 29, 2026cs.CV

RelayVSR: Large-Small Model Collaboration for Efficient Real-World Video Super-Resolution

Large generative models can recover realistic detail in real-world video super-resolution (VSR), but processing an entire video with them is computationally expensive. In this work, we present RelayVSR, a streaming VSR framework built on the Sparse Generative Relay mechanism. A large generative model generates reference latents for sparse keyframes, while a lightweight VSR network uses these references and low-resolution video to super-resolve every frame. The lightweight VSR network, implemented as a Dual-Memory Video Transformer, reuses keyframe information across frames and updates recent video context, supporting first-keyframe conditioning and dual-endpoint conditioning with bounded lookahead. However, errors in shared keyframes can propagate and accumulate across output frames, making keyframe quality alone an insufficient optimization target. We address this collaboration gap with Video-Aware Reference Optimization (VARO), which uses reinforcement learning to update the large generative model with two reward levels: a system-level reward evaluates videos produced by the fixed lightweight VSR network, while a reference-level reward evaluates decoded keyframe quality. VARO improves final video quality over direct joint training, and its dual-level rewards outperform a system-level reward alone. At 1080p on a single NVIDIA A100 80GB, dual-endpoint RelayVSR with a 15-frame keyframe interval reaches 29.29 FPS, 13.82 GB peak GPU memory, and 0.327 s first-frame model latency, compared with 7.80 FPS, 24.447 GB, and 2.83 s for FlashVSR-Tiny. The code is available at https://github.com/kopperx/RelayVSR.
Sep 29, 2026cs.CV

ReCaVSR: One-Step Streaming Diffusion Video Super-Resolution with Recycled Latents and Learned Cache Routing

Real-time diffusion-based video super-resolution (VSR) is in high demand for online streaming, yet stringent latency requirements often compromise generative fidelity. We propose ReCaVSR, a Wan2.2-based, one-step framework for streaming VSR that builds on two observations: recycled SR latents retain local temporal context, reducing the need for full historical Key-Value (KV) caches; and individual transformer layers benefit from distinct temporal scopes. ReCaVSR combines three complementary designs: (i) layer-wise cache routing with recycled SR latents: each DiT layer learns its KV-cache temporal scope under a cache budget and exports a static inference schedule, while recycled SR latents propagate local context by conditioning each new block on the model's own preceding predictions. (ii) Multi-Scope Query (MSQ) Discriminator: a compositional discriminator combining global, spatial-window, and temporal-tube feedback for holistic realism, local texture generation, and temporal stability. (iii) LR-conditioned adaptation of FlashDecoder: a VAE decoder that incorporates LR observations for efficient latent decoding. ReCaVSR enables streaming VSR without iterative sampling or full historical KV-cache materialization. Experiments on synthetic and real-world VSR benchmarks show better perceptual quality, temporal consistency, and streaming efficiency than representative VSR baselines. At 1080×19201080{\times}1920 output resolution on a single NVIDIA A100-80GB, ReCaVSR achieves 21.20 FPS with 15.16 GB peak allocated GPU memory, running 2.72×\times faster while using 38.0% less peak allocated memory than FlashVSR Tiny. The code is available at https://github.com/kopperx/ReCaVSR.
Aug 9, 2026cs.CV

MotionCraft: Latent World Modeling with Sparse Attention for Visual Upscaling

Video super-resolution (VSR) aims to recover high-fidelity high-resolution videos from low-resolution inputs and is central to applications ranging from mobile capture to streaming and archival restoration. Existing approaches trade off among local-detail fidelity, long-range spatio-temporal modeling, perceptual realism, and efficiency: convolutional alignment techniques preserve local structure but suffer when motion is large or degradations are complex; transformer-based methods capture long-range dependencies yet require architectural or algorithmic adaptations to remain computationally feasible; and recent latent or diffusion-based generators synthesize rich texture but require specialized temporal constraints to maintain coherence. We present MotionCraft, a controllable VSR framework that formulates restoration as motion-aware latent state prediction inspired by world models and integrates adaptive sparse attention with an explicit user-accessible control interface. MotionCraft combines robust motion fusion, a Latent World Transformer that balances locality and targeted non-local interactions, and a compact conditional decoder to deliver temporally consistent, high-quality reconstructions under streaming constraints. Empirical evaluations show that MotionCraft achieves strong reconstruction and perceptual performance while enabling predictable trade-offs between temporal smoothness and reconstruction fidelity.
Aug 9, 2026cs.CV

Towards Adaptive Super-Resolution and Quality Assessment via Test-Time Adaptation

This paper presents doctoral research on adaptive video super-resolution and perceptual quality modeling under real-world conditions. Existing video super-resolution (VSR) methods struggle to generalize under unknown degradations arising from heterogeneous devices, codecs, and network environments. We address this challenge through test-time adaptation (TTA), a unified paradigm that improves robustness and perceptual quality without retraining or high-quality supervision. Specifically, we: 1) propose a TTA-based framework for no-reference video quality assessment (VQA), where adapted quality predictions provide perceptual guidance for VSR under unseen distortions; 2) develop a transformer-based architecture for screen-content super-resolution that preserves text clarity and structural fidelity; and 3) introduce a region-aware TTA strategy that selectively refines text and non-text regions without requiring high-resolution ground truth. Experimental results across diverse benchmarks demonstrate consistent improvements in perceptual quality and readability. We also outline ongoing work toward fully adaptive video enhancement systems capable of generalizing across unseen domains.
Jul 24, 2026cs.CV

IR275K: A Benchmark for Infrared Multi-Frame Super-Resolution Toward Efficient Remote Sensing

Efficient processing is becoming increasingly important in infrared remote sensing, where satellite constellations produce large volumes of observations under constrained detector resolution, power, and downlink bandwidth. Multi-frame super-resolution (MFSR) offers a software-based route to spatial enhancement, but its evaluation in infrared sensing remains fragmented across private datasets and ad-hoc protocols. Existing benchmarks do not explicitly capture the thermal contrast, sensor noise, weak texture, and platform-induced frame-to-frame variation that characterize infrared video. We introduce IR275K, a curated benchmark containing 594 infrared video sequences and 275,196 frames. It provides sequence-level train/validation/test splits and a reproducible X4 evaluation protocol. As an initial architectural probe, we further evaluate CGMamba, a lightweight state-space model with 10.90M parameters and 112.14G FLOPs. CGMamba combines 2D rotary position encoding (2DRoPE) with center-guided cross-Mamba (CGCM) fusion for implicit multi-frame reconstruction. It achieves 33.19dB PSNR, outperforming infrared single-image super-resolution references by 0.35--0.52dB at substantially lower computational cost. Ablation results show that removing 2D~RoPE from CGCM causes a 1.53dB drop and severe grid-like artifacts. This indicates that explicit spatial anchoring is critical for stabilizing SSM-based cross-frame gating under infrared conditions. IR275K provides a reproducible foundation for accuracy--efficiency evaluation of infrared MFSR methods, while the architectural analysis offers a concrete starting point for spatially aware SSM design under resource-constrained infrared sensing. Dataset and evaluation resources are available at: https://github.com/InfraRecon7/IR275K.
Jul 24, 2026cs.CV

TRaM-VSR: Importance-Aware Token Routing and Merging for One-Step Diffusion Video Super-Resolution

Video super-resolution (VSR) using large-scale Diffusion Transformer (DiT) priors achieves exceptional perceptual quality but is often impractical due to the quadratic computational cost of processing dense spatio-temporal token sequences. Existing efficiency-oriented methods risk irreversible detail loss and temporal flickering, a vulnerability especially pronounced in one-step diffusion models. To address this, we propose TRaM-VSR, a Token Routing and Merging framework for adaptive token allocation, leveraging both context-aware video priors and network-level priors. First, token importance is estimated by fusing motion-sensitive temporal cues with semantic text similarity, isolating dynamic objects and structural boundaries. Next, this importance is further calibrated and adjusted by an offline planner to guide routing across optimally grouped network blocks. Technically, within each routed group, structurally critical tokens are processed in a high-fidelity local stream, while less informative tokens are aggregated into a compact global stream, both modulated by network depth and aligned with the multigranular nature of diffusion models. Extensive experiments show that TRaM-VSR accelerates inference significantly while preserving state-of-the-art reconstruction quality and robust temporal consistency. The code is available at https://github.com/Ree1s/TRaM-VSR.
Jul 11, 2026cs.CV

NanoVSR: Towards Real-Time Video Super-Resolution on Edge Devices

Recent Video Super-Resolution (VSR) methods rely heavily on transformers and explicit optical flow, creating computational overhead and custom operations that hinder deployment on hardware accelerators like TensorRT. To address this, we introduce NanoVSR, a scalable, fully convolutional architecture designed for resource-constrained edge devices. Using structural reparameterization, NanoVSR collapses into standard convolutions during inference, ensuring seamless hardware compatibility and negligible runtime overhead. Furthermore, despite lacking explicit motion compensation, it maintains competitive restoration quality by implicitly learning spatio-temporal alignments through progressive training. Evaluated on the REDS4 benchmark, NanoVSR demonstrates an exceptional balance between accuracy and computational efficiency, significantly improving the trade-off for compact architectures. Our NanoVSR-644k baseline yields 28.64 dB PSNR while delivering 27.2 FPS on the NVIDIA Jetson Orin NX 16GB (25W), offering massive speed gains over heavier models. The scaled NanoVSR-1.7M variant reaches 29.15 dB with a throughput of 19.58 FPS, providing superior, edge-optimized upscaling. Code is available at https://github.com/filippawlicki/nanovsr.
Jul 1, 2026cs.CV

AVSR-Diff: Scale-Agnostic Diffusion Priors for Temporally Consistent Arbitrary-Scale Video Super-Resolution

Diffusion models have significantly advanced video super-resolution (VSR) but remain largely constrained to fixed upsampling scales. Conversely, while coordinate-based arbitrary-scale VSR methods offer scale flexibility, they inherently suffer from severe over-smoothing at large scaling factors. Integrating generative priors with continuous decoding is promising but currently hindered by severe temporal flickering caused by the stochasticity of diffusion sampling. To address this, we propose AVSR-Diff (Arbitrary-scale Video Super-Resolution with Diffusion), a novel decoupled framework that separates scale-agnostic latent denoising from continuous coordinate rendering, effectively avoiding computationally heavy resolution-specific sampling. Our approach introduces a Temporally-Gated Feature Recurrence (TGFR) module to extract strictly aligned, temporally consistent latent priors. Furthermore, we design a continuous video VAE decoder incorporating a Scale-Aware Fourier Refinement (SAFR) module to dynamically adapt frequency components to any target scale. Extensive experiments demonstrate that AVSR-Diff consistently preserves high-frequency details and strong temporal stability across various scales, surpassing state-of-the-art arbitrary-scale baselines. Remarkably, our framework outperforms recent fixed-scale generative models even on their native resolution.
Jun 28, 2026cs.CV

DTI: Dynamic Trajectory Initialization for Generative Face Video Super-Resolution

As the most perceptually powerful Face Video Super-Resolution (FVSR) method, existing works in Generative FVSR (GFVSR) mainly exploit the generative prior of pretrained diffusion models. However, viewed as full generation, they suffer from fixed sampling and expensive inference costs if without large-scale auxiliary training. Furthermore, an excessive pursuit of generic perceptual metrics often results in low fidelity. To address these issues, we present Dynamic Trajectory Initialization (DTI) paradigm for GFVSR, which reformulates GFVSR as an input-driven directional restoration. With a novel enhancement-and-injection conditioning mechanism for pretrained DiT backbone, fidelity of our model has been significantly improved without compromising perceptual quality. To dynamically set the starting sampling point, we propose a Discriminative Guide (DG) trained via objective Signal-to-Noise Ratio (SNR) alignment. With only minor model adaptation and fine-tuning, our method achieves a SOTA overall performance across diverse metrics and benchmarks. An analysis of relationship between actual comprehensive quality and common metrics is also conducted, which demonstrates the perception-distortion trade-off and that the LPIPS is the most convincing metric in our case.
Jun 11, 2026cs.CV

EvTexture++: Event-Driven Texture Enhancement for Video Super-Resolution

Event-based vision has drawn increasing attention owing to its distinctive properties, including ultra-high temporal resolution and extreme dynamic range. Recent works have introduced it to video super-resolution (VSR) to enhance flow estimation and temporal alignment. In contrast, this paper shifts the focus of event signals from motion refinement to texture enhancement in VSR. We propose EvTexture++, the first event-driven framework dedicated to texture enhancement in VSR. It leverages high-frequency spatiotemporal details from events to improve texture recovery. EvTexture++ incorporates a customized texture enhancement branch, along with an iterative texture enhancement module that progressively exploits high-temporal-resolution event information for texture restoration. This enables gradual refinement of texture regions across iterations, yielding more accurate and detailed high-resolution outputs. Besides intra-frame texture recovery, large motions could degrade inter-frame temporal consistency, particularly in texture regions, leading to texture flickering. To mitigate this, we further exploit the continuous-time motion cues of events to enhance temporal consistency, introducing a temporal texture alignment module that estimates event-guided texture-aware flow for precise inter-frame texture alignment. Moreover, EvTexture++ is designed as a plug-and-play tool to flexibly boost the performance of existing VSR models. Experiments on five datasets demonstrate that EvTexture++ achieves state-of-the-art performance. When integrated into recent VSR models, it yields significant improvements, with gains of up to 1.55 dB in PSNR on the texture-rich Vid4 dataset. Code: https://github.com/DachunKai/EvTexture.
Jun 8, 2026cs.CV

LiteVSR: Lightweight Adaptation of Frozen Diffusion Transformers for Video Super-Resolution

Adapting large-scale pre-trained video generators for Video Super-Resolution (VSR) in novel domains remains computationally prohibitive. Methods that reformulate generation as direct Low-Quality to High-Quality mappings deviate from the original generative formulation, demanding extensive fine-tuning. ControlNet-style adapters lose their efficiency under modern Diffusion Transformers since the absence of encoder-decoder hierarchy forces duplication of the entire backbone. We observe that flow matching offers a principled alternative for cross-domain VSR adaptation. By predicting a constant velocity field across all timesteps, the adaptation task reduces to learning a fixed injection pattern rather than time-varying transformations. Building on this insight, we propose LiteVSR, a minimalist framework that performs VSR using a completely frozen Diffusion Transformer with a lightweight State-Aware Adapter. The adapter employs a dual-stream architecture that extracts static structural cues from the LQ input and dynamic cues from intermediate denoising states, aligning them through time-dependent cross-attention to enable adaptive transition from structural alignment to texture refinement as denoising proceeds. LiteVSR achieves competitive restoration quality with only 11.25% trainable parameters and 12 GPU-hours of training on a single A100, while maintaining fast sampling (down to a single step) compatibility.
Jun 8, 2026cs.CV

Ultra Flash: Scaling Real-Time Streaming Video Generation to High Resolutions

While recent autoregressive video diffusion models achieve remarkable streaming quality, they remain confined to low resolutions (e.g., 480P), leaving efficient, scalable, real-time high-resolution video generation a fundamental open challenge. To bridge this gap, we present Ultra Flash, a cascaded streaming framework capable of real-time high-resolution video generation. Ultra Flash achieves ~30 FPS at 1K resolution and ~18 FPS at 2K resolution on a single GPU through three key contributions: (1) an architecture-preserving T2V-to-TV2V super-resolution training paradigm coupled with an AIGC-oriented data degradation pipeline that effectively preserves the generative capability of the base model, enabling enhanced high-resolution detail when cascaded after mainstream low-resolution generative models; (2) a causal streaming latent upsampler paired with a high-resolution decoder, which enhances spatiotemporal coherence while enabling efficient latent spatial scaling and precise high-resolution decoding with negligible computational overhead; and (3) a cascade high-resolution streaming video generation optimization scheme that first performs hybrid-reward-enhanced sparse causalization and single-step distillation of the super-resolution model, then introduces cascaded streaming self-forcing preference optimization with dynamic cache management, jointly enhancing overall coherence, improving quality, and enabling real-time high-resolution streaming video generation. Extensive experiments demonstrate that Ultra Flash reliably produces ultra-high-resolution streaming video while maintaining state-of-the-art visual quality and superior efficiency. Project Page: https://xin1u.github.io/UltraFlash/
May 28, 2026cs.CV

DTG-Restore: Training-Free Diffusion Refinement for Generative Video Super-Resolution

Recent progress in video diffusion models has enabled remarkable generative fidelity, yet leveraging these priors for restoration remains limited by the strong coupling between conditional and unconditional branches in standard classifier-free guidance. We introduce a training-free framework that enhances distorted and low-resolution videos by decoupling these signals in time. Our proposed Decoupled Time Guidance (DTG) evaluates the unconditional branch at a cleaner diffusion timestep, providing a lookahead prior that preserves geometry while suppressing replication of warped content. This temporal bias is annealed throughout sampling, allowing the model to transition from structure correction to detail refinement without retraining. Combined with any off-the-shelf restoration module in a plug-and-play manner, our approach improves perceptual coherence and restores plausible structure in AIgenerated and real-world videos alike. To facilitate evaluation, we curate GenWarp480, a benchmark of 4,400 distorted 480p videos synthesized from diverse text-to-video models. GenWarp480 focuses on characteristic generative degradations such as warped faces, body misalignments, and spatial artifacts, providing a purpose-built testbed for assessing robustness to generative errors. Extensive experiments demonstrate that our method achieves significant improvements in structural fidelity and temporal stability without any model training.
May 25, 2026eess.IV

How Accurate are Video Quality Models for Diffusion-Based Video Super-Resolution?

Recent video super-resolution (VSR) approaches use deep neural networks to enhance low-quality input videos and recover visual detail, with diffusion-based methods in particular showing promising results. In this paper, we investigate whether existing video quality models can be used to assess the performance of these diffusion-based VSR methods, by comparing model predictions with results from a subjective test. The study compares six upscaling methods (Lanczos, Rhea, SCST, DOVE, SeedVR2, Starlight Mini) applied to both compressed (AV1 and DCVC-RT) and uncompressed low-resolution videos considering the play-out on a UHD-1/4K screen. A range of full- and no-reference quality models are used to assess their applicability to this new type of quality degradation, focusing on within-sequence performance. The results highlight that CNN-based full-reference models, such as LPIPS, DISTS, and CVQA-FR show significantly higher correlation coefficients than both conventional full- as well as the tested no-reference models. Most overestimate the overly sharp results of SCST, with VMAF mainly failing due to spatial inconsistencies introduced by Starlight Mini. None of the tested video quality models reach sufficient accuracy so as to replace complementary subjective testing. The reference, degraded and upscaled videos, as well as the user ratings and model scores are made available with the paper at https://github.com/Telecommunication-Telemedia-Assessment/AVT-VQDB-UHD-1-VSR as open data.
May 13, 2026cs.CV

DiffST: Spatiotemporal-Aware Diffusion for Real-World Space-Time Video Super-Resolution

Diffusion-based models have shown strong performance in video super-resolution (VSR) and video frame interpolation (VFI). However, their role in the coupled space-time video super-resolution (STVSR) setting remains limited. Existing diffusion-based STVSR approaches suffer from two issues: (1) low inference efficiency and (2) insufficient utilization of spatiotemporal information. These limitations impede deployment. To address these issues, we introduce DiffST, an efficient spatiotemporal-aware video diffusion framework for real-world STVSR. To improve efficiency, we adapt a pre-trained diffusion model for one-step sampling and process the entire video directly rather than operating on individual frames. Furthermore, to enhance spatiotemporal information utilization, we introduce cross-frame context aggregation (CFCA) and video representation guidance (VRG). The CFCA module aggregates information across multiple keyframes to produce intermediate frames. The VRG module extracts video-level global features to guide the diffusion process. Extensive experiments show that DiffST obtains leading results on real-world STVSR tasks. It also maintains high inference efficiency, running about 17×\times faster than previous diffusion-based STVSR methods. Code is available at: https://github.com/zhengchen1999/DiffST.
Apr 23, 2026cs.LG

A Scale-Adaptive Framework for Joint Spatiotemporal Super-Resolution with Diffusion Models

Deep-learning video super-resolution has progressed rapidly, but climate applications typically super-resolve (increase resolution) either space or time, and joint spatiotemporal models are often designed for a single pair of super-resolution (SR) factors (upscaling spatial and temporal ratio between the low-resolution sequence and the high-resolution sequence), limiting transfer across spatial resolutions and temporal cadences (frame rates). We present a scale-adaptive framework that reuses the same architecture across factors by decomposing spatiotemporal SR into a deterministic prediction of the conditional mean, with attention, and a residual conditional diffusion model, with an optional mass-conservation (same precipitation amount in inputs and outputs) transform to preserve aggregated totals. Assuming that larger SR factors primarily increase underdetermination (hence required context and residual uncertainty) rather than changing the conditional-mean structure, scale adaptivity is achieved by retuning three factor-dependent hyperparameters before retraining: the diffusion noise schedule amplitude beta (larger for larger factors to increase diversity), the temporal context length L (set to maintain comparable attention horizons across cadences) and optionally a third, the mass-conservation function f (tapered to limit the amplification of extremes for large factors). Demonstrated on reanalysis precipitation over France (Comephore), the same architecture spans super-resolution factors from 1 to 25 in space and 1 to 6 in time, yielding a reusable architecture and tuning recipe for joint spatiotemporal super-resolution across scales.
Apr 20, 2026cs.CV

GS-STVSR: Ultra-Efficient Continuous Spatio-Temporal Video Super-Resolution via 2D Gaussian Splatting

Continuous Spatio-Temporal Video Super-Resolution (C-STVSR) aims to simultaneously enhance the spatial resolution and frame rate of videos by arbitrary scale factors, offering greater flexibility than fixed-scale methods that are constrained by predefined upsampling ratios. In recent years, methods based on Implicit Neural Representations (INR) have made significant progress in C-STVSR by learning continuous mappings from spatio-temporal coordinates to pixel values. However, these methods fundamentally rely on dense pixel-wise grid queries, causing computational cost to scale linearly with the number of interpolated frames and severely limiting inference efficiency. We propose GS-STVSR, an ultra-efficient C-STVSR framework based on 2D Gaussian Splatting (2D-GS) that drives the spatiotemporal evolution of Gaussian kernels through continuous motion modeling, bypassing dense grid queries entirely. We exploit the strong temporal stability of covariance parameters for lightweight intermediate fitting, design an optical flow-guided motion module to derive Gaussian position and color at arbitrary time steps, introduce a Covariance resampling alignment module to prevent covariance drift, and propose an adaptive offset window for large-scale motion. Extensive experiments on Vid4, GoPro, and Adobe240 show that GS-STVSR achieves state-of-the-art quality across all benchmarks. Moreover, its inference time remains nearly constant at conventional temporal scales (X2--X8) and delivers over X3 speedup at extreme scales X32, demonstrating strong practical applicability.
Apr 20, 2026cs.CV

Trustworthy Endoscopic Super-Resolution

Super-resolution (SR) models are attracting growing interest for enhancing minimally invasive surgery and diagnostic videos under hardware constraints. However, valid concerns remain regarding the introduction of hallucinated structures and amplified noise, limiting their reliability in safety-critical settings. We propose a direct and practical framework to make SR systems more trustworthy by identifying where reconstructions are likely to fail. Our approach integrates a lightweight error-prediction network that operates on intermediate representations to estimate pixel-wise reconstruction error. The module is computationally efficient and low-latency, making it suitable for real-time deployment. We convert these predictions into operational failure decisions by constructing Conformal Failure Masks (CFM), which localize regions where the SR output should not be trusted. Built on conformal risk control principles, our method provides theoretical guarantees for controlling both the tolerated error limit and the miscoverage in detected failures. We evaluate our approach on image and video SR, demonstrating its effectiveness in detecting unreliable reconstructions in endoscopic and robotic surgery settings. To our knowledge, this is the first study to provide a model-agnostic, theoretically grounded approach to improving the safety of real-time endoscopic image SR.
Dec 29, 2025cs.CV

Stream-DiffVSR: Low-Latency Streamable Video Super-Resolution via Auto-Regressive Diffusion

Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due to reliance on future frames and expensive multi-step denoising. We propose Stream-DiffVSR, a causally conditioned diffusion framework for efficient online VSR. Operating strictly on past frames, Stream-DiffVSR integrates a four-step distilled denoiser for fast inference, an Auto-regressive Temporal Guidance (ARTG) module that injects motion-aligned cues during latent denoising, and a lightweight temporal-aware decoder with a Temporal Processor Module (TPM) to enhance detail and temporal coherence. Unlike chunk-wise streaming inference, our strictly frame-by-frame causal design avoids sequence-level waiting, substantially reducing time-to-first-frame and end-to-end latency. Stream-DiffVSR processes 720p frames in 0.328 seconds on an RTX 4090 and consistently outperforms prior diffusion-based baselines. Compared with the online state-of-the-art TMP, it improves perceptual quality (LPIPS +0.095). Compared with prior diffusion-based VSR methods such as MGLD-VSR, it reduces per-frame runtime by over 130x. Moreover, Stream-DiffVSR substantially lowers time-to-first-frame for diffusion-based VSR, reducing initial delay from over 4600 seconds to 0.328 seconds, making diffusion-based VSR markedly more practical for low-latency online and streaming deployment. Project page: https://jamichss.github.io/stream-diffvsr-project-page/
Dec 4, 2025cs.CV

FMA-Net++: Motion- and Exposure-Aware Joint Video Super-Resolution and Deblurring

Joint video super-resolution and deblurring (VSRDB) requires both efficient long-range temporal modeling and robustness to frame-wise exposure-duration variation, which changes the extent of motion blur across video frames. We propose FMA-Net++, a non-recurrent, sequence-level framework built from Hierarchical Refinement with Bidirectional Aggregation (HRBA) blocks. By stacking HRBA blocks, FMA-Net++ processes video frames in parallel while hierarchically expanding the temporal receptive field, avoiding the limited temporal receptive field of sliding-window designs and the sequential bottleneck of recurrent ones. To handle exposure-duration-dependent blur, we introduce an Exposure Time-aware Modulation (ETM) layer that conditions HRBA features on exposure embeddings from an Exposure Time-aware Feature Extractor (ETE). The conditioned features guide an exposure-aware flow-guided dynamic filtering module to predict motion- and exposure-aware degradation kernels. FMA-Net++ decouples degradation learning from restoration: the former predicts degradation priors and the latter exploits them for efficient high-resolution restoration. To evaluate VSRDB under controlled exposure-duration variation, we introduce the REDS-ME (multi-exposure) and REDS-RE (random-exposure) benchmarks. Trained solely on synthetic data, FMA-Net++ achieves state-of-the-art accuracy and temporal consistency on these benchmarks. It further shows strong out-of-distribution performance on GoPro and challenging real-world videos, while outperforming recent methods in both restoration quality and inference speed.