Visually Grounded Reasoning
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17 papers in the last four weeks, up 183% on the four weeks before. 0.2% of all new papers.
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The advancement of Large Vision-Language Models (LVLMs) requires precise local region-based reasoning that faithfully grounds the model's logic in actual visual evidence. However, existing datasets face limitations in scalability due to extensive manual annotation and lack of explicit alignment between multi-step reasoning and corresponding image regions, which constrains the evaluation of model trustworthiness. To address these challenges, we propose the Visual Grounding Chain-of-Thought (VG-CoT) dataset, which explicitly links each reasoning step to real visual evidence within the image through a fully automated three-stage pipeline. The pipeline first extracts object- and text-level visual evidence using state-of-the-art detection and OCR models, then generates step-by-step grounded reasoning with GPT-4o, and finally refines the grounding through a rationale-driven open-set detection process. In addition, we introduce a new benchmark that comprehensively evaluates LVLMs reasoning across three complementary dimensions: Rationale Quality, Answer Accuracy, and Reasoning-Answer Alignment. Experiments with representative LVLMs, including LLaVA-1.5 and Qwen2-VL, demonstrate consistent improvements on most evaluation metrics, confirming that VG-CoT effectively enhances trustworthy, evidence-based reasoning while maintaining scalable and cost-efficient dataset construction. The dataset and code will be released publicly upon acceptance to facilitate further research.
Beyond Pixels: Introspective and Interactive Grounding for Visualization Agents
Vision-Language Models (VLMs) frequently misread values, hallucinate details, and confuse overlapping elements in charts. Current approaches rely solely on pixel interpretation, creating a Pixel-Only Bottleneck: agents treat interactive charts as static images, losing access to the structured specification that encodes exact values. We introduce Introspective and Interactive Visual Grounding (IVG), a framework that combines (1) spec-grounded introspection, which queries the underlying specification for deterministic evidence, with (2) view-grounded interaction, which manipulates the view to resolve visual ambiguity. To enable evaluation without VLM bias, we present iPlotBench, a benchmark of 500 interactive Plotly figures with 6,706 binary questions and ground-truth specifications. Experiments show that introspection improves data reconstruction fidelity, while the combination with interaction achieves the highest QA accuracy (0.81), with +6.7 % gains on overlapping geometries. We further demonstrate IVG in deployed agents that explore data autonomously and collaborate with human users in real time.
Foveated Reasoning: Stateful, Action-based Visual Focusing for Vision-Language Models
Vision-language models benefit from high-resolution images, but the increase in visual-token count incurs high compute overhead. Humans resolve this tension via foveation: a coarse view guides "where to look", while selectively acquired high-acuity evidence refines "what to think". We introduce Foveated Reasoner, an autoregressive vision-language framework that unifies foveation and reasoning within a single decoding trajectory. Starting from a low-resolution view, the model triggers foveation only when needed, retrieves high-resolution evidence from selected regions, and injects it back into the same decoding trajectory. We train the method with a two-stage pipeline: coldstart supervision to bootstrap foveation behavior, followed by reinforcement learning to jointly improve evidence acquisition and task accuracy while discouraging trivial "see-everything" solutions. Experiments show that the method learns effective foveation policies and achieves stronger accuracy under tight visual-token budgets across multiple vision-language benchmarks.
V-tableR1: Process-Supervised Multimodal Table Reasoning with Critic-Guided Policy Optimization
We introduce V-tableR1, a process-supervised reinforcement learning framework that elicits rigorous, verifiable reasoning from multimodal large language models (MLLMs). Current MLLMs trained solely on final outcomes often treat visual reasoning as a black box, relying on superficial pattern matching rather than performing rigorous multi-step inference. While Reinforcement Learning with Verifiable Rewards could enforce transparent reasoning trajectories, extending it to visual domains remains severely hindered by the ambiguity of grounding abstract logic into continuous pixel space. We solve this by leveraging the deterministic grid structure of tables as an ideal visual testbed. V-tableR1 employs a specialized critic VLM to provide dense, step-level feedback on the explicit visual chain-of-thought generated by a policy VLM. To optimize this system, we propose Process-Guided Direct Alignment Policy Optimization (PGPO), a novel RL algorithm integrating process rewards, decoupled policy constraints, and length-aware dynamic sampling. Extensive evaluations demonstrate that V-tableR1 explicitly penalizes visual hallucinations and shortcut guessing. By fundamentally shifting multimodal inference from black-box pattern matching to verifiable logical derivation, V-tableR1 4B establishes state-of-the-art accuracy among open-source models on complex tabular benchmarks, outperforming models up to 18x its size and improving over its SFT baseline
Breaking the Illusion: When Positive Meets Negative in Multimodal Decoding
Vision-Language Models (VLMs) are frequently undermined by object hallucination, generating content that contradicts visual reality, due to an over-reliance on linguistic priors. We introduce Positive-and-Negative Decoding (PND), a training-free inference framework that intervenes directly in the decoding process to enforce visual fidelity. PND is motivated by our finding of an attention imbalance in VLMs, where visual features are under-weighted. Our framework introduces a dual-path contrast: a positive path that amplifies visual evidence and a negative path that constructs counterfactuals to penalize prior-dominant generation. By contrasting outputs from both paths during decoding, PND steers generation toward visually grounded results. Experiments on POPE, MME, and CHAIR demonstrate state-of-the-art performance without retraining.
AnchorSeg: Language Grounded Query Banks for Reasoning Segmentation
Reasoning segmentation requires models to ground complex, implicit textual queries into precise pixel-level masks. Existing approaches rely on a single segmentation token , whose hidden state implicitly encodes both semantic reasoning and spatial localization, limiting the model's ability to explicitly disentangle what to segment from where to segment. We introduce AnchorSeg, which reformulates reasoning segmentation as a structured conditional generation process over image tokens, conditioned on language grounded query banks. Instead of compressing all semantic reasoning and spatial localization into a single embedding, AnchorSeg constructs an ordered sequence of query banks: latent reasoning tokens that capture intermediate semantic states, and a segmentation anchor token that provides explicit spatial grounding. We model spatial conditioning as a factorized distribution over image tokens, where the anchor query determines localization signals while contextual queries provide semantic modulation. To bridge token-level predictions and pixel-level supervision, we propose Token--Mask Cycle Consistency (TMCC), a bidirectional training objective that enforces alignment across resolutions. By explicitly decoupling spatial grounding from semantic reasoning through structured language grounded query banks, AnchorSeg achieves state-of-the-art results on ReasonSeg test set (67.7% gIoU and 68.1% cIoU). All code and models are publicly available at https://github.com/rui-qian/AnchorSeg.
SYMBOLIZER: Symbolic Model-free Task Planning with VLMs
Traditional Task and Motion Planning (TAMP) systems depend on physics models for motion planning and discrete symbolic models for task planning. Although physics model are often available, symbolic models (consisting of symbolic state interpretation and action models) must be meticulously handcrafted or learned from labeled data. This process is both resource-intensive and constrains the solution to the specific domain, limiting scalability and adaptability. On the other hand, Visual Language Models (VLMs) show desirable zero-shot visual understanding (due to their extensive training on heterogeneous data), but still achieve limited planning capabilities. Therefore, integrating VLMs with classical planning for long-horizon reasoning in TAMP problems offers high potential. Recent works in this direction still lack generality and depend on handcrafted, task-specific solutions, e.g. describing all possible objects in advance, or using symbolic action models. We propose a framework that generalizes well to unseen problem instances. The method requires only lifted predicates describing relations among objects and uses VLMs to ground them from images to obtain the symbolic state. Planning is performed with domain-independent heuristic search using goal-count and width-based heuristics, without need for action models. Symbolic search over VLM-grounded state-space outperforms direct VLM-based planning and performs on par with approaches that use a VLM-derived heuristic. This shows that domain-independent search can effectively solve problems across domains with large combinatorial state spaces. We extensively evaluate on extensively evaluate our method and achieve state-of-the-art results on the ProDG and ViPlan benchmarks.
SpatialImaginer: Towards Adaptive Visual Imagination for Spatial Reasoning
Spatial intelligence, which refers to the ability to reason about geometric and physical structure from visual observations, remains a core challenge for multimodal large language models. Despite promising performance, recent multimodal large language models (MLLMs) often exhibit fragile reasoning traces in spatial intelligence tasks that involve consistent spatial state recognition. We argue that these failures stem from a mismatch between the spatial recognition mechanism and the text-only reasoning behavior of these MLLMs. Effective spatial reasoning requires low-level geometric structure to be faithfully preserved and updated throughout the reasoning process, whereas textual representations tend to abstract away precisely these critical details. To address this issue, we propose SpatialImaginer, a unified multimodal generation framework that integrates textual reasoning with visual imagination. Our framework adopts a divide-and-conquer strategy, using text chain-of-thought for high-level semantic planning and the visual imagination for geometry-sensitive state transformation and consistency preservation. To support this capability, we further introduce a difficulty-aware data engine with closed-loop verification to train the model to invoke visual imagination selectively when stable spatial state tracking is required. Extensive experiments on diverse spatial intelligence benchmarks show that SpatialImaginer achieves state-of-the-art performance and substantially improves robustness on complex multi-step spatial reasoning tasks.
KIRA: Knowledge-Intensive Image Retrieval and Reasoning Architecture for Specialized Visual Domains
Retrieval augmented generation (RAG) has transformed text based question answering, yet its extension to visual domains remains hindered by fundamental challenges: bridging the modality gap between image queries and text heavy knowledge bases, constructing semantically meaningful visual knowledge bases, performing multihop reasoning over retrieved images, and verifying that generated answers are faithfully grounded in visual evidence. We present KIRA (Knowledge Intensive Image Retrieval and Reasoning Architecture), a unified five stage framework that addresses ten core problems in visual RAG for specialized domains. KIRA introduces: (1) hierarchical semantic chunking with DINO based region detection for multi granularity knowledge base construction, (2) domain adaptive contrastive encoders with fewshot adaptation for rare visual concepts, (3) dualpath crossmodal retrieval with chainOfThought query expansion, (4) chainOfRetrieval for multihop visual reasoning with temporal and multiview support, and (5) evidence conditioned grounded generation with posthoc hallucination verification. We also propose DOMAINVQAR, a benchmark suite that evaluates visual RAG along three axes (retrieval precision, reasoning faithfulness, and domain correctness) going beyond standard recall metrics. Experiments across four specialized domains (medical Xray, circuit diagrams, satellite imagery, and histopathology) with a progressive six variant ablation demonstrate that KIRA achieves 0.97 retrieval precision, 1.0 grounding scores, and 0.707 domain correctness averaged across domains, while the ablation reveals actionable insights about when each component helps and when components introduce precision diversity tradeoffs that must be managed. Code will be released upon acceptance.
Real-Time Visual Attribution Streaming in Thinking Model
We present an amortized framework for real-time visual attribution streaming in multimodal thinking models. When these models generate code from a screenshot or solve math problems from images, their long reasoning traces should be grounded in visual evidence. However, verifying this reliance is challenging: faithful causal methods require costly repeated backward passes or perturbations, while raw attention maps offer instant access, they lack causal validity. To resolve this, we introduce an amortized approach that learns to estimate the causal effects of semantic regions directly from the rich signals encoded in attention features. Across five diverse benchmarks and four thinking models, our approach achieves faithfulness comparable to exhaustive causal methods while enabling visual attribution streaming, where users observe grounding evidence as the model reasons, not after. Our results demonstrate that real-time, faithful attribution in multimodal thinking models is achievable through lightweight learning, not brute-force computation.
Chain-of-Thought Degrades Visual Spatial Reasoning Capabilities of Multimodal LLMs
Multimodal Reasoning Models (MRMs) leveraging Chain-of-Thought (CoT) based thinking have revolutionized mathematical and logical problem-solving. However, we show that this paradigm struggles with generalized spatial intelligence. We perform a comprehensive evaluation of seventeen models across thirteen spatial benchmarks and identify a critical gap: CoT prompting consistently degrades performance in visual spatial reasoning. Furthermore, through a novel No-Image++ ablation, we demonstrate that MRMs and CoT prompted MLMs suffer from severe shortcut learning, and hallucinate visual details from textual priors even when the image is absent. These findings challenge the efficacy of text-only CoT for spatial tasks and underscore the need for vision-centric reasoning paradigms.
Mind's Eye: A Benchmark of Visual Abstraction, Transformation and Composition for Multimodal LLMs
Multimodal large language models (MLLMs) have achieved impressive progress on vision language benchmarks, yet their capacity for visual cognitive and visuospatial reasoning remains less understood. We introduce "Mind's Eye", a multiple-choice benchmark of eight visuo-cognitive tasks inspired by classic human intelligence tests and organized under a novel "A-R-T" taxonomy: Abstraction, Relation, and Transformation. The tasks probe core processes of fluid intelligence such as pattern induction, analogical relation mapping, and mental transformation. We evaluate a diverse suite of closed-source and open-source MLLMs and compare their performance with human participants. Humans achieve 80% accuracy, while top performing MLLMs remain below 50%. Error analysis reveals failures in: (i) visual attention allocation, (ii) internal perceptual manipulation, and (iii) weak abstraction of underlying visual concepts. Our findings suggest that current MLLMs exhibit limited visuospatial reasoning capabilities, when compared with human participants, highlighting the need for more cognitively grounded evaluation frameworks.
Beyond a Single Frame: Multi-Frame Spatially Grounded Reasoning Across Volumetric MRI
Spatial reasoning and visual grounding are core capabilities for vision-language models (VLMs), yet most medical VLMs produce predictions without transparent reasoning or spatial evidence. Existing benchmarks also evaluate VLMs on isolated 2D images, overlooking the volumetric nature of clinical imaging, where findings can span multiple frames or appear on only a few slices. We introduce Spatially Grounded MRI Visual Question Answering (SGMRI-VQA), a 41,307-pair benchmark for multi-frame, spatially grounded reasoning on volumetric MRI. Built from expert radiologist annotations in the fastMRI+ dataset across brain and knee studies, each QA pair includes a clinician-aligned chain-of-thought trace with frame-indexed bounding box coordinates. Tasks are organized hierarchically across detection, localization, counting/classification, and captioning, requiring models to jointly reason about what is present, where it is, and across which frames it extends. We benchmark 10 VLMs and show that supervised fine-tuning of Qwen3-VL-8B with bounding box supervision consistently improves grounding performance over strong zero-shot baselines, indicating that targeted spatial supervision is an effective path toward grounded clinical reasoning.
UniDoc-RL: Coarse-to-Fine Visual RAG with Hierarchical Actions and Dense Rewards
Retrieval-Augmented Generation (RAG) extends Large Vision-Language Models (LVLMs) with external visual knowledge. However, existing visual RAG systems typically rely on generic retrieval signals that overlook the fine-grained visual semantics essential for complex reasoning. To address this limitation, we propose UniDoc-RL, a unified reinforcement learning framework in which an LVLM agent jointly performs retrieval, reranking, active visual perception, and reasoning. UniDoc-RL formulates visual information acquisition as a sequential decision-making problem with a hierarchical action space. Specifically, it progressively refines visual evidence from coarse-grained document retrieval to fine-grained image selection and active region cropping, allowing the model to suppress irrelevant content and attend to information-dense regions. For effective end-to-end training, we introduce a dense multi-reward scheme that provides task-aware supervision for each action. Based on Group Relative Policy Optimization (GRPO), UniDoc-RL aligns agent behavior with multiple objectives without relying on a separate value network. To support this training paradigm, we curate a comprehensive dataset of high-quality reasoning trajectories with fine-grained action annotations. Experiments on three benchmarks demonstrate that UniDoc-RL consistently surpasses state-of-the-art baselines, yielding up to 17.7% gains over prior RL-based methods.
Reasoning Dynamics and the Limits of Monitoring Modality Reliance in Vision-Language Models
Recent advances in vision language models (VLMs) offer reasoning capabilities, yet how these unfold and integrate visual and textual information remains unclear. We analyze reasoning dynamics in 18 VLMs covering instruction-tuned and reasoning-trained models from two different model families. We track confidence over Chain-of-Thought (CoT), measure the corrective effect of reasoning, and evaluate the contribution of intermediate reasoning steps. We find that models are prone to answer inertia, in which early commitments to a prediction are reinforced, rather than revised during reasoning steps. While reasoning-trained models show stronger corrective behavior, their gains depend on modality conditions, from text-dominant to vision-only settings. Using controlled interventions with misleading textual cues, we show that models are consistently influenced by these cues even when visual evidence is sufficient, and assess whether this influence is recoverable from CoT. Although this influence can appear in the CoT, its detectability varies across models and depends on what is being monitored. Reasoning-trained models are more likely to explicitly refer to the cues, but their longer and fluent CoTs can still appear visually grounded while actually following textual cues, obscuring modality reliance. In contrast, instruction-tuned models refer to the cues less explicitly, but their shorter traces reveal inconsistencies with the visual input. Taken together, these findings indicate that CoT provides only a partial view of how different modalities drive VLM decisions, with important implications for the transparency and safety of multimodal systems.
Chain-of-Glimpse: Search-Guided Progressive Object-Grounded Reasoning for Video Understanding
Video understanding requires identifying and reasoning over semantically discriminative visual objects across frames, yet existing object-agnostic solutions struggle to effectively handle substantial object variations over time. To address this, we introduce Chain-of-Glimpse, a search-guided progressive object-grounded reasoning framework that explicitly anchors each reasoning step to specific visual evidence regions, enabling compositional and multi-step decision-making. Formally, Chain-of-Glimpse formulates video reasoning as a step-by-step process that incrementally builds spatially grounded traces around task-relevant visual objects, thereby mitigating over-reliance on saliency-driven cues. Specifically, Chain-of-Glimpse features a search-guided controller, optimized via reinforcement learning with a format reward that significantly incentivizes grounding capability, to iteratively ground visual evidence regions and form reliable reasoning trajectories, yielding accurate and interpretable multi-step decisions. Extensive evaluations on both in domain NExTQA and out-of-domain Video-Holmes, CG-Bench Reasoning, and VRBench benchmarks demonstrate consistent performance gains, robustness and generalization of Chain-of-Glimpse across diverse video reasoning tasks.
Learning Adaptive Reasoning Paths for Efficient Visual Reasoning
Visual reasoning models (VRMs) have recently shown strong cross-modal reasoning capabilities by integrating visual perception with language reasoning. However, they often suffer from overthinking, producing unnecessarily long reasoning chains for any tasks. We attribute this issue to \textbf{Reasoning Path Redundancy} in visual reasoning: many visual questions do not require the full reasoning process. To address this, we propose \textbf{AVR}, an adaptive visual reasoning framework that decomposes visual reasoning into three cognitive functions: visual perception, logical reasoning, and answer application. It further enables models to dynamically choose among three response formats: Full Format, Perception-Only Format, and Direct Answer. AVR is trained with FS-GRPO, an adaptation of Group Relative Policy Optimization that encourages the model to select the most efficient reasoning format while preserving correctness. Experiments on multiple vision-language benchmarks show that AVR reduces token usage by 50--90% while maintaining overall accuracy, especially in perception-intensive tasks. These results demonstrate that adaptive visual reasoning can effectively mitigate overthinking in VRMs. Code and data are available at: https://github.com/RunRiotComeOn/AVR.
GUI-Perturbed: Domain Randomization Reveals Systematic Brittleness in GUI Grounding Models
GUI grounding models report over 85% accuracy on standard benchmarks, yet drop 27-56 percentage points when instructions require spatial reasoning rather than direct element naming. Current benchmarks miss this because they evaluate each screenshot once with a single fixed instruction. We introduce GUI-Perturbed, a controlled perturbation framework that independently varies visual scenes and instructions to measure grounding robustness. Evaluating three 7B models from the same architecture lineage, we find that relational instructions cause systematic accuracy collapse across all models, a 70% browser zoom produces statistically significant degradation, and rank-8 LoRA fine-tuning with augmented data degrades performance rather than improving it. By perturbing along independent axes, GUI-Perturbed isolates which specific capability axes are affected-spatial reasoning, visual robustness, reasoning calibration-providing diagnostic signal that aggregate benchmarks cannot. We release the dataset, augmentation pipeline, and a fine-tuned model.
Grounded World Model: Latent Planning with Language Goals
World models such as DINO-WM and LeWM specify the goal with an image, which is difficult to obtain in advance for novel tasks. We present the Grounded World Model (GWM), a latent world model that enables zero-shot planning in the real world from language goals alone. Given a candidate action sequence and the current observation, GWM predicts the future in the visual space of a pretrained video-language embedding model. The frozen readout of this embedding model maps this imagined future and the task description into the same embedding space, where their negative cosine similarity serves as the planning cost. Training GWM requires only offline and task-agnostic video-action pairs and no language labels. In simulated experiments on WISER, planning with GWM, which executes the candidate action of lowest cost, solves 87% of 288 tasks with unseen instructions and visual signals, while ten fine-tuned VLAs average 22%. We then scale GWM up with real robot data, and use it for zero-shot planning in realistic simulation and real scenes. In the IsaacSim evaluation, planning with GWM completes all 70 trials across 14 tasks that require reasoning over referring expressions, matching a modular planner grounded by a frontier VLM, while pi0.5 reaches 37/70. Deployed on a real Franka, the same stack completes 55/60 separately evaluated pick-and-place sub-tasks, comparable to the modular planner's 52/60, with the full system running locally on a single consumer GPU. Project website: https://quanyili.github.io/gwm-wiser/.
Decompose, Look, and Reason: Reinforced Latent Reasoning for VLMs
Vision-Language Models often struggle with complex visual reasoning due to the visual information loss in textual CoT. Existing methods either add the cost of tool calls or rely on localized patch-based embeddings that are insufficient to extract semantics in multi-step reasoning. We propose "Decompose, Look, and Reason" (DLR), a reinforced latent reasoning framework that dynamically decomposes queries into textual premises, extracts premise-conditioned continuous visual latents, and deduces answers through grounded rationales. We introduce a three-stage training pipeline and propose a novel Spherical Gaussian Latent Policy, to enable effective exploration in the latent space. Extensive experiments on vision-centric benchmarks show that DLR consistently outperforms strong baselines, including text-only, interleaved multimodal CoT, and latent reasoning methods, while providing superior stepwise interpretability.
AMIGO: Agentic Multi-Image Grounding Oracle Benchmark
Agentic vision-language models increasingly act through extended interactions, but most evaluations still focus on single-image, single-turn correctness. We introduce \textbf{AMIGO} (\textbf{A}gentic \textbf{M}ulti-\textbf{I}mage \textbf{G}rounding \textbf{O}racle Benchmark), a long-horizon benchmark for \emph{hidden-target} identification over galleries of visually similar images. In AMIGO, the oracle privately selects a target image, and the model must recover it by asking a sequence of attribute-focused Yes/No questions under a strict protocol that returns Yes/No/Unsure feedback and penalizes invalid actions with \emph{Skip}. This setting stresses (i) question selection under uncertainty, (ii) consistent constraint tracking across turns, and (iii) fine-grained discrimination as evidence accumulates. We instantiate AMIGO with the \textit{Guess My Preferred Dress} task and evaluate open-source VLMs with metrics covering identification success, evidence verification, efficiency, protocol compliance, robustness to controlled feedback perturbations, and trajectory-level diagnostics. The benchmarking results show that final-answer accuracy alone overstates evidence-grounded performance: models can guess correctly without verification-passing evidence, waste turns through invalid questions, or fail to preserve the upload protocol. Strong AMIGO performance depends on the combination of visual discrimination, informative question selection, constraint tracking, efficient stopping, sustained protocol following, and recovery from controlled feedback noise; model scale alone does not guarantee reliable long-horizon interactive grounding.
Can VLMs Reason Robustly? A Neuro-Symbolic Investigation
Vision-Language Models (VLMs) have been applied to a wide range of reasoning tasks, yet it remains unclear whether they can reason robustly under distribution shifts. In this paper, we study covariate shifts in which the perceptual input distribution changes while the underlying prediction rules do not. To investigate this question, we consider visual deductive reasoning tasks, where a model is required to answer a query given an image and logical rules defined over the object concepts in the image. Empirically, we find that VLMs fine-tuned through gradient-based end-to-end training can achieve high in-distribution accuracy but fail to generalize under such shifts, suggesting that fine-tuning does not reliably induce the underlying reasoning function. This motivates a neuro-symbolic perspective that decouples perception from reasoning. However, we further observe that recent neuro-symbolic approaches that rely on black-box components for reasoning can still exhibit inconsistent robustness across tasks. To address this issue, we propose VLC, a neuro-symbolic method that combines VLM-based concept recognition with circuit-based symbolic reasoning. In particular, task rules are compiled into a symbolic program, specifically a circuit, which executes the rules exactly over the object concepts recognized by the VLM. Experiments on three simple visual deductive reasoning tasks with distinct rule sets show that VLC consistently achieves higher task accuracy on out-of-distribution data than other reasoning paradigms. Code is available at https://github.com/uiuctml/VLC.
A Very Big Video Reasoning Suite
Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/?v=vbvr .
OpenEarthAgent: A Unified Framework for Tool-Augmented Geospatial Agents
Recent progress in multimodal reasoning has enabled agents that interpret imagery, connect it with language, and execute structured analytical tasks. Extending these capabilities to remote sensing remains challenging, as models must reason over spatial scale, geographic structures, and multispectral indices while maintaining coherent multi-step logic. To address this gap, we introduce \textit{OpenEarthAgent}, a unified framework for tool-augmented geospatial reasoning trained on satellite imagery, natural-language queries, and structured reasoning traces. Beyond serving as a benchmark, OpenEarthAgent establishes a cohesive agentic architecture built around a unified executable tool registry and trajectory-based policy learning. The framework standardizes heterogeneous visual, spectral, GIS, and georeferenced raster operations under a consistent callable schema, enabling modular orchestration and deterministic execution. Training is performed via supervised fine-tuning on structured reasoning trajectories with deterministic replay validation to ensure executability and spatial correctness. The accompanying corpus comprises 14,538 training and 1,169 evaluation instances with over 107K reasoning steps, spanning urban, environmental, disaster, and infrastructure domains and incorporating GIS operations alongside index analyses such as NDVI, NBR, and NDBI. Grounded in explicit reasoning traces, the learned agent demonstrates structured reasoning, stable spatial understanding, and interpretable tool-driven behaviour across diverse EO scenarios. We report consistent improvements over a strong baseline and competitive performance against recent open and closed-source models. Our code, data and trained models are publicly available: https://github.com/mbzuai-oryx/OpenEarthAgent
SPARC: Separating Perception And Reasoning Circuits for Test-time Scaling of VLMs
Despite recent successes, test-time scaling -- i.e., dynamically expanding the token budget during inference as needed -- remains brittle for vision-language models (VLMs). Unstructured visual reasoning chains entangle perception and reasoning, leading to long, disorganized contexts where small perceptual mistakes may cascade into completely wrong answers. Reasoning also requires expensive reinforcement learning with hand-crafted rewards. Here, we introduce SPARC (Separating Perception And Reasoning Circuits), a modular framework that explicitly decouples visual perception from reasoning. Inspired by sequential sensory-to-cognitive processing in the brain, SPARC implements a two-stage pipeline where the model first performs explicit visual search to localize question-relevant regions, then conditions its reasoning on those regions to produce the final answer. This separation enables independent test-time scaling with asymmetric compute allocation (e.g., prioritizing perceptual processing under distribution shift), and supports selective optimization (e.g., improving the perceptual stage alone when it is the bottleneck for end-to-end performance). It also accommodates compressed contexts by running global search at lower image resolutions and allocating high-resolution processing only to selected regions, thereby reducing visual token count and compute. SPARC outperforms monolithic baselines and strong visual-grounding approaches across challenging visual reasoning tasks, such as improving Qwen3VL 4B on the VQA benchmark by 6.7 points and surpassing "thinking with images" by 4.6 points in an OOD setting with a lower token budget.
R3G: A Reasoning-Retrieval-Reranking Framework for Vision-Centric Answer Generation
Vision-centric retrieval for VQA requires retrieving images to supply missing visual cues and integrating them into the reasoning process. However, selecting the right images and integrating them effectively into the model's reasoning remains challenging. To address this challenge, we propose R3G, a modular Reasoning-Retrieval-Reranking framework. It first produces a brief reasoning plan that specifies the required visual cues, then adopts a two-stage strategy, with coarse retrieval followed by fine-grained reranking, to select evidence images. On MRAG-Bench, R3G improves accuracy across six MLLM backbones and nine sub-scenarios, achieving state-of-the-art overall performance. Ablations show that sufficiency-aware reranking and reasoning steps are complementary, helping the model both choose the right images and use them well. We release code and data at https://github.com/czh24/R3G.
SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesis
Vision-Language Models (VLMs) have demonstrated strong reasoning capabilities over images and videos, yet their application to embodied scene understanding often constrained by the fixed viewpoints stored in episodic RGB-D memories. These observations may fail to capture query-relevant evidence due to occlusions, object truncation, restricted fields of view, or suboptimal view composition. We present SplatReasoner, a framework that introduces novel view synthesis into the VLM reasoning process by leveraging 3D Gaussian Splatting (3DGS). Given a user query about a 3D scene, SplatReasoner retrieves relevant observations and synthesizes query-conditioned viewpoints that reveal the visual evidence needed to answer the query and ground the referred entities in 3D. Experiments show that query-conditioned novel view synthesis improves both embodied reasoning and 3D grounding over fixed-view memory and language-embedded 3DGS baselines.
CASHEW: Stabilizing Multimodal Reasoning via Iterative Trajectory Aggregation
Vision-language models achieve strong performance across a wide range of multimodal understanding and reasoning tasks, yet their multi-step reasoning remains unstable. Repeated sampling over the same input often produces divergent reasoning trajectories and inconsistent final predictions. To address this, we introduce two complementary approaches inspired by test-time scaling: (1) CASHEW, an inference-time framework that stabilizes reasoning by iteratively aggregating multiple candidate trajectories into higher-quality reasoning traces, with explicit visual verification filtering hallucinated steps and grounding reasoning in visual evidence, and (2) CASHEW-RL, a learned variant that internalizes this aggregation behavior within a single model. CASHEW-RL is trained using Group Sequence Policy Optimization (GSPO) with a composite reward that encourages correct answers grounded in minimal yet sufficient visual evidence, while adaptively allocating reasoning effort based on task difficulty. This training objective enables robust self-aggregation at inference. Extensive experiments on 13 image understanding, video understanding, and video reasoning benchmarks show significant performance improvements, including gains of up to +26.2 percentage points on ScienceQA and +9.1 percentage points on EgoSchema.
BabyVision: Visual Reasoning Beyond Language
While humans develop core visual skills long before acquiring language, contemporary Multimodal LLMs (MLLMs) still rely heavily on linguistic priors to compensate for their fragile visual understanding. We uncovered a crucial fact: state-of-the-art MLLMs consistently fail on basic visual tasks that humans, even 3-year-olds, can solve effortlessly. To systematically investigate this gap, we introduce BabyVision, a benchmark designed to assess core visual abilities independent of linguistic knowledge for MLLMs. BabyVision spans a wide range of tasks, with 388 items divided into 22 subclasses across four key categories. Empirical results and human evaluation reveal that leading MLLMs perform significantly below human baselines. Gemini3-Pro-Preview scores 49.7, lagging behind 6-year-old humans and falling well behind the average adult score of 94.1. These results show despite excelling in knowledge-heavy evaluations, current MLLMs still lack fundamental visual primitives. Progress in BabyVision represents a step toward human-level visual perception and reasoning capabilities. We also explore solving visual reasoning with generation models by proposing BabyVision-Gen and automatic evaluation toolkit. Our code and benchmark data are released at https://github.com/UniPat-AI/BabyVision for reproduction.
CoSPlan: Corrective Sequential Planning via Scene Graph Incremental Updates
Vision Language Models (VLMs) have shown promising planning capabilities, yet their success remains confined to the text domain, leaving visual decision-making relatively underexplored. Addressing this gap, we introduce Corrective Sequence Planning (CoSPlan) benchmark, where VLMs must plan a sequence of visual actions from an initial scene to a target scene. CoSPlan evaluates models on their ability to imagine and execute a coherent set of visual steps required to reach the goal (Step Completion). To prevent any shortcuts that simply describe the final scene, we introduce an erroneous action in decision-making, which must be detected (Error Detection) and corrected to reach the goal, enabling a deeper understanding of the task. CoSPlan spans across 4 tasks: maze navigation, block re-arrangement, image reconstruction, and object re-organization. Despite using advanced reasoning strategies such as Chain-of-Thought and Scene Graphs, VLMs struggle on CoSPlan, while still showing promising performance in the text domain. Addressing this, we propose Scene Graph Incremental updates (SGI), a novel training-free method to transform images into `textual' scene graphs, enabling step-by-step reasoning through iterative scene graph refinement. SGI yields an average of ~4.4% improvement on CoSPlan w/ generalization on PlanBench and VQA. Link for solving puzzles on the project page.