cs.ROMar 9, 2026

POIROT: Investigating Direct Tangible vs. Digitally Mediated Interaction and Attitude Moderation in Multi-party Murder Mystery Games

Authors: Wen Chen, Rongxi Chen, Shankai Chen, Huiyang Gong, Minghui Guo, Yingri Xu, Xintong Wu, Xinyi Fu

Organizations: Tsinghua University Beijing, China · University of Pennsylvania Philadelphia, USA · Syracuse University Syracuse, USA · National University of Singapore Singapore, Singapore · 

Abstract

As social robots take on increasingly complex roles like game masters (GMs) in multi-party games, the expectation that physicality universally enhances user experience remains debated. This study challenges the "one-size-fits-all" view of tangible interaction by identifying a critical boundary condition: users' Negative Attitudes towards Robots (NARS). In a between-subjects experiment (N = 67), a custom-built robot GM facilitated a multi-party murder mystery game (MMG) by delivering clues either through direct tangible interaction or a digitally mediated interface. Baseline multivariate analysis (MANOVA) showed no significant main effect of delivery modality, confirming that tangibility alone does not guarantee superior engagement. However, primary analysis using multilevel linear models (MLM) revealed a reliable moderation: participants high in NARS experienced markedly lower narrative immersion under tangible delivery, whereas those with low NARS scores showed no such decrement. Qualitative findings further illuminate this divergence: tangibility provides novelty and engagement for some but imposes excessive proxemic friction for anxious users, for whom the digital interface acts as a protective social buffer. These results advance a conditional model of HRI and emphasize the necessity for adaptive systems that can tailor interaction modalities to user predispositions.

Figures & tables

Appendix figures & tables11 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. When Should Robots Intervene? Balancing Engagement and Intrusiveness in Human-Robot Interaction

    Sep 18, 2026Lavinia Hriscu, Valerio Bo, Alberto Sanfeliu +1Human-Robot InteractionSocial Robotics

  2. Understanding Engagement and Intrusiveness in Assistive Human-Robot Interaction Using Individual Traits

    Sep 18, 2026Valerio Bo, Lavinia Hriscu, Alberto Sanfeliu +1Human-Robot InteractionAssistive Robotics

  3. Exploring Human-Robot Collaboration: Analysis of Interaction Modalities in Challenging Tasks

    May 13, 2026Simone Arreghini, Cristina Iani, Alessandro Giusti +3Proactive AssistanceHuman-Robot Collaboration