A VR Training System for Robot-Assisted Vascular Intervention with Dual-Mode Control and Model-Based Interaction Response
Organizations: Key Laboratory of Convergence Biomedical Engineering System and Healthcare Technology, Ministry of Industry and Information Technology, Beijing Institute of Technology, Beijing 100081, China. · Department of Electronic and Electrical Engineering, Southern University of Science and Technology, Shenzhen, Guangdong 518055, China. · Department of Peripheral Vascular Intervention, Aerospace Center Hospital, School of Life Science, Beijing Institute of Technology, Beijing 100081, China.
Abstract
Virtual reality training for robot-assisted vascular intervention requires accurate robotic control and effective feedback on guidewire--vessel interactions. This paper presents a VR training system combining asynchronous dual-mode command mapping with sensorless interaction estimation. The system supports velocity-controlled navigation and position-driven incremental manipulation. Guidewire deformation and a Hunt--Crossley-type contact response are combined and temporally filtered to estimate interaction intensity, while trajectory-based visualization supports post-procedure review. Tests confirmed distinct command-dispatch patterns across three velocity gears and the position mode. During hybrid-scene navigation, the estimated response remained low during straight insertion and increased as the guidewire bent within the vascular model. Trajectory analysis yielded a model-derived cumulative trauma work (CTW) value of 15.166 in normalized units and localized regions of elevated interaction. In a preliminary study with 15 novices, physical-phantom task success increased from 53.3% to 93.3% after VR training, while mean completion time decreased from 132.4 s to 96.7 s. These results demonstrate the system's dual-mode operation, deformation-sensitive feedback, and potential to improve subsequent physical-phantom task performance.
Figures & tables
| Navigation stage | Expected level | Stage-averaged curvature-derived response (a.u.) |
|---|---|---|
| Straight tube (nonvascular segment) | Low | |
| Curved vessel (entry segment) | Medium | |
| Curved vessel (deeper segment) | High |
| Metric | Pre-training | Post-training | Change | -value |
|---|---|---|---|---|
| Task success, (%) | 8 (53.3%) | 14 (93.3%) | +40.0 pp | 0.031 |
| Completion time (s) | 132.4 31.8 | 96.7 24.1 | ||
| Incorrect entries, | 2 [1, 3] | 1 [0, 1] | 0.008 | |
| Excessive wall contacts, | 5 [4, 7] | 3 [2, 4] | 0.004 |
Virtual Reality
Virtual reality studies immersive, interactive environments and the technologies and human experiences that make them useful.
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