cs.ROOct 27, 2026

RAVEN: A Unified Active SLAM System for Rapid Autonomous Visual Exploration with Aerial Robots under Localization Uncertainty

Authors: Xinyi Chen, Yichen Zhang, Chenxing Jiang, Shaojie Shen

Organizations: Department of Electronic and Computer Engineering, Hong Kong University of Science and Technology, Hong Kong, China

Abstract

Active simultaneous localization and mapping (SLAM) addresses the problem of planning robot motion to build complete and accurate maps of unknown environments through efficient exploration while maintaining high localization accuracy. This raises a dilemma between exploring unknown spaces to expand coverage and exploiting visited regions to perform active loop closures. Despite numerous prior works on ground robots, aerial robots with high agility and constrained sensor suites face more significant localization drift and thereby demand dedicated active SLAM planning. Moreover, a unified strategy that adapts performance based on task-specific priorities remains an open question. In this article, we introduce RAVEN, a unified active SLAM framework for Rapid Autonomous Visual ExploratioN using quadrotors, which systematically accounts for localization uncertainty. The framework starts with identifying frontiers and active loop closure candidates, from which global tour candidates are generated. These candidates are evaluated using a utility vector that separately quantifies exploration efficiency and localization accuracy, and the final tour is selected according to a prioritization parameter ranging from [0,1][0,1]. Finally, a perception-aware navigation planner generates smooth execution trajectories that minimize visual state estimation error based on the online Fisher information field that provides visual localization information in real-time. Benchmark evaluations demonstrate that RAVEN outperforms state-of-the-art active SLAM methods, highlighting its advantages in producing a spectrum of performance across prioritizations. Fully onboard field experiments with a customized stereo-inertial quadrotor further validate its practical applicability in challenging environments. The source code will be released to benefit the community.

Figures & tables

Explore similar work

Feb 25, 2026

Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environments

In addition to the core tasks of simultaneous localization and mapping (SLAM), active SLAM additionally in- volves generating robot actions that enable effective and efficient exploration of unknown environments. However, existing active SLAM pipelines are limited by three main factors. First, they inherit the restrictions of the underlying SLAM modules that they may be using. Second, their motion planning strategies are typically shortsighted and lack long-term vision. Third, most approaches struggle to handle dynamic scenes. To address these limitations, we propose a novel monocular active SLAM method, Dream-SLAM, which is based on dreaming cross-spatio-temporal images and semantically plausible structures of partially observed dynamic environments. The generated cross-spatio-temporal im- ages are fused with real observations to mitigate noise and data incompleteness, leading to more accurate camera pose estimation and a more coherent 3D scene representation. Furthermore, we integrate dreamed and observed scene structures to enable long- horizon planning, producing farsighted trajectories that promote efficient and thorough exploration. Extensive experiments on both public and self-collected datasets demonstrate that Dream-SLAM outperforms state-of-the-art methods in localization accuracy, mapping quality, and exploration efficiency. Source code will be publicly available upon paper acceptance.
Jul 12, 2026

SLIDER: Sparse History-Guided Aerial Robot Target Search using Sliding Local Maps

Efficient exploration and target search in large-scale unknown environments remain challenging for aerial robots due to the demands of broad spatial coverage, fine-grained perception, and real-time decision-making. This paper presents SLIDER, a lightweight and memory-efficient framework that avoids reliance on globally dense maps by combining a local sliding map with sparse global history information. A novel observation quality evaluation method is proposed, leveraging historical poses and sensor models to assess point cloud data in real-time, enabling efficient frontier detection. To support scalable and responsive planning, an incremental viewpoint clustering strategy dynamically adapts to local updates, significantly reducing the number of candidate targets and decreasing computational load. A sparse global topological map is incrementally maintained to assist global planning and cost evaluation. Extensive simulations and real-world experiments demonstrate that the proposed system outperforms state-of-the-art methods in memory usage, decision latency, and search efficiency.
Aug 19, 2026

Evaluation of Monocular SLAM Systems on High-Altitude Nadir UAV Footage

Aerial nadir video combines weak geometric constraints with severe perceptual aliasing, making it a difficult regime for monocular SLAM. We benchmark five monocular SLAM systems on local UAV flights, synthetic city-scale imagery, and long-range aerial sequences. To isolate visual performance, we provide no inertial or GNSS aiding. Performance varies strongly with environment and trajectory scale: MASt3R-SLAM achieves the lowest mean horizontal MAE on the five DJI flights (0.53% of reference path length), whereas no system consistently preserves global trajectory shape on the long GES and ALTO sequences. Overall, DROID-SLAM performs best, averaging 2.88% of reference path length across completed runs. Vertical position remains poor, and large-area trajectories remain highly distorted despite loop-closure capability. Current monocular SLAM methods are by themselves therefore insufficient for reliable visual-only aerial navigation.