Interactive Simulation
Interactive simulation aims to create realistic virtual environments for testing and training autonomous systems, particularly robots and AI agents, by modeling complex physical and behavioral interactions. Current research emphasizes leveraging large language models (LLMs) and graph neural networks (GNNs) to generate diverse and scalable simulation data, often incorporating techniques like reinforcement learning and digital twinning for improved realism and efficiency. This field is crucial for advancing autonomous systems across various domains, from robotics and autonomous driving to healthcare and education, by providing safer, cheaper, and more efficient methods for development and testing.
Papers
JAX-LOB: A GPU-Accelerated limit order book simulator to unlock large scale reinforcement learning for trading
Sascha Frey, Kang Li, Peer Nagy, Silvia Sapora, Chris Lu, Stefan Zohren, Jakob Foerster, Anisoara Calinescu
Diverse, Top-k, and Top-Quality Planning Over Simulators
Lyndon Benke, Tim Miller, Michael Papasimeon, Nir Lipovetzky