Photo Realistic Animatable Human Avatar
Creating photorealistic, animatable human avatars from limited input data is a significant challenge in computer graphics and computer vision. Current research focuses on leveraging techniques like Gaussian splatting and neural radiance fields, often incorporating skeletal animation and physics-based simulations for realistic movement and clothing dynamics, to achieve high-fidelity 3D models from sparse video or image data. These advancements are improving the realism and efficiency of avatar generation, with applications in virtual and augmented reality, telepresence, and digital entertainment. The development of robust and efficient methods for generating these avatars is driving progress in both the underlying algorithms and the hardware required for real-time rendering.
Papers
CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models
Felix Taubner, Ruihang Zhang, Mathieu Tuli, David B. Lindell
3D$^2$-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling
Zichen Tang, Hongyu Yang, Hanchen Zhang, Jiaxin Chen, Di Huang