Virtual Reality System

Virtual reality (VR) systems are rapidly evolving, driven by the need for immersive and interactive experiences across diverse applications. Current research focuses on improving aspects like full-body avatar animation (often incorporating external motion capture and addressing issues of latency and occlusion), high-frequency tracking (leveraging techniques beyond traditional camera frame rates), and the development of realistic physics-based interactions within VR environments. These advancements are impacting fields ranging from rehabilitation therapy (using tailored exergames and robotic integration) to automotive training and autonomous vehicle safety testing, enabling more efficient and effective data collection and training methodologies.

Papers