Communication Complexity
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Latest papers 14
We prove inference-time quantum coordination advantages for specified AI state-tracking tasks. A solver compresses semantic history into a future-accessible boundary state and later answers a query. We count communication , persistent instance-dependent memory , and local work ; classical recurrence, caches, tools, and recomputation are allowed and charged. The central result is a boundary-preserving semantic-compilation theorem. It maps a finite one-way, streaming, or adaptive causal task into a semantic AI interface while preserving event order and access to past input. Classical boundary-state lower bounds and quantum-memory upper bounds transfer up to explicit compiler overhead, independently of the finite-precision recurrent architecture. Two applications have classical semantics. Matched-entity synopsis QA inherits the hidden-matching separation between qubits and classical boundary bits. Continual requirements auditing inherits a Max-SAT streaming separation: a recurrent solver uses qubits and polylogarithmic classical workspace to obtain a -approximation, whereas every classical one-pass finite-information solver attaining that ratio requires coordination width. As a quantum-native compiler test, a stabilizer latent-state dialogue uses qubits, while every exact finite-state classical causal online realization satisfies . The source protocols, streaming algorithms, and stabilizer witness are imported; the new result is their architecture-independent semantic transfer. These are memory and coordination separations, not runtime or empirical advantages for present-day language models. The stabilizer result assumes exact simulation and ideal noiseless quantum memory.
Computationally Efficient Collaborative Communication Via Regularity-Based Coarsening
Our results show that the existence of a short high-utility protocol already suffices for efficient communication. In particular, in a game with possible observations and actions: (1) For any achievable target utility , we give an algorithm with runtime that designs a protocol achieving utility at least using only bits of communication. Here, is the minimum number of bits used by any protocol, even a computationally inefficient one, to achieve utility . (2) We prove that this exponential dependence on is tight up to a constant. That is, unless , no polynomial-time algorithm can in general find optimal protocols using fewer than bits. We note that our results strictly weaken the assumptions required by prior work in the multi-agent information aggregation literature, filling a gap that had remained elusive even for games with constant . In particular, prior guarantees for agreement-based information aggregation rely on structural assumptions such as informational substitutes or weak learnability. We show that these assumptions already imply and are therefore more restrictive conditions than required by our protocol to succeed. On a technical level, our results involve a novel strengthening of the Frieze-Kannan weak regularity lemma and yield the following powerful polynomial-time transformation tool: for every communication game , it constructs a game that is a coarsening of the agents' observation spaces into constant-size partitions, such that and are indistinguishable with respect to every short communication protocol. This coarsening theorem is the engine behind our algorithm and may be of independent interest.
Optimal Unambiguous DNFs and Alon-Saks-Seymour
We construct unambiguous DNFs having width but -certificate complexity . By utilizing the special structure of these DNFs, we prove a lifting theorem with a constant-sized gadget that lifts the DNF to a communication problem, while losslessly translating the separation in certificate complexity to a separation in communication complexity. This leads to an optimal refutation of the Alon-Saks-Seymour conjecture, as well as an optimal communication lower bound for the Clique versus Independent Set problem, improving the previous results of Balodis, Ben-David, Göös, Jain and Kothari (FOCS 2021, SICOMP 2023) by several doubly logarithmic factors. As further applications of our construction to query complexity and learning theory, we exhibit: (a) a family of Boolean functions that has an optimal quartic separation between certificate complexity and approximate degree, and (b) a sample compression lower bound of for multiclass concept classes over labels.
Sign compression for Muon: SignMuon, MuonSign, and the Limits of Error Feedback
SignMuon compresses the Muon update to one bit per parameter by taking its elementwise sign, providing the most direct way to run a matrix-aware optimizer under an extremely low communication budget. It outperforms SignSGD in practice, yet it can ascend even on a linear function. Signing the gradient before the Linear Minimization Oracle (LMO), rather than after, does not repair this: we construct a small explicit instance on which sign-before (MuonUSign) and sign-on-both-sides (MuonSign) ascend as well, so no placement of the sign around the oracle descends in general. Error feedback, the standard remedy for a biased compressor, does not rescue SignMuon: when applied to Muon's output, error feedback can fail for every smoothness constant, step size, and momentum. Applied to the gradient, error feedback does work, and EF21-MuonUSign and EF21-MuonSign attain the standard rate for the squared gradient norm on smooth nonconvex problems, the latter at one bit in each direction. Experiments then reverse the ordering: across centralized CIFAR-10, federated CIFAR-10, and the nanoGPT speedrun, the strongest compressed method is consistently sign-after-the-LMO, precisely the placement we prove divergent, with the provably convergent variants trailing it. Compressing after the LMO, a heuristic, matters more at these scales than the guarantee does.
Field Codes for Distributed Coupling Samplers and Certified Empirical Transport
In this paper, we formulate three communication tasks for empirical optimal transport: distributed coupling sampling, cost-evaluable coupling output, and scalar value-certified sampling. Our main result is a field-code compiler: any communicated transport field approximating an optimal empirical Monge map to error can be completed by sparse target-cell residuals into an exact-marginal value-certified sampler with scalar certificate , where is the public target-partition diameter. The certificate accuracy is controlled by alone. The field error controls residual communication under a cell-margin condition; without a margin, alone does not bound residuals. We instantiate the compiler via adaptive local-affine and tensor-product spline codes with field bits in the spline case, plus residual lists charged separately. For lower bounds, exact Gap-Hamming embeddings prove certified output is hard, including a smooth cell-packing diffeomorphism family requiring communication for any cost-evaluable, cost-certified, or value-certified protocol. The same gadgets admit zero-communication samplers, formally separating the sampler and certificate-bearing output models. These results identify the transport field as the right communicated object whenever a field code is available, primarily as a residual-sparsity tool.
Regularity as seen by Alice and Bob
The goal of this paper is to propose a unifying model for Nerode-style characterizations of regularity across functions with different output domains. Building on Hauser's work in communication complexity, we generalize the setting by relaxing the computability assumptions and allowing non-Boolean output domains. We consider functions of type , where is a finite alphabet and is an arbitrary domain. For several domains, we show that the model coincides with known models of computation. We further conjecture that an analogous correspondence holds for other domains that currently lack a Nerode-style characterization of regularity, and we provide ample supporting evidence. In the model, an input string is split as and distributed between two cooperating parties, Alice and Bob, who exchange a constant number of messages to compute the value of the function. Each message is either an element of the output domain or a signal drawn from a finite set of signals, and the parties must produce the correct output for every admissible split . We further extend the framework to infinite alphabets in the setting of nominal sets, and investigate its expressiveness on languages of words with atoms.
Dynamic Trust-Aware Sparse Communication Topology for LLM-Based Multi-Agent Consensus
Large language model-driven multi-agent systems enhance the reliability of complex reasoning tasks through multi-round deliberation, role specialization, and cross-validation. However, existing multi-agent debate and collaboration frameworks typically adopt fully connected communication, causing the number of messages, token costs, and end-to-end latency to grow approximately quadratically with the number of agents; although fixed sparse topologies reduce overhead, they cannot adapt communication relationships to different task instances or intermediate reasoning states, making them prone either to preserving low-value interactions or to losing critical error-correction information. To address this problem, this paper proposes DySCo (Dynamic Sparse Consensus), a dynamic trust-aware sparse consensus mechanism. In each round of reasoning, DySCo estimates the value of communication edges based on agent reliability, answer divergence, and task relevance, and selects a small number of high-value edges for message exchange under budget constraints; it then aggregates the answers of different agents through dynamic trust weights and terminates the discussion early once consensus stabilizes. This mechanism replaces universal broadcasting with on-demand communication, thereby reducing communication overhead while preserving essential cross-validation information. We further present analyses of communication complexity and consensus stability, and evaluate the performance of DySCo on mathematical reasoning, logical reasoning, and factual question-answering tasks.
Information-Theoretic Lower Bounds for Bit-Constrained Stochastic Optimization via a Reduction to Compressed Gaussian Mean Estimation
Low-precision pretraining (FP8, MXFP4, NVFP4) is now standard for frontier language models, yet the literature is almost entirely achievability -- algorithms and empirical scaling laws -- with no matching characterization of what is information-theoretically possible. We study a B-bit quantized stochastic first-order oracle: an optimizer interacts for T rounds and receives, each round, a B-bit adaptive public-coin description of its stochastic gradient. Our main contribution is an exact reduction from optimizing a strongly convex quadratic family to interactively compressed Gaussian mean estimation -- under the B-bit oracle the query carries no information, so optimization collapses exactly onto a sequential distributed-estimation problem. This yields two unconditional lower bounds, a communication bound TB = Omega(d) and a statistical bound T = Omega(sigma^2 d / eps^2), and the sharp product-form bound T = Omega((sigma^2 d / eps^2) max{1, d/B}). The product form is also unconditional: a B-bit transcript carries at most O(TB / sigma^2) of Fisher trace about the mean, so bits rather than dimension limit the recoverable information, and combined with the multivariate van Trees inequality this gives the bound directly, without bounded-likelihood-ratio truncation. We give a near-matching achievability result with exact per-round bit accounting under a bounded-dynamic-range oracle, tight up to a logarithmic factor; the lower bound is for truly Gaussian (unbounded) gradients, and closing this oracle gap is left open. A sequential rate-distortion perspective extends the reduction to correlated and drifting oracles and corrects an earlier conjecture: positive noise correlation raises the bound by (1+rho)/(1-rho) rather than relaxing it. The bounds give an information-theoretic baseline for any low-bit gradient path, not an optimality claim about deployed FP4 systems.
Batched Stochastic Linear Bandits with 1-Bit Communication Constraints
We study stochastic linear bandits under a natural combination of batching and communication constraints: the time horizon is partitioned into batches of equal size , and during each batch the learner sends requested arm pulls to an agent, who then observes the corresponding rewards and responds with a single bit of feedback to the learner. For each batch, the learner specifies the 1-bit quantization rule the agent uses, which may depend on all previously received bits but not on any past rewards directly. This setting addresses a significant yet unexplored ``middle ground'' between previous models having per-round quantization only or total bit budgets only. We establish a minimax lower bound showing that regret is unavoidable due to the 1-bit communication bottleneck, even in the absence of noise. Combined with standard statistical limits, this yields a general lower bound of . We develop two phased-elimination algorithms based on -optimal designs and 1-bit mean estimation. The first achieves regret, matching the lower bound up to logarithmic factors when , and the second incorporates a safe-arm identification and warm-start procedure to obtain regret, which is near-optimal in broad scaling regimes of . Together, our results demonstrate that a single bit of feedback per batch suffices to nearly match the minimax regret of unconstrained linear bandits in broad scaling regimes, even for batch sizes as large as .
Smoothed Score Queries and the Complexity of Sampling
We study the query complexity of sampling from high-dimensional Gaussian distributions using gradient information. In the standard oracle model, exact gradients expose only matrix-vector products with the precision matrix, leading to polynomial approximation barriers and a characteristic dependence on the condition number. We show that this barrier disappears when the sampler is allowed to query \emph{smoothed scores}, namely gradients of the logarithms of the Gaussian-convolved densities. For a Gaussian target with precision matrix , a smoothed-score query at noise level gives access to the resolvent . Combining geometrically spaced noise levels with sinc-quadrature rational approximation, we obtain a sampler with smoothed-score queries for total variation error , improving the condition-number dependence from to logarithmic. We also study finite-bit gradient oracles. Using coordinatewise quantization of the transformed smoothed-score answers and a final dithering step, we obtain a sampling scheme whose total communicated gradient information is polylogarithmic in ; in particular, for fixed dimension and accuracy, the bit complexity is . To complement these upper bounds, we introduce a channel-synthesis, or reverse-Shannon, converse technique for sampling lower bounds. This converts total-variation simulation guarantees into communication requirements and yields an lower bound on the required gradient information. Together, these results identify smoothed scores as a provably more informative oracle for sampling and give nearly matching upper and lower bounds for its finite-bit complexity.
DarkForest: Less Talk, Higher Accuracy for Multi-Agent LLMs
Multi-agent LLM systems improve reasoning by combining outputs from multiple agents, but interaction-heavy methods can introduce error propagation and high communication overhead. When agents exchange raw responses or reasoning traces, incorrect intermediate reasoning may be adopted and amplified, leading to confident but wrong consensus; multi-round communication also increases token consumption, latency, and inference cost. In this paper, we propose a controlled-communication coordination framework named DarkForest. DarkForest first keeps agents independent, so each agent produces an answer without seeing the others' outputs. It then parses the raw responses into structured candidate records, groups semantically equivalent candidates into clusters, and estimates a calibrated belief distribution over these clusters using agent reliability, confidence, parse quality, support-pattern reliability, and independence corrections. A coordinator receives only policy-permitted evidence from this belief state with controlled communication. Experiments on six reasoning benchmarks show that DarkForest achieves leading overall quality, improves the strongest baseline by up to 30.7% on benchmark metrics, and reduces token consumption by up to compared with communication-heavy baselines.
The Communication Complexity of Instant-Runoff Voting
The communication complexity of a voting rule is the worst-case number of bits that n voters must transmit to a central authority under the most efficient elicitation protocol in an election with m candidates. We study the communication complexity of Instant-Runoff Voting (IRV). Conitzer and Sandholm [2005] established an upper bound of O(n (log m)), but did not provide a matching lower bound beyond (n log m). We resolve this open problem by raising the lower bound to (n (log m)) using the fooling set technique, thereby showing that the communication complexity of IRV is (n (log m)). We further show that this complexity drops to (n log m) under the single-peakedness restriction, and that both the IRV-Average variant and Single Transferable Vote (STV), the multiwinner extension of IRV, have the same asymptotic communication complexity as IRV.
How Much Cache Does Reasoning Need? Depth-Cache Tradeoffs in KV-Compressed Transformers
The key-value (KV) cache is the dominant memory bottleneck during Transformer inference, yet little is known theoretically about how aggressively it can be compressed before multi-step reasoning degrades. We study this through -hop pointer chasing on tokens under a shared KV cache of size , attention dimension , heads, -bit precision, and a locality-respecting cache controller (satisfied by all standard KV-compression methods). We give three results. (1) Product depth lower bound (conjectured). We conjecture that any such Transformer (, ) requires depth , and isolate the sole remaining gap as a probabilistic step on the joint distribution of cache trace and pointer chain. Unconditionally, we prove a matching upper bound via windowed pointer doubling, and a max-bound . Closing the conjecture amounts to upgrading max to product. (2) Bandwidth barrier. The product bound binds only when . Any lower bound provable via per-window distinguishability counting -- including reachability, bandwidth, and combinations -- cannot exceed once . Breaking this requires lifting unconditional communication-complexity bounds for pointer chasing to Cache-Transformer depth. (3) Adaptive vs oblivious error scaling. Under random cache over doubling stages, oblivious caches give (exponential in ), while adaptive locality-respecting caches achieve exactly, independent of . The separation explains why heavy-hitter eviction empirically dominates random eviction for multi-hop reasoning.
Benefits and Limitations of Communication in Multi-Agent Reasoning
Chain-of-thought prompting has popularized step-by-step reasoning in large language models, yet model performance still degrades as problem complexity and context length grow. By decomposing difficult tasks with long contexts into shorter, manageable ones, recent multi-agent paradigms offer a promising near-term solution to this problem. However, the fundamental capacities of such systems are poorly understood. In this work, we propose a theoretical framework to analyze the expressivity of multi-agent systems. We apply our framework to three algorithmic families: state tracking, recall, and -hop reasoning. We derive bounds on (i) the number of agents required to solve the task exactly, (ii) the quantity and structure of inter-agent communication, and (iii) the achievable speedups as problem size and context scale. Our results identify regimes where communication is provably beneficial, delineate tradeoffs between agent count and bandwidth, and expose intrinsic limitations when either resource is constrained. We complement our theoretical analysis with a set of experiments on pretrained LLMs using controlled synthetic benchmarks. Empirical outcomes confirm the tradeoffs between key quantities predicted by our theory. Collectively, our analysis offers principled guidance for designing scalable multi-agent reasoning systems.