Continual Robot Learning

Momentum

13 papers in the last four weeks, against 2 the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 42

Jun 24, 2026cs.RO

LiMoDE: Rethinking Lifelong Robot Manipulation from a Mixture-of-Dynamic-Experts Perspective

Building a generalist robot that can leverage prior knowledge for continuous task adaptation remains a significant challenge. Previous works alleviate the catastrophic forgetting problem by parameter-efficient fine-tuning for single-task adaptation. However, they fail to extract reusable skills and model the interaction with other skills effectively. Recent works try to address these issues by learning prompts. Differently, this paper presents an architectural perspective on the Lifelong Mixture of Dynamic Experts (\textit{LiMoDE}), a novel two-stage learning scheme for lifelong robot manipulation. Specifically, a dynamic MoE structure is first proposed in the multi-task pre-training stage to learn prior knowledge, where a varied number of heterogeneous experts are activated based on the motion information to address different short-term manipulations. Subsequently, in the task adaptation stage, we design a lifelong MoE adaptation mechanism % (LiMoEAM) that learns lifelong experts and dynamically combines them with frozen ones for new tasks, facilitating the knowledge transfer during adaptation. The proposed \textit{LiMoDE} is evaluated on both the simulated lifelong learning benchmark and real-world tasks. Extensive experiments demonstrate its effectiveness in achieving superior performance and strong lifelong adaptation by introducing a moderate number of additional trainable parameters and inference overhead.
Jun 22, 2026cs.RO

RECALL: Recovery Experience Collection for Active Lifelong Learning in Vision-Language-Action Models

Vision-Language-Action (VLA) models are commonly fine-tuned through passive imitation learning, where additional demonstrations are collected for tasks where the policy performs poorly. This approach incurs several downsides: it requires the robot to fail before data collection is triggered, provides little guidance about which states require supervision, and wastes demonstrator effort on redundant parts of the task where the policy already performs well. In this paper, we propose an active, continual learning paradigm for VLAs. We demonstrate that active, uncertainty-guided data collection leads to more efficient fine-tuning than when using passively-collected demonstrations. However, we also find that fine-tuning only on actively-collected recovery data leads to catastrophic forgetting. We evaluate techniques for continual learning, including replay-based data mixing and elastic weight consolidation, and identify tradeoffs between plasticity to uncertainty-guided recovery data and retention of previously learned behaviors. Overall, our work contributes an empirical study of active continual learning for autoregressive VLAs, establishing that uncertainty-guided recovery demonstrations can improve adaptation efficiency while also revealing open challenges when targeted new data is incorporated into large robot policies.
Jun 16, 2026cs.RO

When Robots Sleep: Offline Skill Consolidation for Shared-Policy Robot Learning

Robots that learn over long deployments must add new skills without losing the shared policy structure that makes earlier skills reusable. We study sequential robot skill learning, where previous trajectories and task losses may be unavailable, and the deployed policy must remain a single shared controller without task-specific heads, routing, or adapters. We identify skill-coupling collapse, a failure mode in which individual skill success remains non-trivial while reliability among related skills deteriorates. We propose Sleeping Robots, a wake-sleep framework that learns each new skill during wake and consolidates the shared policy offline during sleep using compact frozen skill memories: frozen critics with unordered state buffers for reinforcement learning and frozen actor snapshots with unordered observation buffers for imitation learning. During sleep, these memories define differentiable surrogate objectives whose gradients are combined through Nash bargaining, with adaptive anchoring and local excitability for stable consolidation. On Meta-World MT5, Sleeping Robots improves average success by 64 % and pairwise reliability by x 2.0 over the strongest non-oracle baseline, and on SurgicAI it improves average success and backward transfer relative to continual imitation baselines while remaining competitive on pairwise reliability.
Jun 14, 2026cs.RO

Learning New Tasks via Reusable Skills: Skill-Compositional Experts for Embodied Continual Learning

Embodied Continual Learning (ECL) aims to enable robots to continually acquire new manipulation tasks while retaining previously learned behaviors under closed-loop control. In ECL, feature drift can propagate through sequential decision-making under closed-loop control, turning representation changes into compounding behavioral deviations on previously learned tasks. A key challenge in ECL lies in structured skill reuse across continually evolving tasks, since existing methods primarily focus on skill learning without explicitly organizing them for coherent task execution. To address this issue, we propose SCE, a Skill-Compositional Experts framework for ECL. SCE builds a skill base via Compositional Skill Grounding (CSG), which decomposes task demonstrations into reusable skills. Based on this, Dual Execution-and-Transition Experts (DETE) enable new task learning through skill composition, where one branch ensures skill execution and the other supports transitions between skills for coherent behavior. Experiments on LIBERO benchmarks and real-world manipulation tasks show that SCE improves retention and overall task performance. Further feature drift analyses and ablation studies verify the effectiveness of our method. Project website: https://eqcy.github.io/sce/.
Jun 9, 2026cs.RO

AllDayNav: Lifelong Navigation via Real-World Reinforcement Learning

Lifelong embodied navigation in dynamic environments requires robots to form persistent scene understanding from fragmentary observations, which remains difficult for existing methods that rely on explicit maps or scene graphs and struggle to generalize beyond structured settings. We propose AllDayNav, a lifelong self-learning navigation framework that implicitly encodes scene dynamics into the billion-scale parameters of a large model via reinforcement learning, powered by a self-evolving multimodal memory that maintains and updates visual keyframes, semantic descriptions, and temporal context while autonomously generating open-vocabulary instructions, image goals, and structured rewards. Experiments in both synthetic and real-world environments across cross-room, cross-episode, and cross-task scenarios show that AllDayNav achieves success rates approaching 100%100\% and consistently surpasses strong map-based, VLM, and RL baselines in path efficiency and robustness, demonstrating implicit, memory-driven reinforcement learning as a scalable alternative to explicit mapping for reliable lifelong navigation.
May 31, 2026cs.RO

PSG-Nav: Probabilistic Scene Graph Navigation via Multiverse Decision Making

Open-vocabulary navigation requires embodied agents to manage significant perception uncertainty stemming from semantic ambiguity and model errors. However, most existing works settle for local optimal deterministic approaches, depriving complex navigation decision-making over multiple composite possibilities that are critical for globally better solutions. In this paper, we propose Probabilistic Scene Graph Navigation (PSG-Nav), which constructs a 3D Probabilistic Scene Graph that uses full semantic categorical distributions to account for perception uncertainty. To efficiently use the local distributions to compose and reason about the optimal navigation landmarks, we propose Multiverse Decision to sample multiple most likely world settings from the joint distribution, and evaluate navigation landmarks based on the compatibility between landmarks and multiverses. To mitigate false positives due to epistemic uncertainty in open-vocabulary navigation, we introduce the Evidential Experience Calibrator, which enables online lifelong adaptation by cross-validating detections against memories of past successes and failures. Extensive experiments on widely-used benchmarks MP3D, HM3D, and HSSD demonstrate that PSG-Nav establishes new state-of-the-art results, achieving Success Rates of 66.1%, 44.8%, and 67.9%, respectively. Code is available at: https://psg-nav.github.io/
May 29, 2026cs.RO

Don't Fool Me Twice: Adapting to Adversity in the Wild with Experience-Driven Reasoning

In robotics, dangers and adversity modes are often embodiment-specific and relative to each agent. A frontier of autonomous mobile robotics is to enable agents to operate effectively in the wild in unseen unstructured environments. A significant challenge in unseen unstructured environments is that it may not be possible to predict all the dangers to the specific robot. Although recent work has used large foundation vision-language models (VLMs) to preemptively predict an exhaustive list of common-sense dangers, it remains difficult to capture possible interaction and embodiment-dependent adversities. We propose a continual learning framework for a mobile embodied agent to learn online from disturbances and attribute anomalous behaviours to causes through semantics, enabling better prediction and planning of the world in the future. Our framework, "Don't Fool Me Twice", first observes disturbances and describes their effects on the robot; this description is augmented with visual context to query a VLM to predict possible causes; the local disturbance is characterized using kernel regression, which allows for efficient, few-shot modeling of transient anomalies. We leverage semantic voxel-centric modeling to estimate epistemic uncertainty, enabling richer downstream recovery by treating interaction-driven disturbances as learnable spatial behaviors. We present four hypotheses and validate them in simulation and on hardware across embodiments and adversity modes.
May 27, 2026cs.RO

Self-Supervised Online Robot-Agnostic Traversability Estimation for Open-World Environments

Self-supervised online traversability estimation enables robots to continuously learn from unlabeled open-world experiences and adapt their navigation behavior toward safe and efficient trajectories. Existing approaches either rely on handcrafted proprioceptive traversability scores, limiting robot-agnosticism, or cluster prior data, preventing online learning. Moreover, many continual learning methods incur substantial memory and computational costs, hindering onboard deployment. We introduce COTRATE, an online learning framework for continuous traversability estimation from multimodal, unlabeled robot experience. Our method first infers robust traversability scores using a robot-agnostic, learning-based online terrain assessment module operating on proprioceptiveand inertial signals. These scores then supervise a visual traversability network through a novel alignment loss that associates visual embeddings with online terrain assessments. To mitigate forgetting during continual learning with minimal overhead, we propose a diversity-aware feature selection strategythat preserves performance using a compact replay memory. We further show that the learned traversability representation supports knowledge transfer across different robot platforms with different locomotion kinematics. We evaluate COTRATE on a dataset of ≈\approx 50,000 images collected with two robotic platforms across 11 outdoor terrains, and benchmark it on navigation tasks in three representative outdoor environments. We make the dataset, code, and trained models publicly available.
May 26, 2026cs.RO

Can VLA Models Learn from Real-World Data Continually without Forgetting?

Vision-language-action (VLA) models provide a promising foundation for general-purpose robotics. However, their successful deployment in real-world scenarios requires the ability to continually acquire new skills while retaining previously learned behaviors. While pioneering research has studied the continual learning of VLA models in narrowly simulated environments, this challenge remains largely unexplored under realistic conditions. To address this limitation, we construct a real-world continual learning dataset comprising four sequential manipulation tasks, spanning rigid-object pick-and-place, contact-rich pressing, and deformable-object folding. Using this dataset, we conduct comprehensive experiments and find that VLA models suffer significant catastrophic forgetting when continually learning from heterogeneous real-world demonstrations. We then systematically evaluate experience replay and uncover key implementation factors that govern its success. In summary, this work provides the first empirical study of real-world continual VLA learning and offers practical guidance for deploying long-lived robot policies.
May 17, 2026cs.AI

Beyond Predefined Learning Objects: A Thinking-Learning Interaction Model for Up-to-Date Autonomous Robot Learning

Autonomous robots operating in open and changing environments cannot always rely on predefined inputs, outputs, and action routines. Although existing learning methods enable robots to improve their performance through environmental interaction, the objects of learning are often fixed in advance, such as input features, recognition outputs, network structures, task goals, or action sequences. This limits their ability to adapt when new features, new categories, or more efficient task routines appear during long-term operation. To address this problem, this paper proposes a thinking-learning interaction model for autonomous robots. The core idea is that thinking guides learning by identifying potential changes, selecting useful evidence, organizing training materials, and planning verification actions, while learning promotes thinking by updating task knowledge, feature-selection experience, action strategies, and future reasoning processes. Based on this bidirectional mechanism, the robot can gradually move beyond predefined learning settings and adapt its recognition relations and action relations through continuous interaction with the environment. Specifically, the proposed model supports adaptive input feature discovery, output category expansion, learning model update, and action routine reconstruction. Experimental results show that the proposed model improves the final recognition accuracy from 0.419 to 0.845 in feature adaptation, achieves higher new-category formation accuracy and model-update success rate, and reduces the average action length from 13.0 to 4.0 in action routine reconstruction. In learning-enhanced thinking, the useful evidence selection rate increases from 0.272 to 0.965, indicating that learning results can effectively improve future evidence selection and reasoning.
Apr 24, 2026cs.RO

An LLM-Driven Closed-Loop Autonomous Learning Framework for Robots Facing Uncovered Tasks in Open Environments

Autonomous robots operating in open environments need the ability to continuously handle tasks that are not covered by predefined local methods. However, existing approaches often rely on repeated large-language-model (LLM) interaction for uncovered tasks, and even successful executions or observed successful external behaviors are not always autonomously transformed into reusable local knowledge. In this paper, we propose an LLM-driven closed-loop autonomous learning framework for robots facing uncovered tasks in open environments. The proposed framework first retrieves the local method library to determine whether a reusable solution already exists for the current task or observed event. If no suitable method is found, it triggers an autonomous learning process in which the LLM serves as a high-level reasoning component for task analysis, candidate model selection, data collection planning, and execution or observation strategy organization. The robot then learns from both self-execution and active observation, performs quasi-real-time training and adjustment, and consolidates the validated result into the local method library for future reuse. Through this recurring closed-loop process, the robot gradually converts both execution-derived and observation-derived experience into reusable local capability while reducing future dependence on repeated external LLM interaction. Results show that the proposed framework reduces execution time and LLM dependence in both repeated-task self-execution and observation-driven settings, for example reducing the average total execution time from 7.7772s to 6.7779s and the average number of LLM calls per task from 1.0 to 0.2 in the repeated-task self-execution experiments.
Sep 23, 2025cs.RO

Robotic Ultra-Long-Horizon Manipulation Skills via Human-guided Lifelong Code Generation

Large language models (LLMs) can translate natural-language instructions for robotic manipulation into executable code, but ambiguity, noisy generations, and limited context windows make ultra-long-horizon tasks unreliable. Closed-loop approaches that rely only on LLM feedback also struggle because LLMs have limited robotic reasoning, even when task errors are obvious to humans. Feedback is often stored in representations that generalize poorly to unseen tasks and can cause catastrophic forgetting as new corrections accumulate. We propose LYRA, a human-guided lifelong skill learning and code generation framework that distills human feedback into modular, reusable skills and incrementally extends their functionality across successive interactions while preserving previously learned behavior. External memory stores learned skills and execution examples; retrieval-augmented generation selects relevant knowledge, while user hints guide reuse when retrieval is insufficient, supporting ultra-long-horizon execution. Experiments on Ravens, Franka Kitchen, LIBERO-long, MetaWorld, and real-world tasks show a 0.93 success rate, up to 27% higher than baselines, and a 42% improvement in correction efficiency. LYRA also robustly solves ``build a house'', which requires planning over 20 primitives.