High Dynamic Range

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1 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in High Dynamic Range.

21 papers

Latest in High Dynamic Range

Sep 14, 2026eess.IV

Recurrent Dynamic Range Extension

We present an approach to progressively extend the highlights of an image. Instead of reconstructing the full dynamic range of a complex scene directly, we learn a simpler task first: We extend the dynamic range of an input image by a single exposure value. Once this is mastered, we retrieve the full HDR image for the scene by executing our network recurrently, progressively increasing the dynamic range of the input. Our formulation is agnostic to the input dynamic range and targets a bounded output domain. This enables us to use widely available RAW images for the reconstruction task and adapt adversarial losses to construct realistic images. By incorporating Memory Replay for backpropagation, we can train our network recurrently over multiple inference stages and reduce reconstruction errors. As a consequence, our system reconstructs challenging long-tailed HDR scenes robustly and shows powerful recovery of bright light sources and highlights.
Sebastian Dille, Keru Fu, S. Mahdi H. Miangoleh +1
Aug 31, 2026cs.CV

Real-Time Scene-Adaptive Tone Mapping for High-Dynamic Range Object Detection

High-dynamic-range (HDR) images, with their rich tone and detail reproduction, hold significant potential to enhance computer vision systems, particularly in autonomous driving. However, most neural networks for embedded systems are trained on low-dynamic-range (LDR) inputs and suffer substantial performance degradation when handling high-bit-depth HDR images due to the challenges posed by extreme dynamic ranges. In this paper, we propose a novel tone mapping method that not only bridges the gap between HDR RAW inputs and the LDR sRGB requirements of detection networks but also achieves end-to-end optimization with downstream tasks. Instead of relying on the traditional image signal processing (ISP) pipeline, we introduce neural photometric calibration to regularize dynamic ranges and a scaling-invariant local tone mapping model to preserve image details. In addition, our architecture also supports performance transfer finetuning, enabling efficient adaptation from the LDR sRGB images to the HDR RAW images with minimal cost. The proposed method outperforms traditional tone mapping algorithms and advanced AI-ISP methods in challenging automotive HDR scenes. Moreover, our pipeline achieves real-time processing of 4K high-bit-depth HDR inputs on NVIDIA Jetson platforms.
Gongzhe Li, Linwei Qiu, Peibei Cao +3
Aug 6, 2026cs.CV

Dual-Output Multi-Exposure HDR Reconstruction via SDR Fusion and Gain Map Inverse Tone Mapping

We propose DOME-HDR, a dual-output multi-exposure HDR reconstruction framework that jointly produces a perceptually balanced SDR image and a consistent HDR image via gain map inverse tone mapping. Given three bracketed LDR inputs, DOME-HDR first synthesizes a base SDR using a LoRA-adapted latent diffusion model. A dual cross-attention fusion module injects complementary structural and color cues from the under- and over-exposed images while anchoring on the mid exposure for stability. The synthesized SDR then guides HPGM, our HDR Prior-guided Gain Map network, to predict a spatially varying gain map for reliable dynamic-range expansion. We evaluate on Kalantari, Tel, and Challenge123 using both full-reference and no-reference metrics, where DOME-HDR achieves state-of-the-art HDR reconstruction quality; ablations further confirm the effectiveness of dual cross-attention and SDR-guided gain map estimation.
Jinho Kim, Jinwoo Kim, Seon Joo Kim
Aug 1, 2026cs.CV

Practical Noise Modeling for SPAD Intensity Imaging

Single-photon avalanche diode (SPAD) cameras are promising for low-light and high-dynamic-range intensity imaging, but their practical use is limited by complex sensor-specific noise. Unlike time-correlated single-photon counting (TCSPC) systems, SPAD cameras record whether at least one detection occurred in each gate without photon timestamps in intensity imaging mode, making explicit noise decomposition difficult. We present a practical noise modeling and calibration framework for SPAD intensity denoising. Our forward model describes binary-frame accumulation with a Binomial observation process, models signal-independent dark noise as an exposure-dependent pure dark count term plus an exposure-independent dark-frame bias term, and incorporates pixel-wise response non-uniformity. We design a dedicated calibration procedure for the proposed model and use it to build a count-domain noise-synthesis pipeline for network training. For denoising, we further design a SPAD-specific dark-shading correction (SPAD-DSC) to remove most systematic noise before network training. We construct a real-world SPAD intensity dataset for testing. Experimental results demonstrate the superiority of the proposed noise model.
Wendi Liu, Yujie Lu, Zengxi Zhang +3
Jul 28, 2026cs.CV

LumaGuide: Distribution Shaping for Training-Free HDR Generation in Diffusion Models

Pretrained diffusion models generate realistic images but are constrained by the statistical biases of their training data, limiting their ability to produce high dynamic range (HDR) content. In this work, we introduce LumaGuide, a training-free framework for distribution shaping in diffusion models. Instead of modifying model parameters, LumaGuide steers the sampling process to match target feature distributions via differentiable energy-based guidance. We instantiate this framework for HDR generation by controlling luminance distributions in perceptually uniform PQ space. Our results show that aligning luminance histograms is sufficient to induce HDR-consistent behavior, including coherent highlights and preserved shadow detail, while maintaining semantic fidelity. Beyond HDR, LumaGuide enables flexible specification of target distributions through data-driven presets, reference images, or text-driven predictors, and extends naturally to video generation with temporal consistency constraints. More broadly, our work demonstrates that controllable generation can be achieved by directly shaping output distributions at sampling time, without retraining diffusion models.
Bowen Chen, Shreshth Saini, Balu Adsumilli +1
Jul 28, 2026cs.CV

A Picture Says Thousands of Words - Harnessing Dermal Exposure Data from Images through Hybrid Deep Learning for Enhanced Safety Assessment

This study developed a hybrid computer vision method to quantify exposed skin from images for dermal exposure assessment. Using 170 indoor-painting images, Mask R-CNN first identified human subjects and removed background interference; a color-based algorithm then segmented exposed skin. The resulting exposed-skin-to-body pixel ratios showed approximately 80% agreement with human estimates. The approach demonstrates a scalable way to extract semi-quantitative exposure information from images, with future extensions to body-part recognition, PPE detection, and video-based exposure analysis.
Hua Qian, Manisha Kotha, Tuan Tran +2
Jul 20, 2026cs.CV

Bio-SFT: Asymmetric Cortical Guidance and Retinal Adaptation for Robust HDR Reconstruction

Recovering high dynamic range (HDR) radiance from a single standard dynamic range (SDR) image is highly ill-posed. Extreme luminance variation and severe quantization in dark regions make accurate reconstruction challenging, often leading to visual artifacts and color distortions. To address this problem, we propose Bio-SFT, a bio-inspired spiking frequency transformer for single-image HDR reconstruction. Bio-SFT incorporates three biologically motivated components. First, a learnable Naka--Rushton retinal adaptation frontend stabilizes the input under complex lighting conditions. Second, an explicit Parvo--Magno split introduces asymmetric Parvo-to-Magno guidance, allowing high-frequency structural cues to modulate low-frequency reconstruction. Third, an event-driven SNN hard gating module applies all-or-none spiking to suppress dark-region noise while preserving structural details. The module is trained with a sparsity prior to encourage efficient feature utilization. Built for end-to-end training within a transformer backbone, these lightweight components provide strong parameter efficiency. Experiments on HDRTV1K show that Bio-SFT achieves competitive perceptual quality and consistently improves HDR-VDP-3 and ΔEITPΔE_{ITP} while reducing artifact propagation in symmetric guidance pipelines.
Tingyu Cheng, Ting Zhang, Chongyi Li +2
Jul 6, 2026cs.CV

Video Generation Models Are Inherent Lighting Estimators

Recovering dynamic environment maps from a single in-the-wild video is crucial for photorealistic rendering, yet remains a challenge. Recent video generation models can produce photorealistic scenes with complex lighting, possessing an inherent understanding of lighting. In this paper, we introduce V-LITE (Video generation models are inherent lighting estimators), a framework that unlocks this internal knowledge by reframing lighting estimation as a guided video inpainting task. Inspired by VFX industry practices, we insert a synthetic chrome ball into the scene to compel the model to generate physically plausible reflections from the surrounding spatio-temporal context. To bridge the gap from LDR-native models to the HDR domain, we design an HDR-aware VAE and employ an efficient LoRA-based fine-tuning strategy. We then construct a mixed dataset comprising high-fidelity HDR images to provide realistic HDR priors, and in-the-wild HDR videos to provide dynamic spatio-temporal context. Extensive experiments demonstrate that V-LITE produces temporally coherent HDR environment maps, revealing that modern video diffusion models are not merely synthesizers but also powerful, inherently capable estimators of physical scene lighting.
Ziqi Cai, Shuchen Weng, Kaiqi Liu +5
Jun 17, 2026physics.optics

EDoF-NeRF: extended depth-of-field neural radiance fields using a coded aperture camera

We propose a method for extending the depth-of-field (DoF) to construct high-fidelity neural radiance fields (NeRF) -- an emerging technique for rendering photorealistic novel views from a dataset of images captured at different viewpoints, based on implicit neural representations. The trade-off between DoF and light quantity is inherent not only in conventional cameras but also in NeRF, since the datasets used by NeRF are captured by these cameras. To address this issue, we introduce a coded aperture placed at the camera pupil, preserving spatial frequency components under defocused conditions. We develop a camera model incorporating coded apertures into NeRF, allowing direct input of coded images and enabling the generation of novel views with an extended DoF. We validate the proposed method, termed extended DoF-NeRF (EDoF-NeRF), through simulations and experiments, demonstrating its superior performance compared to conventional aperture cameras.
Yoshiyuki Shirasaki, Ryoichi Horisaki
Jun 8, 2026cs.CV

HDRAgent: An Agentic Framework for Multi-Exposure HDR Imaging

Most existing multi-exposure HDR methods follow a fixed feed-forward reconstruction paradigm, making them prone to ghosting artifacts in complex dynamic scenes. To address this issue, we propose HDRAgent, the first agent-driven framework for HDR imaging, which adaptively selects reconstruction strategies according to the current scene conditions. Specifically, to provide scene-specific prior knowledge, we introduce a fine-grained contextual knowledge matching (FCM) module. This module leverages multimodal large language model (MLLM)-derived scene perception to retrieve relevant historical cases and tool knowledge, organizing them into structured evidence for MLLM-based adaptive tool scheduling. In addition, we propose a perception--distortion feedback mechanism that transforms post-execution quality assessment and artifact diagnosis into structured feedback, which is accumulated in historical memory to help subsequent contextual knowledge refinement and strategy selection. Furthermore, considering that extreme motion can invalidate alignment methods, we design an agent-guided generative alignment strategy that uses MLLM-based dynamic-region parsing to reconstruct unreliable contents in non-reference frames under reference-frame guidance. Experiments demonstrate that HDRAgent effectively reduces ghosting and local artifacts while achieving competitive or superior objective performance and visual quality.
Weiyu Zhou, Tao Hu, Yijian Wang +3
May 14, 2026cs.CV

Generating HDR Video from SDR Video

The high dynamic range (HDR) video ecosystem is approaching maturity, but the problem of upconverting legacy standard dynamic range (SDR) videos persists without a convincing solution. We propose a framework for HDR video synthesis from casual SDR footage by leveraging large-scale generative video models. We introduce a Multi-Exposure Video Model (MEVM) that can predict exposure-bracketed linear SDR video sequences from a single nonlinear SDR video input. We further propose a learnable Video Merging Model (VMM) that merges the predicted exposure-bracketed video into a high-quality HDR sequence while preserving detail in both shadows and highlights. Extensive experiments, quantitative and qualitative evaluation, and a user study demonstrate that our approach enables robust HDR conversion for in-the-wild examples from casual consumer videos and even iconic films. Finally, our model can support HDR synthesis pipelines built upon existing SDR generative video models. Output HDR videos can be viewed on our supplementary webpage: sdr2hdrvideo.github.io
SaiKiran Tedla, Francesco Banterle, Trevor Canham +6
May 12, 2026cs.CV

Single-Shot HDR Recovery via a Video Diffusion Prior

Recent generative methods for single-shot high dynamic range (HDR) image reconstruction show promising results, but often struggle with preserving fidelity to the input image. They require separate models to handle highlights and shadows, or sacrifice interpretability by directly predicting the final HDR image. We address these limitations by re-casting single-shot HDR reconstruction as conditional video generation and fusing the generated frames into an HDR image. We finetune a video diffusion model to generate an exposure bracket, conditioned on a low dynamic range (LDR) input. We fuse this image bracket using per-pixel weights predicted by a light-weight UNet. This formulation is simple, interpretable, and effective. Rather than directly hallucinating an HDR image, it explicitly reconstructs the intermediate exposure stack and fuses it into the final output. Our method eliminates the need for separate models across exposure regimes and produces HDR reconstructions with high input fidelity. On quantitative benchmarks, we outperform state-of-the-art generative baselines with comparable model capacity on several reconstruction metrics. Human evaluators further prefer our results in 72% of pairwise comparisons against existing methods. Finally, we show that this input-conditioned sequence generation and fusion framework extends beyond HDR to other image reconstruction tasks, such as all-in-focus image recovery from a single defocus-blurred input.
Chinmay Talegaonkar, Jinshi He, Christopher McKenna +1
May 11, 2026cs.CV

LatentHDR: Decoupling Exposure from Diffusion via Conditional Latent-to-Latent Mapping for Text/Image-to-Panoramic HDR

High Dynamic Range (HDR) generation remains challenging for generative models, which are largely limited to low dynamic range outputs. Recent diffusionbased approaches approximate HDR by generating multiple exposure-conditioned samples, incurring high computational cost and structural inconsistencies across exposures. We propose LatentHDR, a framework that decouples scene generation from exposure modeling in latent space. A pretrained diffusion backbone produces a single coherent scene representation, while a lightweight conditional latent to-latent head deterministically maps it to exposure-specific representations. This enables the generation of a dense, structurally consistent exposure stack in a single pass. This design eliminates multi-pass diffusion, ensures cross-exposure alignment, and enables scalable HDR synthesis. LatentHDR supports both textand image-conditioned HDR generation for perspective and panoramic scenes. Experiments on synthetic data and the SI-HDR benchmark show that LatentHDR achieves state-of-the-art dynamic range with competitive perceptual quality, while reducing computation by an order of magnitude. Our results demonstrate that high-quality HDR generation can be achieved through structured latent modeling, challenging the need for stochastic multi-exposure generation.
Pedram Fekri, WenChen Li, William Chen +1
May 4, 2026cs.CV

ExpoCM: Exposure-Aware One-Step Generative Single-Image HDR Reconstruction

Single-image HDR reconstruction aims to recover high dynamic range radiance from a single low dynamic range (LDR) input, but remains highly ill-posed due to detail saturation in over-exposed regions and noise amplification in under-exposed areas. While recent diffusion-based approaches offer powerful generative priors, they often overlook the exposure-dependent nature of the degradation and incur substantial computational costs from iterative sampling. To address these challenges, we propose ExpoCM, a novel one-step generative HDR reconstruction framework that reformulates HDR reconstruction as a Probability Flow ODE (PF-ODE) and constructs exposure-aware consistency trajectories via exposure-dependent perturbations. Specifically, a soft exposure mask is first constructed to separate the LDR image into over-, under-, and well-exposed regions. Based on this partition, region-conditioned consistency trajectories are designed to hallucinate saturated details, suppress noise in dark regions, and preserve reliable structures within a single, distillation-free inference step. To further enhance perceptual quality, we introduce an Exposure-guided Luminance-Chromaticity Loss in the CIE~Lab\text{L}^*\text{a}^*\text{b}^* space, which assigns exposure-aware weights to luminance and chromaticity components, effectively mitigating brightness bias and color drift. Extensive experiments on the HDR-REAL, HDR-EYE, and AIM2025 benchmarks demonstrate that ExpoCM achieves state-of-the-art fidelity and perceptual accuracy, while enabling over 400×\times and 20×\times faster inference compared to DDPM (1000 steps) and DDIM (50 steps), respectively.
Aoyu Liu, Zhen Liu, Ziyi Wang +3
Apr 27, 2026cs.CV

FDIM: A Feature-distance-based Generic Video Quality Metric for Versatile Codecs

Video technology is advancing toward Ultra High Definition (UHD) and High Dynamic Range (HDR), which intensifies the need for higher compression efficiency for these high-specification videos. Beyond advances in traditional codecs, neural video codecs (NVCs) have attracted significant research attention and have evolved rapidly over the past few years. The coding artifacts of NVCs often exhibit content-varying and generative characteristics, which differ from those of conventional codecs and are challenging for traditional video quality assessment (VQA) methods to capture. Therefore, VQA metrics are required to generalize across different codecs, content types, and dynamic ranges to better support video codec research and evaluation. In this paper, we propose FDIM, a feature-distance-based generic video quality metric for both traditional and neural video codecs across SDR and HDR formats. FDIM employs a hybrid architecture that integrates deep and hand-crafted features. The deep feature component learns multi-scale representations to capture distortions ranging from structural and textural fidelity degradation to high-level semantic deviations, while the hand-crafted feature component provides stable complementary cues to improve overall generalization. We trained FDIM on a large-scale subjective quality assessment dataset (DCVQA) consisting of over 16k video sequences encoded by traditional block-based hybrid video codecs and end-to-end perceptually optimized neural video codecs. Extensive experiments on ten SDR/HDR VQA datasets containing diverse, previously unseen codecs demonstrate that FDIM achieves strong generalization and high correlation with subjective assessment. The source code for FDIM and the DCVQA validation set will be released at https://github.com/MCL-ZJU/FDIM.
Jiayi Wang, Lichun Zhang, Xiaoqi Zhuang +3
Apr 22, 2026cs.CV

Linear Image Generation by Synthesizing Exposure Brackets

The life of a photo begins with photons striking the sensor, whose signals are passed through a sophisticated image signal processing (ISP) pipeline to produce a display-referred image. However, such images are no longer faithful to the incident light, being compressed in dynamic range and stylized by subjective preferences. In contrast, RAW images record direct sensor signals before non-linear tone mapping. After camera response curve correction and demosaicing, they can be converted into linear images, which are scene-referred representations that directly reflect true irradiance and are invariant to sensor-specific factors. Since image sensors have better dynamic range and bit depth, linear images contain richer information than display-referred ones, leaving users more room for editing during post-processing. Despite this advantage, current generative models mainly synthesize display-referred images, which inherently limits downstream editing. In this paper, we address the task of text-to-linear-image generation: synthesizing a high-quality, scene-referred linear image that preserves full dynamic range, conditioned on a text prompt, for professional post-processing. Generating linear images is challenging, as pre-trained VAEs in latent diffusion models struggle to simultaneously preserve extreme highlights and shadows due to the higher dynamic range and bit depth. To this end, we represent a linear image as a sequence of exposure brackets, each capturing a specific portion of the dynamic range, and propose a DiT-based flow-matching architecture for text-conditioned exposure bracket generation. We further demonstrate downstream applications including text-guided linear image editing and structure-conditioned generation via ControlNet.
Yuekun Dai, Zhoutong Zhang, Shangchen Zhou +1
Apr 21, 2026cs.CV

Lucky High Dynamic Range Smartphone Imaging

While the human eye can perceive an impressive twenty stops of dynamic range, smartphone camera sensors remain limited to about twelve stops despite decades of research. A variety of high dynamic range (HDR) image capture and processing techniques have been proposed, and, in practice, they can extend the dynamic range by 3-5 stops for handheld photography. This paper proposes an approach that robustly captures dynamic range using a handheld smartphone camera and lightweight networks suitable for running on mobile devices. Our method operates indirectly on linear raw pixels in bracketed exposures. Every pixel in the final HDR image is a convex combination of input pixels in the neighborhood, adjusted for exposure, and thus avoids hallucination artifacts typical of recent deep image synthesis networks. We validate our system on both synthetic imagery and unseen real bracketed images -- we confirm zero-shot generalization of the method to smartphone camera captures. Our iterative inference architecture is capable of processing an arbitrary number of bracketed input photos, and we show examples from capture stacks containing 3--9 images. Our training process relies only on synthetic captures yet generalizes to unseen real photos from several cameras. Moreover, we show that this training scheme improves other SOTA methods over their pretrained counterparts.
Baiang Li, Ruyu Yan, Ethan Tseng +4
Apr 16, 2026cs.CV

High-Speed Full-Color HDR Imaging via Unwrapping Modulo-Encoded Spike Streams

Conventional RGB-based high dynamic range (HDR) imaging faces a fundamental trade-off between motion artifacts in multi-exposure captures and irreversible information loss in single-shot techniques. Modulo sensors offer a promising alternative by encoding theoretically unbounded dynamic range into wrapped measurements. However, existing modulo solutions remain bottlenecked by iterative unwrapping overhead and hardware constraints limiting them to low-speed, grayscale capture. In this work, we present a complete modulo-based HDR imaging system that enables high-speed, full-color HDR acquisition by synergistically advancing both the sensing formulation and the unwrapping algorithm. At the core of our approach is an exposure-decoupled formulation of modulo imaging that allows multiple measurements to be interleaved in time, preserving a clean, observation-wise measurement model. Building upon this, we introduce an iteration-free unwrapping algorithm that integrates diffusion-based generative priors with the physical least absolute remainder property of modulo images, supporting highly efficient, physics-consistent HDR reconstruction. Finally, to validate the practical viability of our system, we demonstrate a proof-of-concept hardware implementation based on modulo-encoded spike streams. This setup preserves the native high temporal resolution of spike cameras, achieving 1000 FPS full-color imaging while reducing output data bandwidth from approximately 20 Gbps to 6 Gbps. Extensive evaluations indicate that our coordinated approach successfully overcomes key systemic bottlenecks, demonstrating the feasibility of deploying modulo imaging in dynamic scenarios.
Chu Zhou, Siqi Yang, Kailong Zhang +4
Apr 7, 2026cs.CV

DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models

Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantization. This loss of highlight and shadow detail precludes mapping accurate luminance to HDR displays and limits meaningful re-exposure in post-production workflows. Although techniques have been proposed to convert LDR images to HDR through dynamic range expansion, they struggle to restore realistic detail in the over- and underexposed regions. To address this, we present DiffHDR, a framework that formulates LDR-to-HDR conversion as a generative radiance inpainting task within the latent space of a video diffusion model. By operating in Log-Gamma color space, DiffHDR leverages spatio-temporal generative priors from a pretrained video diffusion model to synthesize plausible HDR radiance in over- and underexposed regions while recovering the continuous scene radiance of the quantized pixels. Our framework further enables controllable LDR-to-HDR video conversion guided by text prompts or reference images. To address the scarcity of paired HDR video data, we develop a pipeline that synthesizes high-quality HDR video training data from static HDRI maps. Extensive experiments demonstrate that DiffHDR significantly outperforms state-of-the-art approaches in radiance fidelity and temporal stability, producing realistic HDR videos with considerable latitude for re-exposure.
Zhengming Yu, Li Ma, Mingming He +11
Dec 18, 2025cs.CV

GMODiff: One-Step Gain Map Refinement with Diffusion Priors for HDR Reconstruction

Pre-trained Latent Diffusion Models (LDMs) have recently shown strong perceptual priors for low-level vision tasks, making them a promising direction for multi-exposure High Dynamic Range (HDR) reconstruction. However, directly applying LDMs to HDR remains challenging due to: (1) limited dynamic-range representation caused by 8-bit latent compression, (2) high inference cost from multi-step denoising, and (3) content hallucination inherent to their generative nature. To address these challenges, we introduce GMODiff, a gain map-driven one-step diffusion framework for multi-exposure HDR reconstruction. Instead of reconstructing full HDR content, we reformulate HDR reconstruction as a degradation-aware Gain Map (GM) refinement problem, where the GM encodes the extended dynamic range while retaining the same bit depth as LDR images. We initialize the denoising process from an informative regression-based estimate rather than pure noise, allowing the model to generate high-quality GMs in a single denoising step. Furthermore, recognizing that regression-based models excel in content fidelity while LDMs favor perceptual quality, we leverage regression priors to guide both the denoising process and latent decoding of the LDM, suppressing hallucinations while preserving structural accuracy. Extensive experiments demonstrate that GMODiff performs favorably against several state-of-the-art methods and is 100x faster than previous LDM-based methods. Code is available at https://github.com/gbymat/GMODiff.
Tao Hu, Weiyu Zhou, Yanjie Tu +4
Date pendingcs.CV

InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstruction

High dynamic range (HDR) novel view synthesis (NVS) aims to reconstruct HDR scenes from multi-exposure low dynamic range (LDR) images. Existing HDR pipelines heavily rely on known camera poses, well-initialized dense point clouds, and time-consuming per-scene optimization. Current feed-forward alternatives overlook the HDR problem by assuming exposure-invariant appearance. To bridge this gap, we propose InstantHDR, a feed-forward network that initializes 3D HDR scenes from uncalibrated multi-exposure LDR collections in a fast single forward pass. Specifically, we design a geometry-guided appearance modeling for multi-exposure fusion, and a meta-network for generalizable scene-specific tone mapping. Due to the lack of HDR scene data, we build a pre-training dataset, called HDR-Pretrain, for generalizable feed-forward HDR models, featuring 168 Blender-rendered scenes, diverse lighting types, and multiple camera response functions. Comprehensive experiments show that our InstantHDR delivers a single-forward HDR initialization at approximately 700 times the speed of SoTA optimization-based methods, and reaches comparable quality in real settings after lightweight post-optimization while remaining approximately 20 times faster. All code, models, and datasets: https://github.com/Bugjudger/InstantHDR.
Dingqiang Ye, Jiacong Xu, Jianglu Ping +3