Multilingual Code Generation

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1 paper in the last four weeks, with none the four weeks before. 0.0% of all new papers.

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Latest papers 10

Oct 4, 2026cs.AI

CodeForge-MA: Execution-Verified Multi-Agent Learning with Language-Conditioned LoRA for Multilingual Code Generation

Large language models for code generation often fail on execution, multilingual coverage, and contamination control, especially under frozen backbone constraints. We present CodeForge-MA, a unified framework that improves code synthesis through a multi-agent data forge, execution verified reinforced instruction tuning, and a language conditioned mixture of LoRA adapters. Four specialized agents, Composer, Reviewer, Executor, and Curator, iteratively refine instruction code pairs, validate them with tests, and filter duplicates and benchmark leakage. During training, we combine masked supervised fine tuning with a test driven reinforcement objective to align generations with executable correctness. For the larger model, we use sparse expert routing over low rank adapters to improve cross language transfer while keeping the base model unchanged at inference. Experiments show that joint data, objective, and adapter design yields robust gains across programming languages.
Jul 24, 2026cs.SE

The Best Programming Language for Tokenmaxxing: An Investigation of Coding Agent Behavior Across Programming Languages

Although coding agents are now very effective in a variety of programming languages, this paper first shows that the cost (in tokens) can very significantly by programming language. We evaluate five recent models on programming problems in Python, Java, Rust, and OCaml. We carefully control for problem difficulty, and show that there can be stark variation in token consumption that is consistent across models. To understand why, we analyze both the structure and content of agent trajectories. First, we re-execute every intermediate solution and abstract each trajectory as a sequence of test-outcome vectors, then label the work between successive solutions. This reveals agents repeatedly producing noncompiling solutions in unfamiliar languages and revising solutions that already pass. Second, we analyze trajectory text, finding that agents plan solutions in code comments, distrust the provided tests in favor of inputs they invent, and sidestep unfamiliar target languages by prototyping in Python. Our results show that by-language token efficiency is a metric that should be considered when benchmarking and developing multilingual agents, and, for the tokenmaxxer, a guide to the most expensive language to work in.
Jul 16, 2026cs.SE

Large Language Models for Code Generation from Multilingual Prompts: A Curated Benchmark and a Study on Code Quality

Large Language Models (LLMs) perform differently on identical programming tasks when prompted in different natural languages, a phenomenon known as language bias. While this behavior has been widely studied for general text generation, its impact on code generation quality and programming conventions remains largely unexplored. We investigate how the language used to describe programming tasks affects the source code generated by GPT-4o mini, DeepSeek, and Claude. Our study comprises 460 coding tasks spanning Python (230) and Java (230). We translate and manually curate the original English prompts into Chinese, Hindi, Spanish, and Italian while preserving their technical meaning. We evaluate the generated code using multiple dimensions, including functional correctness through test pass rates, structural quality using established code metrics, issues detected by static analysis tools, and lexical characteristics such as the language used in identifiers and comments. Our results show that (i) English prompts do not consistently produce the best functional correctness or code quality, (ii) the impact of prompt language depends on both the programming language and the LLM, and (iii) generated code frequently mixes English with the prompt language in comments and string literals. These findings provide the first curated multilingual benchmark for studying language bias in code generation and offer insights for developing more robust multilingual code generation systems.
Jun 18, 2026cs.AI

Multi-LCB: Extending LiveCodeBench to Multiple Programming Languages

LiveCodeBench (LCB) has recently become a widely adopted benchmark for evaluating large language models (LLMs) on code-generation tasks. By curating competitive programming problems, constantly adding fresh problems to the set, and filtering them by release dates, LCB provides contamination-aware evaluation and offers a holistic view of coding capability. However, LCB remains restricted to Python, leaving open the question of whether LLMs can generalize across the diverse programming languages required in real-world software engineering. We introduce Multi-LCB, a benchmark for evaluating LLMs across twelve programming languages, including Python. Multi-LCB transforms Python tasks from the LCB dataset into equivalent tasks in other languages while preserving LCB's contamination controls and evaluation protocol. Because it is fully compatible with the original LCB format, Multi-LCB will automatically track future LCB updates, enabling systematic assessment of cross-language code generation competence and requiring models to sustain performance well beyond Python. We evaluated 24 LLMs for instruction and reasoning on Multi-LCB, uncovering evidence of Python overfitting, language-specific contamination, and substantial disparities in multilingual performance. Our results establish Multi-LCB as a rigorous new benchmark for multi-programming-language code evaluation, directly addressing LCB's primary limitation and exposing critical gaps in current LLM capabilities.
Jun 7, 2026cs.AI

Beyond Pass Rate: A Multilingual, Execution-Grounded Evaluation of Open Code LLMs

Code generation models are typically compared using compact execution benchmarks and aggregate pass rates, but such summaries obscure how performance varies across programming languages, problem families, and failure modes. We present a large-scale, execution-grounded evaluation of 9 openly accessible LLMs specialized for coding on 2,707 free LeetCode problems across 12 programming languages. Our corpus contains 325,343 problem-model-language jobs, each linked to prompt metadata, extracted code, LeetCode execution outcomes, and static-analysis signals. The results show that current open models remain far from the human acceptance reference: the best model, Yi-Coder-9B-Chat, reaches 23.64% mean correctness, compared with a 57.2% human acceptance baseline. Rankings are also slice-dependent: Qwen2.5-Coder-14B-Instruct is strongest on hard problems and distinct-problem coverage, while Gemma-2-27B-IT achieves the highest all-language lint pass rate. Failure analysis shows that compile errors account for 63.25% of non-accepted best submissions, indicating that many failures occur before semantic correctness can be tested. Static quality further diverges from functional correctness. Together, these findings show that multilingual, artifact-preserving evaluation reveals tradeoffs hidden by single-language or single-metric leaderboards.
May 28, 2026cs.SE

CodeGolf Bench: A Multi-Language Benchmark for Evaluating Concise Code Generation Capabilities of Large Language Models

This paper introduces Code Bench, a benchmark capable of evaluating Large Language Models (LLMs) concise code generation abilities in 60 programming languages. Based on code golf, a recreational programming competition focused on minimal character or byte solutions, the benchmark provides a distinctive measure of LLMs ability to produce efficient, concise code. Unlike existing benchmarks limited by fixed problem sets and language coverage, CodeGolf Bench leverages the code.golf platform to provide new problems and live human performance baselines. Evaluation of nine LLMs on Python and C++ tasks demonstrates that reasoning models significantly outperform non-reasoning models, achieving best average percentile of 70.97%. This performance gap is particularly pronounced in C++, highlighting reasoning's importance for languages with strict syntax requirements. Non-reasoning models struggle more with efficiency optimization across both languages, with best percentiles significantly lower than reasoning counterparts. CodeGolf Bench offers a dynamic framework for evaluating LLM code generation capabilities against evolving human performance on code golf.
May 7, 2026cs.LG

Delulu: A Verified Multi-Lingual Benchmark for Code Hallucination Detection in Fill-in-the-Middle Tasks

Large Language Models for code generation frequently produce hallucinations in Fill-in-the-Middle (FIM) tasks -- plausible but incorrect completions such as invented API methods, invalid parameters, undefined variables, or non-existent imports. These failures pass superficial review yet introduce runtime errors. We introduce Delulu, a verified multi-lingual benchmark of 1,951 FIM samples across 7 languages and 4 hallucination types. Samples are curated through an adversarial pipeline: a frontier LLM generates plausible hallucinations, four diverse judge models evaluate them, embedding-based clustering mines progressively harder examples, self-contained Docker containers verify that golden completions compile while hallucinated variants produce the expected runtime error, and a final human-expert review removes any remaining biased or trivially decidable samples. We evaluate 11 open-weight FIM models from five families spanning 0.5B-32B parameters: a six-point Qwen2.5-Coder scaling slate, plus a cross-family slate (CodeLlama, DeepSeek-Coder-V2, StarCoder2). The strongest model reaches only 84.5% pass@1, no family exceeds 0.77 Edit Similarity, and every family produces hallucination-aligned completions on a non-trivial share of samples, confirming that the difficulty exposed by Delulu is task-intrinsic rather than family-specific. We release the benchmark, containers, and evaluation framework at https://github.com/microsoft/delulu.
Apr 27, 2026cs.SE

Large Language Models for Multilingual Code Intelligence: A Survey

Large language models have transformed AI-assisted software engineering, but current research remains biased toward high-resource languages such as Python, with weaker performance in languages like Rust and OCaml. Since real-world systems are inherently polyglot, robust multilingual code intelligence is crucial. This survey focuses on two key tasks: multilingual code generation from shared natural-language requirements, and multilingual code translation that preserves semantics across languages. It reviews representative methods, benchmarks, and evaluation metrics, and highlights challenges and opportunities for trustworthy cross-language generalization.
Apr 27, 2026cs.CL

Aligned Multi-View Scripts for Universal Chart-to-Code Generation

Chart-to-code generation converts a chart image into an executable plotting script, enabling faithful reproduction and editable visualizations. Existing methods are largely Python-centric, limiting practical use and overlooking a critical source of supervision: the same chart can be expressed by semantically equivalent scripts in different plotting languages. To fill this gap, we introduce Chart2NCode, a dataset of 176K charts paired with aligned scripts in Python, R, and LaTeX that render visually equivalent outputs, constructed via a metadata-to-template pipeline with rendering verification and human quality checks. Building on a LLaVA-style architecture, we further propose CharLuMA, a parameter-efficient adaptation module that augments the multimodal projector with a language-conditioned mixture of low-rank subspaces, allowing the model to share core chart understanding while specializing code generation to the target language through lightweight routing. Extensive experiments show consistent gains in executability and visual fidelity across all languages, outperforming strong open-source baselines and remaining competitive with proprietary systems. Further analyses reveal that balanced multi-language supervision benefits all languages and that the adapter allocates a compact shared core plus language-specific capacity. Codes and data are available at https://github.com/Zhihan72/CharLuMA.
Aug 6, 2025cs.LG

Agnostics: Learning to Code in Any Programming Language via Reinforcement with a Universal Learning Environment

Large language models (LLMs) already excel at writing code in high-resource languages such as Python and JavaScript, yet stumble on low-resource languages that remain essential to science and engineering. Besides the obvious shortage of pre-training data, post-training itself is a bottleneck: every new language seems to require new datasets, test harnesses, and reinforcement-learning (RL) infrastructure. We introduce Agnostics, a language-agnostic post-training pipeline that eliminates this per-language engineering. The key idea is to judge code solely by its externally observable behavior, so a single verifier can test solutions written in any language. Concretely, we (i) use an LLM to rewrite existing unit-test datasets into an I/O format, (ii) supply a short configuration that tells the verifier how to compile and run a target language, and (iii) apply reinforcement learning with verifiable rewards (RLVR) in a robust code execution environment. Applied to five low-resource languages--Lua, Julia, R, OCaml, and Fortran--Agnostics (1) improves Qwen-3 4B to performance that rivals other 16B-70B open-weight models; (2) scales cleanly to larger and diverse model families (Qwen-3 8B, DeepSeek Coder 6.7B Instruct, Phi 4 Mini); and (3) for ≤16{\le} 16B parameter models, sets new state-of-the-art pass@1 results on MultiPL-E and a new multi-language version of LiveCodeBench that we introduce. We release the language-agnostic training datasets (Ag-MBPP-X, Ag-Codeforces-X, Ag-LiveCodeBench-X), training code, and ready-to-use configurations, making RL post-training in any programming language as simple as editing a short YAML file.