Non-Stationary RL

RL: Reinforcement Learning

Momentum

3 papers in the last four weeks, with none the four weeks before. 0.0% of all new papers.

Jul 13Week of Sep 28

Latest papers 42

May 4, 2026cs.CL

ARGUS: Policy-Adaptive Ad Governance via Evolving Reinforcement with Adversarial Umpiring

Online advertising governance faces significant challenges due to the non-stationary nature of regulatory policies, where emerging mandates (e.g., restrictions on education or aesthetic anxiety) create severe label inconsistencies and reasoning ambiguities in historical datasets. In this paper, we propose ARGUS, a policy-adaptive governance system that enables evolving reinforcement through multi-agent adversarial umpiring. ARGUS addresses the sparsity of new policy data by employing a three-stage framework: (1) Policy Seeding for initial perception; (2) Adversarial Label Rectification, which utilizes a Prosecutor-Defender-Umpire'' architecture to resolve conflicts between stale labels and new mandates; and (3) Latent Knowledge Discovery, which employs a tripartite dialectical discussion to unearth sophisticated, gray-area'' violations. By leveraging RAG-enhanced policy knowledge and Chain-of-Thought synthesis as dynamic rewards for reinforcement learning, ARGUS synchronizes its reasoning pathways with evolving regulations. Extensive experiments on both industrial and public datasets demonstrate that ARGUS significantly outperforms traditional fine-tuning baselines, achieving superior policy-adaptive learning with minimal gold data.
Apr 30, 2026cs.LG

Data Deletion Can Help in Adaptive RL

Deploying reinforcement learning policies in the real world requires adapting to time-varying environments. We study this problem in the contextual Markov Decision Process (cMDP) framework, where a family of environments is indexed by a low-dimensional context unknown at test time. The standard approach decomposes the problem: train a so-called "universal policy" which assumes knowledge of the true context, then pair it with a context estimator which approximates context using the observed trajectory. We identify a simple, counterintuitive trick that substantially improves the estimator: randomly delete a fraction of the training buffer after each round. This works because data is collected across multiple rounds using progressively better policies, and older trajectories come from a different distribution than what the estimator will face at deployment time; random deletion creates an implicit exponential decay on older data while preserving diversity without requiring any explicit identification of which samples are stale. This reduces robustness gap by 30% for MLPs and by 6% on average for recurrent networks. Strikingly, it allows a narrow MLP with 5x fewer parameters to outperform a wide MLP trained without deletion. To understand when and why deletion helps, we analyze regularized empirical risk minimization with a mismatch between the train distribution and the distribution at deployment; in this idealized setting, we prove that removing a single uniformly random training point decreases expected test loss in expectation under mild conditions. For ridge regression we make this quantitative: deletion helps when the regularization coefficient is moderate and the signal-to-noise ratio (SNR) is sufficiently low, and, crucially, this SNR threshold gives a direct measure of how large the distribution mismatch between training and deployment must be for deletion to be beneficial.
Apr 21, 2026cs.LG

Safe Continual Reinforcement Learning in Non-stationary Environments

Reinforcement learning (RL) offers a compelling data-driven paradigm for synthesizing controllers for complex systems when accurate physical models are unavailable; however, most existing control-oriented RL methods assume stationarity and, therefore, struggle in real-world non-stationary deployments where system dynamics and operating conditions can change unexpectedly. Moreover, RL controllers acting in physical environments must satisfy safety constraints throughout their learning and execution phases, rendering transient violations during adaptation unacceptable. Although continual RL and safe RL have each addressed non-stationarity and safety, respectively, their intersection remains comparatively unexplored, motivating the study of safe continual RL algorithms that can adapt over the system's lifetime while preserving safety. In this work, we systematically investigate safe continual reinforcement learning by introducing three benchmark environments that capture safety-critical continual adaptation and by evaluating representative approaches from safe RL, continual RL, and their combinations. Our empirical results reveal a fundamental tension between maintaining safety constraints and preventing catastrophic forgetting under non-stationary dynamics, with existing methods generally failing to achieve both objectives simultaneously. To address this shortcoming, we examine regularization-based strategies that partially mitigate this trade-off and characterize their benefits and limitations. Finally, we outline key open challenges and research directions toward developing safe, resilient learning-based controllers capable of sustained autonomous operation in changing environments.
Apr 17, 2026cs.LG

DARLING: Detection Augmented Reinforcement Learning with Non-Stationary Guarantees

We study model-free reinforcement learning (RL) in non-stationary finite-horizon episodic Markov decision processes (MDPs) without prior knowledge of the non-stationarity. We focus on the piecewise stationary (PS) setting, where both rewards and transition dynamics can change at unknown times. We first revisit existing state-of-the-art approaches and identify theoretical and practical limitations that change the current landscape of performance guarantees. To characterize the difficulty of the problem, we establish the first minimax lower bounds for PS-RL in tabular and linear MDPs. We then introduce Detection Augmented Reinforcement Learning (DARLING), a modular wrapper for PS-RL that applies to both tabular and linear MDPs, without knowledge of the changes. In tabular MDPs, under change-point separability and reachability conditions, DARLING improves the best known dynamic regret bounds and matches our minimax lower bound. In linear MDPs, DARLING matches the minimax lower bound when the relevant reachability parameters are known, and our analysis clarifies the structural obstacles that distinguish this setting from the tabular case. Finally, through extensive experimentation across diverse non-stationary benchmarks, we show that DARLING consistently surpasses the state-of-the-art methods.
Apr 17, 2026cs.GT

The Price of Paranoia: Robust Risk-Sensitive Cooperation in Non-Stationary Multi-Agent Reinforcement Learning

Cooperative equilibria are fragile. When agents learn alongside each other rather than in a fixed environment, the process of learning destabilizes the cooperation they are trying to sustain: every gradient step an agent takes shifts the distribution of actions its partner will play, turning a cooperative partner into a source of stochastic noise precisely where the cooperation decision is most sensitive. We study how this co-learning noise propagates through the structure of coordination games, and find that the cooperative equilibrium, even when strongly Pareto-dominant, is exponentially unstable under standard risk-neutral learning, collapsing irreversibly once partner noise crosses the game's critical cooperation threshold. The natural response to apply distributional robustness to hedge against partner uncertainty makes things strictly worse: risk-averse return objectives penalize the high-variance cooperative action relative to defection, widening the instability region rather than shrinking it, a paradox that reveals a fundamental mismatch between the domains where robustness is applied and instability originates. We resolve this by showing that robustness should target the policy gradient update variance induced by partner uncertainty, not the return distribution. This distinction yields an algorithm whose gradient updates are modulated by an online measure of partner unpredictability, provably expanding the cooperation basin in symmetric coordination games. To unify stability, sample complexity, and welfare consequences of this approach, we introduce the Price of Paranoia as the structural dual of the Price of Anarchy. Together with a novel Cooperation Window, it precisely characterizes how much welfare learning algorithms can recover under partner noise, pinning down the optimal degree of robustness as a closed-form balance between equilibrium stability and sample efficiency.
Apr 16, 2026cs.LG

Beyond Single-Model Optimization: Preserving Plasticity in Continual Reinforcement Learning

Continual reinforcement learning must balance retention with adaptation, yet many methods still rely on \emph{single-model preservation}, committing to one evolving policy as the main reusable solution across tasks. Even when a previously successful policy is retained, it may no longer provide a reliable starting point for rapid adaptation after interference, reflecting a form of \emph{loss of plasticity} that single-policy preservation cannot address. Inspired by quality-diversity methods, we introduce \textsc{TeLAPA} (Transfer-Enabled Latent-Aligned Policy Archives), a continual RL framework that organizes behaviorally diverse policy neighborhoods into per-task archives and maintains a shared latent space so that archived policies remain comparable and reusable under non-stationary drift. This perspective shifts continual RL from retaining isolated solutions to maintaining \emph{skill-aligned neighborhoods} with competent and behaviorally related policies that support future relearning. In our MiniGrid CL setting, \textsc{TeLAPA} learns more tasks successfully, recovers competence faster on revisited tasks after interference, and retains higher performance across a sequence of tasks. Our analyses show that source-optimal policies are often not transfer-optimal, even within a local competent neighborhood, and that effective reuse depends on retaining and selecting among multiple nearby alternatives rather than collapsing them to one representative. Together, these results reframe continual RL around reusable and competent policy neighborhoods, providing a route beyond single-model preservation toward more plastic lifelong agents.
Mar 6, 2026cs.AI

Reinforcing the World's Edge: A Continual Learning Problem in the Multi-Agent-World Boundary

Ordinary decentralized multi-agent reinforcement learning presents each focal agent with a continual learning problem: peer updates change its induced rewards and dynamics even when the joint Markov game is stationary. We connect the lifetime of success-conditioned reusable structure to peer learning and policy reuse. An invariant core represents maximal abstract patterns shared by a high fraction of successful trajectories; survival refers to a fixed pattern's coverage, not an unchanged maximal frontier. An established sharp conditioning bound limits coverage loss to εp0\frac{\varepsilon}{p_0}, where ε\varepsilon is trajectory-law drift, p0p_0 is reference success mass, and drift is smaller than the initial compatible-success mass. Combining this bound with peer-policy movement certifies Ω(1η)Ω(\frac{1}η) survival under bounded peer updates of size ηη and positive coverage margin. An effective-conflict condition yields a matching Θ(1η)Θ(\frac{1}η) first-exit law and holds in an analytic exact-policy-gradient class. With success-mass and performance calibration, structural survival also yields policy-value and finite-library transfer guarantees. An exactly solvable corridor tests the structural predictions. Two registered 64-stream studies in continual control and cue-MNIST show that coverage erosion predicts impending failure and enables near-oracle intervention. An exploratory reanalysis of eight learned-partner Level-Based Foraging pairings suggests the same erosion--failure link under peer learning.
Jan 27, 2026cs.LG

Tracking Drift: Variation-Aware Entropy Scheduling for Non-Stationary Reinforcement Learning

Real-world reinforcement learning often faces environment drift, but most existing methods rely on static entropy coefficients/target entropy, causing over-exploration during stable periods and under-exploration after drift, and leaving unanswered the principled question of how exploration intensity should scale with drift magnitude. We show that, under standard assumptions, entropy scheduling in non-stationary maximum-entropy RL can be cast as the dynamic-regret trade-off between tracking a drifting comparator and stabilizing updates, yielding a square-root scaling rule for the entropy weight in terms of a online non-stationarity proxy. Building on this, we propose AES--Adaptive Entropy Scheduling--which adaptively adjusts the entropy coefficient/temperature online using observable drift proxies during training, requiring almost no structural changes and incurring minimal overhead. Across 4 algorithm variants, 12 tasks, and 4 drift modes, AES significantly reduces the fraction of performance degradation caused by drift and accelerates recovery after abrupt changes.
Jan 21, 2026stat.AP

Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directions

Reinforcement learning (RL) has achieved remarkable success in real-world decision-making across diverse domains, including gaming, robotics, online advertising, public health, and natural language processing. Despite these advances, a substantial gap remains between RL research and its deployment in many practical settings. Two recurring challenges often underlie this gap. First, many settings offer limited opportunity for the agent to interact extensively with the target environment due to practical constraints. Second, many target environments often undergo substantial changes, requiring redesign and redeployment of RL systems (e.g., advancements in science and technology that change the landscape of healthcare delivery). Addressing these challenges and bridging the gap between basic research and application requires theory and methodology that directly inform the design, implementation, and continual improvement of RL systems in real-world settings. In this paper, we frame the application of RL in practice as a three-component process: (i) online learning and optimization during deployment, (ii) post- or between-deployment offline analyses, and (iii) repeated cycles of deployment and redeployment to continually improve the RL system. We provide a narrative review of recent advances that address the statistical challenges arising across these three components, including methods for enhancing sample efficiency during online deployment, maximizing data utility for post- or between-deployment inference, and designing sequences of deployments for continual improvement. We also outline future research directions in RL that are use-inspired -- aiming for impactful application of RL in practice.
May 2, 2025cs.LG

Silent Neuron Theory and Plasticity Preservation for Deep Reinforcement Learning in Adaptive Video Streaming

Adaptive video streaming optimizes Quality of Experience (QoE) metrics by selecting appropriate bitrates according to varying network bandwidth and user demands. In practice, however, real-world network bandwidth often exhibits heterogeneity relative to training environments. Current methods predominantly tackle this problem through learning-based approaches designed to improve generalization performance. While our systematic investigation reveals a critical limitation: neural networks suffer from plasticity loss, significantly impeding their ability to adapt to heterogeneous network conditions. Through theoretical analysis of neural propagation mechanisms, we demonstrate that existing dormant neuron metrics inadequately characterize neural plasticity loss. To address this limitation, we have developed the Silent Neuron theory, which provides a more comprehensive framework for understanding plasticity degradation. Based on these theoretical insights, we propose the Reset Silent Neuron (ReSiN), which preserves neural plasticity through strategic neuron resets guided by both forward and backward propagation states. Moreover, we establish a tighter performance bound for ReSiN under non-stationary network conditions. In our implementation of an adaptive video streaming system, ReSiN has shown significant improvements over existing solutions, achieving up to 168% higher bitrate and 108% better quality of experience (QoE) while maintaining comparable smoothness. Furthermore, ReSiN consistently outperforms in stationary environments, demonstrating its robust adaptability across different network conditions.
Mar 24, 2025cs.LG

Reinforcement Learning in Switching Non-Stationary Markov Decision Processes: Algorithms and Convergence Analysis

We introduce the Switching Non-Stationary Markov Decision Process (SNS-MDP) framework, in which the environment transitions among a finite set of MDPs governed by a latent Markov chain while the agent observes only the external state. We show that the long-term effect of this switching is equivalent to stationary dynamics parameterized by the stationary distribution of the hidden Markov chain. For fixed policies, we derive a closed-form expression for the SNS value function and prove that standard temporal-difference (TD) learning converges to it almost surely despite persistent non-stationarity. We further establish that policy iteration converges to the optimal policy of the equivalent averaged environment, and prove that tabular Q-learning converges almost surely to the optimal Q-function. The framework is validated on a wireless communication network with Markovian channel noise, demonstrating its practical efficacy for decision-making in rapidly time-varying systems.
Aug 19, 2024cs.LG

Mitigating the Stability-Plasticity Dilemma in Adaptive Train Scheduling with Curriculum-Driven Continual DQN Expansion

A continual learning agent builds on previous experiences to develop increasingly complex behaviors by adapting to non-stationary and dynamic environments while preserving previously acquired knowledge. However, scaling these systems presents significant challenges, particularly in balancing the preservation of previous policies with the adaptation of new ones to current environments. This balance, known as the stability-plasticity dilemma, is especially pronounced in complex multi-agent domains such as the train scheduling problem, where environmental and agent behaviors are constantly changing, and the search space is vast. In this work, we propose addressing these challenges in the train scheduling problem using curriculum learning. We design a curriculum with adjacent skills that build on each other to improve generalization performance. Introducing a curriculum with distinct tasks introduces non-stationarity, which we address by proposing a new algorithm: Continual Deep Q-Network (DQN) Expansion (CDE). Our approach dynamically generates and adjusts Q-function subspaces to handle environmental changes and task requirements. CDE mitigates catastrophic forgetting through EWC while ensuring high plasticity using adaptive rational activation functions. Experimental results demonstrate significant improvements in learning efficiency and adaptability compared to RL baselines and other adapted methods for continual learning, highlighting the potential of our method in managing the stability-plasticity dilemma in the adaptive train scheduling setting.