RL for VLMs
RL: Reinforcement Learning · VLM: Vision-Language Model
Overview
This field studies how reinforcement learning can improve models that interpret images or video alongside language, and sometimes take actions in visual environments. Common approaches include group-relative policy optimization, PPO, and reinforcement learning from verifiable rewards, with feedback based on answer correctness, visual evidence, intermediate reasoning, preferences, or tool use. Applications range from image and video question answering, spatial reasoning, and medical analysis to navigation and robotic manipulation. A central challenge is ensuring that better scores reflect genuine use of visual evidence rather than language shortcuts, while designing reliable rewards and efficient training that generalize beyond the training setting.
Latest papers
476 papers68 papers in the last four weeks, up 94% on the four weeks before. 0.4% of all new papers.
D-VLA: A High-Concurrency Distributed Asynchronous Reinforcement Learning Framework for Vision-Language-Action Models
Reinforcing VLAs in Task-Agnostic World Models
Uni-Synergy: Bridging Understanding and Generation for Personalized Reasoning via Co-operative Reinforcement Learning
Reflection Anchors for Propagation-Aware Visual Retention in Long-Chain Multimodal Reasoning
Perception Without Engagement: Dissecting the Causal Discovery Deficit in LMMs
DeltaRubric: Generative Multimodal Reward Modeling via Joint Planning and Verification
SeePhys Pro: Diagnosing Modality Transfer and Blind-Training Effects in Multimodal RLVR for Physics Reasoning
Reinforcing Multimodal Reasoning Against Visual Degradation
BalCapRL: A Balanced Framework for RL-Based MLLM Image Captioning
RCoT-Seg: Reinforced Chain-of-Thought for Video Reasoning and Segmentation
Structured Role-Aware Policy Optimization for Multimodal Reasoning
Pest-Thinker: Learning to Think and Reason like Entomologists via Reinforcement Learning
VISD: Enhancing Video Reasoning via Structured Self-Distillation
Reward-Decomposed Reinforcement Learning for Immersive Video Role-Playing
What You Think is What You See: Driving Exploration in VLM Agents via Visual-Linguistic Curiosity
known unknown'' required for robust generalization. We ask: Can VLM agents actively find signals that challenge and refine their internal world model through curiosity-driven exploration? In this work, we propose GLANCE, a unified framework that bridges reasoning and exploration by grounding the agent's linguistic world model into the stable visual representations of an evolving target network. Crucially, GLANCE leverages the discrepancy between linguistic prediction and visual reality as an intrinsic curiosity signal within reinforcement learning, steering the agent to actively explore areas where its internal model is uncertain. Extensive experiments across a series of agentic tasks show the effectiveness of GLANCE, and demonstrate that aligning what the agent thinks'' with ``what the agent sees'' is key to solving complex or sparse agentic tasks.