Self-Play RL

RL: Reinforcement Learning

Overview

Self-play reinforcement learning studies how agents can improve by competing or cooperating with other versions of themselves, reducing reliance on fixed opponents or human-labeled examples. Methods include policy-gradient training with search, equilibrium and opponent-population methods, and challenger–solver loops that generate tasks and use verifiers or rubrics for feedback. These approaches are used in games such as Go, poker, and Hanabi, as well as language-model reasoning, tool use, and interactive driving. A central challenge is that agents can overfit to their training partners or collapse into unhelpful strategies, so diverse evaluation, useful task generation, and stable rewards remain important.

Latest papers

CardsList

83 papers15 papers in the last four weeks, up 88% on the four weeks before. 0.1% of all new papers.

  1. Tempo-Zero: Recursive Self-Play in Executable Worlds for Video Reasoning

    Oct 23, 2026Jingmin Zhu, Yanyan Zou, Xiuyu Li +10Video ReasoningSelf-Play RL

  2. TerraTransfer++: Demonstration-Free End-to-End Planner

    Oct 21, 2026Zikang Xiong, Weixin Li, Zhouchonghao Wu +6End-to-End Autonomous DrivingAutonomous Driving Planning

  3. The Predictive--Optimization Gap in GuanDan Self-Play

    Oct 21, 2026Qicheng Zou, Biao Yuan, Siyu Song +2Predict-Then-OptimizeSelf-Play RL

  4. Is Anyone Enforcing the Cartel? What Reinforcement Learning Teaches LLM Agents in Markets

    Oct 20, 2026Hieu Tran, Hong YuAlgorithmic CollusionRL for LLM Agents

  5. CasePlay: Self-Play Reinforcement Learning from Case Reports for Medical Reasoning

    Oct 18, 2026Hao Wang, Zihan Wang, Kai Wu +6Self-Play RLRL for Language Model Reasoning

  6. R2^2Orch: Recursive Self-Improvement for Agent Orchestration via Self-Play within a Skill-Internalization Loop

    Oct 15, 2026Mingda Zhang, Yun Huang, Qiang Huang +7LLM Agent OrchestrationSelf-Improving Agents

  7. Stop Training Against Soft Users: Mentalized Adversarial Self-Play for Proactive Dialogue

    Oct 15, 2026Zanwu Liu, Dan Zhang, Xiaodi Wang +6Conversational AgentsProactive Agents

  8. SHRED: Self-Play for Heterogeneous Road-Users without Expert Demonstrations

    Oct 14, 2026Wei-Jer Chang, Zhouchonghao Wu, Akshay Rangesh +3Self-Play RLAutonomous Driving Simulation

  9. Uncertainty-Driven Self-Play for Robust Multi-Agent Driving Policies

    Oct 14, 2026Sajad Marvi, Julian Schmidt, Alessandro Canevaro +2Uncertainty-Aware ExplorationAutonomous Driving Planning

  10. From Hitter to Player: Separating Motor Execution and Strategy in Competitive Humanoid Table Tennis

    Oct 7, 2026Fanrong Dong, Ziyi Sun, Ziqi Han +6Robotic Table TennisRobotics

  11. Faynt: Scaling and Optimizing Policies for Competitive Melee

    Oct 1, 2026Ali Janati, Nikita Kuzmin, Rohit Swamy +1Reinforcement LearningSelf-Play RL

  12. Regularized policy gradient with learned mixtures of Gaussians for games with continuous actions

    Sep 29, 2026Ondřej Kubíček, Viliam Lisý, Tuomas SandholmGame-Playing AgentsSelf-Play RL

  13. Learning to Optimize through Solver-Grounded Self-Play

    Sep 28, 2026Xia Jiang, Yaoxin Wu, Chenyu Zhou +3Self-Play RLNatural Language to Optimization Modeling

  14. CompassPlay: Rewarding the Proposer for Where It Moves the Solver

    Sep 26, 2026Sophia Xiao Pu, Ximeng Sun, Jiang Liu +4Self-Play RLReward Design for RL

  15. CounterPlay: Counterfactual Post-Training for Self-Play Driving Policies

    Sep 18, 2026Jiarong Wei, Yin Wu, Runkai He +1Autonomous DrivingRL Post-Training

  16. The Surprising Effectiveness of Approximate Value Iteration in Self-Play

    Sep 8, 2026Raphael Boige, Amine Boumaza, Bruno ScherrerGame-Playing AgentsSelf-Play RL

  17. SQL-Zero: Self-Evolving Text-to-SQL

    Sep 4, 2026Daniel Machado Pedrozo, Julia Soares Dollis, Bryan Lincoln Marques de Oliveira +3Reinforcement LearningSelf-Play RL

  18. Local Updates, Global Learning (LUGL): Playing Games with non-incremental Learners

    Sep 3, 2026David Milec, Spyridon Samothrakis, Michael Fairbank +1Gradient-Boosted Decision TreesGame-Playing Agents

  19. What Emerges and What Breaks in Self-Play Driving

    Aug 31, 2026Laur Sisask, Ardi Tampuu, Tambet MatiisenReward HackingSelf-Play RL

  20. Beyond Search-Imitation: Prior-Directed Exploration for Searchless Chess

    Aug 27, 2026Szymon Miłosz, Piotr Duch, Szymon GrabowskiChessRL Exploration

  21. ShuttleArena: Interpretable Self-Play in Physics-Based Badminton

    Aug 26, 2026Peize DingGame-Playing AgentsSelf-Play RL

  22. The Chase Is the Curriculum, the Capture Anchors the Credit: Pursuit-Evasion Self-Play for Zero-Data LLM Reasoning

    Aug 22, 2026Jing Yu, Shengchao Chen, Yiyun TanSelf-Play RLRL for Language Model Reasoning

  23. SPADE: Self-Play in Adaptive Synthetic Executable Environments

    Aug 19, 2026Bo Liu, Simon Yu, Yiding Jiang +15Self-Play RLLLM Agent Self-Improvement