Spatial Audio

Momentum

15 papers in the last four weeks, up 275% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 54

Jul 7, 2026cs.SD

Learning-based Physics-Constrained Neural Kernel for Sound Field Estimation With Source-Position-Dependent Directional Weighting

A learning-based physics-constrained neural kernel for sound field estimation is proposed. Sound field estimation aims to estimate the spatial distribution of an acoustic field from a discrete set of microphone measurements, which have a wide range of applications. Among existing sound field estimation methods, kernel-regression-based methods offer a flexible and principled framework for incorporating physical constraints and allow inference through linear operation. It is also possible to adapt the kernel function to the target acoustic environment by representing the directional weighting function as an implicit neural representation (INR) and optimizing hyperparameters using measurements. However, the kernel function is generally optimized for single snapshot measurements of the microphones, which can lead to strong overfitting and poor generalization. We propose a source-position-dependent INR for the directional weighting function, enabling the kernel function to capture common directional patterns and to generalize to unseen source positions in the target acoustic environment. Experimental results indicate that our proposed method outperforms the snapshot-based method by estimating a directional weighting function that matches the directivity of the target sound field.
Jul 5, 2026eess.AS

Weakly Guided and Autoregressive Beamformer Parameterization for Generalizable Moving Speaker Extraction in Higher-Order Ambisonics

Linear spatial filters (beamformers) enable robust, generalizable and interpretable speech enhancement with performance guarantees under ideal parameterization. Modern beamformers are often parameterized by deep neural networks, whose performance degrades in dynamic scenarios with multiple moving speakers of unknown directions. We propose a data-driven beamforming pipeline, which only requires an estimate of the target's initial direction. Building on a higher-order ambisonics representation, we show that neural temporal-spectral processing can be decoupled from linear spatial processing, and thereby achieve generalizable and array-agnostic enhancement. By incorporating autoregression into a frame-wise causal framework, we maintain consistent performance throughout fast speaker motion and long recordings. Evaluation on synthetic data demonstrates robust enhancement under challenging conditions with closely spaced and crossing speakers. Real-world recordings in a dynamic office meeting scenario complement these findings and show generalizability across varying ambisonics orders.
Jul 2, 2026cs.SD

SelectTSL: Prompt-Guided Selective Target Sound Localization in Complex Scenarios

Humans can selectively attend to a target sound and estimate its direction in complex scenarios, whereas such selective localization remains challenging for current deep learning-based systems. Sound source localization (SSL) has achieved remarkable success with deep learning, yet most methods localize all active sources without selectivity. Conversely, target sound extraction (TSE) extracts sources using multimodal prompts but typically fails to preserve the multichannel spatial information required for accurate localization. To bridge this gap, we formulate the task of prompt-guided selective target sound localization and propose SelectTSL, an end-to-end architecture that localizes only the user-specified target in multi-source acoustic scenes. Specifically, we design a target-aware selective localization strategy that employs a Prompt-Guided Selective Attention Module (PGSA) to generate prompt-informed embeddings. These embeddings guide an inter-channel phase difference (IPD) enhancer to refine raw phase cues, fusing with target magnitudes to jointly estimate direction of arrival (DoA) and target-source cardinality, i.e., the number of target sound sources. This coupled design effectively focuses on the user-specified target spatial cues for selective localization and also handles time-varying numbers of target sources. Extensive experiments on both synthetic data and real-world recordings demonstrate that our proposed method consistently outperforms other baselines and exhibits robust generalization to real acoustic environments.
Jul 2, 2026cs.SD

Speaker head orientation estimation with a single microphone array using phase spectrogram features

Estimating a speaker's head orientation from audio can provide valuable information in smart environments, meetings, and driver monitoring. We propose a novel approach that leverages the phase component of the short-time Fourier transform from a single microphone array as input to a deep neural network combining convolutional, recurrent, and self-attention layers. Unlike prior methods that use physics-informed handcrafted features or raw waveform inputs, our approach enables robust learning from simulated and real data. Trained on a large-scale dataset generated with voice directivity patterns and fine-tuned on real recordings, our model achieves state-of-the-art accuracy, outperforming baselines under both clean and noisy conditions. Personalization experiments further demonstrate significant gains, reaching a mean angular error of 11.3 degrees when adapting to individual users and environments.
Jun 28, 2026cs.SD

Position-Aware Target Speaker Extraction for Long-Form Multi-Party Conversations: A Diarization-Free Framework for ASR

In long-form multi-party conversations, highly imbalanced speaker activity and frequent overlap make it difficult to identify "who spoke when and what". Sliding-window continuous speech separation (CSS) mitigates sparse supervision, but often suffers from cross-window speaker inconsistency and residual crosstalk, which in practice requires diarization for reliable speaker attribution. Motivated by the stability of speakers' directions of arrival (DOAs) in meetings, we propose PATSE, a multi-channel Position-Aware Target Speaker Extraction front-end that uses DOA as a spatial prior to directly extract the speech of each target speaker. PATSE combines a DOA-guided spatial encoder and conditioner to generate speaker-attributed streams, from which speaker activity can be inferred via simple post-processing (e.g., VAD) without explicit diarization. Experiments on both replayed and real conversations show consistent ASR gains outperforming CSS and diarization-based pipelines.
Jun 26, 2026cs.SD

From General-Purpose Audio Tagging to Spatially Grounded Sound Event Localization and Detection

This report investigates the extension of pretrained General-Purpose Audio Tagging (GP-AT) models toward spatially grounded Sound Event Localization and Detection (SELD). The proposed AT2SELD framework couples a pretrained AT backbone with compact First-Order Ambisonics (FOA) spatial processing, track-wise SED and Cartesian DOA estimation, permutation aware supervision, and calibration. It characterizes how semantic audio priors support localization-aware scene analysis under data, computation, and deployment constraints. The framework is developed through informed multi-stage Neural Architecture Search (NAS). Stage 1 shows that spectral FOA descriptors, based on magnitude, phase, and Intensity Vectors (IVs), provide the most reliable interface for semantic-to-spatial transfer. Stage 2 identifies early residual spatial encoding as the main capacity-sensitive component, while late track-wise abstraction and recurrent smoothing act mainly as refinement stages. Stage 3 shows that late cross-stitch coupling improves semantic-spatial interaction, whereas early fusion is costlier and less effective. Diagnostic evaluation analyzes the selected architecture under class balancing, focal loss, activity-conditioned DOA supervision, threshold calibration, and transfer across STARSS23, TAU2019, TAU-NIGENS2020, and TAU-NIGENS2021. Focal loss improves the activity point, active-only DOA supervision mitigates inactive target dominance, and validation-selected thresholds recover calibration without replacing spatial learning. Cross-dataset and oracle-activity analyses indicate strong fixed source localization on TAU2019, transferable representations from TAU NIGENS2021, and meaningful but uncertain behavior on STARSS23. Overall, GP-AT priors appear promising for SELD design when embedded in spatial-aware architectures and optimized through integrated calibration and deployment oriented strategies.
Jun 23, 2026cs.SD

Statistical validation and full-sphere extension of a Bayesian model for human static sound localisation

Auditory models are central tools for studying spatial hearing, yet their validation typically relies on heuristic performance metrics rather than principled statistical methods. We present two contributions building on a Bayesian sound localisation model that jointly infers sound direction from noisy perceptual features and individual head-related transfer functions (HRTFs). First, we derive an explicit likelihood function and validate it through parameter recovery on simulated data and fitting to behavioural responses from 33 participants, demonstrating that the framework reliably identifies individual sensorimotor and spectral parameters. Second, we use this framework to compare four HRTF template interpolation methods, showing that full-sphere spatial coverage and high-frequency spectral fidelity are the primary determinants of template quality, while the specific interpolation algorithm is secondary. Together, these results show that standard model-based statistical methods can address both fundamental questions in spatial hearing and applied problems such as perceptual HRTF evaluation. An open-source Python implementation is released alongside this work.
Jun 23, 2026eess.AS

Evaluation of Headrest-Integrated Loudspeakers for Enhanced Spatial Audio Immersion in Automotive Cabins

Immersive object-based spatial audio is now firmly established in the music industry as the standard for production, distribution, and playback. The number of automobiles integrating such content to provide premium entertainment experiences is steadily increasing, driving the development of new audio rendering techniques. While loudspeakers integrated into automotive headrests have been around for more than 50 years, they have not yet achieved status as a standard feature in new cars. However, they represent a powerful tool for reproducing immersive audio by enabling the creation of personal sound zones with reduced passenger distraction while effectively complementing existing cabin speakers. We conducted subjective assessments using paired comparison experiments to measure preference and multiple spatial audio attributes. We modeled the resulting probability outcomes using a probabilistic choice model, the Bradley-Terry-Luce rank ordering. The results indicate that headrest-integrated speakers can improve the audio perception in immersive audio scenarios.
Jun 16, 2026eess.AS

Generalised Transcoding Framework for Arbitrary Spatial Audio Capture and Playback Formats

This article introduces a unified framework for the parametric analysis and reproduction of spatial sound scenes captured either as Ambisonic signals or as raw microphone array signals. The proposed method estimates time-frequency-dependent spatial metadata that characterises a variable number of primary source components and an ambience component with its own angular power distribution, whose parameters fit the observed spatial covariances of the captured signals. This metadata is used to construct spatial covariances of the target playback formats, which are then used to derive optimal mixing matrices for transcoding the scene for playback over the target reproduction system. The method additionally handles independent rotations of both capture and playback setups. Real-time implementations of the method and other existing state-of-the-art parametric renderers are compared in a listening test using simulated scenes from Ambisonic, spherical, and head-worn arrays. The results highlight perceptual benefits of the proposed framework across a diverse range of content and receiver configurations, particularly for lower-order and geometrically constrained microphone arrays.
Jun 12, 2026cs.SD

Spectro-Temporal Interference Confounds Phase Encoding in Spatial Audio Foundation Models

Recent spatial self supervised audio models achieve high performance on localization tasks, raising questions about their encoding of microsecond interaural phase fine structures. We propose a psychoacoustic benchmark based on the binaural masking level difference to evaluate this. Using an equalization cancellation baseline and a GCC PHAT positive control we evaluate nine frozen audio models spanning binaural SSL, monaural SSL, and neural audio codecs. Four monaural negative controls yield zero BMLD confirming binaural specificity. Two general purpose binaural SSL models exhibit minimal phase sensitivity while dedicated binaural spatial SSL models achieve BMLD comparable to the analytical baseline. Progressive physical ablations show that general purpose binaural SSL models rely on spectro temporal interference textures rather than cross channel phase computation. High detection rates in speech reflect a confounding reliance on broadband envelopes rather than genuine phase encoding.
Jun 12, 2026cs.SD

Spatio-Temporal Audio Language Modeling for Dynamic Sound Sources

Sound events are entities with semantic identities, locations, and trajectories, but current audio-language models usually reason about clips as global event content. Conversely, sound event localization models track source directions over time but offer limited semantic coverage for language reasoning. To address this gap, we introduce ST-AudioQA, a spatio-temporal audio QA dataset and benchmark built from first-order ambisonic (FOA) renderings of static and moving sound sources. Each scene provides source identity, activity, direction, distance, and motion metadata, enabling dense trajectory supervision and questions about what is sounding, where it is, how it moves, and how sources relate. We further propose ST-Audio Encoder, a time-resolved FOA audio encoder that learns event semantics together with source trajectories, and ST-AudioLM, which connects the audio tokens from the encoder to an LLM for spatio-temporal audio QA. Experiments show that this representation improves the semantic-localization tradeoff and yields stronger reasoning performance than static spatial and localization-oriented baselines.
Jun 10, 2026eess.AS

Sensitivity Analysis of Generative Spatial Audio Metrics: A Study on Responsiveness, Smoothness, and Symmetry

Evaluating generative spatial audio for First-Order Ambisonics (FOA) remains challenging due to a limited understanding of how metrics respond to changes in spatial parameters such as azimuth and elevation. We propose a framework to analyze metric sensitivity along continuous spatial trajectories, drawing on principles of sensitivity analysis in parametric sound synthesis. Using controlled FOA scenes with increasing scene complexity, we define three desiderata for metric behavior: Responsiveness, Smoothness, and Symmetry. We assess standard distribution-based and sample-based metrics, including Fréchet Audio Distance (FAD), intensity vectors, and acoustic maps. Our findings show that FAD using localization-specific embeddings and acoustic maps yield high Responsiveness and robust Smoothness and Symmetry across conditions, while intensity vectors degrade with increasing scene complexity. This is the first step towards investigating the sensitivity of metrics for generative spatial audio.
Jun 9, 2026eess.AS

Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding

Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial relation reasoning, and spatial scene understanding. We propose Spatial-Omni, a lightweight method that implements SO-Encoder to inject First-Order Ambisonics (FOA) spatial audio into existing Omni LLMs as an independent modality, without modifying their original audio encoders. SO-Encoder provides spatial tokens with limited additional context cost and improves spatial audio understanding through efficient staged training. To support training and evaluation, we construct SO-Dataset, SO-QA, and SO-Bench from open-source data, real recordings, and simulations, containing 400K FOA spatial audio clips and 2.1M spatial question answering pairs. SO-Bench covers 16 spatial audio understanding subtasks, including basic detection and location estimation, spatial relation understanding, and complex spatial reasoning. Experiments show that Spatial-Omni outperforms existing open-source Large Audio-Language Models (LALMs) and Omni LLM models on spatial audio understanding tasks while retaining a reasonable level of general audio understanding. Code and data are available at https://github.com/dieKarotte/Spatial-Omni.
Jun 5, 2026eess.AS

BiEAR: A Human Auditory-Inspired Adaptive Binaural Front-end for Multi-Speaker Localisation and Distance Estimation

We present BiEAR, a human auditory-inspired adaptive binaural front-end for multi-speaker localisation and distance estimation. Inspired by medial olivocochlear (MOC) feedback in human hearing, BiEAR uses a neural controller to adaptively adjust the frequency selectivity of a binaural auditory filterbank during inference. This yields time-frequency adaptive representations for ears, enabling the model to respond to changing acoustic conditions. We evaluate BiEAR on multi-speaker localisation and distance estimation in anechoic and real-room environments. Results show that the adaptive front-end improves localisation accuracy and robustness to unseen speakers and rooms compared with commonly used fixed binaural front-ends. Visualisation and analysis of learned filter adaptations show that BiEAR emphasises informative frequency bands over time. These findings suggest that adaptive, biologically inspired binaural front-ends can improve machine hearing robustness in complex acoustic scenes.
Jun 4, 2026cs.SD

Probing Spatial Structure in Pretrained Audio Representations

Pretrained spatial audio encoders are increasingly used as general-purpose representations for perceptual tasks, yet their spatial encoding capabilities remain poorly understood. We introduce the Spatial Audio Representation Learning (SARL) benchmark, a controlled framework for evaluating spatial information in pretrained audio models. SARL probes source-level factors (azimuth, elevation, distance, class) and room-level factors (RT60, volume, shape). Experiments across diverse encoders reveal three patterns: input configuration and training paradigm shape spatial encoding; source factors are consistently easier to decode than room factors; and sensitivity analysis under controlled perturbations shows heterogeneous responses to source and room variation. These results reveal systematic biases in current pretrained audio representations. SARL is released as an open-source benchmark for reproducible evaluation of spatial audio representations.
Jun 3, 2026cs.SD

SHB-AE: Spherical harmonic beamforming based Ambisonics encoding and upscaling method for smartphone microphone array

With the rapid development of virtual reality (VR) and augmented reality (AR), spatial audio recording and reproduction have gained increasing research interest. Higher Order Ambisonics (HOA) stands out for its adaptability to various playback devices and its ability to integrate head orientation. However, current HOA recordings often rely on bulky spherical microphone arrays (SMA), and portable devices like smartphones are limited by array configuration and number of microphones. We propose SHB-AE, a spherical harmonic beamforming based method for Ambisonics encoding using a smartphone microphone array (SPMA). By designing beamformers for each order of spherical harmonic functions based on the array manifold, the method enables Ambisonics encoding and up-scaling. Validation on a real SPMA and its simulated free-field counterpart in noisy and reverberant conditions showed that the method successfully encodes and up-scales Ambisonics up to the fourth order with just four irregularly arranged microphones.
Jun 3, 2026cs.SD

Flow-HOA: Generative Joint Optimization for Ambisonics Encoding via Flow Matching

Higher-Order Ambisonics (HOA) encoding from sparse, irregular microphone arrays remains a critical challenge for consumer spatial audio capture in immersive communication and XR. We propose Flow-HOA, a generative framework that jointly optimizes a multi-dimensional objective encompassing time-domain, spectral, and spatial fidelity while producing a deployable, time-invariant bank of Finite Impulse Response (FIR) encoding filters. Using conditional flow matching, the model learns to map a simple prior distribution to the target distribution of FIR filter coefficients. Training is guided by a composite loss that balances time-domain waveform fidelity, multi-resolution spectral consistency, sub-band energy preservation, and spatial directivity constraints. Objective evaluations on synthetically simulated data demonstrate improved performance over strong model-based baselines in both signal fidelity and spatial accuracy metrics. Subjective listening tests on real microphone array recordings further confirm that Flow-HOA yields higher overall sound quality with reduced artifacts, demonstrating generalization from synthetic training data to real-world capture conditions.
Jun 2, 2026cs.SD

Audio Spotforming via Post-Filtering Using Cross-Array Non-target Estimates

Audio spotforming is a technique for extracting target speech from noisy mixtures by utilizing multiple microphone arrays. Conventional methods estimate a shared target speech component from linearly separated signals obtained by each array using low-rank approximations and apply post filtering (PF) based on this estimated low-rank representation. However, owing to the mismatch between low-rank models and the complex structure of speech signals, directly relying on low-rank approximations for PF can degrade the speech extraction performance. In this study, we leverage the observation that non-target components located in the target speech direction from the perspective of one array can be spatially separated when viewed from other arrays. This insight motivates a new spotforming method for efficient post-filter estimation using non-target estimates across arrays instead of relying on low-rank approximations. Experiments demonstrate that the proposed method outperforms conventional spotforming methods.
May 29, 2026eess.AS

Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer

Real-time and accurate spatial audio generation is pivotal for delivering an immersive experience. However, existing spatial audio synthesis technologies are often encumbered by a tradeoff between generation quality and high inference latency, as well as difficulty in capturing precise spatial information from multimodal inputs. To address these challenges, we propose SwanSphere, a unified streaming framework for high-fidelity spatial audio generation from panoramic videos and text prompts. SwanSphere mainly makes the following contributions: 1) We introduce a causal autoregressive diffusion transformer architecture that enables streaming high-quality spatial audio generation. 2) We design a Spatial Video-Audio Contrastive (SVAC) learning strategy to align the video encoder with the acoustic domain, and further employ a multi-objective online direct preference optimization (ODPO) scheme, resulting in strong spatial perception and robust multimodal spatial audio synthesis. 3) To alleviate the current scarcity of spatial audio datasets, we also develop an automated annotation pipeline for generating detailed spatial captions. Experimental results demonstrate that SwanSphere achieves superior performance in both video-to-spatial and text-to-spatial audio generation tasks. Demos can be found at: https://swanaigc.github.io.
May 28, 2026cs.SD

3DAE: Binaural Quality Assessment for Audio Novel View Synthesis with Spatial Maps and Benchmark

3D audio and novel-view acoustic synthesis models are usually evaluated with global metrics.However, global metrics often hide where and why binaural prediction fails. We propose a full-reference diagnostic framework that uses time-frequency audio error maps for magnitude, ILD, IPD, temporal alignment, loudness, and high-frequency failures, forming a 3D Audio Error Map (3DAE Map) for visual inspection. We frame these diagnostics into a model-agnostic benchmark, Spatial Audio Error Bench (3DAE Bench), which takes arbitrary ground-truth and predicted binaural pairs and reports the prediction quality of audio novel-view synthesis models. Experiments on ViGAS outputs over Replay-NVAS and SoundSpaces show different dominant failure modes: temporal misalignment on Replay-NVAS and ILD mismatch on SoundSpaces. Overall, the framework provides interpretable failure-mode summaries and intuitive visual maps for audio Novel-view-synthesis model development optimization.
May 27, 2026cs.SD

EigeNet: Geometry-Informed Multi-Modal Learning for Few-shot Novel View RIR Prediction

Predicting spatially varying Room Impulse Response (RIR) from sparse observations is a critical but highly challenging inverse problem for immersive spatial audio rendering. In this work, we present EIGENET, a geometry-informed multi-modal framework for few-shot novel view RIR prediction. At its core is a Cross-view Alternate-attention Transformer that iteratively refines local intra-view acoustic structures and global cross-view spatial relationships. We empirically demonstrate that this architecture is capable of making full use of the multi-view multi-modal context while performing spatial-temporal reasoning for RIR prediction. Inspired by acoustic ray tracing, we design a geometry-informed modulation block to formulate the connection between geometric features and RIR power spectrum. In the mean time, an auxiliary loss is introduced to transform the single-target waveform prediction into a multi-task learning framework. Through ablation studies, we demonstrate that this design yields consistent performance gains regardless of the underlying backbone, thereby confirming its foundational utility and architecture-agnostic generalizability for RIR prediction task. Evaluated on both simulated and real-world benchmarks, EIGENET achieves both state-of-the-art performance in few-shot novel view RIR prediction and sim-to-real generalization. Codes and checkpoints are available on https://github.com/FEAfeatherTHER/EigeNet.
May 14, 2026cs.SD

IsoNet: Spatially-aware audio-visual target speech extraction in complex acoustic environments

Target speech extraction remains difficult for compact devices because monaural neural models lack spatial evidence and classical beamformers lose resolving power when the microphone aperture is only a few centimetres. We present IsoNet, a user-selectable audio-visual target speech extraction system for a compact 4-microphone array. IsoNet combines complex multi-channel STFT features, GCC-PHAT spatial cues, face-conditioned visual embeddings, and auxiliary direction-of-arrival supervision inside a U-Net mask estimation network. Three curriculum variants were trained on 25,000 simulated VoxCeleb mixtures with progressively difficult SNR regimes. On a hard test set spanning -1 to 10 dB SNR, IsoNet-CL1 achieves 9.31 dB SI-SDR, a 4.85 dB improvement over the mixture, with PESQ 2.13 and STOI 0.84. Oracle delay-and-sum and MVDR beamformers degrade the same mixtures by 4.82 dB and 6.08 dB SI-SDRi, respectively, showing that the proposed learned multimodal conditioning solves a regime where conventional spatial filtering is ineffective. Ablation studies show consistent gains from visual conditioning, GCC-PHAT features, and extended delay-bin encoding. The results establish a compact-array, face-selectable speech extraction baseline under controlled simulation and identify the remaining barriers to real deployment, especially phase reconstruction, multi-interferer mixtures, and simulation-to-real transfer.
Mar 24, 2026eess.AS

Autoregressive Guidance of Deep Spatially Selective Filters using Bayesian Tracking for Efficient Extraction of Moving Speakers

Deep spatially selective filters achieve high-quality enhancement with real-time capable architectures for stationary speakers of known directions. To retain this level of performance in dynamic scenarios where only the speakers' initial directions are given, accurate, yet computationally lightweight tracking algorithms become necessary. Assuming a frame-wise causal processing style, temporal feedback allows for leveraging the enhanced speech signal to improve tracking performance. In this work, we investigate strategies to incorporate the enhanced signal into lightweight tracking algorithms and autoregressively guide deep spatial filters. Our proposed Bayesian tracking algorithms are compatible with arbitrary deep spatial filters. To increase the realism of simulated trajectories during development and evaluation, we develop a synthetic data generation framework based on the social force model. Results validate that the autoregressive incorporation significantly improves the accuracy of our Bayesian trackers, resulting in superior enhancement with none or only negligibly increased computational overhead. Real-world recordings complement these findings and demonstrate the generalizability of our methods to unseen acoustic conditions.
Sep 30, 2025eess.AS

DiffAU: Diffusion-Based Ambisonics Upscaling

Spatial audio enhances immersion by reproducing 3D sound fields, with Ambisonics offering a scalable format for this purpose. While first-order Ambisonics (FOA) notably facilitates hardware-efficient acquisition and storage of sound fields as compared to high-order Ambisonics (HOA), its low spatial resolution limits realism, highlighting the need for Ambisonics upscaling (AU) as an approach for increasing the order of Ambisonics signals. In this work we propose DiffAU, a cascaded AU method that leverages recent developments in diffusion models combined with novel adaptation to spatial audio to generate 3rd order Ambisonics from FOA. By learning data distributions, DiffAU provides a principled approach that rapidly and reliably reproduces HOA in various settings. Experiments in anechoic conditions with multiple speakers, show strong objective and perceptual performance.