Overview

Spatial reasoning concerns how people and AI systems represent where things are, how they relate, and how those relations change with viewpoint or movement. Common approaches use grids, graphs, coordinate frames, and 3D cognitive maps; others add geometric tools, visual imagination, active viewing, or reinforcement learning with verifiable rewards. Evaluations range from grid mazes and multi-view question answering to egocentric video, simulated navigation and manipulation, and GIS workflows. A central challenge is that success on isolated spatial questions often fails to transfer to consistent world models, perspective transformations, and reliable action over time.

Latest papers

159 papers23 papers in the last four weeks, up 92% on the four weeks before. 0.1% of all new papers.

Apr 12, 2026

Do LLMs Build Spatial World Models? Evidence from Grid-World Maze Tasks

Foundation models have shown remarkable performance across diverse tasks, yet their ability to construct internal spatial world models for reasoning and planning remains unclear. We systematically evaluate the spatial understanding of large language models through maze tasks, a controlled testing context requiring multi-step planning and spatial abstraction. Across comprehensive experiments with Gemini-2.5-Flash, GPT-5-mini, Claude-Haiku-4.5, and DeepSeek-Chat, we uncover significant discrepancies in spatial reasoning that challenge assumptions about LLM planning capabilities. Using chain-of-thought prompting, Gemini achieves 80-86% accuracy on smaller mazes (5x5 to 7x7 grids) with tokenized adjacency representations, but performance collapses to 16-34% with visual grid formats, which is a 2-5x difference, suggesting representation-dependent rather than format-invariant spatial reasoning. We further probe spatial understanding through sequential proximity questions and compositional distance comparisons. Despite achieving 96-99% semantic coverage in reasoning traces, models fail to leverage this understanding for consistent spatial computations, indicating that they treat each question independently rather than building cumulative spatial knowledge. Our findings based on the maze-solving tasks suggest that LLMs do not develop robust spatial world models, but rather exhibit representation-specific and prompting-dependent reasoning that succeeds only under narrow conditions. These results have critical implications for deploying foundation models in applications requiring spatial abstraction.
Apr 12, 2026

HiddenObjects: Scalable Diffusion-Distilled Spatial Priors for Object Placement

We propose a method to learn explicit, class-conditioned spatial priors for object placement in natural scenes by distilling the implicit placement knowledge encoded in text-conditioned diffusion models. Prior work relies either on manually annotated data, which is inherently limited in scale, or on inpainting-based object-removal pipelines, whose artifacts promote shortcut learning. To address these limitations, we introduce a fully automated and scalable framework that evaluates dense object placements on high-quality real backgrounds using a diffusion-based inpainting pipeline. With this pipeline, we construct HiddenObjects, a large-scale dataset comprising 27M placement annotations, evaluated across 27k distinct scenes, with ranked bounding box insertions for different images and object categories. Experimental results show that our spatial priors outperform sparse human annotations on a downstream image editing task (3.90 vs. 2.68 VLM-Judge), and significantly surpass existing placement baselines and zero-shot Vision-Language Models for object placement. Furthermore, we distill these priors into a lightweight model for fast practical inference (230,000x faster).
Apr 10, 2026

Mind the Gap Between Spatial Reasoning and Acting! Step-by-Step Evaluation of Agents With Spatial-Gym

Spatial reasoning is central to navigation and robotics, yet measuring model capabilities on these tasks remains difficult. Existing benchmarks evaluate models in a one-shot setting, requiring full solution generation in a single response, unlike humans, who work in interactive environments step-by-step. We introduce Spatial-Gym, a Gymnasium environment that isolates spatial constraint reasoning by testing pathfinding in 2D-grid puzzles as a sequential decision task with optional backtracking. We evaluate eight models in three settings (one-shot, step-by-step, step-by-step with backtracking) against human, random, and A* baselines on 500 episodes. The best model, GPT-OSS 120B, achieves a solve rate of 16.0%, 82 points below the human baseline (98.0%). Step-by-step format helps weaker models (up to +5.4%) by removing formatting errors, but hurts stronger models (up to 5.6%) by constraining global planning. Backtracking improves episode completion, but increases solve rate only for weaker models; stronger models rarely backtrack and do not benefit from it. Our experiments have three key findings: (1) models fail to scale reasoning effort with difficulty, (2) vision models receiving images of the spatial environment reduce solve rate by 73%, and (3) extended chain-of-thought reasoning retains a 3-5x accuracy advantage over standard inference even in the step-by-step setting. Spatial-Gym enables diagnosis of model limitations and provides a framework for improving spatial reasoning through reinforcement learning.
Apr 8, 2026

HY-Embodied-0.5: Embodied Foundation Models for Real-World Agents

We introduce HY-Embodied-0.5, a family of foundation models specifically designed for real-world embodied agents. To bridge the gap between general Vision-Language Models (VLMs) and the demands of embodied agents, our models are developed to enhance the core capabilities required by embodied intelligence: spatial and temporal visual perception, alongside advanced embodied reasoning for prediction, interaction, and planning. The HY-Embodied-0.5 suite comprises two primary variants: an efficient model with 2B activated parameters designed for edge deployment, and a powerful model with 32B activated parameters targeted for complex reasoning. To support the fine-grained visual perception essential for embodied tasks, we adopt a Mixture-of-Transformers (MoT) architecture to enable modality-specific computing. By incorporating latent tokens, this design effectively enhances the perceptual representation of the models. To improve reasoning capabilities, we introduce an iterative, self-evolving post-training paradigm. Furthermore, we employ on-policy distillation to transfer the advanced capabilities of the large model to the smaller variant, thereby maximizing the performance potential of the compact model. Extensive evaluations across 22 benchmarks, spanning visual perception, spatial reasoning, and embodied understanding, demonstrate the effectiveness of our approach. Our MoT-2B model outperforms similarly sized state-of-the-art models on 16 benchmarks, while the 32B variant achieves performance comparable to frontier models such as Gemini 3.0 Pro. In downstream robot control experiments, we leverage our robust VLM foundation to train an effective Vision-Language-Action (VLA) model, achieving compelling results in real-world physical evaluations. Code and models are open-sourced at https://github.com/Tencent-Hunyuan/HY-Embodied.
Apr 8, 2026

OpenSpatial: A Principled Data Engine for Empowering Spatial Intelligence

Spatial understanding is a fundamental cornerstone of human-level intelligence. Nonetheless, current research predominantly focuses on domain-specific data production, leaving a critical void: the absence of a principled, open-source engine capable of fully unleashing the potential of high-quality spatial data. To bridge this gap, we elucidate the design principles of a robust data generation system and introduce OpenSpatial -- an open-source data engine engineered for high quality, extensive scalability, broad task diversity, and optimized efficiency. OpenSpatial adopts 3D bounding boxes as the fundamental primitive to construct a comprehensive data hierarchy across five foundational tasks: Spatial Measurement (SM), Spatial Relationship (SR), Camera Perception (CP), Multi-view Consistency (MC), and Scene-Aware Reasoning (SAR). Leveraging this scalable infrastructure, we curate OpenSpatial-3M, a large-scale dataset comprising 3 million high-fidelity samples. Extensive evaluations demonstrate that versatile models trained on our dataset achieve state-of-the-art performance across a wide spectrum of spatial reasoning benchmarks. Notably, the best-performing model exhibits a substantial average improvement of 19 percent, relatively. Furthermore, we provide a systematic analysis of how data attributes influence spatial perception. By open-sourcing both the engine and the 3M-scale dataset, we provide a robust foundation to accelerate future research in spatial intelligence.
Apr 7, 2026

Let Geometry GUIDE: Layer-wise Unrolling of Geometric Priors in Multimodal LLMs

Multimodal Large Language Models (MLLMs) have achieved remarkable progress in 2D visual tasks but still struggle to understand physical space in real-world visual streams. Recently, feed-forward geometric foundation models that implicitly extract geometric priors from visual inputs have offered a promising direction. However, many existing geometry-aware MLLMs extract features from a single deep encoder layer and perform one-shot fusion at the language-model input, potentially overlooking complementary information across geometric encoder layers, limiting access to fine-grained geometric cues, and hindering progressive cross-modal adaptation. To address these limitations, we propose GUIDE (Geometric Unrolling Inside MLLM Early-layers), a progressive framework for integrating geometric priors. GUIDE samples and aligns multi-level features from the geometric encoder and sequentially injects them into the early layers of the MLLM. This design enables the MLLM to continuously access multi-granularity geometric cues and progressively integrate them with visual representations during layer-wise semantic abstraction. GUIDE further introduces a dual context-aware gating mechanism at both the token and layer levels, selectively regulating geometric information to reduce redundant injection and interference with pretrained representations. Extensive experiments on spatial reasoning and 3D scene understanding benchmarks, including VSI-Bench, ScanRefer, and Scan2Cap, validate the effectiveness and cross-task applicability of GUIDE. Our 5B and 9B models achieve average scores of 71.5 and 72.1 on VSI-Bench, respectively.
Apr 1, 2026

EgoMind: Activating Spatial Cognition through Linguistic Reasoning in MLLMs

Multimodal large language models (MLLMs) are increasingly being applied to spatial cognition tasks, where they are expected to understand and interact with complex environments. Most existing works improve spatial reasoning by introducing 3D priors or geometric supervision, which enhances performance but incurs substantial data preparation and alignment costs. In contrast, purely 2D approaches often struggle with multi-frame spatial reasoning due to their limited ability to capture cross-frame spatial relationships. To address these limitations, we propose EgoMind, a Chain-of-Thought framework that enables geometry-free spatial reasoning through Role-Play Caption, which jointly constructs a coherent linguistic scene graph across frames, and Progressive Spatial Analysis, which progressively reasons toward task-specific questions. With only 5K auto-generated SFT samples and 20K RL samples, EgoMind achieves competitive results on VSI-Bench, SPAR-Bench, SITE-Bench, and SPBench, demonstrating its effectiveness in strengthening the spatial reasoning capabilities of MLLMs and highlighting the potential of linguistic reasoning for spatial cognition. Code and data are released at https://github.com/Hyggge/EgoMind.
Apr 1, 2026

STAR: Mitigating Cascading Errors in Spatial Reasoning via Turn-point Alignment and Segment-level DPO

Structured spatial navigation is a core benchmark for Large Language Models (LLMs) spatial reasoning. Existing paradigms like Visualization-of-Thought (VoT) are prone to cascading errors in complex topologies. To solve this, we propose STAR, a two-stage framework grounded on topological anchors, and introduce the RedMaze-23K dataset with human-inspired turnpoint annotations. The first stage uses supervised fine-tuning to help models internalize spatial semantics and prune redundant paths. The second adopts Spatial-aware Segment-level Direct Preference Optimization (SDPO) to refine self-correction in long-horizon navigation. Experiments show STAR achieves state-of-the-art performance among open-source models: its 32B variant outperforms DeepSeek-V3 (29.27% vs. 25.00%) and reaches 82.4% of GPT-4's performance.
Mar 30, 2026

Learning Multi-View Spatial Reasoning from Cross-View Relations

Vision-language models (VLMs) have achieved impressive results on single-view vision tasks, but lack the multi-view spatial reasoning capabilities essential for embodied AI systems to understand 3D environments and manipulate objects across different viewpoints. In this work, we introduce Cross-View Relations (XVR), a large-scale dataset designed to teach VLMs spatial reasoning across multiple views. XVR comprises 100K vision-question-answer samples derived from 18K diverse 3D scenes and 70K robotic manipulation trajectories, spanning three fundamental spatial reasoning tasks: Correspondence (matching objects across views), Verification (validating spatial relationships), and Localization (identifying object positions). VLMs fine-tuned on XVR achieve substantial improvements on established multi-view and robotic spatial reasoning benchmarks (MindCube and RoboSpatial). When integrated as backbones in Vision-Language-Action models, XVR-trained representations improve success rates on RoboCasa. Our results demonstrate that explicit training on cross-view spatial relations significantly enhances multi-view reasoning and transfers effectively to real-world robotic manipulation.
Mar 28, 2026

Communicating about Space: Language-Mediated Spatial Integration Across Partial Views

Humans build shared spatial understanding by communicating partial, viewpoint-dependent observations. We ask whether Multimodal Large Language Models (MLLMs) can do the same, aligning distinct egocentric views through dialogue to form a coherent, allocentric mental model of a shared environment. To study this systematically, we introduce COSMIC, a benchmark for Collaborative Spatial Communication. In this setting, two static MLLM agents observe a 3D indoor environment from different viewpoints and exchange natural-language messages to solve spatial queries. COSMIC contains 899 diverse scenes and 1250 question-answer pairs spanning five tasks. We find a capability hierarchy, MLLMs are most reliable at identifying shared anchor objects across views, perform worse on relational reasoning, and largely fail at building globally consistent maps, performing near chance, even for frontier models. Moreover, we find thinking capability yields gains in anchor grounding, but is insufficient for higher-level spatial communication. To contextualize model behavior, we collect 250 human-human dialogues. Humans achieve 95% aggregate accuracy, while the best model, Gemini-3-Pro-Thinking, reaches 72%, leaving substantial room for improvement. Moreover, human conversations grow more precise as partners align on a shared spatial understanding, whereas MLLMs keep exploring without converging, suggesting limited capacity to form and sustain a robust shared mental model throughout the dialogue. Our code and data is available at https://github.com/ankursikarwar/Cosmic.
Mar 27, 2026

HandVQA: Diagnosing and Improving Fine-Grained Spatial Reasoning about Hands in Vision-Language Models

Understanding the fine-grained articulation of human hands is critical in high-stakes settings such as robot-assisted surgery, chip manufacturing, and AR/VR-based human-AI interaction. Despite achieving near-human performance on general vision-language benchmarks, current vision-language models (VLMs) struggle with fine-grained spatial reasoning, especially in interpreting complex and articulated hand poses. We introduce HandVQA, a large-scale diagnostic benchmark designed to evaluate VLMs' understanding of detailed hand anatomy through visual question answering. Built upon high-quality 3D hand datasets (FreiHAND, InterHand2.6M, FPHA), our benchmark includes over 1.6M controlled multiple-choice questions that probe spatial relationships between hand joints, such as angles, distances, and relative positions. We evaluate several state-of-the-art VLMs (LLaVA, DeepSeek and Qwen-VL) in both base and fine-tuned settings, using lightweight fine-tuning via LoRA. Our findings reveal systematic limitations in current models, including hallucinated finger parts, incorrect geometric interpretations, and poor generalization. HandVQA not only exposes these critical reasoning gaps but provides a validated path to improvement. We demonstrate that the 3D-grounded spatial knowledge learned from our benchmark transfers in a zero-shot setting, significantly improving accuracy of model on novel downstream tasks like hand gesture recognition (+10.33%) and hand-object interaction (+2.63%).
Mar 27, 2026

From Human Cognition to Neural Activations: Probing the Computational Primitives of Spatial Reasoning in LLMs

As spatial intelligence becomes an increasingly important capability for foundation models, it remains unclear whether large language models' (LLMs) performance on spatial reasoning benchmarks reflects structured internal spatial representations or reliance on linguistic heuristics. We address this question from a mechanistic perspective by examining how spatial information is internally represented and used. Drawing on computational theories of human spatial cognition, we decompose spatial reasoning into three primitives, relational composition, representational transformation, and stateful spatial updating, and design controlled task families for each. We evaluate multilingual LLMs in English, Chinese, and Arabic under single pass inference, and analyze internal representations using linear probing, sparse autoencoder based feature analysis, and causal interventions. We find that task relevant spatial information is encoded in intermediate layers and can causally influence behavior, but these representations are transient, fragmented across task families, and weakly integrated into final predictions. Cross linguistic analysis further reveals mechanistic degeneracy, where similar behavioral performance arises from distinct internal pathways. Overall, our results suggest that current LLMs exhibit limited and context dependent spatial representations rather than robust, general purpose spatial reasoning, highlighting the need for mechanistic evaluation beyond benchmark accuracy.
Mar 23, 2026

The Dual Mechanisms of Spatial Variable Binding in Vision-Language Models

Many multimodal tasks, such as image captioning and visual question answering, require vision-language models (VLMs) to bind objects with their properties and spatial relations. Yet it remains unclear where and how such associations are computed within VLMs. In this work, we show that VLMs rely on two concurrent mechanisms to represent spatial variable binding. In the language model backbone, intermediate layers represent content-independent spatial relations on top of visual tokens corresponding to objects. However, this mechanism plays only a secondary role in shaping model predictions. Instead, the dominant source of spatial information originates in the vision encoder, whose representations encode the layout of objects and are directly exploited by the language model backbone. Notably, this spatial signal is distributed globally across visual tokens, extending beyond object regions into surrounding background areas. We validate the generalization of our findings to complex natural images from the COCO dataset, where globally amplifying the vision-derived spatial representations across all image tokens corrects spatial variable binding failures across models of various sizes. Together, our results clarify how spatial variable binding is computed within VLMs and highlight the central role of vision encoders in enabling it.
Mar 20, 2026

CREG: Compass Relational Evidence Graph for Characterizing Directional Structure in VLM Spatial-Reasoning Attribution

Standard attribution heatmaps show where a vision-language model (VLM) focuses, but they do not reveal whether the recovered evidence is organized by the queried spatial relation or merely reflects image layout. To address this problem, we introduce CREG (Compass Relational Evidence Graph), a training-free diagnostic framework that converts token-level attribution into a reference-centered compass distribution and measures its directional alignment. CREG provides a shared directional readout across attribution methods and makes comparison with geometric controls explicit. Across three spatial-relation benchmarks, box-only geometry achieves Direction Alignment Error 28.4 to 34.4 degrees lower than the best current model-based attribution method on each dataset, leaving a substantial gap between attribution structure and simple target localization. To examine this gap, we apply a diagnostic battery including target intervention, reference-center randomization, and variance partition. Taken together, the results suggest that the directional structure recoverable from current attribution methods is limited and often mixed with image layout. We further find that higher task accuracy does not reliably coincide with better directional attribution: small-scale LoRA training and newer model generations can improve task accuracy while leaving Direction Alignment Error unchanged or worse. These findings characterize what current attribution methods reveal rather than the model's internal spatial representation. CREG provides a controlled protocol for testing whether improvements in spatial reasoning are accompanied by more directionally organized evidence.
Mar 19, 2026

MultihopSpatial: Multi-hop Compositional Spatial Reasoning Benchmark for Vision-Language Model

Spatial reasoning is foundational for Vision-Language Models (VLMs), particularly when deployed as Vision-Language-Action (VLA) agents in physical environments. However, existing benchmarks predominantly focus on elementary, single-hop relations, neglecting the multi-hop compositional reasoning and precise visual grounding essential for real-world scenarios. To address this, we introduce MultihopSpatial, offering three key contributions: (1) A comprehensive benchmark designed for multi-hop and compositional spatial reasoning, featuring 1- to 3-hop complex queries across diverse spatial perspectives. (2) Acc@50IoU, a complementary metric that simultaneously evaluates reasoning and visual grounding by requiring both answer selection and precise bounding box prediction - capabilities vital for robust VLA deployment. (3) MultihopSpatial-Train, a dedicated large-scale training corpus to foster spatial intelligence. Extensive evaluation of 37 state-of-the-art VLMs yields eight key insights, revealing that compositional spatial reasoning remains a formidable challenge. Finally, we demonstrate that reinforcement learning post-training on our corpus enhances both intrinsic VLM spatial reasoning and downstream embodied manipulation performance.
Mar 18, 2026

Text-to-Stage: Spatial Layouts from Long-form Narratives

In this work, we probe the ability of a language model to demonstrate spatial reasoning from unstructured text, mimicking human capabilities and automating a process that benefits many downstream media applications. Concretely, we study the narrative-to-play task: inferring stage-play layouts (scenes, speaker positions, movements, and room types) from text that lacks explicit spatial, positional, or relational cues. We then introduce a dramaturgy-inspired deterministic evaluation suite and, finally, a training and inference recipe that combines rejection SFT using Best-of-N sampling with RL from verifiable rewards via GRPO. Experiments on a text-only corpus of classical English literature demonstrate improvements over vanilla models across multiple metrics (character attribution, spatial plausibility, and movement economy), as well as alignment with an LLM-as-a-judge and subjective human preferences.
Mar 18, 2026

Grid Spatial Understanding: A Dataset for Textual Spatial Reasoning over Grids, Embodied Settings, and Coordinate Structures

We introduce GSU, a text-only grid dataset to evaluate the spatial reasoning capabilities of LLMs over 3 core tasks: navigation, object localization, and structure composition. By forgoing visual inputs, isolating spatial reasoning from perception, we show that while most models grasp basic grid concepts, they struggle with frames of reference relative to an embodied agent and identifying 3D shapes from coordinate lists. We also find that exposure to a visual modality does not provide a generalizable understanding of 3D space that VLMs are able to utilize for these tasks. Finally, we show that while the very latest frontier models can solve the provided tasks (though harder variants may still stump them), fully fine-tuning a small LM or LORA fine-tuning a small LLM show potential to match frontier model performance, suggesting an avenue for specialized embodied agents.
Mar 16, 2026

Ego to World: Collaborative Spatial Reasoning in Embodied Systems via Reinforcement Learning

Understanding the world from distributed, partial viewpoints is a fundamental challenge for embodied multi-agent systems. Each agent perceives the environment through an ego-centric view that is often limited by occlusion and ambiguity. To study this problem, we introduce the Ego-to-World (E2W) benchmark, which evaluates a vision-language model's ability to fuse heterogeneous viewpoints across three tasks: (i) global counting, (ii) relational location reasoning, and (iii) action-oriented grasping that requires predicting view-specific image coordinates. To address this setting, we propose CoRL, a two-stage framework that combines Chain-of-Thought supervised fine-tuning with reinforcement learning using Group-Relative Policy Optimization. Its core component, the Cross-View Spatial Reward (CVSR), provides dense task-aligned feedback by linking reasoning steps to visual evidence, ensuring coherent cross-view entity resolution, and guiding the model toward correct final predictions. Experiments on E2W show that CoRL consistently surpasses strong proprietary and open-source baselines on both reasoning and perception-grounding metrics, while ablations further confirm the necessity of each CVSR component. Beyond that, CoRL generalizes to external spatial reasoning benchmarks and enables effective real-world multi-robot manipulation with calibrated multi-camera rigs, demonstrating cross-view localization and successful grasp-and-place execution. Together, E2W and CoRL provide a principled foundation for learning world-centric scene understanding from distributed, ego-centric observations, advancing collaborative embodied AI.
Mar 13, 2026

ESPIRE: A Diagnostic Benchmark for Embodied Spatial Reasoning of Vision-Language Models

A recent trend in vision-language models (VLMs) has been to enhance their spatial cognition for embodied domains. Despite progress, existing evaluations have been limited both in paradigm and in coverage, hindering rapid, iterative model development. To address these limitations, we propose ESPIRE, a diagnostic benchmark for embodied spatial reasoning. ESPIRE offers a simulated world that physically grounds VLMs and evaluates them on spatial-reasoning-centric robotic tasks, thus narrowing the gap between evaluation and real-world deployment. To adapt VLMs to robotic tasks, we decompose each task into localization and execution, and frame both as generative problems, in stark contrast to predominant discriminative evaluations (e.g., via visual-question answering) that rely on distractors and discard execution. This decomposition further enables a fine-grained analysis beyond passive spatial reasoning toward reasoning to act. We systematically design ESPIRE both at the instruction level and at the environment level, ensuring broad coverage of spatial reasoning scenarios. We use ESPIRE to diagnose a range of frontier VLMs and provide in-depth analysis of their spatial reasoning behaviors.
Mar 12, 2026

TopoBench: Benchmarking LLMs on Hard Topological Reasoning

Solving topological grid puzzles requires reasoning over global spatial invariants such as connectivity, loop closure, and region symmetry and remains challenging for even the most powerful large language models (LLMs). To study these abilities under controlled settings, we introduce TopoBench, a benchmark of six puzzle families across three difficulty levels. We evaluate strong reasoning LLMs on TopoBench and find that even frontier models solve fewer than one quarter of hard instances, with two families nearly unsolved. To investigate whether these failures stem from reasoning limitations or from difficulty extracting and maintaining spatial constraints, we annotate 750 chain of thought traces with an error taxonomy that surfaces four candidate causal failure modes, then test them with targeted interventions simulating each error type. These interventions show that certain error patterns like premature commitment and constraint forgetting have a direct impact on the ability to solve the puzzle, while repeated reasoning is a benign effect of search. Finally we study mitigation strategies including prompt guidance, cell-aligned grid representations and tool-based constraint checking, finding that the bottleneck lies in extracting constraints from spatial representations and not in reasoning over them. Code and data are available at github.com/mayug/topobench-benchmark.
Mar 10, 2026

Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports

Sports have long attracted broad attention as they push the limits of human physical and cognitive capabilities. Amid growing interest in spatial intelligence for vision-language models (VLMs), sports provide a natural testbed for understanding high-intensity human motion and dynamic object interactions. To this end, we present CourtSI, the first large-scale spatial intelligence dataset tailored to sports scenarios. CourtSI contains over 1M QA pairs, organized under a holistic taxonomy that systematically covers spatial counting, distance measurement, localization, and relational reasoning, across representative net sports including badminton, tennis, and table tennis. Leveraging well-defined court geometry as metric anchors, we develop a semi-automatic data engine to reconstruct sports scenes, enabling scalable curation of CourtSI. In addition, we introduce CourtSI-Bench, a high-quality evaluation benchmark comprising 3,686 QA pairs with rigorous human verification. We evaluate 25 proprietary and open-source VLMs on CourtSI-Bench, revealing a remaining human-AI performance gap and limited generalization from existing spatial intelligence benchmarks. These findings indicate that sports scenarios expose limitations in spatial intelligence capabilities captured by existing benchmarks. Further, fine-tuning Qwen3-VL-8B on CourtSI improves accuracy on CourtSI-Bench by 23.5 percentage points. The adapted model also generalizes effectively to CourtSI-Ext, an evaluation set built on a similar but unseen sport, and demonstrates enhanced spatial-aware commentary generation. Together, these findings demonstrate that CourtSI provides a scalable pathway toward advancing spatial intelligence of VLMs in sports.
Mar 10, 2026

World2Mind: Cognition Toolkit for Allocentric Spatial Reasoning in Foundation Models

Achieving robust spatial reasoning remains a fundamental challenge for current Multimodal Foundation Models (MFMs). Existing methods either overfit statistical shortcuts via 3D grounding data or remain confined to 2D visual perception, limiting both spatial reasoning accuracy and generalization in unseen scenarios. Inspired by the spatial cognitive mapping mechanisms of biological intelligence, we propose World2Mind, a training-free spatial intelligence toolkit. At its core, World2Mind leverages 3D reconstruction and instance segmentation models to construct structured spatial cognitive maps, empowering MFMs to proactively acquire targeted spatial knowledge regarding interested landmarks and routes of interest. To provide robust geometric-topological priors, World2Mind synthesizes an Allocentric-Spatial Tree (AST) that uses elliptical parameters to model the top-down layout of landmarks accurately. To mitigate the inherent inaccuracies of 3D reconstruction, we introduce a three-stage reasoning chain comprising tool invocation assessment, modality-decoupled cue collection, and geometry-semantics interwoven reasoning. Extensive experiments demonstrate that World2Mind boosts the performance of frontier models, such as GPT-5.2, by 5%~18%. Astonishingly, relying solely on the AST-structured text, purely text-only foundation models can perform complex 3D spatial reasoning, achieving performance approaching that of advanced multimodal models.
Mar 8, 2026

PARSE: Part-Aware Relational Spatial Modeling

Inter-object relations underpin spatial intelligence, yet existing representations -- linguistic prepositions or object-level scene graphs -- are too coarse to specify which regions actually support, contain, or contact one another, leading to ambiguous and physically inconsistent layouts. To address these ambiguities, a part-level formulation is needed; therefore, we introduce PARSE, a framework that explicitly models how object parts interact to determine feasible and spatially grounded scene configurations. PARSE centers on the Part-centric Assembly Graph (PAG), which encodes geometric relations between specific object parts, and a Part-Aware Spatial Configuration Solver that converts these relations into geometric constraints to assemble collision-free, physically valid scenes. Using PARSE, we build PARSE-10K, a dataset of 10,000 3D indoor scenes constructed from real-image layout priors and a curated part-annotated shape database, each with dense contact structures and a part-level contact graph. With this structured, spatially grounded supervision, fine-tuning Qwen3-VL on PARSE-10K yields stronger object-level layout reasoning and more accurate part-level relation understanding; furthermore, leveraging PAGs as structural priors in 3D generation models leads to scenes with substantially improved physical realism and structural complexity. Together, these results show that PARSE significantly advances geometry-grounded spatial reasoning and supports the generation of physically consistent 3D scenes.
Mar 5, 2026

Spatial Competence Benchmark

Spatial competence is the quality of maintaining a consistent internal representation of an environment and using it to infer discrete structure and plan actions under constraints. Prevailing spatial evaluations for large models are limited to probing isolated primitives through 3D transformations or visual question answering. We introduce the Spatial Competence Benchmark (SCBench), spanning three hierarchical capability buckets whose tasks require executable outputs verified by deterministic checkers or simulator-based evaluators. On SCBench, three frontier models exhibit monotonically decreasing accuracy up the capability ladder. Sweeping output-token caps shows that accuracy gains concentrate at low budgets and saturate quickly, and failures are dominated by locally plausible geometry that breaks global constraints. We release the task generators, verifiers, and visualisation tooling.
Mar 3, 2026

SpatialText: A Pure-Text Cognitive Benchmark for Spatial Understanding in Large Language Models

Genuine spatial reasoning relies on the capacity to construct and manipulate coherent internal spatial representations, often conceptualized as mental models, rather than merely processing surface linguistic associations. While large language models exhibit advanced capabilities across various domains, existing benchmarks fail to isolate this intrinsic spatial cognition from statistical language heuristics. Furthermore, multimodal evaluations frequently conflate genuine spatial reasoning with visual perception. To systematically investigate whether models construct flexible spatial mental models, we introduce SpatialText, a theory-driven diagnostic framework. Rather than functioning simply as a dataset, SpatialText isolates text-based spatial reasoning through a dual-source methodology. It integrates human-annotated descriptions of real 3D indoor environments, which capture natural ambiguities, perspective shifts, and functional relations, with code-generated, logically precise scenes designed to probe formal spatial deduction and epistemic boundaries. Systematic evaluation across state-of-the-art models reveals fundamental representational limitations. Although models demonstrate proficiency in retrieving explicit spatial facts and operating within global, allocentric coordinate systems, they exhibit critical failures in egocentric perspective transformation and local reference frame reasoning. These systematic errors provide strong evidence that current models rely heavily on linguistic co-occurrence heuristics rather than constructing coherent, verifiable internal spatial representations. SpatialText thus serves as a rigorous instrument for diagnosing the cognitive boundaries of artificial spatial intelligence.
Mar 3, 2026

Learning Object-Centric Spatial Reasoning for Sequential Manipulation in Cluttered Environments

Robotic manipulation in cluttered environments presents a critical challenge for automation. Recent large-scale, end-to-end models demonstrate impressive capabilities but often lack the data efficiency and modularity required for retrieving objects in dense clutter. In this work, we argue for a paradigm of specialized, decoupled systems and present Unveiler, a framework that explicitly separates high-level spatial reasoning from low-level action execution. Unveiler's core is a lightweight, transformer-based Spatial Relationship Encoder (SRE) that sequentially identifies the most critical obstacle for removal. This discrete decision is then passed to a rotation-invariant Action Decoder for execution. We demonstrate that this decoupled architecture is not only more computationally efficient in terms of parameter count and inference time, but also significantly outperforms both classic end-to-end policies and modern, large-model-based baselines in retrieving targets from dense clutter. The SRE is trained in two stages: imitation learning from heuristic demonstrations provides sample-efficient initialization, after which PPO fine-tuning enables the policy to discover removal strategies that surpass the heuristic in dense clutter. Our results, achieving up to 97.6% success in partially occluded and 90.0% in fully occluded scenarios in simulation, make a case for the power of specialized, object-centric reasoning in complex manipulation tasks. Additionally, we demonstrate that the SRE's spatial reasoning transfers zero-shot to real scenes, and validate the full system on a physical robot requiring only geometric workspace calibration; no learned components are retrained.
Mar 2, 2026

Children's Intelligence Tests Pose Challenges for MLLMs? KidGym: A 2D Grid-Based Reasoning Benchmark for MLLMs

Multimodal Large Language Models (MLLMs) combine the linguistic strengths of LLMs with the ability to process multimodal data, enbaling them to address a broader range of visual tasks. Because MLLMs aim at more general, human-like competence than language-only models, we take inspiration from the Wechsler Intelligence Scales - an established battery for evaluating children by decomposing intelligence into interpretable, testable abilities. We introduce KidGym, a comprehensive 2D grid-based benchmark for assessing five essential capabilities of MLLMs: Execution, Perception Reasoning, Learning, Memory and Planning. The benchmark comprises 12 unique tasks, each targeting at least one core capability, specifically designed to guage MLLMs' adaptability and developmental potential, mirroring the stages of children's cognitive growth. Additionally, our tasks encompass diverse scenarios and objects with randomly generated layouts, ensuring a more accurate and robust evluation of MLLM capabilities. KidGym is designed to be fully user-customizable and extensible, allowing researchers to create new evaluation scenarios and adjust difficuly levels to accommodate the rapidly growing MLLM community. Through the evaluation of state-of-the-art MLLMs using KidGym, we identified significant insights into model capabilities and revealed several limitations of current models. We release our benchmark at: https://bobo-ye.github.io/KidGym/.
Feb 27, 2026

NeuroHex: A Brain-Inspired Hex Coordinate System to Enable Highly Computationally-Efficient World Models for Continuous Online-Adaptive Learning

NeuroHex is a brain-inspired hexagonal coordinate system designed to support highly efficient world models and reference frames for online adaptive AI systems. Inspired by the hexadirectional firing structure of grid cells in the human brain, NeuroHex adopts a cubic isometric hexagonal coordinate formulation that provides full 60° rotational symmetry and low-cost translation, rotation and distance computation. We develop a mathematical framework that incorporates ring indexing, quantized angular encoding, and a hierarchical library of foundational, simple, and complex geometric shape primitives. These constructs allow low-overhead point-in-shape tests and spatial matching operations that are expensive in Cartesian coordinate systems. To support realistic settings, we also develop a novel tool (OSM2Hex) that can process OpenStreetMap (OSM) data sets and convert them into the NeuroHex coordinate system. The OSM2Hex spatial abstraction processing pipeline can achieve a reduction of 90-99% in geometric complexity while maintaining the relevant spatial structure map for navigation. Our initial results, based on actual city and neighborhood scale data sets, demonstrate that NeuroHex offers a highly efficient substrate for building dynamic world models to enable adaptive spatial reasoning in autonomous energy-efficient AI systems with continuous online-adaptive learning (COAL) capability.
Feb 27, 2026

Spatially Aware Deep Learning for Microclimate Prediction from High-Resolution Geospatial Imagery

Microclimate models are essential for linking climate to ecological processes, yet most physically based frameworks estimate temperature independently for each spatial unit and rely on simplified representations of lateral heat exchange. As a result, the spatial scales over which surrounding environmental conditions influence local microclimates remain poorly quantified. Here, we show how remote sensing can help quantify the contribution of spatial context to microclimate temperature predictions. Building on convolutional neural network principles, we designed a task-specific deep neural network and trained a series of models in which the spatial extent of input data was systematically varied. Drone-derived spatial layers and meteorological data were used to predict ground temperature at a focal location, allowing direct assessment of how prediction accuracy changes with increasing spatial context. Our results show that incorporating spatially adjacent information substantially improves prediction accuracy, with diminishing returns beyond spatial extents of approximately 5-7 m. This characteristic scale indicates that ground temperatures are influenced not only by local surface properties, but also by horizontal heat transfer and radiative interactions operating across neighboring microhabitats. The magnitude of spatial effects varied systematically with time of day, microhabitat type, and local environmental characteristics, highlighting context-dependent spatial coupling in microclimate formation. By treating deep learning as a diagnostic tool rather than solely a predictive one, our approach provides a general and transferable method for quantifying spatial dependencies in microclimate models and informing the development of hybrid mechanistic-data-driven approaches that explicitly account for spatial interactions while retaining physical interpretability.
Feb 22, 2026

City Editing: Hierarchical Agentic Execution for Dependency-Aware Urban Geospatial Modification

Urban renewal requires incremental modifications to existing geospatial plans, yet manually updating complex layouts under spatial constraints is labor-intensive and error-prone. To tackle this, we propose CEAE, a hierarchical agentic framework that formulates urban renewal as machine-executable GeoJSON editing from natural-language instructions. CEAE decomposes instructions into hierarchical geometric intents, executing edits from coarse to fine while preserving spatial consistency through a self-reflective execution-validation loop. Experimental results show that CEAE outperforms baselines in execution validity, robustness, and geometric accuracy.