Spatial Reasoning

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12 papers in the last 28 days · 0.2% of indexed attention

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Period ending 2026-09-21

2 new papers

A weekly snapshot of new work published in Spatial Reasoning.

Period ending 2026-09-14

5 new papers

A weekly snapshot of new work published in Spatial Reasoning.

Period ending 2026-09-07

4 new papers

A weekly snapshot of new work published in Spatial Reasoning.

206 papers

Latest in Spatial Reasoning

Sep 21, 2026cs.CV

INTCORT: Training-Free Spatial Reasoning Enhancement for Vision-Language Models via Input Transformations and Confidence Routing

Vision-Language Models (VLMs) have demonstrated remarkable capabilities in multimodal tasks, yet they still exhibit poor ability in spatial reasoning. Existing training-dependent and training-free enhancement methods suffer from high computational costs with catastrophic forgetting and internal mechanism interference that compromises general capabilities, respectively. In this work, we first verify two key hypotheses: appropriate geometric image transformation and query-reversal transformation can recover incorrect spatial predictions, and correct predictions exhibit higher relation-token confidence than incorrect ones. Based on these findings, we propose INTCORT, a training-free spatial reasoning enhancement framework that constructs multiple inference views through input transformations and aggregates their predictions via relation-token confidence routing, without modifying the VLM's internal mechanisms. Experimental results on several commonly-used benchmarks demonstrate that INTCORT substantially improves spatial reasoning accuracy across diverse VLMs, achieving an average improvement of 10.01% over all models and benchmarks. Compared with prior works, INTCORT achieves superior performance with improvements of up to 25.01%.
Haoran Sun, Jingqi Xu, Yanhui Li +3
Sep 17, 2026cs.AI

A Qualitative Model for Reasoning about Path and Support

Spatial reasoning abilities correlate strongly with performance in STEM fields. Games offer a compelling medium for training these critical skills in developing children who have a natural proclivity for play. However, to facilitate human-like tutoring and player guidance, these games require an AI agent capable of making commonsense inferences from spatial events. Qualitative reasoning (QR) models appear to be a suitable framework for these application domains. As these models reason in symbolic representations, they can seamlessly translate game states into interpretable feedback for human-like player guidance. This paper introduces a hybrid qualitative model designed for Camelot Jr., a block-puzzle game that requires constructing multi-level bridges to connect two avatars stationed on separate towers. The game poses a challenge for the player, who must make platforms stable, plan their path, and ensure they use all the provided blocks. To handle the precise physics required by the domain, we integrate a mathematical center-of-mass stability logic to guide our qualitative solver. Our work facilitates spatial skill training in Camelot Jr. and contributes to the development of human-centric, explainable game-playing agents.
Abhishek Jaiswal, Zoe Falomir
Sep 14, 2026cs.AI

Assisted Spatial Cognition Through Vision-Language Models

Multimodal AI, powered by Large Language Models (LLMs) and Vision-Language Models (VLMs), is transforming assistive technologies by enabling simultaneous processing of visual and textual data. This advancement holds significant promise for over 43 million visually impaired and neuro-divergent individuals worldwide who face persistent challenges in navigating indoor and outdoor environments due to limited spatial awareness and insufficient environmental cues. Existing navigation aids often lack comprehensive 3D scene understanding, relying on constrained route-based strategies that hinder user autonomy. In this paper, we introduce a novel end-to-end framework that integrates LLMs, VLMs and digital twin technologies to deliver a spatially cognitive navigation support for visually impaired and neuro-divergent users. Our system captures video input via standard mobile phone cameras, and employs SLAM3R to generate dense 3D point clouds from monocular RGB sequences in real-time. Our custom post-processing algorithm ensures accurate point cloud alignment across multiple viewpoints without requiring predefined reference points. This enhances the capabilities of SpatialLM to produce structured 3D representations, including architectural elements and oriented object bounding boxes. The enriched spatial data is then processed by a locally deployed LLM, which interprets 3D contexts to generate detailed scene descriptions and precise distance measurements between users and surrounding objects. We evaluated our approach across diverse video scenarios featuring various perspectives, looped walking views and captured in multiple environments. The evaluation results demonstrate consistent accuracy in 3D scene interpretation and object localisation, underscoring the potential of our system as a transformative assistive navigation solution that combines advanced visual perception with spatial reasoning
H. Riaz, J. B. Fernandez, I. Mills +3
Sep 13, 2026cs.AI

ANASSA: An Agentic AI Orchestration Framework for Spatial Intelligence

The emergence of large language models (LLMs) and large multimodal models (LMMs) has enabled a new class of agentic systems capable of integrating natural language understanding with tool-based execution. In geographic information systems (GIS), this shift is transforming traditional, expert-driven workflows into semiautonomous systems that can interpret user intent, construct spatial workflows, and execute geospatial analysis tasks. However, existing approaches remain limited by fragmented integration of reasoning, execution, and evaluation, particularly in complex, real-world environments. This study synthesizes recent advances in agentic GIS frameworks, benchmarks, and surveys to identify limitations in spatial reasoning, execution robustness, validation, governance, and evaluation. Building on these insights, it introduces ANASSA (Autonomous Neural Agents for Spatial Systems Architecture), an agentic AI orchestration framework that integrates structured spatial reasoning, multi-agent workflow orchestration, execution feedback, authoritative spatial validation, provenance, uncertainty handling, and human decision authority within a unified system design. The contribution is an architecture-level specification: eleven components across four layers, a six-step Geospatial AI Cognitive Loop, cross-component contracts, and governance mechanisms intended to make agentic geospatial workflows traceable, reproducible, and accountable. Empirical performance evaluation is reserved for implementation and deployment studies.
Constantinos Papantoniou, Brian Hilton
Sep 12, 2026cs.AI

MindTopo: Can Foundation Models Reason in Topological Space?

Spatial reasoning depends not only on metric properties such as distance, angle, and shape, but also on topological relations that remain invariant under continuous deformation. Cognitive science identifies these relations as foundational to spatial understanding, yet foundation-model evaluations largely focus on metric or viewpoint-dependent relations. We introduce MindTopo, a benchmark of topological intuition across five properties grounded in cognitive science and formal topology: continuity, separation, order, enclosure, and knots. MindTopo evaluates each property at two cognitive levels. Reasoning asks a model to identify topological relations or infer how they change. Planning instantiates a foundation model as a closed-loop agent whose policy selects environment actions. MindTopo contains 11,030 instances across 13 procedurally generated task types with controllable difficulty. We benchmark 14 MLLMs and study agent configurations augmented with image and video generation, including 3 video generative models in planning settings. Every MLLM performs better on reasoning than on planning, and the best-performing model remains far below observed human performance. On Qwen3-VL-2B-Instruct, supervised fine-tuning and reinforcement learning improve reasoning more than planning. Generated observations retain local cues and reach plausible endpoints, but audited rollouts do not reliably follow environment dynamics or preserve topology across transitions. Our website is at https://mind-topo.github.io/
Yunfei Ge, Anbang Liu, Qineng Wang +9
Sep 12, 2026cs.CV

Beyond Visual Quality: Evaluating Physical Consistency under Ego-Motion with EgoGenEval

Recent visual generators produce high-fidelity images yet often violate physical consistency under ego-motion, limiting their use for spatial reasoning and embodied planning. Existing benchmarks largely focus on isolated images or single-step quality, leaving this challenge underexplored. We introduce EgoGenEval, a geometry-grounded, pose-free benchmark designed to evaluate the physical consistency of visual generators under ego-motion, and organize our study into two parts. (1) EgoGenEval contains 1,400 cases and 2,360 target views spanning single-step and multi-step ego-motion. It separately measures Camera Motion Grounding (CMG) and Scene State Preservation (SSP), with both metrics validated against blinded human judgments. Evaluating 16 pose-free generators together with two pose-conditioned references reveals that current models struggle to execute camera motion while maintaining scene state, and that no system performs well on both axes at once. (2) To examine whether benchmark-derived data can improve these capabilities, we build EgoGen-Train from the same geometry-grounded pipeline and run controlled SFT studies. These show that pairwise supervision does not reliably improve camera-motion grounding and scene-state preservation together: even at the full training pool and the longest budget, scene preservation gains a fraction of what camera motion does. This points to the pairwise teacher-forced objective itself as the binding constraint, motivating a trajectory-centric paradigm that couples self-conditioned rollouts with explicit pose and visibility supervision.
Yilin Long, Chenming Zhu, Zitang Gou +2
Sep 8, 2026cs.CV

Human-Centric Image Captioning with Subject-Centered Spatial Understanding

While multimodal large language models (MLLMs) achieve remarkable performance on generic image captioning, they frequently suffer from structural hallucinations in human-centric scenarios. Accurately modeling human subjects is foundational for critical downstream applications, such as accurate avatar/video/image generation and fine-grained human action understanding. However, these tasks require highly precise subject-centered spatial grounding, such as distinguishing egocentric left/right laterality and maintaining correct anatomical-object bindings. Although catastrophic for structural integrity, these localized spatial inversions are often overshadowed by overall descriptive metrics in existing benchmarks. To systematically expose and quantify this bottleneck, we introduce SPACE (Subject-centric Poses, Appearance, and Characteristics Evaluation), a benchmark designed to evaluate subject-centered spatial understanding. On SPACE, we reveal that despite strong generic perception, current MLLMs consistently fail to ground descriptions in the subject's intrinsic frame of reference. To bridge this gap, we propose a specialized data construction and alignment pipeline. We first extract structured spatial hints from fine-grained body-part localization to guide a two-stage caption rewriting process, yielding highly spatially-faithful training data. Furthermore, we design a rubric-based reward for Group Relative Policy Optimization (GRPO) that explicitly penalizes structurally critical spatial errors during alignment. Extensive experiments on SPACE demonstrate our framework significantly improves human-centric caption quality, particularly in subject-centered spatial reasoning, achieving performance competitive with strong closed-source models. Our benchmark and code are available at https://github.com/JHang2020/SPACE-Eval.
Bozhou Li, Jiahang Zhang, Yue Ding +11
Sep 7, 2026cs.SD

Geometry-Informed Distributed Acoustic Scene Understanding

Acoustic scene understanding in multi-room environments is a difficult task. Most existing systems use a single centralized microphone array, and they often fail because walls and doors block sound signals. To address this challenge, we propose a geometry-informed distributed acoustic scene understanding framework. Our system leverages distributed microphones and uses an audio spectrogram transformer and a topology-aware graph neural network to fuse spatio-temporal acoustic features. Then, these features are decoded into discrete semantic triplets. Finally, a frozen large language model combines these symbolic observations with the environmental geometry. This allows the system to perform spatial understanding, infer plausible missing transitions, and generate a physically consistent narrative of the scene. Experiments on a custom multi-room simulator demonstrate that our framework outperforms centralized baselines and improves spatial consistency under simulated occlusion.
Yiyuan Yang, Shitong Xu, Niki Trigoni +1
Sep 7, 2026cs.CV

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

Despite the rapid progress of Multimodal Large Language Models (MLLMs) in 2D vision-language tasks, robust multi-view spatial reasoning remains a fundamental bottleneck due to the lack of structured 3D cognitive pathways in existing datasets. To address this, we introduce MV-STRIDE, a Multi-View hierarchical SpaTial Reasoning dataset with Interdependent and DEcomposed capabilitiEs. Moving beyond flat data structures, MV-STRIDE explicitly models the dependency relationships between foundational perception, scene understanding, and complex contextual reasoning, providing a coherent learning pathway aligned with human spatial cognition. We develop a systematic QA generation pipeline leveraging diverse 3D scene sources that enforces cross-view dependency constraints to prevent single-view solvability, generating multi-level spatial reasoning tasks supported by cognitively grounded chain-of-thought supervision for complex inference. Extensive evaluations demonstrate that our multi-stage training framework based on our hierarchical dataset achieves state-of-the-art performance across multiple spatial reasoning benchmarks, notably the multi-view oriented MMSI-Bench. Our approach enables MLLMs to maintain robust, 3D-consistent spatial reasoning across diverse viewpoints. The code and dataset are available at https://co1dspring.github.io/MV-STRIDE/.
Jin Xu, Xiaojian Huang, Zhuodong Luo +6
Sep 3, 2026cs.CV

GraFT: A Training-Free Framework for Spatial Reasoning in Multimodal Large Language Models via 3D Scene Graphs

3D spatial reasoning underpins understanding and acting in the physical world, yet it remains unreliable in current multimodal large language models (MLLMs). These models falter at precise geometric measurement, at transforming between egocentric and allocentric viewpoints, and at grounding fine-grained appearance. The most common remedies fine-tune the model on large-scale curated spatial-reasoning datasets or attach dedicated encoders for 3D geometry, which typically couples the solution to costly supervision and a specific backbone. We instead introduce GraFT, a training-free framework that supplies the missing 3D structure through a compact, easily maintained 3D scene graph (3DSG). From this 3DSG, GraFT provides three spatial reasoning capabilities: (1) deterministic geometry through symbolic tools, (2) allocentric layout through a bird's-eye-view (BEV) rendering, and (3) visual-attribute grounding through task-relevant egocentric frames. On ScanQA, GraFT improves every metric over the same-backbone baseline, raising CIDEr by 27%. On VSI-Bench, GraFT improves frozen MLLMs by up to 65%, surpassing every proprietary and general-purpose open-source baseline, and several prominent fine-tuned spatial models.
Junqing Du, Fernando Ropero, Erkin Turkoz +2
Sep 3, 2026cs.CV

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

Despite the remarkable prowess of Vision-Language Models (VLMs) in general multimodal tasks, they remain fundamentally flat'' when reasoning about the physical world. We argue that this spatial bottleneck stems from a profound dimensional mismatch: while VLMs are trained to interpret 2D projections, true spatial reasoning demands the recovery of latent 3D geometry and temporal continuity. To conquer this high-dimensional complexity, we advocate a shift from monolithic learning to a divide and conquer'' paradigm. We present FactoSR, a factorized reinforcement learning framework that explicitly interpret the dimensions collapsed by visual projection. At its core, FactoSR decomposes the monolithic problem of world-consistent reasoning into three orthogonal, geometric sub-objectives: planar correspondence (XYXY), depth consistency (ZZ), and temporal reversibility (TT). By optimizing these verifiable constraints within a unified policy learning mechanism, we effectively transform an ill-posed projection recovery problem into a series of tangible reasoning steps. Extensive evaluations on multi-view and video benchmarks demonstrate that this elegant decomposition yields substantial gains in 3D and 4D reasoning, achieving a 5.9% boost on VSI-Bench and 4.5% on All-Angles-Bench. Our findings suggest that reinforcing explicit, factorized 4D consistency is a critical step toward evolving VLMs into robust, world-aware reasoners.
Yijun Yang, Shenghe Zheng, Wenbo Li +8
Sep 1, 2026cs.CV

SpatialGuard: Harness-Guided Verifiable Spatial Reasoning for Text-to-Image Generation

Complex 3D spatial text to image generation requires models to convert natural language into stable visual geometry, not merely semantic appearance. Existing prompt-driven or layout-conditioned methods improve controllability, but often lack an optimizable and verifiable spatial intermediary before visual sampling. As a result, object relations, occlusion, visibility, and camera constraints can decay during multi-round generation. This paper presents SpatialGuard, a structured layout-guided framework for complex 3D spatial text-to-image generation. SpatialGuard parses prompts into image synthesis-oriented 3D layouts through a Spatial Layout Architect, realizes them as visual conditions and candidate images through a Visual Realizer, and uses a Visual Alignment Critic to validate consistency among prompt, layout, and image. To keep constraints stable across iterations, SpatialGuard introduces a Layout Harness that organizes rule constraints, tool invocation, shared knowledge, and feedback loops around the editable layout state. This design turns complex spatial generation from implicit prompt following into a verifiable process of planning, realization, validation, and repair. Comprehensive experiments show that SpatialGuard achieves state-of-the-art performance in complex 3D spatial layout generation and improves spatial faithfulness over existing text-to-image and layout control baselines.
Ziyun Qian, Zizhi Chen, Yizhou Liu +3
Aug 31, 2026cs.AI

Autoregressive Mosaics: Probing 2D Spatial Reasoning in Text-Only Language Models

Large language models (LLMs) trained only on text and code can sometimes generate programs that draw recognizable images. However, it is unclear whether this reflects an internal representation of 2D spatial layout or simply the ability to translate spatial descriptions into code. We introduce Autoregressive Mosaics (AM-Bench), a benchmark that separates these factors: First, a translation task gives a model a fully specified geometry of a picture in words as a prompt and asks for the code that produces it. Second, a layout task requires the model to compose an image from an underspecified prompt. Across eight open-weight text-and-code-only models, all models reliably translate specified geometry into code, but their open-ended layout performance differs substantially, indicating that these differences are not explained by code-generation ability alone. An output-medium ablation further shows that the interface or medium of expression that the model uses matters: replacing procedural code with raw SVG improves layout scores across all models. Finally, probing model activations shows that a coarse layout plan is present before generation, but reflects only the layout implied by the prompt. During generation, models track the evolving geometric state instead of executing an initially fixed plan. Overall, these results show that 2D spatial performance in text-only LLMs depends on both the model and the output medium, and is not explained by code-generation ability alone.
Ashwin Nedungadi, Stefan Oehmcke, Stefan Lüdtke
Aug 13, 2026cs.RO

Semantic Radiance Fields as Simulators for Spatial Reasoning in Real-World Scenes

Training and evaluating spatial reasoning in embodied agents requires diverse environments that are both geometrically faithful and semantically queryable. Synthetic simulators offer ground truth semantics but sacrifice realism; simulators based on reconstructions of real-world environments have realistic appearance but lack ground truth semantics by default. We propose using Semantic Radiance Fields (SRF) as simulators for spatial reasoning agents. SRFs are a representation that unifies these requirements by lifting 2D semantic segmentations from pretrained vision models into a 3D radiance field that jointly encodes geometry, appearance, and per-class semantic identity. The resulting fields are reconstructed from posed RGB captures of real scenes and support novel-view synthesis, semantic and free-space queries within a single grounded representation. This enables the efficient generation of diverse real-world environments to train and evaluate spatial reasoning models. As an example application, we outline an SRF-driven simulator for an orchard apple-reaching task, in which the radiance field supplies camera rendering, semantic ground truth, and occupancy queries to a physics engine.
Nico Heider, Michał Jan Włodarczyk, Katarzyna Wasielewska-Michniewska +5
Aug 13, 2026cs.RO

AirForesight: Current-to-Future Spatial Map Imagination with Cross-Space Planning Consistency for UAV-VLN

Unmanned Aerial Vehicle Vision-Language Navigation (UAV-VLN) requires agents to follow language instructions, infer spatial structure from sparse multi-view observations, and execute feasible 3D motion in complex outdoor environments. Despite recent progress with large language models, most existing methods still map vision-language inputs directly to actions, providing limited explicit scene grounding and future-aware spatial reasoning. We propose AirForesight, a current-to-future spatial map imagination framework for UAV-VLN. AirForesight first learns a structured current-map representation from multi-view observations. This representation is jointly supervised by current-map reconstruction and future-trajectory prediction, encouraging it to encode both present scene structure and future motion intent. Under structured causal attention, the current spatial knowledge is propagated to future-map reasoning, and the resulting current and future representations are aggregated to predict the next 3D waypoint. To make spatial imagination more relevant to navigation, we introduce a cross-space planning consistency loss that encourages directional agreement between the predicted map-space trajectory and the expert action direction derived from the ground-truth waypoint displacement. Experiments on OpenUAV and AerialVLN-S, together with extensive ablations, demonstrate strong performance and support the effectiveness and stability of the proposed framework.
Yutong Liu, Xiaojie Li, Mingzhu Xu +1
Aug 13, 2026cs.AI

Spatial Memory Agent: Experience-Grounded Procedure Memory for Spatial Intelligence

Spatial intelligence is becoming a foundation for embodied agents, robotic planning, and multimodal assistants. To improve the spatial reasoning ability of VLM agents, existing work has mainly followed two lines. One line uses post-training methods, such as supervised fine-tuning and reinforcement learning. Another line adopts an agentic paradigm in which the model calls external spatial tools, such as depth estimation and 3D reconstruction tools, to gather intermediate spatial evidence. We study a complementary and underexplored route: Can a frozen VLM agent improve its spatial reasoning through \textbf{parameter-update-free self-evolution}, without depending on external expert spatial tools at inference time? We present \textbf{Spatial Memory Agent (SMA)}, an \textbf{experience-grounded runtime framework} that converts verified spatial experience into reusable transferable lessons. In a verifiable spatial environment, SMA queries the frozen VLM, obtains a predicted answer and reward, and uses \textbf{verifier-guided reflection} to distill compact transferable lessons from spatial experience. SMA further assigns each lesson a \textbf{Transfer Reliability Score (TRS)}, which is initialized uniformly and calibrated from later retrieval outcomes as visit evidence of future transfer reliability. During \textbf{read-only deployment}, SMA retrieves lessons by semantic filter and similarity-TRS combined ranking, allowing the retrieved memory to guide frozen model inference. Across five representative spatial benchmarks and four base VLMs, SMA achieves the highest macro average in every base-model block and the best accuracy among the evaluated methods in most of the 20 evaluations, establishing a practical parameter-update-free path for spatial self-evolution across the evaluated frozen model scales and environments.
Haokai Zhang, Yuhang Ding, Yunshu Zhou +5
Aug 12, 2026cs.CV

SCOUT: Unlocking Enhanced Spatial Reasoning via Structured Chain-of-Thought and Multi-Objective Process Reward

Existing Vision-Language Models (VLMs) exhibits a critical bottleneck in robust spatial reasoning. Recent reinforcement learning (RL) methods aim to close this gap with verifiable outcomes, yet they suffer from poor credit assignment across intermediate reasoning steps. Concurrently, structured reasoning approaches overlook the critical depth perception necessary for comprehensive 3D understanding. To address these challenges, we propose SCOUT (Structured Chain-Of-Thought Utilizing Process-Supervised RL Training). Specifically, we design a structured Chain-of-Thought (CoT) framework that explicitly models 3D environmental perception to ensure robust spatial understanding and reasoning. Furthermore, we introduce a novel RL algorithm featuring multi-objective process rewards and a tailored advantage estimation method, facilitating fine-grained credit assignment across distinct segments of the reasoning trajectory. To support our framework, we develop SCOUT-24k, a structured spatial reasoning CoT dataset synthesized through a customized pipeline. Extensive evaluations demonstrate that SCOUT-3B improves upon baseline models by 16.85% and 6.3% on general spatial benchmarks and complex spatial reasoning tasks respectively. Notably, our larger SCOUT-7B even outperforms GPT-4o by a margin of 4.28%. Moreover, despite being trained exclusively on single image, SCOUT-7B exhibits robust out-of-domain generalization to multi-image and video scenarios. These empirical results render SCOUT as a critical step towards next generation of spatially-aware VLMs.
Zile Zhou, Huining Yuan, Weichen Zhang +2
Aug 11, 2026cs.CV

Multi-View Relational Distillation for Spatial Reasoning with Vision-Language Models

Vision-language models (VLMs) have achieved strong image and video understanding, yet their visual-spatial representations remain geometrically fragile, leading to failures in spatial reasoning needed for embodied AI, robotics, and autonomous driving. Prior approaches to geometry grounding either fine-tune VLMs on spatial question answering, which can perpetuate spurious visual representations, or fuse features from large geometry-grounded vision models, which substantially increases model size at inference. Knowledge distillation from geometry-grounded vision models offers an alternative, but directly matching multi-view teacher features can disrupt the pretrained alignment between visual and textual representations, degrading object- and language-semantic capabilities. We propose multi-view relational distillation (MVRD), which distills patch-wise cosine similarities across views instead of the teacher features themselves. These relations encode geometric correspondences adequate for spatial understanding, while leaving the student representation underdetermined, allowing it to remain close to its pretrained vision- language space. Across representative VLMs, MVRD improves visual-spatial reasoning, outperforming supervised fine-tuning and feature distillation while approaching feature fusion methods with considerably fewer added parameters and lower latency. We show that MVRD makes visual representations more geometric while retaining language alignment, and generalizes to 3D scene understanding tasks such as object grounding, dense captioning, and question answering.
Kiet T. Nguyen, Hanbo Shim, Jinwoo Kim +1
Aug 10, 2026cs.CV

Chain of Spatial Thoughts: Modality-Agnostic Spatial Grounding for Vision Language Models

Spatial understanding is fundamental to embodied intelligence, underpinning applications such as robotic manipulation, embodied navigation, and autonomous driving. Although recent vision-language models (VLMs) have achieved impressive performance on spatial reasoning benchmarks, state-of-the-art approaches typically rely on additional spatial encoders or architectural modifications during inference, increasing computational cost. We introduce Space Tokens, a lightweight, architecture-agnostic framework that equips VLMs with explicit continuous spatial representations without requiring additional inference-time modules. By distilling scene-level 3D geometry and object-centric spatial attributes into continuous latent tokens, our method enables these modalities to be directly incorporated into a chain-of-thought reasoning process, thereby improving the VLM's spatial reasoning capabilities. At the same time, the learned representations can be explicitly decoded to verify that they encode meaningful geometric information, while the unified token interface remains extensible to additional modalities. Experiments on VSI-Bench improve Qwen3-VL-8B by 4.3% and SenseNova-SI-1.3 by 1.3%, while achieving state-of-the-art performance on object size (79.2%) and room size estimation (75.7%). These results demonstrate that continuous spatial tokens provide an effective, interpretable, and computationally efficient mechanism for integrating geometric reasoning into large vision-language models.
Hunter Schofield, Mohammed Elmahgiubi, Mohammad Mahdavian +4
Aug 10, 2026cs.CV

LEGO: Leveled Language Gaussian Splatting

We introduce LEGO for advanced open-vocabulary scene understanding. Beyond basic concept recognition, its core innovation lies in capturing the intrinsic semantic hierarchies within the scene, such as the "flowerpot -> bouquet -> bud -> petal" lineage. While foundation models like SAM can identify multi-granular structures in 2D, their partitions are strictly perspective-bound and lack cross-view consensus. LEGO self-adaptively re-grades volatile multi-view SAM granularities into a unified, 3D-consistent hierarchy. This provides precise supervision for the structurally coherent, multi-level segmentation of 3D scenes. By grounding these segments with CLIP embeddings, LEGO recovers open-vocabulary semantic logic across hierarchical levels. Furthermore, by incorporating spatial relationships, we elevate these segments into level-wise language scene graphs, effectively empowering Large Language Models to perform complex, context-aware spatial reasoning and precise visual grounding. Experimental results demonstrate that LEGO establishes new state-of-the-art performance across both promptable and open-vocabulary 3D segmentation benchmarks, exhibiting advanced hierarchical scene decomposition and context-aware spatial reasoning.
Yuning Peng, Haiping Wang, Yuan Liu +3
Aug 9, 2026cs.CV

From Recovery to Drop-off: How Action Post-training Reduces a VLM's Late-Layer Depth Decodability

How much of a vision-language model's (VLM) spatial understanding remains after the action post-training process of building a vision-language-action model (VLA)? We probe depth perception, a primitive of spatiogeometric understanding, from every decoder layer of a weight-matched open-source base VLM/VLA pair: Molmo2-ER and MolmoAct2-LIBERO. First, the VLA decodes depth worse at every layer, a persistent gap we call the floor. Second, the degradation is not uniform: while the base VLM's depth decodability improves through its final layers, the VLA's collapses, an additional late-layer drop we call the cliff. We causally localize the cliff to late-layer MLP interference: ablating the late-layer MLP writes recovers the majority of the terminal decodability cliff, while matched attention ablations and the same intervention in the weight-matched base VLM produce no comparable recovery. A module-level decomposition explains this dissociation: the base VLM carries depth most accessibly in accumulated MLP writes, whereas action post-training collapses depth decodability in the late accumulated writes.
Alexander Hackett, Arnaud Denis-Remillard, Axel Cassou
Aug 9, 2026cs.CV

360CityArena: A Realistic Virtual Urban Navigation Benchmark for Embodied Agents

We present 360CityArena, a benchmark for evaluating the urban exploration capabilities of embodied agents within a photorealistic environment constructed from 360-degree videos. Existing outdoor benchmarks either lack sufficient photorealism or complexity, resulting in a considerable gap from real-world urban environments. 360CityArena is built on a realistic reconstruction of the Akihabara district in Tokyo, Japan, using 602 360-degree video segments covering 85 streets, and consists of 175 meticulously human-crafted tasks. It encompasses three task categories: Environment Understanding, Path Reasoning, and Spatial Reasoning, covering fundamental abilities required for urban exploration, such as localization, landmark search, path planning, and relational spatial reasoning, thereby enabling comprehensive evaluation in realistic urban scenes. Our evaluation using state-of-the-art LMM-based agents shows that even the strongest model, Gemini 2.5 Flash, performs far below human level (human: 77.3% vs. Gemini 2.5 Flash: 17.1%), revealing substantial challenges that remain in city-scale embodied navigation and reasoning. 360CityArena provides a necessary and challenging testbed for photorealistic urban-district navigation and spatial reasoning.
Kenta Watanabe, Atsuyuki Miyai, Mizuki Takenawa +2
Aug 8, 2026cs.AI

Explore, Map, Remember, Decide: Are Embodied VLMs Ready for Safety-Critical Scenarios?

Theory of Space framework (ToS) assesses the spatial understanding of curiosity-driven Vision-Language Models (VLMs) under partial observability. As AI techniques are increasingly applied to safety-critical scenarios, it is crucial to understand whether VLMs possess robust spatial memory and make reliable decisions. In this paper, we assess whether VLMs' decisions are based on physical evidence or are corrupted by visual-language biases, if their memory processes align with human cognitive patterns, and how they respond to environmental hazards. We extend the ToS framework into a safety-critical, goal-driven pipeline, named Explore, Map, Remember, and Decide (EMRD). We then quantify Exploration Competence (Explore) through metrics of environmental coverage and temporal efficiency, assess Spatial Fidelity (Map), evaluate, with a suite of psychological metrics, Memory Persistence (Remember), and measure, using focal-point metrics, Cognitive Decision-Making (Decide). Our results show that in terms of decision-making capabilities, VLMs frequently select evacuation points based on pre-trained textual priors while lacking the spatial grounding to justify their choices. We also show that spatial reasoning degrades in low-light conditions, but it is not affected by texture and colour tampering. Our findings suggest that VLM memory fundamentally diverges from human cognition, creating unpredictable risks of misalignment.
Gabriele La Malfa, Nitay Alon, Emanuele La Malfa +2
Aug 8, 2026cs.CV

Advantage-Guided Gate: Reshaping Open-Ended Reasoning for Vision-Based Spatial Intelligence

Multimodal large language models (MLLMs) have demonstrated significant potential in complex spatial scene understanding and reasoning tasks. However, their open-ended reasoning process is prone to decision errors and error accumulation, leading to instability in answer quality. To address this, we propose an advantage-guided gating framework that dynamically intervenes in and corrects deviations during the reasoning process. Specifically, we model step-by-step reasoning as a finite-horizon decision process and introduce Monte Carlo value evaluation on the reasoning tree to provide intermediate supervision signals. The framework includes Step-Advantage Gate and Trajectory-Advantage Gate, which dynamically select high-value reasoning steps and high-quality complete reasoning trajectories, respectively. During training, we perform supervised learning for the gates using reasoning trees generated via multi-branch sampling, and combine shared-parameter initialization with task-specific heads to achieve cross-task robustness and diversity. During inference, the model greedily selects high-value prefix reasoning steps while choosing the optimal reasoning head based on the problem type, thereby significantly improving the accuracy of the final answer. Furthermore, we constructed the Reasoning-Tree-160k dataset and performed two-stage learning on it. Extensive experiments demonstrate that this advantage-guided gating framework effectively enhances the performance of benchmark MLLMs in visual-based spatial understanding and reasoning tasks. The code is open to the public for research: https://github.com/LingLin-ll/Advantage-Guided-Gate.
Ling Lin, Yang Bai, Congcong Zhu +6
Aug 8, 2026cs.AI

Self-Evolving Neuro-Symbolic Skills for Tool-Augmented Spatial Reasoning

Large vision-language models have achieved strong performance in multimodal reasoning, but they remain unreliable on fine-grained spatial tasks that demand both precise spatial perception and fine-grained geometric computation beyond end-to-end generation. Tool augmentation offers a natural solution, while existing methods either plan tool calls from scratch without explicit dependency constraints or rely on fixed pipelines that are redundant and generalize poorly across spatial tasks. An effective spatial reasoning agent should instead accumulate reusable experience and adaptively compose it for new problems. To this end, we propose NeSy-Spatial, a neuro-symbolic framework for self-evolving spatial skills. NeSy-Spatial abstracts tool interactions and geometric operations into typed executable atomic instructions and composes them into two complementary skill types: Tool-Use Skills for organizing tool execution and Geometry Skills for structured geometric reasoning. During inference, NeSy-Spatial retrieves and executes relevant skills in a closed-loop process. During evolution, it analyzes buffered successful and failed trajectories to refine skill structures and prune unreliable or inactive entries. Experiments on three spatial reasoning benchmarks show that NeSy-Spatial consistently improves reasoning accuracy with more precise tool utilization.
Shi-Yu Tian, Zhuo-Xia Wang, Xuan-Yi Zhu +6
Aug 7, 2026cs.AI

LMM Modality Transfer: A Pre-requisite for Autonomous GIS Agents

AI models are becoming increasingly adept at understanding and processing spatial information, thereby facilitating agentic problem-solving in spatial tasks and workflows. However, most of the research on their spatial capabilities (e.g., spatial reasoning) has focused on the textual modality as input and output. This contrasts with the human approach to GIS workflows, where text and visual modalities are often used together, interchangeably, and in a complementary manner. Thus, to truly achieve an automated GIS analysis pipeline or carry out human-designed GIS workflows, AI models --- Large Multimodal Models (LMMs) in particular --- need to be able to seamlessly transition between image- and text-based modalities that are traditionally used in such workflows. We present a modality transfer task that (1) asks an LMM to first describe an input image of colored squares in a regular grid, and (2) asks a new LMM instance to re-generate an image of the original spatial scene using the textual description output by the former model. This task quantifies the ability of LMMs to transfer spatial information between image and text modalities. Ultimately, by examining the modality transfer capability of LMMs through the lens of spatial information theory, this work highlights a critical bottleneck: achieving strong and robust geospatial understanding in LMMs requires rigorous, multi-modal alignment. Our results indicate that recent LMMs (here from OpenAI) still struggle with modality transfer, when tasked with re-generating an image of a simple spatial grid of color squares.
Ivan Majic, Zexian Huang, Franziska Hübl +5
Aug 7, 2026cs.AI

Capek 0.5: An Execution-Centric Vision-Language Model for Embodied Intelligence

Vision-language models are increasingly serving as the reasoning core of embodied agents. Robot execution is inherently iterative: each action reshapes the scene and physical state, continually renewing what must be perceived, reasoned about, and verified. Meeting these demands requires complementary capabilities that differ in supervision signals, prediction formats, and verification criteria. Existing approaches typically develop these capabilities against isolated, task-specific objectives, leaving open how they should be organized and integrated around execution as a whole. We present Capek 0.5, an embodied vision-language model built around an execution-centric capability taxonomy. Rather than organizing training by datasets or tasks, the taxonomy groups embodied capabilities according to their functional roles throughout execution and comprises four capability families: Spatial Reasoning, Temporal Understanding, Action Guidance, and State Verification. Each capability is first acquired by a dedicated specialist through reinforcement learning with verifiable rewards from a shared backbone, and the specialists are then consolidated into a single inference-time model through weight-space merging followed by routed policy-space distillation. We instantiate Capek 0.5 at the 2B and 35B-A3B scales and evaluate it from three complementary perspectives: comprehensive benchmark suites including Capek-StateBench, a new benchmark for state verification; a controlled study of capability retention from specialists to the unified model; and closed-loop evaluation in simulated embodied environments. Capek 0.5 improves the large majority of matched benchmark rows over its initialization, retains all four specialized capabilities in one checkpoint with quantified losses, and transfers to closed-loop embodied task execution.
Ying Chen, Weizhen Li, Zhe Hu +7
Aug 6, 2026cs.RO

Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments

Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments. We propose Prior-SG, a task- and prior-driven framework that casts scene graph generation fundamentally as a probabilistic alignment problem. As the robot explores, it continuously aggregates an incoming RGB-D sensor stream into a physically grounded Instance Graph utilizing a multi-scale, open-vocabulary feature fusion strategy. The system then infers the high-level functional semantics of this map through a Maximum A Posteriori (MAP) estimate, guided by a Prior Graph-a logical expectation of the environment's structure and task-relevant vocabulary synthesized dynamically by a Large Language Model. By optimizing a Markov Random Field that fuses heterogeneous experts (visual, geometric, and discrete objects) with these topological priors, the system resolves local perceptual ambiguities. We validate this approach across diverse simulated residential datasets and large, open-plan real-world environments. Prior-SG achieves state-of-the-art semantic region segmentation accuracy compared to recent baselines, robustly delineates distant functional boundaries in the absence of physical walls, and uniquely provides zero-shot ontological flexibility, enabling the robot to entirely restructure its spatial partitioning based on a given high-level task.
Giorgio Tonetti, Laurent Kneip, Abel Gawel +1
Aug 5, 2026cs.LG

Disentangling 3D Modeling from Spatial Reasoning

In this work, we explore an alternative paradigm for spatial reasoning by explicitly disentangling 3D perception from reasoning, rather than jointly acquiring implicit 3D perception and reasoning through large-scale training. Our key observation is that modern perception models excel at estimating continuous 3D geometry, whereas large language models (LLMs) are particularly effective at compositional and symbolic reasoning. Motivated by these complementary strengths, we propose the Disentangled Spatial Reasoner (DiSR), a simple yet effective framework that reconstructs the physical world into structured 3D evidence using off-the-shelf expert perception models and fine-tunes an LLM with LoRA to perform reasoning solely over this explicit geometric evidence. Without large-scale 3D VQA training or complex tool-use policies, DiSR achieves competitive performance on popular spatial reasoning benchmarks. Beyond its strong performance, DiSR offers improved interpretability, modularity, and computational efficiency, demonstrating that explicit separation of perception and reasoning is a scalable and effective alternative paradigm to end-to-end modeling for spatial intelligence.
Haoze Sun, Jiequan Cui, Qingshan Xu +1
Aug 5, 2026cs.CV

Trace, Verify, and Correct: A Training-Free Framework for Spatial Reasoning in Multimodal LLMs

Although Multimodal Large Language Models (MLLMs) have made substantial progress, their spatial reasoning may still produce intermediate judgments inconsistent with the input image, allowing errors to propagate through the reasoning chain and affect the final answer. Existing methods mainly improve spatial reasoning through training or additional spatial information, without considering whether the reasoning process itself is faithful to the model input. Our study shows that unfaithful reasoning chains significantly reduce final-answer accuracy. To address this issue, we propose a modular and training-free framework for spatial reasoning verification and correction. The framework constructs a Spatial Evidence Graph (SEG), which associates atomic spatial evidence extracted from Chain-of-Thought reasoning with visual entities, spatial relations, source steps, and visual evidence. Spatial Evidence Reliability Assessment (SERA) evaluates the reliability of visual evidence based on object existence, localization, and geometric measurements. The framework then identifies the earliest spatial evidence unit contradicted by reliable visual evidence and guides the original MLLM to revise the subsequent reasoning and final answer. Across 15 model-dataset settings, our method achieves an average accuracy of 68.94%, outperforming the compared baselines by 8.55 percentage points on average. Our code will be open-sourced.
Yang Yang, Jiawei Chen, Tairan Chen +1
Aug 5, 2026cs.CV

HiSC: Hierarchical Spatial Clustering Token Compression for Efficient 3D Scene Understanding

3D vision-language models (3D VLMs) enable spatial reasoning over multi-view scenes but suffer from substantial token redundancy due to duplicated observations and large uninformative regions, leading to high computational cost. Although visual token compression has shown promise in accelerating 2D VLMs, it fails to capture the structured nature of 3D scenes and leads to incomplete spatial coverage and loss of fine-grained details. In this paper, we propose \textbf{HiSC}, a training-free framework for hierarchical spatial clustering token compression in 3D VLMs. HiSC lifts token compression from token-level selection to cluster-level processing by organizing tokens into spatially grounded clusters using joint geometric and semantic cues. Specifically, we first introduce a \textbf{spatial graph-based merging (SGraM) strategy} that models cross-view redundancy as spatial connectivity and consolidates physically consistent regions, effectively merging extremely similar redundant tokens prior to LLM inference. We then propose a \textbf{spatial clustering-based pruning (SCluP) paradigm} within LLM inference, which performs hierarchical compression across clusters and within clusters, preserving object instance completeness while retaining fine-grained details for important regions. Extensive experiments on diverse 3D reasoning benchmarks show validate the effectiveness of HiSC, particularly under high visual token pruning ratios. Besides, HiSC achieves over 90% token reduction with minimal performance degradation. Code is accessible at https://github.com/elecreak/HiSC.
Jiuhe Qu, Yingping Liang, Ying Fu
Aug 5, 2026cs.CV

OmniRouting: A Semantic-Coupled Multimodal Benchmark for Constraint-Aware Spatial Reasoning in PCB Routing

Recent large language models (LLMs) have demonstrated remarkable progress in constraint-aware navigation, maze reasoning, and graph reasoning. However, their ability to reason about complex routing problems under strict geometric, topological, and electrical constraints remains largely unexplored, despite routing being one of the most challenging and critical stages of electronic design automation (EDA). To bridge this gap, we introduce OmniRouting, the first large-scale benchmark designed to evaluate LLMs on printed-circuit-board (PCB) routing reasoning under real-world industrial design-rule, manufacturability, and connectivity constraints. OmniRouting contains 1,681 industrial-grade schematic-coupled PCB designs, including board geometries, routable component placements by human engineers, footprints, pad locations, netlists, stackup information, and routing constraints. The benchmark comprises four tasks: (1) geometric routing reasoning, generating physically valid copper traces, vias, and layer assignments to connect circuit nets within constrained board regions; (2) design-rule-aware routing reasoning, producing routable layouts that satisfy clearance, trace-width, via, obstacle-avoidance, and board-boundary constraints; (3) electrical functionality reasoning, preserving schematic-specified connectivity while reasoning over net names and functional roles to produce electrically correct routing; and (4) tool-augmented agentic routing, leveraging external tools for tasks (1)-(3). Our results reveal substantial limitations of current LMMs in PCB routing, including weak path-planning capabilities, poor adherence to design-rule constraints, and inconsistent preservation of electrical functionality. We will open-source all benchmark data, evaluation code, and tool interfaces to facilitate future research.
Taiting Lu, Kaiyuan Lin, Ziwei Dong +18
Aug 4, 2026cs.CV

Qwen-3D: A Generalist 3D Vision-Language Model for Spatial Understanding

Large Multimodal Models (LMMs) have achieved remarkable success on images and short videos, yet scaling them to long videos remains challenging due to frame-centric tokenization and limited context windows. 3D geometry provides a natural compression mechanism for visual streams: depth and camera pose enable observations from multiple views and time steps to be fused into a persistent, world-aligned representation. While recent 3D LMMs leverage geometry-aware representations to improve spatial reasoning, they continue to lag behind specialist 3D perception systems on grounding and segmentation tasks. We argue that a key limitation is geometry-aware decoding: existing methods communicate 3D predictions through language tokens, proposal selection, or lightweight grounding queries, creating a bottleneck between language reasoning and dense geometric prediction. Building on these insights, we introduce Qwen-3D, a geometry-aware LMM that compresses visual information within the Qwen backbone using multi-view geometric cues, enabling efficient long-horizon visual reasoning over static scenes. Qwen-3D augments visual tokens with 3D Rotary Positional Embeddings, allowing attention to operate directly in 3D scene space rather than across independent image frames and thereby facilitating scalable cross-view and temporal reasoning. To bridge language and geometry, Qwen-3D incorporates a query-based segmentation decoder that grounds language directly in the underlying 3D scene representation, unifying referential grounding, instance segmentation, and visual question answering across both images and videos. Across a diverse set of benchmarks, Qwen-3D surpasses existing 3D LMMs and outperforms several large proprietary 2D models. Notably, Qwen-3D achieves these improvements while maintaining strong performance on standard 2D vision-language benchmarks by jointly training on 2D and 3D data.
Lucy Lin, Ayush Jain, Yifan Liu +1
Aug 3, 2026cs.CV

MoRAL: Sensor-Grounded BEV Reasoning for Compact VLMs toward Edge-Oriented Autonomous Driving

Deploying vision-language models (VLMs) for safety-critical spatial reasoning on resource-constrained autonomous driving platforms requires both compact model size and reliable metric grounding. We present MoRAL (Multimodal Reasoning for Autonomous Language Models), a two-stage fine-tuning pipeline that teaches Cosmos-Reason2-2B to first read a physics-encoded Bird's Eye View (BEV) representation and then reason over it for driving decisions. The BEV image encodes LiDAR metric distance as color bands, object class as cluster morphology, and radar Doppler velocity as directional wedge overlays, externalizing spatial perception into the input image so that no learned 3D backbone is required at inference. Stage 1 fine-tunes the vision encoder on 60,000 grounding records; zero-shot baselines produce no parseable BEV outputs, confirming the vocabulary requires explicit training. Stage 2 fine-tunes the full model (52M parameters, 2.4% of total) on 57,696 chain-of-thought records generated by Cosmos-Reason2-8B as teacher, spanning eight driving question types. On 2,304 held-out nuScenes frames evaluated by Gemma 4 (31B) calibrated against human review, MoRAL wins seven of eight question types over a zero-shot 8B baseline despite using four times fewer parameters, with the largest margins on question types requiring structured multi-step physics reasoning. Emergency braking recall improves from 10.8% to 47.8%, output degeneration falls from 94.1% to 20.8%, and the full pipeline fits a consumer 8 GB GPU at 42 tok/s without quantization. These results establish a reproducible foundation for compact, physics-grounded VLM reasoning on mobile edge platforms.
Ambarish Govindarajulu Kaliamurthi, Kaikai Liu
Aug 3, 2026cs.CV

SpatioLM: Towards General Physical Spatial Intelligence in Vision-Language Models

Vision-Language Models (VLMs) perform well on commonsense reasoning tasks but struggle with visual spatial reasoning. Most existing solutions introduce extra 3D prior inputs or external spatial encoders, which increase complexity and degrade the underlying VLMs' general-purpose capabilities after spatial fine-tuning. To this end, we propose a parameter-efficient \textit{\textbf{Spatio}-vision \textbf{L}anguage \textbf{M}odels (SpatioLM)}, that enhances spatial intelligence without extra 3D prior inputs or third-party spatial encoders. Concretely, we design a plug-and-play and non-invasive spatio-vision module that elicits the spatial knowledge inherent in VLMs. Furthermore, we innovatively leverage pseudo depth and camera information as supervision to guide the model in learning physically coherent representations. Extensive experiments show that SpatioLM achieves significant improvements in diverse tasks, including spatial perception and understanding while effectively limiting the degradation of general capabilities. Notably, the model achieves an impressive score of 71.6 on the VSI-Bench (the first model to surpass 70). In addition, it attains competitive performance when transferred to embodied manipulation tasks. Code is available at \href{https://github.com/xiaomi-research/spatio-lm}{\faGithub~spatio-lm}.
Jing Wu, Jianhua Wu, Jiayi Guan +5
Aug 3, 2026cs.CV

SpatialQuery: Benchmarking Geometry-Grounded Multi-Instance Spatial Reasoning in Vision-Language Models

Vision-language models (VLMs) achieve strong semantic understanding but remain unreliable in metric spatial reasoning, particularly when queries require comparing multiple instances of the same object category. We study this problem through the Closest-Instance Distance Query (CIDQ), where a model must identify the nearest visible candidate to a unique reference object and estimate their gravity-aligned floor-plane distance. We introduce SPATIALQUERY, a training- free framework for CIDQ reasoning from a single RGB image, together with SPATIALQUERY-1M, a benchmark containing over one million RGB-only question-answer pairs from 200 indoor scenes. SPATIALQUERY recovers instance-level metric geometry and transforms it into a canonical Bird's-Eye View through Scene Cubifying, which represents objects as uniformly sized, category-coded blocks to emphasize their relative floor- plane locations. We further propose Uncertainty-Aware Chain-of-Thought (UA-CoT) prompting, which incorporates geometry- derived per-instance uncertainty into the VLM reasoning process. Without task-specific fine-tuning or architectural modification, SPATIALQUERY with Qwen3-VL-8B achieves a Floor-MAE of 0.259 m, an Unc-Acc@0.3 m of 90.5%, and a proximity-decision accuracy of 84.18%, outperforming fine-tuned spatial specialists, general-purpose VLMs, and closed-source frontier models. Code, benchmark resources, and an interactive demo are available at https://namhai1810.github.io/SpatialQuery/.
Hai Nguyen, Tung Vu, Cong Tran
Aug 1, 2026cs.CV

GuideGround: VLM-guided Semantic Understanding and Viewpoint-aware Reasoning for 3D Visual Grounding

3D visual grounding aims to localize the target object in a 3D scene from a natural language query, requiring both fine-grained semantic understanding and viewpoint-dependent spatial reasoning. Existing methods typically formulate semantic understanding as an auxiliary closed-set object classification task and rely on multi-view feature aggregation for viewpoint reasoning, limiting semantic generalization and weakening viewpoint-specific evidence. We observe that vision-language models naturally provide complementary capabilities through open-vocabulary semantic understanding and global scene perception. Based on this insight, we propose GuideGround, a VLM-guided framework that complements rather than replaces task-specific grounding models by leveraging VLMs for semantic enhancement and viewpoint-specific hypothesis verification. Specifically, we replace auxiliary closed-set object classification with VLM-generated object semantic descriptions to enhance semantic understanding. Meanwhile, instead of directly aggregating multi-view representations, we preserve viewpoint-specific grounding hypotheses through per-view grounding and explicitly verify them using VLMs across candidate viewpoints. Extensive experiments on the ReferIt3D benchmark demonstrate that GuideGround consistently outperforms previous state-of-the-art methods. Comprehensive ablation studies further confirm the effectiveness of both the proposed semantic understanding and viewpoint reasoning strategies.
Yiwen Wang, Yuyang Deng, Yihao Long +1
Aug 1, 2026cs.CV

SpatialAfford: Teaching Compact VLMs Where to Look and Where to Ground for Affordance

Affordance grounding aims to localize the functional region for interaction, such as the handle to grasp or the button to press, rather than the whole object. This makes it more challenging than generic visual grounding because the target region is smaller, more ambiguous, and more dependent on task context, especially for compact vision-language models (VLMs) used in embodied settings. Recent sequence-level supervision and reinforcement learning improve coordinate prediction quality, yet compact autoregressive VLMs still lack reliable affordance-aware visual focus before coordinate generation: the model can produce better coordinate tokens while its cross-modal attention remains diffuse and weakly anchored to the true affordance evidence. To address it, we propose SpatialAfford, a two-stage framework that first aligns attention to the ground-truth affordance region through Spatial Attention Alignment (SAA), then refines coordinate prediction with Spatial-Aware GRPO. By explicitly teaching the model where to look before optimizing where to ground, SpatialAfford turns affordance grounding from a purely output-constrained objective into attention-grounded spatial reasoning. Across ShareRobot-Bench, ReasonAff, and PartAfford, SpatialAfford consistently improves affordance grounding, with a compact 4B model outperforming stronger 7B+ baselines.
Yufei Zhang, Chenlu Zhan, Donghui Sun +2
Aug 1, 2026cs.AI

SymboUQ: Symbolic Uncertainty Quantification for Spatial Reasoning in LLMs

Although large language models (LLMs) can produce fluent spatial reasoning traces, their intermediate relations may fail to support the final conclusion, making token-level confidence insufficient for final-answer reliability estimation. Existing formal verifiers provide stronger semantic evidence, but their applicability is partial: a parsed claim need not yield a definite semantic verdict. To address this issue, we introduce SymboUQ, a symbolic uncertainty quantification framework that estimates final-answer reliability from reasoning traces by distinguishing symbolizability, whether a claim can be represented in the verifier's formal language, from semantic determinacy, whether its execution yields an entailed or contradicted verdict rather than an unknown or not-evaluable outcome. SymboUQ comprises (i) a Layout Auditor that executes ordered spatial claims and extracts feasibility, conflict, and repair evidence; (ii) a label-free Determinacy Profile that characterizes effective executable coverage; and (iii) a Determinacy-Aware Reliability Composer that integrates constraint-based, representation-based, and decoding-based scores according to verifier applicability. Extensive experiments on five spatial reasoning benchmarks with four frozen LLM backbones show that SymboUQ achieves approximately an 8% relative improvement in AUROC and a 7% relative reduction in class-balanced Brier loss over the strongest baseline.
Dahai Yu, Lin Jiang, Rongchao Xu +1
Jul 31, 2026cs.CV

Learning an Interior Layout Policy in a Domain Specific Language Action Space

Indoor scene layout generation is a challenging task in interior design. Existing methods often oversimplify the task by reducing room conditions to coarse 3D bounding boxes and neglecting structural elements such as doors and windows. More fundamentally, many prior approaches formulate spatial reasoning as direct coordinate prediction, thereby casting interior layout design as continuous regression over raw geometric parameters, which hinders the model from learning the underlying reasoning logic of intelligent layout design. We propose \textbf{LayoutDSL}, a novel LLM-based framework for learning an interior layout policy in a domain-specific language (DSL) action space. The DSL provides an explicit symbolic representation of layout information and serves as a structured action space for layout reasoning, where each action corresponds to an interpretable design decision. Under this DSL-based policy learning paradigm, we construct 3D-FrontDSL, a dataset of room-structure annotations paired with synthetic DSL action sequences for supervised fine-tuning. To promote a more generalizable and scalable policy with verifiable feedback, we design rewards grounded in interior design principles and physical plausibility, and optimize the policy via reinforcement learning. Extensive experiments demonstrate that LayoutDSL substantially improves spatial plausibility and design logicality over strong baselines and existing methods.
Yuhao Lu, Weichen Zhang, Wenyi Xiao +2
Jul 31, 2026cs.CV

Distill What RGB Can Recover: Privileged 3D Evidence for RGB-Only Vision-Language Models

3D scene understanding requires reasoning about entity existence, spatial layout, and object relations, yet RGB images alone often provide insufficient 3D cues. Existing 3D-VLMs commonly rely on depth or 3D-position-aware inputs at inference time, introducing additional acquisition, reconstruction, or annotation costs that limit RGB-only deployment. We therefore study how training-time 3D evidence can be converted into spatial reasoning capabilities retained under RGB-only inference. We propose a privileged-evidence distillation framework that constructs a distillable teacher through a unified evidence interface and controlled residual injection, and transfers its knowledge to a deployable student receiving only RGB images and questions through logit and structured representation distillation. To avoid imitating teacher signals unsupported by RGB, we further introduce evidence-sensitivity-guided distillation, which uses corrupted evidence to identify highly evidence-dependent targets and down-weight their supervision. We also define a recoverability decomposition based on the matched baseline, teacher, and student, separating privileged gains into RGB-recoverable improvements and residual teacher advantages. Across four benchmarks, the teacher achieves the best result on 7 of 11 reported metrics among the compared methods. The RGB-only student outperforms its matched baseline on all 11 metrics, including gains of 10.4 ScanQA CIDEr and 19.1 Scan2Cap CIDEr@0.5, without additional inference-time inputs. These results validate the effectiveness of training-time privileged 3D evidence distillation for both teacher performance and deployable RGB-only spatial reasoning. Separately, our matched baseline-teacher-student analysis characterizes privileged-gain transfer across evidence types and spatial skills.
Yanbin Hu, Jin Cui, Jun Ye +4
Jul 30, 2026cs.AI

SpatialCLI: Learning to Reason With Spatial Tools, Then Without Them

Vision-language models (VLMs) are increasingly used in embodied agents to interpret visual inputs, reason about spatial relationships, and make task-level decisions based on that reasoning. However, a fundamental capability mismatch remains: general VLMs can reason about the overall task but often miss the visual details that determine success, while specialist vision models can capture those details but cannot translate them into task-level decisions. In this work, we propose SpatialCLI, a framework that teaches VLMs to reason with spatial tools and progressively internalize the specialist perceptual capabilities they provide. SpatialCLI proceeds in three stages: (1) Call exposes specialist vision models as spatial tools to augment the VLM's perception; (2) Learn uses Cold-Start SFT and agentic RL to improve tool use; and (3) Internalize verbalizes successful tool-use trajectories to internalize specialist perceptual capabilities. We further introduce SpatialCLI-Bench, a 516-example benchmark for compositional perception across localization, segmentation, depth, and pose. On MindCube, SpatialCLI raises Qwen3-VL-8B-Instruct from 29.3% to 84.6% with tools, surpassing GPT-5.6 Sol with tools (72.1%), while retaining 73.8% without tools after internalization.
Yang Zhou, Zixuan Huang, Sunzhu Li +10
Jul 29, 2026cs.CV

Explainable and Resource-Efficient Spatial Reasoning in Multimodal LLMs for Decision-Critical Applications

As Multimodal Large Language Models (MLLMs) are increasingly deployed in decision-critical pipelines such as robotics, embodied AI, and safety monitoring, the opacity of their spatial judgments limits operator trust and auditability. MLLMs demonstrate strong reasoning but often struggle with fine-grained spatial understanding and object hallucination. Prior work, ByDeWay, introduced Layered-Depth-Based Prompting (LDP), a training-free framework that mitigates hallucinations by structuring prompts using monocular depth estimation. However, coarse depth layering falls short in resolving object-to-object spatial relationships within the same geometric plane, such as projective ("left of", "above") and topological ("inside", "touching") relations. We propose ByDeWay-V2, which integrates explicit spatial relational context alongside depth cues, expressed as human-readable predicates that serve as auditable evidence for downstream decision support. Using an open-vocabulary object detector (YOLO-World-L), our framework computes pairwise geometric relations between detected objects and injects them as structured spatial predicates into the MLLM prompt, bridging 3D scene depth and 2D spatial semantics without any training. We evaluate ByDeWay-V2 on the Visual Spatial Reasoning (VSR) and BLINK benchmarks across multiple MLLMs, with hallucination grounding assessed via POPE. On the BLINK spatial subset, ByDeWay-V2 achieves a 46 percent relative F1 improvement over LDP for Qwen2.5-VL, and recovers BLIP-Base's spatial reasoning on VSR from near-random performance to a competitive F1 of 0.53. Our lightest configuration operates under a strict 40-token context budget on CPU, showing the framework's suitability for resource-constrained, real-time decision-support settings.
Piyush Jain, Kousik Dasgupta, Rajarshi Roy +1
Jul 29, 2026cs.CV

Visual Credit Audit for Multimodal Spatial Reasoning

Closed yes/no spatial benchmarks can reward a correct answer even when the image adds little support beyond no-image contexts. Under a fixed forced-choice interface, Visual Credit Audit (VCA) separates two estimands: whether the benchmark image gives the model's declared decision more support than text-only and blank controls, and whether the model responds to relation-specific visual evidence. The first audit is training- and label-free and does not require an answer flip. Applying labels yields dependence-credited correctness (D-CC); on correct items, it equals same-control gold-aligned positive gain, while prediction alignment extends the audit to errors. Across four open MLLMs and two spatial benchmarks, 12.73-26.25% of decisions are correct yet uncredited. Matched same-split image permutation reduces D-CC by 21.25-47.80 points, with every paired 95% interval above zero. Fixed-pixel relation contrasts and a 3x3 evidence-source factorial show why null controls cannot identify relation response. Among controlled correct-but-uncredited agreement decisions, response to relation reversal spans 81.57-100.00%, while 32.11% pooled change answer. Independently audited outcomes on 108 geometry-compatible edits provide a bounded natural-image correspondence check. VCA thereby decomposes benchmark success into correctness, additional image support, and relation-consistent response.
Feixiang Liu, Qiang Qiu, Lanbo Sun +3
Jul 29, 2026cs.CV

CinemaTraj: Composing Atomic Camera Trajectories for 3D Scenes with LLM Agents

Automatically generating cinematically expressive camera trajectories through 3D scenes from natural language descriptions is a challenging task of high practical value, with applications ranging from real-estate advertising to virtual tour creation. Existing methods either lack true 3D spatial awareness by relying on 2D image priors, or treat trajectory generation as a geometric path planning problem divorced from cinematographic semantics. We present CinemaTraj, a framework that reframes camera trajectory planning as a language-grounded spatial reasoning problem. Given a set of RGB-D images and a user prompt, CinemaTraj equips an LLM agent with a structured 3D scene graph: the agent decomposes the prompt into a sequence of atomic cinematographic movements (dolly, orbit, crane, pan, tilt, zoom, arc). Each movement is instantiated via a novel parametric trajectory representation that is both cinematographically expressive and optimizable for collision avoidance. The scene graph acts as a structured spatial prior, grounding the agent's reasoning in accurate geometric and semantic knowledge of the environment. CinemaTraj further generates synchronized voiceover and subtitles aligned with camera motion, producing narrated cinematic video outputs. We evaluate CinemaTraj on real-world ScanNet++ environments, and show that it produces prompt-faithful, collision-free trajectories with high cinematographic quality, outperforming existing approaches on prompt alignment, trajectory quality, and safety metrics.
Qianru Li, Xuyang Chen, Erkin Türköz +5
Jul 28, 2026cs.CV

Rad-JEPA 3D: Radiology Joint-Embedding Predictive Model for 3D Computed Tomography

Self-supervised pretraining is central to 3D medical image analysis, where unlabeled CT volumes are abundant but expert annotations are scarce. Yet existing volumetric encoders often fail to preserve the coarse spatial and geometric structure that downstream reasoning depends on, limiting their performance on organ disentanglement, abnormality detection, and spatial understanding when paired with language models. We introduce Rad-JEPA 3D, a joint-embedding predictive framework that learns volumetric CT representations by predicting the latent features of a complete scan from a masked view. At its core is a hybrid H-Mamba encoder that fuses a Mamba state-space branch, which models inter-slice continuity through sequential scanning, with a grouped-query attention branch, which captures cross-plane spatial context, combined through a lightweight per-token router. To improve the quality of intermediate representations, we further propose Hidden States Orthogonal Regularization (HSOR), which aligns student-teacher hidden states and reduces feature redundancy throughout the encoder. This layer-wise regularization produces more consistent and discriminative volumetric representations, leading to improved performance on organ recognition and spatial reasoning tasks. Pretrained on approximately 120,000 CT scans, Rad-JEPA 3D attains state-of-the-art results despite its compact size: with only 4.0B total parameters, it achieves competitive results with state-of-the-art on closed-ended VQA and the best average spatial-reasoning score on the Spatial-Med benchmark. Ablation studies confirm that the hybrid block and HSOR contribute complementary gains, and that the induced spatial structure can substitute for raw language-model scale on volumetric reasoning tasks.
Quoc-Huy Trinh, Minh-Van Nguyen, Ulas Bagci
Jul 27, 2026cs.RO

FloAff-Kitchen: Bridging Navigation and Manipulation via Canonical and Progressive Floor Affordance Learning

Mobile manipulation requires robots to identify Floor Affordance (FloAff) that maximizes downstream manipulation success rather than merely ensuring navigation feasibility. FloAff prediction is a target-conditioned local spatial reasoning problem, yet existing methods suffer from representation ambiguity caused by irrelevant spatial context and arbitrary object orientations, while entangling shared and task-specific knowledge across heterogeneous manipulation skills. To address these challenges, we propose a unified framework for FloAff prediction from egocentric multimodal perception, consisting of canonical representation learning and progressive affordance prior learning. Specifically, we introduce a Canonical Floor Affordance Representation (CFAR), which learns canonical interaction geometry by preserving affordance-relevant local structure while eliminating nuisance spatial variations unrelated to robot base placement. We further propose Progressive Floor Affordance Learning (PFAL), which learns transferable FloAff priors from a foundation manipulation task and progressively adapts them to heterogeneous downstream manipulation skills. To facilitate systematic evaluation, we establish the first cross-scene, multi-view FloAff-Kitchen benchmark covering diverse manipulation skills, scene layouts, furniture styles, and viewpoints. Extensive experiments on three benchmark settings demonstrate that our method consistently outperforms strong baselines, while ablation studies validate the contribution of each proposed component. Project page: https://csu-hero-lab.github.io/FloAff-Kitchen_Web/
Ping Zhong, Manling Teng, Tao Wu +3
Jul 26, 2026cs.AI

MetaSpace: Metamorphic Testing for Spatial Cognition in Embodied Agents

An embodied agent is an intelligent entity that interacts with its environment through a physical body. Currently, the evaluation of embodied agents primarily relies on two paradigms: (1) manually annotated Visual Question Answering (VQA) pairs and (2) high-level task completion metrics, such as success in navigation or manipulation. The former is labor-intensive and subject to variability in annotation quality. The latter may obscure critical vulnerabilities, allowing agents to complete tasks through suboptimal means or safety violations, thereby concealing safety risks and inefficiencies. Given that spatial cognition is the cornerstone for executing embodied tasks, there is a pressing need to assess whether embodied agents possess robust spatial cognition during task execution. Inspired by metamorphic testing principles in software engineering, we propose MetaSpace, a novel framework designed to evaluate the spatial cognition of agents. By leveraging spatiotemporal multimodal states derived from real execution trajectories, MetaSpace automatically generates test cases based on predefined metamorphic relations (MRs) grounded in logical rules and physical laws. Crucially, we encode these MRs as executable rules in a logic programming language (Prolog). Violations of these relations indicate failures in spatial cognition. Our empirical evaluation across three embodied scenarios demonstrates that MetaSpace successfully detects 90,422 spatial cognition errors in state-of-the-art (SOTA) MLLM-driven agents. We introduce the Spatial Cognition (SC) score to quantify performance. Results indicate that all SOTA agents achieve average scores between 0.44 and 0.52, significantly lower than the human benchmark of 0.96.
Gengyang Xu, Dongwei Xiao, Yiteng Peng +1
Jul 24, 2026cs.CV

Spatial-IQ: Deconstructing Spatial Intelligence via Hierarchical Capability Tests

Multimodal large language models (MLLMs) excel at visual interpretation but fail on spatial reasoning tasks that humans solve reliably. Existing benchmarks evaluate these models as black boxes, limiting their ability to identify the underlying causes of lower performance: when a model fails a spatial reasoning task, it remains difficult to ascertain whether the hurdle is perceptual, such as recognizing object boundaries, or cognitive, such as reasoning about occlusion to infer hidden geometry. We introduce Spatial-IQ, a hierarchical diagnostic framework that decomposes object counting in stacked 3D structures into 9 perceptual and cognitive sub-tasks organized by the developmental stages of human spatial cognition, with mental rotation as an additional target probe. Using NVIDIA Isaac Sim, we procedurally generated a diverse dataset of roughly 80,000 stacked 3D structures with per-task ground truth. We evaluate models across three output formats (free-response text, multiple-choice images, and image editing) alongside a human baseline. The Spatial-IQ framework shows that top-performing models often succeed at the target task (object counting) without succeeding on the lower-level sub-tasks intended to support it, and that models differ in how much of these hierarchical chains they preserve, often revealing shortcut behavior that raw target-task accuracy alone would obscure. Finally, we demonstrate that training models with chain-of-thought (CoT) supervision over our hierarchical sub-tasks, combined with reinforcement learning with verifiable rewards, significantly improves both spatial consistency across sub-tasks and target-task accuracy, supporting the value of the proposed decomposition as both a diagnostic tool and a training signal.
Patrick Rim, Tom Long, Ekta Prashnani +6
Jul 24, 2026cs.CL

Scaling Native Multimodal Pre-Training From Scratch

Although large language models (LLMs) exhibit remarkable reasoning capabilities, their reliance on text-only pre-training restricts the perception of the multimodal physical world. Native multimodal pre-training avoids this limitation by training models from scratch on multimodal inputs, thereby achieving deep cross-modal integration and mitigating optimization asymmetries inherent to traditional late-fusion architectures. Despite these advantages, the scaling properties of this paradigm remain systematically uncharacterized. To address this gap, we investigate the optimal model size and token count for training a transformer-based vision-language model under a fixed computational budget. We demonstrate that minimal objective loss adheres to a predictable compute law, whereas compute-optimal model sizes and token counts scale as power laws. Notably, language and multimodal objectives manifest distinct scaling behaviors. The language allocation law is largely invariant to the composition of the data, indicating stable language learning regardless of the multimodal data ratio. Conversely, the multimodal allocation law is highly sensitive to this composition. Specifically, text-heavy mixtures become compute-efficient only at larger model scales, shifting the optimal resource allocation toward greater model capacity. Additionally, by modeling the influence of data composition on compute laws and allocation exponents, we derive an efficiency frontier specifying precise configurations of model size, token count, and data mixture. Downstream evaluations further reveal that native multimodal pre-training induces positive cross-modal transfer, thereby enhancing pure-text spatial reasoning and enabling robust multimodal in-context learning. In summary, this empirical research establishes the essential groundwork for predictably scaling multimodal foundation models.
Haoyuan Wu, Aoqi Wu, Hai Wang +3
Jul 23, 2026cs.CV

Geo3R: Mitigating Spatial Reasoning Hallucination in Multimodal Large Language Models

Despite remarkable progress in visual understanding, Multimodal Large Language Models (MLLMs) remain prone to hallucinations when reasoning about spatial relationships, often producing judgments that contradict the true 3D structure of the scene. Though several existing works have proposed to mitigate hallucinations, our analysis indicates that they show limited effectiveness in spatial reasoning, as they fail to bridge the fundamental gap between 2D visual representations and 3D spatial reality. Based on this finding, we define hallucinations arising from insufficient spatial structure modeling as spatial reasoning hallucination, a subcategory of relation hallucination that existing mitigation methods fail to address. We further identify three typical scenarios where such hallucinations frequently occur: perspective effects, object orientation, and viewpoint changes. To this end, we propose Geo3R, a training-free, plug-and-play framework that incorporates geometric evidence and structured 3D reasoning to mitigate spatial reasoning hallucination. Experiments on three benchmarks, covering 18 tasks across all three scenarios, show that Geo3R substantially reduces spatial reasoning hallucination across diverse MLLMs without additional training, outperforming existing models and methods.
Mingyu Wang, Weilin Jin, Wenbo Li +3
Jul 22, 2026cs.CV

RS-RIE-Bench: Benchmarking Reasoning-Guided Remote Sensing Image Editing

Remote sensing image editing aims to modify remote sensing images according to natural language instructions while preserving geographic rules and sensor observation characteristics. Existing benchmarks mainly target natural images or general visual scenes, and thus may not fully capture the reasoning, regional control, and sensor-consistency abilities required in remote sensing editing. To fill this gap, we introduce RS-RIE-Bench, the first benchmark for reasoning-guided remote sensing image editing. RS-RIE-Bench organizes tasks into three categories: temporal reasoning, causal reasoning, and spatial reasoning. These categories capture temporal evolution, causal consequence, and spatial imaging consistency in remote sensing scenes. The evaluation protocol covers three dimensions: target region plausibility, non-target region preservation, and image quality consistency. We further demonstrate the feasibility of MLLM-based evaluation through cross-judge consistency analysis and stratified expert review. Systematic evaluation on eight open-source and closed-source image editing models shows that current models still have clear limitations in reasoning-guided remote sensing editing. Even the strongest model achieves only 24.28% overall accuracy under the strict joint-satisfaction criterion, while the mean relaxed joint-4 success rate across all eight models is 32.23%. Causal reasoning and spatial reasoning remain especially challenging, and several open-source models are close to zero in some categories. These results show that RS-RIE-Bench can effectively reveal the limitations of current models in geographic reasoning, regional control, and sensor-consistent generation. It also provides a standardized benchmark and a clear research direction for future remote sensing intelligent editing models.
Zihan Qin, Boao Xu, Zhao Dong +4
Jul 22, 2026cs.AI

Spatial Reasoning in LLM Game Agents: Impact of Causal Context and Multi-Step Planning

LLM-based game agents often perform poorly on more complex tasks. This work examines whether these failures are linked to limited spatial reasoning and evaluates whether causal prompt augmentation and multi-step planning can improve win-rates while managing response latency. Using the open-source Qwen3 model family, we conduct experiments across varying model scales, reasoning modes, and planning horizons. We further introduce a focused GVGAI benchmark consisting of three custom games with five difficulty levels to isolate spatial navigation. The evaluation follows two paradigms: an initial ``positioning experiment'' to test an agent's ability to find its exact coordinates, and a study of game-play success. Our results show that while larger models with an enabled thinking mode identify their positions more accurately, overall performance in coordinate matching remains limited for smaller models. Win rates decrease as game levels and layout complexity increase, validating the benchmark's difficulty scaling. Integrating causal context into the prompts tends to improve the agents' success rates, particularly for bigger models. While enabling thinking mode and longer planning horizons significantly improve performance, multi-step planning further reduces mean per-step response times, offering a practical trade-off between reasoning depth and execution speed.
Mohit Jiwatode, Ronja Fuchs, Robin Schmöcker +2
Jul 20, 2026cs.AI

Do Maps Still Matter for Machines: Revisiting the Role of Choropleth Maps in Foundation Model Spatial Understanding

Spatial understanding is crucial for foundation models (FMs), and maps have long helped humans organize and reason about geographic information. This study examines whether choropleth maps remain useful for machine spatial understanding when models can directly process structured geodata. We introduce ChoroplethMap-Bench, a controlled benchmark containing 2,400 synthetic choropleth maps, corresponding GeoJSON data, and 12,000 questions across five cognitive dimensions: Identify, Spatial Recognition, Compare, Rank, and Delineate. We evaluate 22 open-source and proprietary models under three input conditions: Data Only, Map Only, and Data + Map. The results show that maps substantially improve spatial reasoning, especially when combined with symbolic data and for tasks requiring higher-level understanding of spatial patterns. We further analyze the effects of map type, color hue, and spatial structure, as well as prompting strategies, language, geographic context, decoding settings, classification methods, and response stability. Overall, the Data + Map condition achieves the strongest performance, demonstrating that maps remain valuable external representations for foundation model spatial reasoning.
Zhiwei Wei, Yonghe Sun, Zhenjia Liu +5
Jul 20, 2026cs.AI

OrientSAM: Mitigating Camera-Centric Shortcut in Multimodal Spatial Reasoning via Orientation-Aware Spatial Alignment

Multimodal large language models (MLLMs) still struggle with spatial reasoning that requires perspective transformation. In particular, they often rely on camera-centric cues rather than reasoning from the reference object's viewpoint, leading to systematic errors in non-camera reference settings. In this paper, we first analyze this failure mode and show that object orientation is a key factor underlying such camera-centric shortcut behavior. To address this issue, we propose OrientSAM, an orientation-aware spatial alignment framework for multimodal models. OrientSAM injects explicit orientation information into multimodal representations through orientation-aware tokens and Fourier-based angle encoding, and further adopts a curriculum learning strategy to progressively improve perspective-aware reasoning. In addition, we build a spatial data construction pipeline to generate orientation-aware spatial supervision from large-scale images. Experiments on Spatial-MM, ViewSpatial, and 3DSRBench show that OrientSAM consistently outperforms strong baselines, especially on non-camera-view, person-centric, and orientation-sensitive tasks. The results further demonstrate that explicit orientation modeling is important for mitigating camera-centric shortcut behavior and enabling more robust allocentric spatial reasoning in multimodal models.
Wenxiao Fan, Hang Yin, Kan Li
Jul 20, 2026cs.CV

ConsiSpace: Learning Geometric Consistency Matters for Video Spatial Reasoning

Video spatial reasoning is essential for navigation-oriented perception and long-video question answering, where models must infer spatial relations across long horizons under changing viewpoints. However, existing multimodal large language models (MLLMs) remain largely semantic-centric, and often fail to reliably aggregate consistent spatial evidence from redundant video observations, leading to inefficient or unstable reasoning. To address these issues, we propose ConsiSpace, a geometry-consistency-aware framework for geometry-sensitive video spatial reasoning that turns spatial consistency into both an evidence organization principle and an explicit post-SFT learning signal. We build a geometry-consistent memory (GCM) including implicit evidence tokens and explicit geometric cues, and leverage efficient organization strategies to compactly preserve task-related spatial evidence. Furthermore, we utilize unified consistency self-supervised reinforcement learning (UC-SSRL) after supervised fine-tuning to improve cross-view stability, with answer-, metric-, and topology-consistency rewards. Extensive experiments on three spatial-reasoning benchmarks, VSI-Bench, OSI-Bench, and MMSI-Video-Bench, show consistent gains, improving the average score by 12.6 points over the strongest baselines.
Ting Huang, Zhenyu Zhang, Wenyuan Huang +2
Jul 19, 2026cs.AI

LenGuard-GPC: Length Guarding with Guided-Prompt Consistency for Spatial Reasoning Reinforce Learning

Multi-view spatial reasoning requires vision-language models to compare visual evidence across images, align object correspondences, and infer spatial relations over long visual contexts, a setting where chain-of-thought reasoning tends to grow verbose without becoming more accurate. Reinforcement learning with verifiable rewards is a natural fit for this task, but standard GRPO reward relies on sparse outcome-level feedback and gives no signal about where a reasoning trajectory goes wrong, nor any control over its length. We propose LenGuard-GPC, a dense reward framework that addresses both problems together. For each sampled trajectory, it compares the token-wise predictive distributions under a standard prompt and a guided prompt, and uses the resulting token-sum KL divergence as a dense reward signal. Since this KL penalty accumulates over tokens and would otherwise reward shorter responses regardless of their quality, we introduce a staged length bonus that keeps reasoning length within a controlled range without simply encouraging brevity. On six multi-view spatial reasoning benchmarks, LenGuard-GPC improves accuracy over vanilla GRPO while reducing average response length.
Xingjian Tao, Yiwei Wang, Yujun Cai +1
Jul 17, 2026cs.CV

Orbis 2: A Hierarchical World Model for Driving

Current world models operate at a single level of abstraction, with most prioritizing perceptual fidelity while lacking the spatial reasoning and semantic understanding required for real-world downstream tasks. We present a hierarchical driving world model that factorizes future prediction across two levels operating at distinct temporal and abstraction scales: a high-level predictor that forecasts coarse scene structure over extended temporal horizons, and a low-level generator that produces detailed predictions conditioned on the high-level output. This decomposition yields high perceptual fidelity while also capturing strong spatial and semantic representations. We further show that pretraining with a diffusion forcing objective yields substantially richer internal representations than the standard teacher forcing objective, while teacher forcing -- predicting only the next frame from clean context -- produces more stable autoregressive rollouts. We therefore introduce a generic two-stage training paradigm that pretrains the model with diffusion forcing and fine-tunes with teacher forcing, combining the representational benefits of the former with the rollout stability of the latter. Our approach achieves state-of-the-art results across the standard suite of driving world model evaluations on established benchmarks, including long-horizon generation fidelity, steering responsiveness evaluated on counterfactual scenarios, and internal representation quality. Project page with code, demo, checkpoints and qualitative results: https://lmb-freiburg.github.io/orbis2.github.io/
Sudhanshu Mittal, Arian Mousakhan, Silvio Galesso +4
Jul 16, 2026cs.AI

Benchmarking Multimodal Large Language Models for Scientific Visualization Literacy

Multimodal large language models (MLLMs) are increasingly used to interpret visualizations, yet current evaluations remain largely chart-centric and provide limited evidence of understanding of scientific visualization (SciVis). We benchmark six MLLMs on the scientific visualization literacy assessment test, a standardized SciVis literacy assessment comprising 49 items based on 18 scientific visualizations and illustrations, spanning 8 techniques and 11 task types. We evaluate three closed-source and three open-source models under a closed-world protocol and compare their performance using data from 485 human participants. Results show that current MLLMs do not exhibit uniform SciVis literacy. Gemini is the strongest model overall, exceeding the human mean across the evaluated subsets, whereas the open-source models remain below the human baseline. Performance is highly uneven across techniques and tasks: models perform best on scientific illustration, search, and spatial understanding, but struggle on texture-based and integration-based visualizations and on quantitative estimation. Error analysis reveals recurring failures in fine-grained quantitative estimation, flow-direction interpretation, and grounded encoding interpretation. These findings position SciVis literacy as a necessary benchmark dimension for evaluating multimodal AI systems. Our code and model outputs are publicly available at https://github.com/patdmp/mllm-scivis-lit-benchmark.
Patrick Phuoc Do, Chau M. Ta, Chaoli Wang
Jul 16, 2026cs.CV

Beyond Single Expert: Harmonizing Diverse Visual Priors in MLLMs for Spatial Understanding

Multimodal Large Language Models (MLLMs) have demonstrated substantial promise in spatial understanding. Existing works typically incorporate prior knowledge extracted from a pre-trained foundation model to further enhance the spatial awareness of MLLMs. In this paper, we first reveal that when integrating diverse foundation models into MLLMs, different models provide complementary spatial priors that benefit different tasks. Motivated by this, we propose ViPS\textbf{ViPS}, a novel multi-model prior framework designed to fully unleash the potential of incorporating multiple Vi\textbf{Vi}sual P\textbf{P}riors from diverse models into MLLMs for S\textbf{S}patial understanding. Specifically, ViPS introduces an Efficient Prior Proxy to generate multiple foundational priors with minimal inference overhead, and a Dynamic Prior Fusion mechanism to achieve harmonious and context-aware prior fusion and injection from the prior proxies. Extensive experiments demonstrate that ViPS successfully harmonizes diverse visual priors, establishing new state-of-the-art performance across multiple complex spatial reasoning and 3D spatial understanding benchmarks. Project page: https://visual-ai.github.io/vips
Xiao Lin, Xiaohu Huang, Kai Han