Temporal Video Understanding
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23 papers in the last four weeks, up 109% on the four weeks before. 0.2% of all new papers.
Latest papers 220
Embodied agents must reason about 3D space while the video is still arriving, answering questions as soon as they have observed enough of the scene. VLMs that incorporate 3D geometric priors achieve strong spatial reasoning, but they operate offline, i.e., the full video must be available before they produce an answer. Streaming VLMs process frames causally and decide for themselves when to respond, yet they lack explicit 3D representations. We present SpaTime, a streaming VLM that fuses causal geometry tokens into the language model at every frame, using only the frames observed so far. To supervise when the model answers, we propose a response-time loss that maps per-frame response probabilities to a differentiable expected response time and penalizes the distance from the ground-truth frame. For evaluation, we construct StreamVSTI-Bench and StreamVSI-Bench, streaming adaptations of VSTI-Bench and VSI-Bench. On StreamVSTI-Bench, SpaTime reaches 49.2% overall accuracy and reduces the mean response-time error by 66% relative to the strongest streaming baseline.
EC-RAG: Event Chain Retrieval-Augmented Generation for Long Video Understanding
Current large video-language models (LVLMs) still face challenges when dealing with long videos, mainly because frames are often processed independently, making it difficult to capture temporal dependencies across events. Although retrieval-augmented approaches have been introduced to provide additional context, most of them operate at the frame or snippet level, which limits their ability to model how events evolve over time and relate to each other. In this paper, we propose Event Chain Retrieval-Augmented Generation (EC-RAG), a training-free framework that organizes video content into an explicit event chain before question answering. Instead of retrieving isolated frames or text segments, EC-RAG first partitions the video into semantically coherent segments, represents each segment using multi-modal signals, and then links them into a structured chain that preserves temporal order and captures inter-event relationships. Given a query, the system identifies relevant events within this chain and gathers supporting evidence from the associated modalities. Our approach offers several practical advantages: (i) event-level abstraction that better reflects how video content is naturally structured, enabling more reliable localization compared to frame-level retrieval; (ii) structured multi-modal fusion that aggregates speech, text, and visual cues at the event level, allowing complementary information to be more effectively utilized during reasoning; and (iii) plug-and-play compatibility with existing LVLM backbones, requiring no additional training or reliance on proprietary models. Experiments on Video-MME, MLVU, and LongVideoBench show that this event-centric design consistently outperforms frame-level retrieval baselines, highlighting the importance of modeling temporal structure for long-video understanding.
Multi-Label Perceptual Bug Detection in Video Games using Deep Learning on Gameplay Footage
Traditional approaches for automated bug detection in video games, such as manual testing, can be beneficial for the improvement of quality assurance, but they can be expensive and time-consuming. The scarce number of tools available to detect multiple perceptual bugs in the same video frame introduces detection challenges for automated bug detection tools in real-world scenarios. We propose a deep learning model for multi-label perceptual bug detection and compare it against video classification models such as Inflated 3D ConvNet and 3D ResNet. Our proposed model, ResNet-BiLSTM, achieved an F1 score of 85.78% on the benchmark dataset. Our results demonstrated that temporal dependency modelling is beneficial for accurate video-based bug detection. We believe this work with multi-label perceptual bug detection on gameplay videos will help save resources spent on manual testing workloads in video games. Furthermore, we introduce a new dataset with multi-label perceptual bugs in this work. The dataset contains 77,969 video clips across different genres of games with approximately 1.2 million frames, containing combinations from 5 classes of bugs in the same video frame.
Joint Class-Time Learning for Video Classification with Multi-Instance Partial-Label Learning
Multi-instance partial-label learning (MIPL) addresses inexact supervision in both the instance and label spaces, which can be applied to video classification. However, bag-level labels do not explicitly supervise the correspondence between candidate classes and temporal evidence. We propose {\ours}, which couples label disambiguation with temporal evidence allocation through a joint class--time assignment. Occupancy-regularized spherical matching associates contextualized video features while learning nonuniform temporal mass and discouraging excessive concentration. During training, candidate-restricted inference recomputes the assignment within the candidate label set. A dual-marginal KL projection then constructs a structured teacher that incorporates momentum-refined class beliefs while preserving the proposal's temporal occupancy. A single plan-level KL objective aligns the full-space predictor with this teacher. Our analysis characterizes when candidate re-solving differs from masking and shows that, under the stated construction, the joint objective decomposes into class-marginal and class-conditional temporal supervision. We construct VCMIPL benchmarks from Breakfast, DoTA, and FineAction using model-generated candidate labels and evaluate the method across four feature representations. Extensive experimental results demonstrate that PIVOTMIPL outperforms existing MIPL algorithms in both effectiveness and efficiency.
Cog-VADU: A Training-Free Cognitive Reasoning Framework for Video Anomaly Detection and Understanding
Video Anomaly Detection (VAD) aims to temporally localize abnormal events in videos. Most existing approaches rely on dataset-specific training and curated annotations, limiting generalization in open-set scenarios. Recent zero-shot methods based on Large Vision- Language Models (LVLMs) alleviate this dependency but often lack temporal continuity and structured reasoning. We propose Cog-VADU, a fully training-free framework that reformulates VAD as a sequential cognitive reasoning task. Cog-VADU introduces Chain-of- Anomaly Detection Thought Prompting (CoADTP), which unrolls an LVLM into a recurrent reasoning chain across video segments. By propagating structured rationales over time, the model maintains implicit temporal memory, enabling robust discrimination between com- plex anomalies and high-motion normal activities. To improve reliability, we further design a cross-modal re-ranking stage that aligns textual rationales with visual embeddings, enforcing semantic consistency and temporal coherence for refined and stable predictions. Extensive experiments on multiple public VAD benchmarks demonstrate that Cog-VADU achieves competitive zero-shot performance. Moreover, cross-model evaluations show that CoADTP consistently enhances reasoning-based anomaly detection in a model-agnostic manner, pro- viding interpretable and generalizable anomaly understanding for real-world applications.
FlashBack: Knowing When to Remember in Streaming Vision-Language Models
Streaming vision-language models must process continuously growing video streams under a bounded compute budget, creating a persistent tension between real-time perception and long-term memory. Retrieving historical information provides a natural remedy, yet historical recall is not uniformly beneficial: unnecessary history may introduce irrelevant context into current reasoning and interfere with native real-time perception. Effective streaming memory should therefore address not only what to remember, but also when and how to access it. To this end, we introduce FlashBack, a training-free framework for selective, multi-level memory in streaming vision-language models. Before retrieving history, FlashBack draws on the semantic understanding of the frozen streaming VLM to infer whether a query calls for historical evidence. This assessment determines whether inference remains on the Native trajectory or invokes an isolated Recall trajectory. The Recall trajectory combines recent context with retrieved long-term memory through a query-local Side-KV pathway, preserving local temporal continuity without modifying the persistent Native state. We instantiate FlashBack on StreamingVLM and Mage-VL-4B and evaluate it on OVO-Bench and StreamingBench. The results show improvements on several long-horizon and memory-dependent tasks while largely preserving real-time perception, with performance competitive with strong training-based streaming methods despite requiring no additional training. Our code will be announced later.
Video-Index: A Curated Meta-Benchmark for Video Understanding
A video benchmark should reward the capability it claims to measure, yet models can exploit answer options, question text, or partial visual evidence. We introduce the attack pyramid, five levels of shortcut attacks with increasing access to each item, and audit 115 video benchmarks with it. On 35 benchmarks, attackers that never see a frame approach full-video accuracy. On 51 benchmarks with temporal probes, shuffled frames keep a median 96% of full-video accuracy. Near-duplicate questions make up at least half the items in 63 benchmarks. We screen 505,518 question-answer pairs from 112 of them into an audited pool. Agents turn evaluation requests into specifications, and a deterministic selector with a red-team gate composes reproducible benchmarks. We release Video-Index, the 210 hardest verified items under these attacks in each of four capability groups, 840 items from 76 sources. With the same fixed input, Claude Opus 5 outscores every open-source model by over 37 percentage points, and agent tools add about 20 more, yet all systems leave room to improve efficiency and accuracy. Blog: https://www.enxinsong.com/blog/video-index/ GitHub: https://github.com/Espere-1119-Song/Video-Index Hugging Face: https://huggingface.co/datasets/Video-Index/Video-Index
RESUME: Recurrent State Updates from Motion and Residual Signals for Efficient Video Language Modeling
Existing video language models encode sampled RGB frames independently, so a long video must either exhaust the token budget or drop the changes between sampled frames. Codec-aware front-ends read the motion vectors and residuals that encoding produced, but in their deployed form each predictive frame is still tokenized on its own: the tokens are a function of the current primitives, not of a carried reference. We argue that a more natural function is of both---the current primitives and a carried reference. A clip and its time reversal share the same frames and differ only in the order of changes---an axis that symmetric pooling discards by construction, and that is non-empty in the frozen vision features VideoLMs use---and the codec recurrence already composes those changes in order against a reference state. We introduce RESUME, a stateful codec representation: an anchor I-frame initializes a compact latent state, each subsequent predictive frame is consumed as an update to that state, and a shared readout exposes VideoLM-compatible tokens from the accumulated state. Codec prediction is thereby kept at the representation level and handed to the language model as a trajectory, not as a set of independent token groups. At the same per-predictive-frame token budget as prior codec-aware methods, a predictive frame enters the language model as a readout of what the front-end already knows, not as an encoding of the current primitives alone. Across ten benchmarks, the gains concentrate on temporal reasoning: on all three temporal benchmarks RESUME improves over both the RGB-frame baseline LLaVA-Video-7B (by 2.8, 5.1, and 3.9 points on TempCompass, TOMATO, and MVBench) and the codec-based baseline CoPE-7B, while staying competitive on general and long-form QA. Frozen-transition tests further show anchor dependence, order sensitivity, and useful rollout behavior beyond the training horizon.
TSMD: Temporal-Stream Modality Dropout for Robust Video Highlight Detection
Existing multimodal video highlight detectors typically assume that visual, audio, and textual streams are continuously available. In practice, however, inputs may suffer from localized frame missingness or complete-stream outage. We formulate this robustness challenge along two dimensions: temporal missingness, where frames are missing independently in each modality, and stream-level missingness, where one modality is unavailable throughout a video. Moreover, we find that the mean squared error (MSE) loss is misaligned with both the evaluation metrics and the peak-driven nature of highlights. Therefore, we propose Temporal-Stream Modality Dropout (TSMD), which combines structured missingness simulation with a joint objective comprising pointwise MSE, per-video Pearson correlation, and peak-oriented RankNet loss terms. TSMD has three variants: temporal, stream-level, and mixed dropout. On the MoSu and Mr. HiSum datasets, TSMD-Temporal improves mAP@15 by 7.06 and 3.41 points over TripleSumm under 50% independent temporal removal, whereas TSMD-Stream performs the best under complete-stream removal. TSMD-Mix retains most of these complementary benefits and ranks the best or the second-best across the evaluated temporal and stream-level conditions.
SYNCR: Diagnosing and Learning Cross-Video Reasoning from Simulation
Reasoning across videos requires aligning events, matching identities, comparing motion, and integrating partial observations. Evaluating these capabilities and testing how to improve them requires both reliable labels and targeted supervision. We introduce SYNCR, a simulator-grounded framework that connects these two needs through shared task generators. Built on Habitat, Kubric, and CLEVRER, SYNCR derives answers from environment state and provides 4,000 evaluation questions and 15,960 training questions over disjoint videos, spanning eight cross-video reasoning tasks. Visual ablations and human evaluation assess dependence on the supplied evidence and answer recoverability. Evaluation of 22 multimodal large language models reveals persistent difficulties in physical comparison and scene integration that increasing model size does not consistently resolve. Supervised fine-tuning raises Qwen3-VL-8B's average SYNCR accuracy from 32.6% to 61.6%, with gains extending to task configurations and video sources absent from training for those tasks. Transfer to real footage is most consistent for temporal ordering: accuracy improves by 9.0-20.5 percentage points on constructed Assembly101 and Panoptic ordering sets across three checkpoints spanning two model families and two model sizes, with additional gains on existing temporal reasoning benchmarks. These results establish SYNCR as a controlled setting for diagnosing cross-video reasoning failures, testing their learnability, and identifying where synthetic supervision transfers.
EGSD: Event-Grounded Self-Distillation for Streaming Video Understanding
Real-time video understanding requires incrementally maintaining a memory of streaming content, and optimizing this requires dense process signals. On-Policy Self-Distillation (OPSD), which lets one model serve as both teacher and student with the teacher receiving additional privileged information such as the question and ground-truth (GT) answer, can supply such token-level signals. However, applying it directly to streaming video raises two problems. (1) The student cannot be optimized end-to-end, where memory is written before the question arrives, yet the teacher scores it with the question-and-GT privilege, misaligning their preferences. (2) Effective-entity memory collapses, where the question-and-GT privilege makes the teacher favor only question-relevant entities, and token-mean averaging over a memory renders its signal invariant to how many entities that memory covers, both driving memory against the streaming need for diversity. To address these issues, we propose Event-Grounded Self-Distillation (EGSD), which characterizes streaming memory as an incremental update over verifiable Events (key visual entities, actions, and details) and targets the two problems on this basis. For problem (1), we adapt the OPSD signal into a multiplicative weight combined with the outcome reward; for problem (2), we re-weight the teacher with Events as privileged information to counter its question-relevance bias, and add an entity-coverage reward to supply the coverage preference the token-mean teacher lacks. Extensive experiments on mainstream online and offline benchmarks show EGSD achieves strong performance, reaching 79.8% on StreamingBench and 73.4% on the OVO-Bench Real-Time track, while memory analysis shows effective-entity recall rises 17.4% at only 6.8% more memory length.
RoboChrono: A Real Robot Benchmark for Streaming Task Understanding
Understanding ongoing robot manipulation requires models to interpret visual observations in relation to interaction history and task progress. We introduce RoboChrono, a benchmark for streaming task understanding comprising 39 scenarios and 34,713 evaluation instances, constructed from real robot executions and complementary bare-hand human recordings. The benchmark evaluates seven tasks grouped into recognition, alignment, and temporal grounding, covering action understanding and anticipation, visual correspondence, temporal ordering, and action localization. Zero-shot evaluation of 18 vision-language models reveals substantial differences across tasks. GPT-6-Astra achieves 98.3% accuracy on Frame Matching but 68.3% on Frame Ordering, while RynnBrain1.1-122B-A10B exhibits a larger gap, reaching 95.4% and 32.9%, respectively. Input ablations on matched questions with five open-weight models further reveal distinct dependencies on visual evidence: removing visual observations reduces Current Action Recognition accuracy by 22.1 percentage points, whereas Next Action Prediction decreases by only 0.7 points. These findings show that strong visual matching does not consistently coincide with strong temporal ordering, and suggest that next-action prediction can be supported by task and action priors even when visual evidence is unavailable. RoboChrono provides a diagnostic setting for examining these differences, highlighting the need for capability-specific evaluation beyond aggregate scores when assessing task understanding in robot manipulation.
Foresight at the Event Boundary: Evaluating Physical Prediction in Video World Models
Video world models are largely regarded as predictive models of the physical world and are therefore expected to anticipate the consequences of observed events. However, evaluation has mainly focused on reference similarity, physical-law consistency, or judgment plausibility, estimating anticipation only indirectly. We address this directly: when a release or impact has just occurred but its consequence is withheld, can a world model anticipate what should happen next? We introduce an event-anchored evaluation based on 62 controlled real-world free-fall recordings and 124 clips spanning three object types, with fine-grained release and impact annotations and ground-truth trajectories. The protocol separates consequence production, temporal placement, and physical realization. Across six contemporary video generation and world models, Runway and Veo produce release and subsequent impact events at rates above 93% but often initiate them substantially late, whereas Cosmos-Predict-2.5 and MAGI-1 frequently preserve the pre-event state and produce little or no measurable consequence. Among measurable falls, plausible timing does not necessarily imply physically consistent motion. We further conduct a 15-participant, 20-condition human study in which participants describe the expected consequence from a single event-anchored frame and draw its trajectory. Human predictions favor the recorded future in aggregate while revealing genuine ambiguity among plausible continuations. Overall, physical foresight emerges as a sequence of distinct challenges: initiating a consequence, anchoring it in time, and realizing its motion.
ReVA: A Scene-Centric Dataset Beyond Repetition for Remote Sensing Video Question Answering
Multimodal Large Language Models (MLLMs) have demonstrated remarkable advances in remote sensing. However, existing remote sensing multimodal reasoning benchmarks exhibit two critical limitations: they rely on (i) template-driven questions, which causes repetitive questions; and (ii) static images that fail to capture the inherent temporal nature of drone/UAV videos. This leaves systematic evaluation of remote sensing video reasoning largely unexplored. To address this gap, we introduce ReVA, a new dataset for remote sensing video question answering, designed to assess spatiotemporal, scene-centric, and reasoning-oriented capabilities of MLLMs. ReVA comprises 2,438 drone videos spanning 18 cities worldwide (580K frames) and 22K high-quality question-answer pairs across 11 challenging QA tasks. We develop a semi-automatic annotation pipeline that leverages Text LLMs and MLLMs for question-answer generation with human verification. We evaluate 23 proprietary and open-source Video LLMs on ReVA, exposing fundamental limitations of current models. These findings position ReVA as a critical benchmark toward better remote sensing video understanding and temporal reasoning capabilities for real-world deployments. Our code and dataset are available at: https://github.com/zyaocoder/ReVA
ActionLens: Diagnosing Spatial-Temporal Binding Failures in Vision-Language Models
Video-capable vision-language models score above 80% on popular benchmarks yet struggle with spatial-temporal binding: associating the right action with the right person at the right moment. We introduce ActionLens, a diagnostic benchmark of 6,701 multiple-choice video questions spanning five targeted diagnostics: transition detection, actor-specific identification, concurrent action binding, directed interaction reasoning, and gaze detection. Ground-truth answers are derived deterministically from 1.58 million per-second, per-person annotations. Fourteen rounds of human quality engineering raised answer clarity from 53% to above 90% human accuracy. Across 20 VLMs, the full-set leader scores 68.8%; on the human-reviewed subset, it scores 65.9% versus 91.0% for the pooled human reference. Gaze detection remains near chance against 89.6% human accuracy. On actor disambiguation, reference-interface controls show that relational descriptions recover 5.55--13.25 points over static coordinates, confirming a substantial numeric-parsing penalty; yet visual boxes still lead every model by 1.15--6.50 points, exposing a residual unboxed actor-resolution gap. A binding-trap analysis shows models systematically select the wrong actor's action. ActionLens provides diagnostic measurements of these distinct failure modes across model families and scales for direct comparison. We release all data, code, and evaluation scripts at https://anonymous.4open.science/r/lmms-eval-2276
A Hierarchy-Aware Video-Language Model Evaluation and Hyperbolic Baseline for Surgery
Surgical procedures follow a phase-to-step hierarchy, yet the video-language models used to recognize them are evaluated with flat per-level metrics that ignore cross-level coherence and error structure. In this paper we make two contributions to address this problem, (i) we introduce SurgHiBench, the first hierarchy-aware evaluation suite for surgical video understanding, with three tasks measuring recognition, consistency, and severity across granularity levels. We evaluate a general-purpose CLIP model, a Euclidean surgical model, and, as second contribution: (ii) HyperSurg, a new hyperbolic model that enforces phase-step containment via entailment cones, across four (existing) datasets spanning three procedure types. The suite reveals that two models with the same accuracy can produce predictions of very different error severity, ranging from sibling confusions within the correct phase to unrelated cross-phase predictions. Hyperbolic geometry shifts predictions toward the correct procedural neighborhood, and these gains scale with the tree-likeness of each dataset's annotation hierarchy, providing a principled indicator when hierarchy-aware geometry helps.
Not Another Text Benchmark: Putting the "Visual" Back in Visual Question Answering for Large Video Models
Large video models have exhibited impressive performance on a wide range of visual question answering tasks, owing to the rise of powerful, pretrained text and vision encoders. The usefulness of such models have also been demonstrated on a wide range of benchmarks, with an important caveat - the dominant approach in these benchmarks evaluates multiple choice reasoning via text options. This is a natural way to test text-based reasoning in these models, and has led to significant insights regarding model behavior in the community. In this work, we ask a different question - what happens when the evaluation modality is visual, rather than text? We introduce three new vision-centric evaluation benchmarks in temporal frame retrieval, video future prediction, and causal memory distortion, all designed around evaluating visual understanding capabilities in large video models. Our approach complements the existing approaches to evaluate video understanding in frontier models. We show that current frontier models exhibit significant weakness when attempting to reason through visual queries, rather than text. We conclude with an extended analysis section that provides pointers for future improvements in visual understanding for large video models.
BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender
Multimodal agents can create complex videos in software such as Blender by coding without relying on diffusion models. Yet video understanding benchmarks still evaluate models mainly through question answering. If an agent truly understands a video, it can reconstruct it programmatically. We introduce BVB, Blender-VideoBench, a benchmark that tests this ability by asking agents to reconstruct real-world videos as animated Blender scenes. To ensure fair comparison, each agent programs the reconstruction through a lightweight harness, Mini-BVB, in an identical sandbox under a shared cost limit. The benchmark renders each reconstruction from its animated camera and evaluates it on two axes: (1) Dual VQA measures how many spatiotemporal facts the reconstruction preserves. (2) Latent Similarity measures how closely the reconstruction matches the source video perceptually. Our overall score, a square-root mean, favors balanced performance. We evaluate 51 configurations from 10 model families and analyze semantic retention, perceptual similarity, reasoning effort, and cost. The best model reaches 88.6 Latent Similarity but retains only 53.7% of the source-correct spatiotemporal answers. Additional reasoning improves visual similarity but does not close this gap in factual accuracy. In a blind study with 15 raters and five configurations, Latent Similarity correlates strongly with human preference. These results show that programmatic reconstruction is a viable test of agentic video understanding, and that semantic retention remains the main challenge.
CapsuleMotion: A Lightweight Real-Time Visual Motion Predictor for Capsule Endoscopy
Video Capsule Endoscopy (VCE) is a non-invasive medical examination that allows for the observation of the small intestine, which is otherwise difficult to access. A fundamental challenge persists in the form of their limited size in order to still be swallowable. The resulting restricted battery capacity, however, contradicts with the power-intensive nature of image capture and transmission. Therefore, we propose CapsuleMotion, a patient-specific dynamic capsule behavior that utilizes the available energy in a goal-oriented manner to increase the likelihood of a complete screening of the gastrointestinal tract. By investigating and combining metrics from the on-device image compression, CapsuleMotion predicts the motion between two successive frames. The camera's frame rate will be modified in accordance with the predicted magnitude of motion. Furthermore, prior to entering the small intestine, the capsule operates in a low power mode with a significantly reduced frame rate. In this mode, the LocalizationNet is employed to determine the current organ, provided that motion was predicted. The proposed framework is evaluated on the Rhode Island VCE dataset and deployed on an ultra-low power single-core RISC-V demonstrator with an integrated hardware accelerator. CapsuleMotion demonstrated the capability to reduce electric energy consumption by up to 20.66% in comparison with conventional capsules that lack a dynamic frame rate. Additionally, the accuracy of detecting the entry point of the small intestine has been improved.
OphBiWSSD: Scaling Temporal Action Localization in Ophthalmic Surgeries with Bidirectional Weight-tied State Space Duality
High-frequency surgical maneuvers in ophthalmology necessitate high-fidelity temporal modeling, yet characterizing long-range procedural dependencies remains computationally prohibitive for attention-based architectures. Existing models often require aggressive temporal downsampling, which compromises the detection of fine-grained action boundaries and instrument-tissue interactions. To address these scalability constraints, we present OphBiWSSD, a framework that reformulates surgical temporal action localization leveraging Bidirectional State Space Duality. By employing a weight-tied selective scan mechanism that incorporates both preceding and succeeding surgical contexts, our approach facilitates the global synthesis of non-causal temporal cues with linear complexity. This streamlined architecture is well-suited to capture the bidirectional dependencies present in ophthalmic workflows, effectively bridging the gap between local boundary precision and long-range procedural context without incurring the quadratic memory overhead of traditional Transformers. Extensive experiments on the OphNet benchmark demonstrate that OphBiWSSD achieves state-of-the-art temporal localization performance, with mean Average Precisions of 44.42% on phases and 43.08% on operations, surpassing the baselines by 6.80% and 6.66%, respectively. Empirical validation indicates that our approach ensures precise temporal localization and offers a computationally viable pathway for deploying surgical intelligence systems in clinical environments. The code is publicly available at https://github.com/yo3nglau/OphBiWSSD.
Zero-shot video highlight detection based on text descriptions and synthetic images
Detecting video highlights, the most informative or engaging moments in a video, is important for applications such as video summarization and content recommendation. We propose a zero-shot framework that combines CLIP, large language models (LLMs), and diffusion models. Given lightweight video metadata, such as a title or category, an LLM generates textual descriptions of likely highlight events. These descriptions are further converted into synthetic visual prototypes using a diffusion model. Textual and visual representations are matched to video frames using CLIP, enabling frame-level highlight detection without highlight annotations or dataset-specific training. Experiments on TVSum and SumMe demonstrate strong zero-shot performance, with particularly favorable results on TVSum. The proposed approach provides an effective framework for metadata-conditioned zero-shot video highlight detection.
LiveProBench: Can Streaming Video Models Really Interact Like Humans?
Streaming video understanding requires models to process continuous multimodal input while maintaining temporal context. Existing evaluations are predominantly reactive: they query a model at a selected timestamp and therefore do not assess when it should respond. Proactive interaction instead requires monitoring a standing request, responding within an appropriate interval after the target event, and otherwise remaining silent. We introduce LiveProBench, which evaluates models at one-second stream intervals without an explicit response cue. Its six subtasks vary trigger ambiguity and timing tolerance. Event Sensitivity geometrically combines response and silence rates on the same recording; four window-based subtasks distinguish early, in-window, and missed responses; and Duplicate Counting penalizes omissions and repetitions. Premature responses outnumber missed responses for half of the evaluated models, revealing a substantial gap in the temporal decision-making required for human-like interaction.
VLX-VR: An Agentic-Aware Video Reasoning Model
Real-world video understanding requires integrating visual, audio, textual, and temporal evidence distributed across a video. Yet many pipelines use a fixed video context and single-pass inference, limiting adaptive evidence acquisition when observations are incomplete, ambiguous, or conflicting. We present VLX-VR, an agentic-aware video reasoning model trained within a video reasoning framework defined by a Think--Memory--Observation loop. At each step, VLX-VR determines the needed evidence, invokes read_memory or write_memory, incorporates the returned Observation, and decides whether to continue or produce the task output. We train VLX-VR with multimodal data, including videos and agent trajectories, using reinforcement learning to learn evidence acquisition, memory use, and termination. On MINERVA, VLX-VR achieves state-of-the-art performance among the models included in our comparison, with 78.79% accuracy. Under the original three duration groups, its accuracies are 76.70%, 78.73%, and 80.92%, with a cross-duration accuracy variance of 2.97~. On correctly answered samples, 96.20% of VLX-VR's reasoning traces are consistent with the MINERVA reference reasoning traces and the evidence described by them, while approximately 75.80% of all evaluated samples satisfy both answer correctness and this evidence-grounded trace criterion. These results show strong performance and broadly stable behavior across durations, while counting, state changes, causal reasoning, and spatial perception remain challenging.
MotionBlind: Probing the Illusion of Motion Understanding in Video-LLMs
Video large language models (Video-LLMs) are increasingly used as the perceptual front end of world models, a role that assumes they can read motion: how fast something moves, which way it travels, how hard it is pushed. We show they cannot. A Video-LLM can watch two clips of the same person in the same room, name every object in both, and still fail to say which clip moves faster. We introduce MotionBlind, a contrastive benchmark of self-recorded video for physically grounded motion(speed, magnitude, and direction), the variables a world model must predict. Each instance is a pair of near-identical clips that differ only in motion. Each clip carries two complementary yes/no questions, giving four items per instance, and a model earns credit only if all four are correct. We report Instance Accuracy(IAcc), which has a 6.25% chance floor. Single-frame, appearance, and language-only shortcuts all collapse to it. MotionBlind complements the recent TimeBlind benchmark. We run a controlled study of six open and two frontier Video-LLMs, varying whether the video is present, whether frames are shown in the correct temporal order, and how frames are sampled (1 to 24 frames, four selection strategies). Open models sit near the 6.25% floor, and scale does not help. Removing the video drops every model to zero IAcc, and shuffling frames collapses IAcc to chance, so the task genuinely needs video in order. Neither more frames nor smarter frame selection closes the gap, because these change which frames are seen, not whether motion is read. Only Gemini3.1 Pro clears the benchmark overall, and even it fails on speed. A frontend that cannot tell two speeds of the same action apart is not yet a trustworthy source of supervision, reward, or evaluation for a world model.
EgoSIS: From Factorized Visual Ego-Transitions to Motion-Canonical Spatial Evidence for UAV Reasoning
UAV video question answering requires separating camera motion from changes in the scene, but RGB-only multimodal models receive no explicit, stable reference for that separation. We present EgoSIS, a pose-free adapter that converts RGB-derived bidirectional flow into motion-canonical visual evidence in three stages. Factorized Visual Ego-Transitions (FVET) fits a robust image-plane transition and exposes motion, residual-support, and reliability factors. Reliability-Gated Ego-Transition Memory (ReTEM) uses reliability-weighted updates for a bounded history and re-anchors it at cuts or sustained uncertainty. Ego-Aligned Spatial Evidence (EASE) warps supported visual features into each segment's local anchor and injects four spatial evidence tokens per visual slice through zero-initialized residuals, without changing Qwen's visual-token count. On SIS-Bench, EgoSIS-8B obtains 89.9% perception, 82.5% perception-plus-memory, and 76.2% overall accuracy, with the largest gains concentrated in self-awareness perception and memory. The adapter thus provides an interpretable interface between optical flow and spatial reasoning.
Kairos: A Dataset for Fine-Grained Video-Language Modeling over Space, Time, and Dynamics
Many emerging video language modeling tasks require systems to move beyond clip-level abstraction and model visual content as it unfolds over extended time horizons. However, most existing video datasets rely on coarse or sparsely aligned supervision, which compresses temporal variation and limits the ability of models to learn reusable representations of continuous visual dynamics. We introduce Kairos, a video dataset for video-language modeling with time-resolved annotations. Kairos consists of long-duration videos, ranging from ten minutes to half an hour, annotated with fine-grained temporal alignment. The annotations capture ongoing actions, entity appearances and attributes, interactions, and evolving contextual cues along the video timeline. This time-resolved structure supports fine-grained evaluation, long-range modeling and reasoning, instruction data construction, representation learning, and video generation. Kairos provides a general-purpose foundation for modeling visual experiences over time.
STSG-VQA: Evidence-Grounded Temporal Question Answering from Surgical Spatio-Temporal Scene Graphs
Despite recent advances in surgical vision-language models (VLMs), temporal reasoning remains limited because existing supervision is largely frame-centric. Frame-level scene graphs (SGs) have proven effective in providing structured representations of surgical environments but do not explicitly model the dynamics of surgical workflows. To explicitly model how surgical states evolve across time, we introduce a multi-level structured temporal supervision methodology that augments frame-level surgical SGs with object-level continuity, event-level interaction continuity, and procedure-level connectivity. We then execute temporal queries over the resulting spatio-temporal scene graphs (STSGs) to generate evidence-grounded question-answer pairs, which together form the STSG-VQA benchmark. Each question is linked to the temporal interval and STSG evidence used to derive its reference answer, enabling traceable verification. The benchmark contains 18,458 question-answer pairs across seven temporal categories. Fine-tuning Qwen3-VL-4B and Hulu-Med-4B with STSG-derived supervision improves question-level micro accuracy by 24.39 and 19.56 percentage points over their zero-shot baselines and by 16.50 and 14.25 points over static scene-graph supervision, respectively. These gains span all temporal categories, indicating that STSG-derived supervision helps surgical VLMs reason over temporally grounded interactions rather than isolated frames. The code and dataset will be made publicly available upon acceptance.
Temporal Self-Distillation: Learning Visual State Tracking in Videos Without Supervision
We introduce ST (Self-Supervised Self-Distillation over Time), which, to the best of our knowledge, is the first fully self-contained framework for continuous video state tracking. Our method treats temporal sampling density as privileged information, based on the hypothesis that a denser view of the same clip recovers the running state more accurately. This view serves as the teacher, while a sparse-view student with the same weights learns to match its next-token distribution. The model generates its own target, so training requires no labels, separate teacher, or reward signal, and adds no inference cost. On LLaVA-OneVision-2-8B, ST improves VSTAT accuracy by as a single model, with souping, and with additional vision-encoder adaptation, while prior self-evolving methods leave state tracking largely unchanged. The capability learned from unlabeled synthetic clips transfers to real videos, improving performance by on VSTAT-YouTube state-tracking questions and on MVBench Action Count.
The Shape of Time: Video-Token Contrast for Temporal Understanding in VideoLMs
Seeing frames in order does not mean representing time. Modern VideoLMs receive ordered video streams, yet their main supervision acts on generated text rather than video-token representations where event dynamics should first emerge. This mismatch allows models to learn temporal answers from shortcuts such as objects, scenes, and language priors, without requiring internal video representations to capture event progression. To address this, we propose VT-Contrast, a representation-level temporal counterfactual objective for VideoLMs. Its design asks where temporal supervision should act and what temporal differences it should expose. VT-Contrast supervises selected late-layer last-frame video tokens, where temporal information is expected to be integrated before language generation, and contrasts order-preserving views with same-video reordered counterfactuals graded by Kendall tau distance. It requires no architectural changes, is compatible with diverse VideoLM training tasks, and improves overall performance across temporal understanding benchmarks. Our code is available at https://github.com/ANDgate99/VT-Contrast.
TAME: Temporal-Aware Mixture-of-Experts for Text-Video Retrieval
Text-Video Retrieval (TVR) retrieves videos that match a natural-language query, but extending image-text models such as CLIP to videos is fundamentally limited by the lack of temporal modeling. Videos exhibit frame-wise heterogeneity in appearance and motion, and compressing all frames into a single representation often obscures temporal structure and semantic transitions. To address this, we propose Temporal-Aware Mixture-of-Experts for Text-Video Retrieval (TAME), a CLIP-based framework that jointly models frame-level structure and temporal relations. First, we integrate sparse Mixture-of-Experts (MoE) layers into both CLIP encoders and apply frame-consistent routing on the vision branch so that experts specialize according to frame-level visual patterns while preserving the original vision-language alignment. Second, we introduce Frame-Temporal (FT) tokens that aggregate global cross-frame information and feed it back to each frame, enabling the visual encoder to capture long-range temporal dependencies without harming local details. Third, we design a Cross-Temporal Interaction and Aggregation (CTIA) module that refines frame-wise sentence-video similarities through staged temporal filtering and fusion. Experiments on standard TVR benchmarks show that TAME consistently improves over CLIP-based baselines. On MSR-VTT, it improves R@1 by 4.0 over CLIP4Clip, and also achieves consistent gains on DiDeMo, MSVD, LSMDC, and ActivityNet. The code is available at https://github.com/sejong-rcv/TAME.