Underwater Imaging
Momentum
2 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Latest papers 45
Synthetic sonar datasets offer a scalable alternative to costly real-world acquisition, yet their utility remains limited by the absence of rigorous quantitative validation. We present ACOUSIM (ACOustic SIMulation and Validation Platform), a physics-informed framework that evaluates the statistical alignment between synthetic and real sonar imagery without relying on generative models. A Gazebo-based environment generates sonar-like images by explicitly controlling seabed texture, illumination-driven shadowing, platform altitude, and noise. Realism is quantified against two public sonar datasets, SeabedObjects-KLSG-II and Sonar Common Target Detection (SCTD), using global intensity and local texture (LBP) distributions assessed via Kullback-Leibler divergence, Jensen-Shannon divergence, and Earth Mover's Distance. Results show strong texture alignment (KL < 0.07) across all classes, with plane-class intensity alignment outperforming ship-class due to shadow geometry complexity. ACOUSIM establishes a reproducible, distribution-level baseline for sim-to-real sonar evaluation and directly supports reliable dataset validation for underwater image analysis.
Learning Dynamic Structural Specialization for Underwater Salient Object Detection
Underwater salient object detection (USOD) has attracted increasing attention for underwater visual scene understanding and vision-guided robotic applications. However, existing USOD methods still struggle with underwater image degradations, which often lead to inaccurate object localization, fragmented salient regions, and coarse boundary prediction. To address these challenges, this paper proposes DSS-USOD, a novel RGB-based USOD method built upon dynamic structural specialization. DSS-USOD extracts a shared base representation from a single underwater image, decomposes it into boundary-sensitive and region-coherent structural features, and dynamically coordinates their contributions according to local structural context. Specifically, the extracted shared base representation is decomposed into a boundary-sensitive branch for modeling fine-grained boundary details and a region-coherent branch for capturing region-level structural consistency. A spatial coordination module is then introduced to adaptively regulate the relative contributions of the two branches according to local structural context. Moreover, cooperative structural supervision is introduced to promote branch specialization and stabilize spatial coordination, enabling DSS-USOD to better balance boundary precision and region coherence under degraded underwater conditions. Extensive experiments show that DSS-USOD achieves superior performance on benchmark datasets. Finally, real-world deployment on an underwater robot validates the practical effectiveness of DSS-USOD for underwater object inspection.
Halo Separation-guided Underwater Multi-scale Image Restoration
Underwater images captured by Autonomous Underwater Vehicles (AUVs) are inevitably affected by artificial light sources, which often produce halos in the foreground of the camera and seriously interfere with the quality of the image. The existing underwater image enhancement methods fail to fully consider this key problem, and the robustness of processing images under artificial light scenes is poor. In practical applications, since underwater image enhancement itself is a very challenging task, the influence of artificial light sources will lead to serious degradation of image performance and affect subsequent vision tasks. In order to effectively deal with this problem, this paper designs a single halo image correction method based on an iterative structure. The network is mainly divided into two sub-networks, one is the halo layer separation sub-network which aims to separate the halo by gradient minimization, and the other is the multi-scale recovery sub-network which aims to recover the image information masked by halo. The UIEB and EUVP synthetic datasets are used for training to ensure that the network can fully learn the characteristics and laws of underwater halo images. Then a large number of halo images taken in an underwater environment with real artificial light are collected for testing. In addition, the brightness distribution characteristics of underwater halo images are analyzed and the radial gradient is introduced to constraint eliminate halo to improve the effect of underwater image restoration.
BathyFacto: Refraction-Aware Two-Media Neural Radiance Fields for Bathymetry
Through-water photogrammetry from UAV imagery enables shallow-water bathymetry, but refraction at the air--water interface violates the straight-ray assumption of Structure-from-Motion and causes systematic depth bias. We present BathyFacto, a refraction-aware two-media extension of Nerfacto in Nerfstudio for metrically consistent underwater point clouds on simulated data. BathyFacto uses a shared hash-grid density field with a medium-conditioned color head and traces each camera ray as two segments: a straight air segment to a planar water surface and a refracted water segment computed using Snell's law and known refractive indices. A single proposal-network sampler operates on a virtual straight ray, while a kinked density wrapper corrects water-segment positions before density evaluation. Our pipeline converts photogrammetric reconstructions to Nerfstudio format, estimates the water plane from boundary markers, provides per-pixel medium masks, and supports refraction-corrected point-cloud export with reversible transforms to world and global frames. On a simulated scene with ground truth, BathyFacto achieves a Cloud-to-Mesh signed median deviation of ,m and 85.7,% completeness at 0.2,m tolerance in the absolute global frame without rigid-body alignment. This compares with ,m / 11.6,% for Nerfacto and ,m / 9.9,% for BathyFacto without refraction. Even after a naive refractive-index depth correction, both baselines remain offset by approximately 0.4,m. Unlike a refraction-corrected Multi-View Stereo reference, which is reliable mainly for near-nadir views, BathyFacto recovers consistent geometry across the full range of camera incidence angles.
Aquatic Neuromorphic Optical Flow
Underwater environments impose severe constraints on conventional imaging systems and demand solutions that balance high-quality sensing with strict resource efficiency. While emerging event cameras offer a promising alternative, their potential in aquatic scenarios remains largely unexplored. Through the lens of neuromorphic vision, this work pioneers the investigation of motion fields that serve as key media for agile underwater perception. Built upon spiking neural networks, we introduce a self-supervised framework to estimate per-pixel optical flow from asynchronous event streams, elegantly bypassing the long-standing bottleneck of underwater data scarcity. Extensive evaluations demonstrate that our method achieves competitive visual and quantitative results against leading techniques while operating with superior computational efficiency. By bridging neuromorphic sensing and aquatic intelligence, this work opens new frontiers for lightweight, real-time, and low-cost perception on resource-constrained underwater edge platforms.
UniV2D: Bridging Visual Restoration and Semantic Perception for Underwater Salient Object Detection
Underwater salient object detection (USOD) plays a vital role in marine vision tasks but remains fundamentally challenging due to severe visual degradation, such as selective absorption and medium scattering. Conventional pipelines typically adopt a sequential "enhance-then-detect" paradigm. However, isolating low-level visual restoration from high-level semantic perception often leads to semantic inconsistency, where the restored images may not be optimal for detection and can even introduce task-irrelevant noise. To break this sequential bottleneck, we propose UniV2D, a Unified Vision-to-Detection Network that jointly optimizes visual restoration and salient object detection within a mutually beneficial framework. Unlike traditional methods that rely on disjointed pipelines or rigid physical priors, UniV2D introduces a semantic-driven learning paradigm: high-level saliency semantics actively guide the restoration process, while the restored visual cues reciprocally enhance saliency perception. Specifically, UniV2D features a hierarchical dual-branch architecture. It first employs a self-calibrated decoder to predict initial saliency masks alongside a mask-aware restoration module to reconstruct image content. Subsequently, a saliency-guided refinement module equipped with cross-level modulation is utilized to align structural fidelity with semantic consistency. Extensive experiments across multiple benchmarks demonstrate that UniV2D significantly outperforms state-of-the-art methods in both quantitative and qualitative evaluations, establishing a new standard for joint underwater perception.
Why Domain Matters: A Preliminary Study of Domain Effects in Underwater Object Detection
Domain shift, where deviations between training and deployment data distributions degrade model performance, is a key challenge in underwater environments. Existing benchmarks testing performance for underwater domain shift simulate variability through synthetic style transfer. This fails to capture intrinsic scene factors such as visibility, illumination, scene composition, or acquisition factors, limiting analysis of real-world effects. We propose a labeling framework that defines underwater domains using measurable image, scene, and acquisition characteristics. Unlike prior benchmarks, it captures physically meaningful factors, enabling semantically consistent image grouping and supporting domain-specific evaluation of detection performance including failure analysis. We validate this on public datasets, showing systematic variations across domain factors and revealing hidden failure modes.
BVI-Mamba: Video Enhancement Using a Visual State-Space Model for Low-Light and Underwater Environments
Videos captured in low-light and underwater conditions often suffer from distortions such as noise, low contrast, color imbalance, and blur. These issues not only limit visibility but also degrade automatic tasks like detection. Post-processing is typically required but can be time-consuming. AI-based tools for video enhancement also demand significantly more computational resources compared to image-based methods. This paper introduces a novel framework, Visual Mamba, designed to reduce memory usage and computational time by leveraging the Visual State Space (VSS) model. The framework consists of two modules: (i) a feature alignment module, where spatio-temporal displacement between input frames is registered in the feature space, and (ii) an enhancement module, where noise removal and brightness adjustment are performed using a UNet-like architecture, with all convolutional layers replaced by VSS blocks. Experimental results show that the Visual Mamba technique outperforms Transformer and convolution-based models in both low-light and underwater video enhancement tasks. Code is available on line at https://github.com/russellllaputa/BVI-Mamba.
Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction
Reconstructing realistic underwater scenes from underwater video remains a meaningful yet challenging task in the multimedia domain. The inherent spatiotemporal degradations in underwater imaging, including caustics, flickering, attenuation, and backscattering, frequently result in inaccurate geometry and appearance in existing 3D reconstruction methods. While a few recent works have explored underwater degradation-aware reconstruction, they often address either spatial or temporal degradation alone, falling short in more real-world underwater scenarios where both types of degradation occur. We propose MarineSTD-GS, a novel 3D Gaussian Splatting-based framework that explicitly models both temporal and spatial degradations for realistic underwater scene reconstruction. Specifically, we introduce two paired Gaussian primitives: Intrinsic Gaussians represent the true scene, while Degraded Gaussians render the degraded observations. The color of each Degraded Gaussian is physically derived from its paired Intrinsic Gaussian via a Spatiotemporal Degradation Modeling (SDM) module, enabling self-supervised disentanglement of realistic appearance from degraded images. To ensure stable training and accurate geometry, we further propose a Depth-Guided Geometry Loss and a Multi-Stage Optimization strategy. We also construct a simulated benchmark with diverse spatial and temporal degradations and ground-truth appearances for comprehensive evaluation. Experiments on both simulated and real-world datasets show that MarineSTD-GS robustly handles spatiotemporal degradations and outperforms existing methods in novel view synthesis with realistic, water-free scene appearances.
BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination
Robust 3D reconstruction across varying environmental conditions remains a critical challenge for robotic perception, particularly when transitioning between air and water. To address this, we introduce BALTIC, a controlled benchmark designed to systematically evaluate modern 3D reconstruction methods under variations in medium and lighting. The benchmark comprises 13 datasets spanning two media (air and water) and three lighting conditions (ambient, artificial, and mixed), with additional variations in motion type, scanning pattern, and initialization trajectory, resulting in a diverse set of sequences. Our experimental setup features a custom water tank equipped with a monocular camera and an HTC Vive tracker, enabling accurate ground-truth pose estimation. We further investigate cross-domain reconstruction by augmenting underwater image sequences with a small number of in-air views captured under similar lighting conditions. We evaluate Structure-from-Motion reconstruction using COLMAP in terms of both trajectory accuracy and scene geometry, and use these reconstructions as input to Neural Radiance Fields and 3D Gaussian Splatting methods. The resulting models are assessed against ground-truth trajectories and in-air references, while rendered outputs are compared using perceptual and photometric metrics. Additionally, we perform a color restoration analysis to evaluate radiometric consistency across domains. Our results show that under controlled, texture-consistent conditions, Gaussian Splatting with simple preprocessing (e.g., white balance correction) can achieve performance comparable to specialized underwater methods, although its robustness decreases in more complex and heterogeneous real-world environments
Hero-Mamba: Mamba-based Dual Domain Learning for Underwater Image Enhancement
Underwater images often suffer from severe degradation, such as color distortion, low contrast, and blurred details, due to light absorption and scattering in water. While learning-based methods like CNNs and Transformers have shown promise, they face critical limitations: CNNs struggle to model the long-range dependencies needed for non-uniform degradation, and Transformers incur quadratic computational complexity, making them inefficient for high-resolution images. To address these challenges, we propose Hero-Mamba, a novel Mamba-based network that achieves efficient dual-domain learning for underwater image enhancement. Our approach uniquely processes information from both the spatial domain (RGB image) and the spectral domain (FFT components) in parallel. This dual-domain input allows the network to decouple degradation factors, separating color/brightness information from texture/noise. The core of our network utilizes Mamba-based SS2D blocks to capture global receptive fields and long-range dependencies with linear complexity, overcoming the limitations of both CNNs and Transformers. Furthermore, we introduce a ColorFusion block, guided by a background light prior, to restore color information with high fidelity. Extensive experiments on the LSUI and UIEB benchmark datasets demonstrate that Hero-Mamba outperforms state-of-the-art methods. Notably, our model achieves a PSNR of 25.802 and an SSIM of 0.913 on LSUI, validating its superior performance and generalization capabilities.
BenthiCat: An opti-acoustic dataset for advancing benthic classification and habitat mapping
Benthic habitat mapping is fundamental for understanding marine ecosystems, guiding conservation efforts, and supporting sustainable resource management. Yet, the scarcity of large, annotated datasets limits the development and benchmarking of machine learning models in this domain. This paper introduces a thorough multi-modal dataset, comprising about a million side-scan sonar (SSS) tiles collected along the coast of Catalonia (Spain), complemented by bathymetric maps and a set of co-registered optical images from targeted surveys using an autonomous underwater vehicle (AUV). Approximately 36000 of the SSS tiles have been manually annotated with segmentation masks to enable supervised fine-tuning of classification models. All the raw sensor data, together with mosaics, are also released to support further exploration and algorithm development. To address challenges in multi-sensor data fusion for AUVs, we spatially associate optical images with corresponding SSS tiles, facilitating self-supervised, cross-modal representation learning. Accompanying open-source preprocessing and annotation tools are provided to enhance accessibility and encourage research. This resource aims to establish a standardized benchmark for underwater habitat mapping, promoting advancements in autonomous seafloor classification and multi-sensor integration.
Synthetic Enclosed Echoes: A New Dataset to Mitigate the Gap Between Simulated and Real-World Sonar Data
This paper introduces Synthetic Enclosed Echoes (SEE), a novel dataset designed to enhance robot perception and 3D reconstruction capabilities in underwater environments. SEE comprises high-fidelity synthetic sonar data, complemented by a smaller subset of real-world sonar data. To facilitate flexible data acquisition, a simulated environment has been developed, enabling the generation of additional data through modifications such as the inclusion of new structures or imaging sonar configurations. This hybrid approach leverages the advantages of synthetic data, including readily available ground truth and the ability to generate diverse datasets, while bridging the simulation-to-reality gap with real-world data acquired in a similar environment. The SEE dataset comprehensively evaluates acoustic data-based methods, including mathematics-based sonar approaches and deep learning algorithms. These techniques were employed to validate the dataset, confirming its suitability for underwater 3D reconstruction. Furthermore, this paper proposes a novel modification to a state-of-the-art algorithm, demonstrating improved performance compared to existing methods. The SEE dataset enables the evaluation of acoustic data-based methods in realistic scenarios, thereby improving their feasibility for real-world underwater applications.
TUGS: Physics-based Compact Representation of Underwater Scenes by Tensorized Gaussian
Underwater 3D scene reconstruction is crucial for multimedia applications in adverse environments, such as underwater robotic perception and navigation. However, the complexity of interactions between light propagation, water medium, and object surfaces poses significant difficulties for existing methods in accurately simulating their interplay. Additionally, expensive training and rendering costs limit their practical application. Therefore, we propose Tensorized Underwater Gaussian Splatting (TUGS), a compact underwater 3D representation based on physical modeling of complex underwater light fields. TUGS includes a physics-based underwater Adaptive Medium Estimation (AME) module, enabling accurate simulation of both light attenuation and backscatter effects in underwater environments, and introduces Tensorized Densification Strategies (TDS) to efficiently refine the tensorized representation during optimization. TUGS is able to render high-quality underwater images with faster rendering speeds and less memory usage. Extensive experiments on real-world underwater datasets have demonstrated that TUGS can efficiently achieve superior reconstruction quality using a limited number of parameters. The code is available at https://liamlian0727.github.io/TUGS
UWA360CAM: A 360 24/7 Real-Time Streaming Camera System for Underwater Applications
Omnidirectional camera is a cost-effective and information-rich sensor highly suitable for many marine applications and the ocean scientific community, encompassing several domains such as augmented reality, mapping, motion estimation, visual surveillance, and simultaneous localization and mapping. However, designing and constructing such a high-quality 360 real-time streaming camera system for underwater applications is a challenging problem due to the technical complexity in several aspects including sensor resolution, wide field of view, power supply, optical design, system calibration, and overheating management. This paper presents a novel and comprehensive system that addresses the complexities associated with the design, construction, and implementation of a fully functional 360 real-time streaming camera system specifically tailored for underwater environments. Our proposed system, UWA360CAM, can stream video in real time, operate in 24/7, and capture 360 underwater panorama images. Notably, our work is the pioneering effort in providing a detailed and replicable account of this system. The experiments provide a comprehensive analysis of our proposed system.