Underwater Imaging
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2 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Latest papers 45
Consumer-grade cameras in flat-port housings are widely used for underwater exploration and mapping of coral reefs and seafloor habitats due to their low cost and accessibility. However, refraction at flat-port interfaces causes bowl-shaped deformation in reconstructed scenes and camera trajectories, compromising the metric accuracy required for mapping and navigation. To remove the dominant refractive distortion before reconstruction, we introduce a physics-based refraction correction in image space. Our method is downstream-agnostic: the refraction-corrected images can be directly used as input to existing reconstruction and SLAM algorithms. We characterize the refractive distortion through ray-tracing simulations and validate our correction on two real underwater datasets with differing scene structures. Compared with conventional and refractive Structure-from-Motion (SfM), our approach removes reconstruction deformation while registering more frames and maintaining low reprojection error. The correction further generalizes across diverse reconstruction and VSLAM backends, demonstrating its broad applicability to downstream vision pipelines.
PIC-UIE: Predicting Image-Adaptive Corrections for Lightweight Underwater Image Enhancement
Underwater image enhancement (UIE) aims to restore visibility, color fidelity, and structural detail from images degraded by wavelength-dependent attenuation and backscatter. State-of-the-art UIE methods often rely on large backbones and dense image-to-image prediction, limiting their practicality for edge deployment. Moreover, operating entirely in a single color space couples degradation estimation with luminance and chroma correction. To address these challenges, we propose PIC-UIE, a lightweight predictor--executor framework that predicts image-adaptive corrections from a fixed RGB thumbnail and applies them to the native-resolution input in the YCbCr color space. The predictor produces seven outputs, organized into spatial correction, nonlinear luminance and coupled chroma mapping, and image-level color calibration. A depth map regularizes the transmission proxy during training, whereas inference uses only the RGB input. With 9,486 parameters and 0.094 GFLOPs at , PIC-UIE achieves 24.137 dB PSNR and 0.9216 SSIM on UIEB-90 and 21.320 dB PSNR on zero-shot LSUI. It further processes native 4K images at 55.0 FPS under the comparison protocol. These results show that structured correction prediction provides an effective and practical alternative to dense RGB reconstruction for underwater image enhancement.
Odometry-Aided Real-Time Mapping for Underwater Robots Using Forward-Looking Sonar
Reliable perception is essential for underwater vehicles operating in complex environments, where light attenuation and scattering often degrade visibility and compromise optical sensing. Forward-looking sonar (FLS) offers an alternative by providing high-frame-rate acoustic imaging under poor optical conditions. However, real-time FLS mapping remains challenging due to unresolved target elevation, spatially non-uniform noise, and fragmented target boundaries, which hinder feature extraction and introduce geometric ambiguity during projection. To address these challenges, we propose a cascaded feature reconstruction pipeline combining fast Fourier transform (FFT)-based denoising, fast multiscale constant false alarm rate (MCFAR) detection, and gradient-adaptive boundary connection to extract geometric features from degraded sonar images with low latency. We integrate attitude-aware geometric projection with incremental occupancy accumulation to construct a depth-referenced 2.5D map for local mapping in confined underwater environments. The sonar's vertical position is referenced to an external sensor, while target elevation is assigned under an explicit geometric assumption rather than measured directly by FLS. Experiments in a 3 m X 5 m pool demonstrate centimeter-scale planar mapping accuracy, with a root-mean-square error (RMSE) below 3 cm across three sequences and an average processing time of 42.4 ms per frame.
Improved Automatic Target Recognition in Synthetic Aperture Sonar Imagery Using Large Deep Neural Networks
Automatic Target Recognition (ATR) in Synthetic Aperture Sonar (SAS) is a task largely dominated by deep neural networks (DNNs). Most SAS-ATR models use convolutional neural network (CNN) architectures whereas transformer-based architectures have had much less representation in the literature despite being state of the art in general computer vision (CV) research. Additionally, researchers have had mixed results in attempting to overcome challenges presented by a scarcity of labeled training data by using methods such as data augmentation and the use of pretrained weights from a variety of imaging modalities. In this work, we compare the performance of modern CNN and transformer-based DNNs to determine which architecture and training configurations elicit the highest performance in SAS-ATR. We investigate how network size, architecture, pretraining method, data augmentation and other forms of regularization affect SAS-ATR performance with a focus on producing the highest-performing model and providing a roadmap for training state-of-the-art SAS-ATR models.
-SUB: A Physics-Informed Synthetic Underwater Benchmark Dataset for Underwater Image Enhancement
This paper presents -SUB, a physics-informed framework for generating synthetic underwater benchmark datasets that bridges the synthetic-to-real gap for Underwater Image Enhancement (UIE). The proposed framework extends the classical underwater image formation model by incorporating depth-dependent downwelling irradiance, biologically resolved absorption, and environmental scattering across all ten Jerlov water types, together with independently controllable residual phenomena. Using this framework, the -SUB dataset consists of paired synthetic underwater-reference images spanning shallow-to-deep and coastal-to-oceanic environments. Extensive simulation studies have been carried out to evaluate -SUB along two criteria namely hyper-realism and generalizability. For hyper-realism, -SUB attains a global Frechet Inception Distance (FID) that is 46% lower than Syrea. For generalizability, four state-of-the-art UIE architectures (FUnIE-GAN, Pix2Pix, PUIE-Net, and Phaseformer) are used for comparative evaluation of -SUB. These models were independently trained on six datasets including one real and five synthetic datasets and tested on six real-world benchmarks datasets. Across four UIE architectures and six real benchmark datasets, -SUB improves UIQM by 4.18% over PHISWID (next best) and 9.46% over Syrea (next best), while reducing NIQE by 48.78% and 23.98%, respectively. These results establish -SUB as a hyper-realistic and generalizable benchmark for developing the next generation of underwater image enhancement methods. The code and dataset are available at https://github.com/airl-iisc/pi-SUB
Degradation-Guided Underwater Image Restoration with Task-Oriented Latent Control
Degradation information in underwater images plays a dual role: its spatial and spectral cues can guide adaptive restoration, while degradation-entangled features may be propagated without explicit regulation during decoding. Existing methods largely overlook this dual role, either underexploiting degradation cues or directly forwarding encoder features through skip connections. To address this issue, we propose PROTEUS, which couples degradation-guided feature adaptation with task?oriented latent control. PROTEUS tackles this problem from two complementary perspectives. At the feature level, the Guided Dynamic Feature Modulation Block exploits spatially varying degradation cues to adapt feature processing across network stages. At the representation level, the task-oriented latent controller learns a structured control code under discriminative regularisation and uses it for channel-wise modulation of skip features, without requiring the code to form a metrically cleaner embedding. Extensive experiments on five paired and four non-reference underwater benchmarks demonstrate that PROTEUS achieves highly competitive restoration performance, with a favourable balance between restoration quality and computational cost.
SCTD 3.0: Sonar Common Target Detection in the Wild - A Large-Scale, Multi-Scene Dataset from Real Marine Surveys
Synthetic Aperture Sonar (SAS) is core for wide-area detection of small underwater targets. However, large-scale, high-quality SAS datasets are scarce, hindering data-driven recognition. Existing benchmarks are small and limited to single scenarios, failing to reproduce complex acoustic scattering, diverse seabeds, and multi-pose imaging in real detection. To fill this gap, we introduce SCTD 3.0 - a large-scale real-measured dataset for Sonar Common Target Detection in the Wild in natural waters. It contains over 10,000 high-quality real SAS image snippets from multi-frequency systems (240 kHz, 450 kHz, and others), covering ten typical target categories across varied seabed geomorphologies, with multiple observation angles, detection ranges, and frequency bands. We establish a rigorous hierarchical annotation protocol that decouples labeling of intrinsic physical properties, deployment characteristics, and scattering phenomena - covering material, geometry, internal structure, burial state, shadow integrity, specular highlights, edge diffraction, and resonance effects. This enables fine-grained target characterization. We also construct a multi-task benchmark for object detection, fine-grained classification, and attribute prediction, evaluating mainstream deep learning models under cross-domain, cross-scene, cross-frequency, and cross-view generalization. SCTD 3.0 is expected to provide a critical data cornerstone for robust underwater target perception in open-water environments. SCTD 3.0 is available at https://github.com/automlresearch/SCTD-3.0.
Swimm3R: Splatting with Medium-aware SfM for Underwater 3D Reconstruction
We propose Swimm3R, a unified framework that combines medium-aware structure-from-motion (SfM) with Underwater Beta Splatting to address scattering- and attenuation-induced failures in underwater 3D reconstruction. Swimm3R distills in-air geometric priors into a feed-forward backbone and uses a physics head to regress underwater image-formation parameters, camera poses, and restored point clouds. Additionally, we introduce Underwater Beta Splatting, which extends Gaussian splatting with Beta primitives and scattering-aware geometric gradients for stable underwater geometry representation. We further establish the Barbados underwater video dataset to demonstrate the effectiveness of our method in challenging underwater environments. On this dataset, Swimm3R robustly recovers underwater scene structure under challenging scattering conditions, yielding coherent seafloor geometry. Using these predicted point clouds, the proposed Underwater Beta Splatting improves average PSNR by dB over WaterSplatting while increasing downstream localization performance by and percentage points in RRA@15 and RTA@15, respectively.
A Comparison of Data Augmentation Methods for Training Deep Neural Networks on Synthetic Aperture Sonar
In this work we study Automatic Target Recognition (ATR) for Synthetic Aperture Sonar (SAS) data with a focus on deep neural networks (DNNs). The main challenge in training DNNs for SAS-ATR arises from the limited quantity of labeled target examples due to the significant costs and time required to collect real-world SAS data. One successful general strategy for mitigating the problem of limited training data is augmentation, which generates additional synthetic training data by introducing realistic variations to available data. Prior research has investigated a variety of augmentation strategies for SAS-ATR, including conventional image augmentations (e.g., contrast changes, cropping) as well as augmentations motivated the specific physics of SAS data. Building on prior work, we systematically compare many of these existing augmentation strategies for training DNNs for SAS-ATR. We also investigate the impact of augmentation when combined with modern DNN architectures such as transformers. The results indicate that augmentation can improve target recognition accuracy, although benefits vary, and not all augmentations are beneficial.
DY-LUT: Depth-Aware YCbCr Lookup Tables for Real-Time Underwater Image Enhancement
Underwater image enhancement is challenged by spatially non-uniform, wavelength-dependent attenuation. Propagation distance and wavelength govern this degradation, while YCbCr separates luminance from chrominance for restoration. We propose DY-LUT, a depth-aware YCbCr lookup-table framework for real-time enhancement. A dual-branch encoder predicts image-level fusion weights and a joint pair of pixel-wise degradation indices from image and depth features. These quantities condition learnable 4D LUTs, followed by lightweight local refinement. DY-LUT preserves traditional LUT efficiency while enabling depth-conditioned, spatially adaptive restoration. With externally supplied depth, its 3.56M-parameter enhancement network achieves competitive quality on UIEB-90 and LSUI and runs -- faster than representative high-capacity baselines. Adaptive inference further maintains real-time performance ( ms) for 4K UIQAD images. DY-LUT also benefits downstream detection and feature matching. Ablations show that YCbCr is a more effective basis than RGB for depth-conditioned lookup, while the jointly learned indices further improve adaptive querying. These results provide a physically grounded route to efficient UIE on practical platforms.
CLUIE: Clustering-Aware Recurrent Propagation with Local Structural Compensation for Underwater Image Enhancement
Underwater image enhancement remains challenging due to wavelength-dependent light absorption, scattering, and backscattering, which jointly cause color distortion, contrast degradation, and detail loss. Since these degradations vary with scene depth and imaging conditions, different regions within the same image often exhibit heterogeneous degradation patterns and thus require region-adaptive restoration. Although visual RWKV models offer an efficient linear-complexity solution for long-range dependency modeling, their predefined scanning orders are content-agnostic and therefore fail to adapt recurrent state propagation to spatially non-uniform restoration demands. To address this limitation, we propose a Clustering-aware RWKV framework, termed CRWKV, which reformulates the fixed recurrent propagation path of conventional RWKV into a content-adaptive token trajectory. Specifically, we introduce Clustering-aware Semantic Dynamic Reordering (CSDR), which groups tokens according to semantic feature similarity and derives a dynamic traversal order from inter-cluster contextual relations. This design enables WKV states to be accumulated along semantically correlated regions rather than fixed spatial or spectral orders. Since dynamic reordering may disrupt the local continuity of original spatial neighborhoods, we further propose Dark-response Modulated Local Propagation (DMLP), which extracts local structural responses via depth-wise convolution and adaptively modulates their propagation strength using a neighborhood-aware pseudo-dark response map. In this way, local structural cues are compensated before recurrent aggregation while preserving content-adaptive long-range modeling. Extensive experiments on multiple underwater image enhancement benchmarks demonstrate that CRWKV achieves state-of-the-art quantitative performance and superior visual quality.
WAT3R: Feedforward Underwater 3D Reconstruction
Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consistency across views, leading to inaccurate multi-view geometry. To address this issue, we propose WAT3R, a feed-forward framework for reconstructing 3D scenes directly from underwater images. By leveraging degradation adaptation as a geometry-constrained process, WAT3R integrates a lightweight neural adaptation module to flexibly account for these underwater imaging effects, thereby improving multi-view reconstruction quality. Implemented in a single forward pass, WAT3R directly and efficiently outputs pixel-aligned 3D point maps and camera poses from underwater videos, allowing a high-quality underwater 3D reconstruction. Experiments conducted on the FLSea, SQUID, and USOD10K datasets show that our method consistently outperforms state-of-the-art approaches on 3D reconstruction tasks, including multi-view/monocular depth estimation and camera pose estimation.
Remote Awareness of Seafloor Images Collected by AUVs over Low-Bandwidth Communication Links
This paper introduces a method for real-time processing and transmission of autonomous underwater vehicle (AUV) imagery over low-bandwidth communication links. It leverages artificial intelligence (AI) techniques to identify a set of images that best represent an entire dataset, or automatically finds the most similar images to a given query image for transmission to operators. Combined with metadata of a larger set of images, compressed versions of the selected images can be transmitted over satellite communication links or underwater modems, and provide operators on shore with information about the type of imagery the AUV is collecting while it is still deployed. Data from three deployments off the coast of the UK and in Gran Canaria using different AUVs and imaging systems demonstrate the method in the field. It achieved an almost 400,000-fold reduction in data volume compared to the raw data size, enabling transmission of data summaries of a 2-hour 47-minute-long mapping mission in just over 34 minutes over low-bandwidth satellite communication.
Why Domain Matters: Domain-Aware Benchmarking of Underwater Object Detection and Annotation Quality
Underwater object detection is strongly affected by domain shift, where performance can vary significantly across different locations, habitats, and deployment conditions. However, detector performance is typically evaluated using aggregate metrics that hide failures in specific environments, while existing domain generalization benchmarks often rely on synthetic variations that do not reflect real-world conditions. We introduce a framework that characterizes underwater images by appearance, scene composition, and acquisition geometry to assign domain labels. Using this framework, we perform the first systematic study of how domain factors influence both human annotation quality in underwater object detection datasets and deep learning-based detector performance, revealing substantial domain-dependent discrepancies. By incorporating physically meaningful domain labels, domain shift becomes something we can characterize, measure, benchmark, and act on. We highlight how this can be used to guide data collection and annotation, design more informative benchmarks, and assess detector robustness across diverse underwater environments.
Wat3R: Underwater 3D Geometry Learning without Annotations
Estimating 3D geometry in underwater environments presents unique challenges due to light attenuation, scattering, and the absence of large-scale, high-quality 3D annotations. Pioneering methods rely on massive dense annotations that are impractical in underwater settings. In this paper, we propose Wat3R, a cross-domain semi-supervised learning framework designed to adapt feed-forward 3D reconstruction models from air to underwater scenes. Uniquely, our method eliminates the need for any annotated underwater data following a teacher-student architecture, that learns robust geometry representations merely on abundant unlabeled real underwater video footage. We also design a cross-view consistency loss that leverages geometric cues from other views to compensate for the information degradation in the current view caused by water attenuation and scattering. Furthermore, considering the lack of comprehensive evaluation benchmarks, we construct Water3D, a diverse dataset covering various water bodies and underwater scenarios, designed for geometric task evaluation. Experimental results demonstrate that Wat3R outperforms current state-of-the-art methods in underwater multi-view depth estimation and point cloud reconstruction. The dataset and code are available at https://github.com/LSXI7/Wat3R .
AquaStereo: Enabling Underwater Stereo Matching via Depth-Conditioned Diffusion and Geometry Self-Distillation
Learning-based stereo matching models struggle in underwater environments due to scarce in-domain data and the difficulty of extracting discriminative correspondences from degraded imagery. In this work, we present , a perception-enhanced framework with a data simulation pipeline and a self-distillation strategy that jointly address data scarcity and feature degradation in underwater stereo matching. First, a depth-conditioned diffusion pipeline renders underwater stereo pairs while preserving binocular geometry, with a lightweight left-right consistency module ensuring geometric alignment. Training on this synthetic corpus effectively narrows the terrestrial-underwater gap and improves zero-shot robustness. Second, a frozen binocular teacher trained on clean terrestrial pairs guides a student exposed to rendered underwater pairs with perturbations. A stage-weighted sequence loss is performed to align the student's disparities with the teacher's geometry, while a clean-branch supervision with shared pseudo targets prevents scale drift. To further enhance feature stability under turbidity and low texture, we introduce learnable perception frames, a perception-enhanced feature formulation that constructs robust matching descriptors by fusing temporal cues from two auxiliary views encoded by a video backbone with semantic features extracted by a strong image encoder. Extensive experiments demonstrate that substantially improves robustness and zero-shot generalization in challenging underwater scenarios. The code is available at https://github.com/qz-wei/AquaStereo.
Robust Image Processing Techniques for Construction Environment Monitoring Using Underwater Robots
This paper proposes a robust image processing framework for underwater robot-based construction environment monitoring, targeting complex degradations observed in real marine environments. Unlike conventional approaches that mainly consider absorption and backscattering, real underwater imagery is strongly affected by depth-dependent forward scattering blur and particle-induced degradations such as marine snow. To address this, we introduce a staged processing pipeline that sequentially models background degradation via depth-aware forward scattering and foreground degradation using realistic marine snow patterns extracted from real images. The resulting synthetic data are used to retrain an existing Joint-ID network without modifying its architecture, enabling an isolated evaluation of dataset realism. In addition, a lightweight post-processing scheme is applied to enhance contrast and structural clarity. Experiments on real underwater datasets collected in Korean coastal environments demonstrate consistent improvements in visual quality and UIQM scores. The results indicate that explicitly modeling forward scattering and realistic particle effects effectively reduces the synthetic-to-real gap and improves practical applicability in real-world underwater robotic operations.
Beyond Aesthetics: Quantifying Information Loss in Turbid Scenes
Visibility in underwater environments degrades rapidly under turbid conditions, yet the effects on computer-vision models remain unclear. This issue is compounded by reliance on synthetic turbidity datasets, which may misrepresent real-world information loss. To address this gap, we introduce the Turbid Underwater Baseline (TUB) dataset, comprising 1,320 images captured under extreme turbidity and over 16,000 high-confidence ground-truth segmentation masks. We additionally propose PCD, a metric derived from phase congruency maps that is invariant to contrast and aims to capture the loss of structural information in real turbidity. We show that PCD correlates strongly with the performance of instance segmentation models on both real and synthetic turbid images, whereas common metrics in the field show weak to no correlation at all. The dataset and relevant code can be found on the project page: https://vap.aau.dk/pcd
Taxonomy-aware deep learning for hierarchical marine species classification in underwater imagery
Automated classification of marine species from underwater imagery is essential for scalable ocean biodiversity monitoring and conservation policy. Existing approaches struggle with severe domain shift across collection platforms, fine-grained visual similarity between closely related species, and uneven annotation granularity, where many specimens can only be identified to genus or a coarser taxonomic rank. We present a taxonomy-aware deep learning framework that aligns both the training loss and the inference rule with the hierarchical structure of biological classification, combining a taxonomy-weighted loss, minimum-risk Bayesian inference, multi-scale feature encoding, and independent per-rank classification heads. Evaluated on the FathomNet 2025 dataset1 (79 marine classes across seven taxonomic ranks), the system achieves a mean taxonomic distance of 1.581, within 3% of the 1st-place solution (1.535), with the largest gains from metric-aligned inference and simple, decoupled components that generalize better than learned dependencies under distribution shift.
Ocean4D: Generative Underwater 4D Reconstruction via Medium-Aware Video Diffusion
Underwater 4D reconstruction remains challenging due to the coupling between degraded light transport in participating media and dynamic water variations. Most existing Methods are developed under in-air assumptions and do not explicitly account for underwater absorption and backscatter. Additionally, near-static assumptions make these approaches sensitive to drifting particles and dynamic distractors , leading to unstable geometry and inconsistent cross-view results. To address these issues, we propose a generative framework for underwater 4D reconstruction, named Ocean4D, which is built on two complementary components. Specifically, 4D-GCC constructs 4D geometrically consistent conditioning with improved cross-frame coverage, while the Medium-Aware Block performs implicit medium-aware denoising in the latent diffusion process to stabilize underwater appearance under absorption and scattering. Given a monocular video and target cameras, our method generates videos along the target trajectories while preserving global structure and cross-view consistency. Extensive experiments on both dynamic and static underwater benchmarks demonstrate state-of-the-art performance on underwater reconstruction.
ISOPoT: Imaging Sonar Odometry by Point Tracking
Reliable navigation in underwater environments remains a key challenge in marine robotics. In such scenarios, forward-looking sonars are a natural choice for long-range perception, offering wide coverage even in turbid, low-visibility conditions. However, sonar images are inherently noisy, contain artifacts, and lack rich semantic structure, causing standard computer vision methods for keypoint detection and matching to perform poorly. In this paper, we introduce ISOPoT, an imaging sonar odometry method based on modern point tracking techniques. We propose a sonar odometry pipeline that uses multi-frame point tracks as its primary correspondence representation, augmented with lightweight optimizations to improve robustness. We evaluated the proposed method on the Aracati 2017 dataset, as well as on an internal sonar dataset collected in real-world underwater environments. Our results show that ISOPoT outperforms previous state-of-the-art methods consistently in both sonar-only scenarios and in multi-sensor settings.
Towards 3D karst underwater scene reconstruction from rotating sonar data
Karst aquifers provide critical freshwater resources but pose significant hazards due to their complex and poorly understood subsurface geometry. Mapping these environments is challenging because sonar data from underwater exploration is sparse and noisy, while navigation estimates suffer from drift limiting standard 3D reconstruction methods. We present a pipeline for reconstructing underwater karst conduits from a sonar profiler. We combine a continuous-time SLAM approach to correct trajectory drift with a novel two-stage deep learning method for surface reconstruction, producing an immersive and navigable 3D mesh for hydrogeological analysis.
A Dual-Branch Collaborative Framework for Joint Optimization of Underwater Image Enhancement and Object Detection
Due to wavelength dependent light absorption and scattering, underwater images usually suffer from color distortion and blurred details, which limits underwater object detection performance. Existing underwater image enhancement methods mainly focus on visual quality improvement, while it is still difficult to balance enhancement quality, processing efficiency, and downstream detection performance. Therefore, this paper proposes an efficient dual-branch underwater image enhancement framework for object detection. The detail enhancement branch improves brightness and local contrast to recover texture details in dark regions. The color restoration branch uses adaptive compensation to reduce color distortion and improve color gradation. By combining the complementary outputs of the two branches, the proposed framework provides clearer and more informative images for object detection. On the UIEB and EUVP datasets, the proposed method achieves UIQM scores of 2.249 and 2.576. When applied to the YOLOv8 detection task on the URPC dataset, the proposed method improves mAP50 by 2.1% compared with the baseline. Extensive experiments show that our method improves object detection in complex underwater scenes, while balancing enhancement quality and processing efficiency.
Fusing Transferred Priors and Physics-based Decomposition for Underwater Image Enhancement
The underwater images are captured within diverse water-medium conditions, leading to complex degradation, including color bias, low contrast, and blur effect. Recently, learning-based methods have demonstrated their potential for underwater image enhancement (UIE). However, most of the previous work focus on the training strategy or network design to make the enhanced result aligned well with the labels in datasets, ignoring that the labels are selected from the enhanced results of previous UIE methods and these pseudo-labels are noisy. Consequently, the performance of their models is not satisfactory to a certain extent. However, collecting the true labels of the underwater images is challenging. In this work, we propose a transfer learning-based UIE that does not require underwater images to have paired noisy or true labels for learning. Instead, the UIE task is first divided into global color correction, haze removal, and background noise suppression following the underwater physics. Then multiple types of prior from other vision tasks are leveraged as cross-domain supervision in each step. In this way, a novel UIE is available via transfer learning, and the physics-aligned UIE decomposition provides theoretical soundness. Qualitative and quantitative experiments demonstrate that our proposal based on physics and priors fusion achieves SOTA performance in the UIE task and effectively boosts downstream vision tasks, significantly outperforming benchmark methods. Project repo: https://github.com/Haru2022/P2-UIE.
Variational Deep Unfolding with Mamba-Based Nonlocal Modeling for Underwater Image Enhancement
Underwater imaging plays a crucial role in ocean engineering, although captured data often suffer from poor visibility and color distortion. To address these challenges, we propose a model-based deep unfolding network for underwater image enhancement that integrates variational modeling into a learnable architecture. The framework is guided by a variational formulation based on a dehazing decomposition, incorporating a multiplicative residual component to absorb remaining artifacts and a nonlocal gradient-type constraint to preserve structural details and enhance edge sharpness. We provide a theoretical analysis establishing the existence of solution for the associated minimization problem. The proposed unfolding method incorporates Mamba layers to efficiently capture self-similarities in the scene. In addition, we introduce a proximal trajectory loss that enforces consistency between the unfolding stages and the iterations of an ideal restoration regularizer. Experimental results demonstrate that the proposed unfolding approach achieves improved visual quality and competitive quantitative performance compared with recent state-of-the-art methods. The source code will be available at https://github.com/MIA-UIB/Variational-Unfolding-Mamba-Underwater-Enhancement .
Aqua Boundary-Saliency Attention Module for Lightweight Underwater Salient Instance Segmentation Detection Transformer
Underwater instance segmentation integrates pixel-level mask prediction and instance-level discrimination for marine resource exploration, ecological monitoring, and underwater robotic perception. Recent prompt-based and auxiliary-modality methods improve mask quality, but their reliance on large foundation models, prompt generation, or extra modality estimation complicates efficient deployment. This work introduces Lightweight Underwater Salient Instance Segmentation Detection Transformer (LUSIS-DETR), a compact detection-transformer framework built around the Aqua Boundary-Saliency Attention Module (AquaBSAM). AquaBSAM embeds underwater boundary, contrast, attenuation, chroma, dark-channel, and center-prior cues into DINOv2-initialized multi-scale features through bounded residual modulation, while auxiliary mask supervision and small-object copy-paste are training-only. Extensive evaluation on four recent underwater instance segmentation datasets, UIIS, UIIS10K, USIS10K, and USIS16K, shows competitively leading performance against previous state-of-the-art works across category-aware and salient-instance protocols. TensorRT half-precision (FP16) benchmarking on an NVIDIA T4 graphics processing unit (GPU) achieves 4.31-6.34 milliseconds (ms) latency, supporting real-time inference under an accessible reproduction setting.
Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting
Underwater scene reconstruction is essential for immersive exploration of aquatic environments, yet remains challenging due to complex participating-media effects such as absorption and scattering, as well as the limited field of view (FoV) of conventional cameras. Although combining panoramic imaging with 3D Gaussian Splatting (3DGS) offers a promising direction for photorealistic underwater rendering, traditional 3DGS struggles with both spherical projection distortion and underwater medium degradation. In this paper, we propose \textbf{Underwater360}, a physics-informed omnidirectional 3DGS framework for underwater panoramic scene reconstruction. First, we introduce an Omnidirectional Gaussian Splatting module that performs ray casting directly in spherical camera space instead of relying on 2D projection approximations, thereby reducing geometric distortions under 360 FoV. Second, we design a physics-based appearance-medium modeling architecture with pose-conditioned appearance embeddings to explicitly decouple intrinsic scene radiance from depth-dependent backscatter and attenuation, enabling physically grounded scene appearance restoration. Finally, we establish a new panoramic underwater benchmark dataset containing both synthetic and real-world scenes. Extensive experiments demonstrate that Underwater360 achieves superior performance in underwater novel view synthesis and scene appearance restoration, delivering improved rendering quality and cross-view consistency in complex underwater environments. The code and datasets are released at https://github.com/SwcK423/Underwater360
MambaDSF: Multi-Scale SSM with Dilated Feature Fusion for Sonar Small Target Detection
Sonar imaging is the primary modality for underwater target detection, yet small targets remain difficult to detect due to insufficient pixel coverage, low acoustic contrast, and scale ambiguity across imaging ranges. CNN-based detectors extract local features efficiently but cannot suppress noise-induced false alarms without global acoustic context. Transformer-based methods capture long-range dependencies at quadratic computational cost. Existing Mamba-based vision models offer efficient linear-cost scanning but lack multi-scale semantic alignment across pyramid levels, multi-receptive-field fusion, and small-target-aware training supervision needed for reliable sonar detection. This letter proposes Mamba Dilated-Scale Fusion (MambaDSF), a hybrid framework addressing these limitations through three contributions: a Mamba Enhanced Feature Pyramid (MambaEFP) backbone that jointly captures local echo cues and global acoustic context at linear complexity; a Dilate Fusion Mamba (DFMamba) encoder that enforces multi-scale feature alignment across pyramid levels; and Scale-Adaptive Weighted IoU (SA-WIoU) and Cross-Scale Coherence (CSC) losses that stabilize small-target training. MambaDSF achieves 91.5% mAP50 on the UATD forward-looking sonar benchmark with 28.7 million parameters, surpassing all compared detectors. On a small-target subset the gain reached +2.2 percentage points, and cross-domain evaluation on FLS and MD-FLS confirms the generalization of the proposed architecture. The codes are publicly available at https://github.com/IDontKnowAAA/MambaDSF.
Physics-Guided Self-Supervised Statistical Residual Learning for Sonar Despeckling with Improved Generalization
This letter introduces a physics-informed self-supervised framework for sonar image despeckling that reformulates despeckling as residual consistency in the homomorphic log domain. By constraining the log-ratio residual to obey multiplicative speckle statistics, the proposed method eliminates the need for clean supervision while preventing degenerate identity solutions. A variance-targeted statistical loss combined with edge-aware structural regularization and median-guided curriculum stabilization enables effective speckle suppression with preserved structural fidelity. This formulation along with a lightweight neural network achieves state-of-the-art performance across multiple real sonar datasets and demonstrates excellent cross-dataset robustness, while remaining suitable for real-time deployment.
Single View Seafloor Recovery from Imaging Sonar via Differentiable Rendering
Sonar is often the only modality suitable for high-resolution imaging underwater due to light attenuation and turbidity. Forward-looking imaging sonar provides measurements over range and horizontal angle but collapses vertical structure into a flat image, creating ambiguities that make 3D recovery challenging. A common use case for imaging sonar is underwater terrain mapping (bathymetry), yet current methods require many views, expensive multi-sensor setups, or significant training data, which limits use and adaptability to new environments. We present a training-free method that recovers bathymetry from a single sonar image in under 30 seconds via differentiable rendering, conditioned on a known seafloor tilt. To our knowledge, this is the first differentiable rendering approach for single-view height recovery in sonar. Our method implements differentiable sonar ray tracing and optimizes an explicit height field to reproduce the target image. On synthetic datasets, our approach outperforms a supervised CNN under distribution shift and remains close on rough terrain, while the CNN wins in-distribution. By modeling physically grounded priors of the sonar process, our method adapts across sensor configurations and environments without training data.