Video Generation Evaluation
Momentum
22 papers in the last four weeks, up 83% on the four weeks before. 0.2% of all new papers.
Latest papers 129
Recent video generation models are increasingly framed as world models. Many physical processes can unfold in more than one valid way. Therefore, a world model should reproduce not only a plausible trajectory, but also the distribution of possible behaviors under the same initial observation and action. We call this distribution-level requirement probabilistic alignment. However, existing evaluations largely assess individual-video plausibility and do not test whether repeated generations recover the correct distribution. This raises a central question: how far are current video generators from probabilistically aligned world modeling? To answer it, we formalize probabilistic alignment as a distributional criterion for world models and introduce PAWBench, a benchmark for evaluating video generators as stochastic samplers of world dynamics. We further introduce PAWEval, an outcome-level protocol that converts repeated video rollouts into empirical distributions over possible physical behaviors. Across 50 scenarios and eleven current systems, no model consistently matches the reference probabilities while recovering the range of valid behaviors. Having established this gap, we test whether language prompts, initial noise sampling, or model training can reshape the model's predictive distribution. We believe our work can serve as a foundation for future efforts to move towards probabilistically aligned world modeling.
VA-Judger: Reward Modeling from Human Preference Feedback for Joint Video-Audio Generation
Using reinforcement learning to post-train joint video-audio generation models requires a reward signal. Existing methods construct this reward by combining metrics for individual quality dimensions, including audio quality, visual fidelity, and synchronization. However, these metrics evaluate perceptual dimensions separately and fail to capture the overall semantic and temporal coherence among the text prompt, video, and audio that shapes human preferences. Optimizing models against these metrics encourages reward hacking, generating video-audio content that achieves high scores on these metrics yet appears incoherent or unfaithful to human viewers. To address this problem, we first construct a large-scale human-preference dataset VAPref-10K for joint video-audio generation, comprising 9K prompts and 10.3K fine-grained paired comparisons from open-source generation models. We also introduce the VA-Judger-Bench benchmark with both in-domain and out-of-domain model comparisons to evaluate whether reward models truly align with human preferences. We further propose VA-Judger, a chain-of-thought omni-reward model for joint video-audio generation. In particular, VA-Judger first learns from pairs with clear quality gaps to establish structured output and coarse preference discrimination, then distills reliable preference explanations for harder near-quality comparisons via rejection sampling verified against human annotations, and finally performs dimension-wise reinforcement learning that decomposes human feedback into individual quality dimensions for denser reward signals than a single binary preference label. Experiments show that VA-Judger outperforms metric baselines in predicting human preferences on both in-domain and out-of-domain evaluations. Using its human-aligned rewards for post-training audio-video generation model also yields significant improvements in generation quality.
V-RAE: Rethinking Video Latent Spaces for Generation
Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization. A reconstruction-optimal latent space, however, need not be well suited to generative modeling. We propose V-RAE, a video representation autoencoder that builds compact generative latents on top of frozen vision foundation model representations. A lightweight temporal pooling module removes temporal redundancy while preserving semantic structure, and a video decoder reconstructs continuous motion from the compressed features. We evaluate V-RAE with four representative frozen encoders on video reconstruction, semantic probing, and class-conditional generation. V-RAE achieves 2.13 rFVD on K600, outperforming all evaluated large-scale pretrained video VAEs. Its latents retain substantially more semantic information than conventional video tokenizer latents. Under matched generation settings, our best variant achieves gFVD scores of 117.86 and 19.16 on UCF101 and K600, respectively, while converging up to 6x faster}. We further show that reconstruction quality alone is insufficient to characterize generative utility and introduce tFVD, a temporal-coherence diagnostic that correlates more reliably with downstream generation quality. Beyond video generation, V-RAE also improves future video prediction on Cityscapes over the Wan 2.2 VAE latent space under matched prediction settings. Taken together, the experiments show that frozen semantic representations can support video reconstruction, generation, and predictive modeling. The project page: https://v-rae.github.io/.
Beyond Trial-and-Error: Agentic Optimization for Image-to-Video Adherence
Modern black-box Image-to-Video (I2V) models offer powerful capabilities in automated content creation, yet their lack of fine-grained control and reliability presents significant challenges in professional workflows. Their inherent stochasticity causes minor variations in textual prompts or hyperparameters to yield drastically different outputs often necessitating inefficient, brute-force trial-and-error processes. To address these limitations, we introduce the ``Agentic Self-Improvement" framework, which reframes video synthesis into a closed-loop, goal-directed optimization. Our framework systematically navigates the generation parameter space using a novel two-stage approach. In the first stage, an iterative prompt optimization loop uses a multimodal Large Language Model (mLLM) to refine the input prompt. This refinement implements two automated evaluations: Davidsonian Scene Graph (DSG) queries ensure semantic adherence, and Common Mistake Questions (CMQ) for artifact detection. At the second stage, we use Bayesian optimization to efficiently co-optimize stochastic seeds and CFG scales. This search is guided by a suite of quality metrics, including the novel Video-Text Adherence (VTA) score derived from the DSG and CMQ evaluations. Our framework significantly outperforms unguided search methods: in human preference studies, videos generated via our agentic approach were strongly preferred over baseline outputs, achieving win rates up to 69%. This work provides a practical and extensible methodology for enhancing the predictability and control of state-of-the-art video generation models, moving the field beyond speculative curiosities toward reliable, production-ready tools.
Sci-VBench: Evaluating Knowledge- and Reasoning-Intensive Video Generation in Science Domains
We introduce Sci-VBench, a comprehensive benchmark for evaluating knowledge- and reasoning-intensive video generation across scientific domains. It contains 1,253 expert-annotated examples spanning 60 subjects across four core disciplines: Natural Science, Healthcare, Humanities & Social Sciences, and Engineering. Each example requires models to generate temporally rich videos that demand scientific reasoning and knowledge-grounded synthesis, going beyond surface-level visual plausibility. We further establish a rubric-based evaluation protocol. Our analysis shows that, under this protocol, both non-expert human evaluators and MLLM-as-Judge systems can achieve relatively high agreement with expert judgments, supporting reproducible evaluation at scale. We benchmark 16 frontier proprietary and open-source models and find that, while automatic perceptual-quality scores cluster tightly across systems, performance on Prompt Grounding and Scientific and Causal Correctness varies substantially, with a pronounced proprietary-open-source gap. These findings show that advances in visual realism have not yet translated into reliable modeling of scientific and causal dynamics.
Open Evaluation Agent: Efficient and Promptable Evaluation of Visual Generative Models
Recent advances in visual generative models have enabled high-quality image and video generation, but evaluating these models often demands sampling hundreds or thousands of images or videos, which is computationally expensive. Existing evaluation methods also rely on rigid pipelines that overlook specific user needs and provide numerical results without clear explanations. Mimicking how humans quickly form impressions of a model's capabilities from only a few samples, we propose the Evaluation Agent framework, which employs human-like strategies for efficient, dynamic, multi-round evaluations, offering detailed, user-tailored analyses. Given a natural-language evaluation request, the agent decomposes it into sub-aspects, generates targeted prompts, samples images or videos from the evaluated model, invokes suitable evaluation tools, and iteratively updates its plan from the observed evidence, covering both predefined benchmark dimensions and open-ended user concerns. The framework is thus efficient, promptable, explainable, and scalable across models and tools. Experiments show that Evaluation Agent reduces evaluation time to 10% of traditional methods while delivering comparable results. We further introduce Open Evaluation Agent (Open-EA) by constructing EA-CoT-10K, a corpus of history-conditioned step-level instruction-tuning records derived from multi-round evaluation rollouts, and training EA-3B from Qwen2.5-3B-Instruct as a local planning backbone that preserves the structured reasoning, tool invocation, and summary protocol of the API-based agent while reducing dependence on proprietary backbones. Experiments validate the API-based agent on established T2I/T2V benchmarks and open-ended queries, and evaluate Open-EA on four in-domain and three out-of-domain T2V generator families, showing partial cross-family transfer of the learned policy.
Illusion or Integrity? Geometrical Consistency Metric for AIGC Video Quality Evaluation
Recently, AI-driven video generation has attracted considerable attention. This surge increases the demand for reliable video quality assessment (VQA) metrics to evaluate AI-generated content (AIGC) videos and guide model optimization. Existing studies assess video quality through visual harmony, video-text consistency, and domain-specific alignment, yet lack quantitative metrics for measuring fidelity to physical laws. To address this limitation, we present a novel benchmark that evaluates the quality of AIGC videos based on their compliance with physical principles by quantitatively measuring geometric consistency across frames extracted from generated sequences. This serves as a proxy for estimating the extent to which generated videos conform to real-world physical rules. Specifically, GeoCon-Bench captures global motion through translation estimation, fits homography or fundamental matrix models using background correspondences, and reports complementary metrics, including inlier ratio and geometric error. We also release a dataset containing 20 scenes across six motion categories. Experiments on state-of-the-art AIGC models demonstrate the reliability of GeoCon-Bench as a video quality assessment metric.
RAVEN-Eval: Rubric-Guided Automatic Evaluation for AI Video Generation Models Based on LMM Preference Judgement
AI video generation has advanced rapidly and entered widespread commercial use. As a result, quality differences among videos produced by state-of-the-art AI video generation models~(AIVGMs) have become increasingly difficult to discern using conventional evaluation criteria, such as visual fidelity and semantic instruction following. Meanwhile, human evaluation now requires more expertise and sustained attention, substantially increasing annotation costs. This calls for automated evaluation that can reliably distinguish fine-grained differences among advanced AIVGMs with minimal human intervention. To address this challenge, we present RAVEN-Eval, a rubric-guided automated evaluation framework for AIVGMs, built primarily on the LMM-as-a-judge paradigm. Through an automatic task curation and quality-filtering pipeline, RAVEN-Eval curates 150 text-to-video~(T2V) tasks and 100 image-to-video~(I2V) tasks, and systematically collects more than 4,500 AIGVs. At its core, RAVEN-Eval adopts rubric-guided automated LMM preference judgement, in which LMM judges conduct pairwise comparisons according to task-specific rubrics. It further introduces an anchor-based model insertion approach to reduce the evaluation cost of incorporating new models. Finally, we evaluate 20 high-performance AIVGMs, as well as the judging capabilities of 13 LMM judges, and establish the RAVEN-Eval Leaderboards. Overall, RAVEN-Eval paves a scalable path for automatic and trustworthy evaluation of rapidly evolving AIVGMs.
VideoArgus: Agentic Rubric-Grounded Unified Evaluation for Video Generation and Editing
Evaluating generated videos remains challenging because existing benchmarks rely on fixed evaluation content, cover only a subset of generation and editing settings, and provide limited evidence for their scores. We introduce VideoArgus, a unified rubric-grounded framework covering five video generation and editing settings. For each input instance, VideoArgus generates an output-blind, sample-specific rubric once and reuses it to evaluate all corresponding candidate videos. The rubric defines concrete criteria, scoring rules, failure modes, and evidence plans, which guide criterion-specific VLM QA and visual tools to produce evidence-grounded criterion scores, rationales, and a diagnostic report. We further construct VideoArgus-Bench, containing 1,026 curated input instances built from 653 high-quality images and 416 high-quality videos, with all benchmark rubrics pre-generated, frozen, and released. On a separate 1,260-video human-alignment set, VideoArgus achieves higher within-input Spearman and Kendall correlations with human judgments than the corresponding benchmark-specific evaluators across all five tasks. Model rankings also remain largely consistent across different rubric-generation and evaluation-VLM backbones. All code and data are released. Visit our project page: https://zzzmyyzeng.github.io/VideoArgus
Toward Uncertainty Quantification in Modern Art
Asked to animate the same modern artwork under different random seeds, a text to video model returns visibly different films, one reading per seed. Because modern art is ambiguous by intent, this disagreement is signal, not noise. Yet prevailing uncertainty quantification (UQ) collapses a set of generations to a dispersion scalar that says how much the seeds differ but not how: it cannot tell a compact interpretation from a dominant reading plus an outlier, two competing modes, or diffuse instability, nor whether the set still contains a rendering faithful to the original. We present the first study of the structure of generative uncertainty for modern art animation, and a reusable protocol for identifying source blind multiseed uncertainty: a suite of seven source blind and six reference aware estimators; a distributional profile (robust spread, outlier influence, explicit topology, multimodality, anisotropy, leave one seed influence, reference coverage); a distribution model ablation (vMF, Kent, ACG, Student t, kernel, mixture); eight identification questions; and an artwork level statistical protocol. We build the first corpus: 250 modern artwork captions rendered by Wan2.1 14B under four seeds (1000 videos) across 4 encoders, artworks withheld from generation. As a diagnostic the protocol succeeds: it classifies seed set topology at balanced accuracy 0.98 (chance 0.25), isolates the outlier configuration at AUROC 1.00 where a scalar reaches only 0.35, and splits high uncertainty artworks into reference covering (n=97) and reference missing (n=56) diversity, reliably from three seeds and across encoders.
WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity
Controllable video generation models are increasingly being developed as world models. Accordingly, evaluating them in this role extends beyond the apparent appearance of generated videos to the inherent reactivity of the worlds they depict: the ability to infer from the scene state how the world should react and to generate plausible consequences not explicitly described in the input. Yet existing benchmarks mainly assess visual quality or explicit instruction fulfillment by checking whether requested actions and interaction outcomes are realized, leaving inherent reactivity underexamined. We introduce WorldExam, a hierarchical diagnostic benchmark spanning four levels: Visual Quality, Control Adherence, Spatial Consistency, and World Reactivity. It comprises 1,474 cases across eight dedicated tasks and supports unified evaluation of camera-, action-, and language-driven model paradigms. The World Reactivity level evaluates scene-conditioned reactions and goal-directed behaviors beyond what is explicitly specified in the input. Evaluation of 20 representative models reveals a clear capability split. Camera-driven models excel at camera control, but their interfaces do not support dynamic interaction; action-driven models control subjects more precisely but often leave the world unresponsive; and language-driven models perform better on interaction but follow complex controls less faithfully. No model combines broad task coverage with consistently strong performance, showing that high visual quality and explicit instruction fulfillment do not guarantee inherent reactivity.
CultureVidBench: Benchmarking Cultural Understanding in Text-to-Video Generation
Text-to-video (T2V) generation models have advanced rapidly, yet their ability to represent diverse cultural contexts remains underexplored. Existing benchmarks mainly focus on perceptual quality, physical plausibility, and text-video alignment, but do not directly assess whether generated videos capture culturally specific objects, actions, rituals, visible text, or audio cues. We introduce CultureVidBench, a comprehensive benchmark for evaluating cultural understanding in T2V generation. CultureVidBench contains 1,000 curated prompts covering 12 countries, 6 continents, 8 cultural regions, and 14 cultural aspects organized into three categories: material culture, social practice & performance, and ritual & ceremony. Designed specifically for video generation, CultureVidBench emphasizes dynamic and multimodal cultural representation, including social interactions, ritual procedure, and culturally appropriate visible text and audio. We evaluate seven representative T2V models through human user studies and MLLM-based automatic assessment across cultural faithfulness, multimodal cultural rendering, semantic adherence, and perceptual quality. Results show that although current models achieve strong semantic adherence and visual quality, they often fail to faithfully capture fine-grained cultural details, particularly for underrepresented regions, rituals, and multimodal cultural cues.
Diagnosing Under-Development of Irreversible Processes in Video Generation
Many physical attributes are \emph{irreversible}: ice melts but does not re-freeze, paper chars but does not un-burn. Do video generators respect this? We show the question is hard to measure, and that what can be measured reliably is \emph{development} rather than reversal. Metrics of local reversal are null-degenerate: a per-clip violation rate scores on pure noise, and a variance-normalized reversal residual sits at its noise ceiling. What survives null-testing is a two-part protocol: progress (a directional attribute correlation) and a stasis rate. Under this protocol, generated video separates cleanly from real footage, and the gap is human-validated. Across seven text-to-video models, real reference footage advances (, static) while every generator shows near-zero progress and -- stasis; nine annotators rate real footage far above generated ( vs.\ on a -- scale). The reliable finding is \emph{under-development}: generators barely advance irreversible attributes rather than reversing them. As a complementary mechanism, we show that post-hoc readout guidance is gameable, whereas enforcing monotonicity by construction in a disentangled attribute latent removes the gameable readout, validated in controlled and semi-synthetic settings.
FilmBench: A Film-Grade Benchmark for Cinematic Video Generation
Progress in video generation keeps narrowing the visual gap between AI-generated and professionally produced footage, yet most benchmarks still draw prompts from web sources or LLM templates and score them with untrained, generic multimodal models. More fundamentally, their evaluation taxonomies remain rudimentary (overall visual quality, coarse text alignment and temporal smoothness) rather than the professional Cinematic Language criteria by which films are actually made and judged, so they assess basic video plausibility rather than film-grade craft. We introduce FilmBench, a text-to-video (T2V) and reference-to-video (R2V) benchmark grounded in the professional Cinematic Language of the film- academy tradition and co-developed with directors and faculty from the Beijing Film Academy and the Hujing Digital Media & Entertainment Group film studio. It rests on three choices. First, prompts are reverse-engineered from clips of award-winning films spanning 20 cinematic genres and chosen by professional directors, so every prompt is anchored to a verified live-action reference; the prompts follow real shot lists, and most script multiple shots (1,056 of the 1,169 prompts are multi-shot), unlike prior single-clip benchmarks. Second, evaluation follows a three-level Cinematic taxonomy of 3 axes, 12 components and 35 (T2V) +3 (R2V-only) sub-metrics. Third, we develop an in-house expert-grade automatic evaluation agent and open-source its core suite of Cinematic Language operators (FilmOps). Benchmarking leading video generation models (9 for T2V, 7 for R2V), the evaluator reproduces the human model ranking at model-level Spearman \r{ho} = 0.95 (T2V) and 0.96 (R2V). Scores fall well below prior web-style benchmarks, with two consistent gaps in dynamic aesthetics and a marked single- to multi-shot performance drop that widens for weaker models.
HALLELUAI: A Hallucination-Aware AI System for Ultra-Realistic Image-to-Video Generation at Scale
AI-generated video is increasingly used across marketing, product storytelling, and creative workflows, yet automated; high-precision quality control remains a major constraint to scaling production. We present HALLELUAI, an end-to-end system that moderates and regenerates image-to-video outputs to meet expert-level creative standards and deliver ultra-realistic videos with consistent end-user quality of experience (QoE) at scale. The system integrates a video moderation module that evaluates frame-level aesthetics, temporal motion fidelity, and fine-grained hallucination risks relative to the source image, with an agentic regeneration module that iteratively fixes failures through prompt refinement, controlled camera adjustments, targeted model or image switching, and structured retry strategies. The moderation logic is aligned with domain-specific creative guidelines and produces granular, machine-actionable feedback that directly drives regeneration. In human-in-the-loop evaluations with creative experts, HALLELUAI shows strong alignment and reliably outputs ultra-realistic, production-grade videos suitable for product and marketing placements at scale. This framework advances trustworthy AI generated video content by enforcing visual realism, brand safety, and strict input-image fidelity while enabling image-to-video generation at scale.
FilmWorld: Agentic Novel-to-Film Generation through Dynamic Cinematic World Modeling
Translating novels into films poses a grand challenge for generative artificial intelligence, requiring conversion of abstract literary prose into long-form, multi-scene visual narratives. While current video generation models excel at short, single-scene clips within narrow temporal and spatial contexts, novel-to-film generation operates in a more complex regime, demanding long-duration content across diverse scenes with dynamically evolving entity states. To address this, we formalize novel-to-film generation as dynamic cinematic world modeling, decomposed into two phases: construction, which grounds abstract, underspecified literary narratives into concrete, stateful, and persistent world entities; and evolution, which governs how these entities dynamically update under plot progression to maintain causal consistency across scenes. We propose FilmWorld, an end-to-end agentic system where two groups of specialized agents collaborate to instantiate these phases. Construction-side agents perform narrative structured translation, world entity state modeling with visual anchoring, and state-driven shot planning, progressively projecting literary language into a cinematic blueprint. Evolution-side agents perform state-anchored visual generation, cross-shot dynamic state propagation, and closed-loop state verification to maintain causal consistency and visual coherence. To address the evaluation gap in long-form generation, we introduce FilmEval, a systematic evaluation framework that couples a difficulty-graded benchmark of 15 representative novels with an automated protocol of nine objective metrics spanning three dimensions: cinematic presentation, film consistency, and novel fidelity. Experiments demonstrate that FilmWorld consistently outperforms state-of-the-art video generation agent systems, with particularly pronounced improvements in narrative fidelity and cross-scene consistency.
Learning Explicit Physical Parameter Control and Benchmarking for Video Generation
Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions. We attribute this gap to two missing pieces: large-scale, fine-grained physical parameterization, and model designs that correctly bind physical attributes to instances and emphasize dynamics over appearance. To bridge this gap, we introduce PhyParam-Dataset, an interaction-centric collection of 130K physically simulated videos with dense physical parameterization, including force vectors, object material properties, and environmental constants across five representative rigid-body motion types. Built on this data, we present PhyParam, a physics-guided image-to-video diffusion model that conditions on object-level forces, masses, friction, restitution, and scene-level gravity via a lightweight physical-attention routing mechanism, and further improves motion learning with semantic-structural feature-space supervision. We also establish PhyParam-Bench, a benchmark for physical-law consistency in image-to-video generation, with a multi-level protocol evaluating temporal dynamics, spatial stability, and semantic--physical alignment. Experiments show that PhyParam improves physical consistency while maintaining high visual fidelity, advancing explicit rigid-body physical-parameter control for image-to-video generation. We will publicly release the dataset, benchmark, and code to support future research.
Thinking in Video: Can Video Generators Really Reason About the Real World?
Recent advances in world models and video generation have given rise to an emerging reasoning paradigm that leverages video generative models to simulate, predict, and reason about real-world dynamics. We redefine this paradigm as Thinking in Video, where video is not merely an output artifact but a medium for constructing, extending, and verifying causal thought. However, this promise remains unverified: convincing rollouts may reflect memorized appearances rather than causal understanding, while existing metrics separate perceptual fidelity from semantic logic. To evaluate whether video generators support such reasoning, we introduce the Causal-Generative Dual-Judge (CGDJ), auditing World Model Consistency from two perspectives. Explicit Causal Perception tests whether a generator reads a video scenario as a reasoning problem through spatio-temporal flattened visual question answering, while Implicit Generative Perception-Prediction Gap evaluates whether it renders the causal consequence as a consistent future video. Applying CGDJ to representative open- and closed-source generators reveals a clear Perception-Prediction Gap: open-source models produce plausible dynamics despite near-zero explicit causal perception, whereas advanced closed-source systems show stronger but still limited alignment between reasoning and generation. Further analysis exposes audio-visual misalignment, where models verbalize correct causal logic more reliably than they render it, challenging the "world simulator" narrative.
Multi-Dimensional Quality Assessment for AI-Generated Human-Centric Videos: Dataset and Model
AI-generated human-centric videos play a crucial role in a wide range of modern applications. However, they often suffer from quality issues and semantic mismatches, underscoring the importance of effective quality assessment for such videos. To this end, we extend our previous dataset HVEval with pairwise preference annotations, resulting in HVEval+, the largest holistic quality assessment dataset for AI-generated human-centric videos, which comprises 1k prompts based on a comprehensive taxonomy, 20k videos generated by 24 text-to-video (T2V) models, and extensive human annotations, including 60k mean opinion scores (MOSs) and 60k preference pairs across 3 dimensions (i.e., spatial quality, temporal quality, and text-video correspondence), as well as 20k category-specific question-answer (Q&A) pairs. Along with the HVEval+ dataset, we further propose MoE-Rater, a Mixture-of-Experts (MoE)-inspired and multimodal large language model (MLLM)-based all-in-one method that supports multi-dimensional quality rating, multi-dimensional pairwise comparison, and category-specific question answering within a single model. Specifically, we introduce Mixture of Projector Experts (MoPE) and Mixture of LoRA Experts (MoLE), together with a three-stage training strategy consisting of task-aware pre-training, task-specific adaptation, and adaptive routing optimization, to effectively unify multiple tasks, resulting in superior performance on both HVEval+ and Human-AGVQA datasets. Extensive experiments and comprehensive analysis demonstrate the significant potential of the HVEval+ dataset and the MoE-Rater method in advancing AI-generated video quality assessment and further facilitating the evaluation and optimization of T2V models.
Apple-: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence
Modern video generation models are increasingly hailed as emerging world models with an internalized grasp of physical law. Yet existing benchmarks largely evaluate physical plausibility only at the output level, without verifying whether the model arrives there through a faithful, law-grounded reasoning process. We introduce Apple-PI, the first benchmark that anchors video-model evaluation explicitly in physical laws. Apple-PI comprises three components. 1) Orchard: a dataset of 400 videos covering ten canonical tasks in classical mechanics. It separates single-law tasks for confounder-free diagnosis from multi-law tasks for probing generalization. 2) Benchmark Protocol: a three-stage protocol based on scientific reasoning, including Perception, Formulation, and Deduction. It uses chain-of-frames prompting on infographic-annotated first frames, treating the generated video as the model's visible reasoning trace. 3) Evaluation Suite: a hybrid evaluation suite that combines MLLM-based subjective scoring with physics-law-grounded objective measures. This enables stage-resolved diagnosis of not only whether a model fails, but where it fails. Benchmarking 11 models shows that current video models remain far from reliable law-grounded world simulators, with the best video model scoring only 0.473. Our stage-, pillar-, and source-resolved analyses further expose a Perception-to-Formulation-to-Deduction bottleneck, weak multi-law state transfer, and a persistent Sim-to-Real gap. These findings position Apple-PI as a diagnostic foundation for guiding future video models toward world models with law-grounded physical intelligence.
KeyFrame-Compass: Towards Comprehensive Evaluation of Keyframe-Conditioned Video Generation
Video generation increasingly relies on keyframe-based workflows, where creators specify a sequence of reference images to guide generation. Although recent models support multi-keyframe conditioning, it remains unclear whether they can faithfully reproduce the prescribed keyframes while maintaining overall video quality. We present KeyFrame-Compass, the first comprehensive benchmark for evaluating keyframe-conditioned video generation. The benchmark contains 386 carefully curated samples spanning three application domains, two video structures, two prompt granularities, two conditioning formats, and four keyframe densities, enabling controlled analysis under diverse generation settings. We further introduce an automated evaluation framework that jointly measures keyframe execution and overall video quality. Specifically, we decompose keyframe execution into six complementary metrics covering presence, fidelity, temporal ordering, localization, persistence, and uniqueness, while assessing overall video quality through evidence-grounded MLLM judgments augmented with specialized perception models. Experiments on nine representative video generation systems reveal several fundamental limitations. Current models exhibit a clear trade-off between faithful keyframe execution and natural video synthesis. Their performance further degrades as keyframe constraints become denser and most open-source models also fail to interpret storyboard-grid inputs as temporally ordered keyframe sequences.
Inference-Time Concept Suppression and Video-Centric Evaluation for Text-to-Video Models
Text-to-video (T2V) generators can synthesize realistic and temporally coherent videos, but controllably removing a target concept from a generator remains difficult. Unlike text-to-image concept erasure, T2V unlearning must suppress a target concept that may persist across frames while preserving non-target subjects, actions, scenes, and temporal structure. We propose \textbf{SIRUS}, a training-free inference-time framework for concept-level T2V unlearning. Given textual aliases of a target concept, SIRUS localizes target-related prompt evidence and suppresses target expression during sampling, without updating the text encoder or denoising network. We further introduce a video-oriented evaluation framework for T2V unlearning that separately measures target forgetting, non-target preservation, video quality, jailbreak robustness, and efficiency, using video-level failure criteria, frame-level residue statistics, paired preservation analysis, VBench-based quality diagnostics, and deployment overhead measurement. Across five safety, object, and style concepts on CogVideoX, SIRUS reaches 70.4% average forgetting success and 25.7% average frame hit, compared with 44.4% / 47.2% for VideoEraser, while reducing the average VBench quality drop from -0.043 to -0.016, yielding the strongest forgetting-quality trade-off among fully evaluated baselines. Transfer experiments on Wan2.2 further suggest that SIRUS generalizes across modern T2V backbones.
MultiRef-Compass: Towards Comprehensive Evaluation of Multi-Reference-to-Audio-Video Generation
Multi-reference-to-audio-video (MR2AV) generation aims to generate coherent audio-video content conditioned on multiple references and textual instructions. Existing benchmarks mainly focus on text-driven generation, single-reference subject preservation, or isolated audio-video alignment, leaving the emerging MR2AV setting largely unexplored. Compared with these settings, MR2AV requires models to jointly reason over multiple references while generating synchronized visual and audio content. Models must not only preserve each reference faithfully but also correctly bind and compose multiple referenced entities into coherent audio-visual events. To address this gap, we introduce MultiRef-Compass, a unified benchmark for MR2AV generation. It comprises carefully curated samples constructed through a scalable and controllable asset-composition pipeline, covering multi-view subject preservation, multi-entity binding, and human-object-scene composition. To provide interpretable assessment, MultiRef-Compass defines an evaluation protocol with four dimensions: Basic Quality, Reference Consistency, Audio-Visual Consistency, and Instruction Following, using 14 sub-metrics. MultiRef-Compass integrates automatic metrics with a rejudging-enhanced MLLM-as-a-Judge framework, enabling scalable and auditable evaluation of both perceptual fidelity and reference-conditioned composition. Extensive experiments on eight representative MR2AV systems reveal substantial room for improvement across multiple evaluation dimensions, underscoring the need for a comprehensive benchmark and positioning MultiRef-Compass as a foundation for future MR2AV research.
VGIF-Score: Interpretable and Diagnostic Evaluation of Spatio-Temporal Instruction Following in Video Generation
Recent video generation models (VGMs) have made substantial progress in visual fidelity, yet their ability to follow long, compositional instructions remains insufficiently evaluated. Existing evaluation protocols often rely on prompts that are short and semantically shallow, with limited atomic constraints and weak spatio-temporal dependencies. They also frequently depend on costly human evaluation or handcrafted vision pipelines, while providing little diagnostic insight into which instruction constraints succeed or fail. To address this gap, we propose VGIF-Score, a highly automated and interpretable framework for evaluating instruction following in video generation. VGIF-Score consists of two complementary components: an objective completion branch that parses prompts into a Spatio-Temporal Directed Acyclic Graph (ST-DAG) and performs dependency-aware QA with short-circuit diagnostics, and a subjective satisfaction branch that uses instruction-conditioned AutoRubric to assess cinematography, visual purity, motion smoothness, and physics adherence. Together, these components produce a unified score that captures both objective completion and perceptual satisfaction. We instantiate this framework on VGIF-Bench, a benchmark of 223 long, structurally entangled prompts paired with approximately 4.3K fine-grained evaluation items. Experiments on 14 proprietary and open-source VGMs across more than 3K generated videos show that VGIF-Score provides reliable, interpretable, and diagnostically useful evaluation of video generation instruction following. The code will be available at https://github.com/PRIS-CV/VGIF-SCORE.
Lights, Camera, Carbon: Architectural Scaling Laws for Video Generation Energy Consumption
We present a bidirectional framework for estimating the energy consumption of text-to-video (T2V) and text-to-video-audio (T2VA) models from architectural first principles and observable generation parameters such as resolution and duration, requiring no access to weights, model size, or implementation details. Forward, it predicts energy from generation parameters and architectural principles; backward, it recovers architectural scaling behavior from observed inference times, with accuracy serving as a criterion for architectural validity. Building on the established compute-bound nature of video diffusion models, we demonstrate that each model's energy profile obeys theoretically derived scaling laws, decomposing into quadratic and linear terms whose coefficients directly reflect the underlying architectural complexity. Validated across six open-source models spanning 8.3B-27B parameters and three GPU configurations, this decomposition achieves below 3% MAPE across all architectures. This approach offers a standardized, empirically and theoretically grounded framework for sustainability benchmarking across T2V models and architectures.
A Good Talk Does not Look Like a Summary, It Teaches You! Measuring Takeaways from Paper-to-Video Talks
Automatically generated videos from scientific papers are increasingly used for education and research dissemination. However, existing evaluation metrics mainly measure visual quality or whether key points from the paper appear in the video without assessing whether the video actually helps viewers understand the ideas. We introduce EffectivePresentationScorer, a framework for evaluating the instructional quality of scientific presentation videos. It checks whether a video explains the main ideas clearly, introduces needed background concepts, and connects technical details to the main contribution of the paper. When we apply EffectivePresentationScorer to the existing paper-to-video generation systems, we find that generated videos mention the correct topics and follow the structure of the paper but fail to explain prerequisite concepts or clarify why the method works. These failures are often ignored by existing video evaluation metrics, which focus on content presence rather than explanatory quality.
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
Video generation models aspire to simulate dynamic environments, and several benchmarks now evaluate memory consistency across frames. However, most assess consistency only while the target remains in view, and the few that force objects out of view evaluate static scenes where nothing changes during occlusion. To bridge this gap, we introduce MemoBench, a diagnostic benchmark built around the disappear-and-reappear paradigm in dynamically changing environments: a target object undergoes a physical process, disappears from view, and must be correctly recovered in its updated state upon reappearance. We curate 360 ground-truth clips spanning synthetic and real-world scenes, and design an evaluation suite combining automated metrics with VQA-based assessment across four diagnostic pillars. Evaluation of eight state-of-the-art models reveals key insights and open challenges regarding memory consistency under the disappear-and-reappear paradigm.
VPA-Guard: Defending and Benchmarking Image-to-Video Generation Against Visual Prompt Attacks
Recent advancements in Image-to-Video (I2V) generation have transformed input images from simple appearance references into interactive control interfaces where visual cues such as arrows, sketches, and emojis orchestrate complex video dynamics with unprecedented controllability. However, these seemingly innocuous static cues can be interpreted by models as executable temporal instructions, unfolding into harmful actions in the generated videos. Despite the severity of this threat, existing safety benchmarks remain predominantly focused on text-based and content-only image-based jailbreaks, leaving implicit visual prompt attacks insufficiently explored. To bridge this gap, we present VVA-Bench, the first systematic benchmark for evaluating video generation safety under categorized vision-centric prompt attacks. Extensive experiments on VVA-Bench demonstrate that state-of-the-art models are highly susceptible to such attacks, with Attack Success Rates (ASR) reaching 100.0% on Wan 2.7 and 74.8% on Veo 3.1. To mitigate these risks, we propose VPA-Guard, a retrieval-augmented and self-evolving defense framework. By leveraging few-shot reasoning to identify latent malicious intents, our method reduces the attack ASR by 44.2% and the harmfulness score by 73.4% on average, while maintaining the model's utility for legitimate user edits. Our work provides both a rigorous benchmark and an effective defense strategy to advance safe and socially responsible multimodal generation.
Physics Question Scene Graph: Fine-grained Evaluation of Physical Plausibility in Text-to-Video Generation
Video generation models are increasingly capable of producing realistic videos, but they still struggle to generate videos that follow basic physical laws. Compounding this is a lack of reliable granular evaluation methods for localizing and specifying physical law violations in videos. We address this by introducing Physics Question Scene Graph (PQSG), a hierarchical question-based evaluation pipeline. PQSG evaluates generated videos by checking their faithfulness to a prompt across objects, actions, and adherence to physical laws using a graph-based hierarchy of questions generated by a vision-language model (VLM), guided by high-quality in-context examples. By representing questions as a graph, PQSG introduces logical dependencies within questions, ensuring that each query is contextually valid. Moreover, PQSG provides granular assessments of which qualities of the video violate physical plausibility constraints. We validate PQSG by creating FinePhyEval, a dataset with physics-based prompts and corresponding generated videos from diverse state-of-the-art video generation models (Sora 2, Veo 3, and Wan 2.1), with each video annotated across multiple categories by humans. Using FinePhyEval, we measure the correlation between PQSG's fine-grained scores and human judgments, showing higher overall correlations than prior work. We also find that PQSG ranks closed-source models higher than Wan 2.1 on physical realism. Lastly, we show that the annotations we provide in FinePhyEval can also be used for subtask evaluation: we benchmark two strong VLMs on generating and answering questions, finding that while models can create human-like questions, they still fall short of human performance in answering them.
GeoT2V-Bench: Benchmarking 3D Consistency in Text-to-Video Models via 3D Reconstruction
Camera-prompted text-to-video (T2V) models are increasingly used to synthesize virtual camera captures, such as orbiting objects or moving through static scenes. For these outputs, visual plausibility is insufficient: the generated frames should also provide coherent multi-view evidence for a single static 3D scene. We introduce GeoT2V-Bench, a reconstruction-based diagnostic benchmark for evaluating whether camera-prompted T2V clips can support explicit rigid 3D reconstruction. Our pipeline estimates per-frame camera intrinsics and poses with VGGT-style geometry estimation, fits DeformableGS, derives a static MedianGS proxy by temporal-median aggregation, and renders this proxy along the estimated camera path. Instead of producing a pass/fail label or a single scalar score, GeoT2V-Bench reports a continuous reconstruction profile covering apparent image motion, estimated trajectory behavior, MedianGS static rendering error, static-render flow agreement, and the gap between flexible and static fits. On a fair-format four-seed evaluation with 3,840 completed reconstructions from 12 open-weight model configurations and 80 GeCo-Eval static-scene prompts, we find that visible motion, static rendering error, flow agreement, and flexible-vs-static behavior often disagree. GeoT2V-Bench therefore captures complementary failure modes that emerge when generated videos are tested as global static-scene acquisitions.