VLM Reasoning
VLM: Vision-Language Model
Overview
This field studies how models connect images or video with language to solve tasks involving spatial relations, time, causality, diagrams, and action. Common approaches include chain-of-thought prompting, visual tools and retrieval, structured representations such as scene graphs, and fine-tuning with process-level rewards. Benchmarks increasingly test whether answers and intermediate steps are grounded in visual evidence, including in multi-image, video, scientific, and embodied settings. A central tension is that longer reasoning can help on complex tasks but can also weaken visual grounding, amplify language-based shortcuts, or produce explanations that do not reflect how an answer was reached.
Latest papers
853 papers96 papers in the last four weeks, up 48% on the four weeks before. 0.6% of all new papers.
VIGIL: Part-Grounded Structured Reasoning for Generalizable Deepfake Detection
Beyond Static Visual Tokens: Structured Sequential Visual Chain-of-Thought Reasoning
When Negation Is a Geometry Problem in Vision-Language Models
CoVR-R:Reason-Aware Composed Video Retrieval
Chain-of-Adaptation: Surgical Vision-Language Adaptation with Reinforcement Learning
Contextual inference from single objects in Vision-Language models
Motion-o: Trajectory-Grounded Video Reasoning
<motion/> tag summarizing direction, speed, and scale change. To supervise MCoT, we densify sparse spatio-temporal annotations into object tracks and derive motion descriptors from centroid displacement and box-area change. We then train with complementary rewards for trajectory consistency and visual grounding, including a perturbation-based signal that penalizes motion descriptions that remain unchanged when temporal evidence is removed. Across multiple video understanding benchmarks, Motion-o consistently improves trajectory-faithful reasoning without architectural modifications. These results suggest that an explicit motion interface can complement existing VLM pipelines by converting implicit dynamics into verifiable evidence. Code is available at~\faGithub\ ostadabbas/Motion-o.