VLM Reasoning

VLM: Vision-Language Model

Overview

This field studies how models connect images or video with language to solve tasks involving spatial relations, time, causality, diagrams, and action. Common approaches include chain-of-thought prompting, visual tools and retrieval, structured representations such as scene graphs, and fine-tuning with process-level rewards. Benchmarks increasingly test whether answers and intermediate steps are grounded in visual evidence, including in multi-image, video, scientific, and embodied settings. A central tension is that longer reasoning can help on complex tasks but can also weaken visual grounding, amplify language-based shortcuts, or produce explanations that do not reflect how an answer was reached.

Latest papers

853 papers96 papers in the last four weeks, up 48% on the four weeks before. 0.6% of all new papers.

Feb 17, 2026

CARE Drive A Framework for Evaluating Reason-Responsiveness of Vision Language Models in Automated Driving

Foundation models, including vision language models, are increasingly used in automated driving to interpret scenes, recommend actions, and generate natural language explanations. However, existing evaluation methods primarily assess outcome based performance, such as safety and trajectory accuracy, without determining whether model decisions reflect human relevant considerations. As a result, it remains unclear whether explanations produced by such models correspond to genuine reason responsive decision making or merely post hoc rationalizations. This limitation is especially significant in safety critical domains because it can create false confidence. To address this gap, we propose CARE Drive, Context Aware Reasons Evaluation for Driving, a model agnostic framework for evaluating reason responsiveness in vision language models applied to automated driving. CARE Drive compares baseline and reason augmented model decisions under controlled contextual variation to assess whether human reasons causally influence decision behavior. The framework employs a two stage evaluation process. Prompt calibration ensures stable outputs. Systematic contextual perturbation then measures decision sensitivity to human reasons such as safety margins, social pressure, and efficiency constraints. We demonstrate CARE Drive in a cyclist overtaking scenario involving competing normative considerations. Results show that explicit human reasons significantly influence model decisions, improving alignment with expert recommended behavior. However, responsiveness varies across contextual factors, indicating uneven sensitivity to different types of reasons. These findings provide empirical evidence that reason responsiveness in foundation models can be systematically evaluated without modifying model parameters.
Feb 17, 2026

On the Out-of-Distribution Generalization of Reasoning in Multimodal LLMs for Simple Visual Planning Tasks

Integrating reasoning in large language models and large vision-language models has recently led to significant improvement of their capabilities. However, the generalization of reasoning models is still vaguely defined and poorly understood. In this work, we present an evaluation framework to rigorously examine how well chain-of-thought (CoT) approaches generalize on a simple planning task. Specifically, we consider a grid-based navigation task in which a model is provided with a map and must output a sequence of moves that guides a player from a start position to a goal while avoiding obstacles. The versatility of the task and its data allows us to fine-tune model variants using different input representations (visual and textual) and CoT reasoning strategies, and systematically evaluate them under both in-distribution (ID) and out-of-distribution (OOD) test conditions. Our experiments show that, while CoT reasoning improves in-distribution generalization across all representations, out-of-distribution generalization (e.g., to larger maps) remains very limited in most cases when controlling for trivial matches with the ID data. Surprisingly, we find that reasoning traces which combine multiple text formats yield the best (and non-trivial) OOD generalization. Finally, purely text-based models consistently outperform those utilizing image-based inputs, including a recently proposed approach relying on latent space reasoning.
Feb 17, 2026

One Agent to Guide Them All: Empowering MLLMs for Vision-and-Language Navigation via Explicit World Representation

A navigable agent needs to understand both high-level semantic instructions and precise spatial perceptions. Building navigation agents centered on Multimodal Large Language Models (MLLMs) demonstrates a promising solution due to their powerful generalization ability. However, the current tightly coupled design dramatically limits system performance. In this work, we propose a decoupled design that separates low-level spatial state estimation from high-level semantic planning. Unlike previous methods that rely on predefined, oversimplified textual maps, we introduce an interactive metric world representation that maintains rich and consistent information, allowing MLLMs to interact with and reason on it for decision-making. Furthermore, counterfactual reasoning is introduced to further elicit MLLMs' capacity, while the metric world representation ensures the physical validity of the produced actions. We conduct comprehensive experiments in both simulated and real-world environments. Our method establishes a new zero-shot state-of-the-art, achieving 48.8% Success Rate (SR) in R2R-CE and 42.2% in RxR-CE benchmarks. Furthermore, to validate the versatility of our metric representation, we demonstrate zero-shot sim-to-real transfer across diverse embodiments, including a wheeled TurtleBot 4 and a custom-built aerial drone. These real-world deployments verify that our decoupled framework serves as a robust, domain-invariant interface for embodied Vision-and-Language navigation.
Feb 17, 2026

EarthSpatialBench: Benchmarking Spatial Reasoning Capabilities of Multimodal LLMs on Earth Imagery

Benchmarking spatial reasoning in multimodal large language models (MLLMs) has attracted growing interest in computer vision due to its importance for embodied AI and other agentic systems that require precise interaction with the physical world. However, spatial reasoning on Earth imagery has lagged behind, as it uniquely involves grounding objects in georeferenced images and quantitatively reasoning about distances, directions, and topological relations using both visual cues and vector geometry coordinates (e.g., 2D bounding boxes, polylines, and polygons). Existing benchmarks for Earth imagery primarily focus on 2D spatial grounding, image captioning, and coarse spatial relations (e.g., simple directional or proximity cues). They lack support for quantitative direction and distance reasoning, systematic topological relations, and complex object geometries beyond bounding boxes. To fill this gap, we propose EarthSpatialBench, a comprehensive benchmark for evaluating spatial reasoning in MLLMs on Earth imagery. The benchmark contains over 325K question-answer pairs spanning: (1) qualitative and quantitative reasoning about spatial distance and direction; (2) systematic topological relations; (3) single-object queries, object-pair queries, and compositional aggregate group queries; and (4) object references expressed via textual descriptions, visual overlays, and explicit geometry coordinates, including 2D bounding boxes, polylines, and polygons. We conducted extensive experiments on both open-source and proprietary models to identify limitations in the spatial reasoning of MLLMs.
Feb 17, 2026

MaS-VQA: A Mask-and-Select Framework for Knowledge-Based Visual Question Answering

Knowledge-based Visual Question Answering (KB-VQA) requires models to answer questions by integrating visual information with external knowledge. However, retrieved knowledge is often noisy, partially irrelevant, or misaligned with the visual content, while internal model knowledge is difficult to control and interpret. Naive aggregation of these sources limits reasoning effectiveness and reduces answer accuracy. To address this, we propose MaS-VQA, a selection-driven framework that tightly couples explicit knowledge filtering with implicit knowledge reasoning. MaS-VQA first retrieves candidate passages and applies a Mask-and-Select mechanism to jointly prune irrelevant image regions and weakly relevant knowledge fragments, producing compact, high-signal multimodal knowledge . This filtered knowledge then guides the activation of internal knowledge in a constrained semantic space, enabling complementary co-modeling of explicit and implicit knowledge for robust answer prediction. Experiments on Encyclopedic-VQA and InfoSeek demonstrate consistent performance gains across multiple MLLM backbones, and ablations verify that the selection mechanism effectively reduces noise and enhances knowledge utilization.
Feb 16, 2026

MATEO: A Multimodal Benchmark for Temporal Reasoning and Planning in LVLMs

AI agents need to plan to achieve complex goals that involve orchestrating perception, sub-goal decomposition, and execution. These plans consist of ordered steps structured according to a Temporal Execution Order (TEO, a directed acyclic graph that ensures each step executes only after its preconditions are satisfied. Existing research on foundational models' understanding of temporal execution is limited to automatically derived annotations, approximations of the TEO as a linear chain, or text-only inputs. To address this gap, we introduce MATEO (MultimodAl Temporal Execution Order), a benchmark designed to assess and improve the temporal reasoning abilities of Large Vision Language Models (LVLMs) required for real-world planning. We acquire a high-quality professional multimodal recipe corpus, authored through a standardized editorial process that decomposes instructions into discrete steps, each paired with corresponding images. We collect TEO annotations as graphs by designing and using a scalable crowdsourcing pipeline. Using MATEO, we evaluate six state-of-the-art LVLMs across model scales, varying language context, multimodal input structure, and fine-tuning strategies.
Feb 16, 2026

TikArt: Stabilizing Aperture-Guided Fine-Grained Visual Reasoning with Reinforcement Learning

Fine-grained visual reasoning in multimodal large language models (MLLMs) is bottlenecked by single-pass global image encoding: key evidence often lies in tiny objects, cluttered regions, subtle markings, or dense charts. We present TikArt (Thinking Aperture), an aperture-guided agent that formulates multimodal reasoning as sequential evidence acquisition over regions of interest. TikArt follows a Think--Aperture--Observe (TAO) loop that interleaves language reasoning with two aperture actions: Zoom, which extracts rectangular crops, and Segment, which invokes an off-the-shelf segmenter to produce object-centric mask-based views for irregular targets. A mandatory Observation step after every aperture action writes local evidence back into text, yielding interpretable aperture trajectories and persistent linguistic memory. Built on Qwen3-VL-8B, TikArt is trained with GRPO-style reinforcement learning under a two-stage curriculum. To stabilize long-horizon tool-integrated learning, we introduce Relative Uncertainty Reduction (RUR), a dense reward computed by a frozen evaluator that favors evidence-building trajectories and mitigates degenerate tool use. Experiments on high-resolution reasoning, general multimodal understanding, and both referring and reasoning-oriented segmentation show consistent gains over the backbone, demonstrating that aperture-guided observation improves fine-grained visual reasoning and transfers naturally to pixel-level grounding.
Feb 10, 2026

Egocentric Bias in Vision-Language Models

Visual perspective taking--inferring how the world appears from another's viewpoint--is foundational to social cognition. We introduce FlipSet, a diagnostic benchmark for Level-2 visual perspective taking (L2 VPT) in vision-language models. The task requires simulating 180-degree rotations of 2D character strings from another agent's perspective, isolating spatial transformation from 3D scene complexity. Evaluating 103 VLMs reveals systematic egocentric bias: the vast majority perform below chance, with roughly three-quarters of errors reproducing the camera viewpoint. Control experiments expose a compositional deficit--models achieve high theory-of-mind accuracy and above-chance mental rotation in isolation, yet fail catastrophically when integration is required. This dissociation indicates that current VLMs lack the mechanisms needed to bind social awareness to spatial operations, suggesting fundamental limitations in model-based spatial reasoning. FlipSet provides a cognitively grounded testbed for diagnosing perspective-taking capabilities in multimodal systems.
Feb 7, 2026

Joint Reward Modeling: Internalizing Chain-of-Thought for Efficient Visual Reward Models

Reward models are critical for reinforcement learning from human feedback, as they determine the alignment quality and reliability of generative models. For complex tasks such as image editing, reward models are required to capture global semantic consistency and implicit logical constraints beyond local similarity. Existing reward modeling approaches have clear limitations. Discriminative reward models align well with human preferences but struggle with complex semantics due to limited reasoning supervision. Generative reward models offer stronger semantic understanding and reasoning, but they are costly at inference time and difficult to align directly with human preferences. To this end, we propose Joint Reward Modeling (JRM), which jointly optimizes preference learning and language modeling on a shared vision-language backbone. This approach internalizes the semantic and reasoning capabilities of generative models into efficient discriminative representations, enabling fast and accurate evaluation. JRM achieves state-of-the-art results on MMRB2 and EditReward-Bench, and significantly improves stability and performance in downstream online reinforcement learning. These results show that joint training effectively bridges efficiency and semantic understanding in reward modeling.
Feb 6, 2026

SPARC: Separating Perception And Reasoning Circuits for Test-time Scaling of VLMs

Despite recent successes, test-time scaling -- i.e., dynamically expanding the token budget during inference as needed -- remains brittle for vision-language models (VLMs). Unstructured visual reasoning chains entangle perception and reasoning, leading to long, disorganized contexts where small perceptual mistakes may cascade into completely wrong answers. Reasoning also requires expensive reinforcement learning with hand-crafted rewards. Here, we introduce SPARC (Separating Perception And Reasoning Circuits), a modular framework that explicitly decouples visual perception from reasoning. Inspired by sequential sensory-to-cognitive processing in the brain, SPARC implements a two-stage pipeline where the model first performs explicit visual search to localize question-relevant regions, then conditions its reasoning on those regions to produce the final answer. This separation enables independent test-time scaling with asymmetric compute allocation (e.g., prioritizing perceptual processing under distribution shift), and supports selective optimization (e.g., improving the perceptual stage alone when it is the bottleneck for end-to-end performance). It also accommodates compressed contexts by running global search at lower image resolutions and allocating high-resolution processing only to selected regions, thereby reducing visual token count and compute. SPARC outperforms monolithic baselines and strong visual-grounding approaches across challenging visual reasoning tasks, such as improving Qwen3VL 4B on the V∗V^* VQA benchmark by 6.7 points and surpassing "thinking with images" by 4.6 points in an OOD setting with a 200×200\times lower token budget.
Feb 5, 2026

VRIQ: Benchmarking and Diagnosing the Visual-Reasoning IQ of Vision-Language Models

Vision-language model (VLM) errors on visual reasoning may come from missing visual structure, from mistakes after that structure is extracted, or from both. We introduce VRIQ, a benchmark of 1,391 human-verified IQ-style visual reasoning puzzles spanning five psychometric categories, each instantiated in category-matched abstract and natural-image domains. To study perception and reasoning more directly, we also introduce DiagVRIQ, a 209-item diagnostic subset paired with human-verified, rule-neutral textual descriptions. Across 21 VLMs, the 17 non-frontier models reach a 26.8% unweighted category mean on abstract puzzles, while three 2026 frontier models improve substantially but unevenly, with unweighted category means of 41.3--70.9% on abstract puzzles and at most 78.2% on natural-image puzzles; all remain below human performance. On DiagVRIQ, even when their descriptions are judged correct, the strongest models still answer approximately 9--12% of those items incorrectly. Two interventions, ground-truth description augmentation and tool-augmented inference, improve accuracy, with the largest tool gains on spatially demanding categories, but neither eliminates errors. VRIQ and DiagVRIQ provide a framework for studying visual reasoning through complementary end-to-end, description-based, and intervention-based analyses rather than treating it as a single monolithic capability.
Feb 5, 2026

Multimodal Latent Reasoning via Hierarchical Visual Cues Injection

The advancement of multimodal large language models (MLLMs) has enabled impressive perception capabilities. However, their reasoning process often remains a "fast thinking" paradigm, reliant on end-to-end generation or explicit, language-centric chains of thought (CoT), which can be inefficient, verbose, and prone to hallucination. This work posits that robust reasoning should evolve within a latent space, integrating multimodal signals seamlessly. We propose multimodal latent reasoning via HIerarchical Visual cuEs injection (HIVE), a novel framework that instills deliberate, "slow thinking" without depending on superficial textual rationales. Our method recursively extends transformer blocks, creating an internal loop for iterative reasoning refinement. Crucially, it injectively grounds this process with hierarchical visual cues from global scene context to fine-grained regional details directly into the model's latent representations. This enables the model to perform grounded, multi-step inference entirely in the aligned latent space. Extensive evaluations demonstrate that test-time scaling is effective when incorporating vision knowledge, and that integrating hierarchical information significantly enhances the model's understanding of complex scenes.
Jan 28, 2026

MARE: Multimodal Alignment and Reinforcement for Explainable Deepfake Detection via Vision-Language Models

Deepfake detection is a widely researched topic that is crucial for combating the spread of malicious content, with existing methods mainly modeling the problem as classification or spatial localization. The rapid advancements in generative models impose new demands on Deepfake detection. In this paper, we propose multimodal alignment and reinforcement for explainable Deepfake detection via vision-language models, termed MARE, which aims to enhance the accuracy and reliability of Vision-Language Models (VLMs) in Deepfake detection and reasoning. Specifically, MARE designs comprehensive reward functions, incorporating reinforcement learning from human feedback (RLHF), to incentivize the generation of text-spatially aligned reasoning content that adheres to human preferences. Besides, MARE introduces a forgery disentanglement module to capture intrinsic forgery traces from high-level facial semantics, thereby improving its authenticity detection capability. We conduct thorough evaluations on the reasoning content generated by MARE. Both quantitative and qualitative experimental results demonstrate that MARE achieves state-of-the-art performance in terms of accuracy and reliability.
Jan 25, 2026

R3G: A Reasoning-Retrieval-Reranking Framework for Vision-Centric Answer Generation

Vision-centric retrieval for VQA requires retrieving images to supply missing visual cues and integrating them into the reasoning process. However, selecting the right images and integrating them effectively into the model's reasoning remains challenging. To address this challenge, we propose R3G, a modular Reasoning-Retrieval-Reranking framework. It first produces a brief reasoning plan that specifies the required visual cues, then adopts a two-stage strategy, with coarse retrieval followed by fine-grained reranking, to select evidence images. On MRAG-Bench, R3G improves accuracy across six MLLM backbones and nine sub-scenarios, achieving state-of-the-art overall performance. Ablations show that sufficiency-aware reranking and reasoning steps are complementary, helping the model both choose the right images and use them well. We release code and data at https://github.com/czh24/R3G.
Jan 20, 2026

AMVICC: A Novel Benchmark for Cross-Modal Failure Mode Profiling for VLMs and IGMs

We investigate visual reasoning limitations of both multimodal large language models (MLLMs) and image generation models (IGMs) by creating a novel benchmark to systematically compare failure modes across image-to-text and text-to-image tasks, enabling cross-modal evaluation of visual understanding. Despite rapid growth in machine learning, vision language models (VLMs) still fail to understand basic visual concepts such as object orientation, quantity, and spatial relationships, which highlights gaps in elementary visual reasoning. By adapting MMVP benchmark questions into explicit and implicit prompts, we create AMVICC, a novel benchmark for profiling failure modes across various modalities. After testing 11 MLLMs and 3 IGMs in 9 categories of visual reasoning, our results show that failure modes are often shared between models and modalities. However, certain failures are model-specific and modality-specific, and this can potentially be attributed to various factors. IGMs consistently struggle to manipulate specific visual components in response to prompts, especially in explicit prompts, suggesting poor control over fine-grained visual attributes. Our findings apply most directly to the evaluation of existing state-of-the-art models on structured visual reasoning tasks. This work lays the foundation for future cross-modal alignment studies, offering a framework to probe whether image generation and visual interpretation failures stem from shared limitations. These insights can guide future improvements in unified vision-language modeling.
Jan 19, 2026

SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesis

Vision-Language Models (VLMs) have demonstrated strong reasoning capabilities over images and videos, yet their application to embodied scene understanding often constrained by the fixed viewpoints stored in episodic RGB-D memories. These observations may fail to capture query-relevant evidence due to occlusions, object truncation, restricted fields of view, or suboptimal view composition. We present SplatReasoner, a framework that introduces novel view synthesis into the VLM reasoning process by leveraging 3D Gaussian Splatting (3DGS). Given a user query about a 3D scene, SplatReasoner retrieves relevant observations and synthesizes query-conditioned viewpoints that reveal the visual evidence needed to answer the query and ground the referred entities in 3D. Experiments show that query-conditioned novel view synthesis improves both embodied reasoning and 3D grounding over fixed-view memory and language-embedded 3DGS baselines.
Jan 19, 2026

Think3D: Thinking with Space for Spatial Reasoning

While Vision-Language Models (VLMs) excel at 2D visual understanding, they remain constrained by 2D-centric paradigm that severely limits genuine 3D spatial reasoning. To bridge this gap, we introduce Think3D, a novel framework that equips VLM agents with interactive, 3D chain-of-thought reasoning capabilities. By integrating a suite of 3D manipulation tools, Think3D transforms perception into active spatial exploration, mirroring human geometric reasoning. Think3D consistently improves proprietary models, including GPT-4.1 and Gemini 2.5 Pro, across BLINK Multi-view, MindCube-1K, and VSI-Bench-Tiny. We further propose Think3D-RL to teach smaller open-weight models how to manipulate 3D space effectively. Using only final-answer rewards, without process supervision or handcrafted exploration trajectories, Think3D-RL enables Qwen3-VL-4B to autonomously learn effective 3D exploration strategies. After training, the model exhibits tool-use patterns similar to those of stronger proprietary models, while shifting the effect of 3D tool use on MindCube-1K from a performance drop to a substantial improvement. These results show that active exploration in 3D space provides an effective and general paradigm for improving spatial reasoning in multimodal agents. Code, models, and data are available at https://github.com/zhangzaibin/spagent.
Jan 12, 2026

CASHEW: Stabilizing Multimodal Reasoning via Iterative Trajectory Aggregation

Vision-language models achieve strong performance across a wide range of multimodal understanding and reasoning tasks, yet their multi-step reasoning remains unstable. Repeated sampling over the same input often produces divergent reasoning trajectories and inconsistent final predictions. To address this, we introduce two complementary approaches inspired by test-time scaling: (1) CASHEW, an inference-time framework that stabilizes reasoning by iteratively aggregating multiple candidate trajectories into higher-quality reasoning traces, with visual verification of object presence providing grounding cues during aggregation, and (2) CASHEW-RL, a learned variant that internalizes this aggregation behavior within a single model. CASHEW-RL is trained using Group Sequence Policy Optimization (GSPO) with a composite reward that encourages correct answers grounded in minimal yet sufficient visual evidence, while adaptively allocating reasoning effort based on task difficulty. This training objective enables robust self-aggregation at inference. Extensive experiments on 13 image understanding, video understanding, and video reasoning benchmarks show significant performance improvements, with CASHEW/CASHEW-RL achieving average gains of +4.1/+5.3 percentage points on Qwen3-VL-4B and +2.6/+3.0 percentage points on Qwen3-VL-8B, respectively.
Jan 12, 2026

VLM-CAD: VLM-Optimized Collaborative Agent Design Workflow for Analog Circuit Sizing

Vision Language Models (VLMs) have demonstrated remarkable potential in multimodal reasoning. However, they can have spatial blindness and logical hallucinations when interpreting densely structured engineering content, such as analog circuit schematics. To address these challenges, we propose a Vision Language Model-Optimized Collaborative Agent Design Workflow for Analog Circuit Sizing (VLM-CAD) designed to support step-by-step reasoning over multimodal evidence. VLM-CAD bridges the modality gap by integrating a neuro-symbolic structural parsing module, Image2Net, which transforms raw pixels into explicit topological graphs and structured JSON representations to anchor VLM interpretation in deterministic facts. To ensure the reliability required for engineering decisions, we further propose ExTuRBO, an Explainable Trust Region Bayesian Optimization method. ExTuRBO employs agent-generated semantic seeds to warm-start local searches and uses Automatic Relevance Determination to provide sensitivity evidence for the final design report. Experimental results on 12 sizing tasks covering six circuits and four technology platforms show that VLM-CAD achieves a pooled Strict Pass@1 of 23.3% and a Relaxed Pass@1 of 91.7%, while providing sensitivity evidence for final design reports.
Jan 6, 2026

Zoom-IQA: Image Quality Assessment with Reliable Region-Aware Reasoning

Image Quality Assessment (IQA) is a long-standing problem in computer vision. Previous methods typically focus on predicting numerical scores without explanation or providing low-level descriptions lacking precise scores. Recent reasoning-based vision language models (VLMs) have shown strong potential for IQA by jointly generating quality descriptions and scores. However, existing VLM-based IQA methods often suffer from unreliable reasoning due to their limited capability of integrating visual and textual cues. In this work, we introduce Zoom-IQA, a VLM-based IQA model to explicitly emulate key cognitive behaviors: uncertainty awareness, region reasoning, and iterative refinement. Specifically, we present a two-stage training pipeline: 1) supervised fine-tuning (SFT) on our Grounded-Rationale-IQA (GR-IQA) dataset to teach the model to ground its assessments in key regions, and 2) reinforcement learning (RL) for dynamic policy exploration, stabilized by our KL-Coverage regularizer to prevent reasoning and scoring diversity collapse, with a Progressive Re-sampling Strategy for mitigating annotation bias. Extensive experiments show that Zoom-IQA achieves improved robustness, explainability, and generalization. The application to downstream tasks, such as image restoration, further demonstrates the effectiveness of Zoom-IQA.
Dec 31, 2025

From Perception to Punchline: Empowering VLM with the Art of In-the-wild Meme

Generating humorous memes is a challenging multimodal task that moves beyond direct image-to-caption supervision. It requires a nuanced reasoning over visual content, contextual cues, and subjective humor. To bridge this gap between visual perception and humorous punchline creation, we propose HUMOR}, a novel framework that guides VLMs through hierarchical reasoning and aligns them with group-wise human preferences. First, HUMOR employs a hierarchical, multi-path Chain-of-Thought (CoT): the model begins by identifying a template-level intent, then explores diverse reasoning paths under different contexts, and finally anchors onto a high-quality, context-specific path. This CoT supervision, which traces back from ground-truth captions, enhances reasoning diversity. We further analyze that this multi-path exploration with anchoring maintains a high expected humor quality, under the practical condition that high-quality paths retain significant probability mass. Second, to capture subjective humor, we train a pairwise reward model that operates within groups of memes sharing the same template. Following established theory, this approach ensures a consistent and robust proxy for human preference, even with subjective and noisy labels. The reward model then enables a group-wise reinforcement learning optimization, guaranteeing providing a theoretical guarantee for monotonic improvement within the trust region. Extensive experiments show that HUMOR empowers various VLMs with superior reasoning diversity, more reliable preference alignment, and higher overall meme quality. Beyond memes, our work presents a general training paradigm for open-ended, human-aligned multimodal generation, where success is guided by comparative judgment within coherent output group.
Dec 28, 2025

MUSON: A Reasoning-oriented Multimodal Dataset for Socially Compliant Navigation in Urban Environments

Socially compliant navigation requires structured reasoning about dynamic pedestrians and physical constraints to ensure safe and interpretable decisions. Vision-language models (VLMs) provide a promising foundation for this task because they can integrate visual observations with language-based social knowledge. However, existing untuned VLMs still struggle to reliably understand fine-grained social norms, making task-specific fine-tuning essential. At the same time, no large-scale egocentric dataset is available this task. To address these challenges, we introduce MUSON, a multimodal dataset for short-horizon social navigation containing 10,110 egocentric samples collected across diverse indoor and outdoor social scenes. MUSON adopts a structured five-step chain-of-thought annotation framework comprising perception, prediction, reasoning, action, and explanation. It explicitly models static physical constraints and employs a standardized six-action decision space. Compared with existing social-navigation datasets, MUSON provides consistent annotations for reasoning, actions, and explanations. We evaluate ten representative small-to-medium VLMs on MUSON. Qwen3-VL-8B achieves the strongest decision-level performance, attaining the highest action accuracy of 0.7765 and Macro-F1 score of 0.7490, as well as the lowest collision rate of 0.0609. These results demonstrate that MUSON is an effective and reusable benchmark for advancing socially compliant navigation. The dataset is publicly available at https://github.com/MUSON-dataset/MUSON/releases/tag/v1.0.
Dec 18, 2025

RePlan: Reasoning-guided Region Planning for Complex Instruction-based Image Editing

Instruction-based image editing enables natural-language control over visual modifications, yet existing models falter under Instruction-Visual Complexity (IV-Complexity), where intricate instructions meet cluttered or ambiguous scenes. We introduce RePlan (Region-aligned Planning), a plan-then-execute framework that couples a vision-language planner with a diffusion editor. The planner decomposes instructions via step-by-step reasoning and explicitly grounds them to target regions; the editor then applies changes using a training-free attention-region injection mechanism, enabling precise, parallel multi-region edits without iterative inpainting. To strengthen planning, we apply GRPO-based reinforcement learning using 1K instruction-only examples, yielding substantial gains in reasoning fidelity and format reliability. We further present IV-Edit, a benchmark focused on fine-grained grounding and knowledge-intensive edits. Across IV-Complex settings, RePlan consistently outperforms strong baselines trained on far larger datasets, improving regional precision and overall consistency. Our project page: https://replan-iv-edit.github.io
Dec 11, 2025

CoSPlan: Corrective Sequential Planning via Scene Graph Incremental Updates

Vision Language Models (VLMs) have shown promising planning capabilities, yet their success remains confined to the text domain, leaving visual decision-making relatively underexplored. Addressing this gap, we introduce Corrective Sequence Planning (CoSPlan) benchmark, where VLMs must plan a sequence of visual actions from an initial scene to a target scene. CoSPlan evaluates models on their ability to imagine and execute a coherent set of visual steps required to reach the goal (Step Completion). To prevent any shortcuts that simply describe the final scene, we introduce an erroneous action in decision-making, which must be detected (Error Detection) and corrected to reach the goal, enabling a deeper understanding of the task. CoSPlan spans across 4 tasks: maze navigation, block re-arrangement, image reconstruction, and object re-organization. Despite using advanced reasoning strategies such as Chain-of-Thought and Scene Graphs, VLMs struggle on CoSPlan, while still showing promising performance in the text domain. Addressing this, we propose Scene Graph Incremental updates (SGI), a novel training-free method to transform images into `textual' scene graphs, enabling step-by-step reasoning through iterative scene graph refinement. SGI yields an average of ~4.4% improvement on CoSPlan w/ generalization on PlanBench and VQA. Link for solving puzzles on the project page.
Dec 2, 2025

See, Think, Learn: A Self-Taught Multimodal Reasoner

Vision-Language Models (VLMs) have achieved remarkable progress in integrating visual perception with language understanding. However, effective multimodal reasoning requires both accurate perception and robust reasoning, and weakness in either limits the performance of VLMs. Prior efforts to enhance reasoning often depend on high-quality chain-of-thought (CoT) data, obtained via labor-intensive human annotations, costly proprietary models, or self-training methods that overlook perception. To address these limitations, we propose a simple yet effective self-training framework called See-Think-Learn (STL). At its core, STL introduces a structured reasoning template that encourages the model to see before thinking, first extracting visual attributes in textual form, then using them to guide reasoning. The framework jointly improves perception and reasoning by having the model generate and learn from its own structured rationales in a self-training loop. Furthermore, we augment the training data with negative rationales, i.e. explanations that justify why certain answer choices are incorrect, to enhance the model's ability to distinguish between correct and misleading responses. This fosters more discriminative and robust learning. Experiments across diverse domains show that STL consistently outperforms baselines trained directly only on answers or self-generated reasoning, while qualitative analysis confirms the high quality of its rationales. STL thus provides a cost-effective solution to enhance multimodal reasoning ability of VLMs.
Nov 26, 2025

Understanding the Effects of Distractors on Reasoning Vision-Language Models

How does irrelevant information (i.e., distractors) affect test-time scaling in vision-language models (VLMs)? Prior work on text-only language models has shown that textual distractors can intensify inverse scaling, causing models to reason longer but less effective reasoning traces. In this work, we investigate whether similar phenomena arise in multimodal settings. We introduce Idis (Images with distractors), a visual question-answering dataset that systematically varies distractors along semantic and numerical dimensions. Our analyses reveal that visual distractors affect reasoning VLMs in a fundamentally different way from textual distractors: although inverse scaling still emerges, visual distractors reduce accuracy without increasing reasoning length. We further show that attribute counts extracted from reasoning traces provide key insights into how distractors interact with reasoning length and accuracy. As a sanity check, we propose a simple prompting strategy that mitigates distractor-driven predictions in reasoning vision-language models.
Nov 25, 2025

Vision-Language Memory for Spatial Reasoning

Spatial reasoning is a critical capability for intelligent robots, yet current vision-language models (VLMs) still fall short of human-level performance in video-based spatial reasoning. This gap mainly stems from two challenges: a semantic-geometric misalignment that prevents consistent 3D understanding, and the absence of persistent memory to retain 3D representation and understanding across frames. To address these limitations, we present VLM2^2, a Vision-Language Model with persistent Memory for spatial reasoning with a view-consistent, 3D-aware representation purely from 2D videos. Specifically, we incorporate a dual-memory module consisting of a working memory that operates as a sliding window to focus on immediate context, and an episodic memory that consolidates and stores critical information across frames. This design enables bounded and efficient spatial reasoning under a fixed computational cost. Extensive experiments on multiple benchmarks show that VLM2^2 achieves state-of-the-art performance among video-based models, significantly advancing the frontier of visual-spatial intelligence.
Nov 24, 2025

MonoSR: Open-Vocabulary Spatial Reasoning from Monocular Images

Spatial reasoning (SR), the ability to infer 3D spatial information from 2D inputs, is essential for real-world applications such as embodied AI and autonomous driving. However, existing research primarily focuses on indoor environments and typically relies on multi-view observations, which limits their generalizability to outdoor scenarios and constrains their applicability to monocular images, the most common real-world setting. In this work, we propose MonoSR, a large-scale monocular spatial reasoning dataset that spans diverse scenarios including indoor, outdoor, and object-centric settings, and supports multiple question types. MonoSR provides a path toward open-world monocular spatial reasoning. Beyond introducing the dataset, we evaluate advanced vision-language models to reveal their limitations on this challenging task. We further analyze whether auxiliary information is crucial for monocular spatial reasoning and offer practical guidance for designing future models. These contributions collectively establish a foundation for advancing monocular spatial reasoning in real-world, open-world environments.
Nov 24, 2025

Thinking Ahead: Foresight Intelligence in MLLMs and World Model

In this work, we define Foresight Intelligence as the capability to anticipate and interpret future events-an ability essential for applications such as autonomous driving, yet largely overlooked by existing research. To bridge this gap, we introduce FSU-QA, a new Visual Question-Answering (VQA) dataset specifically designed to elicit and evaluate Foresight Intelligence. Using FSU-QA, we conduct the first comprehensive study of state-of-the-art Vision-Language Models (VLMs) under foresight-oriented tasks, revealing that current models still struggle to reason about future situations. Beyond serving as a benchmark, FSU-QA also enables the assessment of world models by measuring the semantic coherence of their generated predictions, quantified through performance gains when VLMs are augmented with such outputs. Our experiments further demonstrate that FSU-QA can effectively enhance foresight reasoning: even small VLMs fine-tuned on FSU-QA surpass much larger, advanced models by a substantial margin. Together, these findings position FSU-QA as a principled foundation for developing next-generation models capable of truly anticipating and understanding future events. Furthermore, beyond model performance, we examine whether WM-generated predictions remain semantically consistent by using VLM-based proxy judges, and validate this evaluation protocol through shuffled control experiments. Fine-tuning models on FSU-QA leads to substantial improvements in foresight understanding, demonstrating the dataset's effectiveness and offering a principled foundation for future research.
Nov 21, 2025

Do Vision-Language Models Understand Visual Persuasiveness? A Diagnosis via Visual Persuasive Factors

Visual persuasion uses images to shape cognition, emotion, and behavior, with its effects depending on both visual attributes and semantic context. Despite recent progress, it remains unclear whether Vision-Language Models (VLMs) understand visual persuasiveness. This motivates us to ask: can VLMs assess whether an image persuasively supports an intended message, which visual factors shape this judgment, and do they align with human judgments? Through empirical analyses on image-message pairs where human raters consistently agree on the persuasiveness judgment, we show that VLMs exhibit a recall-oriented bias: they over-predict images as persuasive while achieving high recall. We introduce Visual Persuasive Factors (VPFs), a taxonomy informed by cognitive psychology for quantifying visual cues that shape persuasive judgments. Our factor-level analysis reveals that VPFs distinguish human persuasiveness judgments, whereas VLMs only partially reproduce these patterns, often generating false positives by treating persuasion-relevant cues as sufficient evidence. Building on this insight, we evaluate VPF-guided interventions and find that properly framed VPF knowledge can improve performance, but merely specifying visual cues or adding step-by-step reasoning is insufficient. By analyzing model rationales at the level of functional reasoning steps, we further identify a central bottleneck in connecting object identification to semantic message alignment.