Overview

Web agents study how AI systems can carry out multi-step tasks on websites, from finding information to filling forms and making purchases. Common approaches combine visual or DOM-based page understanding with planning, action grounding, memory, and reusable skills; training often uses human demonstrations, synthetic environments, or reinforcement learning. Benchmarks such as WebArena, Mind2Web, and WebVoyager measure task success, while live-web tests expose challenges from changing interfaces and complex workflows. A central tension is improving reliability and efficiency without compromising security, privacy, or faithful execution of user intent.

Latest papers

174 papers23 papers in the last four weeks, up 53% on the four weeks before. 0.1% of all new papers.

Mar 5, 2026

TimeWarp: Evaluating Web Agents by Revisiting the Past

As web agents close the gap with humans on benchmarks, one question arises: Do today's agents perform just as well on tomorrow's web? We introduce TimeWarp, a benchmark that emulates the evolving web. TimeWarp consists of three web environments, each with six UI versions spanning UI design, frontend code, and workflows from different eras of the internet. We pair TimeWarp with a set of complex, realistic tasks covering different forms of web navigation. Our experiments reveal that vision-based agents are vulnerable to changes, while text-based agents become brittle once fine-tuned on a single version. To address this, we propose TimeTraj, a new annotation method that uses plan distillation to collect trajectories across multiple versions. By training agents on teacher rollouts using our BC-variant, we achieve substantial performance gains: 20.4% to 37.7% for Qwen-3 4B and 0% to 27.0% for Llama-3.1 8B models. Our work helps study generalization across web designs and opens a new paradigm for collecting plans rather than trajectories to improve the robustness of web agents.
Mar 4, 2026

Dual-Modality Multi-Stage Adversarial Safety Training: Robustifying Multimodal Web Agents Against Cross-Modal Attacks

Multimodal web agents that process both screenshots and accessibility trees are increasingly deployed to interact with web interfaces, yet their dual-stream architecture opens an underexplored attack surface: an adversary who injects content into the webpage DOM simultaneously corrupts both observation channels with a consistent deceptive narrative. Our vulnerability analysis on MiniWob++ reveals that attacks including a visual component far outperform text-only injections, exposing critical gaps in text-centric VLM safety training. Motivated by this finding, we propose Dual-Modality Multi-Stage Adversarial Safety Training (DMAST), a framework that formalizes the agent-attacker interaction as a two-player general-sum Markov game and co-trains both players through a three-stage pipeline: (1) imitation learning from a strong teacher model, (2) oracle-guided supervised fine-tuning that uses a novel zero-acknowledgment strategy to instill task-focused reasoning under adversarial noise, and (3) adversarial reinforcement learning via Group Relative Policy Optimization (GRPO) self-play. On out-of-distribution tasks, DMAST nearly halves the attack success rate (41.2%→\rightarrow21.4%) while raising task completion by over 60% relative (6.2%→\rightarrow10.2%). Our approach outperforms established training-based defenses and complements prompt-based defenses, demonstrating genuine co-evolutionary progress and robust generalization to complex, unseen environments. Code is available at https://github.com/huajianduzhuo-code/DMAST_official.
Mar 3, 2026

See and Remember: A Multimodal Agent for Web Traversal

Autonomous web navigation requires agents to perceive complex visual environments and maintain long-term context, yet current Large Language Model (LLM) based agents often struggle with spatial disorientation and navigation loops. In this paper, we propose generally applicable V-GEMS(Visual Grounding and Explicit Memory System), a robust multimodal agent architecture designed for precise and resilient web traversal. Our agent integrates visual grounding to resolve ambiguous interactive elements and introduces an explicit memory stack with state tracking. This dual mechanism allows the agent to maintain a structured map of its traversal path, enabling valid backtracking and preventing cyclical failures in deep navigation tasks. We also introduce an updatable dynamic benchmark to rigorously evaluate adaptability. Experiments show V-GEMS significantly dominates the WebWalker baseline, achieving a substantial 28.7% performance gain. Code is available at https://github.com/Vaultttttttttttt/V-GEMS.
Mar 1, 2026

Egocentric Co-Pilot: Web-Native Smart-Glasses Agents for Assistive Egocentric AI

What if accessing the web did not require a screen, a stable desk, or even free hands? For people navigating crowded cities, living with low vision, or experiencing cognitive overload, smart glasses coupled with AI agents could turn the web into an always-on assistive layer over daily life. We present Egocentric Co-Pilot, a web-native neuro-symbolic framework that runs on smart glasses and uses a Large Language Model (LLM) to orchestrate a toolbox of perception, reasoning, and web tools. An egocentric reasoning core combines Temporal Chain-of-Thought with Hierarchical Context Compression to support long-horizon question answering and decision support over continuous first-person video, far beyond a single model's context window. Additionally, a lightweight multimodal intent layer maps noisy speech and gaze into structured commands. We further implement and evaluate a cloud-native WebRTC pipeline integrating streaming speech, video, and control messages into a unified channel for smart glasses and browsers. In parallel, we deploy an on-premise WebSocket baseline, exposing concrete trade-offs between local inference and cloud offloading in terms of latency, mobility, and resource use. Experiments on Egolife and HD-EPIC demonstrate competitive or state-of-the-art egocentric QA performance, and a human-in-the-loop study on smart glasses shows higher task completion and user satisfaction than leading commercial baselines. Taken together, these results indicate that web-connected egocentric co-pilots can be a practical path toward more accessible, context-aware assistance in everyday life. By grounding operation in web-native communication primitives and modular, auditable tool use, Egocentric Co-Pilot offers a concrete blueprint for assistive, always-on web agents that support education, accessibility, and social inclusion for people who may benefit most from contextual, egocentric AI.
Feb 28, 2026

M2^2: Dual-Memory Augmentation for Long-Horizon Web Agents via Trajectory Summarization and Insight Retrieval

Multimodal Large Language Models (MLLMs) based agents have demonstrated remarkable potential in autonomous web navigation. However, handling long-horizon tasks remains a critical bottleneck. Prevailing strategies often rely heavily on extensive data collection and model training, yet still struggle with high computational costs and insufficient reasoning capabilities when facing complex, long-horizon scenarios. To address this, we propose M2^2, a training-free, memory-augmented framework designed to optimize context efficiency and decision-making robustness. Our approach incorporates a dual-tier memory mechanism that synergizes Dynamic Trajectory Summarization (Internal Memory) to compress verbose interaction history into concise state updates, and Insight Retrieval Augmentation (External Memory) to guide the agent with actionable guidelines retrieved from an offline insight bank. Extensive evaluations across WebVoyager and OnlineMind2Web demonstrate that M2^2 consistently surpasses baselines, yielding up to a 19.6% success rate increase and 58.7% token reduction for Qwen3-VL-32B, while proprietary models like Claude achieve accuracy gains up to 12.5% alongside significantly lower computational overhead.
Feb 28, 2026

Atomicity for Agents: Exposing, Exploiting, and Mitigating TOCTOU Vulnerabilities in Browser-Use Agents

Browser-use agents are widely used for everyday tasks. They enable automated interaction with web pages through structured DOM based interfaces or vision language models operating on page screenshots. However, web pages often change between planning and execution, causing agents to execute actions based on stale assumptions. We view this temporal mismatch as a time of check to time of use (TOCTOU) vulnerability in browser-use agents. Dynamic or adversarial web content can exploit this window to induce unintended actions. We present a large scale empirical study of TOCTOU vulnerabilities in browser-use agents using a benchmark that spans synthesized and real world websites. Using this benchmark, we evaluate 10 popular open source agents and show that TOCTOU vulnerabilities are widespread. We design a lightweight mitigation based on pre-execution validation. It monitors DOM and layout changes during planning and validates the page state immediately before action execution. This approach reduces the risk of insecure execution and mitigates unintended side effects in browser-use agents.
Feb 25, 2026

Avenir-UX: Automated UX Evaluation via Simulated Human Web Interaction with GUI Grounding

Evaluating web usability typically requires time-consuming user studies and expert reviews, which often limits iteration speed during product development, especially for small teams and agile workflows. We present Avenir-UX, a user-experience evaluation agent that simulates user behavior on websites and produces standardized usability. Unlike traditional tools that rely on DOM parsing, Avenir-UX grounds actions and observations, enabling it to interact with real web pages end-to-end while maintaining a coherent trace of the user journey. Building on Avenir-Web, our system pairs this robust interaction with simulated user behavior profiles and a structured evaluation protocol that integrates the System Usability Scale (SUS), step-wise Single Ease Questions (SEQ), and concurrent Think Aloud. Subsequently, a comprehensive User Experience (UX) report will be generated. We discuss the architecture of Avenir-UX and illustrate how its multimodal grounding improves robustness for web-based interaction and UX evaluation scenarios, paving the way for a new era of continuous, scalable, and data-driven usability testing that empowers every developer to build web interfaces that are usable. Code is available at: https://github.com/Onflow-AI/Avenir-UX
Feb 24, 2026

Caesar: Deep Agentic Web Exploration for Creative Answer Synthesis

To advance from passive retrieval to creative discovery of new ideas, autonomous agents must be capable of deep, associative synthesis. However, current agentic frameworks prioritize convergent search, often resulting in derivative summaries that lack creativity. Caesar is an agentic architecture designed to bridge the gap between information gathering and synthesis of new insights. Unlike existing agents that treat the web as a flat sequence of disconnected documents, Caesar performs a deep web traversal to construct a dynamic knowledge graph. This graph then serves as a navigational scaffold, guiding the agent to diverse, non-obvious information that flat retrieval would never encounter. Caesar thus consists of two components: (1) exploration driven by a dynamic context-aware policy that maximizes information coverage across the web's topological structure, and (2) synthesis through adversarial refinement that actively seeks novel perspectives rather than confirming established priors. Caesar demonstrates the ability to generate artifacts and answers characterized by high novelty and structural coherence, achieving 13% to 23% improvement over state-of-the-art deep research agents in creative synthesis challenges, with strong dominance across all output formats.
Feb 24, 2026

ActionEngine: From Reactive to Programmatic Web Agents via State Machine Memory

Many web agents operate through a reactive execution loop: they observe the current interface, reason about the next action, execute it, and repeat. This design incurs latency and cost that grow with the number of actions, while requiring agents to repeatedly rediscover how the same web application works. We present ActionEngine, a novel architecture that replaces step-by-step reasoning with programmatic execution using reusable knowledge of the application. A Crawling Agent explores the application offline and constructs an updatable state-machine memory that represents its GUI states, the operations available in each state, and the transitions between states. Unlike trajectory memory, this representation stores how the application works rather than solutions to individual tasks. At runtime, an Execution Agent uses this memory to synthesize a complete executable program in a single planning step, which is then executed deterministically without further planning calls. When the interface changes or the memory is incomplete, a reactive fallback repairs the failed action and updates the memory for future tasks. On 655 tasks across four WebArena domains, ActionEngine achieves a 91.2% success rate, outperforming the strongest reactive baseline, Claude Code, by 8.5 percentage points while reducing average task latency by 3.2x and cost by 8x.
Feb 20, 2026

Tuning Qwen2.5-VL to Improve Its Web Interaction Skills

Recent advances in vision-language models (VLMs) have sparked growing interest in using them to automate web tasks, yet their feasibility as independent agents that reason and act purely from visual input remains underexplored. We investigate this setting using Qwen2.5-VL-32B, one of the strongest open-source VLMs available, and focus on improving its reliability in web-based control. Through initial experimentation, we observe three key challenges: (i) inaccurate localization of target elements, the cursor, and their relative positions, (ii) sensitivity to instruction phrasing, and (iii) an overoptimistic bias toward its own actions, often assuming they succeed rather than analyzing their actual outcomes. To address these issues, we fine-tune Qwen2.5-VL-32B for a basic web interaction task: moving the mouse and clicking on a page element described in natural language. Our training pipeline consists of two stages: (1) teaching the model to determine whether the cursor already hovers over the target element or whether movement is required, and (2) training it to execute a single command (a mouse move or a mouse click) at a time, verifying the resulting state of the environment before planning the next action. Evaluated on a custom benchmark of single-click web tasks, our approach increases success rates from 86% to 94% under the most challenging setting.
Feb 19, 2026

Modeling Distinct Human Interaction in Web Agents

Despite rapid progress in autonomous web agents, human involvement remains essential for shaping preferences and correcting agent behavior as tasks unfold. However, current agentic systems lack a principled understanding of when and why humans intervene, often proceeding autonomously past critical decision points or requesting unnecessary confirmation. In this work, we introduce the task of modeling human intervention to support collaborative web task execution. We collect CowCorpus, a dataset of 400 real-user web navigation trajectories containing over 4,200 interleaved human and agent actions. We identify four distinct patterns of user interaction with agents -- hands-off supervision, hands-on oversight, collaborative task-solving, and full user takeover. Leveraging these insights, we train language models (LMs) to anticipate when users are likely to intervene based on their interaction styles, yielding a 61.4-63.4% improvement in intervention prediction accuracy over base LMs. Finally, we deploy these intervention-aware models in live web navigation agents and evaluate them in a user study, finding a 36.8% increase in user-rated agent usefulness. Together, our results show structured modeling of human intervention leads to more adaptive, collaborative agents.
Feb 19, 2026

Web Agents Should Use Typed Actions Instead of Click-Based Browsing

This position paper argues that building a reliable agentic Web requires shifting from low-level interaction primitives to typed actions supported by a semantic layer. Today's web agents primarily operate through clicks, keystrokes, and DOM manipulation, which leads to brittle long-horizon behavior, high execution cost, and limited auditability. We propose web verbs as a concrete design for this layer. A verb exposes a web operation as a typed function with structured inputs, structured outputs, and documented behavior, whether it is backed by a server-side Web API or a maintained client-side workflow. Verb calls can carry preconditions, postconditions, policy tags, and logging hooks, allowing agents to synthesize concise programs with explicit control flow and data flow and to produce checkable execution traces. Using representative case studies, we illustrate how verb-level composition can produce correct, reproducible outcomes, while browser agents using low-level interaction primitives may produce brittle behavior or incorrect reasoning. We conclude with a call to action on standardization, developer tooling, and community processes needed to make this semantic layer deployable and trustworthy at web scale.
Feb 19, 2026

Persona2Web: Benchmarking Personalized Web Agents for Contextual Reasoning with User History

Large language models have advanced web agents, yet current agents lack personalization capabilities. Since users rarely specify every detail of their intent, practical web agents must be able to interpret ambiguous queries by inferring user preferences and contexts. To address this challenge, we present Persona2Web, the first benchmark for evaluating personalized web agents on the real open web, built upon the clarify-to-personalize principle, which requires agents to resolve ambiguity based on user history rather than relying on explicit instructions. Persona2Web consists of: (1) user histories that reveal preferences implicitly over long time spans, (2) ambiguous queries that require agents to infer implicit user preferences, and (3) a reasoning-aware evaluation framework that enables fine-grained assessment of personalization. We conduct extensive experiments across various agent architectures, backbone models, history access schemes, and queries with varying ambiguity levels, revealing key challenges in personalized web agent behavior. For reproducibility, our codes and datasets are publicly available at https://serin-kimm.github.io/Persona2Web/.
Feb 17, 2026

World-Model-Augmented Web Agents with Action Correction

Web agents based on large language models have demonstrated promising capability in automating web tasks. However, current web agents struggle to reason out sensible actions due to the limitations of predicting environment changes, and might not possess comprehensive awareness of execution risks, prematurely performing risky actions that cause losses and lead to task failure. To address these challenges, we propose WAC, a web agent that integrates model collaboration, consequence simulation, and feedback-driven action refinement. To overcome the cognitive isolation of individual models, we introduce a multi-agent collaboration process that enables an action model to consult a world model as a web-environment expert for strategic guidance; the action model then grounds these suggestions into executable actions, leveraging prior knowledge of environmental state transition dynamics to enhance candidate action proposal. To achieve risk-aware resilient task execution, we introduce a two-stage deduction chain. A world model, specialized in environmental state transitions, simulates action outcomes, which a judge model then scrutinizes to trigger action corrective feedback when necessary. Experiments show that WAC achieves absolute gains of 1.8% on VisualWebArena and 1.3% on Online-Mind2Web.
Feb 16, 2026

EmbeWebAgent: Embedding Web Agents into Any Customized UI

Most web agents operate at the human interface level, observing screenshots or raw DOM trees without application-level access, which limits robustness and action expressiveness. In enterprise settings, however, explicit control of both the frontend and backend is available. We present EmbeWebAgent, a framework for embedding agents directly into existing UIs using lightweight frontend hooks (curated ARIA and URL-based observations, and a per-page function registry exposed via a WebSocket) and a reusable backend workflow that performs reasoning and takes actions. EmbeWebAgent is stack-agnostic (e.g., React or Angular), supports mixed-granularity actions ranging from GUI primitives to higher-level composites, and orchestrates navigation, manipulation, and domain-specific analytics via MCP tools. Our demo shows minimal retrofitting effort and robust multi-step behaviors grounded in a live UI setting. Live Demo: https://youtu.be/Cy06Ljee1JQ
Feb 16, 2026

WebWorld: A Large-Scale World Model for Web Agent Training

Web agents require massive trajectories to generalize, yet real-world training is constrained by network latency, rate limits, and safety risks. We introduce WebWorld series, the first open-web simulator trained at scale. While existing simulators are restricted to closed environments with thousands of trajectories, WebWorld leverages a scalable data pipeline to train on 1M+ open-web interactions, supporting reasoning, multi-format data, and long-horizon simulations of 30+ steps. For intrinsic evaluation, we introduce WebWorld-Bench with dual metrics spanning nine dimensions, where WebWorld achieves simulation performance comparable to Gemini-3-Pro. For extrinsic evaluation, Qwen3-14B trained on WebWorld-synthesized trajectories improves by +9.2% on WebArena, reaching performance comparable to GPT-4o. WebWorld enables effective inference-time search, outperforming GPT-5 as a world model. Beyond web simulation, WebWorld exhibits cross-domain generalization to code, GUI, and game environments, providing a replicable recipe for world model construction.
Feb 5, 2026

Do Web Agents Investigate Before They Decide?

Autonomous web agents are increasingly deployed in moderation and policy enforcement, where correct decisions often depend on evidence that is not immediately visible and must be actively investigated. Yet existing benchmarks largely assume task critical information is immediately accessible. They do not measure investigative competence: recognizing when visible context is insufficient, retrieving hidden evidence, and integrating it into a final decision. We introduce MIRAGE, a benchmark of 750 multi step decision tasks across three domains: Wikipedia Forensics, Shopping Admin adjudication, and Reddit Moderation. Each task has two layers: a visible surface context that often points to the wrong action, and a hidden context, reachable only by active investigation, that contains the decisive evidence. We decompose agent performance into Investigation, Reasoning, and Decision Accuracy, complemented by an Investigative Hallucination Rate. We evaluate eight LLM agents across two model generations. Three patterns emerge. First, agents reach relevant pages but rarely extract the decisive evidence on them. Second, procedural hints improve investigation but do not consistently improve decisions on Wikipedia tasks, where decisive evidence often contradicts surface impressions. Third, 12.6% of trajectories cite fabricated facts. We call these the Navigation Discovery Gap, Collapse under Contradiction, and Investigative Hallucination. These patterns persist across model scale, generation, and reasoning architecture.
Dec 29, 2025

It's a TRAP! Task-Redirecting Agent Persuasion Benchmark for Web Agents

Web-based agents powered by large language models are increasingly used for tasks such as email management or professional networking. Their reliance on dynamic web content, however, makes them vulnerable to prompt injection attacks: adversarial instructions hidden in interface elements that persuade the agent to divert from its original task. We introduce the Task-Redirecting Agent Persuasion Benchmark (TRAP), a benchmark for studying how persuasion techniques misguide autonomous web agents on realistic tasks. Across six frontier models, agents are susceptible to prompt injection in 25% of tasks on average (13% for GPT-5 to 43% for DeepSeek-R1), with small interface or contextual changes often doubling success rates and revealing systemic, psychologically driven vulnerabilities in web-based agents. We also provide a modular social-engineering injection framework with controlled experiments on high-fidelity website clones, allowing for further benchmark expansion.
Nov 23, 2025

From Crawled to Published: A Publisher-Controlled Web Architecture for an AI-Native Internet

AI agents, not humans, are becoming the web's primary consumers, yet the web still ships content structured for human browsing, with no native way for publishers to expose the semantic units within it. Access is therefore mediated by a handful of AI providers that crawl, chunk, and index content unilaterally, leaving publishers little control over how their content is represented, retrieved, or attributed. We argue this is a structural problem, not one better chunking or retrieval algorithms can solve. The web lacks a native layer for publisher-controlled semantic discovery and retrieval. We propose AISTRAL, an AI-Native Internet architecture that supplies this layer. Publishers expose semantically meaningful units (e.g., passages, claims, tables) through explicit, policy-governed interfaces they control, and a web-native semantic resolver, analogous to DNS but operating over meaning rather than location, lets agents discover relevant sources before retrieving fine-grained content directly from publishers. Our end-to-end prototype matches or exceeds representative centralized retrieval pipelines in answer quality, with up to 4.2x higher accuracy on large, specialized document collections. Against a public web-search agent, it answers up to 4.2x more questions correctly, while moving 2.9-41x less data per query. Because retrieval terminates at publisher-operated servers, attribution, provenance, and usage policies travel with the content, realigning incentives across the web ecosystem.
Oct 1, 2025

WAInjectBench: Benchmarking Prompt Injection Detections for Web Agents

Multiple prompt injection attacks have been proposed against web agents. At the same time, various methods have been developed to detect general prompt injection attacks, but none have been systematically evaluated for web agents. In this work, we bridge this gap by presenting the first comprehensive benchmark study on detecting prompt injection attacks targeting web agents. We begin by introducing a fine-grained categorization of such attacks based on the threat model. We then construct datasets containing both malicious and benign samples: malicious text segments generated by different attacks, benign text segments from four categories, malicious images produced by attacks, and benign images from two categories. Next, we systematize both text-based and image-based detection methods. Finally, we evaluate their performance across multiple scenarios. Our key findings show that while some detectors can identify attacks that rely on explicit textual instructions or visible image perturbations with moderate to high accuracy, they largely fail against attacks that omit explicit instructions or employ imperceptible perturbations. Our datasets and code are released at: https://github.com/Norrrrrrr-lyn/WAInjectBench.
Aug 6, 2025

Beyond Pixels: Exploring DOM Downsampling for LLM-Based Web Agents

The advent of large language models (LLMs) has sparked an evolution of autonomous web browsing agents: given a web browsing task and serialised user interface (UI) state, an LLM is expected to suggest input actions that incrementally solve the given task. The central challenge lies in serialising UI state for LLMs. Web agents have increasingly relied on grounded graphical UI (GUI) snapshots - screenshots augmented with visual cues - favoured for their modest input token footprint. Document object model (DOM) snapshots, serialised as HTML, represent a compelling alternative that leverages previously demonstrated HTML interpretation capabilities of LLMs. Their excessive token footprint, however, has precluded reliable deployment with web agents to date. We propose D2Snap, an algorithm to downsample the DOM, premised on preserving actionability and actionability-discriminating features. We evaluate D2Snap-downsampled DOM snapshots using a snapshot-variant web agent (GPT-4o) on a dataset sampled from Online-Mind2Web. Whilst 42% of raw DOM snapshots exceed the model context window (128 x 10^3 tokens), all D2Snap-downsampled DOM snapshots of our reference configuration fit, at a mean context utilisation of 16.5%. Against the 67% success rate of a grounded GUI snapshot baseline, our configuration attains 73% (+5.8%pt; 95% CI -13.6 to +26.0%pt; McNemar, p = 0.47), excluding a deficit (one-sided 95%) beyond 11%pt. Image input moreover appears to add little to snapshot utility; grounding text alone attains 62% (-5.8%pt; McNemar, p = 0.37).
Aug 3, 2025

Web-CogReasoner: Towards Multimodal Knowledge-Induced Cognitive Reasoning for Web Agents

Multimodal large-scale models have significantly advanced the development of web agents, enabling perception and interaction with digital environments akin to human cognition. In this paper, we argue that web agents must first acquire sufficient knowledge to effectively engage in cognitive reasoning. Therefore, we decompose a web agent's capabilities into two essential stages: knowledge content learning and cognitive processes. To formalize this, we propose Web-CogKnowledge Framework, categorizing knowledge as Factual, Conceptual, and Procedural. In this framework, knowledge content learning corresponds to the agent's processes of Memorizing and Understanding, which rely on the first two knowledge types, representing the "what" of learning. Conversely, cognitive processes correspond to Exploring, grounded in Procedural knowledge, defining the "how" of reasoning and action. To facilitate knowledge acquisition, we construct the Web-CogDataset, a structured resource curated from 14 real-world websites, designed to systematically instill core knowledge necessary for web agent. This dataset serves as the agent's conceptual grounding-the "nouns" upon which comprehension is built-as well as the basis for learning how to reason and act. Building on this foundation, we operationalize these processes through a novel knowledge-driven Chain-of-Thought (CoT) reasoning framework, developing and training our proposed agent, the Web-CogReasoner. Extensive experimentation reveals its significant superiority over existing models, especially in generalizing to unseen tasks where structured knowledge is decisive. To enable rigorous evaluation, we introduce the Web-CogBench, a comprehensive evaluation suite designed to assess and compare agent performance across the delineated knowledge domains and cognitive capabilities. Our code and data is open sourced at https://github.com/Gnonymous/Web-CogReasoner
Jul 1, 2025

WebArxiv: A Reproducible Benchmark for Evaluating Multimodal Web Agents on arXiv Tasks

Foundation models now enable autonomous agents to interact with real-world websites, but existing benchmarks emphasize general-purpose browsing, underrepresent research-oriented environments and scholarly discovery workflows, and often depend on live sites whose changing content and structure undermine reproducibility. arXiv provides a realistic, reproducible, hierarchically structured, information-centric testbed without privacy-sensitive interactions. We introduce WebArxiv, a static-snapshot benchmark comprising 510 time-invariant tasks, each with a unique deterministic ground truth. Its diverse, realistic scholarly tasks go beyond simple information lookup and rule following to emphasize multi-constraint paper retrieval, fine-grained content extraction, and cross-paper comparison. Evaluations of a range of foundation-model-based web agents show that WebArxiv remains challenging. Behavioral analysis reveals that agents over-rely on fixed interaction histories, causing incomplete or repetitive reasoning. We therefore equip agents with a lightweight dynamic-memory mechanism for adaptive retrieval and reasoning over relevant context. The benchmark and code are available at https://anonymous.4open.science/r/74E4423BVNW/README.md.
May 27, 2025

Agent-Environment Alignment via Automated Interface Generation

Large language model (LLM) agents have shown impressive reasoning capabilities in interactive decision-making tasks. These agents interact with environment through intermediate interfaces, such as predefined action spaces and interaction rules, which mediate the perception and action. However, mismatches often happen between the internal expectations of the agent regarding the influence of its issued actions and the actual state transitions in the environment, a phenomenon referred to as agent-environment misalignment. While prior work has invested substantially in improving agent strategies and environment design, the critical role of the interface still remains underexplored. In this work, we empirically demonstrate that agent-environment misalignment poses a significant bottleneck to agent performance. To mitigate this issue, we propose ALIGN, an Auto-Aligned Interface Generation framework that alleviates the misalignment by enriching the interface. Specifically, the ALIGN-generated interface enhances both the static information of the environment and the step-wise observations returned to the agent. Implemented as a lightweight wrapper, this interface achieves the alignment without modifying either the agent logic or the environment code. Experiments across multiple domains including embodied tasks, web navigation and tool-use, show consistent performance improvements, with up to a 45.67% success rate improvement observed in ALFWorld. Meanwhile, ALIGN-generated interface can generalize across different agent architectures and LLM backbones without interface regeneration. Code and experimental results are available at https://github.com/THUNLP-MT/ALIGN.