World Models for Robotics
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A robot should be able to learn through experiments how unfamiliar objects behave and interact, then plan with that knowledge. It need not start from scratch: physics engines supply knowledge of motion and contact, but can omit entire mechanisms, such as glue curing, water heating, or wind. We present EMPIRIC, an agent that learns a residual world model: a physics engine extended with code for the missing mechanisms. The learned programs can introduce new forces, constraints, and hidden state, and Bayesian inference estimates their parameters and states from noisy observations. The resulting model lets the agent predict the outcomes of actions, choose informative experiments, and revise its hypotheses when predictions fail. Across five simulated domains, EMPIRIC learns interpretable, reusable models, and solves more tasks with fewer environment interactions than all three baselines. On a physical robot, it learns wind forces and domino masses to solve a manipulation task. Website and code: https://yichao-liang.github.io/empiric
ECHO: Event-Augmented Context with Hindsight and Outlook for Wrist-Only Manipulation
Learning-based manipulation policies relying on RGB cameras often suffer from degraded observations under extreme exposure. Event cameras mitigate this degradation by asynchronously detecting pixel-level intensity changes to offer a high dynamic range. However, their observations heavily depend on camera placement, as fixed cameras miss static scene content while wrist-mounted camera motion causes previously visited regions to leave the field of view. To address these spatial-temporal limitations, we present ECHO (Event-augmented Context with Hindsight and Outlook), a wrist-only latent world action model that encodes wrist events into compact motion representations to provide temporal and spatial context for policy reasoning. Specifically, ECHO utilizes a pretrained event encoder to explain visual-feature changes between frames. Its hindsight module preserves the gripper trajectory with past event stream as addressable off-camera context. Concurrently, the outlook module introduces learnable event foresight queries supervised to anticipate the event window for future actions, enabling the policy to predict upcoming scene changes. Evaluated on wrist-only RLBench tasks, ECHO outperforms RGB and RGB+event baselines by 20.6 and 12.0 percentage points under normal lighting, and by 14.6 and 11.3 points under severe exposure drops, respectively, while also surpassing RGB references using a third-person camera. Real-world experiments with a wrist-mounted event camera validate that ECHO outperforms RGB-only and RGB+event baselines across multiple tasks under both nominal and severely dark lighting. Project page is at https://echo-wam.github.io/.
LRC-JEPA: Disentangling Dynamics and Residual Context for Efficient World Models
Compact JEPA world models enable efficient latent-space planning, but low-dimensional representation trained under reward-free self-supervision must encode both action-conditioned dynamics and predictable visual context. This competition can entangle controllable state with high-rank nuisance appearance and degrade planning as scenes become more complex. We introduce LRC-JEPA, a lightweight end-to-end world model that routes information into a compact predictive latent and learned-query residual-context embeddings . Only is propagated by the dynamics model and used for planning, while captures temporally persistent information for cross-attention reconstruction; a differentiable residual connection encourages the latent to retain complementary dynamic content. Under explicit assumptions, we show that the resulting representation is sufficient, minimal, nuisance-invariant, and disentangled. Across four simulated control environments, LRC-JEPA improves average planning success over a parameter-matched JEPA baseline by 9 percentage points and matches or exceeds substantially larger pretrained models. On the real-world Bridge-v2 set, its 5.5M-parameter active encoder outperforms DINO-WM (22.1M) and V-JEPA2 (303.9M) encoders while also enabling faster planning. Physical-state probes, reconstruction interventions, and ablations confirm the effectiveness of LRC-JEPA's representation disentanglement.
FutureDuet: Decoupling Observation Access from Future Supervision in World Action Models
World Action Models (WAMs) augment robot action generation with future visual supervision. Existing WAMs commonly fuse main and wrist observations into one visual stream and train both with the same future-video objective, despite their different visual dynamics. A stable main camera reveals scene-level task evolution, whereas wrist cameras move with the end effector, mixing local interaction changes with viewpoint shifts and self-occlusion. These contrasting predictive demands suggest that the two views may benefit from different future objectives. We introduce FutureDuet, which retains both views for control, while allowing each visual stream to receive a different future objective. For the main view, future RGB models task evolution, while interaction masks and robot skeletons focus supervision on task objects and robot motion. For the wrist stream, future latent prediction models short-horizon interaction changes without requiring pixel-level reconstruction. ActionDiT jointly reads the resulting Task State and Interaction State, combining scene-level progress with close-range interaction evidence. All auxiliary prediction modules are training-only, adding no inference overhead. FutureDuet achieves 94.2% clean and 94.1% randomized success on RoboTwin50 and 99.2% average success on LIBERO. The improvements are most pronounced on six RoboTwin50 tasks that require precise interaction, averaging gains of 9.2% and 12.8% over Fast-WAM in clean and randomized settings. Controlled studies further show complementary gains from separating the wrist pathway and designing future supervision separately for the two views.
When World Models Lie: Adaptive Safety Analysis Under Wrong Imaginations
World models offer a powerful substrate for safety reasoning in high-dimensional robotic systems, but they are also fallible: their predictions can be biased, miscalibrated, or confidently wrong. This creates a central challenge for latent-space safety filters, which often learn Hamilton-Jacobi safety value functions on the dynamics of a world model. If the world model is incorrect, the resulting value function can inherit its errors and produce overconfident safety estimates. Existing latent safety filters often rely on auxiliary signals such as ensemble disagreement or value-target consistency residuals for adaptation, but these signals can remain small even when the world model's predictions deviate from observations. We propose an adaptive latent safety filter that calibrates safety reasoning using directly observed world-model error. Our method uses Adaptive Conformal Inference to construct online uncertainty sets from discrepancies between predicted and observation-inferred latent states, then evaluates safety pessimistically by minimizing the learned value function over these sets. This allows the filter to remain minimally conservative when the world model is accurate, while becoming more cautious when observations reveal model mismatch. We provide a finite-time coverage guarantee for the adaptive uncertainty radius. Through simulation and hardware experiments, we show that our method significantly reduces failures relative to state-of-the-art latent safety filters while preserving task completion.
Achieve What You Imagined: Learning to Align Actions with Visual Plans
World-action models can jointly predict future visual observations and robot actions. However, discrepancies may exist between their visual predictions and the consequences implied by generated actions. We observe that WAMs can often generate visually plausible task-completion outcomes before producing action sequences that reliably achieve them. Consequently, we treat the WAM-generated visual prediction as a goal-conditioned visual proposal rather than a directly executable plan. We use a frozen action-conditioned world model to predict action-conditioned consequences and construct feedback based on consistency between the two future predictions and alignment with the terminal goal. Leveraging this feedback, we employ Flow Policy Optimization (FPO) to optimize the action head of the WAM. This framework avoids online robot interaction and additional training of task-specific reward models. Across four real-world UR5 manipulation tasks, our method increases the mean success rate from 43.4% to 75.1%, compared with 61.4% for . These results show that cross-model prediction discrepancy can provide useful feedback for improving robot policies under the evaluated manipulation tasks. Website: https://imagine-to-achieve.github.io/
ForeFly: A Dual-Horizon World Action Model for Aerial Vision-Language Navigation
Aerial Vision-Language Navigation (AVLN) requires UAVs to maintain reliable instruction following over long trajectories in complex 3D environments. However, existing AVLN approaches are predominantly reactive or limited to single-horizon prediction, overlooking complementary future cues across different temporal horizons. To address this limitation, we propose ForeFly, a dual-horizon latent world action model that predicts both a proximal future for local continuity and an adaptive route-critical future for long-range guidance. Horizon-specific foresight queries are primed with recent and route-critical visual memories, providing history-aware context for future prediction. To exploit their distinct roles in action generation, we introduce Foresight-Guided Action Refinement (FGAR), which asymmetrically exploits proximal foresight for local action enhancement and route-critical foresight for feature-wise correction and route-level guidance. Experiments on the TravelUAV and UAV-ON benchmarks show that ForeFly consistently outperforms strong baselines across seen and unseen settings, validating the effectiveness of dual-horizon foresight and FGAR learning. The code is available at: https://github.com/kunhuiW/ForeFly
VIDEAS: Distilling Explicit Action Semantics from Demonstration Videos for World Models via Prior-Guided Simulation
World models learn internal representations of environment dynamics to predict future states, enabling agents to optimize action plans without physical interactions. However, developing world models that genuinely internalize underlying causal physical laws to explicitly reason about action preconditions and subsequent state transitions remains an open challenge. In this paper, we propose VIDEAS, a data distillation framework that transforms continuous physical dynamics from operational videos into explicit action semantics for foundation models. Specifically, it deconstructs visual demonstrations into discrete action trajectories and utilizes advanced vision-language models (VLMs) to extract structured knowledge encapsulating action preconditions and effects. To ensure physical consistency, we introduce a prior-guided trajectory simulation mechanism grounded within a text-based environment to rigorously validate the extracted knowledge. Notably, we incorporate negative trajectories to enrich knowledge completeness and enhance data diversity to mitigate cognitive bias. Furthermore, we present VIDEAS-WM, an 8B/9B-parameter suite of language-based world models trained on 34K high-quality samples derived from AgiBot-World dataset. Extensive experiments demonstrate that VIDEAS-WM establishes state-of-the-art performance in high-level embodied action semantic reasoning, exhibiting profound physical understanding and robust generalization across unseen scenarios.
AD-WM: Action-Discriminative World Models for Counterfactual Model Predictive Control
Latent world models are typically trained to predict factual transitions, whereas model predictive control (MPC) must compare alternative actions from the same state. A model can therefore achieve low factual prediction error yet poorly distinguish candidate actions. We introduce AD-WM, an action-discriminative joint-embedding world model for counterfactual MPC. AD-WM combines residual latent dynamics with predictor-level action-recovery regularization, using inverse dynamics and a normalized recovery objective motivated by conditional mutual information. Both objectives encourage planning transitions to preserve action information; their auxiliary heads are discarded at test time, leaving MPC unchanged. On OGBench-Cube, AD-WM improves hard-start success from 3.7% to 52.0% over a matched LeWM baseline and improves mean success over the reproduced baseline in four of five simulation environments. Planning diagnostics show that factual prediction error and whole-bank action ranking do not follow the closed-loop success ordering, whereas CEM-aligned elite regret tracks success more closely. With a frozen V-JEPA 2 encoder and matched DROID post-training, AD-WM also improves zero-shot transfer to our Franka setup, increasing basic pick-and-place success from 42.2% to 71.1% without lab-specific adaptation. These results suggest that world models for planning should preserve action-dependent differences needed for counterfactual selection, rather than optimize factual prediction accuracy alone. More videos and code are available at https://ad-wm.github.io/.
Rolling-WAM: World Action Models with Rolling Imagination
World Action Models (WAMs) couple action generation with future visual prediction for robotic manipulation. However, completing the joint video-action denoising process at each replanning cycle incurs substantial latency, delaying action updates and limiting closed-loop responsiveness. We present Rolling-WAM, a formulation that distributes joint denoising across successive replanning cycles. Our method maintains a sliding window of video-action chunks at staggered noise levels. At each step, a rolling noise schedule fully denoises the imminent action chunk for execution, while partially refining farther-future chunks. As the window advances with new camera observations, the retained future chunks continue their denoising process. This distributes the computational cost over time while carrying an evolving visual-action context across chunk boundaries. Evaluations on LIBERO, RoboTwin, and a real-world Unitree G1 humanoid show that Rolling-WAM achieves competitive manipulation performance. By removing the need to denoise the entire prediction horizon from scratch, it delivers a 4.5x steady-state replanning speedup over standard joint WAMs.
Underwater C3-JEPA: An Object-Centric Cross-View World Model for ROV Salvage
We present Underwater C-JEPA (cross-view, control-conditioned, context-extended), an object-centric multi-view predictive world model for near-field heavy-load underwater ROV salvage. Without contact sensors, it predicts in latent space how the task-object state evolves through contact interaction and under the hydrodynamic lag of the vehicle, from synchronized multi-view RGB observations and vehicle control signals. C-JEPA encodes multi-camera observations into task-object and context tokens, fuses cross-camera evidence through held-out-view attention, and directly predicts future states conditioned on control. Weak binding anchors the target and gripper at low annotation cost, while SIGReg sharpens the geometric representation. Experiments show that the learned representation transfers substantially more task-relevant information to downstream probes than a reconstruction-free latent baseline, while keeping the predictor lightweight. The resulting predictive interface supports model-predictive-control (MPC) candidate evaluation and imagined-rollout behavior-agent training. Validation on real underwater video shows the same architecture recovering a withheld camera's object state and staying ahead of persistence, so the recipe transfers beyond simulation.
Aim Short to Reach Far: Your Frozen World Model Can Plan Better Than You Think
Latent world models plan toward goal images with a frozen pretrained predictor, without task rewards or extra trained heads. However, their planners struggle with long-range goals, and prior work addresses this by training extra components such as value functions or subgoal models. We show that the planning target itself can cause this failure: even with exact dynamics and globally optimal short-horizon search, scoring predictions by their distance to the final goal rejects the first steps of a route that initially moves away from the goal. Building on this insight, we propose Anchored Planning (AP), a training-free method that reuses the world model's own offline trajectories. AP retrieves a segment that leads from the current observation toward the goal and aims the frozen planner at an observation shortly after the segment's start. Across four diverse tasks, AP substantially improves frozen LeWM planners for both action synthesis and action ranking, and it outperforms both additional final-goal search and the LeWM planner on long-range goals.
Representation World Model: Learning States, Transition and Executable Plans in Representation
We propose the Representation World Model (RWM), which learns states, transitions, and executable plans directly in representation space. Unlike existing world models that typically learn latent representations together with explicit dynamics models and perform planning through search, optimization, or policy-based prediction, RWM directly incorporates planning into the learned representation geometry. RWM learns the representation geometry by applying inverse-dynamics supervision locally along latent paths constructed from endpoint representations, requiring these paths to preserve task-relevant state and transition information. At inference, planning is performed by directly constructing a latent path between the current and goal representations, with inverse dynamics used to recover the corresponding actions, without recursive rollouts or action-space search. Experiments on continuous-control benchmarks demonstrate the effectiveness of RWM for direct planning, while results on robotic manipulation further show its potential to extend to more complex embodied control tasks. These results suggest that planning directly in representation space provides a promising alternative to conventional world-model planning.
DAWN: Noise-Robust Quadruped Parkour via Depth-Denoising World Models
Vision-based legged locomotion methods assume clean depth at training time and rely on hand-tuned post-processing filters at deployment. However, filter parameters are rarely disclosed, hindering reproducibility, and performance degrades substantially when depth noise is left unaddressed. Building noise robustness directly into the learning pipeline would eliminate this dependency. While such robustness has been explored for proprioceptive inputs, analogous approaches for depth perception remain largely absent in legged locomotion. We propose DAWN (Denoising and Alignment in World models for Noise-robustness), a noise-robust perception framework for legged locomotion, which builds noise robustness directly into a world model via two modifications: (1) feeding noisy depth to the encoder while keeping clean depth as the reconstruction target, forcing the model to implicitly denoise its input; and (2) applying contrastive learning to align the latent states of noisy and clean depth. Importantly, DAWN is not tied to a specific noise model, requiring no manual tuning to the noise distribution at deployment. Furthermore, it incurs no additional inference cost over existing world model-based methods. Without any manual filter calibration -- relying solely on the learned noise-robust representation -- DAWN achieves zero-shot quadruped parkour on a Unitree Go1: traversing stairs up to 18 cm, clearing gaps up to 70 cm, and mounting steps up to 45 cm from raw depth observations. Ablation studies show that denoising and contrastive alignment contribute at complementary levels -- reconstruction and representation, respectively -- and yield additive gains when combined. Videos and code are available at: https://dawn-parkour.github.io/
Streaming-WAM: Action-Conditioned World-Action Model for Asynchronous Robot Manipulation
World action models (WAMs) that use future visual prediction at inference time incur substantial generation costs. Asynchronous execution reduces waiting by overlapping inference with robot motion, but visual predictions used for subsequent action generation must anticipate the effects of actions already scheduled for execution during inference. We introduce Streaming-WAM, which couples action-conditioned world modeling with asynchronous robot control to account for committed actions in future visual prediction. At each streaming update, the model conditions future visual prediction on the latest observation and the committed actions, which form the fixed prefix of the next action chunk. The resulting action-conditioned visual features guide generation of the remaining actions within the same joint update, so the continuation is informed by the scene changes expected during execution of the fixed prefix. On LIBERO, Streaming-WAM achieves an average success rate of 98.35% and reduces mean episode time by a factor of 2.93 relative to Fast-WAM. On the real-world Stamp Paper task, mean episode time falls from 90 s with synchronous Joint-WAM to 38 s with Streaming-WAM. These results show that Streaming-WAM supports efficient asynchronous control while maintaining high task success rates.
Generalizable Robotic Insertion with World Models
Robotic assembly in high-mixture settings requires adaptable systems that can handle diverse parts, yet current approaches typically rely on policies specialized to each insertion task. Although this can reach high success rates, it makes the process of deploying systems for new problems tedious and time consuming. We present a framework for generalizable insertion using world models that combine robot proprioceptive information with raw visual observations captured by a wrist-mounted camera. Our model-based approach trains a single world model on up to 90 insertion tasks with geometrically diverse parts, achieving 56% zero-shot success on unseen objects with unknown geometry compared to just 7% with a model-free baseline. Importantly, performance improves as more objects are included in the training dataset, demonstrating strong scalability. Lastly, finetuning the generalist model on held-out objects significantly enhances data-efficiency compared to training from scratch and, in some cases, achieves better asymptotic performance. To our knowledge, this is the first system capable of assembling unseen objects in an entirely data-driven manner, and thus represents a significant step toward scalable, generalizable robotic assembly systems.
An Action Is Worth One Patch: Unified World-Action Modeling with PatchWAM
Generative visual models offer a foundation for learning representations of physical dynamics, yet their extension to continuous control raises a fundamental question: do visual prediction and action generation require separate computational pathways? Existing approaches usually introduce trainable action heads or separate action experts to bridge low-dimensional states and high-dimensional visual representations. In this work, we explore whether the visual backbone's existing capacity can also support control when actions are expressed in a compatible representation. Thus, we introduce PatchWAM (Patch World-Action Model), which treats continuous actions as another type of patch through a fixed mapping called Action-as-Patch. This allows a single model to predict both how the robot should move and what the scene may look like afterward. Visual prediction and action generation become parts of the same generative process, without a dedicated action head or separate action expert. Experiments with subsampled training windows show gains over a matched dual-expert control, while benchmark evaluations reach 91.8% success rate on LIBERO-Plus and 96.12% on RoboTwin 2.0 in a full-data setting with additional augmented demonstrations. More broadly, the result suggests that capability need not be added where it can be inherited: the constraint on extending a generative backbone is the interface a new signal is written in, not the capacity to model it.
MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligence
General-purpose robot control requires models to understand task intent, identify where to interact, capture how the scene evolves, and generate precise actions. Vision-language-action models provide strong semantic priors but typically do not explicitly model scene dynamics, while world-action models couple visual prediction with control without necessarily exposing the task-relevant semantic and spatial structure needed for fine-grained manipulation. We present MachEmbodied-U0 (ME-U0), a unified embodied foundation model connecting understanding and generation experts through a Mixture-of-Transformers architecture. Subtask prediction and affordance grounding guide joint visual-dynamics and action generation via flow matching. Visual dynamics encompass future RGB, depth, surface normals, and optical flow, providing complementary supervision for appearance, geometry, and motion. Multi-rate Rotary Position Encoding (MRPE) aligns visual dynamics with fine-grained control. We pretrain ME-U0 on approximately 4,200 hours of curated demonstrations from robotic datasets and egocentric datasets. Using only the supervision natively available in each downstream benchmark, ME-U0 achieves an average score of 17.66 on the RoboDojo simulation benchmark and average success rates of 99.0% and 82.5% on LIBERO and LIBERO-Plus, respectively. We additionally validate ME-U0 on real-world robotic manipulation tasks, demonstrating its effectiveness beyond simulation. Without corresponding downstream supervision, ME-U0 further demonstrates zero-shot subtask prediction, affordance grounding, and visual dynamics on simulated and real-world observations. Overall, ME-U0 combines competitive downstream control performance with transferable task-grounding and visual-dynamics capabilities across simulation and the real world.
DexTacWAM: A Visuo-Tactile World-Action Model for Dexterous Manipulation
Dexterous manipulation depends on contact dynamics that are often only partially observable from vision. Recent World-Action Models (WAMs) couple predictive video world modeling with action generation, but remain largely vision-centric and therefore cannot directly model these contact dynamics. We present DexTacWAM, a visuo-tactile WAM that encodes each fingertip independently, aggregates the resulting features through a finger- and pose-aware tactile compressor, and injects the tactile latent into a video diffusion world model for joint visuo-tactile world modeling. Across six contact-rich dexterous manipulation tasks on a 22-DoF bimanual platform, DexTacWAM achieves the highest score on every task, averaging 70.6 versus 38.0 for the strongest baseline. Ablations attribute the gain to modeling contact evolution as part of the predicted world state rather than tactile conditioning alone: removing tactile world modeling reduces the four-task mean from 74.7 to 26.6 while keeping the same tactile features and action expert. After four hours of tactile-encoder adaptation with a frozen pretrained vision VAE, our continual vision-to-touch learning extends the pretrained video model to touch using roughly 100 demonstrations per task without tactile midtraining, while retaining visual prediction quality within 0.5 dB of vision-only counterparts. The compressor retains 89.4% of pre-fusion contact recall while enabling 2.26x faster training and 1.29x faster inference. Together, these results show that pretrained video priors can be extended to distributed multi-finger contact dynamics in a data- and compute-efficient manner.
DualWAM: Dual-System World Action Models for Asynchronous Global Planning and Local Refinement
World Action Models (WAMs) jointly generate robot actions and predict future world states, transferring priors from video pretraining to robot control. However, future visual prediction is computationally expensive, so existing WAMs often rely on long action chunks to amortize inference cost across control steps, at the cost of closed-loop responsiveness. We present \method, a dual-system WAM that preserves broader-horizon world-action generation while enabling high-frequency closed-loop action updates by decoupling global planning and local refinement. \systwo periodically performs high-noise bidirectional denoising over a broader world-action chunk to establish a global plan, while wrist-only \sysone extracts a temporally aligned short window from the intermediate denoising state and completes low-noise refinement using the latest wrist observations, which provide action-aligned cues about local geometry, motion, and contact during interaction. The two systems operate asynchronously along a shared denoising trajectory: each global plan is reused across multiple local updates, while \sysone repeatedly incorporates fresh interaction feedback. Across zero-shot manipulation tasks on Franka and Galbot, \method improves success over the strongest evaluated baseline by 4.5 percentage points on average, while achieving a 16.6 critical-path speedup. Further studies show that role-matched egocentric and UMI data improve success by 14 percentage points, and that the decoupled design naturally supports edge--cloud deployment with substantially lower communication overhead than the baseline.
LIBERO-VPro: Benchmarking Closed-Loop Visual Robustness of Robotic Foundation Models
Robotic foundation models achieve impressive performance on standard manipulation benchmarks, yet these evaluations typically assume clean, timely, and consistent visual observations throughout execution. We introduce LIBERO-VPro, a benchmark for systematically evaluating the closed-loop visual robustness of robotic foundation models by perturbing the visual evidence available during execution. LIBERO-VPro covers four complementary dimensions, including Visual Evidence Degradation, Camera Staleness, Visual Source Consistency, and Task-Relevant Scene Variation, spanning 12 challenge categories, 96 experimental settings, and 3,296 task-condition cases. We evaluate three vision-language-action models and three world-action models over approximately 196,000 simulated episodes, complemented by 200 real-world rollouts on a Franka Research 3. Our results reveal that strong nominal performance can mask substantial weaknesses in visual grounding and adaptation. Models often remain successful despite severe object-level occlusion, yet degrade sharply when local interaction cues are disrupted or familiar spatial priors are violated. They are also highly sensitive to stale or missing observations and struggle when changed task preconditions require behavioral adaptation. Finally, VLAs and WAMs exhibit distinct robustness profiles, showing that visual robustness is multi-dimensional and architecture-dependent. LIBERO-VPro provides a systematic diagnostic framework for developing robotic foundation models that can more reliably ground and adapt their actions under challenging visual conditions.
HapticWAM: Distilling Imagined Touch into a World-Action Model without Inference-Time Tactile Sensing
Contact-rich manipulation requires estimating forces, slip and contact geometry that can remain ambiguous in scene images. Optical tactile sensors provide both visual observations of the contact surface and mechanical measurements, yet learning from these signals raises two challenges: representing contact beyond appearance and transferring its benefits to a policy that does not require fingertip observations at deployment. We introduce HapticWAM, a world-action model that combines heterogeneous tactile encoding, structured contact prediction and teacher-student distillation. Its teacher encodes gel images together with deformation, shear, distributed forces, resultant wrench and derived contact state into a frozen video backbone. Rather than predicting tactile pixels alone, the model jointly generates actions and a contact package describing future events and mechanics. Anticipatory Contact Coupling uses the previously imagined package to condition attention, preserving a contact-related input when direct tactile observations are unavailable. Haptic-Imagination Distillation transfers both contact futures and action predictions to a student that retains the generative contact head but removes its fingertip input branches. On a real-world setup, across three contact-rich pick-and-place tasks, HapticWAM Student achieves a 77% per-task mean success rate (41 of 50 starts, 82% pooled), reaching 95% on one of the tasks, outperforming the evaluated teacher and baseline configurations.
ME-Dex 1.0: Bringing Heterogeneous Tactile Sensing into World Action Modeling
World Action Models bring the predictive capabilities of video models into robot action generation, providing a rich foundation for modeling future visual states. Tactile sensing complements this foundation with direct measurements of physical interaction. Some existing methods use tactile features as conditioning inputs without jointly predicting future tactile states, visual observations, and actions. Our key insight is that tactile signals, like video, provide observations of the evolving world state and should be modeled as future observations alongside video. We present ME-Dex-1.0 (MachEmbodied-Dex-1.0), a unified World Action Tactile Model for joint visual, tactile, and action learning. ME-Dex-1.0 adopts a Mixture-of-Transformers architecture comprising a Video Expert, a Tactile Expert, and an Action Expert, all trained with flow matching. We use shared attention connects the experts in intermediate layers, allowing action generation to draw on learned representations of visual and tactile dynamics during joint denoising. To support multi-source heterogeneous tactile inputs, a Canonical Hand Model and a Unified Tactile Autoencoder map tactile observations from different embodiments and sensing layouts into shared spatial and latent spaces. To address the limited availability of paired visual, tactile, and action data, we develop the Agentic Tactile Data Engine, an agent-based data production platform. It supplements RoboTwin and DexJoCo with tactile data recorded directly from force sensors during trajectory replay in simulation. Experiments on the RoboTwin, DexJoCo, and ManiFeel simulation platforms, together with real robot evaluations, demonstrate improved manipulation performance using both grippers and dexterous hands equipped with tactile sensing.
Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control
World Action Models (WAMs) advance beyond conventional visuomotor policies by jointly predicting future world states and robot actions, enabling the policy to learn physical dynamics that support effective control. However, recent tactile WAMs often rely on large-scale pretrained generative backbones to capture contact-rich physical dynamics, which limit their inference efficiency and flexible deployment. In this paper, we present \ABBR{}, an agile tactile World Action Model for contact-rich robot control. \ABBR{} encodes visual and tactile observations into a shared latent that serves as the source of a direct vision-tactile-to-action flow-matching process, which can jointly generate latent representations of action chunks and future visual/tactile latents. A key observation is that vision and tactile signals evolve at inherently different timescales: adjacent visual frames are often highly similar, whereas tactile signals can change abruptly upon contact. We therefore introduce multi-horizon multimodal prediction in \ABBR{}, which provides supervision for visual latent at a larger temporal offset while predicting the tactile latent in the next frame to capture fine-grained contact dynamics. Across nine simulated and five real-world contact-rich manipulation tasks, \ABBR{} demonstrates strong and robust performance, outperforming the strongest baseline in success rate while maintaining low inference latency. In particular, in five real-world experiments, \ABBR{} yields a relative gain of in overall success rates while achieving inference latency of . These results demonstrate that multimodal WAM can be achieved with an agile architecture suitable for precise and high-frequency robot control. More details are available on our project page: https://hanchuzhou.github.io/TARO_project_page/.
MoWAM: Explicit Future Motion Prediction for Efficient World Action Models
World Action Models (WAMs) improve robot policy learning by incorporating future dynamics, yet explicitly generating future videos at inference introduces substantial computational overhead. Removing future generation improves efficiency, but leaves future dynamics only implicitly encoded in observation features, which can limit robustness under distribution shifts. We propose MoWAM, an efficient WAM that replaces future video generation with explicit future motion prediction. Instead of reconstructing the complete future scene, MoWAM models structured robot motion as a compact abstraction of the future, capturing how the robot is expected to evolve under the current scene and interaction constraints. A Mixture-of-Transformer architecture learns future visual dynamics during training while jointly predicting motion and action, allowing video generation to be removed entirely at inference while retaining an explicit representation of the future. The compact motion representation further enables efficient inference-time scaling by sampling multiple candidates of motion and action pairs and selecting among them with a motion-aware task-progress verifier. Experiments on LIBERO, LIBERO-Plus, and real-world manipulation tasks demonstrate that MoWAM achieves strong in-distribution performance, improved out-of-distribution robustness, and higher average real-world success than representative WAM baselines. In addition, performance improves as more candidates are explored, demonstrating that explicit future motion provides an effective and efficient basis for inference-time scaling.
DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation
Learning predictive models of contact-rich dexterous manipulation requires dense tactile interaction, but such data are costly to scale on real robots and remain tied to embodiment-specific sensors. We introduce DexTouch-WM, an action-conditioned world model that learns from scalable human touch to jointly predict future RGB observations and bilateral tactile dynamics. Our insight is that human and robot manipulation share transferable contact dynamics when their tactile observations and action spaces are made compatible. We deploy flexible piezoresistive arrays with a shared sensing layout on both human and dexterous robot hands, and retarget human motion into the robot action space so that human interaction can supervise the same dynamics model used for real-robot prediction. DexTouch-WM couples a pretrained video expert with a lightweight tactile expert using anatomy-aware tactile tokens and aligned action conditioning. In human-to-robot scaling experiments, we keep five hours of real-robot supervision fixed while increasing human interaction from 0 to 100 hours, and observe substantial improvements in held-out robot-domain visual, geometric, and contact prediction despite disjoint human and robot task sets. Beyond prediction, we evaluate the world models as surrogate environments for policy evaluation and as generators of synthetic trajectories for real-robot policy learning, showing that scalable human interaction provides a complementary data axis for learning dexterous robot world models.
TacSushi: Tactile-Grounded World-Action Modeling for Dexterous Sushi Manipulation
Dexterous food manipulation requires control under deformation, occlusion, and uncertain contact. We present TacSushi, a tactile-grounded, Cosmos3-based world-action policy that learns from recorded future consequences while acting on current observations. The backbone encodes current RGB, language, and hand state, and feature-wise gated fusion incorporates fingertip tactile features into the action representation. During training, a decoder conditioned on demonstrated action chunks predicts logged future visual observations, task progress, relative contact risk, and tactile summaries; this decoder is removed at deployment. Failed trials provide consequence supervision, but their actions are excluded from imitation. We train TacSushi on 340 successful and 50 failed real-robot trials and compare six methods in 600 separate rollouts across three in-distribution tasks and two out-of-distribution ingredient variants. To assess food quality beyond a single geometric threshold, we score terminal outcomes using an anchored visual-quality protocol that equally weights five human ratings and three vision-language-model ratings per rollout. Full TacSushi achieves 68.3% average in-distribution success and 37.5% out-of-distribution success, compared with 36.7%/10.0% without future-consequence supervision and 25.0%/17.5% with direct tactile concatenation in place of gated fusion. These comparisons support complementary benefits of feature-wise gated tactile fusion and training-only predictive supervision.
WorldContact: A Contact-Centric World Model for Scalable Robot Learning
Adapting robots to new objects and tasks requires interaction experience that can be costly to obtain. We present WorldContact, a contact-centric world model for deformable-object manipulation, constructed from a limited set of high-quality trajectories to generate additional training data efficiently. It predicts object dynamics using larger time steps than the source numerical simulator, which requires small integration steps to resolve rapid motion and prevent interpenetration. We evaluate WorldContact across 16 shopping-bag manipulation tasks. State-rollout measurements on a single H100 GPU show a speedup over the source simulator, excluding rendering and disk I/O. We use the generated data to fine-tune an existing vision-language-action policy and deploy it directly on a real robot. In bag lifting, the same policy achieves 65% single-attempt success when fine-tuned on source simulation data alone, compared with 95% when fine-tuned on the dataset expanded with WorldContact. These results support efficient data generation with WorldContact for robot policy adaptation.
AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation
Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act. Action-labeled robot videos directly supervise control but are costly and limited in diversity, whereas egocentric human videos capture diverse interactions but lack robot actions and differ in embodiment and appearance. We introduce AffordanceWAM, an affordance-aware generative World Action Model that represents object-centric spatiotemporal affordance through Scalar Affordance and Affordance Heatmap, within the generated future World. This representation grounds visual prediction in task-relevant objects and interaction regions for action generation, and provides shared interaction targets across human and robot videos. Built on a pretrained video diffusion Transformer, AffordanceWAM uses separately parameterized World and Action Experts, coupled through Masked Joint Self-Attention, to jointly predict future RGB observations, Scalar Affordance fields, Affordance Heatmaps, and continuous robot actions under a unified flow-matching objective. Human videos supervise all three future-World streams, whereas robot trajectories additionally provide action supervision, enabling transfer without human action labels or retargeting. Experiments on RoboCasa, CALVIN ABCD, and real-world manipulation demonstrate consistent gains over RGB-only and robot-data-only baselines. Under fixed robot supervision, RoboCasa performance improves monotonically as affordance-annotated human video scales. These results support affordance as an effective interface for both vision-language-action learning and human-to-robot transfer.
CSWAM: Better Causal Semantic Representations for Out-of-Distribution Generalization in World Action Models
FastWAM-style world action models enable efficient action-only inference, but generalize poorly under visual distribution shifts. Their reconstruction-oriented representations emphasize appearance-specific details, limiting generalization to unseen scenes and objects. Without observation history, the model also lacks temporal evidence for robustly identifying task-relevant state changes and motion in unfamiliar visual conditions. To address these limitations, we present the Causal Semantic World Action Model (CSWAM), which augments FastWAM with a causal semantic expert built on V-JEPA 2.1. V-JEPA provides temporally grounded representations of semantic state changes and motion with less dependence on appearance-specific details. The expert learns their future evolution from a sparse history of current and past observations and shares the history-derived context with both the video and action streams through causal attention. At inference, CSWAM conditions action denoising on the current video state and observed semantic history, retaining efficient action-only inference. We conduct simulation and real-robot experiments to evaluate generalization under distribution shifts. With embodied pretraining, CSWAM raises Randomized success on RoboTwin 2.0 Clean-to-Randomized transfer from 10.16% to 45.18%, a gain of 35.02 percentage points over FastWAM. Across two real-robot tasks and three OOD difficulty levels, CSWAM improves average success over FastWAM by 42.5 percentage points, from 27.5% to 70.0%.