cs.ROFeb 25, 2026

Hierarchical Trajectory Planning of Floating-Base Multi-Link Robot for Maneuvering in Confined Environments

Authors: Yicheng Chen, Jinjie Li, Haokun Liu, Zicheng Luo, Kotaro Kaneko, Moju Zhao

Organizations: Department of Mechanical Engineering, The University of Tokyo, Tokyo 113-8656, Japan

Abstract

Floating-base multi-link robots can change their shape during flight, making them well-suited for applications in confined environments such as autonomous inspection and search and rescue. However, trajectory planning for such systems remains an open challenge because the problem lies in a high-dimensional, constraint-rich space where collision avoidance must be addressed together with kinematic limits and dynamic feasibility. This work introduces a hierarchical trajectory planning framework that integrates global guidance with configuration-aware local optimization. First, we exploit the dual nature of these robots - the root link as a rigid body for guidance and the articulated joints for flexibility - to generate global anchor states that decompose the planning problem into tractable segments. Second, we design a local trajectory planner that optimizes each segment in parallel with differentiable objectives and constraints, systematically enforcing kinematic feasibility and maintaining dynamic feasibility by avoiding control singularities. Third, we implement a complete system that directly processes point-cloud data, eliminating the need for handcrafted obstacle models. Extensive simulations and real-world experiments confirm that this framework enables an articulated aerial robot to exploit its morphology for maneuvering that rigid robots cannot achieve. To the best of our knowledge, this is the first planning framework for floating-base multi-link robots that has been demonstrated on a real robot to generate continuous, collision-free, and dynamically feasible trajectories directly from raw point-cloud inputs, without relying on handcrafted obstacle models.

Figures & tables

Explore similar work

Aug 9, 2026

Hierarchical Topology-Aware Planning and Control of Underwater Vehicle-Manipulator Systems in Confined Environments

This paper addresses autonomous intervention with an underwater vehicle--manipulator system (UVMS) in confined, cluttered, and partially known environments, where poor maneuverability, narrow passages, and uncertain execution may cause the robot to enter unrecoverable regions. We propose MANTA, a three-layer hierarchical planning-and-control framework that couples passage accessibility, manipulation feasibility, and closed-loop execution. The first layer performs global connectivity reasoning in a conservative reduced base space to extract traversable corridor candidates toward the task region. The second layer refines each candidate corridor by jointly optimizing the continuous base motion and arm trajectory, producing a collision-free base--arm trajectory. The third layer learns a reach-and-hold base policy using Gaussian-process model-based reinforcement learning (MBRL) through MC-PILCO, enabling trajectory tracking and station keeping at the planned manipulation state. During execution, the framework monitors map updates and can trigger recovery and route repair when the active passage becomes infeasible. MANTA is evaluated in confined UVMS planning and closed-loop tracking experiments. Across 120 matched planning queries, it achieves higher task success than full-state sampling-based baselines while producing larger clearance margins and lower arm motion. The learned MC-PILCO policy further reduces position and yaw tracking errors on both training and unseen tube-like references. These results show MANTA as a structured and data-efficient framework for safe autonomous underwater intervention in caves, tubes, and cluttered subsea structures.
Aug 10, 2026

Whole-Body Planning for Humanoids Navigating Confined Spaces via Self-Collision Avoidance References

Humanoid locomotion in highly confined environments requires navigating dense environmental obstacles and complex self-collision bounds while maintaining multi-contact dynamic feasibility. Traditional trajectory optimizers frequently struggle in these restricted spaces, as navigating the large collision space with splines on particle abstractions is insufficient and leads to poor local minima. To address this, we propose a three-stage whole-body planning framework that formulates kinematic path planning directly over kinematically reachable rigid-body volumes. By integrating differentiable collision avoidance into a reachability-constrained formulation, our framework synthesizes volume-informed guides that reliably guide a full-order trajectory optimizer over long horizons. We show that these optimized plans serve as high-quality references to train a residual reinforcement learning policy for robust online execution. We validate our approach on the Unitree G1 humanoid across three benchmark testbeds exceeding NIST emergency response standards, achieving restricted confinement ratios (Cr<1.5C_r < 1.5). Our framework generates feasible trajectories across 12-to-18-second tasks with complex foot and hand contacts where standard baselines fail, while the learned policy successfully tracks these plans under extensive domain randomization in physics simulation.
Jun 8, 2026

Motion planning for hundreds of floating robots

Planning collision-free motion for large robot fleets is difficult because collision avoidance induces strong inter-agent coupling that grows rapidly with team size. We consider omnidirectional floating robots on water, where choreographies are specified by sparse keyframes and an interactive tool must generate trajectories within seconds, even when transitions span minutes and thousands of time steps. We propose a scalable pipeline that builds a collision graph from an initialization, decomposes the coupled problem into interaction clusters, and solves clusters independently (and in parallel) with robustness mechanisms for common decomposition pathologies. We validate the approach in simulations up to 500 robots. The synthesized trajectories have also been deployed in two real-world demonstrations, on Lake Zürich with a fleet of 24 Way of Water crafts and at the Time Space Existence 2025 Venice Biennale.