cs.MAApr 9, 2026

More Capable, Less Cooperative? When LLMs Fail At Zero-Cost Collaboration

Authors: Advait Yadav, Sid Black, Oliver Sourbut

Organizations: MATS · University of Illinois Urbana-Champaign · UK AI Security Institute · Future of Life Foundation

Abstract

Large language model (LLM) agents increasingly coordinate in multi-agent systems, yet we lack an understanding of where and why cooperation fails. Many real-world coordination problems are not social dilemmas: helping others -- sharing documentation, unblocking a teammate -- costs the helper almost nothing while producing substantial collective benefit. Whether LLM agents cooperate in this regime, where helping is free and they are explicitly instructed to do so, remains unknown. We build a turn-based multi-agent environment that strips away all strategic complexity, making cooperation costless and trivially optimal. Across eight widely used LLMs, capability does not predict cooperation: OpenAI o3 reaches only 17% of optimal collective performance while the weaker o3-mini reaches 50%, despite identical instructions to maximize group revenue. Using a causal decomposition that automates one side of agent communication, we separate cooperation failures from competence failures, and find that several capable models actively withhold information despite gaining nothing from withholding. Targeted interventions address each mode: explicit protocols roughly double the performance of competence-limited models, while small sharing incentives unlock cooperation-limited ones. Our results suggest that scaling intelligence alone will not solve coordination in multi-agent systems, and will require deliberate cooperative design, even when helping costs nothing.

Figures & tables

Appendix figures & tables7 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Aug 23, 2026

The Collaboration Tax: How Much LLM Multi-Agent Systems Pay to Coordinate

Multi-agent systems built from large language models are deployed widely, yet how much performance is lost when two LLMs must coordinate rather than act alone remains unclear. We formulate the collaboration tax as the team-decentralisation loss of a two-player cooperative game with private information, with two propositions characterising its sign and its equivalence to a max-superadditivity violation. We operationalise this definition on 32 solo-tractable tasks grouped by source of grounding friction and measure it on 11 models from 7 providers. The tax is structured along two no-exception axes: a category ordering across every model and a monotonic decrease with capability. The proximate mechanism is not a reasoning deficit but a four-stage conversational cascade in which agents make ungrounded claims, fail to query the partner, skip integrating both views, and accept the answer without re-derivation. The tax is mechanically predictable from conversation features and partly tractable: a prompt intervention targeting all four stages closes a substantial fraction of the gap, with the dominant bottleneck differing across categories. In heterogeneous pairs the tax is pulled toward the stronger partner rather than the additive midpoint, empirically realising the max-superadditivity violation predicted by our framework. Together these results recast collaboration in LLM systems as a measurable, predictable, and partly tractable cost.
Feb 27, 2026

COOP2^2: Defining, Observing, and Repairing Cooperation in LLM Multi-Agent Systems

Many complex tasks require extended effort, diverse capabilities, or coordinated actions beyond what a single agent can provide. However, simply adding more agents does not guarantee better performance, as effective cooperation depends on how agents interact with each other and with task structure to satisfy evolving constraints over time. This challenge is amplified for LLM-based multi-agent systems (LLM-MAS): plans, messages, and revisions occur in natural language, whereas task progress depends on grounded environment actions. Current evaluations mostly treat cooperation as an implicit ingredient of final task success, leaving both cooperation and the effect of multi-agent interaction on task dynamics difficult to study. We introduce COOP2^2, an evaluation framework that grounds high-level agent cooperation dynamics in LLM-MAS within task progress in the environment. COOP2^2 then defines cooperative tasks with verifiable cooperative requirements, allowing us to analyze how cooperation unfolds over time with respect to task progress, as well as where and why cooperation breaks down. Building on this framework, we develop COOP2^2-Repair, which predicts constraint failures from group plans and opens targeted repair channels for guided revisions. Across two environments and three communication structures, COOP2^2-Repair improves task success and constraint satisfaction while exposing the additional decision overhead and communication load required for repair. The project web page can be found at: https://happyeureka.github.io/coop2.
Apr 1, 2026

Competition and Cooperation of LLM Agents in Games

Large language model (LLM) agents are increasingly deployed in competitive multi-agent settings, raising fundamental questions about whether they converge to equilibria and how their strategic behavior can be characterized. In this paper, we study LLM agent interactions in two standard games: a network resource allocation game and a Cournot competition game. Rather than converging to Nash equilibria, we find that LLM agents tend to cooperate when given multi-round prompts and non-zero-sum context. Chain-of-thought analysis reveals that fairness reasoning is central to this behavior. We propose an analytical framework that captures the dynamics of LLM agent reasoning across rounds and explains these experimental findings.