Interactive traffic simulation is a vital world model for autonomous driving. A central challenge in long-horizon simulation is modeling sustained multi-agent interactions, which is further exacerbated by dynamic token cardinality as agents continuously enter and exit the scene. In this work, we propose that the solution lies in the synergy between the architectural inductive biases and statistical priors of large-scale sequence models, e.g., Large Language Models (LLMs). Our probing experiments reveal that the transferability of attention mechanisms and the distributional consistency between motion tokens and natural language enable small-scale, heavily frozen LLMs to rapidly adapt to traffic modeling. Building on this insight, we introduce RosettaSim, a unified framework that projects scene topology, agent states, and spawning intents into a structured autoregressive stream with variable length, achieving both strong short-term accuracy and stable long-horizon simulation fidelity. Furthermore, evaluating extended rollouts presents yet another hurdle, as one-to-one agent correspondence inevitably fades over time. To address this, we introduce Retrieval-based Traffic Evaluation (RTE), which retrieves semantically similar real-world scenarios as context-aware reference anchors. Experiments on the Waymo Open Sim Agent Challenge (WOSAC) demonstrate that RosettaSim achieves state-of-the-art performance in both short- and long-term simulation. Furthermore, RTE exhibits a stronger correlation with standard metrics (r=0.83) than existing approaches (r=0.74), indicating improved alignment with long-horizon simulation fidelity.
Evaluating autonomous driving systems in closed-loop settings requires realistic and interactive simulation, yet existing simulators largely rely on log replay or rule-based agents, limiting behavioral diversity and long-tail coverage. We propose an agent-driven simulation framework in which surrounding road participants are controlled by instruction-following large language models through a structured action interface, enabling intentional and reactive behaviors while preserving physical plausibility. Furthermore, we introduce SemanticPlan, a benchmark of closed-loop planning in long-tail and semantically rich scenarios that augment real nuPlan scenes with multiple interactive agents following diverse language instructions. Evaluation results show that state-of-the-art planners still struggle to consistently achieve safe and effective task completion, suggesting that these long-tail scenarios remain challenging.
Supervised open-loop training has been widely adopted for training traffic simulation models; however, it fails to capture the inherently dynamic, multi-agent interactions common in complex driving scenarios. We introduce RLFTSim, a reinforcement-learning-based fine-tuning framework that enhances scenario realism by aligning simulator rollouts with real-world data distributions and provides a method for distilling goal-conditioned controllability in scenario generation. We instantiate RLFTSim on top of a pre-trained simulation model, design a reward that balances fidelity and controllability, and perform comprehensive experiments on the Waymo Open Motion Dataset. Our results show improvements in realism, achieving state-of-the-art performance. Compared with other heuristic search-based fine-tuning methods, RLFTSim requires significantly fewer samples due to a proposed low-variance and dense reward signal, and it directly addresses the realism alignment issue by design. We also demonstrate the effectiveness of our approach for distilling traffic simulation controllability through goal conditioning. The project page is available at https://ehsan-ami.github.io/rlftsim.
Closed-loop driving simulation requires real-time interaction beyond short offline clips, pushing current driving world models toward autoregressive (AR) rollout. Existing AR distillation approaches typically rely on frame sinks or student-side degradation training. The former transfers poorly to driving due to fast ego-motion and rapid scene changes, while the latter remains bounded by the teacher's single-pass output length and thus provides only a limited supervision horizon. A natural question is: can the teacher itself be extended via AR rollout to provide unbounded-horizon supervision at bounded memory cost? The key difficulty is that a standard teacher drifts under its own predictions, contaminating the supervision it provides. Our key insight is to make the teacher rollout-capable, ensuring reliable supervision from its own AR rollouts. This is instantiated as HorizonDrive, an anti-drifting training-and-distillation framework for AR driving simulation. First, scheduled rollout recovery (SRR) trains the base model to reconstruct ground-truth future clips from prediction-corrupted histories, yielding a teacher that remains stable across long AR rollouts. Second, the rollout-capable teacher is extended via AR rollout, providing long-horizon distribution-matching supervision under bounded memory, while a short-window student aligns to it with teacher rollout DMD (TRD) for efficient real-time deployment. HorizonDrive natively supports minute-scale AR rollout under bounded memory; on nuScenes, HorizonDrive reduces FID by 52% and FVD by 37%, and lowers ARE and DTW by 21% and 9% relative to the strongest long-horizon streaming baselines, while remaining competitive with single-pass driving video generators.