Existing image manipulation localization (IML) methods rely heavily on 2D forensic cues, such as low-level artifacts, noise traces, and semantic inconsistencies in the manipulated image. While effective in many cases, these cues become much less discriminative when manipulated regions are well blended with their surrounding context in appearance. In such cases, a manipulated region may remain locally appearance-consistent, but still violate the geometric structure of the surrounding scene. This limitation motivates us to go beyond purely 2D evidence and introduce geometric reasoning into IML. To this end, we leverage monocular reconstruction to obtain auxiliary geometric cues, including depth and surface normals. However, a key challenge lies in the fact that reconstructed geometry on manipulated images is inherently noisy and cannot be used naively. Rather than treating depth and normals as direct evidence, we estimate their reliability and exploit them selectively for localization. Based on this principle, we design a geometry-aware framework (GFrame) that fuses reliable geometric cues with RGB features and propagates them across scales to improve fine-grained localization. Extensive experiments show that the proposed method achieves excellent performance under limited budget constraints. These results indicate that reliable 3D geometry provides complementary forensic evidence beyond traditional 2D cues for IML. Related code will be released.
Although some existing image manipulation localization (IML) methods incorporate authenticity-related supervision, this information is typically utilized merely as an auxiliary training signal to enhance the model's sensitivity to manipulation artifacts, rather than being explicitly modeled as localization evidence opposing the manipulated regions. Consequently, when manipulation traces are subtle or degraded by post-processing and noise, these methods struggle to explicitly compare manipulated and authentic evidence, resulting in unreliable predictions in ambiguous areas. To address these issues, we propose a courtroom-style adjudication framework that regards IML task as the confrontation of evidence followed by judgment. The framework comprises a prosecution stream, a defense stream, and a judge model. We first build a dual-hypothesis segmentation architecture on a shared multi-scale encoder, in which the prosecution stream asserts manipulation and the defense stream asserts authenticity. Guided by edge priors, it produces evidence for manipulated and authentic regions through cascaded multi-level fusion, bidirectional disagreement suppression, and dynamic debate refinement. We further develop a reinforcement learning judge model that performs strategic re-inference and refinement on uncertain regions, yielding a manipulated-region mask. The judge model is trained with advantage-based rewards and a soft-IoU objective, and reliability is calibrated via entropy and cross-hypothesis consistency. Experimental results show that our model achieves superior average performance compared with SOTA IML methods.
3D localization in Multimodal Large Language Models (MLLMs), including 3D object detection and 3D visual grounding, is fundamentally limited by camera intrinsic ambiguity: the same image admits different 3D scenes under different cameras. Existing MLLMs either ignore camera parameters and overfit to a canonical training intrinsic, or retrieve depth and 3D cues from external tools but treat the returned values as reference cues (numerical hints that the model is free to interpret implicitly), both preventing camera information from being deterministically propagated into the prediction. We propose an equation-anchored tool-use framework that re-purposes spatial tools as formula variables. The proposed framework proactively retrieves camera intrinsics and samples multi-point metric depths, writes the pinhole back-projection equation X^=(uc−cx)Zˉ/fx explicitly in Chain-of-Thought (CoT), and substitutes tool outputs into the formula before regressing the final 9-DoF bounding box. On both 3D object detection and 3D visual grounding tasks under rescaled camera intrinsics from 0.5× to 1.5×, our method outperforms RGB-only and tool-augmented baselines, with significant gains where the camera deviates most from the training scale. Code and data will be released.
Image geo-localization aims to determine where a photograph was taken, a task that often requires more than recognizing visible landmarks. Human experts typically solve it through an iterative workflow: they inspect informative regions, form location hypotheses, seek external evidence, and revise their judgments as new clues appear. Existing methods only partially capture this process: direct prediction methods bypass evidence acquisition altogether, while retrieval-augmented methods introduce external evidence but usually provide limited supervision on the intermediate decisions of where to search, how to query, and how to filter noisy results. We present REVERSE, a framework that reinforces the interplay between evidence search and verification to enable multi-turn agentic reasoning. REVERSE teaches three intermediate decisions: where to look, what to query, and what evidence to trust. To support this, we construct tool-grounded trajectories with annotated region selections, search observations, and geo-informative evidence labels, and introduce process rewards for visual grounding, query utility, and evidence discrimination. An offline search cache makes retrieval observations stable and reusable during reinforcement learning, enabling dense supervision over noisy search results. With a 4B model, REVERSE outperforms strong retrieval-augmented baselines and rivals substantially larger models on Im2GPS3k and YFCC4k. Code is available at https://github.com/yonglleee/REVERSE.