Deep learning-based visual-infrared fused face detection models are increasingly deployed across a wide range of applications, yet they remain susceptible to adversarial patch attacks. Most prior attacks target either the visual or the infrared image alone in the digital domain, which renders them ineffective against fused models in the physical world. Moreover, many of these methods are readily noticeable, as their patch patterns deviate substantially from those seen in the real world. In this paper, we introduce VIPatch (Visual-Infrared Patch), a novel physical adversarial patch attack that produces inconspicuous, realistic, and natural-looking patches for facial images. Specifically, VIPatch crafts a gradient-color mask together with a band-aid sticker across both the visual and infrared images, and jointly optimizes these two elements; the resulting digital patches further guide the fabrication of their physical counterparts. Experimental results show that VIPatch achieves competitive attack success rates (over 90%) in both the digital and physical domains, while keeping the patches unobtrusive to human observers.
Infrared object detection is crucial for perception in autonomous driving and surveillance but remains vulnerable to physical adversarial attacks. Unlike in the RGB domain, where attacks rely on color texture, infrared attacks must manipulate thermal signatures, making the geometry shape of heat-blocking materials the primary adversarial information carrier. Current shape-based methods suffer from a fundamental trade-off between representational capability and optimization power, limiting their attack effectiveness.In this work, we overcome this dilemma by introducing learnable Fourier shapes to the infrared domain. We utilize an end-to-end differentiable framework where a compact set of Fourier coefficients, defining the shape boundary, is analytically mapped to a pixel-space mask via the winding number theorem. This enables efficient gradient-based optimization to generate potent shapes that cause human targets to evade detection. Extensive digital and physical experiments provide a comprehensive evaluation and validate our superior performance. Our resulting physical patch achieves striking robustness, successfully evading detectors across diverse distances, angles, poses, and individuals, and achieves over 88% attack success rate at distances greater than 25m (conf.=0.5). Code is available at https://github.com/Yongyx99/Fourier-shape-attack.
Physical adversarial patch attacks critically threaten pedestrian detection, causing surveillance and autonomous driving systems to miss pedestrians and creating severe safety risks. Despite their effectiveness in controlled settings, existing physical attacks face two major limitations in practice: they lack systematic disruption of the multi-stage decision pipeline, enabling residual modules to offset perturbations, and they fail to model complex physical variations, leading to poor robustness. To overcome these limitations, we propose a novel pedestrian adversarial patch generation method that combines multi-stage collaborative attacks with robustness enhancement under physical diversity, called TriPatch. Specifically, we design a triplet loss consisting of detection confidence suppression, bounding-box offset amplification, and non-maximum suppression (NMS) disruption, which jointly act across different stages of the detection pipeline. In addition, we introduce an appearance consistency loss to constrain the color distribution of the patch, thereby improving its adaptability under diverse imaging conditions, and incorporate data augmentation to further enhance robustness against complex physical perturbations. Extensive experiments demonstrate that TriPatch achieves a higher attack success rate across multiple detector models compared to existing approaches.
Thermal Infrared detection is widely used in autonomous driving, medical AI, etc., but its security has only attracted attention recently. We propose infrared adversarial clothing designed to evade thermal person detectors in real-world scenarios. The design of the adversarial clothing is based on 3D modeling, which makes it easier to simulate multiangle scenes near the real world compared to 2D modeling. We optimized the black patch layout pattern of 3D clothing based on the adversarial example technique and made physical adversarial clothing using the aerogel. The idea is to paste a set of square aerogel patches, which display black squares in thermal images, in the inner side of clothing at specific locations with specific orientations. To enhance realism, we propose a method to build infrared 3D models with real infrared photos and develop texture maps for 3D models to simulate varied infrared characteristics over time and location. In physical attacks, we achieved an attack success rate of 80.11% indoors and 76.85% outdoors against YOLOv9. In contrast, randomly placed patches yielded much lower success rates (26.53% indoors and 23.03% outdoors). The adversarial clothing also showed good transferability to unknown detectors with an ensemble attack method, demonstrating the effectiveness of our approach.