3D Semantic Segmentation

Latest papers 84

May 10, 2026cs.CV

BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction

Most Gaussian Splatting techniques that provide a 3D semantic representation of the scene do not optimize the underlying 3D geometry, making object-level editing or asset extraction challenging. Recent methods, such as COBGS, Trace3D, ObjectGS, acknowledge this limitation and propose approaches that modify the scene's geometry to represent the underlying semantics. We advance this concept further by proposing a novel solution that provides near perfect boundaries in object extraction. We do so by introducing two new losses in the optimization that take care of: 1) a loss that modifies the geometry of visible Gaussians to respect semantic boundaries, and 2) a loss that adjusts the geometry of non-visible Gaussians that appear once the object is extracted. Our first loss propagates gradients directly through the rasterization, allowing for seamless integration within the optimization of the Gaussian parameters. The second loss also propagates gradients to Gaussian parameters but does so without passing through the rasterization, enabling modification of the scene's geometry even when little transmittance reaches a Gaussian (partial or non-visible). Exhaustive comparisons with 12 state of the art methods across 4 datasets, using six metrics, demonstrate that our approach produces overall the best boundary segmentation to date.
May 8, 2026cs.CV

Distill, Diffuse, and Semanticize (DDS): Annotation-Free 3D Scene Understanding Based on Multi-Granularity Distillation and Graph-Diffusion-Based Segmentation

3D semantic scene understanding is essential for digital twins, autonomous driving, smart agriculture, and embodied perception, yet dense point-wise annotation for point clouds remains expensive and difficult to scale. Existing annotation-free methods often face a trade-off between semantic recognition and structural efficiency: open-vocabulary and foundation-model-driven methods provide strong semantic priors, but often come with substantial computational costs, while structure-oriented methods based on superpoints, clustering, and graph reasoning are lightweight but often produce category-agnostic regions. We propose DDS, a resource-efficient structure-oriented framework for region-consistent and semanticized annotation-free 3D scene understanding. DDS preserves the lightweight superpoint-based organization paradigm while incorporating visual semantic cues from projected features and segmentation-derived masks. It first performs multi-granularity distillation to guide the 3D backbone at the point, mask-prototype, and inter-prototype levels, then applies graph diffusion over superpoints to propagate semantic information directly in 3D, producing coherent region representations without costly spectral decomposition or dense open-vocabulary 3D feature fields. Finally, DDS uses segmentation-cluster association to assign interpretable semantic names to category-agnostic 3D clusters. Experiments on real-world datasets show that DDS achieves the best performance among representative structure-oriented annotation-free baselines, improving oAcc, mAcc, and mIoU by up to 5.9%, 8.1%, and 2.4%, respectively. These results demonstrate that DDS improves region consistency and lightweight semantic recognition, providing a scalable and interpretable solution for annotation-free 3D scene understanding.
May 8, 2026cs.CV

UniD-Shift: Towards Unified Semantic Segmentation via Interpretable Share-Private Multimodal Decomposition

Semantic segmentation of large-scale 3D point clouds is crucial for applications such as autonomous driving and urban digital twins. However, the sparse sampling pattern of LiDAR and the view-dependent geometric distortion in image observations complicate cross-modal alignment and hinder stable fusion. Inspired by the fact that 2D images captured by cameras are representations of the 3D world, we recognize that the features learned from 2D and 3D segmentation share some common semantics, while other aspects remain modality-specific. This insight motivates a unified multimodal framework for joint 2D-3D semantic segmentation. We combine a SAM-based vision encoder with a SPTNet-based geometric encoder to extract complementary semantic and geometric representations. The resulting features from both modalities are explicitly decomposed into shared and private subspaces, where the shared components summarize semantic factors common to both domains, and the private components preserve properties that are unique to each modality. A lightweight attention-based fusion module aggregates the shared features into a consistent cross-modal representation, and a regularized training objective ensures both semantic alignment and subspace independence. Experiments on the SemanticKITTI and nuScenes benchmarks demonstrate consistent improvements in segmentation accuracy over representative multimodal baselines, accompanied by competitive computational efficiency. Cross-domain evaluation on nuScenes USA-Singapore shows stable performance under distribution shifts, demonstrating strong generalization. The implementation code is publicly available at: https://github.com/shuaizhang69/UniD-Shift.
May 5, 2026cs.RO

FUS3DMaps: Scalable and Accurate Open-Vocabulary Semantic Mapping by 3D Fusion of Voxel- and Instance-Level Layers

Open-vocabulary semantic mapping enables robots to spatially ground previously unseen concepts without requiring predefined class sets. Current training-free methods commonly rely on multi-view fusion of semantic embeddings into a 3D map, either at the instance-level via segmenting views and encoding image crops of segments, or by projecting image patch embeddings directly into a dense semantic map. The latter approach sidesteps segmentation and 2D-to-3D instance association by operating on full uncropped image frames, but existing methods remain limited in scalability. We present FUS3DMaps, an online dual-layer semantic mapping method that jointly maintains both dense and instance-level open-vocabulary layers within a shared voxel map. This design enables further voxel-level semantic fusion of the layer embeddings, combining the complementary strengths of both semantic mapping approaches. We find that our proposed semantic cross-layer fusion approach improves the quality of both the instance-level and dense layers, while also enabling a scalable and highly accurate instance-level map where the dense layer and cross-layer fusion are restricted to a spatial sliding window. Experiments on established 3D semantic segmentation benchmarks as well as a selection of large-scale scenes show that FUS3DMaps achieves accurate open-vocabulary semantic mapping at multi-story building scales. Additional material and code will be made available: https://githanonymous.github.io/FUS3DMaps/.
May 5, 2026cs.CV

First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed understanding of the scene context, driving the need for object-level semantic signals. While recent methods successfully integrate semantic labels, they often inherit the slow training time and limited scalability of multi-SDF learning. In this paper, we introduce FSTM, a unified approach for learning geometry and semantics through a two-step process: a geometry warm-up using RGB inputs and geometric cues, followed by semantic field estimation. By first optimising geometry without semantic supervision, we observe substantial improvements compared to the standard joint optimisation. Rather than relying on specialised modules or complex multi-SDF designs, FSTM shows that a streamlined formulation is sufficient to achieve strong geometric and semantic reconstructions. Experiments on both synthetic and real-world indoor datasets show that our method outperforms multi-SDF approaches. It trains 2.3x faster on Replica, improves robustness to real-world imperfections on ScanNet++, and achieves higher recall by recovering the surfaces of more objects in the scene. The code will be made available at https://remichierchia.github.io/FSTM.
May 3, 2026cs.CV

From Spherical to Gaussian: A Comparative Analysis of Point Cloud Cropping Strategies in Large-Scale 3D Environments

Large-scale 3D point clouds can consist of hundreds of millions of points. Even after downsampling, these point clouds are too large for modern 3D neural networks. In order to develop a semantic understanding of the scene, the point clouds are divided into smaller subclouds that can be processed. Typically, this division is done using spherical crops, resulting in a loss of surrounding geometric context. To address this issue, we propose alternative methods that produce subclouds with larger crop sizes while maintaining a similar number of points. Specifically, we compare exponential, Gaussian, and linear cropping methods with the spherical method. We evaluated three 3D deep learning model architectures using multiple indoor and outdoor environment datasets. Our results demonstrate that altering the cropping strategy can enhance model performance, especially for large-scale outdoor scenes, yielding new state-of-the-art results. Code is available at https://github.com/mvg-inatech/point_cloud_cropping
May 2, 2026cs.CV

LIE: LiDAR-only HD Map Construction with Intensity Enhancement via Online Knowledge Distillation

Online High-Definition (HD) map construction is a key component of autonomous driving. Recent methods rely on multi-view camera images for cost-effective HD map segmentation, but cameras lack depth information for accurate scene geometry. In contrast, LiDAR provides precise 3D measurements but lacks dense semantic cues. In this work, we propose LIE, LiDAR-only semantic map construction method that employ Knowledge Distillation (KD) to handle the lack of dense semantic and texture cues. Specifically, the teacher branch fuses student LiDAR features and the corresponding 2D intensity map tile to provide dense supervision for segmenting map elements using online distillation scheme. Experimental results show that our method outperforms all single-modality approaches, achieving 8.2% higher mIoU than the state-of-the-art camera-based model on nuScenes. LIE is robust over long ranges and under challenging weather and lighting, and efficiently adapts to Argoverse2 with only 10% fine-tuning, surpassing camera-based models trained on the full dataset. Source code will be available here.
Apr 29, 2026cs.CV

SAMamba3D: adapting Segment Anything for generalizable 3D segmentation of multiphase pore-scale images

Reliable segmentation of multiphase pore-scale X-ray images of rocks is necessary to quantify fluid saturation, connectivity, and interfacial geometry. However, current 3D segmentation methods are typically dataset-specific, requiring retraining or extensive fine-tuning whenever rock type, fluid pattern, scanner, or acquisition conditions change. Foundation models such as the Segment Anything Model (SAM) provide strong 2D boundary priors, but they are not directly applicable to 3D data. We present SAMamba3D, a parameter-efficient framework that adapts a largely frozen SAM encoder to generalizable 3D pore-scale segmentation by coupling it with Mamba-based volumetric context modeling and progressive cross-scale feature interaction. For sandstone and carbonate datasets, with different fluids, wettability, and scanning conditions, SAMamba3D matches or outperforms current 3D baselines while reducing the need for case-specific retraining. The resulting segmented images preserve physically meaningful descriptors, including fluid saturation, connectivity, and interface morphology, enabling more reliable and rapid analysis of large 3D multiphase images.
Apr 29, 2026cs.CV

Semantic Foam: Unifying Spatial and Semantic Scene Decomposition

Modern scene reconstruction methods, such as 3D Gaussian Splatting, deliver photo-realistic novel view synthesis at real-time speeds, yet their adoption in interactive graphics applications has been limited. A major bottleneck is the difficulty of interacting with these representations compared to traditional, human-authored 3D assets. While previous research has attempted to impose semantic decomposition on these models, significant challenges remain regarding segmentation quality and consistency. To address this, we introduce Semantic Foam, extending the recently proposed Radiant Foam representations to semantic decomposition tasks. Our approach integrates the natural spatial volumetric decomposition of Radiant Foam's Voronoi mesh with an explicit semantic feature field parameterized at the cell level. This explicit structure enables direct spatial regularization, which prevents artifacts caused by occlusion or inconsistent supervision across views - common pitfalls for other point-based representations. Experimental results show that our method achieves comparable or superior object-level segmentation performance compared to state-of-the-art methods like Gaussian Grouping and SAGA.
Apr 25, 2026cs.CV

INSIGHT: Indoor Scene Intelligence from Geometric-Semantic Hierarchy Transfer for Public~Safety

Indoor environments lack the spatial intelligence infrastructure that GPS provides outdoors; first responders arriving at unfamiliar buildings typically have no machine-readable map of safety equipment. Prior work on 3D semantic segmentation for public safety identified two barriers: scarcity of labeled indoor training data and poor recognition of small safety-critical features by native point-cloud methods. This paper presents INSIGHT, a zero-target-domain-annotation pipeline that projects 2D image understanding into 3D metric space via registered RGB-D data. Two interchangeable vision stacks share a common 3D back end: a SAM3 foundation-model stack for text-prompted segmentation, and a traditional CV stack (open-set detection, VQA, OCR) whose intermediate outputs are independently inspectable. Evaluated on all seven subareas of Stanford 2D-3D-S (70{,}496 images), the pipeline produces Pointcept-schema-compatible labeled point clouds and ISO19164-compliant scene graphs with ∼104×{\sim}10^{4}{\times} compression; role-filtered payloads transmit in <15{<}15,s at 1,Mbps over FirstNet Band14. We report per-point labeling accuracy on 7 shared classes, detection sensitivity for 15 safety-critical classes absent from public 3D benchmarks alongside code-capped deployable estimates, and inter-pipeline complementarity, demonstrating that 2D-to-3D semantic transfer addresses the labeled-data bottleneck while scene graphs provide building intelligence compact enough for field deployment.
Apr 24, 2026cs.CV

NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting

We propose a neural regularization method that refines the noisy 3D semantic field produced by lifting multi-view inconsistent 2D features, in order to obtain an accurate and robust 3D semantic Gaussian Splatting. The 2D features extracted from vision foundation models suffer from multi-view inconsistency due to a lack of cross-view constraints. Lifting these inconsistent features directly into 3D Gaussians results in a noisy semantic field, which degrades the performance of downstream tasks. Previous methods either focus on obtaining consistent multi-view features in the preprocessing stage or aim to mitigate noise through improved optimization strategies, often at the cost of increased preprocessing time or expensive computational overhead. In contrast, we introduce a variance-aware conditional MLP that operates directly on the 3D Gaussians, leveraging their geometric and appearance attributes to correct semantic errors in 3D space. Experiments on different datasets show that our method enhances the accuracy of lifted semantics, providing an efficient and effective approach to robust 3D semantic Gaussian Splatting.
Apr 21, 2026cs.CV

Volume Transformer: Revisiting Vanilla Transformers for 3D Scene Understanding

Transformers have become a common foundation across deep learning, yet 3D scene understanding still relies on specialized backbones with strong domain priors. This keeps the field isolated from the broader Transformer ecosystem, limiting the transfer of new advances as well as the benefits of increasingly optimized software and hardware stacks. To bridge this gap, we adapt the vanilla Transformer encoder to 3D scenes with minimal modifications. Given an input 3D scene, we partition it into volumetric patch tokens, process them with full global self-attention, and inject positional information via a 3D extension of rotary positional embeddings. We call the resulting model the Volume Transformer (Volt) and apply it to 3D semantic segmentation. Naively training Volt on standard 3D benchmarks leads to shortcut learning, highlighting the limited scale of current 3D supervision. To overcome this, we introduce a data-efficient training recipe based on strong 3D augmentations, regularization, and distillation from a convolutional teacher, making Volt competitive with state-of-the-art methods. We then scale supervision through joint training on multiple datasets and show that Volt benefits more from increased scale than domain-specific 3D backbones, achieving state-of-the-art results across indoor and outdoor datasets. Finally, when used as a drop-in backbone in a standard 3D instance segmentation pipeline, Volt again sets a new state of the art, highlighting its potential as a simple, scalable, general-purpose backbone for 3D scene understanding.
Apr 20, 2026cs.CV

Feasibility of Indoor Frame-Wise Lidar Semantic Segmentation via Distillation from Visual Foundation Model

Frame-wise semantic segmentation of indoor lidar scans is a fundamental step toward higher-level 3D scene understanding and mapping applications. However, acquiring frame-wise ground truth for training deep learning models is costly and time-consuming. This challenge is largely addressed, for imagery, by Visual Foundation Models (VFMs) which segment image frames. The same VFMs may be used to train a lidar scan frame segmentation model via a 2D-to-3D distillation pipeline. The success of such distillation has been shown for autonomous driving scenes, but not yet for indoor scenes. Here, we study the feasibility of repeating this success for indoor scenes, in a frame-wise distillation manner by coupling each lidar scan with a VFM-processed camera image. The evaluation is done using indoor SLAM datasets, where pseudo-labels are used for downstream evaluation. Also, a small manually annotated lidar dataset is provided for validation, as there are no other lidar frame-wise indoor datasets with semantics. Results show that the distilled model achieves up to 56% mIoU under pseudo-label evaluation and around 36% mIoU with real-label, demonstrating the feasibility of cross-modal distillation for indoor lidar semantic segmentation without manual annotations.
Apr 18, 2026cs.CV

TowerDataset: A Heterogeneous Benchmark for Transmission Corridor Segmentation with a Global-Local Fusion Framework

Fine-grained semantic segmentation of transmission-corridor point clouds is fundamental for intelligent power-line inspection. However, current progress is limited by realistic data scarcity and the difficulty of modeling global corridor structure and local geometric details in long, heterogeneous scenes. Existing public datasets usually provide only a few coarse categories or short cropped scenes which overlook long-range structural dependencies, severe long-tail distributions, and subtle distinctions among safety-critical components. As a result, current methods are difficult to evaluate under realistic inspection settings, and their ability to preserve and integrate complementary global and local cues remains unclear. To address the above challenges, we introduce TowerDataset, a heterogeneous benchmark for transmission-corridor segmentation. TowerDataset contains 661 real-world scenes and about 2.466 billion points. It preserves long corridor extents, defines a fine-grained 22-class taxonomy, and provides standardized splits and evaluation protocols. In addition, we present a global-local fusion framework which preserves and fuses whole-scene and local-detail information. A whole-scene branch with NoCrop training and prototypical contrastive learning captures long-range topology and contextual dependencies. A block-wise local branch retains fine geometric structures. Both predictions are then fused and refined by geometric validation. This design allows the model to exploit both global relationships and local shape details when recognizing rare and confusing components. Experiments on TowerDataset and two public benchmarks demonstrate the challenge of the proposed benchmark and the robustness of our framework in real, complex, and heterogeneous transmission-corridor scenes. The dataset will be released soon at https://huggingface.co/datasets/tccx18/Towerdataset/tree/main.
Apr 16, 2026cs.CV

NG-GS: NeRF-Guided 3D Gaussian Splatting Segmentation

Recent advances in 3D Gaussian Splatting (3DGS) have enabled highly efficient and photorealistic novel view synthesis. However, segmenting objects accurately in 3DGS remains challenging due to the discrete nature of Gaussian representations, which often leads to aliasing and artifacts at object boundaries. In this paper, we introduce NG-GS, a novel framework for high-quality object segmentation in 3DGS that explicitly addresses boundary discretization. Our approach begins by automatically identifying ambiguous Gaussians at object boundaries using mask variance analysis. We then apply radial basis function (RBF) interpolation to construct a spatially continuous feature field, enhanced by multi-resolution hash encoding for efficient multi-scale representation. A joint optimization strategy aligns 3DGS with a lightweight NeRF module through alignment and spatial continuity losses, ensuring smooth and consistent segmentation boundaries. Extensive experiments on NVOS, LERF-OVS, and ScanNet benchmarks demonstrate that our method achieves state-of-the-art performance, with significant gains in boundary mIoU. Code is available at https://github.com/BJTU-KD3D/NG-GS.
Mar 30, 2026cs.CV

Industrial3D: A Water-Treatment TLS Point Cloud Dataset and Cross-Paradigm Benchmark for MEP Scene Understanding

Automated semantic understanding of dense terrestrial laser scanning (TLS) point clouds is a prerequisite for Scan-to-BIM, digital twin maintenance, and as-built verifcation. Yet for operational industrial mechanical, electrical, and plumbing (MEP) facilities, this challenge remains largely unsolved: water-treatment TLS scans exhibit extreme geometric ambiguity, severe occlusion, and extreme class imbalance that architectural benchmarks such as S3DIS and ScanNet cannot adequately represent. We present Industrial3D, a terrestrial LiDAR dataset with 612.7 million expert-labeled points at 6 mm resolution from 20 room scenes, 13 dataset areas, and 7 operational water treatment facilities. At 6.6x the scale of the closest comparable MEP dataset, Industrial3D provides the largest industrial MEP testbed for within-domain scene understanding. We further establish a cross-paradigm benchmark of nine methods across fully supervised, weakly supervised, unsupervised, and foundation-model settings. The best supervised method reaches 55.74% mIoU, whereas zero-shot Point-SAM reaches 15.79%, a 39.95 percentage-point gap that quantifes unresolved domain transfer for industrial TLS data. Analysis attributes this gap to a dual crisis: 215:1 statistical rarity and cylindrical geometric ambiguity between tail classes and head-class pipes. The dataset, benchmark code, and pre-trained models will be publicly released at https://github.com/pointcloudyc/Industrial3D.
Jan 8, 2026cs.CV

DivAS: Interactive 3D Segmentation by Depth-Weighted Voxel Aggregation

Interactive 3D segmentation of a reconstructed scene should not require a representation-specific optimization loop. We observe that the recipe for lifting 2D foundation-model masks into 3D, namely prompting a few views, refining the resulting masks with rendered depth, and fusing the multi-view evidence into a voxel grid, is shared across scene representations. What remains representation-specific is only the depth signal returned by the renderer and the occupancy prior that gates fusion. We present DivAS (Depth-interactive Voxel Aggregation Segmentation), an optimization-free, training-free framework that realizes this recipe as a single interaction-and-fusion skeleton with lightweight, representation-specific adapters, instantiated on both Gaussian Splatting (GS) and NeRF backbones. On standard forward-facing and unbounded benchmarks, the GS instantiation attains segmentation quality competitive with state-of-the-art optimization-based methods, and the best on LLFF, while being the only one to reach this quality within the consumer-hardware memory envelope at standard resolution. Both instantiations run end-to-end around 22x faster than feature-field baselines, with a per-update fusion-kernel cost below 7070 ms. Because segmentation evidence is gathered from a small, bounded set of anchor views, user effort and computation remain independent of the training-set size. The same skeleton applied to a NeRF backbone matches or exceeds the performance of optimization-based NeRF baselines, confirming that the recipe transfers across fundamentally different 3D representations.
Jan 7, 2026cs.CV

G2P: Gaussian-to-Point Attribute Alignment for Boundary-Aware 3D Segmentation

Point cloud segmentation is critical for 3D scene understanding. However, sparse and irregular point distributions provide limited appearance evidence, making geometry-only features insufficient to distinguish objects with similar shapes but distinct appearances e.g., color, texture, and material. We propose Gaussian-to-Point (G2P), which transfers Gaussian attributes from 3D Gaussian Splatting to point clouds for more discriminative and appearance-consistent segmentation. Our G2P addresses the misalignment between optimized Gaussians and original point geometry by establishing point-wise correspondences. By distilling opacity-derived visibility cues, we mitigate the geometric ambiguity that limits existing models. Additionally, Gaussian scale attributes enable precise boundary localization in complex 3D scenes. Extensive experiments demonstrate that our approach achieves competitive performance on standard benchmarks and shows notable improvements on geometrically challenging classes, without pretrained 2D features or language supervision in our segmentation pipeline.
Nov 9, 2025cs.CV

Label-Efficient 3D Forest Mapping: Self-Supervised and Transfer Learning for Instance Segmentation, Semantic Segmentation, and Species Classification

Detailed structural and species information on individual tree level is increasingly important to support precision forestry, biodiversity conservation, and provide reference data for biomass and carbon mapping. Point clouds from airborne and ground-based laser scanning are currently the most suitable data source to rapidly derive such information at scale. Recent advancements in deep learning improved segmenting and classifying individual trees and identifying semantic tree components. However, deep learning models typically require large amounts of annotated training data which limits further improvement. Producing dense, high-quality annotations for 3D point clouds, especially in complex forests, is labor-intensive and challenging to scale. We explore strategies to reduce dependence on large annotated datasets using self-supervised and transfer learning. Our objective is to improve performance across three tasks: instance segmentation, semantic segmentation, and tree classification using realistic and operational training sets. We observe improvements across all tasks, compared to training from scratch, evaluated with their respective metrics. For instance segmentation, self-supervised learning combined with domain adaptation improves AP50 by 16.98%. For semantic segmentation, self-supervised learning alone improves mIoU by 1.79%. For tree classification, hierarchical transfer learning improves mean Jaccard by 6.07%. To simplify use and encourage uptake, we integrated the tasks into a unified framework, streamlining the process from raw point clouds to tree delineation, structural analysis, and species classification. Pretrained models reduce energy consumption and carbon emissions by ~21%. This open-source contribution aims to accelerate operational extraction of individual tree information from laser scanning point clouds to support forestry, biodiversity, and carbon mapping.
Oct 29, 2025cs.CV

BikeScenes: LiDAR Semantic Segmentation for Bicycles

The vulnerability of cyclists, exacerbated by the rising popularity of faster e-bikes, motivates adapting automotive perception technologies for bicycle safety. We use our multi-sensor SenseBike research platform to study 3D LiDAR semantic segmentation for bicycles. We introduce the novel BikeScenes-lidarseg Dataset, comprising 3021 consecutive LiDAR scans around the university campus of the TU Delft, semantically annotated for 29 dynamic and static classes. As an initial baseline study, we evaluate how a SemanticKITTI pre-trained FRNet model transfers to this bicycle-mounted solid-state LiDAR setting. Fine-tuning on BikeScenes increases mean Intersection-over-Union (mIoU) from 13.8% to 63.6% on our held-out subsequences. These results show the practical value of in-domain data for this platform, while also highlighting the need for larger bicycle datasets. We contribute BikeScenes as a resource for advancing research in cyclist-centric perception.
Sep 16, 2025cs.CV

Few to Big: Prototype Expansion Network via Diffusion Learner for Point Cloud Few-shot Semantic Segmentation

Few-shot 3D point cloud semantic segmentation aims to segment novel categories using a minimal number of annotated support samples. However, prototypes derived from the limited non-structural point cloud support set are often misaligned and have a small capacity, hindering effective gen eralization to novel categories. This stems from two core issues: i) the prototype possess limited representational capacity fails to cover the full intra-class diversity of a novel category, and ii) the prototypes suffer from misalignment with the query space due to the inter-set inconsistency between support and query sets. To address these issues, our work focuses on leveraging the few support samples to construct a well-aligned big-capacity prototype. Motivated by the powerful generative capabilities of diffusion models, we re-purpose its pre-trained conditional encoder to provide rich feature components for prototype ex pansion. Subsequently, a push-pull force aligns this expanded prototype towards the query feature space. Under this setup, we introduce the Prototype Expansion Network (PENet), a framework that constructs aligned big-capacity prototypes from two complementary feature sources. Specifically, PENet employs a dual-stream learner architecture: it retains a conventional fully supervised Intrinsic Learner (IL) to distill representative features, while introducing a novel Diffusion Learner (DL) to provide rich generalizable features. The resulting dual prototypes are then processed by a Prototype Assimilation Module (PAM), which adopts a push-pull attention block to align the prototypes with the query space. Furthermore, a Prototype Calibration Mechanism (PCM) regularizes the final big-capacity prototype to prevent semantic drift. Extensive experiments on the S3DIS and ScanNet datasets demonstrate that PENet outperforms state-of-the-art methods across various few-shot settings.
Sep 5, 2025cs.CV

CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focus

Fast and efficient photorealistic 3D reconstruction with (semantic) Gaussian Splatting (GS) is crucial for time-critical robotic perception and navigation, where robots may need to rapidly reconstruct and inspect specific points of interest (POIs), such as in search-and-rescue scenarios. Existing semantic GS methods prioritize reconstruction and segmentation quality while uniformly optimizing entire scenes, often overlooking runtime constraints crucial for real-world deployment. Moreover, object extraction often suffers from floaters and incomplete reconstructions, while post-optimization approaches often produce incomplete POIs. We propose CoRe-GS, a coarse-to-refined, task-driven approach that first creates a segmentation-ready GS representation through lightweight late-stage semantic refinement, then selectively refines only the views and Gaussians associated with the POI. A color-based filtering strategy further suppresses segmentation-induced floaters. On LERF-Mask, our representation achieves competitive mIoU with 6-8x fewer optimization steps. On NeRDS 360 and SCRREAM, CoRe-GS reduces time-to-POI by 91-95% over full-scene semantic GS while improving reconstruction quality and reducing floaters. Across all benchmarks, it is 44-76% faster than post-optimization object extraction, demonstrating that task-aware refinement can deliver efficient, high-quality POI reconstruction for time-critical robotic perception and operation.
Aug 1, 2025cs.CV

PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting

While 3D Gaussian Splatting (3DGS) has established new standards for high-fidelity 3D scene modeling, interpreting massive, unstructured Gaussian primitives into meaningful geospatial entities remains a critical challenge for remote sensing and urban applications. Existing 2D-to-3D distillation methods suffer from projection ambiguities, geometric inconsistencies, and computational bottlenecks when applied to complex, large-scale topographies. Furthermore, current benchmarks lack natively aligned 2D-3D ground truth tailored for splatting-based representations. To address these limitations, we propose \textit{PointGauss}, a unified 3D-native framework for robust semantic parsing and instance segmentation. By treating Gaussian primitives as unstructured point sets, PointGauss leverages Point Transformer V3 (PTv3) to extract scale-invariant geometric features directly from Gaussian attributes, effectively resolving projection ambiguities. To ensure scalability in building-scale scenes, we introduce an adaptive region-of-interest cropping strategy and an instance-aware distance-constrained rasterization pipeline for pixel-level, view-consistent projection. Additionally, we present \textbf{SplatSeg-360}, the first rigorous cross-scale benchmark tailored for 3DGS, comprising 32 complex scenes with full 360∘^\circ coverage and over 6,300 natively aligned 2D-3D masks. Extensive experiments demonstrate that PointGauss operates in real-time and achieves state-of-the-art performance. Notably, it attains approximately 90% 3D-mIoU in large-scale building scenarios and roughly 80% 2D-mIoU in view-consistent 2D instance segmentation, outperforming baseline methods by 16%. (Code)
Jun 21, 2021cs.CV

EPMF: Efficient Perception-aware Multi-sensor Fusion for 3D Semantic Segmentation

We study multi-sensor fusion for 3D semantic segmentation that is important to scene understanding for many applications, such as autonomous driving and robotics. Existing fusion-based methods, however, may not achieve promising performance due to the vast difference between the two modalities. In this work, we investigate a collaborative fusion scheme called perception-aware multi-sensor fusion (PMF) to effectively exploit perceptual information from two modalities, namely, appearance information from RGB images and spatio-depth information from point clouds. To this end, we project point clouds to the camera coordinate using perspective projection, and process both inputs from LiDAR and cameras in 2D space while preventing the information loss of RGB images. Then, we propose a two-stream network to extract features from the two modalities, separately. The extracted features are fused by effective residual-based fusion modules. Moreover, we introduce additional perception-aware losses to measure the perceptual difference between the two modalities. Last, we propose an improved version of PMF, i.e., EPMF, which is more efficient and effective by optimizing data pre-processing and network architecture under perspective projection. Specifically, we propose cross-modal alignment and cropping to obtain tight inputs and reduce unnecessary computational costs. We then explore more efficient contextual modules under perspective projection and fuse the LiDAR features into the camera stream to boost the performance of the two-stream network. Extensive experiments on benchmark data sets show the superiority of our method. For example, on nuScenes test set, our EPMF outperforms the state-of-the-art method, i.e., RangeFormer, by 0.9% in mIoU. Our source code is available at https://github.com/ICEORY/PMF.