3D Semantic Segmentation

Latest papers 84

Oct 6, 2026cs.CV

Post-Training Semantic Lifting for 3D Gaussian Splatting: Separating Detector, Lifting and Representation Error

The same Gaussian of a 3D Gaussian Splatting model is seen from many views, and these views do not always agree on the class it belongs to. The Gaussian may be occluded in some of them, and the confidence of the detector is not the same from one view to another. The ground truth, on the other hand, is given as an annotated mesh, because two training runs do not produce the same Gaussians. In this work, we propose a post-training lifting method that works with one target class at a time and combines the information coming from all the views. Target and non-target evidence are accumulated simultaneously, weighted by the visibility of each Gaussian in each view. After that, the Gaussians are filtered with two thresholds: a main threshold ββ selects the high-confidence seeds, and a lower one γβγβ adds the connected components around them. For the evaluation, the labels are transferred from the Gaussians to the mesh vertices that are both visible and annotated. With this design, we can separate three sources of error: the 2D detector, the lifting and the transfer between representations. The thresholds and the transfer operator are chosen on seven Replica validation scenes, and the method is evaluated on ten held-out ScanNet++ scenes with the same values for every scene and class. The mean mIoU on the validation scenes was 0.93 with masks from the dataset annotations and 0.65 with YOLO masks, and on the ScanNet++ test scenes it was 0.80 and 0.54. Compared with thresholding the evidence per view, as a previous version of the method did, the fraction improves the test mIoU by 0.24 and makes it possible to use a single threshold for all the classes and scenes of both datasets. Finally, the error analysis shows that most of the remaining error comes from the detector.
Oct 1, 2026cs.CV

PAGER: Partial-to-global Alignment via Geometric and Relational Distillation

Pretrained 3D encoders are typically developed on globally reconstructed scenes expressed in a consistent world coordinate frame, whereas embodied systems must reason from partial, viewpoint-dependent observations in camera coordinates. We show that this shift from globally learned 3D feature spaces to realistic partial observations exposes a severe representation mismatch, which we find consistently across representative state-of-the-art encoders, including Sonata and Concerto. A frozen Sonata encoder with a global linear probe achieves 72.47 mIoU on full ScanNet scenes, but 2.57 mIoU on single-frame camera-coordinate inputs. Training-free gravity alignment recovers performance to 41.64 mIoU, showing that coordinate-frame mismatch is a dominant source of degradation but cannot be fully resolved through canonicalization alone. We introduce PAGER, a label-free adaptation method that aligns partial-view features with a frozen global 3D semantic space using only paired partial/global geometry. It learns lightweight adaptation modules while keeping the pretrained encoder and global segmentation probe frozen. Matched-point feature alignment anchors partial features to their global counterparts, while relational supervision preserves their similarity structure with respect to the global representation. Global geometry provides supervision only during training. Inference operates directly on the partial observation. Without partial-view labels, PAGER outperforms label-supervised PEFT on both Sonata and Concerto, and in zero-shot ScanNet→\rightarrowScanNet++ transfer surpasses fully fine-tuned Sonata (53.9353.93 vs.\ 48.0948.09 mIoU), suggesting that preserving the frozen global representation can improve cross-dataset transfer.
Oct 1, 2026cs.CV

Lang3DSeg: Annotation-Free Open-Vocabulary 3D Segmentation with Point Transformers

Accurate 3D semantic perception is critical for safe autonomous navigation. However, supervised LiDAR segmentation remains tied to closed taxonomies and to the cost of point-wise manual annotation. Open-vocabulary methods avoid that cost by projecting the output of 2D vision-language models onto LiDAR and distilling it into a 3D network. These methods rely almost exclusively on voxel-based sparse convolutions, and point transformers have so far been limited to indoor environments, where 3D data is dense and bounded. We present Lang3DSeg, which establishes a point transformer as the backbone for annotation-free open-vocabulary segmentation of outdoor 3D LiDAR, and is trained from scratch without geometric pre-training. This training paradigm necessitates addressing the inherent noise in 2D-to-3D label projections; specifically, naive projection often suffers from depth ambiguity, where points behind an object are erroneously assigned its semantic label. We therefore composite masks using an explicit class-priority rule and truncate each projected instance at the first gap in its depth distribution, correcting the projection error directly rather than averaging it over registered sequences. Lang3DSeg achieves 52.8% mIoU on nuScenes validation and 41.4% on SemanticKITTI, the highest among published annotation-free methods on both benchmarks. Every 3D semantic segmentation is on a single LiDAR sweep, and inference operates in real-time without running vision-language models.
Sep 25, 2026cs.CV

AxonSynth: Domain-Randomized Synthetic Data for Zero-Shot 3D Axon Segmentation in Light-Sheet Microscopy

Accurate segmentation of axons in 3D microscopy data is important for analyzing white-matter organization, but dense ground truth labels are expensive to obtain. Existing supervised axon segmentation methods rely on target-domain annotations and can be brittle when tissue type, species, modality, or acquisition conditions change. We present AxonSynth, a domain-randomized synthetic-data framework for training 3D axon segmentation models without manually annotated real training volumes. AxonSynth generates dense synthetic axon labels with orientation priors that reflect realistic fiber configurations and renders them with randomized density, contrast, bias fields, blur, and noise. A three-class 3D U-Net is trained to predict background, axon sheath and intra-axonal space. We evaluate zero-shot transfer on 10 held-out light-sheet microscopy (LSM) patches from macaque and human brain samples labeled with one of three axonal markers, comparing against calibrated thresholding and Frangi filtering using overlap, corrected detection, false-positive, and topology metrics. On macaque samples, AxonSynth achieved the best corrected Dice and corrected precision (0.826 and 0.851), compared with 0.765 and 0.754 for thresholding and 0.685 and 0.762 for Frangi. On human samples, corrected Dice was comparable to thresholding (0.857 vs. 0.868), while component-count error decreased from 22,504 to 3,377. Across all held-out patches, AxonSynth reduced component-count error in 10/10 patches and Euler-characteristic error in 8/10. These results show that synthetic-label domain randomization can reduce dependence on manual axon annotation while supporting synthetic-to-real 3D segmentation.
Sep 24, 2026cs.CV

SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting

While 2D Vision Foundation Models offer a pathway to automate 3D semantic pseudo-labelling, translating these priors into robust 3D representations typically requires complex heuristics or multi-model ensembles. We introduce SplatLabel, an automated pipeline that leverages a 4D Gaussian representation to extract LiDAR segmentation with predictive confidence, as well as semantic occupancy grids at arbitrary voxel resolutions. At its core, SplatLabel handles dynamic environments through an explicit temporal manifold that models the trajectories and lifespans of individual 3D primitives. This allows the system to accurately track moving actors and strictly define when objects appear and disappear, completely eliminating the need for pre-annotated 3D bounding boxes. To robustly support this dynamic tracking, the representation is grounded by structural and semantic priors: we guide scene geometry in unobserved regions by integrating 360-degree LiDAR via virtual depth maps, and rather than relying on domain-specific prompt engineering, we directly distill continuous soft probabilities from 2D models to inherently resolve semantic ambiguities over time and space. Finally, to accurately reflect the real-world trade-off between precision and recall, we reframe pseudo-label evaluation as a selective classification task using a generalized risk-recall metric. Experiments on SemanticKITTI demonstrate that SplatLabel consistently outperforms state-of-the-art baselines across multiple recall levels, establishing a highly robust framework for both 3D LiDAR segmentation and occupancy prediction.
Sep 23, 2026cs.CV

PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting

Recent advancements in 3D Gaussian Splatting (3DGS) have extended its capabilities to multi-scale segmentation. Existing methods reconstruct a scene with Gaussian primitives and learn multi-scale segmentation features separately, which leaves the geometry unaware of semantic structure and the feature learning dependent on incomplete mask supervision. To address these limitations, we present PePESeg3D, a novel framework that injects perception priors into a multi-scale 3D Gaussian segmentation pipeline. To fully exploit perception priors, we integrate them not only into contrastive feature learning but also into the upstream geometry reconstruction. Specifically, PePE Reconstruction incorporates monocular depth and mask constraints to ensure semantically coherent object structures. Building on this aligned geometry, PePE Contrastive Learning leverages dense depth-color cues and view-consistent centroid supervision to compensate for the incompleteness of multi-scale masks obtained from a 2D foundation model. Extensive experiments on the SPIn-NeRF, LERF-Mask, and NVOS benchmarks demonstrate that PePESeg3D achieves state-of-the-art performance in both multi-scale segmentation and scene reconstruction, highlighting the importance of integrating perception priors into both geometry optimization and feature learning for accurate multi-scale 3D segmentation. Our code is available at https://github.com/BeCow5X5/PePESeg3D.
Sep 23, 2026cs.CV

Privacy-Preserving Semantic Segmentation from High-Resolution Depth and Ultra-Low-Resolution RGB

As mobile robots become increasingly integrated into everyday environments, privacy risks arising from onboard cameras have become a growing concern. Ultra-low-resolution (ULR) RGB can mitigate visual privacy exposure at the source, but ULR appearance alone substantially limits semantic and spatial understanding. We therefore introduce a privacy-preserving asymmetric sensing setting that combines high-resolution (HR) depth with ULR RGB, preserving dense geometry while restricting fine-grained visual information. To address the severe information imbalance between HR depth and ULR RGB, we propose a joint 2D framework using HR geometry to guide semantic-oriented RGB reconstruction and RGB-D segmentation. Despite reliable frame-level predictions, consistent scene-level understanding remains challenging under the asymmetric HR depth--ULR RGB setting. We therefore develop an end-to-end 2D-to-3D pipeline that consolidates 2D semantic features for 3D segmentation. Experiments on ScanNet show that our method achieves the best 2D and 3D segmentation performance among privacy-preserving approaches and delivers the strongest zero-shot transfer to SUN RGB-D and SceneNN. Privacy recoverability analysis shows that our proposed HR depth--ULR RGB input reduces the recoverability of sensitive data, and real-robot experiments demonstrate the utility of the resulting 3D semantics for object-goal navigation.
Sep 22, 2026cs.RO

ArborSplat: Online Semantic Gaussian Splatting SLAM for Orchards

Orchard robots need maps that preserve small but semantically important structures such as trunks, trellises, and fruit. 3D Gaussian Splatting (3DGS) SLAM achieves high photometric fidelity. However, its optimization remains appearance-driven, and transferring image semantics to 3D points is unreliable for thin structures, whose pixels may receive depth from background surfaces. We present ArborSplat, an online semantic 3DGS SLAM system that tracks with LiDAR odometry and optimizes semantics directly on the Gaussian map, constrained by class-specific height bands above a ground plane fitted to each keyframe's stereo point cloud, and fuses multi-view evidence into a semantic point cloud online while rejecting labels inconsistent with the local ground surface or with monocular depth. Class-constrained refinement reserves Gaussian capacity for underrepresented structures and, under reduced budgets, increases training-view accuracy on tree classes. We evaluate the approach on apple and pear orchards during dormancy, flowering, and harvesting. On full routes, it keeps ATE below 0.5 m on all 12 traversals. On shared 301-frame segments, it exceeds SGS-SLAM and GS3LAM by 0.23 to 0.50 training-view and 0.15 to 0.36 held-out mIoU while running 1.7 to 7.5 times faster, whereas SemGauss-SLAM runs out of GPU memory on all six.
Sep 21, 2026cs.CV

Toward a foundation model for forest point clouds

Forest inventories increasingly rely on artificial intelligence (AI) models to derive forest attributes from large-scale 3D point clouds. Current models are typically specialized to a single task, sensor, and forest type, making adaptation expensive in terms of annotations, computation, and expertise. We ask whether a single pretrained model can instead learn transferable representations across diverse forest inventory settings. Inspired by recent developments in language modelling and computer vision, we take a step toward a foundation model (FM) for 3D forestry. Using LitePT as backbone, we first establish a strong supervised baseline that sets a new state of the art on forest semantic and instance segmentation, tree species classification, and age regression benchmarks. We then curate a large-scale unlabelled corpus spanning airborne, UAV, and mobile laser scanning across diverse forest ecosystems, and pretrain the same backbone using self-supervised learning. We systematically evaluate representation learning strategies by comparing training from scratch, supervised pretraining, and self-supervised pretraining across four representative forestry tasks, under varying annotation budgets. Compared with training from scratch, self-supervised pretraining accelerates model convergence and consistently improves performance when annotations are scarce. Compared with task-specific supervised pretraining, self-supervised pretraining yields more transferable representations across downstream forestry tasks. These findings identify the practical regime in which pretrained representations are most valuable and suggest that instance discrimination, rather than forest semantics, is the main remaining obstacle to a general-purpose 3D forest foundation model. Code and models are available at: https://github.com/prs-eth/ForPT.
Sep 14, 2026cs.CV

Beyond Argmax: A Mechanistic Study of Semantic Retention in Frozen Foundation-Model Composition for Generalized Few-Shot 3D Segmentation

Classical classifier-combination work distinguishes score-level fusion from hard decision-level voting. We revisit this distinction where independently pretrained, frozen foundation models are composed at inference time for generalized few-shot 3D segmentation. We ask: how much useful semantic information is lost when heterogeneous sources are collapsed to a single class before they can interact? We answer with a same-input semantic-retention intervention. Dense RegionPLC and sparse cross-view SAM3 evidence, model weights, masks, geometry, vocabularies, and fusion rules are frozen; only the number of semantic alternatives retained before interaction is varied via a matched top-k ladder. On 156 held-out ScanNet200 scenes, top-1 reaches 28.47 harmonic-mean (HM) IoU while full distribution fusion reaches 34.87 HM (+6.40, 95% CI [+5.24,+7.64]). The pattern replicates on 50 ScanNet++ scenes: 23.02 vs. 26.50 HM (+3.48, 95% CI [+1.64,+5.93]). The conclusion is robust: full-distribution HM is stable across sparse-source weights 0.3--0.7; alternative operators (max, geometric pooling) also outperform top-1; and a GroundingDINO--SAM2.1 source-replacement diagnostic shows monotonic HM increase from 14.77 to 18.75 with full retention. Calibration diagnostics reveal opposite miscalibration of the two sources, yet correcting calibration does not eliminate the retention advantage. Across datasets and source stacks, most information is recovered by retaining a compact set of plausible alternatives. The contribution is a controlled diagnosis of premature semantic collapse as a repeatable information bottleneck in heterogeneous frozen-model composition.
Sep 9, 2026cs.CV

Geometry Without Coordinates: LiDAR Diffusion as a 3D Feature Bridge

Transferring the rich priors of large 2D foundation models to sparse 3D LiDAR remains challenging, as training native 3D foundation models at comparable scale is limited by data and annotation scarcity. We introduce a LiDAR-conditioned diffusion model trained on pseudo-labels from off-the-shelf 2D foundation models. The model supports multiple output modalities, including depth, semantic segmentation and instance prediction, selectable via a textual task prompt. Because the model is conditioned on LiDAR, both its outputs and its intermediate UNet features can be projected back onto the input point cloud, enabling analysis of a 3D representation learned entirely under 2D supervision. We study this representation directly in point-cloud space, explicitly excluding raw spatial coordinates to isolate feature content from projection geometry. Linear probes recover up to ~23% Mean Intersection over Union (MIoU) on 3D semantic classes, compared to ~3.5% for a matched Gaussian-noise control, indicating substantial non-trivial structure. Pairwise cosine similarity across modality-specific feature streams reveals a layered organization. Early encoder layers remain weakly aligned across modalities while individually decodable, intermediate layers converge toward a shared representation, and decoder layers re-specialize toward task-specific outputs. These findings indicate that LiDAR-conditioned diffusion models can induce structured 3D representations from 2D supervision alone, with a modality-dependent manifold that locally unifies near a shared bottleneck. This positions diffusion as a viable mechanism for transferring large-scale 2D priors into sparse 3D domains.
Sep 8, 2026cs.CV

GoDeep: Annotation-Free Open-Vocabulary 3D Scene Understanding via Language-Space Lifting

Open vocabulary 3D semantic segmentation methods typically lift CLIP features into 3D. This embeds points in a joint vision-language space known to behave like a bag-of-words on compositional tasks. Furthermore, even annotation free variants often require a large 3D training corpus and a dedicated 3D encoder per domain. Instead we use a vision-language model purely as a translator. It produces structured, entity-level descriptions of each posed image. These descriptions are grounded, projected, and aggregated directly in a general-purpose, language-only embedding space, with no 3D training corpus or encoder required. On ScanNet++, our pipeline is competitive with strong annotation free baselines trained on ScanNet. On a 5-building cultural heritage benchmark, raw scores initially favor a CLIP-based variant, but a single systematic vocabulary correction reverses this ranking. An effect confirmed by a second, independent correction on a different class, indicating that language-space embeddings track physical content more faithfully. This fidelity extends to genuinely out-of-vocabulary (OOV) objects on ScanNet++ proving that language-space embeddings separate presence from absence objects far more sharply than CLIP-based embeddings do. GoDeep also localize these OOV objects within the scene, all without any 2D-3D annotation. Because every representation remains discrete text, predictions are also explainable at the point level. Finally, exploiting both a heuristic weighting, that favors precise over merely frequent observations and GoDeep's explainability property, we propose an aggregation strategy, as a proof of concept, that favors finer elements localization.
Sep 7, 2026cs.CV

Zero-Shot 3D Plant Organ Segmentation with SAM3 and Semantic NeRFs

Accurate 3D plant organ segmentation is fundamental to automated phenotyping. Existing approaches rely on annotated training data or species-specific model configurations. We present an annotation-free pipeline for 3D plant organ segmentation, combining text-prompted SAM3 segmentation with semantic neural radiance fields (NeRFs). Given only multi-view RGB images and a list of class names, our zero-shot pipeline produces semantically labeled 3D point clouds without manual annotation, per-species fine-tuning, or domain-specific preprocessing. Multi-view NeRF fusion acts as effective implicit consensus mechanism that lifts imperfect per-frame masks into accurate 3D labels. On a controlled Begonia maculata testbed the SAM3 pipeline achieves 92.6% mIoU, reaching 95.9% of the oracle upper bound established with perfect ground-truth masks. The pipeline was further evaluated on a new dataset spanning ten diverse plant point clouds reaching an average 0.856 mIoU, with leaf and pot IoU above 0.91 and 0.90 for every species, respectively. These results demonstrate that annotation-free 3D plant organ segmentation is now feasible and approaching the range of supervised methods.
Sep 2, 2026cs.RO

Toward Robust LiDAR Semantic Segmentation for Real-World Deployment: Evaluation under Coarse Labels, Adverse Conditions, and Domain Shifts

LiDAR-based semantic segmentation is a core perception module for autonomous vehicles and mobile robots. Despite the strong performance of recent state-of-the-art methods on standard benchmarks, existing evaluation protocols remain focused on clean, single-domain settings and fine-grained label taxonomies, leaving deployment readiness largely unassessed. Real-world systems must handle safety-critical label semantics, degraded sensing conditions, and cross-domain variability, yet no unified protocol currently addresses all three aspects together. In this paper, we propose a structured evaluation protocol that assesses the deployment readiness of LiDAR semantic segmentation models along three complementary dimensions: (i) coarse-label evaluation aligned with autonomous driving safety priorities, revealing how label granularity affects different methods; (ii) robustness under eight types of LiDAR corruptions designed to emulate real-world atmospheric, geometric, and sensor degradations; and (iii) domain generalization across datasets without adaptation. The evaluation includes inference speed measured on an embedded Jetson AGX Orin platform, directly reflecting deployment constraints. Our results show that fine-grained benchmark rankings do not always reflect safety-relevant performance, that all methods experience substantial degradation under corruptions with architecture-dependent robustness characteristics, and that current domain generalization remains insufficient for reliable deployment. These findings expose concrete gaps between benchmark performance and deployment readiness, and provide a reference protocol for more practically grounded evaluation of LiDAR semantic segmentation.
Aug 31, 2026cs.CV

VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement

Semantic segmentation in 3D Gaussian Splatting (3DGS) is crucial for advancing 3D scene understanding. Existing methods predominantly rely on feature distillation, which incurs substantial per-scene training overhead and often yields blurred segmentation boundaries. We identify that these boundary artifacts are driven in part by insufficient viewpoint coverage and boundary overflow of anisotropic Gaussian primitives. To address these challenges, we propose VCAR, a training-free coarse-to-fine segmentation strategy based on View Completeness and Axis-aware Boundary Refinement. In the coarse stage, a visibility-based weighted multi-view voting scheme rapidly localizes the target. In the fine stage, an object-centric sphere derived from the coarse result generates supplementary viewpoints via Spherical Spiral Sampling (SSS), allowing multi-view voting on the augmented views to precisely refine object boundaries and suppress irrelevant 3D Gaussians. Moreover, we introduce Axis-aware Boundary Refinement (ABR) to mitigate artifacts from anisotropic primitives. By decomposing the projected 2D covariance into per-axis contributions, ABR identifies the dominant axis responsible for boundary leakage and applies targeted anisotropic compression exclusively along that axis. Extensive experiments on NVOS and LERF demonstrate that VCAR achieves state-of-the-art segmentation accuracy and efficiency without training. Our code is available at https://github.com/DDKK0526/VCAR.
Aug 31, 2026cs.CV

CedarCypress3D: an annotated UAV-LiDAR dataset of individual trees in planted cedar and cypress forests

Individual tree measurements derived from Light Detection and Ranging (LiDAR) mounted on Unmanned Aerial Vehicles (UAV) provide valuable information for forest inventory, ecosystem monitoring, and sustainable forest management. Recent advancements in machine learning have increased the demand for annotated datasets to develop and evaluate point cloud-based approaches, especially for individual tree segmentation. However, publicly available annotated UAV-LiDAR datasets in temperate forests are limited. In this article, we present CedarCypress3D, a manually annotated UAV-LiDAR dataset collected in Japanese cedar (Cryptomeria japonica) and Japanese cypress (Chamaecyparis obtusa) plantations in Japan. The dataset consists of UAV-LiDAR point clouds and field survey measurements from 34 circular plots across two sites with different topographic characteristics, along with terrestrial LiDAR point clouds available for a subset of 22 plots. A total of 1,627 trees were measured in the census field survey and manually annotated to match the corresponding trees in the UAV-LiDAR point clouds. For the subset of plots with terrestrial LiDAR data, semantic labels (i.e., stem and non-stem) were additionally assigned to tree points in the UAV-LiDAR data. CedarCypress3D provides high-quality annotated UAV-LiDAR data for developing and evaluating individual tree instance segmentation and semantic segmentation methods in temperate planted forests. The dataset can also support research on tree attribute prediction and multi-platform LiDAR analysis. The dataset is publicly available at https://doi.org/10.5281/zenodo.22168721.
Aug 26, 2026cs.CV

Bootstrapping a 4D LiDAR Annotation Tool from Video Foundation Models

Progress in 4D LiDAR segmentation is bottlenecked by data. Assigning temporally consistent labels across sparse point cloud sequences is costly and hard to scale, and every new task or domain tends to demand fresh dense annotation. This motivates a simple question of whether high-quality LiDAR training data can be produced automatically, without any human labeling. To this end, we introduce LiDAR-SAM2, a framework that turns a 2D video foundation model, SAM2, into a scalable source of supervision for the 4D LiDAR domain. On the data side, it automatically generates temporally coherent LiDAR-level labels from SAM2 video masks through multi-view projection and spatio-temporal aggregation. On the modeling side, a tailored modality interface and a two-stage learning objective adapt SAM2's video segmentation kernel to spatio-temporal LiDAR structure, so that a single click per object yields a consistent mask track across the sequence. Trained with no human LiDAR annotation, LiDAR-SAM2 produces semantic and panoptic labels on SemanticKITTI that approach the quality of full human annotation from only a few points, and models trained on these labels approach the performance of full ground-truth supervision. This positions LiDAR-SAM2 as a scalable labeling tool that substantially reduces the annotation burden for 3D and 4D scene understanding.
Aug 12, 2026cs.CV

STAR: A Spatial-Topology Aware Routing Framework for Generalizable 3D Scene Understanding

Constructing a unified 3D scene understanding model has long been hindered by the topological discrepancies across sensor modalities. While applying the Mixture-of-Experts (MoE) architecture is a flexible approach for multi-domain 3D understanding, we observe that conventional feature-only MoE routers may underrepresent local sampling topology under semantic supervision, making expert allocation difficult when semantic consistency coexists with geometric heterogeneity. To overcome this challenge, we propose STAR (Spatial-Topology Aware Routing Framework). Specifically, we introduce a multi-attribute self-supervised pre-training branch, covering topological and textural variations, to anchor cross-domain structural priors. Building upon this, we design a domain-aware expert branch with two mechanisms: Domain-Spatial-Guided Routing (DSR), which captures local topological variations from spatial context, and Entropy-controlled Dynamic Allocation (EDA), which adjusts the number of activated experts according to routing uncertainty. Together, these branches combine stable cross-domain representation learning with adaptive expert allocation. Extensive experiments across various tasks, encompassing both indoor and outdoor scenes, demonstrate the effectiveness of STAR. It achieves 80.1% mIoU on the ScanNet validation set and 77.2% mIoU on S3DIS, consistently improving over strong baselines. Code is available at our project page (https://xmw666.github.io/STAR/).
Aug 10, 2026cs.CV

LEGO: Leveled Language Gaussian Splatting

We introduce LEGO for advanced open-vocabulary scene understanding. Beyond basic concept recognition, its core innovation lies in capturing the intrinsic semantic hierarchies within the scene, such as the "flowerpot -> bouquet -> bud -> petal" lineage. While foundation models like SAM can identify multi-granular structures in 2D, their partitions are strictly perspective-bound and lack cross-view consensus. LEGO self-adaptively re-grades volatile multi-view SAM granularities into a unified, 3D-consistent hierarchy. This provides precise supervision for the structurally coherent, multi-level segmentation of 3D scenes. By grounding these segments with CLIP embeddings, LEGO recovers open-vocabulary semantic logic across hierarchical levels. Furthermore, by incorporating spatial relationships, we elevate these segments into level-wise language scene graphs, effectively empowering Large Language Models to perform complex, context-aware spatial reasoning and precise visual grounding. Experimental results demonstrate that LEGO establishes new state-of-the-art performance across both promptable and open-vocabulary 3D segmentation benchmarks, exhibiting advanced hierarchical scene decomposition and context-aware spatial reasoning.
Aug 9, 2026cs.CV

RayLift: Lifting Complementary Ray-Wise Evidence with 3D Geometry Priors for Semantic Scene Completion

Camera-based 3D semantic scene completion (SSC) provides comprehensive scene understanding for autonomous driving and robotics. However, existing methods often treat stereo depth estimates as deterministic geometric constraints, causing depth uncertainty and local correspondence errors to propagate directly into voxel representations. To address this issue, we propose RayLift, a framework that uses stereo geometry as a metric reference while incorporating complementary ray evidence to recover reliable 3D structures adaptively. RayLift first employs a Complementary Context Encoder that extracts geometry-aware priors from a frozen 3D vision foundation model, thereby enriching the scene context. It then introduces a Depth Ray Evidence Lifter module that jointly models geometric dissimilarity, depth confidence, and spatial uncertainty to adaptively sample and weight candidate surface locations along each camera ray. Finally, a Semantic-Aware Voxel Integrator injects the resulting ray evidence into voxel features by explicitly modeling their spatial support. Extensive experiments on SemanticKITTI and SSCBench-KITTI-360 demonstrate that RayLift achieves competitive performance and consistently outperforms existing methods.
Aug 7, 2026cs.CV

Rethinking 3D Segmentation from Individual LiDAR Scans: Incidence-Aware Sampling on the SIP Benchmark

3D scene understanding is increasingly important in construction, yet most methods are developed on curated datasets that do not fully reflect real site sensing conditions. In many workflows, individual LiDAR scans provide rapid local updates rather than complete scene representations, producing limited surface coverage, acquisition-driven density variation, and severe imbalance between dominant planar surfaces and sparse construction elements. Because large point clouds must be downsampled, sampling resolution and point allocation directly affect the balance between geometric detail and spatial context. This study evaluates these effects under a fixed per-fragment point budget and introduces an incidence-aware sampling strategy for individual LiDAR scans. The method maps points to a geometry-normalized manifold space for voxel-based selection while preserving original Euclidean coordinates for downstream learning. It requires only point coordinates and normals and no backbone modification. Using the Site in Pieces (SIP) benchmark, experiments with Point Transformer and PointNeXt show improved resolution-averaged segmentation performance, especially for non-planar elements and ladders, while reducing sensitivity to sampling resolution. The results show that acquisition-aware sampling can provide a more stable geometric representation and should be treated as an active component of individual-scan 3D segmentation rather than generic preprocessing.
Aug 7, 2026cs.CV

Vernata: Self-Supervised Learning of LiDAR Point Representations

LiDAR serves as a primary sensing modality for robots operating in outdoor environments. However, the performance of deep learning models in this domain is severely limited by the scarcity of labeled data, a direct result of the high cost of 3D annotation. Self-supervised learning addresses this scarcity by learning general-purpose features from unlabeled data. In this work, we present a multi-modal, multi-teacher distillation framework for self-supervised learning on outdoor LiDAR point clouds. Building upon the Sonata architecture, we introduce Vernata, consisting of three extensions: sparse view augmentation to improve robustness against varying point densities, a memory bank mechanism to stabilize resource-constrained training, and cross-modal distillation utilizing dense, high-resolution 2D image features to enable fine-grained semantic guidance. We evaluate our method on the GrandTour, TartanGround, and Waymo datasets, as well as data collected from our own robotic platforms. Our experiments demonstrate a significant performance improvement over Sonata baselines, yielding mIoU scores of 54.7 on TartanGround (+5.9 points, +12.1%) and 57.1 on Waymo (+7.3 points, +14.7%). Finally, we show that the self-supervised approach maintains strong performance even in reduced-modality settings (lacking color or normals), achieving competitive mIoU scores of 49.4 and 50.2 on the respective datasets.
Aug 6, 2026cs.RO

Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments

Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments. We propose Prior-SG, a task- and prior-driven framework that casts scene graph generation fundamentally as a probabilistic alignment problem. As the robot explores, it continuously aggregates an incoming RGB-D sensor stream into a physically grounded Instance Graph utilizing a multi-scale, open-vocabulary feature fusion strategy. The system then infers the high-level functional semantics of this map through a Maximum A Posteriori (MAP) estimate, guided by a Prior Graph-a logical expectation of the environment's structure and task-relevant vocabulary synthesized dynamically by a Large Language Model. By optimizing a Markov Random Field that fuses heterogeneous experts (visual, geometric, and discrete objects) with these topological priors, the system resolves local perceptual ambiguities. We validate this approach across diverse simulated residential datasets and large, open-plan real-world environments. Prior-SG achieves state-of-the-art semantic region segmentation accuracy compared to recent baselines, robustly delineates distant functional boundaries in the absence of physical walls, and uniquely provides zero-shot ontological flexibility, enabling the robot to entirely restructure its spatial partitioning based on a given high-level task.
Aug 6, 2026cs.CV

Iterate or Widen? When Test-Time Refinement Helps LiDAR Scene Completion: A Controlled Study of Evidence Geometry, Training Coverage, and Compute

Should a completion model spend extra test-time compute by iterating, or spend a similar parameter budget on a wider one-shot predictor? The answer is easily confounded by denoising curricula, corruption augmentation, capacity, and unpaired evaluation. We study this question in LiDAR semantic scene completion by comparing a one-shot predictor, a parameter-matched wider predictor, and a weight-tied multigrid refiner initialized from the same frozen predictor. The protocol separates coherent region removal, independent thinning, range-dependent attenuation, and additive clutter while preserving exact scene-condition pairing. Across five training seeds and 815 SemanticKITTI sequence-08 frames, the full iterative system improves mIoU over the wide control by 0.911 points under contiguous angular removal, with a 95% moving-block bootstrap interval of [0.804, 1.040] that clears a predeclared 0.5-point practical margin. Under independent 75% thinning, iteration adds only 0.300 points [0.166, 0.436], whereas observation-family augmentation adds 5.975 points [5.662, 6.140]. Neither intervention repairs additive clutter. The iterative system also costs 10.74 ms and 0.75 GiB per frame, versus 6.25 ms and 0.23 GiB for the wide control. These results establish a geometry-conditioned empirical boundary rather than a universal advantage: coherent gaps can justify fixed-depth refinement, broadly thinned evidence is addressed more effectively by training coverage, and spurious evidence requires a different robustness mechanism.
Aug 6, 2026cs.CV

CDSeg: A Renderable Gaussian Carrier for Image-to-3D Label Transfer

Modern image models provide strong cues about \emph{what} should be segmented in each view, but their masks do not by themselves determine \emph{where} those labels should persist in 3D. We present Cross-Domain Segmentation via Gaussian Splatting (CDSeg), a label-transfer interface that requires no task-specific 3D segmentation training and uses Gaussian primitives as a renderable label carrier. An external mask source supplies the labels, while renderer-derived visibility determines which 3D primitives receive them. The carrier is instantiated either by completing each input point into one Gaussian, preserving its index, or by reusing the native primitives of an optimized Gaussian scene. CDSeg records pixel--primitive associations during rendering and fuses multi-view masks through voting and a local filter. The resulting labels can be returned to the original points, retained on the native Gaussian scene, or rendered into other views. CDSeg covers promptable, automatic instance, semantic, and LiDAR settings and processes scenes with millions of primitives in seconds. It obtains 92.35% mIoU on DesktopObjects-360, 95.89% on NeRDS-360, and 65.77% on the full ScanNet-v2 validation split using the provided 2D semantic annotations. CDSeg thereby provides one interface for reusing 2D masks across point clouds, Gaussian scenes, and image views without a task-specific 3D segmentation network.
Jul 23, 2026cs.CV

Loss Landscape Topology Reveals Why Simple Baselines are Competitive at 3D Point Cloud Segmentation Under Class Imbalance

Semantic segmentation of 3D point clouds faces severe class imbalance, yet the effectiveness of specialized imbalance-aware methods from 2D computer vision remains unclear in 3D contexts. We systematically evaluate 11 imbalance mitigation approaches across datasets with extreme (641:1) and moderate (56:1) imbalance ratios, revealing a surprising finding: standard cross-entropy with uniform weighting achieves competitive performance, typically within 0.8-3.3% mIoU of specialized methods across architectures and datasets. Through multifaceted mechanistic analysis of error patterns, decision boundaries, and the geometry of the optimization landscape, our analyses suggest that imbalance severity shapes the topology, creating narrow solution basins under extreme imbalance and flat plateaus under moderate imbalance. This appears to constrain the effectiveness of loss-level modifications, as all methods must navigate these geometric constraints. Our findings offer practical guidance; standard cross-entropy provides a robust baseline, with specialized methods offering modest improvements (0.8-3.3% mIoU) that vary by architecture and dataset but risk substantial degradation if poorly tuned. This work provides the first mechanistic explanation for why techniques proven effective in 2D do not readily transfer to point-based 3D point cloud segmentation, validated across two representative architectures.
Jul 11, 2026cs.CV

CVKD-UDA: Cross-View Knowledge Distillation for 3D Unsupervised Domain Adaptive Segmentation

3D unsupervised domain adaptive (UDA) segmentation mitigates the high cost of manual annotations of the new domain data. Self-training has emerged as the dominant approach in this area, where its success heavily depends on a well-initialized warm-up model to generate reliable pseudo labels. However, existing methods often depend on source supervision or output-level adversarial alignment to obtain the warm-up model, which suffer from limited generalization and training instability due to the large domain gap between domains. Constructing domain-similar representations is an effective way to bridge this gap. In this work, we propose CVKD-UDA, which revisits voxel size as a core design factor to construct domain-similar representations and leverages cross-view complementary cues to balance transferability and discriminability of the warm-up model. First, we generate two complementary views by varying voxel sizes and introduce a cross-view knowledge distillation (CVKD) to enhance generalization and target perception of the model. Second, to balance transferability and discriminability, we design a lightweight Decouple-Adapter and an auxiliary imitation classifier to decouple cross-view knowledge transfer. Extensive experiments on two benchmarks demonstrate that CVKD-UDA effectively improves the performance of self-training methods and provides a new perspective for 3D UDA segmentation. Our code will be available at GitHub.
Jul 8, 2026cs.CV

Self-Supervised Pretraining Improves Cross-Site and Cross-Scale Robustness of Point Cloud Leaf-Wood Segmentation

The accuracy of existing leaf-wood segmentation methods for tree point clouds varies across forest types and sites. Self-supervised learning (SSL) on point clouds has improved the generalization of deep learning models for forestry point cloud tasks, including biomass regression and individual tree segmentation, but its applicability to leaf-wood segmentation remains untested. In this study, we pretrained Point-M2AE, a widely used SSL architecture for point clouds, on ShapeNet-55 augmented with 2,400 individual tree point clouds. For fine-tuning and inference, we used recursive voxel subdivision to handle the wide variation in point density across inputs, allowing the same model to operate at both individual-tree and plot scales without architecture change. Compared to the model without pretraining, the pretrained model improved wood IoU from 60.5% to 70.0% for needleleaf and from 69.7% to 76.3% for broadleaf trees. On a benchmark spanning four countries across three climatic zones, the pretrained model achieved the smallest cross-site variation and highest overall performance among compared methods (LeWos, CWLS, and PointTransformer). Plot-level segmentation maintained accuracy comparable to individual-tree performance, with mIoU of 84.7% for broadleaf and 77.7% for needleleaf plots, showing that the model generalizes across scales without additional finetuning. As a downstream test in tropical forests, where dense canopies make segmentation challenging, we applied our model and a quantitative structure model to estimate wood volume for 28 trees from Guyana, Indonesia, and Peru to assess whether the segmentation improvements from SSL pretraining translate into improved downstream performance. The resulting volume estimates achieved the lowest error among all methods tested (MAE = 2.40 m3^3), less than half that of algorithmic baselines (LeWos: 5.94 m3^3; CWLS: 5.27 m3^3).
Jul 6, 2026cs.CV

DeGenseGS: Geometrically and Semantically Decoupled Surgical Scene Understanding in 4D Gaussian Splatting

Real-time, text-promptable 4D reconstruction is indispensable for autonomous surgical interaction. Severe misalignment between semantic meaning and physical anatomy still persists, largely because existing solutions integrate Vision-Language Models into deformable fields via a rigid coupling scheme that tightly binds semantic features to geometric warping. In this paper, we propose DeGenseGS, Geometrically and Semantically Decoupled Surgical Scene Understanding in 4D Gaussian Splatting, a novel framework that independently models semantic evolution and geometric deformation. Specifically, we propose a HexPlane-based spatiotemporal entanglement module that uses shared kinematic latents to synchronize semantic mutations with scene dynamics, while explicitly disentangling semantic updates from geometric deformation. To further ensure robustness against reconstruction artifacts, we devise a Rasterization-Native Semantic Extraction mechanism that infers semantics from topologically continuous feature maps. Additionally, we incorporate an angular-aligned optimization strategy that conforms to the native hyperspherical latent space, thereby preventing semantic distortion. Extensive evaluations on the CholecSeg8k and EndoVis18 datasets demonstrate that DeGenseGS achieves state-of-the-art performance. Our framework yields enhanced geometric completeness and robust semantic-anatomic alignment, enabling spatially continuous segmentation despite drastic tissue deformation and topological transitions.
Jul 6, 2026cs.CV

SparseOcc++: Geometry-Aware Sparse Latent Representation for Semantic Occupancy Prediction

Vision-based 3D semantic occupancy prediction is essential for autonomous driving, yet dense voxel representations waste computation on largely empty space, while BEV and TPV projections compromise fine-grained 3D structure. Fully sparse representations offer an attractive alternative, but existing methods, including SparseOcc, entangle scene completion with semantic prediction by indiscriminately propagating high-dimensional features into empty regions and applying voxel-wise classification. This creates excessive activations, computational overhead, and geometric ambiguity. We present SparseOcc++, a geometry-aware sparse framework that explicitly decouples scene completion from semantic segmentation. SparseOcc++ reformulates completion as signed-distance regression on sparse anchor voxels through a scene completion field (SCF). To model complex outdoor geometry robustly, it combines orthogonal decomposition with discretized distance learning. A geometry-guided propagation module then converts the SCF into a complete volumetric scene and restricts semantic segmentation to geometrically verified regions. Experiments establish new state of the art: SparseOcc++ improves IoU by 2.3 points and is 3.9x faster than SparseOcc on nuScenes, while achieving a 5.9x speedup over OccFormer on SemanticKITTI.