Code Generation Evaluation

Momentum

17 papers in the last four weeks, up 113% on the four weeks before. 0.2% of all new papers.

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Latest papers 147

Jun 1, 2026cs.AR

EstRTL: Functional Estimation Guided RTL Code Generation

Optimizing register transfer level (RTL) code is of vital importance in hardware design. Large language models (LLMs) provide new methods for the automatic generation and optimization of RTL code, offering the potential to significantly accelerate the design process and reduce human effort. However, existing methods for generating RTL code often focus on model fine-tuning and the use of various expansion techniques to enhance the RTL code generation capabilities, lacking attention to the functional correctness. Ensuring that the generated RTL code not only compiles successfully but also behaves as intended in real hardware implementations remains a critical challenge. To address this issue, we propose EstRTL, an LLM-powered collaborative agent framework for RTL code generation based on static functional score estimation. EstRTL operates a three-stage paradigm: Generation, Estimation and Correction. During the stages, the functional estimation agent statically evaluates the generated code based on score and assessment results, and decides whether to output the code directly, return it for regeneration, or forward it to the code correction agent. This framework can be applied to various LLMs that designed for RTL code generation, further enhancing the correctness of the generated code. By providing quantitative scores and human-readable requirements comparisons, it improves the transparency of AI-assisted RTL code generation. Experiments show that EstRTL significantly improves the correctness of RTL code generation by generic LLM by 3.2%-9.0%, demonstrating the practical value of our system. The codes and experimental results are open-sourced at link: https://anonymous.4open.science/status/EstRTL-E200/.
May 31, 2026cs.SE

BenchEvolver: Frontier Task Synthesis via Solution-Centric Evolution

The rapid progress of frontier large language models has led to widespread benchmark saturation, limiting the ability of existing datasets to differentiate model capabilities or provide useful training signal. For instance, on LiveCodeBench, frontier models achieve over 99% Pass@1 on easy splits and exceed 90% Pass@1 on average across difficulty levels. Constructing new, challenging datasets typically requires substantial human effort, creating a bottleneck for progress. We introduce BenchEvolver, a solution-centric evolutionary framework that automatically transforms existing coding problems into harder variants. Rather than generating problems from scratch, BenchEvolver evolves reference solutions through structured transformations and derives corresponding statements and tests from the evolved solutions. This design grounds generation in executable semantics, enabling scalable construction of high-quality, diverse, and difficult tasks with verifiable correctness. Applying BenchEvolver to LiveCodeBench and SciCode, we obtain evolved tasks that are substantially harder while maintaining validity, reference correctness, and diversity. We further curate LiveCodeBench-Plus, a 91-problem benchmark combining evolved and difficult original LCB-v6 tasks, where frontier-model Pass@1 ranges from 27.5% to 62.6%, restoring clear discrimination among strong coding models. Importantly, evolved tasks remain challenging even for the model that generates them, enabling self-improvement. We further show that RL on evolved LCB tasks improves held-out coding performance: for gpt-oss-20b, seed+evolved training achieves +8.7 and +8.3 Pass@1 gains on LCB v6 Hard and LCB-Pro Easy, exceeding seed-only gains by 70.7% and 34.8%, respectively. Our results show that BenchEvolver can convert saturated benchmarks into frontier-level evaluation suites and reusable training signal.
May 30, 2026cs.LG

Accuracy, Stability, and Repeated-Run Reliability of Large Language Models on Deterministic Programming Tasks

Run-level pass rate overstates retry-free coverage by up to 17.8 percentage points -- and the gap is largest precisely for mid-performing systems. We investigate this accuracy--stability relationship in large language model (LLM) evaluation for deterministic text-conditioned generation, using programming tasks as a concrete testbed. Standard code-generation benchmarks emphasize single-run accuracy or eventual success under repeated sampling, but many deployment settings also require stability: consistent outcomes across repeated invocations under the same task description. We present a repeated-run evaluation protocol with metrics for run-level accuracy, retry-free coverage, and per-problem variability. On a recency-based benchmark of 100 LeetCode-style problems, we evaluate 16 models from five provider families under two prompt templates with five repeated runs per problem, yielding 16,000 evaluation instances. Although run-level pass rate and perfect stability rate are strongly correlated (r=0.985), pass rate consistently exceeds retry-free coverage -- a gap that reaches 17.8 percentage points and reverses model rankings even among closely matched systems. Prompt effects are model-dependent rather than uniformly beneficial. These results suggest that repeated-run stability analysis is a necessary complement to conventional accuracy reporting for deterministic text-conditioned generation tasks.
May 29, 2026cs.SE

How Generation Architecture Shapes Code Complexity in Multi-Agent LLM Systems: A Paired Study on HumanEval

Large-language-model code generation has shifted from single-shot prompting to multi-agent orchestrations - analyst, coder, tester, and debugger pipelines - and is evaluated almost exclusively on functional correctness. Whether these architectures also affect the structural complexity of the code they produce, and which orchestration layers carry the cost, remains largely unexamined: prior work has documented prompt-level effects on code complexity, but the architecture-level question is open. We compare six widely-used multi-agent configurations (Basic, AC, ACT, Debugger, AC+Debugger, ACT+Debugger) under two models from the GPT-4o family across all 164 HumanEval tasks - 1,968 paired observations - using the five RADON complexity metrics (SLOC, cyclomatic complexity, and Halstead Volume, Difficulty, and Effort). We apply a paired non-parametric statistical pipeline (Friedman omnibus, Wilcoxon signed-rank post-hoc with Holm correction, Kendall's WW and matched-pairs rank-biserial effect sizes) in both all-completions and passing-only conditions. The six architectures collapse into two indistinguishable complexity clusters separated by a 50-130% gap, the same partition in both models and under both conditions; among the architectural layers, the analyst-coder split inflates complexity, the runtime debugger does not - and on the analyst-coder background actively deflates it - and the tester re-inflates it. The heavy cluster's additional complexity buys no pass@1 advantage: the leanest architectures match or beat the heaviest on accuracy. Architectural elaboration in LLM code generation should therefore be justified by measured benefit on the dimensions that matter, not assumed.
May 29, 2026cs.SE

Benchmarking Multimodal LLMs on Code Generation for Complex Interactive Webpages

Recent advancements in multimodal large language models (MLLMs) have achieved remarkable progress in multimodal reasoning and code generation, catalyzing a new paradigm for front-end development. In particular, these models can directly transform visual designs into executable code, significantly improving the efficiency and adaptability of web development. Modern web applications are dynamic and interactive, featuring frequent user-page interactions. However, existing benchmarks largely evaluate the code generation of static webpages, ignoring the complex interactive behaviors in real-world applications. Besides, their evaluation criteria remain confined to visual fidelity and code structure, overlooking the interaction consistency between the generated and the reference webpages. To address these limitations, we introduce WebIGBench, the first benchmark designed to evaluate code generation for interactive webpages with complex interactions. By combining manually designed interaction paths with UI automation, we collected 103 complex webpages from real-world websites. This benchmark covers 5 popular interactive action types (e.g., click, input) involving 871 distinct interactive actions. Moreover, we propose a novel evaluation pipeline to address the gap in automated assessment of interactive actions. Extensive experiments on several representative MLLMs reveal the performance boundaries of current models in interactive webpage code generation using WebIGBench. The proposed benchmark is available at https://github.com/anoa12159-hue/WebIGBench_eval.
May 28, 2026cs.SE

Improving Small Language Models for Code Generation with Reinforcement Learning from Verification Feedback

Reinforcement learning with verifiable rewards (RLVR) trains language models using programmatically checkable signals such as unit-test outcomes, enabling direct optimization for functional correctness in code generation. We conduct an empirical study of RLVR for Python code generation on the MBPP benchmark using two small models (Qwen3-0.6B and Llama3.2-1B) with LoRA fine-tuning. Across multiple reward formulations such as: unit-test-only rewards, static-analysis-only shaping via the Ruff linter, and a combined reward, we compare group-based policy optimization variants (GRPO and GSPO) and evaluate both functional correctness and behavioral diagnostics. In our experimental setting, RLVR improves pass@1 on MBPP test by up to 13 percentage points under proposed combined reward configuration. However, we find that reward shaping can induce systematic behavioral shifts: using only static-analysis penalties may bias the policy toward shorter completions that reduce lint errors without reliably improving functional correctness. In contrast, combined rewards mitigate this degeneration and yield more stable trade-offs between correctness and style constraints. Overall, our results highlight that RLVR effectiveness for code generation is highly sensitive to reward design and optimization granularity, and that diagnostics beyond pass@1, including generation length, Ruff severity profiles, and execution error types are useful for identifying failure modes.
May 28, 2026cs.AI

Cookie-Bench: Continuous On-screen Key Interaction Evaluation for Web Generation

Front-end web code has become a core product surface for every frontier LLM release, yet evaluating these interactive applications at development speed remains costly because human-judged leaderboards like Arena do not scale. Existing automated proxies typically lean on reference implementations, test suites, or rigid checklists, and tend to miss the reasoned synthesis a human reviewer performs over a live session. We articulate a new evaluation regime that is simultaneously reference-free, autonomously driven, and holistically reasoned, and instantiate it through two artifacts. \textbf{\dataname} is an 11-domain, 54-leaf, 1,000-query WebDev benchmark spanning both static-presentation and interactive-application tasks, balanced across three difficulty tiers and three target-language groups, with briefs rewritten to resist recall from circulated prompts. \textbf{\framename}, grounded in Flavell's metacognitive monitoring, separates evidence accumulation from judgment across three stages: Static Perception forms a first impression from passive observation; Agent-Driven Interaction explores the application autonomously while capturing continuous screen video, audio, and per-step screenshots; Dynamic Scoring issues holistic functionality and aesthetics verdicts with structured failure attribution only after the evidence chain is complete. On \dataname, \framename aligns closely with expert human ratings while surfacing substantial headroom across 13 frontier LLMs on interactive web generation. \noindenthttps://anonymous.4open.science/r/Cookie-3CE/
May 28, 2026cs.SE

CodeGolf Bench: A Multi-Language Benchmark for Evaluating Concise Code Generation Capabilities of Large Language Models

This paper introduces Code Bench, a benchmark capable of evaluating Large Language Models (LLMs) concise code generation abilities in 60 programming languages. Based on code golf, a recreational programming competition focused on minimal character or byte solutions, the benchmark provides a distinctive measure of LLMs ability to produce efficient, concise code. Unlike existing benchmarks limited by fixed problem sets and language coverage, CodeGolf Bench leverages the code.golf platform to provide new problems and live human performance baselines. Evaluation of nine LLMs on Python and C++ tasks demonstrates that reasoning models significantly outperform non-reasoning models, achieving best average percentile of 70.97%. This performance gap is particularly pronounced in C++, highlighting reasoning's importance for languages with strict syntax requirements. Non-reasoning models struggle more with efficiency optimization across both languages, with best percentiles significantly lower than reasoning counterparts. CodeGolf Bench offers a dynamic framework for evaluating LLM code generation capabilities against evolving human performance on code golf.
May 28, 2026cs.SE

Inferring Code Correctness from Specification

Large language models (LLMs) have become integral to modern software development, enabling automated code generation at scale. However, validating the correctness of LLM-generated code remains a critical and largely unsolved challenge. Existing approaches either rely on dynamic consensus across multiple code candidates - making them costly and difficult to scale - or on static reasoning that is susceptible to dynamic bugs and order bias. In this paper, we propose TRAILS~ (Targeted Reasoning Agreement via Inputs and Specifications), an approach that grounds LLM reasoning with concrete (input, output) pairs. TRAILS~ first generates diverse test inputs via category partitioning based on the specification, then executes them against the candidate code and prompts LLMs to assess whether the resulting input-output pairs conform to the specification - without ever reasoning over the code itself. Scores are aggregated across inputs, to determines whether the program is likely correct. We evaluate TRAILS~ on two datasets, LiveCodeBench and CoCoClaNeL, across three LLMs (Qwen3Coder-30B, Devstral-Small-24B, and Olmo3.1-Instruct), comparing against HoarePrompt and a Zero-Shot Chain-of-Thought baseline. TRAILS~ improves Matthew Correlation Coefficient by up to 39% relative to Zero-Shot COT and consistently outperforms HoarePrompt. Beyond accuracy, TRAILS~ demonstrates greater stability across seeded runs, reducing sensitivity to LLM non-determinism, and assigns correct labels to a larger set of unique code samples than competing approaches.
May 27, 2026cs.SE

Converted, Not Equivalent: Benchmarking Codebase Conversion via Observational Equivalence

Coding agents increasingly act as codebase-scale collaborators that can assist with codebase conversion, but this progress has exposed a critical weakness: agents often over-trust their own local validation routines and declare success on artifacts that satisfy surface checks while violating the semantic contracts users actually care about. This problem is especially acute in codebase conversion, where prior evaluation is largely outcome-driven and therefore unstable: two implementations can match on a shallow outcome, such as a single forward loss, while diverging in gradients, optimizer behavior, or short-horizon training dynamics. We introduce T2J-Bench, a benchmark for codebase conversion that reformulates conversion as transfer under a fixed equivalence contract. A fixed verifier then compares source and converted codebases through three ordered stages: Spec (interface admissibility), Numeric (forward outputs, losses, gradients, and objective-specific tensors), and Behavioral (short training dynamics under fixed seeds). Across 355 blind conversion attempts, the best system reaches only 26.7--28.9% overall pass rate despite Spec pass rates up to 91.1%; a 4.7x token-budget spread yields only a 2.2x pass-rate spread; and all systems overestimate success by 66.6--97.8 points relative to the fixed evaluator. This suggests that failures stem more from contract-misaligned self-validation than from limited budget or backbone strength.
May 27, 2026cs.CL

Beyond pass@k: Redundancy-Aware RLVR for Multi-Sample Code Generation

LLMs for code generation are commonly evaluated in repeated-sampling settings using Pass@k, where multiple candidate programs are executed against unit tests under a finite sampling budget. While recent verifier-based reinforcement learning (RLVR) methods improve executable correctness, how these objectives affect redundancy among sampled programs remains poorly understood. In this work, we study implementation-level redundancy in code generation using JPlag, a plagiarism-detection system for code. Across models and benchmarks, we show that correctness-only RLVR often concentrates generations around repeated implementations, whereas Pass@k-aware objectives maintain lower redundancy and improve larger-budget performance. Motivated by these observations, we augment RLVR with direct anti-redundancy rewards based on JPlag similarity. Across 3 models and 3 benchmarks, discouraging near-duplicate generations reliably improves finite-budget executable performance, often matching or outperforming specialized Pass@k-aware objectives.
May 26, 2026cs.LO

Automating Formal Verification with Agent-Guided Tree Search

Formal verification offers a path to provably correct software, but writing verified code remains expensive enough that the technique is rarely used in production. Recent large language models can accelerate this work, and recent benchmarks measure their ability to translate specifications into code and machine-checked proofs of correctness. This thesis evaluates the state of such LLM-driven verified-code generation ("vericoding") in Lean and develops search-based methods for improving verification performance. We first reproduce a subset of the vericoding-benchmark Lean leaderboard on a current cross-vendor model pool, finding that non-reasoning performance remains roughly steady on US closed-source models while open-weight models have slightly improved. We update the iterative methodology of vericoding-benchmark with an agentic loop equipped with mathlib search, finding that model performance greatly improves and scales with agent budget. GPT-5.4 nearly saturates the benchmark at 95.0% on 423 specs with K=50K=50 LLM calls. We then design two agent-directed tree-search formulations: a state-based orchestrator that branches on partial-proof states, and a context-based orchestrator that branches on full subagent contexts. Compared against the agent baseline, the context-based design solves a wider range of intermediate-difficulty specs at lower token cost, while the agent baseline retains an advantage on the hardest specs, where uninterrupted iteration matters most. We conclude that search structure has selective advantages over a strong agent baseline, and that more challenging benchmarks drawn from modern code are important to measure and drive further progress in automated formal verification. Code available upon request by contacting the author at [email protected].
May 25, 2026cs.CL

PennySynth: RAG-Driven Data Synthesis for Automated Quantum Code Generation

The growing complexity of quantum programming frameworks has exposed a critical limitation in existing large language model (LLM)-based code assistants: general-purpose models hallucinate PennyLane-specific gate names, misplace device configurations, and produce structurally invalid circuits when faced with specialized quantum coding challenges. We present PennySynth, a retrieval-augmented generation framework that addresses this gap by conditioning LLM inference on a curated knowledge base of 13,389 PennyLane instruction-code pairs, built via a three-stage extraction, verification, and deduplication pipeline over official PennyLane repositories, community GitHub sources, and QHack competition archives. PennySynth introduces a code-aware embedding strategy using st-codesearch-distilroberta-base, trained for natural-language-to-code retrieval, increasing average retrieval cosine similarity from 0.45 to 0.726 compared to a general-purpose baseline. Evaluated across 74 challenges spanning three years of the QHack competition (2022, 2023, 2024), PennySynth achieves 64%, 68%, and 52% pass@5 on QHack 2022, 2023, and 2024, respectively, improving over Claude Sonnet 4.6 without retrieval by +28, +25, and +28 percentage points. We further introduce a quantum-adapted CodeBLEU metric that upweights qml.* token patterns and show that structural code similarity and functional correctness capture distinct aspects of quantum code quality. Controlled ablations reveal that code-aware embeddings are the primary driver of retrieval performance, while dataset expansion and source composition provide additional gains when retrieval quality is sufficiently precise.
May 25, 2026cs.SE

A Tertiary Review of Large Language Model-Based Code Generating Tasks: Trends, Challenges, and Future Directions

Context. Large language models (LLMs) are increasingly applied to code-generating tasks (CGTs) in software engineering. While reported results are promising, the broader effects of such application and their integration into real-world development remain insufficiently understood with existing tertiary studies provide little in this area. Objective. This tertiary study consolidates secondary evidence on LLM-based CGTs, synthesizing the publication landscape, effects, scenarios, integration challenges, and future research directions. Method. Following systematic review guidelines, we searched in related digital libraries, complemented by backward-and-forward snowballing and screening step. Study quality was assessed and extraction reliability was audited with inter-rater agreement statistics. Evidence was synthesized using SWEBOK knowledge areas and the HELM framework. Results. We identify 30 secondary studies published between 2017-2025, with rapid growth since 2023. Accuracy seems strong on benchmarks but weakly supported for real-world generalization; robustness is fragile across tasks and configurations; efficiency constraints are pervasive; toxicity and bias are under-reported. Dominant challenges concern economic feasibility, evaluation validity, and socio-technical integration. Future directions suggest domain-aware model improvement and the need for holistic, standardized evaluation. Conclusion. LLM-based CGTs represent a fast-maturing yet unevenly evaluated research area, highlighting the need for domain-aware model improvements and holistic, standardized evaluation, addressing efficiency and associated costs.
May 22, 2026cs.CR

An Empirical Evaluation of LLM-Generated Code Security Across Prompting Methods

The growing use of Large Language Models (LLMs) for automated code generation has enhanced software development efficiency, but often at the cost of security. Generated code frequently overlooks critical concerns, leaving it vulnerable to issues such as weak encryption and improper input validation. To investigate this problem, we present a comprehensive empirical evaluation of the security quality of LLM-generated code across five LLMs and four programming languages (Java, C++, C, and Python), examining the impact of multiple prompt engineering methods. We introduce a weaknesses-aware zero-shot chain-of-thought (WA-0CoT) prompting strategy that enriches prompts with security context using CWE mappings to guide model reasoning. Our empirical analysis, supported by chi-square tests, finds no statistically significant reductions in vulnerability frequency or density across prompt methods. However, prompting strategies, including WA-0CoT, systematically influence the compositional distribution of CWE categories, with effects varying by programming language. These findings suggest that while security-aware prompting alters the structure of generated weaknesses, prompt engineering alone is insufficient to reliably reduce overall vulnerability levels. The results highlight the importance of language-aware and model-aware prompt design when evaluating the security properties of LLM-generated code.
May 22, 2026cs.SE

VISTA: An End-to-End Benchmark for Visual Spec-to-Web-App Coding Agents

We present VISTA (VIsual Spec-To-App Benchmark), a benchmark for evaluating the end-to-end web-app generation capabilities of LLM-based agents. Unlike prior code generation benchmarks that focus on algorithmic tasks, VISTA targets realistic UI-centric development, where agents must produce functional, visually coherent applications from underspecified inputs. We define five prompt-information conditions that vary along two axes, visual/structural fidelity and stack constraint: (1) text only with free stack choice, (2) text with reference screenshots under three specified stacks, (3) text with reference screenshots under free stack choice, (4) text with screenshots and pruned Figma structure under a single specified stack, and (5) text with screenshots and pruned Figma structure under free stack choice. To enable robust evaluation, each page in the benchmark is manually annotated with interactive UI components and around three visual anchor points, addressing the well-known limitations of script-based testing tools such as Playwright in open-ended code generation settings. Evaluation combines DOM-grounded reference matching, behavior-specific browser tests, and CLIP-based visual similarity, jointly measuring structural alignment, behavioral completeness, and overall visual fidelity. We use VISTA to assess four agent systems drawn from two model families and two harnesses, finding that visual fidelity and functional correctness are partially decoupled across both input conditions and agents, and that agent editing style varies sharply but is largely orthogonal to task quality. VISTA establishes a rigorous and reproducible foundation for advancing agent-based software engineering research. Code is available at https://github.com/kaboider/VISTA_Bench.
May 21, 2026cs.SE

Security of LLM-generated Code: A Comparative Analysis

The majority of software developers use or are planning to use Artificial Intelligence (AI) tools in their development processes. Their top reasons include improving productivity and faster learning. In fact, Large Language Model (LLM)-generated code is currently in production, including in major tech companies. However, concerns were raised about the risks associated with the use of AI tools to generate code. In this paper, we focus our attention on the risks to software security. We empirically evaluate the security of code generated by seven popular LLMs. We build upon previous work to mimic the behaviours of developers when using LLMs to generate code. Our results show that all seven LLMs that we have evaluated generate code that contains vulnerabilities, the majority of which are of critical or high severity.
May 20, 2026cs.SE

Quality and Security Signals in AI-Generated Python Refactoring Pull Requests

As AI agents increasingly contribute to code development and maintenance, there is still limited empirical evidence on the quality and risk characteristics of their changes in real-world projects, particularly for refactoring-oriented contributions. It remains unclear how agent-authored refactoring edits affect maintainability, code quality, and security once merged into GitHub repositories. To address this gap, we conduct an empirical study of Python refactoring pull requests (PRs) from the AIDev dataset. We analyze agentic refactoring PRs using PyQu, an ML-based quality assessment tool for Python, to quantify changes across five quality attributes, and we complement PyQu with domain-independent static analysis (Pylint and Bandit) to measure code quality and security issues before and after each change. Our results show that, on average, agentic commits improve a quality attribute in 22.5% of the studied changes, with usability improving most frequently (36.5%). At the same time, 24.17% of modified files introduce new Pylint issues predominantly convention level violations such as long lines-while 4.7% introduce new Bandit findings. From the observed diffs, we derive a taxonomy of 24 recurring change operations and map them to the lint and security findings they most commonly affect. Despite these mixed outcomes, developer acceptance is high: 73.5% of the analyzed PRs are merged, including cases that introduce new lint or security findings, often alongside the removal of existing issues. Overall, these findings highlight both the promise and current limitations of agentic refactoring, and motivate stronger tool-in-the-loop quality and security gating for AI-driven development workflows.
May 19, 2026cs.NE

What Do Evolutionary Coding Agents Evolve?

Recent work pairs LLMs with evolutionary search to iteratively generate, modify, and select code using task-specific feedback. These systems have produced strong results in mathematical discovery and algorithm design, yet a fundamental question remains: what do they actually evolve? Progress is typically summarized by the best score a run reaches under a task-specific evaluator, but that score can reflect several different mechanisms: new algorithmic structure, re-tuning an existing strategy, recombining ideas already in the model's internal knowledge, or overfitting to the evaluator. Distinguishing these mechanisms requires inspecting the search process itself, not only its final outcome. We introduce EvoTrace, a dataset of evolutionary coding traces spanning four evolutionary frameworks, reasoning and non-reasoning models, and 16 tasks across mathematics and algorithm design. To analyze these traces, we develop EvoReplay, a replay-based methodology that reconstructs the local search states behind high-scoring solutions and tests controlled interventions, including adjusting constants, removing program components and substituting models or prompting contexts. We annotate every code edit in EvoTrace with one of nine recurring edit types using an LLM-as-judge pipeline validated against blind human re-annotation. Across EvoTrace, most score gains come from a small subset of these edit types. We further find a deterministic cycling pattern: about 30% of code lines added during search are byte-identical re-introductions of previously-deleted lines, present throughout nearly every run. These results show that benchmark gains in evolutionary coding agents can arise from qualitatively different mechanisms, only some of which correspond to new algorithmic structure. EvoTrace enables more diagnostic evaluation of evolutionary coding agents beyond final benchmark scores.
May 19, 2026cs.SE

CriterAlign: Criterion-Centric Rationale Alignment for Code Preference Judging

Pairwise human preference prediction is central to evaluating code-generation systems, where quality often depends on task-specific trade-offs beyond functional correctness. While rubric-based LLM judges improve interpretability by decomposing evaluation into explicit criteria, most existing pipelines remain pointwise: they score each response independently and derive preferences by comparing aggregated scores. We show that this design is poorly matched to pairwise code preference prediction and can underperform a strong monolithic judge. We propose CriterAlign, a criterion-centric framework that adapts rubric-based judging to pairwise preference evaluation through direct criterion-level pairwise judgments, tie-driven criterion refinement, swap-consistency filtering, and final pairwise synthesis. We further introduce Human-Preference-Aligned Guidance (HPAG), synthesized offline from training examples by extracting recurring rationale gaps between human preferences and monolithic judge predictions, and injected into the criterion generator, criterion judge, and final judge. On BigCodeReward, CriterAlign improves a Qwen2.5-VL-32B monolithic judge from 60.4% to 66.3% accuracy, with ablations confirming the contributions of pairwise criterion design and HPAG.
May 17, 2026cs.AI

WebGameBench: Requirement-to-Application Evaluation for Coding Agents via Browser-Native Games

Coding agents are increasingly used as application builders, yet many evaluations still focus on source code, repository-level tests, or intermediate traces rather than the delivered application. We introduce WebGameBench, a requirement-to-application benchmark that evaluates whether coding agents can turn a frozen Structured WebGame Specification into a browser-accessible game. Browser-native games provide a compact but behavior-dense testbed: even simple games require coordinated input handling, spatial mapping, rule execution, state transitions, terminal conditions, restart behavior, and visible feedback. In WebGameBench, each generated artifact is built, served, and exposed as a browser-accessible application under a unified deployment protocol. A runtime evaluator then interacts with the delivered game in a real browser and assigns a three-way label: EXCELLENT, USABLE, or UNUSABLE. On a human-reviewed subset, the runtime label is broadly aligned with human gameplay review under the Usable-rate criterion. Across 111 tasks, 12 coding agents, and 14 evaluation configurations, WebGameBench separates current systems: the best configuration reaches a 76.9% usable rate but only a 20.2% excellent rate. This gap shows that crossing the minimum playable-delivery threshold is still far from complete requirement satisfaction. To our knowledge, WebGameBench is the first requirement-to-application benchmark for browser-native game delivery that validates delivered-application runtime labels against independent human gameplay review under the Usable-rate criterion.
May 14, 2026cs.SE

When Retrieval Hurts Code Completion: A Diagnostic Study of Stale Repository Context

Context: Retrieval-augmented code generation relies on cross-file repository context, but retrieved snippets may come from obsolete project states. Objectives: We study whether temporally stale repository snippets act as harmless noise or actively induce current-state-incompatible code. Methods: We conduct a controlled diagnostic study on a curated 17-sample set of production-helper signature changes from five Python repositories. For each sample, we compare current-only, stale-only, no-retrieval, and mixed current/stale retrieval conditions under prompts that hide commit freshness and expected current signatures. Results: Under neutralized prompts, stale-only retrieval induces stale helper references on 15/17 Qwen2.5-Coder-7B-Instruct samples and 13/17 gpt-4.1-mini samples, corresponding to 88.2 and 76.5 percentage-point increases over current-only retrieval. No retrieval produces zero stale references but only 1/17 passing completions. The two models share 75.0% Jaccard overlap among stale-triggering samples, and mixed conditions show that adding valid current evidence largely rescues stale-only failures. Conclusion: Temporal validity of retrieved repository context is a distinct diagnostic variable for Code RAG robustness: stale context can actively bias models toward obsolete repository state rather than merely removing useful evidence.
May 13, 2026cs.SE

The Readability Spectrum: Patterns, Issues, and Prompt Effects in LLM-Generated Code

As Large Language Models (LLMs) are transforming software development, the functional quality of generated code has become a central focus, leaving readability, one of critical non-functional attributes, understudied. Given that LLM-generated code still needs human review before adoption, it is important to understand its readability especially compared with human-written code and the role of prompt design in shaping it. We therefore set out to conduct a systematic investigation into the code readability of LLM-generated code. To systematically quantify code readability, We establish a comprehensive readability model that synthesizes textual, structural, program, and visual features of code. Based on the model, we evaluate the readability of code generated by the mainstream LLMs under 5,869 scenarios extracted from large code base including World of Code (WoC) and LeetCode. We find that current LLMs produce code with overall readability comparable to human-written code, but displaying distinct readability issue patterns. We further examine how different prompt dimensions affect the readability of LLM-generated code, and find that function signatures, constraints and style descriptions emerge as the most influential factors, while the overall impact of prompt design remains limited. Our findings indicate that, on one hand, LLM-generated code is at least comparable to human-written code in readability, validating its potential for systematic integration into software workflows from a non-functional perspective; on the other hand, distinct readability issue patterns and limited effectiveness of prompt engineering reveal a latent technical debt, highlighting the need for future research to improve the readability of LLM-generated code and thus ensure long-term maintainability.
May 13, 2026cs.SE

PerfCodeBench: Benchmarking LLMs for System-Level High-Performance Code Optimization

Large language models (LLMs) can often generate functionally correct code, but their ability to produce efficient implementations for performance-critical systems tasks remains limited. Existing code benchmarks mainly emphasize correctness or algorithmic problem solving, while realistic systems-level optimization is still underexplored. To address this gap, we introduce PerfCodeBench, an executable benchmark for evaluating LLMs on high-performance code optimization. The tasks require system-level implementation choices, hardware-aware optimization, and careful handling of performance bottlenecks. Each task includes executable correctness checks, a baseline implementation, and a reference optimized solution. This allows us to evaluate both correctness and runtime-oriented efficiency. Our evaluation on a broad set of state-of-the-art LLMs shows a clear gap between model-generated code and expert-optimized implementations. The gap is especially large on tasks involving parallelism and GPU operations. Current models also show weaknesses in cross-language robustness and in consistently reaching expert-level efficiency. These results suggest that performance-aware evaluation are still needed. LLMs should move beyond generating merely correct code toward producing efficient systems software. We submit the benchmark data, evaluation infrastructure, and complete logs of all LLMs-generated code at https://anonymous.4open.science/r/perfcodebench-7CDE.
May 11, 2026cs.CV

Vision2Code: A Multi-Domain Benchmark for Evaluating Image-to-Code Generation

Image-to-code generation tests whether a vision-language model (VLM) can recover the structure of an image enough to express it as executable code. Existing benchmarks either focus on narrow visual domains, depend on paired executable reference code, or rely on generic rubrics that miss domain-specific reconstruction errors. We introduce Vision2Code, a reference-code-free benchmark and evaluation framework for multi-domain image-to-code generation. Vision2Code contains 2,169 test examples from 15 source datasets that span charts and plots, geometry, graphs, scientific imagery, documents, and 3D spatial scenes. Models generate executable programs, which we render and score against the source image using a VLM rater with dataset-specific rubrics and deterministic guardrails for severe semantic failures. We report render-success diagnostics that separate code execution failures from reconstruction quality. Human validation shows that this evaluation protocol aligns better with human judgments than either a generic visual rubric or embedding-similarity baselines. Across nine open-weight and proprietary models, we find that image-to-code performance is domain-dependent: leading models perform well on regular chart- and graph-like visuals but remain weak on spatial scenes, chemistry, documents, and circuit-style diagrams. Finally, we show that evaluator-filtered model outputs can serve as training data to improve image-to-code capability, with Qwen3.5-9B improving from 1.60 to 1.86 on the benchmark without paired source programs. Vision2Code provides a reproducible testbed for measuring, diagnosing, and improving image-to-code generation. Our code and data are publicly available at https://image2code.github.io/vision2code/.
May 11, 2026cs.SE

Instruction Adherence in Coding Agent Configuration Files: A Factorial Study of Four File-Structure Variables

Frontier coding agents read configuration files (CLAUDE..md, AGENTS..md, Cursor Rules) at session start and are expected to follow the conventions inside them. Practitioners assume that structural choices (file size, instruction position, file architecture, contradictions in adjacent files) measurably affect adherence. We report a systematic factorial study of these choices using four manipulated variables, measuring compliance with a trivial target annotation across 1,650 Claude Code CLI sessions (16,050 function-level observations) on two TypeScript codebases, three frontier models (primarily Sonnet 4.6, with Opus 4.6 as a CLI-matched cross-model check and Opus 4.7 reported descriptively under a CLI-version confound), and five coding tasks. We use mixed-effects models with a Bayesian companion. None of the four structural variables or three two-way interactions produces a detectable contrast after multiple-testing correction. Size and conflict nulls are supported by affirmative-null Bayes factors (BF10 between 0.05 and 0.10); position and architecture nulls are failures to reject without Bayes-factor support. The largest effect we measured is within-session: each additional function the agent generates is associated with approximately 5.6% lower odds of compliance per step (OR = 0.944) within the session-length range we tested, though the relationship is non-monotonic rather than a constant per-step effect. This reproduces on a second TypeScript codebase and on Opus 4.6 at matched configuration; it was identified during analysis rather than pre-specified. Within the conditions tested, file-structure variables did not produce detectable contrasts; compliance varies systematically between coding tasks and across each session's sequence of generated functions.
May 10, 2026cs.MA

SmartEval: A Benchmark for Evaluating LLM-Generated Smart Contracts from Natural Language Specifications

We introduce SmartEval, a benchmark for systematically evaluating the quality of Solidity smart contracts generated by large language models (LLMs) from natural language specifications. SmartEval provides a corpus of 9,000 generated contracts paired with expert-written ground-truth implementations drawn from the FSMSCG dataset, a five-dimensional evaluation rubric covering functional completeness, variable fidelity, state-machine correctness, business-logic fidelity, and code quality, and a reproducible generation-and-evaluation pipeline. To validate the benchmark's reliability, we conduct three independent empirical studies: a five-condition ablation study (N=300 per condition) isolating the contribution of each pipeline component, a human expert evaluation by three Columbia University PhD researchers confirming automated scores align with expert judgment to within 0.34 points, and external security analysis via the Slither static analyzer confirming 79.4% agreement between the LLM auditor and a non-LLM rule-based tool. Systematic analysis of 9,000 generated contracts reveals characteristic failure modes (logic omissions at 35.3%, state transition errors at 23.4%, and complexity-driven degradation) and quantifies a +8.29 composite-score advantage of generated contracts over ground-truth implementations, attributable to LLMs' literal specification-following behavior. SmartEval establishes a reproducible, validated foundation for empirical research on LLM smart contract synthesis quality, with all data, evaluation code, and generated contracts publicly released.
May 10, 2026cs.LG

Your Simulation Runs but Solves the Wrong Physics: PDE-Grounded Intent Verification for LLM-Generated Multiphysics Simulation Code

Execution-based evaluation of LLM-generated code implicitly treats successful execution as a proxy for correctness. In scientific simulation, this proxy is insufficient: a generated input file can run, mesh, and converge while encoding governing equations that differ from the user's intent. We call this mismatch between intended physics and generated code the comprehension-generation gap. We instantiate this in MOOSE, where Kernel and BC objects map compositionally to weak-form residual terms, enabling deterministic reconstruction of the encoded PDE and comparison against an intended contract. We formalize this comparison as the Intent Fidelity Score (IFS), a structural metric covering governing terms, BCs, ICs, coefficients, and time scheme. Building on IFS, we develop a PDE-grounded refinement loop that uses deterministic violation reports to correct generated code iteratively. We evaluate on MooseBench, a 220-case multiphysics benchmark with PDE-level ground truth released with this work. On this benchmark, our method consistently improves mean IFS over direct generation, with gains concentrated on hard cases. On the subset where direct generation falls below IFS 0.7, refinement adds +0.22 to +0.41 absolute IFS. In the deployment audit, execution-only repair improves execution success while leaving 39-40% of all 220 cases runnable but still solving the wrong physics across the three main deployment-audit models, exposing executability and intent fidelity as separable failure modes. Static proof-of-concept experiments on four PDE-oriented DSLs (UFL/FEniCS, FreeFEM, FiPy, and Devito) suggest that the reconstruction-and-comparison pattern extends beyond MOOSE. These findings reinforce that executable simulation code should be verified against the mathematical structure it is intended to encode, not accepted on execution alone.
May 9, 2026cs.SE

Semantic Voting: Execution-Grounded Consensus for LLM Code Generation

LLM code-generation pipelines often sample multiple candidates and select one final answer without access to a complete oracle. Existing pipelines mix textual voting, ranking, and execution-based agreement, but the relative contribution of each component remains unclear. We study 18 configurations across different models, thinking levels, and benchmarks, comparing output-pattern majority voting, weighted voting, MBR-Exec, and SemanticVote - a method that clusters candidates by execution fingerprints on LLM-generated inputs. Three findings emerge. (1) The best execution-based selector exceeds output-pattern majority voting by 19-52 percentage points on every configuration, with every execution-based selector exceeding it by at least 18 points. (2) Once candidates are executed on diverse inputs, aggregation rule has limited effect: SemanticVote, weighted voting, and MBR-Exec are statistically indistinguishable across all 18 configurations. The largest factor is input quality: sketch-based input generation consistently outperforms direct LLM generation by 0.6-2.1 pp and random fuzzing by up to 11.3 pp. (3) Thinking level interacts differently with selection families: deeper thinking improves majority voting by 12 pp but execution-based methods stay flat or degrade as candidate diversity falls. These results frame inference-time code selection as a signal-quality problem rather than an aggregation-rule problem: when oracles are unavailable, the behavioral evidence matters more than the aggregation rule.
May 8, 2026cs.LG

Mage: Multi-Axis Evaluation of LLM-Generated Executable Game Scenes Beyond Compile-Pass Rate

Compile-pass rate is the dominant evaluation signal for LLM code generation, yet for multi-component domain-specific artifacts it can be actively misleading. We demonstrate this on executable game scene synthesis with a four-axis evaluation protocol (named `Mage') -- compile success, runtime success, structural fidelity, and mechanism adherence -- applied to 858 generation attempts across four open-weight LLMs (7B--30B), 26~hand-crafted Unity goal pattern playable concepts, and two automatically extracted IR granularity levels. Direct NL-to-C# generation achieves the highest runtime-pass rate (43% mean) yet produces structurally vacuous scenes (mechanism F1≈0.12F_1 \approx 0.12). Structural IR conditioning halves the runtime rate but recovers domain-faithful structure (F1F_1 up to 1.00). Within IR conditioning, behavior-only and full-scene granularity are statistically indistinguishable (McNemar p=1.0p = 1.0), indicating input-level granularity saturation. These results show that compile rate is anti-correlated with functional correctness in this domain and that multi-axis evaluation is necessary to detect the divergence. We release the benchmark, replay logs, and per-record metrics for independent verification.