Controllable Speech Generation

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21 papers in the last four weeks, up 600% on the four weeks before. 0.2% of all new papers.

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Latest papers 84

Aug 3, 2026eess.AS

SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks

Speech and audio generation is often needed in animation dubbing, audio drama, movies, advertising, games, podcasts, and short-video production. In these scenarios, creators may need to design voices without reference recordings, control speaker styles with natural language, support acoustic scenes with environments and audio effects, and later reuse the designed voices. Therefore, it is important to support multi-speaker speech and audio generation for both instruct and zero-shot tasks. The instruct task requires a caption of the environment, speaker styles, and fine-grained content, while the zero-shot task uses reference audio together with the same fine-grained content. We address these tasks from both the data and model sides. First, we propose SwanData-Caption, which cleans raw speech and audio data, adds targeted synthetic coverage, and annotates diverse and accurate multi-level captions. Then, we propose SwanTale, a multi-speaker expressive speech and audio generation model that supports both zero-shot and instruct tasks. We introduce SwanVAE to support high-quality multi-audio-modality generation. Then, we adopt reward-conditioned quality control and Engram conditioning, along with Unified MoE for multi-task and multi-audio-modality modeling. In addition, we use curriculum learning and GRPO post-training to let the model progressively learn and strengthen its capabilities. Experimental results show that SwanTale leads on multiple key zero-shot and instruct metrics, achieves the best expressiveness scores in both tasks, and supports complex instruct generation involving multi-speaker speech and audio. Demos can be found at https://swanaigc.github.io/#swantale.
Aug 2, 2026cs.SD

dots.tts.edit: Precisely Controlled Speech Editing with a Continuous Autoregressive Model

Speech editing for content creation requires precise control over both what an edit should do and where it should apply. Free-form natural language provides a flexible interface for expressing edit requests, but its ambiguity may leave the intended operation, parameters, or target region underspecified. We study a precise and explicit interface for speech editing: a transcript-grounded structural edit instruction with XML-style tags explicitly specifies typed operations and localizes them to transcript spans or boundaries. This semantic timeline avoids explicit timestamp alignment and provides an externally inspectable contract for compositional edits. We instantiate the interface in dots..tts..edit, an editor adapted from the continuous autoregressive dots..tts foundation model. Four representative speech-creation controls cover lexical content, affective expression, pitch and speaking-rate delivery, and temporal phrasing through text, emotion, prosody, and pause editing. Task-specific data pipelines construct operation- and scope-controlled pairs while retaining source-derived context outside each target region. We further introduce doteBench, a bilingual evaluation suite that measures precise instruction following, local preservation, and audio quality across the four controls and their composition. Experiments show leading overall instruction following and local preservation across its five editing categories, while audio quality remains comparable to existing open-source systems. Across three Seed-TTS-Eval shards, the model shows negligible differences from the base model in zero-shot TTS recognition error rate and speaker similarity.
Aug 2, 2026cs.SD

JoyAI-Talker: Full-Duplex Speech Interactive Large Model Built for Empathetic Voice Agents

We present JoyAI-Talker, a full-duplex speech dialogue system that delivers robust foundation model capabilities while empowering empathetic interaction and voice agent intelligence. JoyAI-Talker adopts a modular Thinker-Talker architecture and further implements a unified speech-text joint training pipeline to mitigate the common "cognitive degradation" bottleneck, thereby largely preserving the model's core textual reasoning, STEM, and logical capabilities while extending them to speech-based interaction. For expressive speech synthesis, the Talker module employs a text-controllable generation paradigm that enables natural-language instructions to flexibly control vocal attributes and localized paralinguistic events, such as laughter and sighs, supporting more expressive and fine-grained speech responses. To enhance conversational empathy, we introduce the Persona-Adaptive Empathetic Response (PAER) framework. PAER employs a hierarchical cognitive pipeline to extract non-verbal speaker cues, such as gender, age, and emotional state, from raw input audio, incorporate them into the Thinker's CoT reasoning, and generate context-adaptive responses that align semantically appropriate text with fine-grained control over utterance-level expressiveness and localized paralinguistic events, including sighs, speaking rate, and volume. We further integrate Joy-Duplex, a state-driven, plug-and-play full-duplex framework that functions as an efficient gating engine for real-time turn control. Extensive evaluations show that JoyAI-Talker achieves highly competitive performance on foundational T2T and S2T benchmarks. In full-duplex evaluation, the system reaches a high response rate of 0.88 under user interruptions while maintaining an extremely low false-trigger rate under background speech, demonstrating its readiness for fluid and natural speech dialogue.
Aug 1, 2026cs.SD

Beyond Prompt Adherence: Auditing Attribute-Level Voice Control in Speech Generation

Natural-language descriptions have become a flexible interface for controlling generated speech. Existing evaluations largely assess whether an output matches a prompt, but prompt matching alone does not reveal whether characteristics outside the intended change remain stable. We examine this distinction through a controlled paired audit of three speech-generation systems: CosyVoice3, VoxCPM2, and Fish-Speech-S2. The evaluation contains 5,940 outputs spanning six reference speakers, ten texts, three random seeds, and eleven conditions. Using acoustic, prosodic, content, and speaker measurements, we find that responses in the expected target direction are frequently accompanied by changes outside descriptor-specific signal-level target sets. This pattern remains among outputs whose target response exceeds baseline seed variation, and the accompanying changes differ substantially across systems. We further introduce VoDER-Cal, a training-free candidate selector that retains sufficiently strong target responses while favoring smaller off-target deviations. A three-candidate pool raises the joint success rate from 4.8% under single-sample direct generation to approximately 14% for all candidate-selection policies. Within the matched three-candidate budget, VoDER-Cal reduces held-out off-target deviation from 0.344 under target-only selection to 0.276 and improves listener-rated preservation. Preservation-sensitive evaluation therefore complements prompt-adherence evaluation, while candidate reranking offers a practical inference-time improvement. Code, configuration files, and analysis scripts are available at https://github.com/intelland/VoDER
Jul 20, 2026cs.SD

Harness TTS: Towards Context-Aware Expressive Speech Synthesis with Harness Layer

Expressive speech synthesis for voice assistants requires flexible style control that adapts to explicit requests and broader interaction context. We propose Harness TTS, a lightweight control layer that wraps around a TTS engine to externalize and govern its expressive behavior. It reformulates style control as closed-set prompt-tool routing: offline, a compact registry of stylistic prompt tools is constructed with structured metadata; online, an LLM planner selects the appropriate tool based on a priority-aware observation schema, and the TTS executor synthesizes speech using the corresponding prompt audio. We evaluate Harness TTS on both routing and synthesis tasks. In routing, Qwen3-4B achieves Top-1 accuracies of 74.3%, 43.0%, and 64.6% on explicit, implicit, and conflict subsets. For synthesis, experiments on CosyVoice3 and VoxCPM2 show that Harness TTS outperforms instruction-only control, achieving higher instruction-following win rates (margins of 23.1-35.6 points on CosyVoice3 and 13.8-20.0 points on VoxCPM2) and improving UTMOSv2 scores by 0.11-0.38. Moreover, the 4B planner delivers its first tool recommendation in under 50 ms in standard mode, introducing negligible latency for real-time interaction. These results demonstrate that equipping TTS engines with a dedicated Harness layer offers a practical, auditable, and context-aware solution for voice assistant expression control.
Jul 14, 2026cs.SD

AutoSIFT: Automatic Style Sifting for Controllable Speech Generation with Arbitrary Style Infilling

State-of-the-art text-to-speech (TTS) models achieve impressive naturalness and expressiveness, yet fine-grained, disentangled control over speaking styles remains challenging. In professional scenarios such as film dubbing, game voice acting, and video content generation, users often need to modify a specific style category, such as emotion, age, or gender, while preserving all others. Existing style-controllable TTS methods typically rely on either text-described styles or speech-reference style transfer, making it difficult to jointly control explicit semantic attributes and preserve subtle, text-undescribed prosodic details. We propose AutoSIFT, a controllable speech generation framework for category-level style editing. AutoSIFT decomposes speaking style into known text-describable categories and unknown residual styles that capture non-verbal prosody and speaker-specific nuances. It consists of a generalized Style Disentangler, which extracts category-aware style prototypes from reference speech, and an Arbitrary Style Infiller, which selectively infills unspecified style categories from the reference. By replacing only text-specified style categories while preserving residual speech-derived styles, AutoSIFT enables natural, expressive, and highly customizable speech generation.
Jul 7, 2026eess.AS

WordVoice: Explicit and Decoupled Multi-Dimensional Word-Level Control for LLM-Based TTS

While recent Large Language Model (LLM)-based Text-to-Speech (TTS) systems have achieved remarkable naturalness, they predominantly rely on implicit end-to-end generation paradigms, resulting in coarse-grained control. In scenarios demanding precise stylistic interventions and strict temporal alignment, such as audiobook narration and video dubbing, the inability to explicitly manipulate word-level acoustic attributes remains a critical bottleneck. This limitation is primarily amplified by the severe scarcity of fine-grained annotated datasets and the architectural challenge of integrating multi-dimensional control signals into discrete autoregressive generation. To address this, we propose a unified framework for highly precise word-level control. First, we construct WordVoice-5A, a massive 4.7k-hour bilingual dataset featuring five-dimensional word-level annotations (duration, boundary, energy, pitch and tone) developed through a rigorous linguistically-guided pipeline. Second, we introduce WordVoice to transform the implicit generation process into an explicit, highly controllable paradigm. Specifically, we introduce a bound-token mechanism within the LLM to formulate an explicit ``acoustic planning'' process, enabling adaptive multi-task prosodic planning and flexible manual intervention. Furthermore, we augment the token-to-waveform stage with a fine-grained acoustic modulation module, bridging the resolution gap to strictly align word-level attributes between highly compressed discrete tokens and continuous waveforms. Extensive experiments demonstrate that WordVoice achieves superior, decoupled control over multiple acoustic dimensions while maintaining competitive zero-shot synthesis stability. The code and audio samples are publicly available at https://xxh333.github.io/wordvoice-demo/.
Jul 2, 2026cs.LG

GRAFT: Grafted Reference Audio for Fine-grained Pronunciation in Zero-shot Text-to-Speech

We present GRAFT, a per-word pronunciation conditioning mechanism for text-to-speech neural codec language modeling. Existing systems reach high intelligibility and naturalness but inherit the ambiguity of text and mispronounce rare proper nouns, loanwords and technical terms. Even phoneme-conditioned models offer no direct acoustic handle for per-word pronunciation. GRAFT controls the pronunciation of a chosen word from a short spoken sample of it, encoded with the model's own speech tokenizer and bound to the word's position in the prompt. Voice conversion during training-data construction disentangles the hint speaker from the target speaker, so the hint may come from any voice while the output stays in the target voice. In a blind English listening study, human raters rank GRAFT first by a clear margin, judging its rendering of the difficult word closest to a reference recording of that word. On a five-language objective benchmark, GRAFT reduces target-word phoneme error rate by 22-39% over the identical text-only backbone and outperforms competitive open-source zero-shot systems, both phoneme- and text-conditioned, on target-word pronunciation, while preserving speaker similarity and naturalness.
Jul 1, 2026cs.SD

A Geometric Perspective on Composable Emotion Steering in Text-to-Speech Models

While prior work has explored emotion control in hybrid text-to-speech systems, the geometric properties of these modules, and their implications for steerability, remain poorly understood. We present the first comparative study of speech language model (SLM) and conditional flow-matching (CFM) modules as activation steering sites for mixed emotion speech synthesis. We first characterize emotion representations using linear probing and local intrinsic dimensionality (LID), and then evaluate single-site and joint steering for mixed-emotion synthesis. Our results show that SLM offers a clean, low-dimensional emotion-specific subspace with strong speaker--emotion disentanglement, while CFM exhibitspoor cross-speaker generalization due to speaker--emotion entanglement. Joint steering increases emotion intensity but degrades proportional control and speech quality on in-distribution data. These findings provide practical guidance for multi-site activation steering in hybrid TTS systems and highlight the importance of representation geometry in controllable speech generation.
Jun 30, 2026cs.SD

UniSAE: Unified Speech Attribute Editing on Speaker, Emotion and Low-Level Content via Discrete Phonetic Posteriorgram Modelling

Speech editing aims to modify specific portions of an utterance while preserving the remaining speech. Existing approaches primarily focus on word-level content modification and typically treat content, speaker, and emotion editing as separate tasks, limiting both editing granularity and flexibility. We propose UniSAE, a unified speech attribute editing framework which supports composable speaker, emotion and content editing from sub-phoneme to word level within a single architecture. UniSAE introduces a Discrete Phonetic PosteriorGram (DPPG) representation that factorizes speech content into discrete tokens encoding phoneme identity, pronunciation variants, and duration, enabling direct phoneme- and sub-phoneme-level editing. For higher-level modifications, an autoregressive content transformer predicts edited DPPG sequences for word-level content editing. The edited sequences are rendered into speech by a diffusion-based acoustic decoder, conditioned on disentangled speaker and emotion representations. Experimental results demonstrate that the proposed unified framework supports precise speaker and emotion control, content editing at multiple granularities, and joint modification of all three attributes within a single framework.
Jun 29, 2026cs.CL

SIMAX: A Scalable and Interpretable Framework for Multi-Fidelity and Annotated Clinician-Patient Dialogue Simulation

Background. The widespread deployment of ambient digital scribes is driving large-scale capture of clinician-patient dialogues. Human coding of clinical communication data remains costly, inconsistent, and difficult to scale, motivating AI-driven communication coding systems. However, evaluating these systems requires real-world dialogues and human-coded labels, both hard to obtain at scale. Methods. We developed SIMAX (Scalable and Interpretable Framework for Multi-Fidelity and Annotated Clinician-Patient Dialogue Simulation), a framework for generating controlled clinical dialogue data with reference behavioral annotations. SIMAX generates clinician-patient dialogues from predefined clinical scenarios, personas and voice conditions, and target communication behaviors. Behaviors are controlled using two codebooks: the Global Codebook for overall communication quality and the WISER Codebook for specific countable behaviors. We evaluated SIMAX using automated and human quality assessments and an example communication coding system. Results. SIMAX generated 3,388 simulated dialogues across three specialties, multiple visit stages, persona characteristics, and accent conditions. Automated assessment showed mean UTMOS and WV-MOS scores of 3.03 and 2.61, WER and CER of 0.07 and 0.05, and CLAP cosine similarity of 0.41, suggesting reasonable speech naturalness, high transcription fidelity, and positive text-audio correspondence. Human evaluation showed a median MOS of 4.67 and a median clinical realism score of 3.00. Downstream evaluation suggests that SIMAX can assess how a communication coding system responds to behavioral targets and reveal insufficient sensitivity in some dimensions. Conclusions. SIMAX generates controlled and reproducible simulated clinician-patient dialogues, providing a data foundation for developing, validating, and refining communication coding systems.
Jun 25, 2026cs.SD

VoiceTTA: Enhancing Zero-Shot Text-to-Speech via Reinforcement Learning-Based Test-Time Adaptation

Recently, zero-shot text-to-speech (TTS) has enabled high-fidelity and expressive speech synthesis, but it often fails to imitate unseen speaking styles from uncommon scenarios (e.g., crosstalk, dialects). Moreover, fine-tuning pretrained models requires large, high-quality datasets, limiting rapid personalization. We propose VoiceTTA, a reinforcement learning-based test-time adaptation (TTA) method that improves voice imitation of pretrained zero-shot TTS models. VoiceTTA introduces two style rewards based on coefficient-of-variation differences of F0 and energy, combined with speaker similarity and intelligibility (WER from a pretrained Whisper model), and optimizes learnable prefixes via group relative preference optimization (GRPO) in a flow matching-based model at inference time. Extensive experiments demonstrate substantial improvements on uncommon speech prompts, outperforming state-of-the-art baselines. Audio samples are available at https://voicetta.pages.dev/
Jun 24, 2026eess.AS

CrossAccent-TTS: Cross-Lingual Accent-Intensity Controllable Text-to-Speech via Disentangled Speaker and Accent Representations

Accent conversion and controllability remain fundamental challenges in cross-lingual text-to-speech (TTS), particularly for low-resource and phonetically diverse Indic languages. While recent large language model (LLM)-based TTS systems exhibit strong cross-lingual generalization, they provide limited explicit control over accent characteristics and intensity. In this paper, we propose CrossAccentTTS, a framework that enables both accent control and conversion while preserving speaker identity. Specifically, we introduce an Accent Intensity Controller (AIC) that injects weighted language embeddings into the accent subspace, allowing smooth interpolation between accents and fine-grained modulation of accent strength at inference time. Experiments on the Indic Multilingual and L2-arctic datasets shows that CrossAccent-TTS achieves precise control of accent intensity, outperforming strong baselines in accent similarity and controllability by maintaining speaker similarity and naturalness.
Jun 22, 2026cs.SD

Synthesizing the Lombard Effect: Multi-Level Control of Speech Clarity and Vocal Effort in TTS

Humans tend to speak louder and clearer in challenging environments, such as noisy conditions or when addressing hearingimpaired listeners, which is called Lombard effect. To simulate this behavior in speech synthesis systems, we introduce a flow-matching based text-to-speech (TTS) model trained with vocal effort and articulation pseudo-labels. The proposed model achieves continuous and disentangled control of vocal effort and articulation, while also enabling word-level emphasis for clarifying specific segments of an utterance. Experimental results show that these control mechanisms effectively improve clarityrelated acoustic features. Furthermore, speech-in-noise experiments demonstrate that our model successfully simulates the intelligibility gains of human clear speech in noisy conditions.
Jun 22, 2026cs.CL

Bagpiper-TTS: Natural Language Guided Universal Speech Synthesis

Classical TTS systems typically rely on rigid input formats and predefined metadata slots, limiting their ability to fulfill flexible user requirements. This paper introduces Bagpiper-TTS, a universal speech synthesis system that deals with diverse natural language user requests. Given a natural language prompt, Bagpiper-TTS first reasons over the users' intent to derive a rich caption, i.e., a comprehensive textual blueprint encompassing both transcription and nuanced metadata. Subsequently, this caption guides the synthesis of the target speech. Our model inherently supports a broad spectrum of tasks besides classical TTS applications, including multi-talker, intent-to-speech, role-play synthesis, singing voice synthesis, and more. Experimental results demonstrate that Bagpiper-TTS achieves an 1.7% Word Error Rate (WER) on the Seed-TTS-Eval benchmark and match the performance of dedicated models in both LLM-as-a-judge and human subjective evaluations across multiple applications.
Jun 20, 2026cs.SD

ISCSLP 2026 CoT-TTS Challenge: Chain-of-Thought Reasoning for Context-Aware Text-to-Speech

Recent advances in text-to-speech (TTS) have greatly improved speech naturalness, speaker similarity, and controllability. However, most existing controllable TTS systems still rely on explicit user-provided style prompts, making it difficult to automatically determine how a sentence should be spoken in long and complex conversational scenarios. This proposal introduces the ISCSLP 2026 CoT-TTS Challenge, which aims to evaluate whether a system can infer the intended speaking manner from contextual information and generate speech consistent with both the reasoning output and the surrounding scene. The challenge contains two tracks: text-context-aware CoT-TTS and audio-context-aware CoT-TTS. We construct a large-scale bilingual training set from speech-rich media and provide carefully filtered evaluation data for leaderboard comparison. Each system is required to output both a chain-of-thought reasoning analysis and the generated speech waveform. The official evaluation combines objective metrics, multimodal LLM-based evaluation, and human subjective assessment. To facilitate reproducibility, we provide inference code together with a fine-tuning recipe for a 0.6B Qwen3-based model trained via a three-stage strategy. This challenge is expected to support research on context understanding, chain-of-thought reasoning, and expressive speech generation for applications such as film dubbing, audiobook production, virtual characters, and spoken dialogue agents. Further information about the associated challenge is available at:https://iscslp2026-cot-tts.github.io/challenge-website/
Jun 19, 2026cs.SD

DisSpeech: Low-Resource Controllable Mandarin Stuttered Speech Synthesis for ASR Augmentation

Stuttered speech recognition remains challenging, with disfluencies such as repetitions, prolongations, and blocks disrupting speech continuity and acoustic patterns. This problem is further aggravated in Mandarin scenarios by the limited availability of stuttered speech data, which makes it difficult to train robust ASR models for diverse disfluency patterns. To address this problem, this paper proposes DisSpeech, a discrete speech token-based framework for low-resource controllable Mandarin stuttered speech synthesis and ASR data augmentation. The proposed framework introduces explicit stuttering event labels to control different disfluency patterns. Text and stuttering event labels are mapped into semantic speech tokens by a non-autoregressive masked generative Transformer, followed by prosody-aware acoustic reconstruction with explicit pitch and energy modeling. With fine-tuning using less than 50 hours of Mandarin stuttered speech, DisSpeech can generate controllable stuttered speech with competitive speech quality. Experimental results show that the proposed method outperforms previous stuttered speech synthesis methods in both speech quality and event controllability. Furthermore, the synthesized stuttered speech effectively improves multiple ASR models, with Qwen3-ASR-0.6B achieving a state-of-the-art CER of 4.19% on the evaluated Mandarin stuttered speech recognition task, while causing only slight degradation on fluent speech.
Jun 18, 2026cs.AI

How Do Instructions Shape Speech? Cross-Attention Attribution for Style-Captioned Text-to-Speech

Style-captioned text-to-speech systems use natural language to control voice characteristics, but how individual words influence acoustic output remains unclear. Understanding this is critical for diagnosing failure modes and improving controllability in expressive TTS. We propose cross-attention attribution for speech diffusion models, adapting the DAAM framework to the speech domain for the first time, and apply it to CapSpeech-TTS. Our method extracts per-token heatmaps across 25 layers and 24 ODE steps. We analyze 3,600 (style caption, text transcript) combinations comprising 120 style captions conditioning the generation of 30 text transcripts each, revealing how caption tokens shape waveforms. Results show: (1) style tokens have lower temporal variance than content/function tokens, confirming global conditioning; (2) style attention correlates with F0 and energy; (3) style conditioning peaks in early steps and deep layers; (4) attention entropy reaches its minimum at layer 17, co-occurring with the style importance peak, indicating maximal network selectivity at the most style-critical stage. This is the first study of how natural language influences cross-attention in speech diffusion models
Jun 18, 2026eess.AS

Repurposing a Speech Classifier for Guided Diffusion-Based Speech Generation

Classifier guidance is a way to control diffusion generation by using a noise-conditioned classifier to steer the sampling process toward a target class. One drawback of classifier guidance is that it requires two separately trained models: a classifier and a diffusion model. We therefore study a more compact alternative in which a conventionally trained speech classifier is repurposed as the backbone for diffusion generation. Starting from a frozen noise-conditioned classifier in log-Mel space, we attach a lightweight subnetwork that reuses intermediate classifier representations and train only this subnetwork under a Denoising Score Matching objective. Our work shows that a pretrained classifier can be repurposed for conditional generation, providing an appealing bridge between discriminative modeling and conditional speech synthesis resulting in high speech quality within a single-backbone model, with reduced memory footprint and computational cost.
Jun 17, 2026cs.SD

Reference-Driven Multi-Speaker Audio Scene Generation from In-the-Wild Priors

Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings. These systems operate within speech-only pipelines that produce clean vocal sequences without the ambient texture of real conversations. We take a different approach. Our method, ScenA, conditions a text-to-audio flow-matching foundation model, pretrained on large-scale in-the-wild data, directly on multiple reference voices and a free-form natural language prompt that describes an entire multi-speaker audio scene. Leveraging such a foundational model allows us to inherit its capacity for natural, non-studio audio: background noise, room acoustics, overlapping dialogue, and spontaneous paralinguistic events, while adding multi-speaker control without any per-turn structure. Concretely, reference latents are concatenated into the model's token sequence and distinguished by lightweight identity-aware positional encodings. However, we identify a critical obstacle to this approach: the \textit{Reference Shortcut}. During training under standard noise schedules, the model can identify the matching reference by acoustic similarity to the noisy target, bypassing the text prompt entirely. We address this with a high-noise-biased timestep distribution that forces the model to rely on the text prompt for speaker assignment. We evaluate ScenA on the CoVoMix2-Dialogue benchmark, showing that it outperforms existing multi-speaker systems on speaker-binding metrics while generating rich conversational audio with overlapping speech, emotional vocalizations, and ambient sound. Our results demonstrate the advantage of using a general-purpose audio model conditioned on a free-form scene description, rather than passing structured dialog scripts through a speech-only pipeline.
Jun 17, 2026cs.SD

FineCombo-TTS: Collaborative and Precise Controllable Speech Synthesis Using Text Descriptions and Reference Speech

Controllable text-to-speech (TTS) has become a key research focus. However, methods based on either reference speech or text descriptions lack flexibility and precise control, and recent joint approaches remain loosely coupled, with speech modeling timbre and text controlling global style. We propose FineCombo-TTS, a unified framework for speech synthesis grounded in reference speech and guided by text descriptions, enabling flexible and precise control over acoustic attributes. Instead of explicit attribute disentanglement, we learn a unified acoustic representation and introduce a Conditional Flow Matching (CFM)-based Speech Variance Predictor to model fine-grained reference-to-target transformations guided by text descriptions. To support relative attribute control, we construct FineEdit, a structured paired dataset that explicitly encodes source-to-target attribute variations. Experiments demonstrate that our approach achieves flexible, precise, and expressive controllable TTS.
Jun 16, 2026cs.SD

DeSRPA: Decoupled Speech Role-Playing Agent via Inference-Time Intervention

While Large Language Models (LLMs) have revolutionized text-based role-playing, creating immersive Speech Role-Playing Agents (SRPAs) requires a seamless bridge between cognitive reasoning and paralinguistic nuances. Current SRPAs primarily rely on end-to-end (E2E) fine-tuning. However, this paradigm suffers from poor generalization to unseen characters due to its reliance on role-specific data, while imposing a "modality alignment tax" that degrades intrinsic LLM reasoning capabilities. We propose DeSRPA, an agentic framework for character role play via inference-time intervention on frozen backbones. DeSRPA employs a dual-level control vector mechanism, Internal Cognitive Steering and External Expressive Rendering, to synchronize "mind" and "voice". Experiments on SpeechRole and OmniCharacter benchmarks demonstrate that DeSRPA significantly outperforms E2E baselines in personality and emotional consistency. It achieves high speech naturalness, narrowing the gap with proprietary models like GPT-4o Audio, while remaining a scalable and training-free paradigm.
Jun 12, 2026cs.SD

An Empirical Study on Learning Latent Representations for Emotional Speech Synthesis

For the last couple of years, the field of speech synthesis has improved dramatically thanks to deep learning. There are more and more deep learning-based TTS systems developed to make it possible to produce voices with high intelligibility and naturalness. Meanwhile, controlling the expressiveness is yet a big deal, generating speech in different styles or manners has received a lot of attention from community recently. This paper aims to give our solutions to deal with the task emotional speech synthesis (ESS) at VLSP 2022 which allows to generate humanlike natural-sounding voice from a given input text with desired emotional expression. By integrating speaker embedding, prosody bottleneck into FastSpeech 2, our systems can promisingly generate emotional speech of a single speaker (Sub-task 1), transfer speaking styles from another speaker to the target speaker with neutral non-expressive data while retaining the target speaker's identity (Sub-task 2).
Jun 11, 2026cs.SD

Emo-LiPO: Listwise Preference Optimization for Fine-Grained Emotion Intensity Control in LLM-based Text-to-Speech

Large language model (LLM)-based text-to-speech (TTS) systems enable prompt-conditioned emotional control but struggle with fine-grained emotion intensity due to the semantic -- acoustic gap between text and speech. To address this challenge, we formulate emotion intensity control in LLM-based TTS as a learning-to-rank problem and propose Emo-LiPO, a listwise preference optimization framework that aligns prompt-conditioned speech generation with relative emotion intensity expressed in text. Emo-LiPO explicitly models global intensity ordering within each emotion under fixed transcripts, enabling more faithful and continuous emotional expression. We further construct ESD-plus, a multi-speaker dataset with explicit emotion intensity variations, to support fine-grained emotion modeling and evaluation. Experiments on ESD-plus demonstrate that Emo-LiPO significantly improves emotion accuracy and intensity controllability over both supervised- and DPO-based LLM TTS baselines, with particularly pronounced gains at high intensity levels.
Jun 8, 2026cs.LG

Interpreting and Steering a Text-to-Speech Language Model with Sparse Autoencoders

Language models increasingly serve as the backbone of text-to-speech (TTS) systems, yet we understand little about the representations they build when text and generated speech tokens share a single residual stream. We train BatchTopK sparse autoencoders on the LM backbone of CosyVoice3 and introduce a modality-aware auto-interp pipeline that labels each feature from where it fires-text-prefix context, 1-second speech clips, or both. The recovered features are interpretable, spanning phonemes, laughter, accent prompts and speaker gender. Steering through the SAE latent space shows these features are causal rather than merely descriptive: targeted interventions raise laughter probability from 0.02 to 0.79, flip perceived speaker gender, and control speech rate while preserving spoken content. SAE features thus serve both as interpretability objects and as control directions for TTS synthesis.
Jun 8, 2026cs.CL

EmoInstruct-TTS: Dual-Path Instruction-Guided Emotional Speech Synthesis

Instruction-based controllable speech synthesis enables users to specify emotions through natural language. However, existing approaches often rely on coarse emotion labels and lack explicit modeling of fine-grained intensity. We propose EmoInstruct-TTS, a dual-path instruction-guided framework for emotional speech synthesis. We introduce Emotion2embed, a supervised semantic-acoustic emotion embedding covering 48 emotional states, including fine-grained categories and intensity levels. To infer embeddings from free-form instructions, we design an Instruction-Conditioned Emotion Flow Model (ICE-Flow) that generates acoustically grounded emotion representations. The inferred embeddings are integrated into an LLM-based synthesis pipeline to provide explicit emotional control while preserving semantic planning. Experiments show improved emotional controllability and speech naturalness over strong baselines.
Jun 5, 2026cs.SD

TargetSEC: Plug-and-Play In-the-Wild Speech Emotion Conversion via Arousal-Conditioned Latent Style Diffusion

Speech Emotion Conversion (SEC) aims to transform the emotion of a source utterance into a target emotion while preserving content and speaker identity. SEC on in-the-wild data is challenging due to the non-parallel nature of training data and complex real-world acoustics. Existing fixed-duration approaches either struggle to shift the emotion effectively (high quality, low conversion) or degrade speech naturalness (low quality, high conversion). We propose TargetSEC, an embedding-driven latent diffusion framework that generates emotion-focused style embeddings conditioned on speaker identity and continuous emotion. Unlike methods that diffuse over spectrograms, TargetSEC operates in a compact latent space. Experiments on the MSP-Podcast dataset show that TargetSEC outperforms current non-duration baselines and matches or exceeds the duration-prediction baseline in conversion MSE and naturalness without explicit temporal modeling.
Jun 5, 2026cs.SD

VoxCPM2 Technical Report

We present VoxCPM2, a https://info.arxiv.org/help/prep#abstractsfully open-source multilingual and controllable speech generation foundation model that extends the hierarchical diffusion-autoregressive modeling paradigm of VoxCPM. VoxCPM2 advances the framework in three key dimensions: (i) capability, by unifying 30 languages, 9 Chinese dialects, natural-language voice design, style-controllable voice cloning, and high-fidelity continuation cloning within a single backbone; (ii) quality, through an asymmetric AudioVAE that encodes at 16 kHz and reconstructs at 48 kHz, enabling implicit super-resolution with high encoding efficiency; and (iii) scale, by jointly scaling the model to 2B parameters and the training data to over 2 million hours of multilingual speech. To support these diverse capabilities within one model, we introduce a unified sequence organization that expresses all generation modes through different arrangements of the same input building blocks, allowing joint training under a single set of parameters and objective. VoxCPM2 achieves state-of-the-art or competitive performance on public zero-shot and instruction-following TTS benchmarks. On our internal 30-language evaluation set, it attains an average WER of 1.68%. These results demonstrate that hierarchical continuous-latent modeling, without relying on any external discrete speech tokenizer, offers a viable and powerful foundation for large-scale multilingual and controllable speech generation. The model weights, fine-tuning code, and inference tools are publicly released under the Apache 2.0 license to foster community research and development.
Jun 4, 2026cs.SD

GLASS: GRPO-Trained LoRA for Acoustic Style Steering in Zero-Shot Text-to-Speech

We propose GLASS, a framework for composable acoustic style control in zero-shot autoregressive text-to-speech (TTS) that learns controls from post-generation rewards rather than style labels. In zero-shot TTS, a speaker prompt often entangles speaker identity with prosodic attributes such as speaking rate and pitch, making it difficult to change style without changing the prompt itself. GLASS instead treats each acoustic attribute as a reward-defined control direction. For each control axis, GLASS freezes the TTS backbone and trains one lightweight LoRA adapter with Group Relative Policy Optimization (GRPO), using speech-token length and mean F0 as style rewards and WER as an intelligibility anchor. Because each control is represented as a LoRA weight update, independently trained adapters can be swapped, interpolated, and composed through linear LoRA arithmetic without retraining the backbone. Experiments on speaking rate and pitch control show targeted style shifts while preserving naturalness, speaker similarity, and intelligibility, and demonstrate smooth interpolation and multi-axis composition across independently trained adapters.
Jun 3, 2026cs.SD

Task-Vector Arithmetic for Emotional Expressivity Control in Language-Model-Based Text-to-Speech

We investigate whether task-vector arithmetic, successful for cross-speaker emotional intensity control in modular text-to-speech (TTS), transfers to large-scale TTS systems built on language-model backbones with in-context learning (LM-TTS). Through a systematic elimination study over four progressively narrower operands on Qwen3-TTS-12Hz-1.7B - model weights via LoRA fine-tuning, continuous codec embeddings, discrete codec tokens, and the speaker embedding (x-vector) produced by an ECAPA-TDNN encoder jointly trained with the synthesis backbone - we localize the dominant carrier of emotional prosody to the x-vector. Building on this finding, we propose a training-free method based on centroid arithmetic in x-vector space: an emotion direction τ=Ei[x(si,emo)]−Ei[x(si,neutral)]τ= \mathbb{E}_i[x(s_i,\text{emo})] -\mathbb{E}_i[x(s_i,\text{neutral})] applied to an unseen target speaker as xnew=x(target,neutral)+α⋅τx_{\text{new}} = x(\text{target},\text{neutral}) + α\cdotτ. Using ESD (English) as the ττ source and emoUERJ (Brazilian Portuguese) as a cross-lingual ground-truth target, we observe average gains of +0.29+0.29 in emotion2vec cosine over the ICL baseline on English held-out speakers and +0.09+0.09 on Brazilian Portuguese held-out speakers, while largely preserving identity (WavLM SECS ≳0.88\gtrsim 0.88 for the multi-speaker ττ variant) and intelligibility (WER ≈0\approx 0 in PT-BR). These results offer initial evidence that the dominant carrier of emotional prosody in this class of models is localizable, by elimination, to the co-trained speaker embedding, where training-free centroid arithmetic remains effective even under cross-lingual transfer.