Credit Assignment in RL
RL: Reinforcement Learning
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Large language models (LLMs) are increasingly deployed for autonomous financial trading, a domain requiring continuous adaptation to noisy, non-stationary markets. Existing self-improving agents typically address this through unbounded free-form prompt optimization. However, in low signal-to-noise environments with delayed scalar rewards (P&L), this unstructured approach exacerbates the fundamental credit assignment problem: optimizers cannot reliably distinguish systematic logic flaws from stochastic market variance, inevitably leading to policy drift. To overcome this bottleneck, we introduce the Self-Evolving Human-Auditable Rubric Policy (SHARP), a neuro-symbolic framework that replaces unconstrained text mutation with structured, symbolic policy optimization. SHARP confines the agent's reasoning to a bounded, human-readable rubric of explicit condition-action rules. When sub-optimal trades occur, an attribution agent employs cross-sample reasoning across multiple samples to isolate specific rule failures. This enables targeted, atomic policy edits that are subsequently regularized through strict walk-forward validation. Evaluated across three diverse equity sectors and four LLM backbones, SHARP consistently transforms generic initial heuristics into highly robust strategies, lifting the empirical performance of compact models by 10 to 20 percentage points on average (e.g., GPT-4o-mini). Ultimately, SHARP demonstrates that LLMs can achieve dynamic and efficient adaptation while significantly enhancing the structural transparency and auditability demanded by institutional finance.
ATGPO: Agentic Turn-Group Policy Optimization with Adaptive Turn-level Clipping
Reinforcement learning for agentic large language models (LLMs) typically relies on a sparse, trajectory-level outcome reward, making it difficult to evaluate the contribution of individual tool-calls within multi-turn interactions. Existing approaches to such process credit assignment either depend on separate external process reward models that introduce additional consumption, or tree-based structural rollout that merely redistributes the outcome signal while constraining trajectory diversity. A promising alternative leverages the per-turn change in the policy's predicted probability of the ground-truth, termed Information Gain (IG), as an intrinsic process signal without an external evaluator. However, prior work on leveraging IG signals within the RL training loop faces three systematic challenges: normalizing across turns that face heterogeneous positional contexts can distort the relative standing of individual turns, accumulating a variable number of terms causes advantage magnitudes to drift with trajectory depth, and a fixed clipping range governs policy updates identically for turns with vastly different IG signals. In this paper, we propose ATGPO (Agentic Turn-Group Policy Optimization with Adaptive Turn-level Clipping), which retains IG as the intrinsic signal but re-designs how it is normalized, accumulated, and consumed: (i) turn-group normalization: normalizes IG within each (prompt, turn-index) group so that each turn is compared only against peers at the same interaction depth; (ii) variance-rescaled discounted accumulation: divides cumulative normalized IG by square root of accumulated terms to keep advantage magnitudes comparable across turn positions; and (iii) adaptive turn-level clipping: modulates each turn's clipping range based on its normalized IG, widening the update region for informative turns and narrowing it for uninformative ones.
Milestone-Guided Policy Learning for Long-Horizon Language Agents
While long-horizon agentic tasks require language agents to perform dozens of sequential decisions, training such agents with reinforcement learning remains challenging. We identify two root causes: credit misattribution, where correct early actions are penalized due to terminal failures, and sample inefficiency, where scarce successful trajectories result in near-total loss of learning signal. We introduce a milestone-guided policy learning framework, BEACON, that leverages the compositional structure of long-horizon tasks to ensure precise credit assignment. BEACON partitions trajectories at milestone boundaries, applies temporal reward shaping within segments to credit partial progress, and estimates advantages at dual scales to prevent distant failures from corrupting the evaluation of local actions. On ALFWorld, WebShop, and ScienceWorld, BEACON consistently outperforms GRPO and GiGPO. Notably, on long-horizon ALFWorld tasks, BEACON achieves 92.9% success rate, nearly doubling GRPO's 53.5%, while improving effective sample utilization from 23.7% to 82.0%. These results establish milestone-anchored credit assignment as an effective paradigm for training long-horizon language agents. Code is available at https://github.com/ZJU-REAL/BEACON.
Beyond Uniform Credit Assignment: Selective Eligibility Traces for RLVR
Reinforcement Learning with Verifiable Rewards (RLVR) has become a key approach for improving the reasoning abilities of large language models. However, widely used critic-free algorithms such as Group Relative Policy Optimization (GRPO) necessitate a ``uniform credit assignment'' assumption that indiscriminately broadcast trajectory-level advantages, hindering learning efficiency by failing to distinguish critical reasoning steps. To address this limitation, we propose Selective Eligibility Traces (S-trace). Grounded in the intuition of partial trust region preservation, we initially introduce P-trace as a sample-efficient, critic-free eligibility traces method, upon which we build S-trace, implementing a sparse eligibility traces mechanism to further mitigate variance and achieve fine-grained credit assignment by selectively masking low-entropy tokens. Theoretically, we contextualize the recent Group Sequence Policy Optimization (GSPO) method within the critic-free eligibility traces framework, identifying it as a special instance of the eligibility traces method operating under uniform credit assignment. Experiments demonstrate that S-trace not only outperforms GRPO, showing gains of 0.49% on Qwen3-1.7B and 3.16% on Qwen3-4B, and maintaining a robust 2.98% improvement when scaled further to Qwen3-8B in average pass@16, but notably achieves this with simultaneously higher sample and token efficiency.
EP-GRPO: Entropy-Progress Aligned Group Relative Policy Optimization with Implicit Process Guidance
Reinforcement learning with verifiable rewards (RLVR), particularly Group Relative Policy Optimization (GRPO), has advanced LLM reasoning. However, GRPO suffers from three credit assignment failures: uniform token-level granularity that ignores heterogeneous informational value, uniform polarity that penalizes correct steps and rewards incorrect ones, and zero-variance collapse that erases outcome-driven gradients. We systematically quantify these failures, revealing highly non-uniform token informativeness, widespread step-level polarity misalignment, and substantial training waste. To address these limitations, we propose Entropy-Progress Aligned GRPO (EP-GRPO), a framework that mines the model's intrinsic information flow for dense, self-supervised guidance. EP-GRPO integrates entropy-gated modulation to prioritize high entropy decision pivots, implicit process signals from policy divergence anchored to outcome advantages for directional token-level feedback without external reward models, and cumulative entropy mapping that enables progress-aligned advantage normalization, naturally maintaining gradient flow under zero reward variance. Extensive experiments on mathematical reasoning benchmarks demonstrate that EP-GRPO achieves superior accuracy and efficiency compared to GRPO and its variants. The code will be available.
Every Step Counts: Step-Level Credit Assignment for Tool-Integrated Text-to-SQL
Tool-integrated Text-to-SQL parsing has emerged as a promising paradigm, framing SQL generation as a sequential decision-making process interleaved with tool execution. However, existing reinforcement learning approaches mainly rely on coarse-grained outcome supervision, resulting in a fundamental credit assignment problem: models receive the same reward for any trajectory that yields the correct answer, even when intermediate steps are redundant, inefficient, or erroneous. Consequently, models are encouraged to explore suboptimal reasoning spaces, limiting both efficiency and generalization. To address this problem, we propose FineStep, a novel framework for step-level credit assignment in tool-augmented Text-to-SQL. First, we introduce a reward design with independent process rewards to alleviate the signal sparsity of outcome supervision. Next, we present a step-level credit assignment mechanism to precisely quantify the value of each reasoning step. Finally, we develop a policy optimization method based on step-level advantages for efficient updates. Extensive experiments on BIRD benchmarks show that FineStep achieves state-of-the-art performance and reduces redundant tool interactions, with a 3.25% average EX gain over GRPO at the 4B scale.
Correct Is Not Enough: Training Reasoning Planners with Executor-Grounded Rewards
Reinforcement learning with verifiable rewards has become a common way to improve explicit reasoning in large language models, but final-answer correctness alone does not reveal whether the reasoning trace is faithful, reliable, or useful to the model that consumes it. This outcome-only signal can reinforce traces that are right for the wrong reasons, overstate reasoning gains by rewarding shortcuts, and propagate flawed intermediate states in multi-step systems. To this end, we propose TraceLift, a planner-executor training framework that treats reasoning as a consumable intermediate artifact. During planner training, the planner emits tagged reasoning. A frozen executor turns this reasoning into the final artifact for verifier feedback, while an executor-grounded reward shapes the intermediate trace. This reward multiplies a rubric-based Reasoning Reward Model (RM) score by measured uplift on the same frozen executor, crediting traces that are both high-quality and useful. To make reasoning quality directly learnable, we introduce TRACELIFT-GROUPS, a rubric-annotated reason-only dataset built from math and code seed problems. Each example is a same-problem group containing a high-quality reference trace and multiple plausible flawed traces with localized perturbations that reduce reasoning quality or solution support while preserving task relevance. Extensive experiments on code and math benchmarks show that this executor-grounded reasoning reward improves the two-stage planner-executor system over execution-only training, suggesting that reasoning supervision should evaluate not only whether a trace looks good, but also whether it helps the model that consumes it. Our code is available at: https://github.com/MasaiahHan/TraceLift
DGPO: Distribution Guided Policy Optimization for Fine Grained Credit Assignment
Reinforcement learning is crucial for aligning large language models to perform complex reasoning tasks. However, current algorithms such as Group Relative Policy Optimization suffer from coarse grained, sequence level credit assignment, which severely struggles to isolate pivotal reasoning steps within long Chain of Thought generations. Furthermore, the standard unbounded Kullback Leibler divergence penalty induces severe gradient instability and mode seeking conservatism, ultimately stifling the discovery of novel reasoning trajectories. To overcome these limitations, we introduce Distribution Guided Policy Optimization, a novel critic free reinforcement learning framework that reinterprets distribution deviation as a guiding signal rather than a rigid penalty. DGPO replaces the volatile KL divergence with the bounded Hellinger distance to safely quantify token level exploration without the risk of gradient explosion. To effectively distinguish genuine reasoning breakthroughs from hallucinatory noise, we propose an entropy gating mechanism that scales this deviation by the policy`s epistemic uncertainty. By dynamically redistributing the coarse sequence-level advantage to individual tokens based on these gated scores, DGPO heavily incentivizes critical exploratory steps while suppressing unwarranted, low-entropy deviations. Consequently, DGPO completely eliminates the traditional token-level KL penalty and achieves fine-grained credit reallocation without the computational overhead of an additional value network. Extensive empirical evaluations demonstrate that DGPO sets a new state-of-the-art for critic free alignment. Notably, on the Qwen2.5-32B architecture, DGPO achieves 60.0% Avg@32 accuracy and 46.0% Avg@32 accuracy on the challenging AIME2024 and AIME2025 benchmarks respectively, substantially outperforming competitive baselines like DAPO.
AEM: Adaptive Entropy Modulation for Multi-Turn Agentic Reinforcement Learning
Reinforcement learning (RL) has substantially improved the ability of large language model (LLM) agents to interact with environments and solve multi-turn tasks. However, effective agentic RL remains challenging: sparse outcome-only rewards provide limited guidance for assigning credit to individual steps within long interaction trajectories. Existing approaches often introduce dense intermediate supervision, such as process reward models or auxiliary self-supervised signals, which increases supervision and tuning complexity and may limit generalization across tasks and domains. We present AEM, a supervision-free credit assignment method that adaptively modulates entropy dynamics during RL training to improve the exploration-exploitation trade-off. Since in agentic RL the environment is typically affected by a complete response, rather than an individual token, our analysis lifts entropy dynamics from the token level to the response level, aligning uncertainty estimation with the effective action granularity of LLM agents and reducing sensitivity to token-level sampling noise. We further show that entropy drift under natural-gradient updates is governed by the interaction between the sampled-response advantage and its relative surprisal. Motivated by this result, AEM derives a practical response-level uncertainty proxy and uses it to rescale advantages, leveraging the evolving balance between positive and negative samples to naturally transition from exploration to exploitation. Extensive experiments on ALFWorld, WebShop, and SWE-bench-Verified with models ranging from 1.5B to 32B demonstrate that AEM consistently improves strong RL baselines, including a +1.4% gain when integrated into a state-of-the-art software-engineering RL training framework.
SOLAR-RL: Semi-Online Long-horizon Assignment Reinforcement Learning
As Multimodal Large Language Models (MLLMs) mature, GUI agents are evolving from static interactions to complex navigation. While Reinforcement Learning (RL) has emerged as a promising paradigm for training MLLM agents on dynamic GUI tasks, its effective application faces a dilemma. Standard Offline RL often relies on static step-level data, neglecting global trajectory semantics such as task completion and execution quality. Conversely, Online RL captures the long-term dynamics but suffers from high interaction costs and potential environmental instability. To bridge this gap, we propose SOLAR-RL (Semi-Online Long-horizon Assignment Reinforcement Learning). Instead of relying solely on expensive online interactions, our framework integrates global trajectory insights directly into the offline learning process. Specifically, we reconstruct diverse rollout candidates from static data, detect the first failure point using per-step validity signals, and retroactively assign dense step-level rewards with target-aligned shaping to reflect trajectory-level execution quality, effectively simulating online feedback without interaction costs. Extensive experiments demonstrate that SOLAR-RL significantly improves long-horizon task completion rates and robustness compared to strong baselines, offering a sample-efficient solution for autonomous GUI navigation.
SAVOIR: Learning Social Savoir-Faire via Shapley-based Reward Attribution
Social intelligence, the ability to navigate complex interpersonal interactions, presents a fundamental challenge for language agents. Training such agents via reinforcement learning requires solving the credit assignment problem: determining how individual utterances contribute to multi-turn dialogue outcomes. Existing approaches directly employ language models to distribute episode-level rewards, yielding attributions that are retrospective and lack theoretical grounding. We propose SAVOIR (ShApley Value fOr SocIal RL), a novel principled framework grounded in cooperative game theory. Our approach combines two complementary principles: expected utility shifts evaluation from retrospective attribution to prospective valuation, capturing an utterance's strategic potential for enabling favorable future trajectories; Shapley values ensure fair credit distribution with axiomatic guarantees of efficiency, symmetry, and marginality. Experiments on the SOTOPIA benchmark demonstrate that SAVOIR achieves new state-of-the-art performance across all evaluation settings, with our 7B model matching or exceeding proprietary models including GPT-4o and Claude-3.5-Sonnet. Notably, even large reasoning models consistently underperform, suggesting social intelligence requires qualitatively different capabilities than analytical reasoning.
StepPO: Step-Aligned Policy Optimization for Agentic Reinforcement Learning
Agentic reinforcement learning (RL) is emerging as a critical post-training paradigm for improving LLM agent capabilities. Existing RL algorithms for LLMs largely follow the token-centric paradigm as in RLHF and RLVR, where tokens serve as the basic units for modeling and optimization. However, this paradigm introduces a granularity mismatch in agentic RL, as it optimizes token-level predictions while LLM agents make step-level decisions through cycles of environmental observations and actions. To bridge this gap, we propose \textbf{StepPO}, a step-centric paradigm for agentic RL via step-aligned policy optimization. Specifically, we reformulate agentic RL from a token-level Markov Decision Process (MDP) into a step-level MDP, where interaction steps serve as the basic trajectory representations. We further propose step-level credit assignment to align policy optimization with the natural granularity of agent decisions. Together, StepPO optimizes agent policies at the step level for multi-turn agent-environment interaction. Experiments across multi-hop QA, academic paper search, and text-world action tasks show that StepPO consistently outperforms various RL algorithms. Further analyses provide insights into how step-centric paradigm improves agent training. We hope this step-centric paradigm offers a useful lens for understanding agent behavior and a practical path for training more capable LLM agents.
Reducing Credit Assignment Variance via Counterfactual Reasoning Paths
Reinforcement learning for multi-step reasoning with large language models (LLMs) typically relies on sparse terminal rewards, which creates a poorly conditioned credit-assignment problem: the final feedback is propagated uniformly across all intermediate decisions. This leads to high gradient variance, unstable training, and many ineffective updates, ultimately limiting sustained model improvement. We propose a counterfactual-comparison framework for credit assignment. For each input, the framework samples multiple reasoning trajectories and treats their differences as implicit approximations to alternative decisions. This yields an implicit process-level advantage estimator that converts sparse terminal rewards into step-sensitive learning signals. Building on this framework, we introduce Implicit Behavior Policy Optimization (IBPO), which substantially improves training stability and the performance ceiling on mathematical and code-reasoning benchmarks. Our results point to a promising direction for unlocking the reasoning potential of LLMs.
Learning to Correct: Calibrated Reinforcement Learning for Multi-Attempt Chain-of-Thought
State-of-the-art reasoning models utilize long chain-of-thought (CoT) to solve increasingly complex problems using more test-time computation. In this work, we explore a long CoT setting where the model makes up to K successive attempts at solving a problem, in which each attempt is allowed to build on earlier ones after the model receives a hard verifier feedback. This motivates RL methods that can harness per-attempt rewards by carefully weighting individual attempts. We study optimizing the Verification@K reward (the model succeeds by the K-th attempt) and show that naively weighing the attempts by their pass/fail results in biased gradients. We introduce Calibrated Attempt-Level (CAL) GRPO by devising a weighing strategy to obtain unbiased gradients while maintaining small variance. Our theory reveals how incorporating per-attempt rewards influence the training and the eventual Verification@K performance. Experiments, baselines, and ablations on synthetic and real data corroborate our theory and the benefits of CAL-GRPO over vanilla GRPO as well as naive weighting.
COSAC: Counterfactual Credit Assignment in Sequential Cooperative Teams
In cooperative teams where agents act in a fixed order and share a single team-level reward (multi-agent language systems, sequential robotic tasks), per-agent credit assignment is under-determined. Critic-based approaches scale poorly as the number of agents grows owing to the costly maintenance of joint/factored critic(s), whereas the existing critic-free alternatives have other issues: common credit across agents that couples every agent's signal to teammate noise, importance-sampling corrections for upstream-update staleness that incur variance exponential in team size, or per-agent counterfactual replay that isolates each agent's effect at the price of extra environment or reward calls. We propose COSAC, a critic-free per-agent policy gradient for sequential cooperative teams. COSAC fits an additive per-agent decomposition of the team reward by a single ridge regression on the rollout batch (giving each agent a learning signal decoupled from teammate noise), and computes each agent's counterfactual advantage from fictitious continuations of the current policy (policy forward passes that replace both importance-sampling reweighting and per-agent environment replay, at no extra environment or reward cost). The estimator instantiates the Sequential Aristocrat Utility (SeqAU), our extension of Wolpert and Tumer's (2001) aristocrat utility to sequential teams. We prove bias and variance bounds on SeqAU credits that stay controlled as the team grows. Our controlled study on sequential bandits demonstrates that COSAC attains the lowest advantage MSE and consistently low learning regret across team sizes up to . On the AI2 Reasoning Challenge (ARC) task, where four Qwen3-0.6B agents reason in turn about a grade-school science question, COSAC attains faster convergence than the other critic-free baselines.
Internalizing Outcome Supervision into Process Supervision: A New Paradigm for Reinforcement Learning for Reasoning
The central challenge of reinforcement learning for reasoning lies not only in the sparsity of outcome-level supervision, but more fundamentally in how to transform feedback provided only at the end of a sequence into fine-grained learning signals that can guide intermediate reasoning steps. Existing approaches either rely on outcome-level rewards for sequence-level optimization, which makes precise credit assignment difficult, or depend on externally constructed process supervision, which is costly and difficult to scale sustainably. To address this, we propose a new perspective: reinforcement learning for reasoning can be understood as the problem of internalizing outcome supervision into process supervision. From this perspective, we introduce a supervision-internalization method for reinforcement learning for reasoning, enabling the model to automatically extract process-level learning signals through identifying, correcting, and reusing failed reasoning trajectories, thereby achieving finer-grained policy optimization under outcome-only supervision. We further abstract this idea into a new training paradigm, in which the model continually generates and refines its own internal process supervision during reinforcement learning, opening a new path for fine-grained credit assignment in reinforcement learning for reasoning that differs from externally provided process supervision.
IG-Search: Step-Level Information Gain Rewards for Search-Augmented Reasoning
Reinforcement learning has emerged as an effective paradigm for training large language models to perform search-augmented reasoning. However, existing approaches rely on trajectory-level rewards that cannot distinguish precise search queries from vague or redundant ones within a rollout group, and collapse to a near-zero gradient signal whenever every sampled trajectory fails. In this paper, we propose IG-Search, a reinforcement learning framework that introduces a step-level reward based on Information Gain (IG). For each search step, IG measures how much the retrieved documents improve the model's confidence in the gold answer relative to a counterfactual baseline of random documents, thereby reflecting the effectiveness of the underlying search query. This signal is fed back to the corresponding search-query tokens via per-token advantage modulation in GRPO, enabling fine-grained, step-level credit assignment within a rollout. Unlike prior step-level methods that require either externally annotated intermediate supervision or shared environment states across trajectories, IG-Search derives its signals from the policy's own generation probabilities, requiring no intermediate annotations beyond standard question-answer pairs. Experiments on seven single-hop and multi-hop QA benchmarks demonstrate that IG-Search achieves an average EM of 0.430 with Qwen2.5-3B, outperforming the strongest trajectory-level baseline (MR-Search) by 1.6 points and the step-level method GiGPO by 0.9 points on average across benchmarks, with particularly pronounced gains on multi-hop reasoning tasks. Despite introducing a dense step-level signal, IG-Search adds only ~6.4% to per-step training wall-clock time over the trajectory-level baseline and leaves inference latency unchanged, while still providing a meaningful gradient signal even when every sampled trajectory answers incorrectly.
Explicit Credit Assignment through Local Rewards and Dependence Graphs in Multi-Agent Reinforcement Learning
To promote cooperation in Multi-Agent Reinforcement Learning, the reward signals of all agents can be aggregated together, forming global rewards that are commonly known as the fully cooperative setting. However, global rewards are usually noisy because they contain the contributions of all agents, which have to be resolved in the credit assignment process. On the other hand, using local reward benefits from faster learning due to the separation of agents' contributions, but can be suboptimal as agents myopically optimize their own reward while disregarding the global optimality. In this work, we propose a method that combines the merits of both approaches. By using a graph of interaction between agents, our method discerns the individual agent contribution in a more fine-grained manner than a global reward, while alleviating the cooperation problem with agents' local reward. We also introduce a practical approach for approximating such a graph. Our experiments demonstrate the flexibility of the approach, enabling improvements over the traditional local and global reward settings.
Who Gets the Reward & Who Gets the Blame? Evaluation-Aligned Training Signals for Multi-LLM Agents
Large Language Models (LLMs) in multi-agent systems (MAS) have shown promise for complex tasks, yet current training methods lack principled ways to connect system-level evaluation with agent- and message-level learning. We propose a theoretical framework that unifies cooperative game-theoretic attribution with process reward modeling to transform system evaluation to agent credit to response-level signals. Unlike prior approaches that rely only on attribution (Shapley) or step-level labels (PRM), our method produces local, signed, and credit-conserving signals. In success cases, Shapley-based credit assignment fairly allocates outcomes across agents and is refined into per-message rewards that promote cooperation while discouraging redundancy or sabotage; in failure cases, first-error localization yields repair-aware preferences that penalize harmful steps while rewarding corrective attempts. The resulting signals are bounded, cooperative, and directly compatible with reinforcement- or preference-based post-training, providing a unified and auditable pathway from global evaluation to local supervision in LLM multi-agent training. Our contribution is conceptual: we present a theoretical foundation and training signals, leaving empirical validation for future work.
TraCeS: Learning Per-Timestep Constraint-Violation Credit from Sparse Trajectory-Level Labels
Ensuring safe behavior in reinforcement learning (RL) is challenging when safety constraints are implicit and cannot be densely measured. In many settings, supervision is limited to coarse approvals or rejections of whole trajectories (e.g., whether a rollout remained within an unknown safety threshold). We propose TraCeS (Trajectory-based Constraint Estimation for Safety), a method for learning per-timestep violation credit from such sparse trajectory-level labels. TraCeS trains a sequential violation estimator whose per-step credits factorize the predicted probability that a trajectory has not yet violated the constraint, and integrates this learned signal into constrained policy optimization. The method requires neither a known cost function nor a known threshold, and remains compatible with standard continuous-control algorithms. We provide a theoretical analysis of the approximation gap introduced by the learning objective, and demonstrate empirically that TraCeS improves constraint satisfaction and feedback efficiency over baselines across multiple continuous-control benchmarks, including long-horizon tasks and settings with noisy or inconsistent labels.
Bringing Value Models Back: Generative Critics for Value Modeling in LLM Reinforcement Learning
Credit assignment is a central challenge in reinforcement learning (RL). Classical actor-critic methods address this challenge through fine-grained advantage estimation based on a learned value function. However, learned value models are often avoided in modern large language model (LLM) RL because conventional discriminative critics are difficult to train reliably. We revisit value modeling and argue that this difficulty is partly due to limited expressiveness. In particular, representation complexity theory suggests that value functions can be hard to approximate under the one-shot prediction paradigm used by existing value models, and our scaling experiments show that such critics do not improve reliably with scale. Motivated by this observation, we propose Generative Actor-Critic (GenAC), which replaces one-shot scalar value prediction with a generative critic that performs chain-of-thought reasoning before producing a value estimate. We further introduce In-Context Conditioning, which helps the critic remain calibrated to the current actor throughout training. GenAC improves value approximation, ranking reliability, and out-of-distribution generalization, and these gains translate into stronger downstream RL performance than both value-based and value-free baselines. Overall, our results suggest that stronger value modeling is a promising direction for improving credit assignment in LLM reinforcement learning.