GPU Kernel Optimization

GPU: Graphics Processing Unit

Overview

GPU kernel optimization studies how to implement individual operations—such as matrix multiplication, attention, reductions, and sparse computations—so they use GPU memory and compute units efficiently. Common approaches include tiling and fusion, low-precision arithmetic, compiler scheduling, and domain-specific languages such as CUDA, Triton, and CuTe. Autotuners and LLM-based agents increasingly search these design spaces using profiling, execution feedback, evolutionary search, or reinforcement learning, with benchmarks such as KernelBench measuring correctness and speed. A central challenge is that gains often depend on the workload and GPU architecture: generated kernels may pass correctness checks yet lose to vendor libraries, regress on unseen shapes, or yield little end-to-end improvement.

Latest papers

211 papers28 papers in the last four weeks, up 56% on the four weeks before. 0.2% of all new papers.

Mar 25, 2026

AVO: Agentic Variation Operators for Autonomous Evolutionary Search

Agentic Variation Operators (AVO) are a new family of evolutionary variation operators that replace the fixed mutation, crossover, and hand-designed heuristics of classical evolutionary search with autonomous coding agents. Rather than confining a language model to candidate generation within a prescribed pipeline, AVO instantiates variation as a self-directed agent loop that can consult the current lineage, a domain-specific knowledge base, and execution feedback to propose, repair, critique, and verify implementation edits. We evaluate AVO on attention, among the most aggressively optimized kernel targets in AI, on NVIDIA Blackwell (B200) GPUs. Over 7 days of continuous autonomous evolution on multi-head attention, AVO discovers kernels that outperform cuDNN by up to 3.5% and FlashAttention-4 by up to 10.5% across the evaluated configurations. The discovered optimizations transfer readily to grouped-query attention, requiring only 30 minutes of additional autonomous adaptation and yielding gains of up to 7.0% over cuDNN and 9.3% over FlashAttention-4. Together, these results show that agentic variation operators move beyond prior LLM-in-the-loop evolutionary pipelines by elevating the agent from candidate generator to variation operator, and can discover performance-critical micro-architectural optimizations that produce kernels surpassing state-of-the-art expert-engineered attention implementations on today's most advanced GPU hardware.
Mar 24, 2026

AscendOptimizer: Episodic Agent for Ascend NPU Operator Optimization

Optimizing AscendC (Ascend C) operators for Ascend NPUs is difficult for two reasons. First, unlike CUDA, the ecosystem offers few public kernels to learn from. Second, performance depends on a coupled two-part implementation: a host-side tiling program that controls data movement and a kernel program that schedules and pipelines computation. We present AscendOptimizer, an episodic agent that builds missing optimization knowledge from execution itself. For kernel optimization, AscendOptimizer rewinds strong implementations by removing optimizations in a controlled way, then keeps the changes whose removal measurably hurts performance as reusable experience for later rewriting. For host-side optimization, it runs profiling-in-the-loop evolutionary search to find valid, fast tiling and data-movement configurations directly from hardware feedback. This combination lets the agent improve kernel structure and host-side scheduling together. On a benchmark of 101 real AscendC operators, AscendOptimizer achieves a 1.21x geometric-mean speedup over the open-source baseline, and 53.47% of operators run faster than their references. Given a same budget of evaluations per operator, AscendOptimizer consistently outperforms Best-of-N sampling and OpenEvolve in terms of geometric mean speedup, fast_p tail speedup ratios, and overall optimization progress across varying budgets.
Mar 23, 2026

Scaling DoRA: High-Rank Adaptation via Factored Norms and Fused Kernels

Weight-Decomposed Low-Rank Adaptation (DoRA) extends LoRA by decoupling weight magnitude from direction, but its forward pass requires the row-wise norm of W + sBA, a computation that every major framework we surveyed implements by materializing the dense [d_out, d_in] product BA. At d_in = 8192 and rank r = 384, a single module's norm requires about 512 MB of transient working memory in bf16, making high-rank DoRA costly and often infeasible on common single-GPU setups once hundreds of adapted modules and checkpointing are involved. We present two systems contributions. A factored norm decomposes the squared norm into base, cross, and Gram terms computable through O(d_out r + r^2) intermediates, eliminating the dense product. Fused Triton kernels collapse the four-kernel DoRA composition into a single pass, reducing memory traffic by about 4x and using a numerically stable form that avoids catastrophic cancellation in the near-unity rescaling regime where magnitude scales concentrate in practice. Across six 8-32B vision-language models (VLMs) on three NVIDIA GPUs (RTX 6000 PRO, H200, B200) at r = 384 in bf16, the fused implementation is 1.5-2.0x faster than Hugging Face PEFT's DoRA implementation for inference and 1.5-1.9x faster for gradient computation (optimizer step excluded), with up to 7 GB lower peak VRAM. Microbenchmarks on six GPUs spanning four architecture generations (L40S, A100, RTX 6000 PRO, H200, B200, B300) confirm 1.5-2.7x compose-kernel speedup. Final-logit cosine similarity exceeds 0.9999 across all model/GPU pairs, and multi-seed training curves match within 7.1 x 10^-4 mean per-step loss delta over 2000 steps.
Mar 23, 2026

DRTriton: Large-Scale Synthetic Data Driven Reinforcement Learning for Triton Kernel Generation

Developing efficient CUDA kernels is a fundamental yet challenging task in the generative AI industry. Recent research leverages Large Language Models (LLMs) to automatically convert PyTorch reference implementations to CUDA kernels, significantly reducing engineering effort. State-of-the-art LLMs, such as GPT-5.2 and Claude-Sonnet-4.5, still struggle with this task. To address this challenge, we propose DRTriton, a scalable learning framework for training LLMs to convert PyTorch programs into highly optimized Triton kernels, which are then compiled to CUDA kernels at runtime. DRTriton consists of three key components: (i) a data synthetic algorithm CSP-DAG that guarantees full coverage and unbiased uniform sampling over the operator space with controlled difficulty; (ii) a curriculum RL framework with decoupled rewards that jointly optimizes conversion success rate and execution speed; and (iii) a test-time search algorithm that further improves the execution speed of the generated Triton kernels. With a warmup stage of SFT on limited PyTorch-Triton pairs curated using existing LLMs, DRTriton trained by RL on synthesized PyTorch programs generalizes effectively to real-world CUDA kernels that are challenging even for human experts. Experimental results show that DRTriton-7B achieves speedup over PyTorch on 92% of KernelBench Level 2 tasks, compared to 23% for GPT-5.2 and 19% for Claude-Sonnet-4.5.
Mar 22, 2026

AutoKernel: Autonomous GPU Kernel Optimization via Iterative Agent-Driven Search

Writing high-performance GPU kernels is among the most labor-intensive tasks in machine learning systems engineering. We present AutoKernel, an open-source framework that applies an autonomous agent loop to GPU kernel optimization for arbitrary PyTorch models. Given a model, AutoKernel profiles it to identify computational bottlenecks, ranks them by Amdahl's law impact, and iteratively refines Triton or CUDA C++ kernel implementations through hundreds of experiments without human intervention. A five-stage correctness harness covering smoke tests, shape sweeps, numerical stability, determinism verification, and edge-case coverage ensures every candidate kernel is validated before any speedup is recorded. The system comprises over 9,000 lines of Python, 18 starter kernel implementations across two backends, a six-tier optimization playbook, and integration with the KernelBench benchmark suite. AutoKernel covers nine kernel types spanning the dominant operations in modern transformer architectures. On an NVIDIA H100, our Triton kernels outperform both PyTorch eager and torch.compile (max-autotune) on the majority of tested configurations: 5.29x over eager on RMSNorm, 2.82x on softmax, and 2.21x on cross-entropy, while beating torch.compile by 2.83x, 3.44x, and 2.94x respectively. In community deployment, an AutoKernel-optimized kernel achieved first place on the vectorsum_v2 B200 leaderboard. The full system is available at https://github.com/RightNow-AI/autokernel.
Mar 19, 2026

SOL-ExecBench: Speed-of-Light Benchmarking for Real-World GPU Kernels Against Hardware Limits

As agentic AI systems become increasingly capable of generating and optimizing GPU kernels, progress is constrained by benchmarks that reward speedup over software baselines rather than proximity to hardware-efficient execution. We present SOL-ExecBench, a benchmark of 235 CUDA kernel optimization problems extracted from 124 production and emerging AI models spanning language, diffusion, vision, audio, video, and hybrid architectures, targeting NVIDIA Blackwell GPUs. The benchmark covers forward and backward workloads across BF16, FP8, and NVFP4, including kernels whose best performance is expected to rely on Blackwell-specific capabilities. Unlike prior benchmarks that evaluate kernels primarily relative to software implementations, SOL-ExecBench measures performance against analytically derived Speed-of-Light (SOL) bounds computed by SOLAR, our pipeline for deriving hardware-grounded SOL bounds, yielding a fixed target for hardware-efficient optimization. We report a SOL Score that quantifies how much of the gap between a release-defined scoring baseline and the hardware SOL bound a candidate kernel closes. To support robust evaluation of agentic optimizers, we additionally provide a sandboxed harness with GPU clock locking, L2 cache clearing, isolated subprocess execution, and static analysis based checks against common reward-hacking strategies. SOL-ExecBench reframes GPU kernel benchmarking from beating a mutable software baseline to closing the remaining gap to hardware Speed-of-Light.
Mar 17, 2026

InCoder-32B: Code Foundation Model for Industrial Scenarios

Recent code large language models have achieved remarkable progress on general programming tasks. Nevertheless, their performance degrades significantly in industrial scenarios that require reasoning about hardware semantics, specialized language constructs, and strict resource constraints. To address these challenges, we introduce InCoder-32B (Industrial-Coder-32B), the first 32B-parameter code foundation model unifying code intelligence across chip design, GPU kernel optimization, embedded systems, compiler optimization, and 3D modeling. By adopting an efficient architecture, we train InCoder-32B from scratch with general code pre-training, curated industrial code annealing, mid-training that progressively extends context from 8K to 128K tokens with synthetic industrial reasoning data, and post-training with execution-grounded verification. We conduct extensive evaluation on 14 mainstream general code benchmarks and 9 industrial benchmarks spanning 4 specialized domains. Results show InCoder-32B achieves highly competitive performance on general tasks while establishing strong open-source baselines across industrial domains.
Mar 17, 2026

An Efficient Heterogeneous Co-Design for Fine-Tuning on a Single GPU

Fine-tuning Large Language Models (LLMs) has become essential for domain adaptation, but its memory-intensive property exceeds the capabilities of most GPUs. To address this challenge and democratize LLM fine-tuning, we present SlideFormer, a novel system designed for single-GPU environments. Our innovations are: (1) A lightweight asynchronous engine that treats the GPU as a sliding window and overlaps GPU computation with CPU updates and multi-tier I/O. (2) A highly efficient heterogeneous memory management scheme significantly reduces peak memory usage. (3) Optimized Triton kernels to solve key bottlenecks and integrated advanced I/O. This collaborative design enables fine-tuning of the latest 123B+ models on a single RTX 4090, supporting up to 8x larger batch sizes and 6x larger models. In evaluations, SlideFormer achieves 1.40x to 6.27x higher throughput while roughly halving CPU/GPU memory usage compared to baselines, sustaining >95% peak performance on both NVIDIA and AMD GPUs.The code is available at https://github.com/RegiaYoung/SlideFormer.
Mar 16, 2026

FlashSampling: Fast and Memory-Efficient Exact Sampling

Sampling from a categorical distribution is mathematically simple, but in large-vocabulary decoding, it often triggers extra memory traffic and extra kernels after the LM head. We present FlashSampling, an exact sampling primitive that fuses sampling into the LM-head matmul and never materializes the logits tensor in HBM. The method is simple: compute logits tile-by-tile on chip, add Gumbel noise, keep only one maximizer per row and per vocabulary tile, and finish with a small reduction over tiles. In tensor-parallel decoding, FlashSampling replaces the all-gather of logits with streaming peer-to-peer writes: This overlaps GPU-to-GPU communication with computation and HBM loads across up to 8 GPUs, with near-ideal scaling at large batch sizes. Our kernel is exact because argmax\text{argmax} decomposes over partitions; grouped variants for online and tensor-parallel settings are exact by hierarchical factorization of the categorical distribution. FlashSampling demonstrates kernel-level speedups on decode workloads across 4 different datacenter GPUs (H100, H200, B200, B300), and in end-to-end vLLM experiments, it reduces time per output token by up to 1010% on the models we test. These results show that exact sampling, with no approximation, can be integrated into the matmul itself, consolidating the bandwidth-bound sampling step in an efficient epilogue.
Mar 12, 2026

KernelFoundry: Hardware-aware evolutionary GPU kernel optimization

GPU kernel optimization challenges LLMs beyond standard coding tasks, as it requires an understanding of hardware architecture, parallel computing optimization strategies, and profiling outputs. However, most existing approaches leveraging LLMs for kernel generation apply standard prompting and feedback loops, considering hardware only through profiling feedback. We introduce KernelFoundry, an evolutionary framework that efficiently explores the space of GPU kernels through (1) MAP-Elites quality diversity search with kernel-specific behavioral dimensions to sustain exploration; (2) meta-prompt evolution that co-evolves prompts with kernels to uncover task-specific optimization strategies, and (3) a template-based parameter optimization approach to tune kernels to inputs and hardware. We evaluate this framework on Kernel-Bench, robust-kbench and custom tasks, generating SYCL kernels as a cross-platform GPU programming paradigm, and CUDA kernels for comparison to prior work. Our approach consistently outperforms the baseline methods and achieves an average speedup of 2.3 on KernelBench for SYCL. Moreover, KernelFoundry is implemented as a distributed framework with remote access to diverse hardware, allowing quick benchmarking and featuring a flexible user input layer to support kernel generation for a wide range of real use cases beyond benchmarking.
Mar 10, 2026

KernelClaw: A Multi-Agent Framework for GPU Kernel Optimization with Dual-Memory Mechanisms

Improving GPU kernel efficiency is crucial for efficient AI systems. Recent work has explored leveraging large language models (LLMs) for GPU kernel generation and optimization. However, existing LLM-based kernel optimization pipelines typically rely on opaque, implicitly learned heuristics within the LLMs to determine optimization strategies. This leads to inefficient trial-and-error and weakly interpretable optimizations. Our key insight is to replace implicit heuristics with expert optimization knowledge that is aware of task trajectories. Specifically, we present KernelClaw, a multi-agent framework with a dual-level memory architecture. KernelClaw operates by coordinating agents with long-term memory of reusable expert knowledge and short-term memory to prevent repetitive backtracking. On KernelBench Levels 1-3, KernelClaw achieves a 100% success rate and average speedups of 6.98x, 7.89x, and 1.94x over Torch Eager on Levels 1, 2, and 3, respectively, outperforming prior baselines. Code is available at https://github.com/0satan0/KernelMem/.
Mar 9, 2026

ImprovedGS+: A High-Performance C++/CUDA Re-Implementation Strategy for 3D Gaussian Splatting

Recent advancements in 3D Gaussian Splatting (3DGS) have shifted the focus toward balancing reconstruction fidelity with computational efficiency. In this work, we propose ImprovedGS+, a high-performance, low-level reinvention of the ImprovedGS strategy, implemented natively within the LichtFeld-Studio framework. By transitioning from high-level Python logic to hardware-optimized C++/CUDA kernels, we achieve a significant reduction in host-device synchronization and training latency. Our implementation introduces a Long-Axis-Split (LAS) CUDA kernel, custom Laplacian-based importance kernels with Non-Maximum Suppression (NMS) for edge scores, and an adaptive Exponential Scale Scheduler. Experimental results on the Mip-NeRF360 dataset demonstrate that ImprovedGS+ establishes a new Pareto-optimal front for scene reconstruction. Our 1M-budget variant outperforms the state-of-the-art MCMC baseline by achieving a 26.8% reduction in training time (saving 17 minutes per session) and utilizing 13.3% fewer Gaussians while maintaining superior visual quality. Furthermore, our full variant demonstrates a 1.28 dB PSNR increase over the ADC baseline with a 38.4% reduction in parametric complexity. These results validate ImprovedGS+ as a scalable, high-speed solution that upholds the core pillars of Speed, Quality, and Usability within the LichtFeld-Studio ecosystem.
Mar 9, 2026

Improving Continual Learning for Gaussian Splatting based Environments Reconstruction on Commercial Off-the-Shelf Edge Devices

Novel view synthesis (NVS) is increasingly relevant for edge robotics, where compact and incrementally updatable 3D scene models are needed for SLAM, navigation, and inspection under tight memory and latency budgets. Variational Bayesian Gaussian Splatting (VBGS) enables replay-free continual updates for the 3DGS algorithm by maintaining a probabilistic scene model, but its high-precision computations and large intermediate tensors make on-device training impractical. We present a precision-adaptive optimization framework that enables VBGS training on resource-constrained hardware without altering its variational formulation. We (i) profile VBGS to identify memory/latency hotspots, (ii) fuse memory-dominant kernels to reduce materialized intermediate tensors, and (iii) automatically assign operation-level precisions via a mixed-precision search with bounded relative error. Across the Blender, Habitat, and Replica datasets, our optimised pipeline reduces peak memory from 9.44 GB to 1.11 GB and training time from ~234 min to ~61 min on an A5000 GPU, while preserving (and in some cases improving) reconstruction quality of the state-of-the-art VBGS baseline. We also enable for the first time NVS training on a commercial embedded platform, the Jetson Orin Nano, reducing per-frame latency by 19x compared to 3DGS.
Mar 7, 2026

Making LLMs Optimize Multi-Scenario CUDA Kernels Like Experts

Optimizing GPU kernels manually is a challenging and time-consuming task. With the rapid development of LLMs, automated GPU kernel optimization is gradually becoming a tangible reality. However, current LLM-driven automated optimization methods narrowly focus on machine learning applications, such as PyTorch operator optimization, while overlooking broader domains like sparse matrix operations in scientific computing. Extending to these broader applications brings new challenges for the benchmark and algorithm. Therefore, developing a general-purpose automated kernel optimization method becomes our primary focus. In this paper, we address the absence of systematic evaluation for multi-scenario settings by introducing MSKernelBench, which spans multiple scenarios, including fundamental algebraic operations, common LLM kernels, sparse matrix operators, and scientific computing routines, each supporting both FP32 and BF16 precision. Building on this benchmark, we introduce CUDAMaster, a multi-agent, hardware-aware system for kernel optimization that leverages profiling information and automatically constructs the full compilation and execution toolchain. Experimental results demonstrate that CUDAMaster achieves significant speedups across most operators, outperforming Astra by about 35%. In several cases, its performance matches or surpasses that of highly optimized, closed-source libraries such as cuBLAS. A demo showcasing the original and optimized code for each operator is available at https://hanyx2021.github.io/MSKernelBenchDemo/.
Mar 6, 2026

PolyBlocks: A Compiler Infrastructure for AI Chips and Programming Frameworks

We present the design and implementation of PolyBlocks, a modular and reusable MLIR-based compiler infrastructure for AI programming frameworks and AI chips. PolyBlocks is based on pass pipelines that compose transformations on loop nests and SSA, primarily relying on lightweight affine access analysis; the transformations are stitched together in specialized ways to realize high-performance code automatically by the use of analytical cost models and heuristics. The optimizations in these passes include multi-level tiling, fusion, on-chip scratchpad usage, mapping matmuls and convolutions to matrix units, fusing the attention layer, and several other transformations for parallelism and locality. They have been developed in a way that makes it easy to build PolyBlocks-based compilers to target new chips, reusing much of the infrastructure. PolyBlocks' design and architecture enable fully automatic code generation from high-level frameworks to low-level target-specific intrinsics. Experimental results from evaluating PolyBlocks-powered just-in-time compilation for PyTorch and JAX targeting NVIDIA GPUs show that it is able to match or outperform Torch Inductor and XLA in several cases, although the latter rely on a combination of vendor libraries and code generation. For individual operators like matmuls and convolutions, PolyBlocks-generated code is competitive with the best vendor-tuned libraries or hand-written kernels.
Mar 5, 2026

FlashAttention-4: Algorithm and Kernel Pipelining Co-Design for Asymmetric Hardware Scaling

Attention, as a core layer of the ubiquitous Transformer architecture, is the bottleneck for large language models and long-context applications. While FlashAttention-3 optimized attention for Hopper GPUs through asynchronous execution and warp specialization, it primarily targets the H100 architecture. The AI industry has rapidly transitioned to deploying Blackwell-based systems such as the B200 and GB200, which exhibit fundamentally different performance characteristics due to asymmetric hardware scaling: tensor core throughput doubles while other functional units (shared memory bandwidth, exponential units) scale more slowly or remain unchanged. We develop several techniques to address these shifting bottlenecks on Blackwell GPUs: (1) redesigned pipelines that exploit fully asynchronous MMA operations and larger tile sizes, (2) software-emulated exponential and conditional softmax rescaling that reduces non-matmul operations, and (3) leveraging tensor memory and the 2-CTA MMA mode to reduce shared memory traffic and atomic adds in the backward pass. We demonstrate that our method, FlashAttention-4, achieves up to 1.3×\times speedup over cuDNN 9.13 and 2.7×\times over Triton on B200 GPUs with BF16, reaching up to 1613 TFLOPs/s (71% utilization). Beyond algorithmic innovations, we implement FlashAttention-4 entirely in CuTe-DSL embedded in Python, achieving 20-30×\times faster compile times compared to traditional C++ template-based approaches while maintaining full expressivity.
Mar 3, 2026

StitchCUDA: An Automated Multi-Agents End-to-End GPU Programing Framework with Rubric-based Agentic Reinforcement Learning

Modern machine learning (ML) workloads increasingly rely on GPUs, yet achieving high end-to-end performance remains challenging due to dependencies on both GPU kernel efficiency and host-side settings. Although LLM-based methods show promise on automated GPU kernel generation, prior works mainly focus on single-kernel optimization and do not extend to end-to-end programs, hindering practical deployment. To address the challenge, in this work, we propose StitchCUDA, a multi-agent framework for end-to-end GPU program generation, with three specialized agents: a Planner to orchestrate whole system design, a Coder dedicated to implementing it step-by-step, and a Verifier for correctness check and performance profiling using Nsys/NCU. To fundamentally improve the Coder's ability in end-to-end GPU programming, StitchCUDA integrates rubric-based agentic reinforcement learning over two atomic skills, task-to-code generation and feedback-driven code optimization, with combined rubric reward and rule-based reward from real executions. Therefore, the Coder learns how to implement advanced CUDA programming techniques (e.g., custom kernel fusion, cublas epilogue), and we also effectively prevent Coder's reward hacking (e.g., just copy PyTorch code or hardcoding output) during benchmarking. Experiments on KernelBench show that StitchCUDA achieves nearly 100% success rate on end-to-end GPU programming tasks, with 1.72x better speedup over the multi-agent baseline and 2.73x than the RL model baselines. Code of the STITCHCUDA framework is avalaible at https://github.com/UMN-APEX-Lab/StitchCUDA.
Mar 3, 2026

GPUTOK: GPU Accelerated Byte Level BPE Tokenization

As large language models move toward million-token context windows, CPU tokenizers become a major slowdown because they process text one step at a time while powerful GPUs sit unused. We built a GPU-based byte-level BPE tokenizer that follows GPT-2's merge rules. It includes a basic BlockBPE-style kernel and a faster, optimized version that uses cuCollections static map, CUB reductions, and a pybind11 interface for Python. On WikiText103 sequences up to 131k tokens, the optimized GPU tokenizer produces the same tokens as a CPU version and, for the longest inputs, is about 1.7x faster than tiktoken and about 7.6x faster than the HuggingFace GPT-2 tokenizer. Nsight profiling shows that 70-80% of CUDA API time goes to memory allocation, so adding memory pooling should give the biggest speed boost next. Tests on generation tasks using WikiText103 prompts show that our GPU tokenizer's outputs stay within about one percentage point of tiktoken and HuggingFace GPT-2 on similarity and overlap metrics, meaning it keeps output quality while making long-context inference more practical.
Mar 2, 2026

CUCo: An Agentic Framework for Compute and Communication Co-design

Computation and communication in distributed LLM training and inference are traditionally optimized in isolation; expert-crafted systems such as DeepEP, FLUX, and TokenWeave show the potential of co-design but require deep systems expertise and hardware-specific tuning; CUCo is an agentic framework that automates compute-communication co-design of CUDA kernels by combining a structured design-space formalization with a correctness-first fast-path agent for reliable baselines and an evolution-driven slow-path agent for high-performance strategies, achieving up to 1.57x speedup across four multi-GPU workloads and discovering a two-stream overlap strategy on a DeepSeek-V3 MoE layer that hides dispatch behind local compute at an LLM inference cost under $10 per workload.
Mar 2, 2026

TiledAttention: a CUDA Tile SDPA Kernel for PyTorch

TiledAttention is a scaled dot-product attention (SDPA) forward operator for SDPA research on NVIDIA GPUs. Implemented in cuTile Python (TileIR) and exposed as a PyTorch-callable function, it is easier to modify than low-level CUDA templates while retaining realistic behavior via online softmax and tiled K,VK,V streaming. Algorithmically, TiledAttention follows the established FlashAttention-style online-softmax formulation; our novelty is the cuTile/TileIR implementation strategy, schedule-level modifiability, and reproducible benchmarking/profiling workflow. The approach is both performant and directly editable at the schedule level from Python (tile shapes, staging, shared-memory layout), enabling rapid, reproducible kernel research without template-heavy CUDA/CUTLASS rewrites. We benchmark TiledAttention on an NVIDIA DGX GB10 node with a reproducible harness and compare against PyTorch SDPA (auto-dispatch), explicit unfused baselines (torch_sdpa_math, standard eager attention), and forced backend probes (FlashAttention2, EffecientAttention, CuDNN Attention) across sequence length, head dimension, and precision (FP16/BF16). While production fused baselines remain stronger overall, TiledAttention delivers large speedups over standard eager attention paths and is available for direct use within PyTorch workflows, providing a practical balance between performance and customizability.
Feb 27, 2026

CUDA Agent: Large-Scale Agentic RL for High-Performance CUDA Kernel Generation

GPU kernel optimization is fundamental to modern deep learning but remains a highly specialized task requiring deep hardware expertise. Despite strong performance in general programming, large language models (LLMs) remain uncompetitive with compiler-based systems such as torch.compile for CUDA kernel generation. Existing CUDA code generation approaches either rely on training-free refinement or fine-tune models within fixed multi-turn execution-feedback loops, but both paradigms fail to fundamentally improve the model's intrinsic CUDA optimization ability, resulting in limited performance gains. We present CUDA Agent, a large-scale agentic reinforcement learning system that develops CUDA kernel expertise through three components: a scalable data synthesis pipeline, a skill-augmented CUDA development environment with automated verification and profiling to provide reliable reward signals, and reinforcement learning algorithmic techniques enabling stable training. CUDA Agent achieves state-of-the-art results on KernelBench, delivering 100%, 100%, and 92% faster rate over torch.compile on KernelBench Level-1, Level-2, and Level-3 splits, outperforming the strongest proprietary models such as Claude Opus 4.5 and Gemini 3 Pro by about 40% on the hardest Level-3 setting.
Feb 24, 2026

RedFuser: An Automatic Operator Fusion Framework for Cascaded Reductions on AI Accelerators

Operator fusion, as a key performance optimization technique in the deployment of AI models, significantly improves execution efficiency and has been widely adopted in modern AI compilers. However, for cascaded reduction operations involving multiple loops with inter-loop data dependencies, such as the safe softmax followed by GEMM within attention mechanisms, existing compilers lack effective automated fusion and kernel generation capabilities. Although some works have addressed specific instances through hand-crafted fusion strategies, their solutions are limited in generality and difficult to extend to other similar structures. Given the prevalence of such computational patterns in deep learning models, there remains significant untapped potential in achieving general and automated fusion optimization. In this paper, we present a formal theoretical methodology for analyzing cascaded reductions which can fuse them into a single loop and introduce an incremental computation form. Based on this methodology, we design Reduction Fuser (RedFuser), a framework that automatically identifies supported cascaded reduction patterns and generates optimized fused kernels. Experiments show that RedFuser successfully fuses diverse workloads, achieving up to 2×\times to 5×\times speedup over state-of-the-art AI compilers and matching the performance of highly optimized hand-written kernels. The code is available at https://github.com/alibaba/redfuser
Feb 22, 2026

K-Search: LLM Kernel Generation via Co-Evolving Intrinsic World Model

Optimizing GPU kernels is critical for efficient modern machine learning systems yet remains challenging due to the complex interplay of design factors and rapid hardware evolution. Existing automated approaches typically treat Large Language Models (LLMs) merely as stochastic code generators within heuristic-guided evolutionary loops. These methods often struggle with complex kernels requiring coordinated, multi-step structural transformations, as they lack explicit planning capabilities and frequently discard promising strategies due to inefficient or incorrect intermediate implementations. To address this, we propose Search via Co-Evolving World Model and build K-Search based on this method. By replacing static search heuristics with a co-evolving world model, our framework leverages LLMs' prior domain knowledge to guide the search, actively exploring the optimization space. This approach explicitly decouples high-level algorithmic planning from low-level program instantiation, enabling the system to navigate non-monotonic optimization paths while remaining resilient to temporary implementation defects. We evaluate K-Search on diverse, complex kernels from FlashInfer, including GQA, MLA, and MoE kernels. Our results show that K-Search significantly outperforms state-of-the-art evolutionary search methods, achieving an average 2.10x improvement and up to a 14.3x gain on complex MoE kernels. On the GPUMode TriMul task, K-Search achieves state-of-the-art performance on H100, reaching 1030us and surpassing both prior evolution and human-designed solutions.
Feb 19, 2026

SoftDTW-CUDA-Torch: Memory-Efficient GPU-Accelerated Soft Dynamic Time Warping for PyTorch

We present softdtw-cuda-torch, an open-source PyTorch library for computing Soft Dynamic Time Warping (SoftDTW) on GPUs. Our implementation addresses three key limitations of existing GPU implementations of SoftDTW: a hard sequence-length cap of 1024, numerical instability in the backward pass for small smoothing parameters, and excessive GPU memory consumption from materializing pairwise distance tensors. We introduce (1) tiled anti-diagonal kernel execution that removes the sequence-length constraint, (2) a log-space back-ward pass that prevents floating-point overflow, and (3) a fused distance-computation mode that eliminates the O(BN M ) intermediate distance tensor, achieving up to 98% memory reduction compared to prior work. The library supports arbitrary sequence lengths, full PyTorch autograd integration, and Soft-DTW Barycenter computation. Code is available at https://github.com/BGU-CS-VIL/sdtw-cuda-torch.
Dec 29, 2025

KernelEvolve: Scaling Agentic Kernel Coding for Heterogeneous AI Accelerators at Meta

Making deep learning recommendation model (DLRM) training and inference fast and efficient is important. However, this presents three key system challenges - model architecture diversity, kernel primitive diversity, and hardware generation and architecture heterogeneity. This paper presents KernelEvolve-an agentic kernel coding framework-to tackle heterogeneity at-scale for DLRM. KernelEvolve is designed to take kernel specifications as input and automate the process of kernel generation and optimization for recommendation model across heterogeneous hardware architectures. KernelEvolve does so by operating at multiple programming abstractions, from Triton and CuTe DSL to low-level hardware agnostic languages, spanning the full hardware-software optimization stack. The kernel optimization process is described as graph-based search with selection policy, universal operator, fitness function, and termination rule, dynamically adapts to runtime execution context through retrieval-augmented prompt synthesis. We designed, implemented, and deployed KernelEvolve to optimize a wide variety of production recommendation models across generations of NVIDIA and AMD GPUs, as well as Meta's AI accelerators. We validate KernelEvolve on the publicly-available KernelBench suite, achieving 100% pass rate on all 250 problems across three difficulty levels, and 160 PyTorch ATen operators across three heterogeneous hardware platforms, demonstrating 100% correctness. KernelEvolve reduces development time from weeks to hours and achieves substantial performance improvements over PyTorch baselines across diverse production use cases and for heterogeneous AI systems at-scale. Beyond performance efficiency improvements, KernelEvolve significantly mitigates the programmability barrier for new AI hardware by enabling automated kernel generation for in-house developed AI hardware.
Dec 12, 2025

Cerium: A Multi-GPU Framework for Terabyte-Scale Encrypted Inference

Encrypted AI using fully homomorphic encryption (FHE) enables inference directly over encrypted queries, providing strong privacy guarantees. However, its computational and memory overheads have limited practical deployment. Custom FHE accelerators improve performance, but rely on advanced manufacturing technologies that limit their accessibility. GPUs offer a more widely available alternative, yet achieving ASIC-class performance on GPUs is challenging. Large models such as LLMs compound these challenges by requiring optimized kernels, terabyte-scale memory management, and efficient execution across multiple devices. We present Cerium, a multi-GPU framework for large-scale FHE inference. Cerium combines a domain-specific language, an optimizing compiler, and a runtime system to automatically generate optimized GPU kernels, compress plaintext data, manage terabyte-scale memory footprints, and optimize multi-GPU communication. Implemented on NVIDIA GPUs, Cerium outperforms expert-written GPU libraries by up to 2.25x and achieves performance competitive with state-of-the-art FHE ASICs, matching the CraterLake ASIC. It is the first GPU system to execute CKKS bootstrapping in under 10 milliseconds, achieving 7.5 milliseconds, and is the first to demonstrate encrypted inference for BERT-Base and Llama3-8B prefill in 8 seconds and 43 seconds, respectively. The Cerium framework is open-source and available at https://github.com/CMU-CAOS/Cerium
Dec 2, 2025

CUDA-L2: Surpassing cuBLAS Performance for Matrix Multiplication through Reinforcement Learning

In this paper, we propose CUDA-L2, a system that combines large language models (LLMs) and reinforcement learning (RL) to automatically optimize Half-precision General Matrix Multiply (HGEMM) CUDA kernels. Using CUDA execution speed as the RL reward, CUDA-L2 automatically optimizes HGEMM kernels across 1,000 configurations. CUDA-L2 systematically outperforms major matmul baselines to date, from the widely-used torch.matmul to state-of-the-art Nvidia's closed-source libraries, i.e., cuBLAS, cuBLASLt. In offline mode, where kernels are executed consecutively without time intervals, CUDA-L2 yields +22.0% over torch.matmul on average; +19.2% over cuBLAS using the optimal layout configuration (normal-normal NN and transposed-normal TN); +16.8% over cuBLASLt-heuristic, which queries cuBLASLt library and selects the algorithm based on the heuristic's suggestion; and +11.4% over the most competitive cuBLASLt-AutoTuning model, which selects the fastest algorithm from up to 100 candidates from cuBLASLt's suggestions. In server mode, where kernels are executed at random intervals simulating real-time inference, the speedups further increase to +28.7%, +26.0%, +22.4%, and +15.9% for torch.matmul, cuBLAS, cuBLASLt-heuristic, and cuBLASLt-AutoTuning respectively. CUDA-L2 shows that even the most performance-critical, heavily-optimized kernels like HGEMM can be improved through LLM-guided RL automation by systematically exploring configuration spaces at scales impractical for humans. Project and code can be found at github.com/deepreinforce-ai/CUDA-L2
Nov 17, 2025

FuseSampleAgg: One-Pass Neighborhood Estimation for Budgeted Knowledge-Graph Refresh and Validation

Operational knowledge-graph (KG) pipelines in networking and cybersecurity increasingly need to refresh embeddings under strict time, memory, and audit budgets, especially as curated feeds and LLM-assisted extraction accelerate KG updates. A recurring per-step cost in mini-batch KG learning is neighborhood-context estimation: uniform neighbor sampling without replacement followed by mean aggregation. Common frameworks implement this estimator through sampled-subgraph materialization and intermediate feature gathers, adding kernel launches, allocator pressure, and transient memory spikes. We present One-Pass Neighborhood Estimation, a fused PyTorch CUDA operator that samples neighbors and directly emits the sampled-neighborhood mean, avoiding explicit block construction while preserving GraphSAGE-mean semantics for the same sampled neighbor IDs. It supports seed-controlled sampling and optional saved-index replay for reproducible validation and regression testing. Across large-graph mini-batch workloads, it improves FP32 end-to-end step latency by 2.24x-3.48x over tuned DGL baselines and reduces transient GPU memory by up to 160x in our measurements. On OGB KG completion benchmarks such as WikiKG2 and BioKG, it reduces step time and peak VRAM while matching ranking quality within seed variability, improving time-to-quality for budgeted KG refresh.
Sep 15, 2025

From Legacy Fortran to Portable Kokkos: An Autonomous Agentic AI Workflow

Scientific applications still rely heavily on legacy Fortran codebases built for homogeneous, CPU-based systems. As High-Performance Computing (HPC) shifts toward GPU-accelerated architectures, many accelerators lack native Fortran bindings, creating a need to translate and optimize legacy code for portability. Kokkos offers performance portability through a single-source C++ abstraction, but manual porting from Fortran demands significant expertise and time. While large language models (LLMs) show promise in source-to-source code generation, their use in autonomous workflows for translating and optimizing parallel code is largely unexplored. This paper presents an agentic AI workflow in which specialized LLM agents collaborate to translate, validate, compile, run, test, debug, and optimize Fortran kernels into portable Kokkos C++ programs without human intervention, bounded by configurable retry and optimization thresholds. We evaluate the pipeline over five runs per configuration on an NVIDIA A100, characterizing its variability in success rates, token cost, and optimization behavior, on benchmark kernels including a real-world multi-file kernel from a production climate model. Proprietary models such as GPT-5 and o4-mini-high completed the full workflow most reliably, producing optimized code that exceeded the Fortran baselines for only a few U.S. dollars, whereas open-weights models such as gpt-oss-120b and Qwen3.5-397B-A17B handled simpler kernels but struggled with complex Kokkos abstractions such as parallel reductions and hierarchical parallelism. This work demonstrates, at the kernel level, the feasibility of agentic AI for Fortran-to-Kokkos transformation and, more broadly, for structured software-engineering tasks such as automated code modernization and refactoring.
Aug 25, 2025

FSA: An Alternative Efficient Implementation of Native Sparse Attention Kernel

Recent advances in sparse attention mechanisms have demonstrated strong potential for reducing the computational cost of long-context training and inference in large language models (LLMs). Native Sparse Attention (NSA), one state-of-the-art approach, introduces natively trainable, hardware-aligned sparse attention that delivers substantial system-level performance boosts while maintaining accuracy comparable to full attention. However, the kernel implementation of NSA forces a loop order that is only efficient with a relatively large number of query heads in each Grouped Query Attention (GQA) group, whereas existing LLMs widely adopt a much smaller number of query heads in each GQA group -- such an inconsistency significantly limits the applicability of this sparse algorithmic advance. In this work, we propose Flash Sparse Attention (FSA), an alternative kernel implementation that enables efficient NSA computation across a wide range of popular LLMs with a varied, smaller number of heads in each GQA group on modern GPUs. Compared to vanilla NSA kernel implementation, our empirical evaluation demonstrates that FSA achieves (i) up to 3.5x and on average 1.6x kernel-level latency reduction, (ii) up to 1.25x and 1.09x on average end-to-end training speedup on state-of-the-art LLMs, and (iii) up to 1.36x and 1.11x on average for prefill-phase speedup in LLM generative inference. The source code is open-sourced and publicly available at https://github.com/Relaxed-System-Lab/Flash-Sparse-Attention.