LLM Agent Self-Improvement
LLM: Large Language Model
Momentum
44 papers in the last four weeks, up 267% on the four weeks before. 0.4% of all new papers.
Latest papers 189
LLM agents increasingly operate in open-ended environments spanning hundreds of sequential episodes, yet they remain largely stateless: each task is solved from scratch without converting past experience into better future behavior. The central obstacle is not \emph{what} to remember but \emph{how to use} what has been remembered, including which retrieval policy to apply, how to interpret prior outcomes, and when the current strategy itself must change. We introduce \emph{Agent Evolving Learning} (\ael{}), a two-timescale framework that addresses this obstacle. At the fast timescale, a Thompson Sampling bandit learns which memory retrieval policy to apply at each episode; at the slow timescale, LLM-driven reflection diagnoses failure patterns and injects causal insights into the agent's decision prompt, giving it an interpretive frame for the evidence it retrieves. On a sequential portfolio benchmark (10 sector-diverse tickers, 208 episodes, 5 random seeds), \ael{} achieves a Sharpe ratio of 2.130.47, outperforming five published self-improving methods and all non-LLM baselines while maintaining the lowest variance among all LLM-based approaches. A nine-variant ablation reveals a ``less is more'' pattern: memory and reflection together produce a 58% cumulative improvement over the stateless baseline, yet every additional mechanism we test (planner evolution, per-tool selection, cold-start initialization, skill extraction, and three credit assignment methods) \emph{degrades} performance. This demonstrates that the bottleneck in agent self-improvement is \emph{self-diagnosing how to use} experience rather than adding architectural complexity. Code and data: https://github.com/WujiangXu/AEL.
The Last Harness You'll Ever Build
AI agents are increasingly deployed on complex, domain-specific workflows -- navigating enterprise web applications that require dozens of clicks and form fills, orchestrating multi-step research pipelines that span search, extraction, and synthesis, automating code review across unfamiliar repositories, and handling customer escalations that demand nuanced domain knowledge. \textbf{Each new task domain requires painstaking, expert-driven harness engineering}: designing the prompts, tools, orchestration logic, and evaluation criteria that make a foundation model effective. We present a two-level framework that automates this process. At the first level, the \textbf{Harness Evolution Loop} optimizes a worker agent's harness for a single task: a Worker Agent executes the task, an Evaluator Agent adversarially diagnoses failures and scores performance, and an Evolution Agent modifies the harness based on the full history of prior attempts. At the second level, the \textbf{Meta-Evolution Loop} optimizes the evolution blueprint itself across diverse tasks, \textbf{learning a blueprint that enables rapid harness convergence on any new task -- so that adapting an agent to a novel domain requires no human harness engineering at all.} We formalize the correspondence to meta-learning and present both algorithms. The framework \textbf{shifts manual harness engineering into automated harness engineering}, and takes one step further -- \textbf{automating the design of the automation itself}.
Training LLM Agents for Spontaneous, Reward-Free Self-Evolution via World Knowledge Exploration
Most agents today ``self-evolve'' by following rewards and rules defined by humans. However, this process remains fundamentally dependent on external supervision; without human guidance, the evolution stops. In this work, we train agents to possess an intrinsic meta-evolution capability to spontaneously learn about unseen environments prior to task execution. To instill this ability, we design an outcome-based reward mechanism that measures how much an agent's self-generated world knowledge improves its success rate on downstream tasks. This reward signal is used exclusively during the training phase to teach the model how to explore and summarize effectively. At inference time, the agent requires no external rewards or human instructions. It spontaneously performs native self-evolution to adapt to unknown environments using its internal parameters. When applied to Qwen3-30B and Seed-OSS-36B, this shift to native evolution yields a 20% performance increase on WebVoyager and WebWalker. Most strikingly, the generated world knowledge even enables a compact 14B Qwen3 model to outperform the unassisted Gemini-2.5-Flash, establishing a new paradigm for truly evolving agents.
Autogenesis: A Self-Evolving Agent Protocol
Recent advances in LLM based agent systems have shown promise in tackling complex, long horizon tasks. However, existing agent protocols (e.g., A2A and MCP) under specify cross entity lifecycle and context management, version tracking, and evolution safe update interfaces, which encourages monolithic compositions and brittle glue code. We introduce Autogenesis Protocol (AGP), a self evolution protocol that decouples what evolves from how evolution occurs. Its Resource Substrate Protocol Layer (RSPL) models prompts, agents, tools, environments, and memory as protocol registered resources with explicit state, lifecycle, and versioned interfaces. Its Self Evolution Protocol Layer (SEPL) specifies a closed loop operator interface for proposing, assessing, and committing improvements with auditable lineage and rollback. Building on AGP, we present Autogenesis System (AGS), a self-evolving multi-agent system that dynamically instantiates, retrieves, and refines protocol-registered resources during execution. We evaluate AGS on multiple challenging benchmarks that require long horizon planning and tool use across heterogeneous resources. The results demonstrate consistent improvements over strong baselines, supporting the effectiveness of agent resource management and closed loop self evolution. The code is available at https://github.com/DVampire/Autogenesis.
Semantic Feature Analysis: Improving Agents Without Searching Over Rollouts
Ambiguity is an inherent property of natural-language agent specifications. When a system prompt leaves behaviour underdetermined, identical inputs follow divergent execution paths and produce inconsistent outcomes. The standard remedy is prompt optimisation: propose candidate prompts, run the agent to score them, and keep the best. This loop pays for the agent twice: once to generate candidates and again to rank them. On a tool-using agent whose rollouts cost dollars and minutes, the ranking cost dominates and budget-constrained optimisers routinely fail to find improvements. We present Semantic Feature Analysis (SFA), a pipeline that repairs agent specifications without running any search. SFA reads execution traces the agent has already produced, clusters the outputs of each workflow node, decomposes them into semantic feature classes using an extended subject-verb-object schema, ranks those features by their contribution to outcome separation using a decision tree, and injects the surviving features as corrective statements into the affected node's system prompt. Because it never ranks candidate prompts, it never spends a rollout on selection. We evaluate SFA against five prompt optimisers (GEPA, MIPROv2, SIMBA, BootstrapFewShot with random search, InferRules) and a single-reflection control, budget-matched in dollars at three budget levels across four benchmarks (IF-Bench, HotpotQA, HoVer, and GAIA). SFA consistently improves over the unmodified agent across benchmarks and budget levels, with the largest gains where rollouts are most expensive. On GAIA, where budget-constrained optimisers cannot afford to score even one candidate, SFA improves accuracy while other arms return their seed unchanged.
TRACE: Capability-Targeted Agentic Training
Models often fail to complete agentic tasks because they lack core capabilities required by the target environment. However, mainstream approaches for addressing these failures typically either fine-tune directly on target environments or generate synthetic data that is not targeted to the model's actual capability deficits, resulting in low sample efficiency and limited generalization. We introduce TRACE (Turning Recurrent Agent failures into Capability-targeted training Environments), an end-to-end system for environment-specific agent self-improvement. TRACE contrasts successful and failed trajectories to automatically identify missing capabilities, synthesizes a targeted training environment for each capability that rewards whether the capability is exercised, trains a LoRA adapter via reinforcement learning on each synthetic environment, and then trains a mixture-of-experts model over the capability adapters. TRACE can be effectively applied across different environments, improving over the base agent by +15.3 points on -Bench, a customer-service agent benchmark, and by +15.0 points Pass@1 on SWE-Bench Verified, a software-engineering benchmark. TRACE outperforms the strongest external baselines, GEPA and SWE-RL, by +8.6 points and +8.4 points, respectively. In addition, TRACE is more sample-efficient than strong fine-tuning baselines: using fewer than one-fourth the number of rollouts, TRACE outperforms the best-performing baselines, GRPO and GEPA, and achieves higher final accuracy by +10.4 and +8.6 points on -Bench.
GAIA: A Data Flywheel System for Training GUI Test-Time Scaling Critic Models
While Large Vision-Language Models (LVLMs) have significantly advanced GUI agents' capabilities in parsing textual instructions, interpreting screen content, and executing tasks, a critical challenge persists: the irreversibility of agent operations-where a single erroneous action can trigger catastrophic deviations. To address this, we propose the \textbf{G}UI \textbf{A}ction Cr\textbf{i}tic's Dat\textbf{a} Flywheel System (GAIA), a training framework that enables the models to have iterative critic capabilities, which are used to improve the Test-Time Scaling (TTS) of basic GUI agents' performance. Specifically, we train an \textbf{Intuitive Critic Model} (ICM) using positive and negative action examples from a base agent first. This critic evaluates the immediate correctness of the agent's intended actions, thereby selecting operations with higher success probability. Then, the initial critic guides agent actions to collect refined positive/negative samples, initiating the self-improving cycle. The augmented data then trains a second-round critic with enhanced discernment capability. We conduct experiments on various datasets and demonstrate that the proposed ICM can improve the test-time performance of various closed-source and open-source models, and the performance can be gradually improved as the data is recycled. The code, dataset, and accompanying datasheet will be publicly released at https://github.com/SeerRay-Lab/GAIA.
Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning
Large Language Model (LLM) Agents, often trained with Reinforcement Learning (RL), are constrained by a dependency on human-curated data, limiting scalability and tethering AI to human knowledge. Existing self-evolution frameworks offer an alternative but are typically restricted by the model's inherent capabilities and single-round interactions, hindering the development of complex curricula involving tool use or dynamic reasoning. We introduce Agent0, a fully autonomous framework that evolves high-performing agents without external data through multi-step co-evolution and seamless tool integration. Agent0 establishes a symbiotic competition between two agents initialized from the same base LLM: a curriculum agent that proposes increasingly challenging frontier tasks, and an executor agent that learns to solve them. We integrate external tools to enhance the executor's problem-solving capacity; this improvement, in turn, pressures the curriculum agent to construct more complex, tool-aware tasks. Through this iterative process, Agent0 establishes a self-reinforcing cycle that continuously produces high-quality curricula. Empirically, Agent0 substantially boosts reasoning capabilities, improving the Qwen3-8B-Base model by 18% on mathematical reasoning and 24% on general reasoning benchmarks. Code is available at https://github.com/aiming-lab/Agent0.
SimSkill: A Self-Evolving LLM Agent for Skill and Knowledge Accumulation in Traffic Simulation
Cumulative culture enables humans to preserve, reuse, and extend knowledge and skills across experiences and generations. Inspired by this principle, we introduce \textit{SimSkill}, a self-evolving agent built around the Simulation of Urban MObility (SUMO) traffic simulator. SimSkill continually identifies capability gaps, generates and solves environment-grounded tasks, verifies solutions through an action--critic loop, and consolidates experience into episodic, procedural, and semantic memory. Through autonomous exploration, it builds a library of reusable skills and knowledge spanning major stages of the traffic-simulation workflow. We evaluate SimSkill on two held-out benchmarks across three backbone LLMs, with each result independently verified. It improves verified success by up to 25 percentage points, and ablations show complementary contributions from procedural and semantic memory. Its benefits remain backbone- and budget-dependent, as memory does not improve every model or uniformly reduce inference cost. More broadly, SimSkill illustrates a natural-language-centered design paradigm for LLM-based agent systems. Its high-level control logic, operating principles, and accumulated knowledge are expressed in natural language, while an LLM integrates them with executable tools and code to realize precise and reproducible execution. All code and experimental data are publicly available at https://github.com/qiliuchn/SimSkill-V1.