Metric Depth Estimation

Momentum

4 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.

Jul 13Week of Sep 28

Latest papers 48

May 22, 2026cs.CV

WideDepth: Millimeter-Accurate Benchmark for Fisheye Depth Estimation

Fisheye cameras are increasingly adopted in robotics for near-field manipulation, navigation, and immersive perception, yet indoor depth benchmarks with accurate ground truth are still missing. To address this, we introduce WideDepth - the first indoor dataset for fisheye depth estimation, featuring 101 scenes containing 5K high-resolution stereo pairs labeled with millimeter-level ground truth depth and disparity. Our dataset also includes paired pinhole and fisheye samples across varying fields of view and baselines in both horizontal and vertical stereo setups. We further propose a method to adapt pinhole-trained stereo models to fisheye images and introduce a novel stereo fisheye image generation pipeline based on high-resolution LiDAR scans. Leveraging these methods, we thoroughly evaluate state-of-the-art monocular depth, stereo matching, and depth completion models on our benchmark. Additionally, we provide 18K LiDAR-derived sparse depth training samples, achieving up to a 62% performance boost on fisheye data when fine-tuning pinhole-based stereo models. In summary, the high precision and versatility of our benchmark set a strong foundation for advancing research in fisheye depth estimation and robotics perception. Project page: https://ilyaind.github.io/WideDepth
May 22, 2026cs.CV

DepthAgent: Towards Better Universal Depth Estimation via Sample-wise Expert Selection

Monocular metric depth estimation has achieved strong progress with large-scale training and universal-camera modeling, yet robust deployment across diverse camera settings, such as perspective, fisheye, and panoramic images, remains challenging. Existing methods typically rely on a single depth estimator, overlooking that different models encode different camera assumptions and perform best under different input domains. In this paper, we show that depth experts exhibit strong sample-wise complementarity: model preference is highly correlated with camera geometry, and multi-model fusion brings the largest gains on difficult samples where individual experts are unreliable. Motivated by these observations, we propose \textbf{\ours}, a vision-language agent for adaptive monocular depth estimation. DepthAgent treats existing depth models as frozen tools and learns to analyze scene and camera cues, invoke suitable experts through multi-turn tool utilization, and select or fuse their predictions for each input. To optimize such discrete decision-making toward dense geometric quality, we design a multi-reward reinforcement fine-tuning scheme that jointly encourages valid tool execution, camera/scene analysis, expert-selection quality, and inference efficiency. Extensive experiments across perspective, fisheye, and panoramic benchmarks show that \ours consistently outperforms individual experts, fixed model fusion, and different selection strategies, with strong improvements on challenging samples, highlighting the critical role of expert selection and fusion. The code and model will be released upon publication.
May 15, 2026cs.CV

Unlocking Dense Metric Depth Estimation in VLMs

Vision-Language Models (VLMs) excel at 2D tasks such as grounding and captioning, yet remain limited in 3D understanding. A key limitation is their text-only supervision paradigm, which under-constrains fine-grained visual perception and prevents the recovery of dense geometry. Prior methods either distill geometry from external vision models, introducing error accumulation, or enable direct prediction with inefficient per-pixel query or coarse token-level outputs. In this paper, we propose DepthVLM, a simple yet effective framework that transforms a single VLM into a native dense geometry predictor while preserving its multimodal capability. By attaching a lightweight depth head to the LLM backbone and training under a unified vision-text supervision paradigm with a two-stage schedule, DepthVLM generates full-resolution depth maps alongside language outputs in a single forward pass. We further introduce a unified indoor-outdoor metric depth benchmark in a VLM-compatible format. Experiments show that DepthVLM significantly outperforms existing VLMs with higher inference efficiency, surpasses leading pure vision models, and improves complex 3D spatial reasoning, moving toward a truly unified multimodal foundation model. The project page is available at https://depthvlm.github.io/
May 12, 2026cs.CV

Selection, Not Fusion: Radar-Modulated State Space Models for Radar-Camera Depth Estimation

Radar-camera depth estimation must turn an ultra-sparse, all-weather, metric radar signal into a dense per-pixel depth map. Existing methods -- concatenation, confidence-aware gating, sparse supervision, graph-based extraction -- combine radar and image features outside the backbone's sequence operator, and even cross-modal Mamba variants leave the selection mechanism itself unimodal. We argue that the selection mechanism is the right place for radar to enter. We introduce Radar-Modulated Selection (RMS), a minimal and principled way to inject radar into Mamba's selective scan: radar modulates the scan from within, adding zero-initialised perturbations to the step size ΔΔ and readout C\mathbf{C} while leaving the input projection B\mathbf{B} and state dynamics A\mathbf{A} image-only. The construction is exactly equivalent to a pretrained image-only Mamba at initialisation, ensuring radar only influences the model where it improves accuracy. Two further properties follow that out-of-scan fusion cannot offer: linear-cost cross-modal coupling at every recurrence step, and a natural fallback to the image-only backbone when radar is absent. We deploy RMS in a Multi-View Scan Pyramid (MVSP) that matches the fusion operator to radar's spatial reach at each scale. SemoDepth achieves state-of-the-art performance on nuScenes, reducing MAE by 34.0%, 29.9%, and 29.9% over the previous best at 0--50, 0--70, and 0--80m, while attaining the lowest single-frame latency (26.8ms). A further ablation shows that out-of-scan feature blending adds no accuracy on top of RMS, providing empirical validation that in-scan selection can replace out-of-scan fusion.
May 12, 2026cs.CV

The Midas Touch for Metric Depth

Recent advances have markedly improved the cross-scene generalization of relative depth estimation, yet its practical applicability remains limited by the absence of metric scale, local inconsistencies, and low computational efficiency. To address these issues, we present \emph{\textbf{M}idas \textbf{T}ouch for \textbf{D}epth} (MTD), a mathematically interpretable approach that converts relative depth into metric depth using only extremely sparse 3D data. To eliminate local scale inconsistencies, it applies a segment-wise recovery strategy via sparse graph optimization, followed by a pixel-wise refinement strategy using a discontinuity-aware geodesic cost. MTD exhibits strong generalization and achieves substantial accuracy improvements over previous depth completion and depth estimation methods. Moreover, its lightweight, plug-and-play design facilitates deployment and integration on diverse downstream 3D tasks. Project page is available at https://mias.group/MTD.
May 8, 2026cs.CV

Learning Image-Adaptive Scale Fields for Metric Depth Recovery

Monocular depth estimation (MDE) typically produces depth estimations that are defined up to an unknown scale or shift. When only sparse metric anchors are available, recovering accurate metric depth becomes challenging yet necessary for practical applications. We address this problem by formulating metric depth recovery as image-adaptive scale field modeling. Instead of directly correcting the depth, we reformulate the correction as a low-dimensional linear combination of image-adaptive basis maps. These maps are derived from semantic and geometric cues encoded in the MDE estimations and intermediate representations. The weights of basis maps are efficiently determined from sparse metric anchors via a least-squares problem. This formulation yields improved metric depth accuracy, strong robustness under extreme anchor sparsity, and an interpretable decomposition of spatial scale variations. Extensive experiments across multiple datasets and representative MDE models demonstrate the effectiveness and general applicability of our approach.
May 8, 2026cs.CV

Sat3R: Satellite DSM Reconstruction via RPC-Aware Depth Fine-tuning

Accurate Digital Surface Model (DSM) reconstruction from satellite imagery is critical for applications such as disaster response, urban planning, and large-scale geographic mapping. Existing approaches face a fundamental trade-off: optimization-based methods achieve strong accuracy but require hours of per-scene computation, while generalizable geometry foundation models offer near-instant inference but fail to generalize to satellite imagery due to the domain gap introduced by the Rational Polynomial Camera (RPC) model and mismatched depth scale distributions. We present Sat3R, a feed-forward framework that bridges this gap via RPC-aware metric depth fine-tuning of Depth Anything V2 using the Scale-Invariant Logarithmic (SiLog) loss. By constructing physically consistent pseudo depth supervision from RPC geometry, Sat3R adapts a monocular depth foundation model to the satellite domain without per-scene optimization. Experiments on the DFC2019 benchmark demonstrate that Sat3R reduces MAE by 38% over zero-shot feed-forward baselines and achieves competitive accuracy against optimization-based methods, while delivering over 300x speedup. Sat3R demonstrates that feed-forward models, when properly adapted to the satellite domain, can match optimization-based accuracy at a fraction of the computational cost, paving the way for practical large-scale satellite DSM reconstruction.
May 4, 2026cs.RO

AnchorD: Metric Grounding of Monocular Depth Using Factor Graphs

Dense and accurate depth estimation is essential for robotic manipulation, grasping, and navigation, yet currently available depth sensors are prone to errors on transparent, specular, and general non-Lambertian surfaces. To mitigate these errors, large-scale monocular depth estimation approaches provide strong structural priors, but their predictions can be potentially skewed or mis-scaled in metric units, limiting their direct use in robotics. Thus, in this work, we propose a training-free depth grounding framework that anchors monocular depth estimation priors from a depth foundation model in raw sensor depth through factor graph optimization. Our method performs a patch-wise affine alignment, locally grounding monocular predictions in metric real-world depth while preserving fine-grained geometric structure and discontinuities. To facilitate evaluation in challenging real-world conditions, we introduce a benchmark dataset with dense scene-wide ground truth depth in the presence of non-Lambertian objects. Ground truth is obtained via matte reflection spray and multi-camera fusion, overcoming the reliance on object-only CAD-based annotations used in prior datasets. Extensive evaluations across diverse sensors and domains demonstrate consistent improvements in depth performance without any (re-)training. We make our implementation publicly available at https://anchord.cs.uni-freiburg.de.
Apr 24, 2026cs.CV

Depth-Aware Rover: A Study of Edge AI and Monocular Vision for Real-World Implementation

This study analyses simulated and real-world implementations of depth-aware rover navigation, highlighting the transition from stereo vision to monocular depth estimation using edge AI. A Unity-based lunar terrain simulator with stereo cameras and OpenCV's StereoSGBM was used to generate disparity maps. A physical rover built on Raspberry Pi 4 employed UniDepthV2 for monocular metric depth estimation and YOLO12n for real-time object detection. While stereo vision yielded higher accuracy in simulation, the monocular approach proved more robust and cost-effective in real-world deployment, achieving 0.1 FPS for depth and 10 FPS for detection.
Apr 22, 2026cs.CV

Image Generators are Generalist Vision Learners

Recent works show that image and video generators exhibit zero-shot visual understanding behaviors, in a way reminiscent of how LLMs develop emergent capabilities of language understanding and reasoning from generative pretraining. While it has long been conjectured that the ability to create visual content implies an ability to understand it, there has been limited evidence that generative vision models have developed strong understanding capabilities. In this work, we demonstrate that image generation training serves a role similar to LLM pretraining, and lets models learn powerful and general visual representations that enable SOTA performance on various vision tasks. We introduce Vision Banana, a generalist model built by instruction-tuning Nano Banana Pro (NBP) on a mixture of its original training data alongside a small amount of vision task data. By parameterizing the output space of vision tasks as RGB images, we seamlessly reframe perception as image generation. Our generalist model, Vision Banana, achieves SOTA results on a variety of vision tasks involving both 2D and 3D understanding, beating or rivaling zero-shot domain-specialists, including Segment Anything Model 3 on segmentation tasks, and the Depth Anything series on metric depth estimation. We show that these results can be achieved with lightweight instruction-tuning without sacrificing the base model's image generation capabilities. The superior results suggest that image generation pretraining is a generalist vision learner. It also shows that image generation serves as a unified and universal interface for vision tasks, similar to text generation's role in language understanding and reasoning. We could be witnessing a major paradigm shift for computer vision, where generative vision pretraining takes a central role in building Foundational Vision Models for both generation and understanding.
Apr 20, 2026cs.RO

Enhancing Glass Surface Reconstruction via Depth Prior for Robot Navigation

Indoor robot navigation is often compromised by glass surfaces, which severely corrupt depth sensor measurements. While foundation models like Depth Anything 3 provide excellent geometric priors, they lack an absolute metric scale. We propose a training-free framework that leverages depth foundation models as a structural prior, employing a robust local RANSAC-based alignment to fuse it with raw sensor depth. This naturally avoids contamination from erroneous glass measurements and recovers an accurate metric scale. Furthermore, we introduce \ti{GlassRecon}, a novel RGB-D dataset with geometrically derived ground truth for glass regions. Extensive experiments demonstrate that our approach consistently outperforms state-of-the-art baselines, especially under severe sensor depth corruption. The dataset and related code will be released at https://github.com/jarvisyjw/GlassRecon.
Apr 14, 2026cs.CV

Physics-Grounded Monocular Vehicle Distance Estimation Using Standardized License Plate Typography

Accurate inter-vehicle distance estimation is a cornerstone of Advanced Driver Assistance Systems (ADAS) and autonomous driving. While LiDAR and radar provide high precision, their high cost prohibits widespread adoption in mass-market vehicles. Monocular camera-based estimation offers a low-cost alternative but suffers from fundamental scale ambiguity. Recent deep learning methods for monocular depth achieve impressive results yet require expensive supervised training, suffer from domain shift, and produce predictions that are difficult to certify for safety-critical deployment. This paper presents a framework that exploits the standardized typography of United States license plates as passive fiducial markers for metric ranging, resolving scale ambiguity through explicit geometric priors without any training data or active illumination. First, a four-method parallel plate detector achieves robust plate reading across the full automotive lighting range. Second, a three-stage state identification engine fusing optical character recognition text matching, multi-design color scoring, and a lightweight neural network classifier provides robust identification across all ambient conditions. Third, hybrid depth fusion with inverse-variance weighting and online scale alignment, combined with a one-dimensional constant-velocity Kalman filter, delivers smoothed distance, relative velocity, and time-to-collision for collision warning. Baseline validation on a controlled static dataset reproduces a 2.3% coefficient of variation in character height measurements and a 36% reduction in distance-estimate variance compared with plate-width methods from prior work.
Mar 27, 2026cs.CV

Zero-Shot Depth from Defocus

Depth from Defocus (DfD) is the task of estimating a dense metric depth map from a focus stack. Unlike previous works overfitting to a certain dataset, this paper focuses on the challenging and practical setting of zero-shot generalization. We first propose a new real-world DfD benchmark ZEDD, which contains 8.3x more scenes and significantly higher quality images and ground-truth depth maps compared to previous benchmarks. We also design a novel network architecture named FOSSA. FOSSA is a Transformer-based architecture with novel designs tailored to the DfD task. The key contribution is a stack attention layer with a focus distance embedding, allowing efficient information exchange across the focus stack. Finally, we develop a new training data pipeline allowing us to utilize existing large-scale RGBD datasets to generate synthetic focus stacks. Experiment results on ZEDD and other benchmarks show a significant improvement over the baselines, reducing errors by up to 55.7%. The ZEDD benchmark is released at https://zedd.cs.princeton.edu. The code and checkpoints are released at https://github.com/princeton-vl/FOSSA.
Jan 29, 2026cs.CV

MetricAnything: Scaling Metric Depth Pretraining with Noisy Heterogeneous Sources

Scaling has powered recent advances in vision foundation models, yet extending this paradigm to metric depth estimation remains challenging due to heterogeneous sensor noise, camera-dependent biases, and metric ambiguity in noisy cross-source 3D data. We introduce Metric Anything, a simple and scalable pretraining framework that learns metric depth from noisy, diverse 3D sources without manually engineered prompts, camera-specific modeling, or task-specific architectures. Central to our approach is the Sparse Metric Prompt, created by randomly masking depth maps, which serves as a universal interface that decouples spatial reasoning from sensor and camera biases. Using about 20M image-depth pairs spanning reconstructed, captured, and rendered 3D data across 10000 camera models, we demonstrate-for the first time-a clear scaling trend in the metric depth track. The pretrained model excels at prompt-driven tasks such as depth completion, super-resolution and Radar-camera fusion, while its distilled prompt-free student achieves state-of-the-art results on monocular depth estimation, camera intrinsics recovery, single/multi-view metric 3D reconstruction, and VLA planning. We also show that using pretrained ViT of Metric Anything as a visual encoder significantly boosts Multimodal Large Language Model capabilities in spatial intelligence. These results show that metric depth estimation can benefit from the same scaling laws that drive modern foundation models, establishing a new path toward scalable and efficient real-world metric perception. We open-source MetricAnything at http://metric-anything.github.io/metric-anything-io/ to support community research.
Jan 15, 2026cs.RO

SurfSLAM: Sim-to-Real Underwater Stereo Reconstruction For Real-Time SLAM

Localization and mapping are core perceptual capabilities for underwater robots. Stereo cameras provide a low-cost means of directly estimating metric depth to support these tasks. However, despite recent advances in stereo depth estimation on land, computing depth from image pairs in underwater scenes remains challenging. In underwater environments, images are degraded by light attenuation, visual artifacts, and dynamic lighting conditions. Furthermore, real-world underwater scenes frequently lack rich texture useful for stereo depth estimation and 3D reconstruction. As a result, stereo estimation networks trained on in-air data cannot transfer directly to the underwater domain. In addition, there is a lack of real-world underwater stereo datasets for supervised training of neural networks. Poor underwater depth estimation is compounded in stereo-based Simultaneous Localization and Mapping (SLAM) algorithms, making it a fundamental challenge for underwater robot perception. To address these challenges, we propose a novel framework that enables sim-to-real training of underwater stereo disparity estimation networks using simulated data and self-supervised finetuning. We leverage our learned depth predictions to develop SurfSLAM, a novel framework for real-time underwater SLAM that fuses stereo cameras with IMU, barometric, and Doppler Velocity Log (DVL) measurements. Lastly, we collect a challenging real-world dataset of shipwreck surveys using an underwater robot. Our dataset features over 24,000 stereo pairs, along with high-quality, dense photogrammetry models and reference trajectories for evaluation. Through extensive experiments, we demonstrate the advantages of the proposed training approach on real-world data for improving stereo estimation in the underwater domain and for enabling accurate trajectory estimation and 3D reconstruction of complex shipwreck sites.
Sep 18, 2025cs.CV

MapAnything: Evaluating Monocular Metric Depth Models for 3D Urban Asset Localization

City administrations increasingly rely on comprehensive databases and digital twins of city assets, such as traffic signs and trees, as well as incidents such as graffiti or road damage, to maintain an effective overview of urban conditions. Digitization has increased the demand for continuously updated spatial datasets, yet current data acquisition and maintenance processes still involve considerable manual effort, posing significant scalability challenges. This paper introduces MapAnything, a systematic evaluation pipeline that automates the spatial mapping of urban objects and incidents from a single monocular image. By leveraging advanced Metric Depth Estimation models, MapAnything accurately calculates object geocoordinates, converting 2D image data into valuable 3D spatial information. The methodology integrates the estimated camera-to-object distance with geometric principles and known camera specifications. We present a detailed validation of the framework, comparing its distance-estimation accuracy against high-precision LiDAR point clouds in complex urban environments. Our evaluation provides a granular analysis of spatial performance across various distance intervals and semantic areas, such as roads and vegetation. Finally, we demonstrate the framework's practical efficacy through specific use cases, including mapping traffic signs and road pavement damage, and provide recommendations for its integration into automated urban inventory systems.
Jun 11, 2025cs.CV

MetricHMSR:Metric Human Mesh and Scene Recovery from Monocular Images

We introduce MetricHMSR, a novel framework for recovering metric human meshes and 3D scenes from a single monocular image. Existing methods struggle to recover metric scale due to monocular scale ambiguity and weak-perspective camera assumptions. Moreover, their fully coupled feature representations make it difficult to disentangle local pose from global translation, often requiring multi-stage pipelines that introduce accumulated errors. To address these challenges, we propose MetricHMR (Metric Human Mesh Recovery), which incorporates a bounding camera ray map representation to provide explicit metric cues for human reconstruction,together with a Human Mixture-of-Experts (HumanMoE) that dynamically routes image features to specialized experts, enabling the disentangled perception of local human pose and global metric position. Leveraging the recovered metric human as a geometric anchor, we further refine monocular metric depth estimation to achieve more accurate 3D alignment between humans and scenes.Comprehensive experiments demonstrate that our method achieves state-of-the-art performance on both human mesh recovery and metric human-scene reconstruction. Project Page: https://Metaverse-AI-Lab-THU.github.io/MetricHMSR.
Mar 20, 2025physics.optics

Physically Grounded Monocular Depth via Nanophotonic Wavefront Encoding

Depth foundation models (DFMs) offer strong learned priors for 3D perception from single RGB images but lack physical depth cues, leading to ambiguities in metric scale. We introduce metalenses, an emerging class of ultrathin planar optical elements, as a solution to physically encode missing metric depth cues via nanophotonics. In this paper, we bridge the gap between metalens and DFMs to achieve accurate metric monocular depth sensing. In a single monocular shot, our metalens embeds depth-dependent positional shifts into two polarized optical wavefronts. With an input adaptation strategty, we enable direct fine-tuning that aligns a pretrained DFM with the optical signals. To scale the training data, we further develop a comprehensive simulation pipeline that synthesizes metalens responses from RGB-D datasets, incorporating physical factors to minimize the sim-to-real gap. Experiments demonstrate that this approach outperforms both monocular metric depth estimation and depth-from-defocus baselines, showing an effective pathway for accurate monocular metric depth sensing.